- <layer type="outline" active="true" version="0.2" desc="Line">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0377842039</x>
- <y>-0.1834019721</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="false">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>-2.9584641457</x>
- <y>-1.9259779453</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.0884731428"/>
- </c0>
- <c1>
- <angle value="63.434952"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.0884731428"/>
- </c0>
- <c1>
- <angle value="63.434952"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>-1.9849041700</x>
- <y>0.3456619680</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="3.4074599147"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="3.4074599147"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.4225540161</x>
- <y>1.8059999943</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="8.9476338830"/>
- </c0>
- <c1>
- <angle value="-62.035015"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="8.9476338830"/>
- </c0>
- <c1>
- <angle value="-62.035015"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.5192313751"/>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="sharp_cusps">
- <bool value="true"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- <param name="homogeneous_width">
- <bool value="true"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Vertex and Tangents">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="rectangle" active="true" version="0.2" desc="Rectangle003">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector>
- <x>-2.2716398239</x>
- <y>-2.7584199905</y>
- </vector>
- </param>
- <param name="point2">
- <vector>
- <x>-1.4603400230</x>
- <y>2.9206800461</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="rectangle" active="true" version="0.2" desc="Rectangle005">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.039242</r>
- <g>0.733975</g>
- <b>0.703853</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector>
- <x>-2.1093800068</x>
- <y>-2.5961599350</y>
- </vector>
- </param>
- <param name="point2">
- <vector>
- <x>-1.6225999594</x>
- <y>2.7584199905</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Circle009">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.7347361115"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-1.8659877777</x>
- <y>2.4338970184</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Circle009">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.7301691213"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-1.8659877777</x>
- <y>0.0811299011</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Circle009">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.7302423120"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-1.8659877777</x>
- <y>-2.3527672291</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Circle008">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.537454</r>
- <g>0.563494</g>
- <b>0.016721</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.5679823160"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-1.8659877777</x>
- <y>-2.3527672291</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Circle010">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.428529</r>
- <g>0.100841</g>
- <b>0.016721</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.5679093166"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-1.8659877777</x>
- <y>0.0811299011</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Circle011">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.233646</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.5679093166"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-1.8659877777</x>
- <y>2.4338970184</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Pen Nib">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.844853</r>
- <g>0.828491</g>
- <b>0.118994</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="27F5FA0763D12F55534AE6AED6D4CDCA">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.3245196044</x>
- <y>-0.3245196044</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.9735588431</x>
- <y>1.1358186007</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.9735588431</x>
- <y>1.6225980520</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.6225980520</x>
- <y>1.6225980520</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.6225980520</x>
- <y>1.1358186007</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.2716372013</x>
- <y>-0.3245196044</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7848578691</x>
- <y>-1.2980784178</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.8112990260</x>
- <y>-1.2980784178</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- </layer>
- <layer type="linear_gradient" active="true" version="0.0">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
- </param>
- <param name="p1">
- <vector>
- <x>1.9471199512</x>
- <y>-1.2980799675</y>
- </vector>
- </param>
- <param name="p2">
- <vector>
- <x>0.4867799878</x>
- <y>1.4603400230</y>
- </vector>
- </param>
- <param name="gradient">
- <gradient>
- <color pos="0.000000">
- <r>1.000000</r>
- <g>0.537059</g>
- <b>0.001616</b>
- <a>1.000000</a>
- </color>
- <color pos="0.978495">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </gradient>
- </param>
- <param name="loop">
- <bool value="false"/>
- </param>
- <param name="zigzag">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.828491</r>
- <g>0.537454</g>
- <b>0.003862</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="27F5FA0763D12F55534AE6AED6D4CDCA">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.3245196044</x>
- <y>-0.3245196044</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.9735588431</x>
- <y>1.1358186007</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.9735588431</x>
- <y>1.6225980520</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.6225980520</x>
- <y>1.6225980520</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.6225980520</x>
- <y>1.1358186007</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867794142"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.2716372013</x>
- <y>-0.3245196044</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7848578691</x>
- <y>-1.2980784178</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>0.8112990260</x>
- <y>-1.2980784178</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.3245196095"/>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="sharp_cusps">
- <bool value="true"/>
- </param>
- <param name="round_tip[0]">
- <bool value="false"/>
- </param>
- <param name="round_tip[1]">
- <bool value="false"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- <param name="homogeneous_width">
- <bool value="true"/>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine021 Outline">