--- /dev/null
+/* === S Y N F I G ========================================================= */
+/*! \file waypointadd.cpp
+** \brief Template File
+**
+** $Id$
+**
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2008 Chris Moore
+**
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === H E A D E R S ======================================================= */
+
+#ifdef USING_PCH
+# include "pch.h"
+#else
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#include "waypointadd.h"
+#include <synfigapp/canvasinterface.h>
+#include <synfigapp/main.h>
+
+#include <synfigapp/general.h>
+
+#endif
+
+using namespace std;
+using namespace etl;
+using namespace synfig;
+using namespace synfigapp;
+using namespace Action;
+
+/* === M A C R O S ========================================================= */
+
+ACTION_INIT(Action::WaypointAdd);
+ACTION_SET_NAME(Action::WaypointAdd,"WaypointAdd");
+ACTION_SET_LOCAL_NAME(Action::WaypointAdd,N_("Add Waypoint"));
+ACTION_SET_TASK(Action::WaypointAdd,"add");
+ACTION_SET_CATEGORY(Action::WaypointAdd,Action::CATEGORY_WAYPOINT);
+ACTION_SET_PRIORITY(Action::WaypointAdd,0);
+ACTION_SET_VERSION(Action::WaypointAdd,"0.0");
+ACTION_SET_CVS_ID(Action::WaypointAdd,"$Id$");
+
+/* === G L O B A L S ======================================================= */
+
+/* === P R O C E D U R E S ================================================= */
+
+/* === M E T H O D S ======================================================= */
+
+Action::WaypointAdd::WaypointAdd()
+{
+ waypoint.set_time(Time::begin()-1);
+ time_set=false;
+ set_dirty(true);
+}
+
+Action::ParamVocab
+Action::WaypointAdd::get_param_vocab()
+{
+ ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
+
+ ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE)
+ .set_local_name(_("Destination ValueNode (Animated)"))
+ );
+
+ ret.push_back(ParamDesc("waypoint",Param::TYPE_WAYPOINT)
+ .set_local_name(_("New Waypoint"))
+ .set_desc(_("Waypoint to be added"))
+ .set_optional()
+ );
+
+ ret.push_back(ParamDesc("time",Param::TYPE_TIME)
+ .set_local_name(_("Time"))
+ .set_desc(_("Time where waypoint is to be added"))
+ .set_optional()
+ );
+
+ return ret;
+}
+
+bool
+Action::WaypointAdd::is_candidate(const ParamList &x)
+{
+ return (candidate_check(get_param_vocab(),x) &&
+ // We need an animated valuenode.
+ ValueNode_Animated::Handle::cast_dynamic(x.find("value_node")->second.get_value_node()) &&
+ // We need either a waypoint or a time.
+ (x.count("waypoint") || x.count("time")));
+}
+
+bool
+Action::WaypointAdd::set_param(const synfig::String& name, const Action::Param ¶m)
+{
+ if(name=="value_node" && param.get_type()==Param::TYPE_VALUENODE)
+ {
+ value_node=ValueNode_Animated::Handle::cast_dynamic(param.get_value_node());
+ if(time_set)
+ calc_waypoint();
+
+ return static_cast<bool>(value_node);
+ }
+ if(name=="waypoint" && param.get_type()==Param::TYPE_WAYPOINT && !time_set)
+ {
+ waypoint=param.get_waypoint();
+
+ return true;
+ }
+ if(name=="time" && param.get_type()==Param::TYPE_TIME && waypoint.get_time()==Time::begin()-1)
+ {
+ waypoint.set_time(param.get_time());
+ time_set=true;
+
+ if(value_node)
+ calc_waypoint();
+
+ return true;
+ }
+
+ return Action::CanvasSpecific::set_param(name,param);
+}
+
+bool
+Action::WaypointAdd::is_ready()const
+{
+ if(!value_node || waypoint.get_time()==(Time::begin()-1))
+ return false;
+ return Action::CanvasSpecific::is_ready();
+}
+
+// This function is called if a time is specified, but not
+// a waypoint. In this case, we need to calculate the value
+// of the waypoint
+void
+Action::WaypointAdd::calc_waypoint()
+{
+ Time time=waypoint.get_time();
+ Waypoint original(waypoint);
+ waypoint=value_node->new_waypoint_at_time(time);
+ waypoint.mimic(original);
+ waypoint.set_before(synfigapp::Main::get_interpolation());
+ waypoint.set_after(synfigapp::Main::get_interpolation());
+
+/*
+ ValueNode_Animated::WaypointList &waypoint_list(value_node->waypoint_list());
+ ValueNode_Animated::WaypointList::iterator iter;
+
+ if(waypoint_list.empty())
+ {
+ waypoint.set_value((*value_node)(time));
+ return;
+ }
+
+ ValueNode_Animated::WaypointList::iterator closest=waypoint_list.begin();
+
+ for(iter=waypoint_list.begin();iter!=waypoint_list.end();++iter)
+ {
+ const Real dist(abs(iter->get_time()-time));
+ if(dist<abs(closest->get_time()-time))
+ closest=iter;
+ }
+ if(!closest->is_static())
+ waypoint.set_value_node(closest->get_value_node());
+ else
+ waypoint.set_value((*value_node)(time));
+ */
+}
+
+void
+Action::WaypointAdd::perform()
+{
+ try { value_node->find(waypoint.get_time()); throw Error(_("A Waypoint already exists at this point in time (%s)"),waypoint.get_time().get_string().c_str());}
+ catch(synfig::Exception::NotFound) { }
+
+ try { if(value_node->find(waypoint)!=value_node->waypoint_list().end()) throw Error(_("This waypoint is already in the ValueNode"));}
+ catch(synfig::Exception::NotFound) { }
+
+ value_node->add(waypoint);
+
+ value_node->changed();
+/*_if(get_canvas_interface())
+ {
+ get_canvas_interface()->signal_value_node_changed()(value_node);
+ }
+ else synfig::warning("CanvasInterface not set on action");*/
+}
+
+void
+Action::WaypointAdd::undo()
+{
+ value_node->erase(waypoint);
+
+ value_node->changed();
+/*_if(get_canvas_interface())
+ {
+ get_canvas_interface()->signal_value_node_changed()(value_node);
+ }
+ else synfig::warning("CanvasInterface not set on action");*/
+}