Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / src / gtkmm / state_smoothmove.cpp
diff --git a/synfig-studio/src/gtkmm/state_smoothmove.cpp b/synfig-studio/src/gtkmm/state_smoothmove.cpp
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+/* === S Y N F I G ========================================================= */
+/*!    \file state_smoothmove.cpp
+**     \brief Template File
+**
+**     $Id$
+**
+**     \legal
+**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**  Copyright (c) 2008 Chris Moore
+**
+**     This package is free software; you can redistribute it and/or
+**     modify it under the terms of the GNU General Public License as
+**     published by the Free Software Foundation; either version 2 of
+**     the License, or (at your option) any later version.
+**
+**     This package is distributed in the hope that it will be useful,
+**     but WITHOUT ANY WARRANTY; without even the implied warranty of
+**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+**     General Public License for more details.
+**     \endlegal
+*/
+/* ========================================================================= */
+
+/* === H E A D E R S ======================================================= */
+
+#ifdef USING_PCH
+#      include "pch.h"
+#else
+#ifdef HAVE_CONFIG_H
+#      include <config.h>
+#endif
+
+#include <gtkmm/dialog.h>
+#include <gtkmm/entry.h>
+
+#include <synfig/valuenode_dynamiclist.h>
+#include <synfigapp/action_system.h>
+
+#include "state_smoothmove.h"
+#include "canvasview.h"
+#include "workarea.h"
+#include "app.h"
+
+#include <synfigapp/action.h>
+#include "event_mouse.h"
+#include "event_layerclick.h"
+#include "toolbox.h"
+#include "dialog_tooloptions.h"
+#include <gtkmm/optionmenu.h>
+#include "duck.h"
+#include "onemoment.h"
+#include <synfigapp/main.h>
+
+#include "general.h"
+
+#endif
+
+/* === U S I N G =========================================================== */
+
+using namespace std;
+using namespace etl;
+using namespace synfig;
+using namespace studio;
+
+/* === M A C R O S ========================================================= */
+
+/* === G L O B A L S ======================================================= */
+
+StateSmoothMove studio::state_smooth_move;
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+class DuckDrag_SmoothMove : public DuckDrag_Base
+{
+       float radius;
+
+       synfig::Vector last_translate_;
+       synfig::Vector drag_offset_;
+       synfig::Vector snap;
+
+       std::vector<synfig::Vector> last_;
+       std::vector<synfig::Vector> positions;
+
+public:
+       DuckDrag_SmoothMove();
+       void begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& begin);
+       bool end_duck_drag(Duckmatic* duckmatic);
+       void duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector);
+
+       void set_radius(float x) { radius=x; }
+       float get_radius()const { return radius; }
+};
+
+
+class studio::StateSmoothMove_Context : public sigc::trackable
+{
+       etl::handle<CanvasView> canvas_view_;
+
+       //Duckmatic::Push duckmatic_push;
+
+       synfigapp::Settings& settings;
+
+       etl::handle<DuckDrag_SmoothMove> duck_dragger_;
+
+       Gtk::Table options_table;
+
+       Gtk::Adjustment  adj_radius;
+       Gtk::SpinButton  spin_radius;
+
+       float pressure;
+
+public:
+       float get_radius()const { return adj_radius.get_value(); }
+       void set_radius(float x) { return adj_radius.set_value(x); }
+
+       void refresh_radius() { duck_dragger_->set_radius(get_radius()*pressure); }
+
+       Smach::event_result event_stop_handler(const Smach::event& x);
+
+       Smach::event_result event_refresh_tool_options(const Smach::event& x);
+
+       void refresh_tool_options();
+
+       StateSmoothMove_Context(CanvasView* canvas_view);
+
+       ~StateSmoothMove_Context();
+
+       const etl::handle<CanvasView>& get_canvas_view()const{return canvas_view_;}
+       etl::handle<synfigapp::CanvasInterface> get_canvas_interface()const{return canvas_view_->canvas_interface();}
+       synfig::Canvas::Handle get_canvas()const{return canvas_view_->get_canvas();}
+       WorkArea * get_work_area()const{return canvas_view_->get_work_area();}
+
+       void load_settings();
+       void save_settings();
+};     // END of class StateSmoothMove_Context
+
+/* === M E T H O D S ======================================================= */
+
+StateSmoothMove::StateSmoothMove():
+       Smach::state<StateSmoothMove_Context>("smooth_move")
+{
+       insert(event_def(EVENT_REFRESH_TOOL_OPTIONS,&StateSmoothMove_Context::event_refresh_tool_options));
+}
+
+StateSmoothMove::~StateSmoothMove()
+{
+}
+
+void
+StateSmoothMove_Context::load_settings()
+{
+       String value;
+
+       if(settings.get_value("smooth_move.radius",value))
+               set_radius(atof(value.c_str()));
+       else
+               set_radius(1.0f);
+}
+
+void
+StateSmoothMove_Context::save_settings()
+{
+       settings.set_value("smooth_move.radius",strprintf("%f",get_radius()));
+}
+
+StateSmoothMove_Context::StateSmoothMove_Context(CanvasView* canvas_view):
+       canvas_view_(canvas_view),
+//     duckmatic_push(get_work_area()),
+       settings(synfigapp::Main::get_selected_input_device()->settings()),
+       duck_dragger_(new DuckDrag_SmoothMove()),
+       adj_radius(1,0,100000,0.01,0.1),
+       spin_radius(adj_radius,0.1,3)
+{
+       pressure=1.0f;
+
+       // Set up the tool options dialog
+       options_table.attach(*manage(new Gtk::Label(_("SmoothMove Tool"))),     0, 2, 0, 1, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+       options_table.attach(*manage(new Gtk::Label(_("Radius"))),                      0, 2, 1, 2, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+       options_table.attach(spin_radius,                                                                       0, 2, 2, 3, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+
+       spin_radius.signal_value_changed().connect(sigc::mem_fun(*this,&StateSmoothMove_Context::refresh_radius));
+
+       options_table.show_all();
+       refresh_tool_options();
+       //App::dialog_tool_options->set_widget(options_table);
+       App::dialog_tool_options->present();
+
+       get_work_area()->set_allow_layer_clicks(true);
+       get_work_area()->set_duck_dragger(duck_dragger_);
+
+       App::toolbox->refresh();
+
+//     get_canvas_view()->work_area->set_cursor(Gdk::CROSSHAIR);
+       get_canvas_view()->work_area->reset_cursor();
+
+       load_settings();
+}
+
+void
+StateSmoothMove_Context::refresh_tool_options()
+{
+       App::dialog_tool_options->clear();
+       App::dialog_tool_options->set_widget(options_table);
+       App::dialog_tool_options->set_local_name(_("Smooth Move"));
+       App::dialog_tool_options->set_name("smooth_move");
+}
+
+Smach::event_result
+StateSmoothMove_Context::event_refresh_tool_options(const Smach::event& /*x*/)
+{
+       refresh_tool_options();
+       return Smach::RESULT_ACCEPT;
+}
+
+StateSmoothMove_Context::~StateSmoothMove_Context()
+{
+       save_settings();
+
+       get_work_area()->clear_duck_dragger();
+       get_canvas_view()->work_area->reset_cursor();
+
+       App::dialog_tool_options->clear();
+
+       App::toolbox->refresh();
+}
+
+
+
+
+DuckDrag_SmoothMove::DuckDrag_SmoothMove():radius(1.0f)
+{
+}
+
+void
+DuckDrag_SmoothMove::begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& offset)
+{
+       last_translate_=Vector(0,0);
+               drag_offset_=duckmatic->find_duck(offset)->get_trans_point();
+
+               //snap=drag_offset-duckmatic->snap_point_to_grid(drag_offset);
+               //snap=offset-drag_offset_;
+               snap=Vector(0,0);
+
+       last_.clear();
+       positions.clear();
+       const DuckList selected_ducks(duckmatic->get_selected_ducks());
+       DuckList::const_iterator iter;
+       int i;
+       for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
+       {
+               last_.push_back(Vector(0,0));
+               positions.push_back((*iter)->get_trans_point());
+       }
+}
+
+void
+DuckDrag_SmoothMove::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
+{
+       const DuckList selected_ducks(duckmatic->get_selected_ducks());
+       DuckList::const_iterator iter;
+       synfig::Vector vect(duckmatic->snap_point_to_grid(vector)-drag_offset_+snap);
+
+       int i;
+
+       // process vertex and position ducks first
+       for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
+       {
+               // skip this duck if it is NOT a vertex or a position
+               if (((*iter)->get_type() != Duck::TYPE_VERTEX &&
+                        (*iter)->get_type() != Duck::TYPE_POSITION))
+                       continue;
+               Point p(positions[i]);
+
+               float dist(1.0f-(p-drag_offset_).mag()/get_radius());
+               if(dist<0)
+                       dist=0;
+
+               last_[i]=vect*dist;
+               (*iter)->set_trans_point(p+last_[i]);
+       }
+
+       // then process non vertex and non position ducks
+       for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
+       {
+               // skip this duck if it IS a vertex or a position
+               if (!((*iter)->get_type() != Duck::TYPE_VERTEX &&
+                        (*iter)->get_type() != Duck::TYPE_POSITION))
+                       continue;
+               Point p(positions[i]);
+
+               float dist(1.0f-(p-drag_offset_).mag()/get_radius());
+               if(dist<0)
+                       dist=0;
+
+               last_[i]=vect*dist;
+               (*iter)->set_trans_point(p+last_[i]);
+       }
+
+       last_translate_=vect;
+       //snap=Vector(0,0);
+}
+
+bool
+DuckDrag_SmoothMove::end_duck_drag(Duckmatic* duckmatic)
+{
+       //synfig::info("end_duck_drag(): Diff= %f",last_translate_.mag());
+       if(last_translate_.mag()>0.0001)
+       {
+               const DuckList selected_ducks(duckmatic->get_selected_ducks());
+               DuckList::const_iterator iter;
+
+               int i;
+
+               smart_ptr<OneMoment> wait;if(selected_ducks.size()>20)wait.spawn();
+
+               for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
+               {
+                       if(last_[i].mag()>0.0001)
+                               if(!(*iter)->signal_edited()((*iter)->get_point()))
+                               {
+                                       throw String("Bad Move");
+                               }
+               }
+               //duckmatic->get_selected_ducks()=new_set;
+               //duckmatic->refresh_selected_ducks();
+               return true;
+       }
+       else
+       {
+               duckmatic->signal_user_click_selected_ducks(0);
+               return false;
+       }
+}