X-Git-Url: https://git.pterodactylus.net/?p=synfig.git;a=blobdiff_plain;f=synfig-docs%2Ftrunk%2Fca%2Fsteps%2Flayers%2Fusing.sgml;fp=synfig-docs%2Ftrunk%2Fca%2Fsteps%2Flayers%2Fusing.sgml;h=0000000000000000000000000000000000000000;hp=4eef8ca1f70c23a3c46e48bec95cc17c3f21a776;hb=a095981e18cc37a8ecc7cd237cc22b9c10329264;hpb=9459638ad6797b8139f1e9f0715c96076dbf0890 diff --git a/synfig-docs/trunk/ca/steps/layers/using.sgml b/synfig-docs/trunk/ca/steps/layers/using.sgml deleted file mode 100644 index 4eef8ca..0000000 --- a/synfig-docs/trunk/ca/steps/layers/using.sgml +++ /dev/null @@ -1,57 +0,0 @@ - - - -Using - However, there is still a problem: The gradient still covers the whole -canvas althought we wanted it to be restricted on the rectangle. To do so, -activate the gradient layer in the Layer tab. Now go to the Params Dialog (by -default a tab in the Params-Children-Keyframes window), and search the attribute -called 'Blend Method'. Double-click the entry and select 'Onto' from the -appearing drop-down menu. - -The gradient should now be restricted to the rectangle. Congratulations! -You just made your first interacting layers with Synfig. - -If only for the additional organization, encapsulating layers into inline -canvases dramatically improves the ease of use of Synfig Studio. But -lots of programs can do this. The concept of scope as just demonstrated -sets Synfig apart from other programs with layer hierarchies. - -The following remarks seem to be outdated already! A blur -defaults to 'Straight' here (using SVN 110). --Claus 06:45, 11 Jan 2006 (PST) - - - It defaulted to composite for me, as described (using - SVN 147) Matumio 07:56, 12 Mar 2006 (PST) - - However, a layer can only modify the data that it gets from directly - below it. In other words, if you were to throw a Blur Layer at - the top of the objects inside the inline canvas we just created, - it would just blur them -- anything under it would not be blurred! - - Lets try it. Add a few circles under the inline canvas we just - created. Expand the inline canvas to show its contents, and select - the top layer inside of it (should be the "Outline" layer). This - is where we want to insert the blur. Right click on the selected - layer and a popup menu will appear. The first item in that popup - is "New Layer". Inside of the "New Layer" menu, you'll see several - categories of layers you could create, but what we want is a blur, - so goto the Blur category and select the "Blur" layer. (so that - would be "New Layer->Blurs->Blur") - - Well, it blurred... but something is not quite right--the inside edge - of the outline is now all soft, but it still kinda looks like there is - a hard edge on the outside. It is doing this because the blend method - of the blur defaulted to "Composite" (you can change the default - blend method for new layers from the New Layer Defaults section of - the Toolbox). What we want is a blend method of "Straight". Just - select the blur layer, and change the Blend Method to "Straight" - in the Params Dialog. - - (NOTE: I will probably change the way that default blend methods are - handled in the future--as the way it is currently handled seems to - only create hassles like this) - - Ok, now we have all of the contents of the inline canvas blurred, - but everything under it is sharp! -