Add actions (add to group, ,remove from group, export, un-export, set layer descripti...
[synfig.git] / synfig-studio / images / layer_gradient_curve_icon.sif
diff --git a/synfig-studio/images/layer_gradient_curve_icon.sif b/synfig-studio/images/layer_gradient_curve_icon.sif
new file mode 100644 (file)
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+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Curve Gradient Icon</name>
+  <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="p1">
+      <vector>
+        <x>-0.6717824340</x>
+        <y>8.4043684006</y>
+      </vector>
+    </param>
+    <param name="p2">
+      <vector>
+        <x>-0.4427109957</x>
+        <y>-1.6098945141</y>
+      </vector>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.064115</r>
+          <g>0.064115</g>
+          <b>0.064115</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>3.1153881550</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-1.5576940775</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="true"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.3365411758</x>
+        <y>2.3365411758</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.0769255161</x>
+        <y>-2.0769255161</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.0769255161</x>
+        <y>2.0769255161</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-1.8173098564</x>
+              <y>-1.8173098564</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.8173098564</x>
+              <y>1.8173098564</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="curve_gradient" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="width">
+            <real value="0.0486779414"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4803912044</x>
+                      <y>2.8805587292</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="27.0814124101"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.1701882017"/>
+                      </radius>
+                      <theta>
+                        <angle value="-118.054489"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.1701882017"/>
+                      </radius>
+                      <theta>
+                        <angle value="-118.054489"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1140987873</x>
+                      <y>-0.3411288857</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="26.4754331979"/>
+                  </width>
+                  <origin>
+                    <real value="0.4823928177"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.8779869414"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.637039"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.8779869414"/>
+                      </radius>
+                      <theta>
+                        <angle value="-37.637039"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9168317318</x>
+                      <y>-0.0733363181</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="26.9595989088"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.2236897445"/>
+                      </radius>
+                      <theta>
+                        <angle value="-29.832756"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.2236897445"/>
+                      </radius>
+                      <theta>
+                        <angle value="-29.832756"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0827908292</x>
+                      <y>-3.3328418732</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="27.1030889090"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3007110706"/>
+                      </radius>
+                      <theta>
+                        <angle value="-128.530167"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3007110706"/>
+                      </radius>
+                      <theta>
+                        <angle value="-128.530167"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.000000</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+          <param name="perpendicular">
+            <bool value="false"/>
+          </param>
+          <param name="fast">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>