if (ValueNode_BLineCalcVertex::Handle bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(value_desc.get_value_node()))
{
- ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline")));
+ ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link("bline"));
Real radius = 0.0;
- Real amount = synfig::find_closest_point((*bline)(get_time()), value, radius, bline->get_loop());
- return canvas_interface()->change_value(synfigapp::ValueDesc(bline_vertex,bline_vertex->get_link_index_from_name("amount")), amount);
+ if (((*(bline_vertex->get_link("loop")))(get_time()).get(bool()))){
+ Real amount_old((*(bline_vertex->get_link("amount")))(get_time()).get(Real()));
+ Real amount_new = synfig::find_closest_point((*bline)(get_time()), value, radius, bline->get_loop());
+ Real difference = fmod( fmod(amount_new - amount_old, 1.0) + 1.0 , 1.0);
+ //fmod is called twice to avoid negative values
+ if (difference > 0.5) difference=difference-1.0;
+ return canvas_interface()->change_value(synfigapp::ValueDesc(bline_vertex,bline_vertex->get_link_index_from_name("amount")), amount_old+difference);
+
+ } else {
+ Real amount = synfig::find_closest_point((*bline)(get_time()), value, radius, bline->get_loop());
+ return canvas_interface()->change_value(synfigapp::ValueDesc(bline_vertex,bline_vertex->get_link_index_from_name("amount")), amount);
+ }
}
if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(value_desc.get_value_node()))