Merge branch 'genete_static_values'
[synfig.git] / synfig-core / src / modules / mod_filter / radialblur.cpp
1 /* === S Y N F I G ========================================================= */
2 /*!     \file radialblur.cpp
3 **      \brief Implementation of the "Radial Blur" layer
4 **
5 **      $Id$
6 **
7 **      \legal
8 **      Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
9 **      Copyright (c) 2007, 2008 Chris Moore
10 **
11 **      This package is free software; you can redistribute it and/or
12 **      modify it under the terms of the GNU General Public License as
13 **      published by the Free Software Foundation; either version 2 of
14 **      the License, or (at your option) any later version.
15 **
16 **      This package is distributed in the hope that it will be useful,
17 **      but WITHOUT ANY WARRANTY; without even the implied warranty of
18 **      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 **      General Public License for more details.
20 **      \endlegal
21 **
22 ** === N O T E S ===========================================================
23 **
24 ** ========================================================================= */
25
26 /* === H E A D E R S ======================================================= */
27
28 #ifdef USING_PCH
29 #       include "pch.h"
30 #else
31 #ifdef HAVE_CONFIG_H
32 #       include <config.h>
33 #endif
34
35 #include "radialblur.h"
36 #include <synfig/string.h>
37 #include <synfig/time.h>
38 #include <synfig/context.h>
39 #include <synfig/paramdesc.h>
40 #include <synfig/renddesc.h>
41 #include <synfig/surface.h>
42 #include <synfig/value.h>
43 #include <synfig/valuenode.h>
44 #include <synfig/transform.h>
45 #include <ETL/misc>
46
47 #endif
48
49 /* === M A C R O S ========================================================= */
50
51 /* === G L O B A L S ======================================================= */
52
53 SYNFIG_LAYER_INIT(RadialBlur);
54 SYNFIG_LAYER_SET_NAME(RadialBlur,"radial_blur");
55 SYNFIG_LAYER_SET_LOCAL_NAME(RadialBlur,N_("Radial Blur"));
56 SYNFIG_LAYER_SET_CATEGORY(RadialBlur,N_("Blurs"));
57 SYNFIG_LAYER_SET_VERSION(RadialBlur,"0.1");
58 SYNFIG_LAYER_SET_CVS_ID(RadialBlur,"$Id$");
59
60 /* === P R O C E D U R E S ================================================= */
61
62 /* === M E T H O D S ======================================================= */
63
64 /* === E N T R Y P O I N T ================================================= */
65
66 RadialBlur::RadialBlur():
67         Layer_Composite(1.0,Color::BLEND_STRAIGHT),
68         origin  (0,0),
69         size    (0.2),
70         fade_out(false)
71 {
72         Layer::Vocab voc(get_param_vocab());
73         Layer::fill_static(voc);
74         set_param_static("blend_method",true);
75 }
76
77 RadialBlur::~RadialBlur()
78 {
79 }
80
81 bool
82 RadialBlur::set_param(const String & param, const ValueBase &value)
83 {
84         IMPORT(origin);
85         IMPORT(size);
86         IMPORT(fade_out);
87
88         return Layer_Composite::set_param(param,value);
89 }
90
91 ValueBase
92 RadialBlur::get_param(const String &param)const
93 {
94         EXPORT(origin);
95         EXPORT(size);
96         EXPORT(fade_out);
97
98         EXPORT_NAME();
99         EXPORT_VERSION();
100
101         return Layer_Composite::get_param(param);
102 }
103
104 Layer::Vocab
105 RadialBlur::get_param_vocab()const
106 {
107         Layer::Vocab ret(Layer_Composite::get_param_vocab());
108
109         ret.push_back(ParamDesc("origin")
110                 .set_local_name(_("Origin"))
111                 .set_description(_("Point where you want the origin to be"))
112         );
113
114         ret.push_back(ParamDesc("size")
115                 .set_local_name(_("Size"))
116                 .set_description(_("Size of blur"))
117                 .set_origin("origin")
118         );
119
120         ret.push_back(ParamDesc("fade_out")
121                 .set_local_name(_("Fade Out"))
122         );
123
124         return ret;
125 }
126
127 Color
128 RadialBlur::get_color(Context context, const Point &p)const
129 {
130         //! \writeme
131         return context.get_color(p);
132 }
133
134 bool
135 RadialBlur::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
136 {
137         // don't do anything at quality 10
138         if (quality == 10)
139                 return context.accelerated_render(surface,quality,renddesc,cb);
140
141         if(cb && !cb->amount_complete(0,10000))
142                 return false;
143
144         Surface tmp_surface;
145         const Point tl(renddesc.get_tl()), br(renddesc.get_br());
146         const int w(renddesc.get_w()), h(renddesc.get_h());
147         const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
148
149         Rect rect(tl, br);
150         Point pos;
151
152         // find how far towards the origin of the blur we are going to
153         // wander for each of the 4 corners of our tile, expanding the
154         // render description for each of them if necessary
155         int x, y;
156         for(y=0,pos[1]=tl[1];y<h;y+=(h-1),pos[1]+=ph*(h-1))
157                 for(x=0,pos[0]=tl[0];x<w;x+=(w-1),pos[0]+=pw*(w-1))
158                         rect.expand((pos-origin)*(1.0f-size) + origin);
159
160         // round out to the nearest pixel
161         Point tmp_surface_tl = Point(tl[0] - pw*(int((tl[0]-rect.get_min()[0])/pw+1-1e-6)),
162                                                                  tl[1] - ph*(int((tl[1]-rect.get_max()[1])/ph+1-1e-6)));
163         Point tmp_surface_br = Point(br[0] + pw*(int((rect.get_max()[0]-br[0])/pw+2-1e-6)),
164                                                                  br[1] + ph*(int((rect.get_min()[1]-br[1])/ph+2-1e-6)));
165
166         // round to nearest integer width and height (should be very
167         // nearly whole numbers already, but don't want to round 5.99999
168         // down to 5)
169         int tmp_surface_width = int((tmp_surface_br[0]-tmp_surface_tl[0])/pw + 0.5);
170         int tmp_surface_height = int((tmp_surface_br[1]-tmp_surface_tl[1])/ph + 0.5);
171
172         RendDesc desc(renddesc);
173         desc.clear_flags();
174         desc.set_wh(tmp_surface_width,tmp_surface_height);
175         desc.set_tl(tmp_surface_tl);
176         desc.set_br(tmp_surface_br);
177
178         // render the layers beneath us
179         if(!context.accelerated_render(&tmp_surface,quality,desc,cb))
180                 return false;
181
182         // copy the part of the layers beneath us that corresponds to this tile
183         surface->set_wh(w, h);
184         Surface::pen pen(surface->get_pen(0, 0));
185         tmp_surface.blit_to(pen,
186                                                 int((tl[0] - tmp_surface_tl[0])/pw + 0.5),
187                                                 int((tl[1] - tmp_surface_tl[1])/ph + 0.5),
188                                                 w, h);
189
190         Surface::alpha_pen apen(surface->begin());
191
192         apen.set_alpha(get_amount());
193         apen.set_blend_method(get_blend_method());
194
195 /*
196         int steps(5);
197
198         if(quality>=9)steps=20;
199         else if(quality>=5)steps=30;
200         else if(quality>=4)steps=60;
201         else if(quality>=3)steps=100;
202         else steps=120;
203 */
204
205         Surface::value_prep_type cooker;
206
207         // loop through the pixels
208         for(y=0,pos[1]=tl[1];y<h;y++,apen.inc_y(),apen.dec_x(x),pos[1]+=ph)
209                 for(x=0,pos[0]=tl[0];x<w;x++,apen.inc_x(),pos[0]+=pw)
210                 {
211                         Point
212                                 begin(pos-tmp_surface_tl),
213                                 end((pos-origin)*(1.0f-size) + origin-tmp_surface_tl);
214                         begin[0]/=pw;begin[1]/=ph;
215                         end[0]/=pw;end[1]/=ph;
216
217                         Color pool(Color::alpha());
218                         int poolsize(0);
219
220                         int x0(round_to_int(begin[0])),
221                                 y0(round_to_int(begin[1])),
222                                 x1(round_to_int(end[0])),
223                                 y1(round_to_int(end[1]));
224
225                         int i;
226                         int steep = 1;
227                         int sx, sy;  /* step positive or negative (1 or -1) */
228                         int dx, dy;  /* delta (difference in X and Y between points) */
229                         int e;
230                         int w(tmp_surface_width), h(tmp_surface_height);
231
232                         dx = abs(x1 - x0);
233                         sx = ((x1 - x0) > 0) ? 1 : -1;
234                         dy = abs(y1 - y0);
235                         sy = ((y1 - y0) > 0) ? 1 : -1;
236                         if (dy > dx)
237                         {
238                                 steep = 0;
239                                 swap(x0, y0);
240                                 swap(dx, dy);
241                                 swap(sx, sy);
242                                 swap(w,h);
243                         }
244                         e = (dy << 1) - dx;
245                         for (i = 0; i < dx; i++)
246                         {
247                                 if(y0>=0 && x0>=0 && y0<h && x0<w)
248                                 {
249                                         if(fade_out)
250                                         {
251                                                 if (steep)
252                                                         pool+=cooker.cook(tmp_surface[y0][x0])*(i-dx);
253                                                 else
254                                                         pool+=cooker.cook(tmp_surface[x0][y0])*(i-dx);
255                                                 poolsize+=(i-dx);
256                                         }
257                                         else
258                                         {
259                                                 if (steep)
260                                                         pool+=cooker.cook(tmp_surface[y0][x0]);
261                                                 else
262                                                         pool+=cooker.cook(tmp_surface[x0][y0]);
263                                                 poolsize+=1;
264                                         }
265                                 } else
266                                         printf("%s:%d unexpected %d >= %d or %d >= %d?\n", __FILE__, __LINE__, x0, w, y0, h);
267
268                                 while (e >= 0)
269                                 {
270                                         y0 += sy;
271                                         e -= (dx << 1);
272                                 }
273                                 x0 += sx;
274                                 e += (dy << 1);
275                         }
276                         if(poolsize)
277                         {
278                                 pool/=poolsize;
279                                 apen.put_value(cooker.uncook(pool));
280                         }
281 /*
282                         Point begin,end;
283                         begin=pos;
284                         end=(pos-origin)*(1.0f-size)+origin;
285
286                         Color pool(Color::alpha());
287                         float f,poolsize(0);
288                         int i;
289                         int steps(steps*size);
290                         for(f=0,i=0;i<steps;i++,f+=1.0f/(steps-1))
291                         {
292                                 Point loc((end-begin)*f+begin-tl);
293                                 loc[0]/=pw;loc[1]/=ph;
294
295                                 if(fade_out)
296                                         pool+=tmp_surface.linear_sample(loc[0],loc[1])*(i-steps),poolsize+=(i-steps);
297                                 else
298                                         pool+=tmp_surface.linear_sample(loc[0],loc[1]),poolsize+=1;
299                         }
300                         pool/=poolsize;
301                         apen.put_value(pool);
302 */
303                 }
304
305
306         if(cb && !cb->amount_complete(10000,10000)) return false;
307
308 // #define DRAW_TILE_OUTLINES
309 #ifdef DRAW_TILE_OUTLINES
310         // draw red lines to show tiles
311         {
312                 int x, y;
313                 if (w != 0 && h != 0) {
314                         Surface::alpha_pen apen(surface->begin());
315                         apen.set_alpha(get_amount());
316                         apen.set_blend_method(get_blend_method());
317                         apen.set_value(Color(1, 0, 0, .1));
318                         for (x = 0; x < w; x++) { apen.put_value(); apen.inc_x(); } apen.dec_x(w);
319                         for (y = 0; y < h; y++) { apen.put_value(); apen.inc_y(); } apen.dec_y(h);
320                 }
321         }
322 #endif // DRAW_TILE_OUTLINES
323
324         return true;
325 }