+++ /dev/null
-/* === S Y N F I G ========================================================= */
-/*! \file layerencapsulate.cpp
-** \brief Template File
-**
-** $Id$
-**
-** \legal
-** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-** Copyright (c) 2007, 2008 Chris Moore
-**
-** This package is free software; you can redistribute it and/or
-** modify it under the terms of the GNU General Public License as
-** published by the Free Software Foundation; either version 2 of
-** the License, or (at your option) any later version.
-**
-** This package is distributed in the hope that it will be useful,
-** but WITHOUT ANY WARRANTY; without even the implied warranty of
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-** General Public License for more details.
-** \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifdef USING_PCH
-# include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#include "layerencapsulate.h"
-#include "layeradd.h"
-#include "layerremove.h"
-#include <synfigapp/canvasinterface.h>
-
-#include <synfigapp/general.h>
-
-#endif
-
-using namespace std;
-using namespace etl;
-using namespace synfig;
-using namespace synfigapp;
-using namespace Action;
-
-/* === M A C R O S ========================================================= */
-
-ACTION_INIT_NO_GET_LOCAL_NAME(Action::LayerEncapsulate);
-ACTION_SET_NAME(Action::LayerEncapsulate,"LayerEncapsulate");
-ACTION_SET_LOCAL_NAME(Action::LayerEncapsulate,N_("Encapsulate"));
-ACTION_SET_TASK(Action::LayerEncapsulate,"encapsulate");
-ACTION_SET_CATEGORY(Action::LayerEncapsulate,Action::CATEGORY_LAYER);
-ACTION_SET_PRIORITY(Action::LayerEncapsulate,0);
-ACTION_SET_VERSION(Action::LayerEncapsulate,"0.0");
-ACTION_SET_CVS_ID(Action::LayerEncapsulate,"$Id$");
-
-/* === G L O B A L S ======================================================= */
-
-/* === P R O C E D U R E S ================================================= */
-
-/* === M E T H O D S ======================================================= */
-
-Action::LayerEncapsulate::LayerEncapsulate()
-{
-}
-
-synfig::String
-Action::LayerEncapsulate::get_local_name()const
-{
- return get_layer_descriptions(layers, _("Encapsulate Layer"), _("Encapsulate Layers"));
-}
-
-Action::ParamVocab
-Action::LayerEncapsulate::get_param_vocab()
-{
- ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
-
- ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
- .set_local_name(_("Layer"))
- .set_desc(_("Layer to be encapsulated"))
- .set_supports_multiple()
- );
-
- return ret;
-}
-
-bool
-Action::LayerEncapsulate::is_candidate(const ParamList &x)
-{
- return candidate_check(get_param_vocab(),x);
-}
-
-bool
-Action::LayerEncapsulate::set_param(const synfig::String& name, const Action::Param ¶m)
-{
- if(name=="layer" && param.get_type()==Param::TYPE_LAYER)
- {
- layers.push_back(param.get_layer());
-
- return true;
- }
-
- return Action::CanvasSpecific::set_param(name,param);
-}
-
-bool
-Action::LayerEncapsulate::is_ready()const
-{
- if(layers.empty())
- return false;
- return Action::CanvasSpecific::is_ready();
-}
-
-int
-Action::LayerEncapsulate::lowest_depth()const
-{
- std::list<synfig::Layer::Handle>::const_iterator iter;
- int lowest_depth(0x7fffffff);
-
- for(iter=layers.begin();iter!=layers.end();++iter)
- {
- int depth((*iter)->get_depth());
- if(depth<lowest_depth)
- lowest_depth=depth;
- }
- if(lowest_depth==0x7fffffff)
- return 0;
- return lowest_depth;
-}
-
-void
-Action::LayerEncapsulate::prepare()
-{
-
- if(!first_time())
- return;
-
- if(layers.empty())
- throw Error(_("No layers to encapsulate"));
-
- // First create the new canvas and layer
- if(!child_canvas)
- child_canvas=Canvas::create_inline(get_canvas());
-
- Layer::Handle new_layer(Layer::create("PasteCanvas"));
-
- new_layer->set_param("canvas",child_canvas);
-
- int target_depth(lowest_depth());
-
- // Add the layer
- {
- Action::Handle action(LayerAdd::create());
-
- action->set_param("canvas",get_canvas());
- action->set_param("canvas_interface",get_canvas_interface());
- action->set_param("new",new_layer);
-
- add_action(action);
- }
-
- // Move the layer
- {
- Action::Handle action(Action::create("LayerMove"));
-
- assert(action);
-
- action->set_param("canvas",get_canvas());
- action->set_param("canvas_interface",get_canvas_interface());
- action->set_param("layer",new_layer);
- action->set_param("new_index",target_depth);
-
- add_action(action);
- }
-
- std::list<synfig::Layer::Handle>::reverse_iterator iter;
-
- for(iter=layers.rbegin();iter!=layers.rend();++iter)
- {
- Layer::Handle layer(*iter);
-
- Canvas::Handle subcanvas(layer->get_canvas());
-
- // Find the iterator for the layer
- Canvas::iterator iter=find(subcanvas->begin(),subcanvas->end(),layer);
-
- // If we couldn't find the layer in the canvas, then bail
- if(*iter!=layer)
- throw Error(_("This layer doesn't exist anymore."));
-
- if(!subcanvas)
- throw Error(_("This layer doesn't have a parent canvas"));
-
- // If the subcanvas isn't the same as the canvas,
- // then it had better be an inline canvas. If not,
- // bail
- if(get_canvas()!=subcanvas && !subcanvas->is_inline())
- throw Error(_("This layer doesn't belong to this canvas anymore"));
-
- if(get_canvas()!=subcanvas)
- throw Error(_("get_canvas()!=subcanvas"));
-
- // Remove the layer from the old canvas
- {
- Action::Handle action(LayerRemove::create());
-
- action->set_param("canvas",subcanvas);
- action->set_param("canvas_interface",get_canvas_interface());
- action->set_param("layer",layer);
-
- add_action(action);
- }
- // Add the layer to the new canvas
- {
- Action::Handle action(LayerAdd::create());
-
- action->set_param("canvas",child_canvas);
- action->set_param("canvas_interface",get_canvas_interface());
- action->set_param("new",layer);
-
- add_action(action);
- }
- }
-}