Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / trunk / images / text_icon.sif
diff --git a/synfig-studio/trunk/images/text_icon.sif b/synfig-studio/trunk/images/text_icon.sif
deleted file mode 100644 (file)
index a40ff4b..0000000
+++ /dev/null
@@ -1,1868 +0,0 @@
-<?xml version="1.0"?>
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-  <name>Synfig Studio Text Icon</name>
-  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.324520 0.324520"/>
-  <meta name="grid_snap" content="0"/>
-  <meta name="guide_show" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <meta name="onion_skin" content="0"/>
-  <layer type="radial_gradient" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="gradient">
-      <gradient>
-        <color pos="0.021505">
-          <r>0.036189</r>
-          <g>0.036189</g>
-          <b>0.036189</b>
-          <a>1.000000</a>
-        </color>
-        <color pos="0.564516">
-          <r>0.012910</r>
-          <g>0.012910</g>
-          <b>0.012910</b>
-          <a>0.731343</a>
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-        <color pos="1.000000">
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-          <b>1.000000</b>
-          <a>0.000000</a>
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-      </gradient>
-    </param>
-    <param name="center">
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-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="radius">
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-    </param>
-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="stretch" active="true" version="0.1">
-    <param name="amount">
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-        <y>0.3102017045</y>
-      </vector>
-    </param>
-    <param name="center">
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-        <y>-3.4489021301</y>
-      </vector>
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-  </layer>
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-    <param name="z_depth">
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-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
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-    <param name="origin">
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-        <y>0.0000000000</y>
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-        <layer type="PasteCanvas" active="true" version="0.1" desc="filling">
-          <param name="z_depth">
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-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
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-          <param name="canvas">
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-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
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-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
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-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
-                    <entry>
-                      <composite type="bline_point">
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-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                    <x>-0.9870144725</x>
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-                    <x>1.4410723448</x>
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-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
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-                        <point>
-                          <vector>
-                            <x>-1.4637980461</x>
-                            <y>-1.4466253519</y>
-                          </vector>
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-                        <width>
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-                        <origin>
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-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-1.7722994089</x>
-                            <y>-2.4195909500</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
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-                        <origin>
-                          <real value="0.5000000000"/>
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-                        <t1>
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-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
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-                        <point>
-                          <vector>
-                            <x>-2.6048722267</x>
-                            <y>-2.4197824001</y>
-                          </vector>
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-                        <width>
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-                        <origin>
-                          <real value="0.5000000000"/>
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-                        </split>
-                        <t1>
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-                            <radius>
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-                            <theta>
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-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
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-                            <theta>
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-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
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-                            <y>2.6944108009</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
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-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="true"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
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-                            <theta>
-                              <angle value="0.000000"/>
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-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
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-                            </radius>
-                            <theta>
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-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
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-                            <x>0.7075762153</x>
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-                        <width>
-                          <real value="1.0000000000"/>
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-                        <origin>
-                          <real value="0.5000000000"/>
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-                        <split>
-                          <bool value="true"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>2.6455960274</x>
-                            <y>-2.4195909500</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="true"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
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-                        <point>
-                          <vector>
-                            <x>1.8268811703</x>
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-                        <width>
-                          <real value="1.0000000000"/>
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-                        <origin>
-                          <real value="0.5000000000"/>
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-                        <split>
-                          <bool value="true"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
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-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
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-                <param name="width">
-                  <real value="0.1947117657"/>
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-                <param name="expand">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="true"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="19"/>
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-                <param name="p1">
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-                    <x>-0.1559827924</x>
-                    <y>0.8094826937</y>
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-                <param name="p2">
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-                    <x>-1.2790821791</x>
-                    <y>1.5311524868</y>
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-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>1.000000</a>
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-                    <color pos="1.000000">
-                      <r>0.070740</r>
-                      <g>0.070740</g>
-                      <b>0.070740</b>
-                      <a>0.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
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-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="SolidColor" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
-                  <integer value="13"/>
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-                <param name="color">
-                  <color>
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-                    <g>0.547074</g>
-                    <b>0.547074</b>
-                    <a>1.000000</a>
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-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
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-          <param name="children_lock">
-            <bool value="false"/>
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-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
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-    </param>
-    <param name="children_lock">
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-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
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-    <param name="blend_method">
-      <integer value="0"/>
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-    <param name="color">
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-        <g>0.000000</g>
-        <b>-0.000032</b>
-        <a>1.000000</a>
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-    <param name="offset">
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-        <y>0.0000000000</y>
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-    </param>
-    <param name="invert">
-      <bool value="false"/>
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-    <param name="antialias">
-      <bool value="true"/>
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-    <param name="feather">
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-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
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-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>1.3328331709</x>
-                <y>-1.5989754200</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-1.3515033722</x>
-                <y>-1.5989754200</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-1.6543942690</x>
-                <y>-2.5721487999</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-2.8276066780</x>
-                <y>-2.5721487999</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.7600739598</x>
-                <y>2.8449206352</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>0.8354287744</x>
-                <y>2.8449206352</y>
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-            </point>
-            <width>
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-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
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-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>2.8667397499</x>
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-            <width>
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-            </width>
-            <origin>
-              <real value="0.5000000000"/>
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-              <bool value="true"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
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-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
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-            <point>
-              <vector>
-                <x>1.7163097858</x>
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-            <width>
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-            <origin>
-              <real value="0.5000000000"/>
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-              <bool value="true"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
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-                <theta>
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-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
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-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
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-    <param name="width">
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-    </param>
-    <param name="expand">
-      <real value="0.0000000000"/>
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-    <param name="sharp_cusps">
-      <bool value="false"/>
-    </param>
-    <param name="round_tip[0]">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[1]">
-      <bool value="true"/>
-    </param>
-    <param name="loopyness">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="homogeneous_width">
-      <bool value="true"/>
-    </param>
-  </layer>
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-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="19"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>0.0000000000</x>
-                <y>1.9024590254</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>0.8326944113</x>
-                <y>-0.4500553310</y>
-              </vector>
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-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
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-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.8326944113</x>
-                <y>-0.4500553310</y>
-              </vector>
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-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
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-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-  </layer>
-  <layer type="outline" active="true" version="0.2" desc="A hole">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
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-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
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-    <param name="offset">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>0.0000000000</x>
-                <y>1.9024590254</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
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-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>0.8326944113</x>
-                <y>-0.4500553310</y>
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-            <width>
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-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
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-                <x>-0.8326944113</x>
-                <y>-0.4500553310</y>
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-            <width>
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-            <split>
-              <bool value="false"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-    <param name="width">
-      <real value="0.1947117657"/>
-    </param>
-    <param name="expand">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="sharp_cusps">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[0]">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[1]">
-      <bool value="true"/>
-    </param>
-    <param name="loopyness">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="homogeneous_width">
-      <bool value="true"/>
-    </param>
-  </layer>
-  <layer type="outline" active="true" version="0.2" desc="bright">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
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-    <param name="color">
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-        <g>0.484528</g>
-        <b>0.484528</b>
-        <a>1.000000</a>
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-    <param name="offset">
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-        <y>0.0000000000</y>
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-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="false">
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-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.9735588431</x>
-                <y>-0.6490392089</y>
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-            <width>
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-            </width>
-            <origin>
-              <real value="0.5000000000"/>
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-              <bool value="false"/>
-            </split>
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-              <radial_composite type="vector">
-                <radius>
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-                </radius>
-                <theta>
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-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
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-                </radius>
-                <theta>
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-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
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-            </width>
-            <origin>
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-            <split>
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-                <theta>
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-            </t1>
-            <t2>
-              <radial_composite type="vector">
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-                <theta>
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-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-    <param name="width">
-      <real value="0.1947117657"/>
-    </param>
-    <param name="expand">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="sharp_cusps">
-      <bool value="true"/>
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-    <param name="round_tip[0]">
-      <bool value="true"/>
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-    <param name="round_tip[1]">
-      <bool value="true"/>
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-    <param name="loopyness">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="homogeneous_width">
-      <bool value="true"/>
-    </param>
-  </layer>
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