* The name of the reaction
* @param reaction
* The reaction to add to this engine
- * @throws IllegalStateException
- * if the engine already contains a {@link Reaction} with the
- * given name
*/
public void addReaction(String name, Reaction reaction) {
synchronized (reactions) {
- if (reactions.containsKey(name)) {
- throw new IllegalStateException(String.format("Engine already contains a Reaction named “%s!”", name));
- }
reactions.put(name, reaction);
reactions.notifyAll();
}
Reaction nextReaction;
synchronized (reactions) {
for (Entry<String, Reaction> reactionEntry : reactions.entrySet()) {
- net.pterodactylus.reactor.State state = stateManager.loadState(reactionEntry.getKey());
+ net.pterodactylus.reactor.State state = stateManager.loadLastState(reactionEntry.getKey());
long stateTime = (state != null) ? state.time() : 0;
nextReactions.put(stateTime + reactionEntry.getValue().updateInterval(), Pair.of(reactionEntry.getKey(), reactionEntry.getValue()));
}
logger.debug(String.format("Next Reaction: %s.", nextReaction));
/* wait until the next reaction has to run. */
- net.pterodactylus.reactor.State lastState = stateManager.loadState(reactionName);
+ net.pterodactylus.reactor.State lastState = stateManager.loadLastState(reactionName);
long lastStateTime = (lastState != null) ? lastState.time() : 0;
int lastStateFailCount = (lastState != null) ? lastState.failCount() : 0;
long waitTime = (lastStateTime + nextReaction.updateInterval()) - System.currentTimeMillis();
if (!state.success()) {
state.setFailCount(lastStateFailCount + 1);
}
+ net.pterodactylus.reactor.State lastSuccessfulState = stateManager.loadLastSuccessfulState(reactionName);
stateManager.saveState(reactionName, state);
/* only run trigger if we have collected two successful states. */
Trigger trigger = nextReaction.trigger();
boolean triggerHit = false;
- if ((lastState != null) && lastState.success() && state.success()) {
+ if ((lastSuccessfulState != null) && lastSuccessfulState.success() && state.success()) {
logger.debug("Checking Trigger for changes...");
- triggerHit = trigger.triggers(state, lastState);
+ triggerHit = trigger.triggers(state, lastSuccessfulState);
}
/* run action if trigger was hit. */