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+ <param name="winding_style">
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+ <param name="homogeneous_width">
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+ <param name="children_lock">
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</layer>
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+ <layer type="PasteCanvas" active="true" version="0.1" desc="trial2">
<param name="z_depth">
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</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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+ <param name="canvas">
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+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ <layer type="PasteCanvas" active="true" version="0.1" desc="base">
+ <param name="z_depth">
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="origin">
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+ <layer type="circle" active="true" version="0.1" desc="Circle068">
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+ <param name="amount">
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+ <param name="origin">
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+ <param name="falloff">
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+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="loop">
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+ <param name="zigzag">
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+ <param name="zoom">
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+ <param name="time_offset">
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+ <param name="children_lock">
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+ <param name="focus">
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+ <layer type="PasteCanvas" active="true" version="0.1" desc="pointer">
+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ <origin>
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+ <split>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ </entry>
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+ </radial_composite>
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+ </entry>
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+ <param name="z_depth">
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+ <param name="amount">
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+ <layer type="blur" active="true" version="0.2">
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+ <param name="amount">
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+ <layer type="region" active="true" version="0.1" desc="Rectangle.139区域">
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+ <param name="amount">
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+ </entry>
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+ <param name="loop">
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+ <param name="zigzag">
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+ <param name="zoom">
+ <real value="0.0000000000"/>
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+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
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+ <param name="focus">
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+ <param name="focus">
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+ <layer type="region" active="true" version="0.1" desc="light">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <bool value="true"/>
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+ <param name="blurtype">
+ <integer value="1"/>
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>-0.0477350466</y>
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+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
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+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.9343817295"/>
+ </radius>
+ <theta>
+ <angle value="81.991936"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.5563916509"/>
+ </radius>
+ <theta>
+ <angle value="-130.862411"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.6194700599</x>
+ <y>0.2432100028</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.3502514583"/>
+ </radius>
+ <theta>
+ <angle value="82.707939"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0689505540"/>
+ </radius>
+ <theta>
+ <angle value="253.261246"/>
+ </theta>
+ </radial_composite>
+ </t2>
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+ </bline>
+ </param>
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+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
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+ <param name="focus">
+ <vector>
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+ <layer type="rotate" active="true" version="0.1">
+ <param name="origin">
+ <vector>
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+ <angle value="45.000000"/>
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+ <param name="zoom">
+ <real value="0.0000000000"/>
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+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
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+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
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+ </canvas>
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+ <param name="zoom">
+ <real value="0.0000000000"/>
</param>
- <param name="softness">
- <real value="0.1000000000"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="use_luma">
- <bool value="false"/>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="solid">
- <bool value="false"/>
+ <param name="focus">
+ <vector>
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</param>
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</canvas>
<real value="0.0000000000"/>
</param>
<param name="time_offset">
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</param>
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- <param name="z_depth">
- <real value="0.0000000000"/>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="amount">
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- <param name="blend_method">
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- <param name="offset">
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<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="size">
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