See sifs properties for artwork copyrights.
incr_resolution_icon.sif \
decr_resolution_icon.sif \
render_options_icon.sif \
- preview_options_icon.sif
+ preview_options_icon.sif \
+ layer_checkerboard_icon.sif \
+ layer_duplicate_icon.sif \
+ layer_gradient_spiral_icon.sif \
+ layer_gradient_radial_icon.sif \
+ layer_gradient_noise_icon.sif \
+ layer_gradient_curve_icon.sif \
+ layer_gradient_conical_icon.sif \
+ action_set_layer_description_icon.sif \
+ action_add_to_group_icon.sif \
+ action_remove_from_group_icon.sif
+ action_export_icon.sif \
+ action_unexport_icon.sif
IMAGES = \
installer_logo.$(EXT) \
incr_resolution_icon.$(EXT) \
decr_resolution_icon.$(EXT) \
render_options_icon.$(EXT) \
- preview_options_icon.$(EXT)
+ preview_options_icon.$(EXT) \
+ layer_checkerboard_icon.$(EXT) \
+ layer_duplicate_icon.$(EXT) \
+ layer_gradient_spiral_icon.$(EXT) \
+ layer_gradient_radial_icon.$(EXT) \
+ layer_gradient_noise_icon.$(EXT) \
+ layer_gradient_curve_icon.$(EXT) \
+ layer_gradient_conical_icon.$(EXT) \
+ action_set_layer_description_icon.$(EXT) \
+ action_add_to_group_icon.$(EXT) \
+ action_remove_from_group_icon.$(EXT) \
+ action_export_icon.$(EXT) \
+ action_unexport_icon.$(EXT)
MAINTAINERCLEANFILES = \
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Action Add Layer to Group Icon</name>
+ <desc>Released for Public Domain by Carlos López (genete) 2010</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.250000 0.250000"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <defs>
+ <canvas id="Layer" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="0.5000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.1000000015</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.2000000030</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>0.900000</g>
+ <b>0.600000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.6999999881</x>
+ <y>0.6999999881</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.6999999881</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.1000000015</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.1000000015</x>
+ <y>0.6999999881</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ </canvas>
+ </defs>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Group">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.4079999924</x>
+ <y>-0.4453333318</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Back">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="BoxSide01 Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>1.000000</g>
+ <b>0.250000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="A562AB022428E182DE31F5816326C95D">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="FCF91E0786FF918D46630AF312DE635E">
+ <x>-0.2500000000</x>
+ <y>0.6217948794</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="055CDEAE3EA375AAD84E3B6391E1BBFE">
+ <x>0.7500000000</x>
+ <y>0.6217948794</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="B7FDF7C39B98384E9B169D23C42AB57D">
+ <x>0.7500000000</x>
+ <y>-0.3782051206</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="DEBD8B41481A0903EBACB592B94E5D9A">
+ <x>-0.2500000000</x>
+ <y>-0.3782051206</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="BoxSide01 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="A562AB022428E182DE31F5816326C95D">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="FCF91E0786FF918D46630AF312DE635E">
+ <x>-0.2500000000</x>
+ <y>0.6217948794</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="055CDEAE3EA375AAD84E3B6391E1BBFE">
+ <x>0.7500000000</x>
+ <y>0.6217948794</y>
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+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="B7FDF7C39B98384E9B169D23C42AB57D">
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+ <width>
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+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="DEBD8B41481A0903EBACB592B94E5D9A">
+ <x>-0.2500000000</x>
+ <y>-0.3782051206</y>
+ </vector>
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+ <width>
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+ </width>
+ <origin>
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+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.0651041665"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="false"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Left">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="BoxSide04 Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>1.000000</g>
+ <b>0.250000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
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+ <x>0.0000000000</x>
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+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="021D9E8AB6EED15123AC58C3DA723836">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="FCF91E0786FF918D46630AF312DE635E">
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+ </vector>
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+ </width>
+ <origin>
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+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ </radius>
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--- /dev/null
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+ </radius>
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+ </radial_composite>
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+ </vector>
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+ <origin>
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+ </origin>
+ <split>
+ <bool value="true"/>
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+ <t1>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="-135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
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+ <theta>
+ <angle value="180.000000"/>
+ </theta>
+ </radial_composite>
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+ <entry>
+ <composite type="bline_point">
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+ <vector>
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+ </point>
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+ <origin>
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+ <split>
+ <bool value="true"/>
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+ <t1>
+ <radial_composite type="vector">
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+ <radial_composite type="vector">
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+ <angle value="45.000000"/>
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+ </radial_composite>
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+ </entry>
+ <entry>
+ <composite type="bline_point">
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+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
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+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ <theta>
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+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
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+ </param>
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+ </param>
+ <param name="expand">
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+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
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+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
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+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
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+ <param name="zoom">
+ <real value="-0.2000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
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+ </param>
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+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="-0.6000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
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+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
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+ <name>Synfig Studio Action Remove Layer from Group Icon</name>
+ <desc>Released for Public Domain by Carlos López (genete) 2010</desc>
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+ <meta name="grid_size" content="0.250000 0.250000"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
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+ </param>
+ <param name="invert">
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+ <param name="antialias">
+ <bool value="true"/>
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+ <param name="feather">
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+ <param name="blurtype">
+ <integer value="1"/>
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+ <param name="amount">
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+ <param name="amount">
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+ <param name="invert">
+ <bool value="false"/>
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+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
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+ <param name="blurtype">
+ <integer value="1"/>
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+ <param name="winding_style">
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+ <param name="vector_list">
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+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
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+ </layer>
+</canvas>
--- /dev/null
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+ <name>Synfig Studio Set Layer Description Icon</name>
+ <desc>Placed in the Public Domain in 2009 by Bertrand Grégoire (Berteh). Pencil from Tango icon set.</desc>
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+ <param name="vector_list">
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+ <param name="amount">
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+ <layer type="polygon" active="true" version="0.1">
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+ </layer>
+ <layer type="polygon" active="true" version="0.1">
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+ <param name="amount">
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+ </layer>
+ </canvas>
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+ <meta name="grid_show" content="1"/>
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+ <meta name="guide_snap" content="0"/>
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+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
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--- /dev/null
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+ <theta>
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--- /dev/null
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+ <name>Synfig Studio Duplicate Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Carlos López (genete)</desc>
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+ <gradientcolor type="color">
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+ <color pos="0.159763">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
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+ <color pos="1.000000">
+ <r>0.302085</r>
+ <g>0.302085</g>
+ <b>0.302086</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </gradient>
+ <index>
+ <scale type="real" scalar=":Index 1">
+ <link>
+ <reciprocal type="real" link=":to">
+ <epsilon>
+ <real value="0.0000010000"/>
+ </epsilon>
+ <infinite>
+ <real value="999999.0000000000"/>
+ </infinite>
+ </reciprocal>
+ </link>
+ </scale>
+ </index>
+ <loop>
+ <bool value="false"/>
+ </loop>
+ </gradientcolor>
+ </param>
+ <param name="origin">
+ <vector guid="04BB660366B2E92614AA83FE5C23FB1E">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
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+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="F372A3C2C31A78C986E6D080F20CD4D7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.1418292522</x>
+ <y>1.9795695543</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
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+ <y>0.3894235194</y>
+ </vector>
+ </point>
+ <width>
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+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
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+ <t2>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
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+ <g>0.000000</g>
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+ <vector guid="04BB660366B2E92614AA83FE5C23FB1E">
+ <x>0.0000000000</x>
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+ <bool value="false"/>
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+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
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+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="F372A3C2C31A78C986E6D080F20CD4D7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.1418292522</x>
+ <y>1.9795695543</y>
+ </vector>
+ </point>
+ <width>
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+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0986099378"/>
+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0986099378"/>
+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.1622598022</x>
+ <y>0.3894235194</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.3100999200"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.3100999200"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="rotate" active="true" version="0.1">
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="amount">
+ <scale type="angle" scalar=":Index 1">
+ <link>
+ <scale type="angle">
+ <link>
+ <angle value="-360.000000"/>
+ </link>
+ <scalar>
+ <reciprocal type="real" link=":to">
+ <epsilon>
+ <real value="0.0000010000"/>
+ </epsilon>
+ <infinite>
+ <real value="999999.0000000000"/>
+ </infinite>
+ </reciprocal>
+ </scalar>
+ </scale>
+ </link>
+ </scale>
+ </param>
+ </layer>
+ <layer type="duplicate" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="index" use=":Index 1"/>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
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+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Conical Gradient Icon</name>
+ <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="p1">
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+ </vector>
+ </param>
+ <param name="gradient">
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+ <color pos="0.000000">
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+ <r>1.000000</r>
+ <g>1.000000</g>
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+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.8803261518</x>
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+ <param name="src_br">
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+ </param>
+ <param name="dest_tl">
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+ <param name="dest_tr">
+ <vector>
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+ <param name="dest_bl">
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+ <param name="clip">
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+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+ <param name="z_depth">
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+ </param>
+ <param name="amount">
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+ <param name="invert">
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+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
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+ </param>
+ <param name="amount">
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+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
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+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="conical_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
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+ </param>
+ <param name="blend_method">
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+ </param>
+ <param name="gradient">
+ <gradient>
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+ </param>
+ <param name="center">
+ <vector>
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+ </param>
+ <param name="angle">
+ <angle value="-225.000000"/>
+ </param>
+ <param name="symmetric">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
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+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Curve Gradient Icon</name>
+ <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="p1">
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+ <param name="zigzag">
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+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
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+ <param name="horizon">
+ <real value="2.0000000000"/>
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+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
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+ <param name="color">
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+ <bool value="false"/>
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+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="curve_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <integer value="13"/>
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+ <param name="origin">
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+ </param>
+ <param name="width">
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+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
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+ </vector>
+ </point>
+ <width>
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+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="-118.054489"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
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+ </theta>
+ </radial_composite>
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+ <point>
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+ </vector>
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+ <width>
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+ </width>
+ <origin>
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+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="-37.637039"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
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+ </radius>
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+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
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+ </width>
+ <origin>
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+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="-29.832756"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="-29.832756"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>-3.3328418732</y>
+ </vector>
+ </point>
+ <width>
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+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="-128.530167"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="-128.530167"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
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+ <b>1.000000</b>
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+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ <param name="perpendicular">
+ <bool value="false"/>
+ </param>
+ <param name="fast">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
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+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Noise Gradient Icon</name>
+ <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="p1">
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+ </param>
+ <param name="gradient">
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+ <color pos="0.000000">
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+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
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+ <param name="src_br">
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+ <param name="dest_tl">
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+ <param name="horizon">
+ <real value="2.0000000000"/>
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+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
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+ <param name="invert">
+ <bool value="false"/>
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+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
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+ <param name="amount">
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+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
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+ <param name="origin">
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+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="invert">
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+ </param>
+ </layer>
+ <layer type="noise" active="true" version="0.0">
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+ </param>
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+ </param>
+ <param name="seed">
+ <integer value="1262706733"/>
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+ <param name="size">
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+ <param name="smooth">
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+ <param name="detail">
+ <integer value="4"/>
+ </param>
+ <param name="speed">
+ <real value="0.0000000000"/>
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+ <param name="turbulent">
+ <bool value="false"/>
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+ <param name="do_alpha">
+ <bool value="false"/>
+ </param>
+ <param name="super_sample">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
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+ <param name="focus">
+ <vector>
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+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Radial Gradient Icon</name>
+ <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="p1">
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+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
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+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
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+ <y>2.0255250931</y>
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+ <param name="clip">
+ <bool value="true"/>
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+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
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+ </param>
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+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
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+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ <param name="canvas">
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+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
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+ <param name="invert">
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+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
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+ <param name="gradient">
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+ <param name="radius">
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+ <param name="loop">
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+ <param name="zigzag">
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+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
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+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Spiral Gradient Icon</name>
+ <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>-0.6717824340</x>
+ <y>8.4043684006</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>-0.4427109957</x>
+ <y>-1.6098945141</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.064115</r>
+ <g>0.064115</g>
+ <b>0.064115</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.8803261518</x>
+ <y>2.0255250931</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>1.9384056330</x>
+ <y>-1.9093658924</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-2.3365411758</x>
+ <y>-2.3365411758</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>2.3365411758</x>
+ <y>-2.3365411758</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>3.1153881550</x>
+ <y>-3.1153881550</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-1.5576940775</x>
+ <y>-3.1153881550</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="true"/>
+ </param>
+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1">
+ <vector>
+ <x>-2.3365411758</x>
+ <y>-2.3365411758</y>
+ </vector>
+ </param>
+ <param name="point2">
+ <vector>
+ <x>2.3365411758</x>
+ <y>2.3365411758</y>
+ </vector>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1">
+ <vector>
+ <x>-2.0769255161</x>
+ <y>-2.0769255161</y>
+ </vector>
+ </param>
+ <param name="point2">
+ <vector>
+ <x>2.0769255161</x>
+ <y>2.0769255161</y>
+ </vector>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1">
+ <vector>
+ <x>-1.8173098564</x>
+ <y>-1.8173098564</y>
+ </vector>
+ </param>
+ <param name="point2">
+ <vector>
+ <x>1.8173098564</x>
+ <y>1.8173098564</y>
+ </vector>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="spiral_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="1.0384627503"/>
+ </param>
+ <param name="angle">
+ <angle value="0.779032"/>
+ </param>
+ <param name="clockwise">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>