X-Git-Url: https://git.pterodactylus.net/?p=synfig.git;a=blobdiff_plain;f=synfig-docs%2Fen%2Fsteps%2Flayers%2Fusing.sgml;fp=synfig-docs%2Fen%2Fsteps%2Flayers%2Fusing.sgml;h=4eef8ca1f70c23a3c46e48bec95cc17c3f21a776;hp=0000000000000000000000000000000000000000;hb=a095981e18cc37a8ecc7cd237cc22b9c10329264;hpb=9459638ad6797b8139f1e9f0715c96076dbf0890 diff --git a/synfig-docs/en/steps/layers/using.sgml b/synfig-docs/en/steps/layers/using.sgml new file mode 100644 index 0000000..4eef8ca --- /dev/null +++ b/synfig-docs/en/steps/layers/using.sgml @@ -0,0 +1,57 @@ + + + +Using + However, there is still a problem: The gradient still covers the whole +canvas althought we wanted it to be restricted on the rectangle. To do so, +activate the gradient layer in the Layer tab. Now go to the Params Dialog (by +default a tab in the Params-Children-Keyframes window), and search the attribute +called 'Blend Method'. Double-click the entry and select 'Onto' from the +appearing drop-down menu. + +The gradient should now be restricted to the rectangle. Congratulations! +You just made your first interacting layers with Synfig. + +If only for the additional organization, encapsulating layers into inline +canvases dramatically improves the ease of use of Synfig Studio. But +lots of programs can do this. The concept of scope as just demonstrated +sets Synfig apart from other programs with layer hierarchies. + +The following remarks seem to be outdated already! A blur +defaults to 'Straight' here (using SVN 110). --Claus 06:45, 11 Jan 2006 (PST) + + + It defaulted to composite for me, as described (using + SVN 147) Matumio 07:56, 12 Mar 2006 (PST) + + However, a layer can only modify the data that it gets from directly + below it. In other words, if you were to throw a Blur Layer at + the top of the objects inside the inline canvas we just created, + it would just blur them -- anything under it would not be blurred! + + Lets try it. Add a few circles under the inline canvas we just + created. Expand the inline canvas to show its contents, and select + the top layer inside of it (should be the "Outline" layer). This + is where we want to insert the blur. Right click on the selected + layer and a popup menu will appear. The first item in that popup + is "New Layer". Inside of the "New Layer" menu, you'll see several + categories of layers you could create, but what we want is a blur, + so goto the Blur category and select the "Blur" layer. (so that + would be "New Layer->Blurs->Blur") + + Well, it blurred... but something is not quite right--the inside edge + of the outline is now all soft, but it still kinda looks like there is + a hard edge on the outside. It is doing this because the blend method + of the blur defaulted to "Composite" (you can change the default + blend method for new layers from the New Layer Defaults section of + the Toolbox). What we want is a blend method of "Straight". Just + select the blur layer, and change the Blend Method to "Straight" + in the Params Dialog. + + (NOTE: I will probably change the way that default blend methods are + handled in the future--as the way it is currently handled seems to + only create hassles like this) + + Ok, now we have all of the contents of the inline canvas blurred, + but everything under it is sharp! +