virtual ~Recordset();\r
\r
virtual void Free() { if(m_rs) { sqlite3_free_table(m_rs); m_rs=NULL; } }\r
- virtual const bool Empty() { return (m_rs==NULL || m_rows==0) ? true : false ; }\r
+ virtual const bool Empty() const { return (m_rs==NULL || m_rows==0) ? true : false ; }\r
\r
- virtual const int Count() { return m_rows; }\r
- virtual const bool AtBeginning() { return m_currentrow==0; }\r
- virtual const bool AtEnd() { return m_currentrow>=m_rows; }\r
- virtual const int Cols() { return m_cols; }\r
+ virtual const int Count() const { return m_rows; }\r
+ virtual const bool AtBeginning() const { return m_currentrow==0; }\r
+ virtual const bool AtEnd() const { return m_currentrow>=m_rows; }\r
+ virtual const int Cols() const { return m_cols; }\r
\r
virtual const bool Next() { if(m_currentrow<m_rows) { m_currentrow++; return true; } else { return false; } }\r
virtual const bool Previous() { if(m_currentrow-1>=0) { m_currentrow--; return true; } else { return false; } }\r