Fix bugs in previous commit that caused FTBFS in synfig and ETL FTBFS with older...
[synfig.git] / synfig-core / tags / synfig_0_61_03 / synfig-core / examples / headmo.sif
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8     <param name="amount">
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11     <param name="blend_method">
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14     <param name="color">
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18         <b>0.000000</b>
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31     <param name="antialias">
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34     <param name="feather">
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407             <c4>
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454     <param name="amount">
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457     <param name="blend_method">
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460     <param name="color">
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463         <g>0.491179</g>
464         <b>0.408980</b>
465         <a>1.000000</a>
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468     <param name="offset">
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471         <y>0.0000000000</y>
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473     </param>
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475       <bool value="false"/>
476     </param>
477     <param name="antialias">
478       <bool value="true"/>
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480     <param name="feather">
481       <real value="0.0000000000"/>
482     </param>
483     <param name="blurtype">
484       <integer value="1"/>
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486     <param name="bline">
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499             <c3>
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577             <c3>
578               <real value="0.3511696458"/>
579             </c3>
580             <c4>
581               <bool value="false"/>
582             </c4>
583             <c5>
584               <radial_composite type="vector">
585                 <c0>
586                   <real value="0.6336134253"/>
587                 </c0>
588                 <c1>
589                   <angle value="162.512054"/>
590                 </c1>
591               </radial_composite>
592             </c5>
593             <c6>
594               <radial_composite type="vector">
595                 <c0>
596                   <real value="0.9646904435"/>
597                 </c0>
598                 <c1>
599                   <angle value="162.512054"/>
600                 </c1>
601               </radial_composite>
602             </c6>
603           </composite>
604         </entry>
605         <entry>
606           <composite type="bline_point">
607             <c1>
608               <vector>
609                 <x>0.2243584245</x>
610                 <y>-0.9734721184</y>
611               </vector>
612             </c1>
613             <c2>
614               <real value="1.0000000000"/>
615             </c2>
616             <c3>
617               <real value="0.5000000000"/>
618             </c3>
619             <c4>
620               <bool value="false"/>
621             </c4>
622             <c5>
623               <radial_composite type="vector">
624                 <c0>
625                   <real value="0.8921432206"/>
626                 </c0>
627                 <c1>
628                   <angle value="96.340195"/>
629                 </c1>
630               </radial_composite>
631             </c5>
632             <c6>
633               <radial_composite type="vector">
634                 <c0>
635                   <real value="1.3583077707"/>
636                 </c0>
637                 <c1>
638                   <angle value="96.340195"/>
639                 </c1>
640               </radial_composite>
641             </c6>
642           </composite>
643         </entry>
644         <entry>
645           <composite type="bline_point">
646             <c1>
647               <vector>
648                 <x>0.4870803952</x>
649                 <y>-0.5137086511</y>
650               </vector>
651             </c1>
652             <c2>
653               <real value="1.0000000000"/>
654             </c2>
655             <c3>
656               <real value="0.5000000000"/>
657             </c3>
658             <c4>
659               <bool value="false"/>
660             </c4>
661             <c5>
662               <radial_composite type="vector">
663                 <c0>
664                   <real value="0.1997594165"/>
665                 </c0>
666                 <c1>
667                   <angle value="99.462318"/>
668                 </c1>
669               </radial_composite>
670             </c5>
671             <c6>
672               <radial_composite type="vector">
673                 <c0>
674                   <real value="0.3041381265"/>
675                 </c0>
676                 <c1>
677                   <angle value="99.462318"/>
678                 </c1>
679               </radial_composite>
680             </c6>
681           </composite>
682         </entry>
683         <entry>
684           <composite type="bline_point">
685             <c1>
686               <vector>
687                 <x>0.2790921628</x>
688                 <y>0.0007885305</y>
689               </vector>
690             </c1>
691             <c2>
692               <real value="1.0000000000"/>
693             </c2>
694             <c3>
695               <real value="0.5000000000"/>
696             </c3>
697             <c4>
698               <bool value="false"/>
699             </c4>
700             <c5>
701               <radial_composite type="vector">
702                 <c0>
703                   <real value="0.3940829493"/>
704                 </c0>
705                 <c1>
706                   <angle value="90.000000"/>
707                 </c1>
708               </radial_composite>
709             </c5>
710             <c6>
711               <radial_composite type="vector">
712                 <c0>
713                   <real value="0.6000000000"/>
714                 </c0>
715                 <c1>
716                   <angle value="90.000000"/>
717                 </c1>
718               </radial_composite>
719             </c6>
720           </composite>
721         </entry>
722         <entry>
723           <composite type="bline_point">
724             <c1>
725               <vector>
726                 <x>0.4980271459</x>
727                 <y>0.8655816913</y>
728               </vector>
729             </c1>
730             <c2>
731               <real value="1.0000000000"/>
732             </c2>
733             <c3>
734               <real value="0.5000000000"/>
735             </c3>
736             <c4>
737               <bool value="false"/>
738             </c4>
739             <c5>
740               <radial_composite type="vector">
741                 <c0>
742                   <real value="1.0493473492"/>
743                 </c0>
744                 <c1>
745                   <angle value="69.863693"/>
746                 </c1>
747               </radial_composite>
748             </c5>
749             <c6>
750               <radial_composite type="vector">
751                 <c0>
752                   <real value="1.5976545309"/>
753                 </c0>
754                 <c1>
755                   <angle value="69.863693"/>
756                 </c1>
757               </radial_composite>
758             </c6>
759           </composite>
760         </entry>
761         <entry>
762           <composite type="bline_point">
763             <c1>
764               <vector>
765                 <x>2.2166666985</x>
766                 <y>1.5333333015</y>
767               </vector>
768             </c1>
769             <c2>
770               <real value="1.0000000000"/>
771             </c2>
772             <c3>
773               <real value="0.5000000000"/>
774             </c3>
775             <c4>
776               <bool value="false"/>
777             </c4>
778             <c5>
779               <radial_composite type="vector">
780                 <c0>
781                   <real value="2.3656377073"/>
782                 </c0>
783                 <c1>
784                   <angle value="-13.650420"/>
785                 </c1>
786               </radial_composite>
787             </c5>
788             <c6>
789               <radial_composite type="vector">
790                 <c0>
791                   <real value="3.6017356927"/>
792                 </c0>
793                 <c1>
794                   <angle value="-13.650420"/>
795                 </c1>
796               </radial_composite>
797             </c6>
798           </composite>
799         </entry>
800         <entry>
801           <composite type="bline_point">
802             <c1>
803               <vector>
804                 <x>3.2675545216</x>
805                 <y>0.4496052265</y>
806               </vector>
807             </c1>
808             <c2>
809               <real value="1.0000000000"/>
810             </c2>
811             <c3>
812               <real value="0.5000000000"/>
813             </c3>
814             <c4>
815               <bool value="false"/>
816             </c4>
817             <c5>
818               <radial_composite type="vector">
819                 <c0>
820                   <real value="0.6896451613"/>
821                 </c0>
822                 <c1>
823                   <angle value="-90.000000"/>
824                 </c1>
825               </radial_composite>
826             </c5>
827             <c6>
828               <radial_composite type="vector">
829                 <c0>
830                   <real value="1.0500000000"/>
831                 </c0>
832                 <c1>
833                   <angle value="-90.000000"/>
834                 </c1>
835               </radial_composite>
836             </c6>
837           </composite>
838         </entry>
839         <entry>
840           <composite type="bline_point">
841             <c1>
842               <vector>
843                 <x>3.0267260075</x>
844                 <y>-0.6779099107</y>
845               </vector>
846             </c1>
847             <c2>
848               <real value="1.0000000000"/>
849             </c2>
850             <c3>
851               <real value="0.5000000000"/>
852             </c3>
853             <c4>
854               <bool value="false"/>
855             </c4>
856             <c5>
857               <radial_composite type="vector">
858                 <c0>
859                   <real value="1.0575375015"/>
860                 </c0>
861                 <c1>
862                   <angle value="-115.769325"/>
863                 </c1>
864               </radial_composite>
865             </c5>
866             <c6>
867               <radial_composite type="vector">
868                 <c0>
869                   <real value="1.6101242188"/>
870                 </c0>
871                 <c1>
872                   <angle value="-115.769325"/>
873                 </c1>
874               </radial_composite>
875             </c6>
876           </composite>
877         </entry>
878       </bline>
879     </param>
880   </layer>
881   <layer type="PasteCanvas" active="true" version="0.1" desc="Eyes">
882     <param name="z_depth">
883       <real value="0.0000000000"/>
884     </param>
885     <param name="amount">
886       <real value="1.0000000000"/>
887     </param>
888     <param name="blend_method">
889       <integer value="0"/>
890     </param>
891     <param name="origin">
892       <vector>
893         <x>0.0000000000</x>
894         <y>0.0000000000</y>
895       </vector>
896     </param>
897     <param name="canvas">
898       <canvas>
899         <layer type="PasteCanvas" active="true" version="0.1" desc="Right Eye">
900           <param name="z_depth">
901             <real value="0.0000000000"/>
902           </param>
903           <param name="amount">
904             <real value="1.0000000000"/>
905           </param>
906           <param name="blend_method">
907             <integer value="0"/>
908           </param>
909           <param name="origin">
910             <vector>
911               <x>0.0000000000</x>
912               <y>0.0000000000</y>
913             </vector>
914           </param>
915           <param name="canvas">
916             <canvas>
917               <layer type="region" active="true" version="0.1" desc="Eye">
918                 <param name="z_depth">
919                   <real value="0.0000000000"/>
920                 </param>
921                 <param name="amount">
922                   <real value="1.0000000000"/>
923                 </param>
924                 <param name="blend_method">
925                   <integer value="0"/>
926                 </param>
927                 <param name="color">
928                   <color>
929                     <r>1.000000</r>
930                     <g>1.000000</g>
931                     <b>1.000001</b>
932                     <a>1.000000</a>
933                   </color>
934                 </param>
935                 <param name="offset">
936                   <vector>
937                     <x>0.0000000000</x>
938                     <y>0.0000000000</y>
939                   </vector>
940                 </param>
941                 <param name="invert">
942                   <bool value="false"/>
943                 </param>
944                 <param name="antialias">
945                   <bool value="true"/>
946                 </param>
947                 <param name="feather">
948                   <real value="0.0000000000"/>
949                 </param>
950                 <param name="blurtype">
951                   <integer value="1"/>
952                 </param>
953                 <param name="bline">
954                   <bline type="bline_point" loop="true">
955                     <entry>
956                       <composite type="bline_point">
957                         <c1>
958                           <vector>
959                             <x>1.9825030565</x>
960                             <y>-0.4523847997</y>
961                           </vector>
962                         </c1>
963                         <c2>
964                           <real value="1.0000000000"/>
965                         </c2>
966                         <c3>
967                           <real value="0.5000000000"/>
968                         </c3>
969                         <c4>
970                           <bool value="false"/>
971                         </c4>
972                         <c5>
973                           <radial_composite type="vector">
974                             <c0>
975                               <real value="0.2565056543"/>
976                             </c0>
977                             <c1>
978                               <angle value="-96.007523"/>
979                             </c1>
980                           </radial_composite>
981                         </c5>
982                         <c6>
983                           <radial_composite type="vector">
984                             <c0>
985                               <real value="0.7905694150"/>
986                             </c0>
987                             <c1>
988                               <angle value="-145.304840"/>
989                             </c1>
990                           </radial_composite>
991                         </c6>
992                       </composite>
993                     </entry>
994                     <entry>
995                       <composite type="bline_point">
996                         <c1>
997                           <vector>
998                             <x>1.6036487818</x>
999                             <y>-0.6450696588</y>
1000                           </vector>
1001                         </c1>
1002                         <c2>
1003                           <real value="1.0000000000"/>
1004                         </c2>
1005                         <c3>
1006                           <real value="0.5000000000"/>
1007                         </c3>
1008                         <c4>
1009                           <bool value="false"/>
1010                         </c4>
1011                         <c5>
1012                           <radial_composite type="vector">
1013                             <c0>
1014                               <real value="1.0426297881"/>
1015                             </c0>
1016                             <c1>
1017                               <angle value="-179.590988"/>
1018                             </c1>
1019                           </radial_composite>
1020                         </c5>
1021                         <c6>
1022                           <radial_composite type="vector">
1023                             <c0>
1024                               <real value="1.6507574019"/>
1025                             </c0>
1026                             <c1>
1027                               <angle value="178.264297"/>
1028                             </c1>
1029                           </radial_composite>
1030                         </c6>
1031                       </composite>
1032                     </entry>
1033                     <entry>
1034                       <composite type="bline_point">
1035                         <c1>
1036                           <vector>
1037                             <x>1.2971397638</x>
1038                             <y>-0.3385606706</y>
1039                           </vector>
1040                         </c1>
1041                         <c2>
1042                           <real value="1.0000000000"/>
1043                         </c2>
1044                         <c3>
1045                           <real value="0.5000000000"/>
1046                         </c3>
1047                         <c4>
1048                           <bool value="false"/>
1049                         </c4>
1050                         <c5>
1051                           <radial_composite type="vector">
1052                             <c0>
1053                               <real value="0.2298817204"/>
1054                             </c0>
1055                             <c1>
1056                               <angle value="90.000000"/>
1057                             </c1>
1058                           </radial_composite>
1059                         </c5>
1060                         <c6>
1061                           <radial_composite type="vector">
1062                             <c0>
1063                               <real value="0.3500000000"/>
1064                             </c0>
1065                             <c1>
1066                               <angle value="90.000000"/>
1067                             </c1>
1068                           </radial_composite>
1069                         </c6>
1070                       </composite>
1071                     </entry>
1072                     <entry>
1073                       <composite type="bline_point">
1074                         <c1>
1075                           <vector>
1076                             <x>1.6145955324</x>
1077                             <y>-0.1305724531</y>
1078                           </vector>
1079                         </c1>
1080                         <c2>
1081                           <real value="1.0000000000"/>
1082                         </c2>
1083                         <c3>
1084                           <real value="0.5000000000"/>
1085                         </c3>
1086                         <c4>
1087                           <bool value="false"/>
1088                         </c4>
1089                         <c5>
1090                           <radial_composite type="vector">
1091                             <c0>
1092                               <real value="0.4644312097"/>
1093                             </c0>
1094                             <c1>
1095                               <angle value="-8.130103"/>
1096                             </c1>
1097                           </radial_composite>
1098                         </c5>
1099                         <c6>
1100                           <radial_composite type="vector">
1101                             <c0>
1102                               <real value="0.7071067812"/>
1103                             </c0>
1104                             <c1>
1105                               <angle value="-8.130102"/>
1106                             </c1>
1107                           </radial_composite>
1108                         </c6>
1109                       </composite>
1110                     </entry>
1111                   </bline>
1112                 </param>
1113               </layer>
1114               <layer type="PasteCanvas" active="true" version="0.1" desc="Right Iris">
1115                 <param name="z_depth">
1116                   <real value="0.0000000000"/>
1117                 </param>
1118                 <param name="amount">
1119                   <real value="1.0000000000"/>
1120                 </param>
1121                 <param name="blend_method">
1122                   <integer value="13"/>
1123                 </param>
1124                 <param name="origin">
1125                   <vector>
1126                     <x>0.0000000000</x>
1127                     <y>0.0000000000</y>
1128                   </vector>
1129                 </param>
1130                 <param name="canvas">
1131                   <canvas>
1132                     <layer type="region" active="true" version="0.1" desc="Iris">
1133                       <param name="z_depth">
1134                         <real value="0.0000000000"/>
1135                       </param>
1136                       <param name="amount">
1137                         <real value="1.0000000000"/>
1138                       </param>
1139                       <param name="blend_method">
1140                         <integer value="0"/>
1141                       </param>
1142                       <param name="color">
1143                         <color>
1144                           <r>0.180455</r>
1145                           <g>0.207986</g>
1146                           <b>0.339809</b>
1147                           <a>1.000000</a>
1148                         </color>
1149                       </param>
1150                       <param name="offset">
1151                         <vector>
1152                           <x>0.0000000000</x>
1153                           <y>0.0000000000</y>
1154                         </vector>
1155                       </param>
1156                       <param name="invert">
1157                         <bool value="false"/>
1158                       </param>
1159                       <param name="antialias">
1160                         <bool value="true"/>
1161                       </param>
1162                       <param name="feather">
1163                         <real value="0.0000000000"/>
1164                       </param>
1165                       <param name="blurtype">
1166                         <integer value="1"/>
1167                       </param>
1168                       <param name="bline">
1169                         <bline type="bline_point" loop="true">
1170                           <entry>
1171                             <composite type="bline_point">
1172                               <c1>
1173                                 <vector>
1174                                   <x>1.7706253529</x>
1175                                   <y>-0.6160338521</y>
1176                                 </vector>
1177                               </c1>
1178                               <c2>
1179                                 <real value="1.0000000000"/>
1180                               </c2>
1181                               <c3>
1182                                 <real value="0.5000000000"/>
1183                               </c3>
1184                               <c4>
1185                                 <bool value="false"/>
1186                               </c4>
1187                               <c5>
1188                                 <radial_composite type="vector">
1189                                   <c0>
1190                                     <real value="0.3213487385"/>
1191                                   </c0>
1192                                   <c1>
1193                                     <angle value="168.221298"/>
1194                                   </c1>
1195                                 </radial_composite>
1196                               </c5>
1197                               <c6>
1198                                 <radial_composite type="vector">
1199                                   <c0>
1200                                     <real value="0.5475643073"/>
1201                                   </c0>
1202                                   <c1>
1203                                     <angle value="168.949249"/>
1204                                   </c1>
1205                                 </radial_composite>
1206                               </c6>
1207                             </composite>
1208                           </entry>
1209                           <entry>
1210                             <composite type="bline_point">
1211                               <c1>
1212                                 <vector>
1213                                   <x>1.6177034378</x>
1214                                   <y>-0.4148676991</y>
1215                                 </vector>
1216                               </c1>
1217                               <c2>
1218                                 <real value="1.0000000000"/>
1219                               </c2>
1220                               <c3>
1221                                 <real value="0.5000000000"/>
1222                               </c3>
1223                               <c4>
1224                                 <bool value="false"/>
1225                               </c4>
1226                               <c5>
1227                                 <radial_composite type="vector">
1228                                   <c0>
1229                                     <real value="0.2115431605"/>
1230                                   </c0>
1231                                   <c1>
1232                                     <angle value="82.881401"/>
1233                                   </c1>
1234                                 </radial_composite>
1235                               </c5>
1236                               <c6>
1237                                 <radial_composite type="vector">
1238                                   <c0>
1239                                     <real value="0.0000000000"/>
1240                                   </c0>
1241                                   <c1>
1242                                     <angle value="0.000000"/>
1243                                   </c1>
1244                                 </radial_composite>
1245                               </c6>
1246                             </composite>
1247                           </entry>
1248                           <entry>
1249                             <composite type="bline_point">
1250                               <c1>
1251                                 <vector>
1252                                   <x>1.8230557442</x>
1253                                   <y>-0.2574332952</y>
1254                                 </vector>
1255                               </c1>
1256                               <c2>
1257                                 <real value="1.0000000000"/>
1258                               </c2>
1259                               <c3>
1260                                 <real value="0.5000000000"/>
1261                               </c3>
1262                               <c4>
1263                                 <bool value="false"/>
1264                               </c4>
1265                               <c5>
1266                                 <radial_composite type="vector">
1267                                   <c0>
1268                                     <real value="0.4138898440"/>
1269                                   </c0>
1270                                   <c1>
1271                                     <angle value="-10.963801"/>
1272                                   </c1>
1273                                 </radial_composite>
1274                               </c5>
1275                               <c6>
1276                                 <radial_composite type="vector">
1277                                   <c0>
1278                                     <real value="0.0000000000"/>
1279                                   </c0>
1280                                   <c1>
1281                                     <angle value="0.000000"/>
1282                                   </c1>
1283                                 </radial_composite>
1284                               </c6>
1285                             </composite>
1286                           </entry>
1287                           <entry>
1288                             <composite type="bline_point">
1289                               <c1>
1290                                 <vector>
1291                                   <x>1.9847160578</x>
1292                                   <y>-0.4892117083</y>
1293                                 </vector>
1294                               </c1>
1295                               <c2>
1296                                 <real value="1.0000000000"/>
1297                               </c2>
1298                               <c3>
1299                                 <real value="0.5000000000"/>
1300                               </c3>
1301                               <c4>
1302                                 <bool value="false"/>
1303                               </c4>
1304                               <c5>
1305                                 <radial_composite type="vector">
1306                                   <c0>
1307                                     <real value="0.2163613094"/>
1308                                   </c0>
1309                                   <c1>
1310                                     <angle value="-104.023972"/>
1311                                   </c1>
1312                                 </radial_composite>
1313                               </c5>
1314                               <c6>
1315                                 <radial_composite type="vector">
1316                                   <c0>
1317                                     <real value="0.0000000000"/>
1318                                   </c0>
1319                                   <c1>
1320                                     <angle value="0.000000"/>
1321                                   </c1>
1322                                 </radial_composite>
1323                               </c6>
1324                             </composite>
1325                           </entry>
1326                         </bline>
1327                       </param>
1328                     </layer>
1329                     <layer type="radial_gradient" active="true" version="0.1" desc="Gradient032">
1330                       <param name="z_depth">
1331                         <real value="0.0000000000"/>
1332                       </param>
1333                       <param name="amount">
1334                         <real value="1.0000000000"/>
1335                       </param>
1336                       <param name="blend_method">
1337                         <integer value="13"/>
1338                       </param>
1339                       <param name="gradient">
1340                         <gradient>
1341                           <color pos="0.000000">
1342                             <r>0.000000</r>
1343                             <g>0.000000</g>
1344                             <b>0.000000</b>
1345                             <a>1.000000</a>
1346                           </color>
1347                           <color pos="1.000000">
1348                             <r>0.000000</r>
1349                             <g>0.325772</g>
1350                             <b>1.112617</b>
1351                             <a>0.000000</a>
1352                           </color>
1353                         </gradient>
1354                       </param>
1355                       <param name="center">
1356                         <vector>
1357                           <x>1.8426181078</x>
1358                           <y>-0.4419273138</y>
1359                         </vector>
1360                       </param>
1361                       <param name="radius">
1362                         <real value="0.2233802820"/>
1363                       </param>
1364                       <param name="loop">
1365                         <bool value="false"/>
1366                       </param>
1367                       <param name="zigzag">
1368                         <bool value="false"/>
1369                       </param>
1370                     </layer>
1371                     <layer type="conical_gradient" active="true" version="0.1" desc="Gradient031">
1372                       <param name="z_depth">
1373                         <real value="0.0000000000"/>
1374                       </param>
1375                       <param name="amount">
1376                         <real value="0.1499999911"/>
1377                       </param>
1378                       <param name="blend_method">
1379                         <integer value="13"/>
1380                       </param>
1381                       <param name="gradient">
1382                         <stripes type="gradient">
1383                           <color1>
1384                             <color>
1385                               <r>0.021198</r>
1386                               <g>0.000000</g>
1387                               <b>0.507498</b>
1388                               <a>0.540816</a>
1389                             </color>
1390                           </color1>
1391                           <color2>
1392                             <color>
1393                               <r>0.000000</r>
1394                               <g>0.339809</g>
1395                               <b>0.639883</b>
1396                               <a>1.000000</a>
1397                             </color>
1398                           </color2>
1399                           <stripes>
1400                             <integer value="44"/>
1401                           </stripes>
1402                         </stripes>
1403                       </param>
1404                       <param name="center">
1405                         <vector>
1406                           <x>1.8443924189</x>
1407                           <y>-0.4520850480</y>
1408                         </vector>
1409                       </param>
1410                       <param name="angle">
1411                         <angle value="134.995728"/>
1412                       </param>
1413                       <param name="symmetric">
1414                         <bool value="false"/>
1415                       </param>
1416                     </layer>
1417                     <layer type="conical_gradient" active="true" version="0.1" desc="Gradient031">
1418                       <param name="z_depth">
1419                         <real value="0.0000000000"/>
1420                       </param>
1421                       <param name="amount">
1422                         <real value="0.0999999940"/>
1423                       </param>
1424                       <param name="blend_method">
1425                         <integer value="13"/>
1426                       </param>
1427                       <param name="gradient">
1428                         <stripes type="gradient">
1429                           <color1>
1430                             <color>
1431                               <r>0.000000</r>
1432                               <g>0.000000</g>
1433                               <b>0.000000</b>
1434                               <a>0.000000</a>
1435                             </color>
1436                           </color1>
1437                           <color2>
1438                             <color>
1439                               <r>0.000000</r>
1440                               <g>0.068640</g>
1441                               <b>0.303548</b>
1442                               <a>1.000000</a>
1443                             </color>
1444                           </color2>
1445                           <stripes>
1446                             <integer value="23"/>
1447                           </stripes>
1448                         </stripes>
1449                       </param>
1450                       <param name="center">
1451                         <vector>
1452                           <x>1.8443924189</x>
1453                           <y>-0.4520850480</y>
1454                         </vector>
1455                       </param>
1456                       <param name="angle">
1457                         <angle value="134.995728"/>
1458                       </param>
1459                       <param name="symmetric">
1460                         <bool value="false"/>
1461                       </param>
1462                     </layer>
1463                     <layer type="circle" active="true" version="0.1" desc="Lower Hotspot">
1464                       <param name="z_depth">
1465                         <real value="0.0000000000"/>
1466                       </param>
1467                       <param name="amount">
1468                         <real value="1.0000000000"/>
1469                       </param>
1470                       <param name="blend_method">
1471                         <integer value="6"/>
1472                       </param>
1473                       <param name="color">
1474                         <color>
1475                           <r>4.594794</r>
1476                           <g>4.594794</g>
1477                           <b>4.594794</b>
1478                           <a>1.000000</a>
1479                         </color>
1480                       </param>
1481                       <param name="radius">
1482                         <real value="0.1863448031"/>
1483                       </param>
1484                       <param name="feather">
1485                         <real value="0.1500000044"/>
1486                       </param>
1487                       <param name="pos">
1488                         <vector>
1489                           <x>1.9428263903</x>
1490                           <y>-0.6400325298</y>
1491                         </vector>
1492                       </param>
1493                       <param name="invert">
1494                         <bool value="false"/>
1495                       </param>
1496                       <param name="falloff">
1497                         <integer value="2"/>
1498                       </param>
1499                     </layer>
1500                     <layer type="circle" active="true" version="0.1" desc="Eye Shade">
1501                       <param name="z_depth">
1502                         <real value="0.0000000000"/>
1503                       </param>
1504                       <param name="amount">
1505                         <real value="0.8499999642"/>
1506                       </param>
1507                       <param name="blend_method">
1508                         <integer value="6"/>
1509                       </param>
1510                       <param name="color">
1511                         <color>
1512                           <r>0.000000</r>
1513                           <g>0.000000</g>
1514                           <b>0.000001</b>
1515                           <a>1.000000</a>
1516                         </color>
1517                       </param>
1518                       <param name="radius">
1519                         <real value="0.1116970234"/>
1520                       </param>
1521                       <param name="feather">
1522                         <real value="0.0833333358"/>
1523                       </param>
1524                       <param name="pos">
1525                         <vector>
1526                           <x>1.8352495432</x>
1527                           <y>-0.4747960865</y>
1528                         </vector>
1529                       </param>
1530                       <param name="invert">
1531                         <bool value="true"/>
1532                       </param>
1533                       <param name="falloff">
1534                         <integer value="2"/>
1535                       </param>
1536                     </layer>
1537                     <layer type="circle" active="true" version="0.1" desc="Hot spot">
1538                       <param name="z_depth">
1539                         <real value="0.0000000000"/>
1540                       </param>
1541                       <param name="amount">
1542                         <real value="1.0000000000"/>
1543                       </param>
1544                       <param name="blend_method">
1545                         <integer value="0"/>
1546                       </param>
1547                       <param name="color">
1548                         <color>
1549                           <r>1.000000</r>
1550                           <g>1.000000</g>
1551                           <b>1.000000</b>
1552                           <a>1.000000</a>
1553                         </color>
1554                       </param>
1555                       <param name="radius">
1556                         <real value="0.0231653721"/>
1557                       </param>
1558                       <param name="feather">
1559                         <real value="0.0333333343"/>
1560                       </param>
1561                       <param name="pos">
1562                         <vector>
1563                           <x>1.7278573513</x>
1564                           <y>-0.3616876006</y>
1565                         </vector>
1566                       </param>
1567                       <param name="invert">
1568                         <bool value="false"/>
1569                       </param>
1570                       <param name="falloff">
1571                         <integer value="2"/>
1572                       </param>
1573                     </layer>
1574                     <layer type="shade" active="true" version="0.2">
1575                       <param name="z_depth">
1576                         <real value="0.0000000000"/>
1577                       </param>
1578                       <param name="amount">
1579                         <real value="1.0000000000"/>
1580                       </param>
1581                       <param name="blend_method">
1582                         <integer value="13"/>
1583                       </param>
1584                       <param name="color">
1585                         <color>
1586                           <r>0.000000</r>
1587                           <g>0.000000</g>
1588                           <b>0.000001</b>
1589                           <a>0.990000</a>
1590                         </color>
1591                       </param>
1592                       <param name="offset">
1593                         <vector>
1594                           <x>0.0000000000</x>
1595                           <y>0.0000000000</y>
1596                         </vector>
1597                       </param>
1598                       <param name="size">
1599                         <vector>
1600                           <x>0.0666666701</x>
1601                           <y>0.0666666701</y>
1602                         </vector>
1603                       </param>
1604                       <param name="type">
1605                         <integer value="1"/>
1606                       </param>
1607                       <param name="invert">
1608                         <bool value="true"/>
1609                       </param>
1610                     </layer>
1611                     <layer type="circle" active="true" version="0.1" desc="Pupil">
1612                       <param name="z_depth">
1613                         <real value="0.0000000000"/>
1614                       </param>
1615                       <param name="amount">
1616                         <real value="1.0000000000"/>
1617                       </param>
1618                       <param name="blend_method">
1619                         <integer value="13"/>
1620                       </param>
1621                       <param name="color">
1622                         <color>
1623                           <r>0.000000</r>
1624                           <g>0.000000</g>
1625                           <b>0.000000</b>
1626                           <a>1.000000</a>
1627                         </color>
1628                       </param>
1629                       <param name="radius">
1630                         <real value="0.0805698211"/>
1631                       </param>
1632                       <param name="feather">
1633                         <real value="0.0083333336"/>
1634                       </param>
1635                       <param name="pos">
1636                         <vector>
1637                           <x>1.8393263817</x>
1638                           <y>-0.4411963224</y>
1639                         </vector>
1640                       </param>
1641                       <param name="invert">
1642                         <bool value="false"/>
1643                       </param>
1644                       <param name="falloff">
1645                         <integer value="2"/>
1646                       </param>
1647                     </layer>
1648                   </canvas>
1649                 </param>
1650                 <param name="zoom">
1651                   <real value="0.0000000000"/>
1652                 </param>
1653                 <param name="time_offset">
1654                   <time value="0f"/>
1655                 </param>
1656               </layer>
1657             </canvas>
1658           </param>
1659           <param name="zoom">
1660             <real value="0.0000000000"/>
1661           </param>
1662           <param name="time_offset">
1663             <time value="0f"/>
1664           </param>
1665         </layer>
1666         <layer type="PasteCanvas" active="true" version="0.1" desc="Left Eye">
1667           <param name="z_depth">
1668             <real value="0.0000000000"/>
1669           </param>
1670           <param name="amount">
1671             <real value="1.0000000000"/>
1672           </param>
1673           <param name="blend_method">
1674             <integer value="0"/>
1675           </param>
1676           <param name="origin">
1677             <vector>
1678               <x>0.0000000000</x>
1679               <y>0.0000000000</y>
1680             </vector>
1681           </param>
1682           <param name="canvas">
1683             <canvas>
1684               <layer type="region" active="true" version="0.1" desc="Eye">
1685                 <param name="z_depth">
1686                   <real value="0.0000000000"/>
1687                 </param>
1688                 <param name="amount">
1689                   <real value="1.0000000000"/>
1690                 </param>
1691                 <param name="blend_method">
1692                   <integer value="0"/>
1693                 </param>
1694                 <param name="color">
1695                   <color>
1696                     <r>1.000000</r>
1697                     <g>1.000000</g>
1698                     <b>1.000000</b>
1699                     <a>1.000000</a>
1700                   </color>
1701                 </param>
1702                 <param name="offset">
1703                   <vector>
1704                     <x>0.0000000000</x>
1705                     <y>0.0000000000</y>
1706                   </vector>
1707                 </param>
1708                 <param name="invert">
1709                   <bool value="false"/>
1710                 </param>
1711                 <param name="antialias">
1712                   <bool value="true"/>
1713                 </param>
1714                 <param name="feather">
1715                   <real value="0.0000000000"/>
1716                 </param>
1717                 <param name="blurtype">
1718                   <integer value="1"/>
1719                 </param>
1720                 <param name="bline">
1721                   <bline type="bline_point" loop="true">
1722                     <entry>
1723                       <composite type="bline_point">
1724                         <c1>
1725                           <vector>
1726                             <x>0.5089738965</x>
1727                             <y>-0.1743594408</y>
1728                           </vector>
1729                         </c1>
1730                         <c2>
1731                           <real value="1.0000000000"/>
1732                         </c2>
1733                         <c3>
1734                           <real value="0.5000000000"/>
1735                         </c3>
1736                         <c4>
1737                           <bool value="false"/>
1738                         </c4>
1739                         <c5>
1740                           <radial_composite type="vector">
1741                             <c0>
1742                               <real value="0.2805871829"/>
1743                             </c0>
1744                             <c1>
1745                               <angle value="-110.556046"/>
1746                             </c1>
1747                           </radial_composite>
1748                         </c5>
1749                         <c6>
1750                           <radial_composite type="vector">
1751                             <c0>
1752                               <real value="0.4272001873"/>
1753                             </c0>
1754                             <c1>
1755                               <angle value="-110.556046"/>
1756                             </c1>
1757                           </radial_composite>
1758                         </c6>
1759                       </composite>
1760                     </entry>
1761                     <entry>
1762                       <composite type="bline_point">
1763                         <c1>
1764                           <vector>
1765                             <x>0.6950685978</x>
1766                             <y>-0.5903359056</y>
1767                           </vector>
1768                         </c1>
1769                         <c2>
1770                           <real value="1.0000000000"/>
1771                         </c2>
1772                         <c3>
1773                           <real value="0.5000000000"/>
1774                         </c3>
1775                         <c4>
1776                           <bool value="false"/>
1777                         </c4>
1778                         <c5>
1779                           <radial_composite type="vector">
1780                             <c0>
1781                               <real value="0.4466756344"/>
1782                             </c0>
1783                             <c1>
1784                               <angle value="-17.102730"/>
1785                             </c1>
1786                           </radial_composite>
1787                         </c5>
1788                         <c6>
1789                           <radial_composite type="vector">
1790                             <c0>
1791                               <real value="0.6800735254"/>
1792                             </c0>
1793                             <c1>
1794                               <angle value="-17.102730"/>
1795                             </c1>
1796                           </radial_composite>
1797                         </c6>
1798                       </composite>
1799                     </entry>
1800                     <entry>
1801                       <composite type="bline_point">
1802                         <c1>
1803                           <vector>
1804                             <x>0.8264296055</x>
1805                             <y>-0.3495074213</y>
1806                           </vector>
1807                         </c1>
1808                         <c2>
1809                           <real value="1.0000000000"/>
1810                         </c2>
1811                         <c3>
1812                           <real value="0.5000000000"/>
1813                         </c3>
1814                         <c4>
1815                           <bool value="false"/>
1816                         </c4>
1817                         <c5>
1818                           <radial_composite type="vector">
1819                             <c0>
1820                               <real value="0.3027721059"/>
1821                             </c0>
1822                             <c1>
1823                               <angle value="102.528809"/>
1824                             </c1>
1825                           </radial_composite>
1826                         </c5>
1827                         <c6>
1828                           <radial_composite type="vector">
1829                             <c0>
1830                               <real value="0.4609772229"/>
1831                             </c0>
1832                             <c1>
1833                               <angle value="102.528809"/>
1834                             </c1>
1835                           </radial_composite>
1836                         </c6>
1837                       </composite>
1838                     </entry>
1839                   </bline>
1840                 </param>
1841               </layer>
1842               <layer type="PasteCanvas" active="false" version="0.1" desc="Left Iris">
1843                 <param name="z_depth">
1844                   <real value="0.0000000000"/>
1845                 </param>
1846                 <param name="amount">
1847                   <real value="1.0000000000"/>
1848                 </param>
1849                 <param name="blend_method">
1850                   <integer value="13"/>
1851                 </param>
1852                 <param name="origin">
1853                   <vector>
1854                     <x>0.0000000000</x>
1855                     <y>0.0000000000</y>
1856                   </vector>
1857                 </param>
1858                 <param name="canvas">
1859                   <canvas>
1860                     <layer type="region" active="true" version="0.1" desc="Iris">
1861                       <param name="z_depth">
1862                         <real value="0.0000000000"/>
1863                       </param>
1864                       <param name="amount">
1865                         <real value="1.0000000000"/>
1866                       </param>
1867                       <param name="blend_method">
1868                         <integer value="1"/>
1869                       </param>
1870                       <param name="color">
1871                         <color>
1872                           <r>0.180455</r>
1873                           <g>0.207986</g>
1874                           <b>0.339809</b>
1875                           <a>1.000000</a>
1876                         </color>
1877                       </param>
1878                       <param name="offset">
1879                         <vector>
1880                           <x>0.0000000000</x>
1881                           <y>0.0000000000</y>
1882                         </vector>
1883                       </param>
1884                       <param name="invert">
1885                         <bool value="false"/>
1886                       </param>
1887                       <param name="antialias">
1888                         <bool value="true"/>
1889                       </param>
1890                       <param name="feather">
1891                         <real value="0.0000000000"/>
1892                       </param>
1893                       <param name="blurtype">
1894                         <integer value="1"/>
1895                       </param>
1896                       <param name="bline">
1897                         <bline type="bline_point" loop="true">
1898                           <entry>
1899                             <composite type="bline_point">
1900                               <c1>
1901                                 <vector>
1902                                   <x>0.7176488638</x>
1903                                   <y>-0.6029143333</y>
1904                                 </vector>
1905                               </c1>
1906                               <c2>
1907                                 <real value="1.0000000000"/>
1908                               </c2>
1909                               <c3>
1910                                 <real value="0.5000000000"/>
1911                               </c3>
1912                               <c4>
1913                                 <bool value="false"/>
1914                               </c4>
1915                               <c5>
1916                                 <radial_composite type="vector">
1917                                   <c0>
1918                                     <real value="0.3213487385"/>
1919                                   </c0>
1920                                   <c1>
1921                                     <angle value="168.221298"/>
1922                                   </c1>
1923                                 </radial_composite>
1924                               </c5>
1925                               <c6>
1926                                 <radial_composite type="vector">
1927                                   <c0>
1928                                     <real value="0.5475643073"/>
1929                                   </c0>
1930                                   <c1>
1931                                     <angle value="168.949249"/>
1932                                   </c1>
1933                                 </radial_composite>
1934                               </c6>
1935                             </composite>
1936                           </entry>
1937                           <entry>
1938                             <composite type="bline_point">
1939                               <c1>
1940                                 <vector>
1941                                   <x>0.5647269487</x>
1942                                   <y>-0.4017481506</y>
1943                                 </vector>
1944                               </c1>
1945                               <c2>
1946                                 <real value="1.0000000000"/>
1947                               </c2>
1948                               <c3>
1949                                 <real value="0.5000000000"/>
1950                               </c3>
1951                               <c4>
1952                                 <bool value="false"/>
1953                               </c4>
1954                               <c5>
1955                                 <radial_composite type="vector">
1956                                   <c0>
1957                                     <real value="0.2115431605"/>
1958                                   </c0>
1959                                   <c1>
1960                                     <angle value="82.881401"/>
1961                                   </c1>
1962                                 </radial_composite>
1963                               </c5>
1964                               <c6>
1965                                 <radial_composite type="vector">
1966                                   <c0>
1967                                     <real value="0.0000000000"/>
1968                                   </c0>
1969                                   <c1>
1970                                     <angle value="0.000000"/>
1971                                   </c1>
1972                                 </radial_composite>
1973                               </c6>
1974                             </composite>
1975                           </entry>
1976                           <entry>
1977                             <composite type="bline_point">
1978                               <c1>
1979                                 <vector>
1980                                   <x>0.7700791955</x>
1981                                   <y>-0.2443137467</y>
1982                                 </vector>
1983                               </c1>
1984                               <c2>
1985                                 <real value="1.0000000000"/>
1986                               </c2>
1987                               <c3>
1988                                 <real value="0.5000000000"/>
1989                               </c3>
1990                               <c4>
1991                                 <bool value="false"/>
1992                               </c4>
1993                               <c5>
1994                                 <radial_composite type="vector">
1995                                   <c0>
1996                                     <real value="0.4138898440"/>
1997                                   </c0>
1998                                   <c1>
1999                                     <angle value="-10.963801"/>
2000                                   </c1>
2001                                 </radial_composite>
2002                               </c5>
2003                               <c6>
2004                                 <radial_composite type="vector">
2005                                   <c0>
2006                                     <real value="0.0000000000"/>
2007                                   </c0>
2008                                   <c1>
2009                                     <angle value="0.000000"/>
2010                                   </c1>
2011                                 </radial_composite>
2012                               </c6>
2013                             </composite>
2014                           </entry>
2015                           <entry>
2016                             <composite type="bline_point">
2017                               <c1>
2018                                 <vector>
2019                                   <x>0.9317395091</x>
2020                                   <y>-0.4760921896</y>
2021                                 </vector>
2022                               </c1>
2023                               <c2>
2024                                 <real value="1.0000000000"/>
2025                               </c2>
2026                               <c3>
2027                                 <real value="0.5000000000"/>
2028                               </c3>
2029                               <c4>
2030                                 <bool value="false"/>
2031                               </c4>
2032                               <c5>
2033                                 <radial_composite type="vector">
2034                                   <c0>
2035                                     <real value="0.2163613094"/>
2036                                   </c0>
2037                                   <c1>
2038                                     <angle value="-104.023972"/>
2039                                   </c1>
2040                                 </radial_composite>
2041                               </c5>
2042                               <c6>
2043                                 <radial_composite type="vector">
2044                                   <c0>
2045                                     <real value="0.0000000000"/>
2046                                   </c0>
2047                                   <c1>
2048                                     <angle value="0.000000"/>
2049                                   </c1>
2050                                 </radial_composite>
2051                               </c6>
2052                             </composite>
2053                           </entry>
2054                         </bline>
2055                       </param>
2056                     </layer>
2057                     <layer type="linear_gradient" active="true" version="0.0" desc="Iris Shade">
2058                       <param name="z_depth">
2059                         <real value="0.0000000000"/>
2060                       </param>
2061                       <param name="amount">
2062                         <real value="1.0000000000"/>
2063                       </param>
2064                       <param name="blend_method">
2065                         <integer value="13"/>
2066                       </param>
2067                       <param name="p1">
2068                         <vector>
2069                           <x>0.6423854232</x>
2070                           <y>-0.2420416921</y>
2071                         </vector>
2072                       </param>
2073                       <param name="p2">
2074                         <vector>
2075                           <x>0.7900364399</x>
2076                           <y>-0.5709825158</y>
2077                         </vector>
2078                       </param>
2079                       <param name="gradient">
2080                         <gradient>
2081                           <color pos="0.000000">
2082                             <r>0.000001</r>
2083                             <g>0.000000</g>
2084                             <b>0.089136</b>
2085                             <a>1.000000</a>
2086                           </color>
2087                           <color pos="1.000000">
2088                             <r>0.133208</r>
2089                             <g>0.764137</g>
2090                             <b>1.550965</b>
2091                             <a>0.000000</a>
2092                           </color>
2093                         </gradient>
2094                       </param>
2095                       <param name="loop">
2096                         <bool value="false"/>
2097                       </param>
2098                       <param name="zigzag">
2099                         <bool value="false"/>
2100                       </param>
2101                     </layer>
2102                   </canvas>
2103                 </param>
2104                 <param name="zoom">
2105                   <real value="0.0000000000"/>
2106                 </param>
2107                 <param name="time_offset">
2108                   <time value="0f"/>
2109                 </param>
2110               </layer>
2111               <layer type="PasteCanvas" active="true" version="0.1" desc="Right Iris">
2112                 <param name="z_depth">
2113                   <real value="0.0000000000"/>
2114                 </param>
2115                 <param name="amount">
2116                   <real value="1.0000000000"/>
2117                 </param>
2118                 <param name="blend_method">
2119                   <integer value="13"/>
2120                 </param>
2121                 <param name="origin">
2122                   <vector>
2123                     <x>-1.0565233231</x>
2124                     <y>0.0127525851</y>
2125                   </vector>
2126                 </param>
2127                 <param name="canvas">
2128                   <canvas>
2129                     <layer type="region" active="true" version="0.1" desc="Iris">
2130                       <param name="z_depth">
2131                         <real value="0.0000000000"/>
2132                       </param>
2133                       <param name="amount">
2134                         <real value="1.0000000000"/>
2135                       </param>
2136                       <param name="blend_method">
2137                         <integer value="0"/>
2138                       </param>
2139                       <param name="color">
2140                         <color>
2141                           <r>0.180455</r>
2142                           <g>0.207986</g>
2143                           <b>0.339809</b>
2144                           <a>1.000000</a>
2145                         </color>
2146                       </param>
2147                       <param name="offset">
2148                         <vector>
2149                           <x>0.0000000000</x>
2150                           <y>0.0000000000</y>
2151                         </vector>
2152                       </param>
2153                       <param name="invert">
2154                         <bool value="false"/>
2155                       </param>
2156                       <param name="antialias">
2157                         <bool value="true"/>
2158                       </param>
2159                       <param name="feather">
2160                         <real value="0.0000000000"/>
2161                       </param>
2162                       <param name="blurtype">
2163                         <integer value="1"/>
2164                       </param>
2165                       <param name="bline">
2166                         <bline type="bline_point" loop="true">
2167                           <entry>
2168                             <composite type="bline_point">
2169                               <c1>
2170                                 <vector>
2171                                   <x>1.7706253529</x>
2172                                   <y>-0.6160338521</y>
2173                                 </vector>
2174                               </c1>
2175                               <c2>
2176                                 <real value="1.0000000000"/>
2177                               </c2>
2178                               <c3>
2179                                 <real value="0.5000000000"/>
2180                               </c3>
2181                               <c4>
2182                                 <bool value="false"/>
2183                               </c4>
2184                               <c5>
2185                                 <radial_composite type="vector">
2186                                   <c0>
2187                                     <real value="0.3213487385"/>
2188                                   </c0>
2189                                   <c1>
2190                                     <angle value="168.221298"/>
2191                                   </c1>
2192                                 </radial_composite>
2193                               </c5>
2194                               <c6>
2195                                 <radial_composite type="vector">
2196                                   <c0>
2197                                     <real value="0.5475643073"/>
2198                                   </c0>
2199                                   <c1>
2200                                     <angle value="168.949249"/>
2201                                   </c1>
2202                                 </radial_composite>
2203                               </c6>
2204                             </composite>
2205                           </entry>
2206                           <entry>
2207                             <composite type="bline_point">
2208                               <c1>
2209                                 <vector>
2210                                   <x>1.6177034378</x>
2211                                   <y>-0.4148676991</y>
2212                                 </vector>
2213                               </c1>
2214                               <c2>
2215                                 <real value="1.0000000000"/>
2216                               </c2>
2217                               <c3>
2218                                 <real value="0.5000000000"/>
2219                               </c3>
2220                               <c4>
2221                                 <bool value="false"/>
2222                               </c4>
2223                               <c5>
2224                                 <radial_composite type="vector">
2225                                   <c0>
2226                                     <real value="0.2115431605"/>
2227                                   </c0>
2228                                   <c1>
2229                                     <angle value="82.881401"/>
2230                                   </c1>
2231                                 </radial_composite>
2232                               </c5>
2233                               <c6>
2234                                 <radial_composite type="vector">
2235                                   <c0>
2236                                     <real value="0.0000000000"/>
2237                                   </c0>
2238                                   <c1>
2239                                     <angle value="0.000000"/>
2240                                   </c1>
2241                                 </radial_composite>
2242                               </c6>
2243                             </composite>
2244                           </entry>
2245                           <entry>
2246                             <composite type="bline_point">
2247                               <c1>
2248                                 <vector>
2249                                   <x>1.8230557442</x>
2250                                   <y>-0.2574332952</y>
2251                                 </vector>
2252                               </c1>
2253                               <c2>
2254                                 <real value="1.0000000000"/>
2255                               </c2>
2256                               <c3>
2257                                 <real value="0.5000000000"/>
2258                               </c3>
2259                               <c4>
2260                                 <bool value="false"/>
2261                               </c4>
2262                               <c5>
2263                                 <radial_composite type="vector">
2264                                   <c0>
2265                                     <real value="0.4138898440"/>
2266                                   </c0>
2267                                   <c1>
2268                                     <angle value="-10.963801"/>
2269                                   </c1>
2270                                 </radial_composite>
2271                               </c5>
2272                               <c6>
2273                                 <radial_composite type="vector">
2274                                   <c0>
2275                                     <real value="0.0000000000"/>
2276                                   </c0>
2277                                   <c1>
2278                                     <angle value="0.000000"/>
2279                                   </c1>
2280                                 </radial_composite>
2281                               </c6>
2282                             </composite>
2283                           </entry>
2284                           <entry>
2285                             <composite type="bline_point">
2286                               <c1>
2287                                 <vector>
2288                                   <x>1.9847160578</x>
2289                                   <y>-0.4892117083</y>
2290                                 </vector>
2291                               </c1>
2292                               <c2>
2293                                 <real value="1.0000000000"/>
2294                               </c2>
2295                               <c3>
2296                                 <real value="0.5000000000"/>
2297                               </c3>
2298                               <c4>
2299                                 <bool value="false"/>
2300                               </c4>
2301                               <c5>
2302                                 <radial_composite type="vector">
2303                                   <c0>
2304                                     <real value="0.2163613094"/>
2305                                   </c0>
2306                                   <c1>
2307                                     <angle value="-104.023972"/>
2308                                   </c1>
2309                                 </radial_composite>
2310                               </c5>
2311                               <c6>
2312                                 <radial_composite type="vector">
2313                                   <c0>
2314                                     <real value="0.0000000000"/>
2315                                   </c0>
2316                                   <c1>
2317                                     <angle value="0.000000"/>
2318                                   </c1>
2319                                 </radial_composite>
2320                               </c6>
2321                             </composite>
2322                           </entry>
2323                         </bline>
2324                       </param>
2325                     </layer>
2326                     <layer type="radial_gradient" active="true" version="0.1" desc="Gradient032">
2327                       <param name="z_depth">
2328                         <real value="0.0000000000"/>
2329                       </param>
2330                       <param name="amount">
2331                         <real value="1.0000000000"/>
2332                       </param>
2333                       <param name="blend_method">
2334                         <integer value="13"/>
2335                       </param>
2336                       <param name="gradient">
2337                         <gradient>
2338                           <color pos="0.000000">
2339                             <r>0.000000</r>
2340                             <g>0.000000</g>
2341                             <b>0.000000</b>
2342                             <a>1.000000</a>
2343                           </color>
2344                           <color pos="1.000000">
2345                             <r>0.000000</r>
2346                             <g>0.325772</g>
2347                             <b>1.112617</b>
2348                             <a>0.000000</a>
2349                           </color>
2350                         </gradient>
2351                       </param>
2352                       <param name="center">
2353                         <vector>
2354                           <x>1.8426181078</x>
2355                           <y>-0.4419273138</y>
2356                         </vector>
2357                       </param>
2358                       <param name="radius">
2359                         <real value="0.2233802820"/>
2360                       </param>
2361                       <param name="loop">
2362                         <bool value="false"/>
2363                       </param>
2364                       <param name="zigzag">
2365                         <bool value="false"/>
2366                       </param>
2367                     </layer>
2368                     <layer type="conical_gradient" active="true" version="0.1" desc="Gradient031">
2369                       <param name="z_depth">
2370                         <real value="0.0000000000"/>
2371                       </param>
2372                       <param name="amount">
2373                         <real value="0.1499999911"/>
2374                       </param>
2375                       <param name="blend_method">
2376                         <integer value="13"/>
2377                       </param>
2378                       <param name="gradient">
2379                         <stripes type="gradient">
2380                           <color1>
2381                             <color>
2382                               <r>0.021198</r>
2383                               <g>0.000000</g>
2384                               <b>0.507498</b>
2385                               <a>0.540816</a>
2386                             </color>
2387                           </color1>
2388                           <color2>
2389                             <color>
2390                               <r>0.000000</r>
2391                               <g>0.339809</g>
2392                               <b>0.639883</b>
2393                               <a>1.000000</a>
2394                             </color>
2395                           </color2>
2396                           <stripes>
2397                             <integer value="44"/>
2398                           </stripes>
2399                         </stripes>
2400                       </param>
2401                       <param name="center">
2402                         <vector>
2403                           <x>1.8443924189</x>
2404                           <y>-0.4520850480</y>
2405                         </vector>
2406                       </param>
2407                       <param name="angle">
2408                         <angle value="134.995728"/>
2409                       </param>
2410                       <param name="symmetric">
2411                         <bool value="false"/>
2412                       </param>
2413                     </layer>
2414                     <layer type="conical_gradient" active="true" version="0.1" desc="Gradient031">
2415                       <param name="z_depth">
2416                         <real value="0.0000000000"/>
2417                       </param>
2418                       <param name="amount">
2419                         <real value="0.0999999940"/>
2420                       </param>
2421                       <param name="blend_method">
2422                         <integer value="13"/>
2423                       </param>
2424                       <param name="gradient">
2425                         <stripes type="gradient">
2426                           <color1>
2427                             <color>
2428                               <r>0.000000</r>
2429                               <g>0.000000</g>
2430                               <b>0.000000</b>
2431                               <a>0.000000</a>
2432                             </color>
2433                           </color1>
2434                           <color2>
2435                             <color>
2436                               <r>0.000000</r>
2437                               <g>0.068640</g>
2438                               <b>0.303548</b>
2439                               <a>1.000000</a>
2440                             </color>
2441                           </color2>
2442                           <stripes>
2443                             <integer value="23"/>
2444                           </stripes>
2445                         </stripes>
2446                       </param>
2447                       <param name="center">
2448                         <vector>
2449                           <x>1.8443924189</x>
2450                           <y>-0.4520850480</y>
2451                         </vector>
2452                       </param>
2453                       <param name="angle">
2454                         <angle value="134.995728"/>
2455                       </param>
2456                       <param name="symmetric">
2457                         <bool value="false"/>
2458                       </param>
2459                     </layer>
2460                     <layer type="circle" active="true" version="0.1" desc="Lower Hotspot">
2461                       <param name="z_depth">
2462                         <real value="0.0000000000"/>
2463                       </param>
2464                       <param name="amount">
2465                         <real value="1.0000000000"/>
2466                       </param>
2467                       <param name="blend_method">
2468                         <integer value="6"/>
2469                       </param>
2470                       <param name="color">
2471                         <color>
2472                           <r>4.594794</r>
2473                           <g>4.594794</g>
2474                           <b>4.594794</b>
2475                           <a>1.000000</a>
2476                         </color>
2477                       </param>
2478                       <param name="radius">
2479                         <real value="0.1863448031"/>
2480                       </param>
2481                       <param name="feather">
2482                         <real value="0.1500000044"/>
2483                       </param>
2484                       <param name="pos">
2485                         <vector>
2486                           <x>1.9428263903</x>
2487                           <y>-0.6400325298</y>
2488                         </vector>
2489                       </param>
2490                       <param name="invert">
2491                         <bool value="false"/>
2492                       </param>
2493                       <param name="falloff">
2494                         <integer value="2"/>
2495                       </param>
2496                     </layer>
2497                     <layer type="circle" active="true" version="0.1" desc="Eye Shade">
2498                       <param name="z_depth">
2499                         <real value="0.0000000000"/>
2500                       </param>
2501                       <param name="amount">
2502                         <real value="0.8499999642"/>
2503                       </param>
2504                       <param name="blend_method">
2505                         <integer value="6"/>
2506                       </param>
2507                       <param name="color">
2508                         <color>
2509                           <r>0.000000</r>
2510                           <g>0.000000</g>
2511                           <b>0.000001</b>
2512                           <a>1.000000</a>
2513                         </color>
2514                       </param>
2515                       <param name="radius">
2516                         <real value="0.1116970234"/>
2517                       </param>
2518                       <param name="feather">
2519                         <real value="0.0833333358"/>
2520                       </param>
2521                       <param name="pos">
2522                         <vector>
2523                           <x>1.8352495432</x>
2524                           <y>-0.4747960865</y>
2525                         </vector>
2526                       </param>
2527                       <param name="invert">
2528                         <bool value="true"/>
2529                       </param>
2530                       <param name="falloff">
2531                         <integer value="2"/>
2532                       </param>
2533                     </layer>
2534                     <layer type="circle" active="true" version="0.1" desc="Hot spot">
2535                       <param name="z_depth">
2536                         <real value="0.0000000000"/>
2537                       </param>
2538                       <param name="amount">
2539                         <real value="1.0000000000"/>
2540                       </param>
2541                       <param name="blend_method">
2542                         <integer value="0"/>
2543                       </param>
2544                       <param name="color">
2545                         <color>
2546                           <r>1.000000</r>
2547                           <g>1.000000</g>
2548                           <b>1.000000</b>
2549                           <a>1.000000</a>
2550                         </color>
2551                       </param>
2552                       <param name="radius">
2553                         <real value="0.0231653721"/>
2554                       </param>
2555                       <param name="feather">
2556                         <real value="0.0333333343"/>
2557                       </param>
2558                       <param name="pos">
2559                         <vector>
2560                           <x>1.7278573513</x>
2561                           <y>-0.3616876006</y>
2562                         </vector>
2563                       </param>
2564                       <param name="invert">
2565                         <bool value="false"/>
2566                       </param>
2567                       <param name="falloff">
2568                         <integer value="2"/>
2569                       </param>
2570                     </layer>
2571                     <layer type="shade" active="true" version="0.2">
2572                       <param name="z_depth">
2573                         <real value="0.0000000000"/>
2574                       </param>
2575                       <param name="amount">
2576                         <real value="1.0000000000"/>
2577                       </param>
2578                       <param name="blend_method">
2579                         <integer value="13"/>
2580                       </param>
2581                       <param name="color">
2582                         <color>
2583                           <r>0.000000</r>
2584                           <g>0.000000</g>
2585                           <b>0.000001</b>
2586                           <a>0.990000</a>
2587                         </color>
2588                       </param>
2589                       <param name="offset">
2590                         <vector>
2591                           <x>0.0000000000</x>
2592                           <y>0.0000000000</y>
2593                         </vector>
2594                       </param>
2595                       <param name="size">
2596                         <vector>
2597                           <x>0.0666666701</x>
2598                           <y>0.0666666701</y>
2599                         </vector>
2600                       </param>
2601                       <param name="type">
2602                         <integer value="1"/>
2603                       </param>
2604                       <param name="invert">
2605                         <bool value="true"/>
2606                       </param>
2607                     </layer>
2608                     <layer type="circle" active="true" version="0.1" desc="Pupil">
2609                       <param name="z_depth">
2610                         <real value="0.0000000000"/>
2611                       </param>
2612                       <param name="amount">
2613                         <real value="1.0000000000"/>
2614                       </param>
2615                       <param name="blend_method">
2616                         <integer value="13"/>
2617                       </param>
2618                       <param name="color">
2619                         <color>
2620                           <r>0.000000</r>
2621                           <g>0.000000</g>
2622                           <b>0.000000</b>
2623                           <a>1.000000</a>
2624                         </color>
2625                       </param>
2626                       <param name="radius">
2627                         <real value="0.0805698211"/>
2628                       </param>
2629                       <param name="feather">
2630                         <real value="0.0083333336"/>
2631                       </param>
2632                       <param name="pos">
2633                         <vector>
2634                           <x>1.8393263817</x>
2635                           <y>-0.4411963224</y>
2636                         </vector>
2637                       </param>
2638                       <param name="invert">
2639                         <bool value="false"/>
2640                       </param>
2641                       <param name="falloff">
2642                         <integer value="2"/>
2643                       </param>
2644                     </layer>
2645                   </canvas>
2646                 </param>
2647                 <param name="zoom">
2648                   <real value="0.0000000000"/>
2649                 </param>
2650                 <param name="time_offset">
2651                   <time value="0f"/>
2652                 </param>
2653               </layer>
2654             </canvas>
2655           </param>
2656           <param name="zoom">
2657             <real value="0.0000000000"/>
2658           </param>
2659           <param name="time_offset">
2660             <time value="0f"/>
2661           </param>
2662         </layer>
2663       </canvas>
2664     </param>
2665     <param name="zoom">
2666       <real value="0.0000000000"/>
2667     </param>
2668     <param name="time_offset">
2669       <time value="0f"/>
2670     </param>
2671   </layer>
2672 </canvas>