Fix bugs in previous commit that caused FTBFS in synfig and ETL FTBFS with older...
[synfig.git] / synfig-core / tags / synfig_0_61_04 / synfig-core / examples / walk / walk.sif
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2116       </waypoint>
2117     </animated>
2118     <animated type="vector" id="LegLeft_T015">
2119       <waypoint time="0f">
2120         <vector>
2121           <x>-0.0916114405</x>
2122           <y>0.4328649041</y>
2123         </vector>
2124       </waypoint>
2125       <waypoint time="3f">
2126         <vector>
2127           <x>0.1653543307</x>
2128           <y>0.3068181818</y>
2129         </vector>
2130       </waypoint>
2131       <waypoint time="6f">
2132         <vector>
2133           <x>0.1538461538</x>
2134           <y>0.3690205011</y>
2135         </vector>
2136       </waypoint>
2137       <waypoint time="9f">
2138         <vector>
2139           <x>0.0614754098</x>
2140           <y>0.4057377049</y>
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2142       </waypoint>
2143       <waypoint time="1s 0f">
2144         <vector>
2145           <x>-0.0916114405</x>
2146           <y>0.4328649041</y>
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2148       </waypoint>
2149       <waypoint time="1s 3f">
2150         <vector>
2151           <x>0.1653543307</x>
2152           <y>0.3068181818</y>
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2154       </waypoint>
2155       <waypoint time="1s 6f">
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2157           <x>0.1538461538</x>
2158           <y>0.3690205011</y>
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2160       </waypoint>
2161       <waypoint time="1s 9f">
2162         <vector>
2163           <x>0.0614754098</x>
2164           <y>0.4057377049</y>
2165         </vector>
2166       </waypoint>
2167       <waypoint time="2s 0f">
2168         <vector>
2169           <x>-0.0916114405</x>
2170           <y>0.4328649041</y>
2171         </vector>
2172       </waypoint>
2173     </animated>
2174     <animated type="vector" id="WaistBack_T">
2175       <waypoint time="0f">
2176         <vector>
2177           <x>0.0900000000</x>
2178           <y>0.6000000000</y>
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2180       </waypoint>
2181       <waypoint time="3f">
2182         <vector>
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2184           <y>0.4308616152</y>
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2186       </waypoint>
2187       <waypoint time="6f">
2188         <vector>
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2190           <y>0.3607297437</y>
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2192       </waypoint>
2193       <waypoint time="9f">
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2196           <y>0.3600000000</y>
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2198       </waypoint>
2199       <waypoint time="1s 0f">
2200         <vector>
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2202           <y>0.6000000000</y>
2203         </vector>
2204       </waypoint>
2205       <waypoint time="1s 3f">
2206         <vector>
2207           <x>0.1108170905</x>
2208           <y>0.4308616152</y>
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2210       </waypoint>
2211       <waypoint time="1s 6f">
2212         <vector>
2213           <x>0.2195487107</x>
2214           <y>0.3607297437</y>
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2216       </waypoint>
2217       <waypoint time="1s 9f">
2218         <vector>
2219           <x>0.1200000000</x>
2220           <y>0.3600000000</y>
2221         </vector>
2222       </waypoint>
2223       <waypoint time="2s 0f">
2224         <vector>
2225           <x>0.0900000000</x>
2226           <y>0.6000000000</y>
2227         </vector>
2228       </waypoint>
2229     </animated>
2230     <animated type="vector" id="WaistFront">
2231       <waypoint time="SOT">
2232         <vector>
2233           <x>-0.0778688525</x>
2234           <y>-0.0256481977</y>
2235         </vector>
2236       </waypoint>
2237       <waypoint time="0f">
2238         <vector>
2239           <x>-0.0778688525</x>
2240           <y>-0.0256481977</y>
2241         </vector>
2242       </waypoint>
2243       <waypoint time="3f">
2244         <vector>
2245           <x>-0.1300000000</x>
2246           <y>0.0813592233</y>
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2248       </waypoint>
2249       <waypoint time="6f">
2250         <vector>
2251           <x>-0.0778688525</x>
2252           <y>-0.0256481977</y>
2253         </vector>
2254       </waypoint>
2255       <waypoint time="9f">
2256         <vector>
2257           <x>-0.0615384615</x>
2258           <y>0.0202459731</y>
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2260       </waypoint>
2261       <waypoint time="1s 0f">
2262         <vector>
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2264           <y>-0.0256481977</y>
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2266       </waypoint>
2267       <waypoint time="1s 3f">
2268         <vector>
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2270           <y>0.0813592233</y>
2271         </vector>
2272       </waypoint>
2273       <waypoint time="1s 6f">
2274         <vector>
2275           <x>-0.0778688525</x>
2276           <y>-0.0256481977</y>
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2278       </waypoint>
2279       <waypoint time="1s 9f">
2280         <vector>
2281           <x>-0.0615384615</x>
2282           <y>0.0202459731</y>
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2284       </waypoint>
2285       <waypoint time="2s 0f">
2286         <vector>
2287           <x>-0.0778688525</x>
2288           <y>-0.0256481977</y>
2289         </vector>
2290       </waypoint>
2291     </animated>
2292     <dynamic_list type="segment" id="LegLeft">
2293       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2294         <composite type="segment" c1="WaistFront" c2="LegLeft_T000" c3="LegLeft_P001" c4="LegLeft_T001"/>
2295       </entry>
2296       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2297         <composite type="segment" c1="LegLeft_P001" c2="LegLeft_T001" c3="LegLeft_P002" c4="LegLeft_T002"/>
2298       </entry>
2299       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2300         <composite type="segment" c1="LegLeft_P002" c2="LegLeft_T002" c3="LegLeft_P003" c4="LegLeft_T003"/>
2301       </entry>
2302       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2303         <composite type="segment" c1="LegLeft_P003" c2="LegLeft_T003" c3="LegLeft_P004" c4="LegLeft_T004"/>
2304       </entry>
2305       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2306         <composite type="segment" c1="LegLeft_P004" c2="LegLeft_T004" c3="LegLeft_P005" c4="LegLeft_T005"/>
2307       </entry>
2308       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2309         <composite type="segment" c1="LegLeft_P005" c2="LegLeft_T006" c3="LegLeft_P006" c4="LegLeft_T007"/>
2310       </entry>
2311       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2312         <composite type="segment" c1="LegLeft_P006" c2="LegLeft_T008" c3="LegLeft_P007" c4="LegLeft_T009"/>
2313       </entry>
2314       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2315         <composite type="segment" c1="LegLeft_P007" c2="LegLeft_T010" c3="LegLeft_P008" c4="LegLeft_T011"/>
2316       </entry>
2317       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2318         <composite type="segment" c1="LegLeft_P008" c2="LegLeft_T011" c3="LegLeft_P009" c4="LegLeft_T012"/>
2319       </entry>
2320       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2321         <composite type="segment" c1="LegLeft_P009" c2="LegLeft_T012" c3="LegLeft_P010" c4="LegLeft_T013"/>
2322       </entry>
2323       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2324         <composite type="segment" c1="LegLeft_P010" c2="LegLeft_T013" c3="LegLeft_P011" c4="LegLeft_T014"/>
2325       </entry>
2326       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2327         <composite type="segment" c1="LegLeft_P011" c2="LegLeft_T014" c3="LegLeft_P012" c4="LegLeft_T015"/>
2328       </entry>
2329       <entry on="0f, 0f, 3f, 6f, 9f, 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
2330         <composite type="segment" c1="LegLeft_P012" c2="LegLeft_T015" c3="WaistBack" c4="WaistBack_T"/>
2331       </entry>
2332     </dynamic_list>
2333     <animated type="vector" id="ArmLeft_P000">
2334       <waypoint time="0f">
2335         <vector>
2336           <x>-0.1393442623</x>
2337           <y>0.9271737861</y>
2338         </vector>
2339       </waypoint>
2340       <waypoint time="3f">
2341         <vector>
2342           <x>-0.1393442623</x>
2343           <y>0.9271737861</y>
2344         </vector>
2345       </waypoint>
2346       <waypoint time="6f">
2347         <vector>
2348           <x>-0.0860655738</x>
2349           <y>0.7919278844</y>
2350         </vector>
2351       </waypoint>
2352       <waypoint time="9f">
2353         <vector>
2354           <x>-0.0950819672</x>
2355           <y>0.9420413163</y>
2356         </vector>
2357       </waypoint>
2358       <waypoint time="1s 0f">
2359         <vector>
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2361           <y>0.9271737861</y>
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2363       </waypoint>
2364       <waypoint time="1s 3f">
2365         <vector>
2366           <x>-0.1393442623</x>
2367           <y>0.9271737861</y>
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2369       </waypoint>
2370       <waypoint time="1s 6f">
2371         <vector>
2372           <x>-0.0860655738</x>
2373           <y>0.7919278844</y>
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2375       </waypoint>
2376       <waypoint time="1s 9f">
2377         <vector>
2378           <x>-0.0950819672</x>
2379           <y>0.9420413163</y>
2380         </vector>
2381       </waypoint>
2382       <waypoint time="2s 0f">
2383         <vector>
2384           <x>-0.1393442623</x>
2385           <y>0.9271737861</y>
2386         </vector>
2387       </waypoint>
2388     </animated>
2389     <animated type="vector" id="ArmLeft_P001">
2390       <waypoint time="0f">
2391         <vector>
2392           <x>-0.1639344262</x>
2393           <y>0.5091409992</y>
2394         </vector>
2395       </waypoint>
2396       <waypoint time="3f">
2397         <vector>
2398           <x>0.0000000000</x>
2399           <y>0.5419278844</y>
2400         </vector>
2401       </waypoint>
2402       <waypoint time="6f">
2403         <vector>
2404           <x>0.1475409836</x>
2405           <y>0.3943869008</y>
2406         </vector>
2407       </waypoint>
2408       <waypoint time="9f">
2409         <vector>
2410           <x>-0.0360655738</x>
2411           <y>0.6568992915</y>
2412         </vector>
2413       </waypoint>
2414       <waypoint time="1s 0f">
2415         <vector>
2416           <x>-0.1639344262</x>
2417           <y>0.5091409992</y>
2418         </vector>
2419       </waypoint>
2420       <waypoint time="1s 3f">
2421         <vector>
2422           <x>0.0000000000</x>
2423           <y>0.5419278844</y>
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2425       </waypoint>
2426       <waypoint time="1s 6f">
2427         <vector>
2428           <x>0.1475409836</x>
2429           <y>0.3943869008</y>
2430         </vector>
2431       </waypoint>
2432       <waypoint time="1s 9f">
2433         <vector>
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2435           <y>0.6568992915</y>
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2437       </waypoint>
2438       <waypoint time="2s 0f">
2439         <vector>
2440           <x>-0.1639344262</x>
2441           <y>0.5091409992</y>
2442         </vector>
2443       </waypoint>
2444     </animated>
2445     <animated type="vector" id="ArmLeft_P002">
2446       <waypoint time="0f">
2447         <vector>
2448           <x>-0.2868852459</x>
2449           <y>0.1771737861</y>
2450         </vector>
2451       </waypoint>
2452       <waypoint time="3f">
2453         <vector>
2454           <x>-0.0262295082</x>
2455           <y>0.1029634294</y>
2456         </vector>
2457       </waypoint>
2458       <waypoint time="6f">
2459         <vector>
2460           <x>0.1721311475</x>
2461           <y>0.2550426385</y>
2462         </vector>
2463       </waypoint>
2464       <waypoint time="9f">
2465         <vector>
2466           <x>-0.0426229508</x>
2467           <y>0.3619247832</y>
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2469       </waypoint>
2470       <waypoint time="1s 0f">
2471         <vector>
2472           <x>-0.2868852459</x>
2473           <y>0.1771737861</y>
2474         </vector>
2475       </waypoint>
2476       <waypoint time="1s 3f">
2477         <vector>
2478           <x>-0.0262295082</x>
2479           <y>0.1029634294</y>
2480         </vector>
2481       </waypoint>
2482       <waypoint time="1s 6f">
2483         <vector>
2484           <x>0.1721311475</x>
2485           <y>0.2550426385</y>
2486         </vector>
2487       </waypoint>
2488       <waypoint time="1s 9f">
2489         <vector>
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2491           <y>0.3619247832</y>
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2493       </waypoint>
2494       <waypoint time="2s 0f">
2495         <vector>
2496           <x>-0.2868852459</x>
2497           <y>0.1771737861</y>
2498         </vector>
2499       </waypoint>
2500     </animated>
2501     <animated type="vector" id="ArmLeft_P003">
2502       <waypoint time="0f">
2503         <vector>
2504           <x>-0.3934426230</x>
2505           <y>-0.2859409680</y>
2506         </vector>
2507       </waypoint>
2508       <waypoint time="3f">
2509         <vector>
2510           <x>0.0655737705</x>
2511           <y>-0.3422732785</y>
2512         </vector>
2513       </waypoint>
2514       <waypoint time="6f">
2515         <vector>
2516           <x>0.2827868852</x>
2517           <y>-0.3310229352</y>
2518         </vector>
2519       </waypoint>
2520       <waypoint time="9f">
2521         <vector>
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2523           <y>-0.2345792227</y>
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2525       </waypoint>
2526       <waypoint time="1s 0f">
2527         <vector>
2528           <x>-0.3934426230</x>
2529           <y>-0.2859409680</y>
2530         </vector>
2531       </waypoint>
2532       <waypoint time="1s 3f">
2533         <vector>
2534           <x>0.0655737705</x>
2535           <y>-0.3422732785</y>
2536         </vector>
2537       </waypoint>
2538       <waypoint time="1s 6f">
2539         <vector>
2540           <x>0.2827868852</x>
2541           <y>-0.3310229352</y>
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2543       </waypoint>
2544       <waypoint time="1s 9f">
2545         <vector>
2546           <x>-0.1245901639</x>
2547           <y>-0.2345792227</y>
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2549       </waypoint>
2550       <waypoint time="2s 0f">
2551         <vector>
2552           <x>-0.3934426230</x>
2553           <y>-0.2859409680</y>
2554         </vector>
2555       </waypoint>
2556     </animated>
2557     <animated type="vector" id="ArmLeft_P004">
2558       <waypoint time="0f">
2559         <vector>
2560           <x>-0.1475409836</x>
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3087         <vector>
3088           <x>0.0368852459</x>
3089           <y>0.3196721311</y>
3090         </vector>
3091       </waypoint>
3092       <waypoint time="1s 3f">
3093         <vector>
3094           <x>-0.0122950820</x>
3095           <y>0.3196721311</y>
3096         </vector>
3097       </waypoint>
3098       <waypoint time="1s 6f">
3099         <vector>
3100           <x>0.0122950820</x>
3101           <y>0.3319672131</y>
3102         </vector>
3103       </waypoint>
3104       <waypoint time="1s 9f">
3105         <vector>
3106           <x>0.0393442623</x>
3107           <y>0.2277362113</y>
3108         </vector>
3109       </waypoint>
3110       <waypoint time="2s 0f">
3111         <vector>
3112           <x>0.0368852459</x>
3113           <y>0.3196721311</y>
3114         </vector>
3115       </waypoint>
3116     </animated>
3117     <animated type="vector" id="ArmLeft_T006">
3118       <waypoint time="0f">
3119         <vector>
3120           <x>0.1352459016</x>
3121           <y>0.3688524590</y>
3122         </vector>
3123       </waypoint>
3124       <waypoint time="3f">
3125         <vector>
3126           <x>-0.0122950820</x>
3127           <y>0.2950819672</y>
3128         </vector>
3129       </waypoint>
3130       <waypoint time="6f">
3131         <vector>
3132           <x>-0.1721311475</x>
3133           <y>0.3073770492</y>
3134         </vector>
3135       </waypoint>
3136       <waypoint time="9f">
3137         <vector>
3138           <x>-0.0196721311</x>
3139           <y>0.3146394756</y>
3140         </vector>
3141       </waypoint>
3142       <waypoint time="1s 0f">
3143         <vector>
3144           <x>0.1352459016</x>
3145           <y>0.3688524590</y>
3146         </vector>
3147       </waypoint>
3148       <waypoint time="1s 3f">
3149         <vector>
3150           <x>-0.0122950820</x>
3151           <y>0.2950819672</y>
3152         </vector>
3153       </waypoint>
3154       <waypoint time="1s 6f">
3155         <vector>
3156           <x>-0.1721311475</x>
3157           <y>0.3073770492</y>
3158         </vector>
3159       </waypoint>
3160       <waypoint time="1s 9f">
3161         <vector>
3162           <x>-0.0196721311</x>
3163           <y>0.3146394756</y>
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3165       </waypoint>
3166       <waypoint time="2s 0f">
3167         <vector>
3168           <x>0.1352459016</x>
3169           <y>0.3688524590</y>
3170         </vector>
3171       </waypoint>
3172     </animated>
3173     <animated type="vector" id="ArmLeft_T007">
3174       <waypoint time="0f">
3175         <vector>
3176           <x>-0.1475409836</x>
3177           <y>0.3688524590</y>
3178         </vector>
3179       </waypoint>
3180       <waypoint time="3f">
3181         <vector>
3182           <x>-0.0491803279</x>
3183           <y>0.1769847050</y>
3184         </vector>
3185       </waypoint>
3186       <waypoint time="6f">
3187         <vector>
3188           <x>-0.1721311475</x>
3189           <y>0.3811475410</y>
3190         </vector>
3191       </waypoint>
3192       <waypoint time="9f">
3193         <vector>
3194           <x>-0.1573770492</x>
3195           <y>0.1966496723</y>
3196         </vector>
3197       </waypoint>
3198       <waypoint time="1s 0f">
3199         <vector>
3200           <x>-0.1475409836</x>
3201           <y>0.3688524590</y>
3202         </vector>
3203       </waypoint>
3204       <waypoint time="1s 3f">
3205         <vector>
3206           <x>-0.0491803279</x>
3207           <y>0.1769847050</y>
3208         </vector>
3209       </waypoint>
3210       <waypoint time="1s 6f">
3211         <vector>
3212           <x>-0.1721311475</x>
3213           <y>0.3811475410</y>
3214         </vector>
3215       </waypoint>
3216       <waypoint time="1s 9f">
3217         <vector>
3218           <x>-0.1573770492</x>
3219           <y>0.1966496723</y>
3220         </vector>
3221       </waypoint>
3222       <waypoint time="2s 0f">
3223         <vector>
3224           <x>-0.1475409836</x>
3225           <y>0.3688524590</y>
3226         </vector>
3227       </waypoint>
3228     </animated>
3229     <dynamic_list type="segment" id="ArmLeft">
3230       <entry on="9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3231         <composite type="segment" c1="ArmLeft_P000" c2="ArmLeft_T000" c3="ArmLeft_P001" c4="ArmLeft_T001"/>
3232       </entry>
3233       <entry on="p1 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3234         <composite type="segment" c1="ArmLeft_P001" c2="ArmLeft_T001" c3="ArmLeft_P002" c4="ArmLeft_T002"/>
3235       </entry>
3236       <entry on="p2 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3237         <composite type="segment" c1="ArmLeft_P002" c2="ArmLeft_T002" c3="ArmLeft_P003" c4="ArmLeft_T003"/>
3238       </entry>
3239       <entry on="p3 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3240         <composite type="segment" c1="ArmLeft_P003" c2="ArmLeft_T003" c3="ArmLeft_P004" c4="ArmLeft_T004"/>
3241       </entry>
3242       <entry on="p4 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3243         <composite type="segment" c1="ArmLeft_P004" c2="ArmLeft_T004" c3="ArmLeft_P005" c4="ArmLeft_T005"/>
3244       </entry>
3245       <entry on="p5 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3246         <composite type="segment" c1="ArmLeft_P005" c2="ArmLeft_T005" c3="ArmLeft_P006" c4="ArmLeft_T006"/>
3247       </entry>
3248       <entry on="p6 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
3249         <composite type="segment" c1="ArmLeft_P006" c2="ArmLeft_T006" c3="BackLeftShoulder_P" c4="ArmLeft_T007"/>
3250       </entry>
3251     </dynamic_list>
3252     <real value="0.0100000000" id="LineWidth"/>
3253     <animated type="vector" id="RightLeg_P000">
3254       <waypoint time="SOT">
3255         <vector>
3256           <x>-0.2000000000</x>
3257           <y>-0.0800512233</y>
3258         </vector>
3259       </waypoint>
3260       <waypoint time="0f">
3261         <vector>
3262           <x>-0.0538812785</x>
3263           <y>-0.0357894737</y>
3264         </vector>
3265       </waypoint>
3266       <waypoint time="3f">
3267         <vector>
3268           <x>-0.1384615385</x>
3269           <y>0.0532310275</y>
3270         </vector>
3271       </waypoint>
3272       <waypoint time="6f">
3273         <vector>
3274           <x>-0.0759188562</x>
3275           <y>-0.0121420631</y>
3276         </vector>
3277       </waypoint>
3278       <waypoint time="9f">
3279         <vector>
3280           <x>-0.0792911146</x>
3281           <y>0.0239430544</y>
3282         </vector>
3283       </waypoint>
3284       <waypoint time="1s 0f">
3285         <vector>
3286           <x>-0.0538812785</x>
3287           <y>-0.0357894737</y>
3288         </vector>
3289       </waypoint>
3290       <waypoint time="1s 3f">
3291         <vector>
3292           <x>-0.1384615385</x>
3293           <y>0.0532310275</y>
3294         </vector>
3295       </waypoint>
3296       <waypoint time="1s 6f">
3297         <vector>
3298           <x>-0.0759188562</x>
3299           <y>-0.0121420631</y>
3300         </vector>
3301       </waypoint>
3302       <waypoint time="1s 9f">
3303         <vector>
3304           <x>-0.0792911146</x>
3305           <y>0.0239430544</y>
3306         </vector>
3307       </waypoint>
3308       <waypoint time="2s 0f">
3309         <vector>
3310           <x>-0.0538812785</x>
3311           <y>-0.0357894737</y>
3312         </vector>
3313       </waypoint>
3314     </animated>
3315     <animated type="vector" id="RightLeg_P001">
3316       <waypoint time="SOT">
3317         <vector>
3318           <x>-0.2307692308</x>
3319           <y>-0.3923728064</y>
3320         </vector>
3321       </waypoint>
3322       <waypoint time="0f">
3323         <vector>
3324           <x>-0.2307718717</x>
3325           <y>-0.3923704230</y>
3326         </vector>
3327       </waypoint>
3328       <waypoint time="3f">
3329         <vector>
3330           <x>-0.2307692308</x>
3331           <y>-0.3923728064</y>
3332         </vector>
3333       </waypoint>
3334       <waypoint time="6f">
3335         <vector>
3336           <x>0.0384615385</x>
3337           <y>-0.6006401138</y>
3338         </vector>
3339       </waypoint>
3340       <waypoint time="9f">
3341         <vector>
3342           <x>-0.1612583277</x>
3343           <y>-0.4104831752</y>
3344         </vector>
3345       </waypoint>
3346       <waypoint time="1s 0f">
3347         <vector>
3348           <x>-0.2307718717</x>
3349           <y>-0.3923704230</y>
3350         </vector>
3351       </waypoint>
3352       <waypoint time="1s 3f">
3353         <vector>
3354           <x>-0.2307692308</x>
3355           <y>-0.3923728064</y>
3356         </vector>
3357       </waypoint>
3358       <waypoint time="1s 6f">
3359         <vector>
3360           <x>0.0384615385</x>
3361           <y>-0.6006401138</y>
3362         </vector>
3363       </waypoint>
3364       <waypoint time="1s 9f">
3365         <vector>
3366           <x>-0.1612583277</x>
3367           <y>-0.4104831752</y>
3368         </vector>
3369       </waypoint>
3370       <waypoint time="2s 0f">
3371         <vector>
3372           <x>-0.2307718717</x>
3373           <y>-0.3923704230</y>
3374         </vector>
3375       </waypoint>
3376     </animated>
3377     <animated type="vector" id="RightLeg_P002">
3378       <waypoint time="SOT">
3379         <vector>
3380           <x>-0.3230769231</x>
3381           <y>-0.7155865309</y>
3382         </vector>
3383       </waypoint>
3384       <waypoint time="0f">
3385         <vector>
3386           <x>-0.3230769231</x>
3387           <y>-0.7155865309</y>
3388         </vector>
3389       </waypoint>
3390       <waypoint time="3f">
3391         <vector>
3392           <x>-0.1641025641</x>
3393           <y>-0.7809914878</y>
3394         </vector>
3395       </waypoint>
3396       <waypoint time="6f">
3397         <vector>
3398           <x>0.2060483569</x>
3399           <y>-0.9789837850</y>
3400         </vector>
3401       </waypoint>
3402       <waypoint time="9f">
3403         <vector>
3404           <x>-0.1038812785</x>
3405           <y>-0.8039257981</y>
3406         </vector>
3407       </waypoint>
3408       <waypoint time="1s 0f">
3409         <vector>
3410           <x>-0.3230769231</x>
3411           <y>-0.7155865309</y>
3412         </vector>
3413       </waypoint>
3414       <waypoint time="1s 3f">
3415         <vector>
3416           <x>-0.1641025641</x>
3417           <y>-0.7809914878</y>
3418         </vector>
3419       </waypoint>
3420       <waypoint time="1s 6f">
3421         <vector>
3422           <x>0.2060483569</x>
3423           <y>-0.9789837850</y>
3424         </vector>
3425       </waypoint>
3426       <waypoint time="1s 9f">
3427         <vector>
3428           <x>-0.1038812785</x>
3429           <y>-0.8039257981</y>
3430         </vector>
3431       </waypoint>
3432       <waypoint time="2s 0f">
3433         <vector>
3434           <x>-0.3230769231</x>
3435           <y>-0.7155865309</y>
3436         </vector>
3437       </waypoint>
3438     </animated>
3439     <animated type="vector" id="RightLeg_P003">
3440       <waypoint time="SOT">
3441         <vector>
3442           <x>-0.3717948718</x>
3443           <y>-1.4485605731</y>
3444         </vector>
3445       </waypoint>
3446       <waypoint time="0f">
3447         <vector>
3448           <x>-0.3717948718</x>
3449           <y>-1.4485605731</y>
3450         </vector>
3451       </waypoint>
3452       <waypoint time="3f">
3453         <vector>
3454           <x>-0.0717948718</x>
3455           <y>-1.6304999401</y>
3456         </vector>
3457       </waypoint>
3458       <waypoint time="6f">
3459         <vector>
3460           <x>0.4749008159</x>
3461           <y>-1.3839364434</y>
3462         </vector>
3463       </waypoint>
3464       <waypoint time="9f">
3465         <vector>
3466           <x>0.1830039674</x>
3467           <y>-1.2694132873</y>
3468         </vector>
3469       </waypoint>
3470       <waypoint time="1s 0f">
3471         <vector>
3472           <x>-0.3717948718</x>
3473           <y>-1.4485605731</y>
3474         </vector>
3475       </waypoint>
3476       <waypoint time="1s 3f">
3477         <vector>
3478           <x>-0.0717948718</x>
3479           <y>-1.6304999401</y>
3480         </vector>
3481       </waypoint>
3482       <waypoint time="1s 6f">
3483         <vector>
3484           <x>0.4749008159</x>
3485           <y>-1.3839364434</y>
3486         </vector>
3487       </waypoint>
3488       <waypoint time="1s 9f">
3489         <vector>
3490           <x>0.1830039674</x>
3491           <y>-1.2694132873</y>
3492         </vector>
3493       </waypoint>
3494       <waypoint time="2s 0f">
3495         <vector>
3496           <x>-0.3717948718</x>
3497           <y>-1.4485605731</y>
3498         </vector>
3499       </waypoint>
3500     </animated>
3501     <animated type="vector" id="RightLeg_P004">
3502       <waypoint time="SOT">
3503         <vector>
3504           <x>-0.5128205128</x>
3505           <y>-1.5253815195</y>
3506         </vector>
3507       </waypoint>
3508       <waypoint time="0f">
3509         <vector>
3510           <x>-0.5128205128</x>
3511           <y>-1.5253815195</y>
3512         </vector>
3513       </waypoint>
3514       <waypoint time="3f">
3515         <vector>
3516           <x>-0.2102564103</x>
3517           <y>-1.7381309196</y>
3518         </vector>
3519       </waypoint>
3520       <waypoint time="6f">
3521         <vector>
3522           <x>0.4978516356</x>
3523           <y>-1.7116858972</y>
3524         </vector>
3525       </waypoint>
3526       <waypoint time="9f">
3527         <vector>
3528           <x>0.1543154428</x>
3529           <y>-1.4907247627</y>
3530         </vector>
3531       </waypoint>
3532       <waypoint time="1s 0f">
3533         <vector>
3534           <x>-0.5128205128</x>
3535           <y>-1.5253815195</y>
3536         </vector>
3537       </waypoint>
3538       <waypoint time="1s 3f">
3539         <vector>
3540           <x>-0.2102564103</x>
3541           <y>-1.7381309196</y>
3542         </vector>
3543       </waypoint>
3544       <waypoint time="1s 6f">
3545         <vector>
3546           <x>0.4978516356</x>
3547           <y>-1.7116858972</y>
3548         </vector>
3549       </waypoint>
3550       <waypoint time="1s 9f">
3551         <vector>
3552           <x>0.1543154428</x>
3553           <y>-1.4907247627</y>
3554         </vector>
3555       </waypoint>
3556       <waypoint time="2s 0f">
3557         <vector>
3558           <x>-0.5128205128</x>
3559           <y>-1.5253815195</y>
3560         </vector>
3561       </waypoint>
3562     </animated>
3563     <animated type="vector" id="RightLeg_P005">
3564       <waypoint time="SOT">
3565         <vector>
3566           <x>-0.7692307692</x>
3567           <y>-1.6021878846</y>
3568         </vector>
3569       </waypoint>
3570       <waypoint time="0f">
3571         <vector>
3572           <x>-0.7692307692</x>
3573           <y>-1.6021878846</y>
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4641       </waypoint>
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4660       <waypoint time="1s 6f">
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4665       </waypoint>
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4677       </waypoint>
4678     </animated>
4679     <animated type="vector" id="RightLeg_T011">
4680       <waypoint time="0f">
4681         <vector>
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4683           <y>0.0087268362</y>
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4685       </waypoint>
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4710       <waypoint time="1s 3f">
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4733       </waypoint>
4734     </animated>
4735     <animated type="vector" id="RightLeg_T012">
4736       <waypoint time="0f">
4737         <vector>
4738           <x>0.0538461538</x>
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4741       </waypoint>
4742       <waypoint time="3f">
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4745           <y>0.2987902481</y>
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4747       </waypoint>
4748       <waypoint time="6f">
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4751           <y>0.2804565596</y>
4752         </vector>
4753       </waypoint>
4754       <waypoint time="9f">
4755         <vector>
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4757           <y>0.2467035246</y>
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4759       </waypoint>
4760       <waypoint time="1s 0f">
4761         <vector>
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4763           <y>0.2987902481</y>
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4765       </waypoint>
4766       <waypoint time="1s 3f">
4767         <vector>
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4769           <y>0.2987902481</y>
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4771       </waypoint>
4772       <waypoint time="1s 6f">
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4775           <y>0.2804565596</y>
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4777       </waypoint>
4778       <waypoint time="1s 9f">
4779         <vector>
4780           <x>-0.2527397260</x>
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4783       </waypoint>
4784       <waypoint time="2s 0f">
4785         <vector>
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4787           <y>0.2987902481</y>
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4789       </waypoint>
4790     </animated>
4791     <animated type="vector" id="RightLeg_T013">
4792       <waypoint time="SOT">
4793         <vector>
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4795           <y>0.3266330111</y>
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4797       </waypoint>
4798       <waypoint time="0f">
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4801           <y>0.3266330111</y>
4802         </vector>
4803       </waypoint>
4804       <waypoint time="3f">
4805         <vector>
4806           <x>-0.0461538462</x>
4807           <y>0.3497782041</y>
4808         </vector>
4809       </waypoint>
4810       <waypoint time="6f">
4811         <vector>
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4813           <y>0.2669052308</y>
4814         </vector>
4815       </waypoint>
4816       <waypoint time="9f">
4817         <vector>
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4819           <y>0.2581967213</y>
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4821       </waypoint>
4822       <waypoint time="1s 0f">
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4827       </waypoint>
4828       <waypoint time="1s 3f">
4829         <vector>
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4831           <y>0.3497782041</y>
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4833       </waypoint>
4834       <waypoint time="1s 6f">
4835         <vector>
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4837           <y>0.2669052308</y>
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4839       </waypoint>
4840       <waypoint time="1s 9f">
4841         <vector>
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4843           <y>0.2581967213</y>
4844         </vector>
4845       </waypoint>
4846       <waypoint time="2s 0f">
4847         <vector>
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4849           <y>0.3266330111</y>
4850         </vector>
4851       </waypoint>
4852     </animated>
4853     <animated type="vector" id="RightLeg_T014">
4854       <waypoint time="SOT">
4855         <vector>
4856           <x>0.0615384615</x>
4857           <y>0.4358387581</y>
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4859       </waypoint>
4860       <waypoint time="0f">
4861         <vector>
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4863           <y>0.4358387581</y>
4864         </vector>
4865       </waypoint>
4866       <waypoint time="3f">
4867         <vector>
4868           <x>-0.0153846154</x>
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4870         </vector>
4871       </waypoint>
4872       <waypoint time="6f">
4873         <vector>
4874           <x>-0.0785486016</x>
4875           <y>0.1857557715</y>
4876         </vector>
4877       </waypoint>
4878       <waypoint time="9f">
4879         <vector>
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4881           <y>0.4426229508</y>
4882         </vector>
4883       </waypoint>
4884       <waypoint time="1s 0f">
4885         <vector>
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4888         </vector>
4889       </waypoint>
4890       <waypoint time="1s 3f">
4891         <vector>
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4895       </waypoint>
4896       <waypoint time="1s 6f">
4897         <vector>
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4899           <y>0.1857557715</y>
4900         </vector>
4901       </waypoint>
4902       <waypoint time="1s 9f">
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4905           <y>0.4426229508</y>
4906         </vector>
4907       </waypoint>
4908       <waypoint time="2s 0f">
4909         <vector>
4910           <x>0.0615384615</x>
4911           <y>0.4358387581</y>
4912         </vector>
4913       </waypoint>
4914     </animated>
4915     <animated type="vector" id="RightLeg_T015">
4916       <waypoint time="SOT">
4917         <vector>
4918           <x>0.1269230769</x>
4919           <y>0.2896041048</y>
4920         </vector>
4921       </waypoint>
4922       <waypoint time="0f">
4923         <vector>
4924           <x>0.1269230769</x>
4925           <y>0.2896041048</y>
4926         </vector>
4927       </waypoint>
4928       <waypoint time="3f">
4929         <vector>
4930           <x>0.0461538462</x>
4931           <y>0.2921412301</y>
4932         </vector>
4933       </waypoint>
4934       <waypoint time="6f">
4935         <vector>
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4937           <y>0.2556445739</y>
4938         </vector>
4939       </waypoint>
4940       <waypoint time="9f">
4941         <vector>
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4943           <y>0.1844262295</y>
4944         </vector>
4945       </waypoint>
4946       <waypoint time="1s 0f">
4947         <vector>
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4949           <y>0.2896041048</y>
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4951       </waypoint>
4952       <waypoint time="1s 3f">
4953         <vector>
4954           <x>0.0461538462</x>
4955           <y>0.2921412301</y>
4956         </vector>
4957       </waypoint>
4958       <waypoint time="1s 6f">
4959         <vector>
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4961           <y>0.2556445739</y>
4962         </vector>
4963       </waypoint>
4964       <waypoint time="1s 9f">
4965         <vector>
4966           <x>0.0368852459</x>
4967           <y>0.1844262295</y>
4968         </vector>
4969       </waypoint>
4970       <waypoint time="2s 0f">
4971         <vector>
4972           <x>0.1269230769</x>
4973           <y>0.2896041048</y>
4974         </vector>
4975       </waypoint>
4976     </animated>
4977     <animated type="vector" id="RightLeg_T016">
4978       <waypoint time="SOT">
4979         <vector>
4980           <x>-0.0423076923</x>
4981           <y>0.4767608395</y>
4982         </vector>
4983       </waypoint>
4984       <waypoint time="0f">
4985         <vector>
4986           <x>-0.0423076923</x>
4987           <y>0.4767608395</y>
4988         </vector>
4989       </waypoint>
4990       <waypoint time="3f">
4991         <vector>
4992           <x>0.0923076923</x>
4993           <y>0.4458997722</y>
4994         </vector>
4995       </waypoint>
4996       <waypoint time="6f">
4997         <vector>
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4999           <y>0.4767608395</y>
5000         </vector>
5001       </waypoint>
5002       <waypoint time="9f">
5003         <vector>
5004           <x>0.2459016393</x>
5005           <y>0.3442622951</y>
5006         </vector>
5007       </waypoint>
5008       <waypoint time="1s 0f">
5009         <vector>
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5011           <y>0.4767608395</y>
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5013       </waypoint>
5014       <waypoint time="1s 3f">
5015         <vector>
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5017           <y>0.4458997722</y>
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5019       </waypoint>
5020       <waypoint time="1s 6f">
5021         <vector>
5022           <x>-0.0423076923</x>
5023           <y>0.4767608395</y>
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5025       </waypoint>
5026       <waypoint time="1s 9f">
5027         <vector>
5028           <x>0.2459016393</x>
5029           <y>0.3442622951</y>
5030         </vector>
5031       </waypoint>
5032       <waypoint time="2s 0f">
5033         <vector>
5034           <x>-0.0423076923</x>
5035           <y>0.4767608395</y>
5036         </vector>
5037       </waypoint>
5038     </animated>
5039     <dynamic_list type="segment" id="RightLeg">
5040       <entry on="9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5041         <composite type="segment" c1="WaistFront" c2="RightLeg_T000" c3="RightLeg_P001" c4="RightLeg_T001"/>
5042       </entry>
5043       <entry on="p1 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5044         <composite type="segment" c1="RightLeg_P001" c2="RightLeg_T001" c3="RightLeg_P002" c4="RightLeg_T002"/>
5045       </entry>
5046       <entry on="p2 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5047         <composite type="segment" c1="RightLeg_P002" c2="RightLeg_T002" c3="RightLeg_P003" c4="RightLeg_T003"/>
5048       </entry>
5049       <entry on="p3 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5050         <composite type="segment" c1="RightLeg_P003" c2="RightLeg_T004" c3="RightLeg_P004" c4="RightLeg_T005"/>
5051       </entry>
5052       <entry on="p4 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5053         <composite type="segment" c1="RightLeg_P004" c2="RightLeg_T006" c3="RightLeg_P005" c4="RightLeg_T007"/>
5054       </entry>
5055       <entry on="p5 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5056         <composite type="segment" c1="RightLeg_P005" c2="RightLeg_T008" c3="RightLeg_P006" c4="RightLeg_T009"/>
5057       </entry>
5058       <entry on="p6 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5059         <composite type="segment" c1="RightLeg_P006" c2="RightLeg_T010" c3="RightLeg_P007" c4="RightLeg_T011"/>
5060       </entry>
5061       <entry on="p7 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5062         <composite type="segment" c1="RightLeg_P007" c2="RightLeg_T012" c3="RightLeg_P008" c4="RightLeg_T013"/>
5063       </entry>
5064       <entry on="p8 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5065         <composite type="segment" c1="RightLeg_P008" c2="RightLeg_T013" c3="RightLeg_P009" c4="RightLeg_T014"/>
5066       </entry>
5067       <entry on="p9 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5068         <composite type="segment" c1="RightLeg_P009" c2="RightLeg_T014" c3="RightLeg_P010" c4="RightLeg_T015"/>
5069       </entry>
5070       <entry on="p10 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
5071         <composite type="segment" c1="RightLeg_P010" c2="RightLeg_T015" c3="WaistBack" c4="WaistBack_T"/>
5072       </entry>
5073     </dynamic_list>
5074     <animated type="vector" id="Body_P000">
5075       <waypoint time="SOT">
5076         <vector>
5077           <x>0.2540983607</x>
5078           <y>-0.1445006567</y>
5079         </vector>
5080       </waypoint>
5081       <waypoint time="0f">
5082         <vector>
5083           <x>0.2540983607</x>
5084           <y>-0.1445006567</y>
5085         </vector>
5086       </waypoint>
5087       <waypoint time="3f">
5088         <vector>
5089           <x>0.2051282051</x>
5090           <y>0.0971252442</y>
5091         </vector>
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6102       </entry>
6103       <entry on="p8 9f, 1s 0f, 1s 3f, 1s 6f, 1s 9f, 2s 0f">
6104         <composite type="segment" c1="Body_P008" c2="Body_T008" c3="WaistFront" c4="WaistFront_T"/>
6105       </entry>
6106     </dynamic_list>
6107   </defs>
6108   <layer type="SolidColor" active="true" version="0.1">
6109     <param name="amount">
6110       <real value="1.0000000000"/>
6111     </param>
6112     <param name="blend_method">
6113       <integer value="1"/>
6114     </param>
6115     <param name="color">
6116       <color>
6117         <r>0.800000</r>
6118         <g>0.800000</g>
6119         <b>1.000000</b>
6120         <a>1.000000</a>
6121       </color>
6122     </param>
6123   </layer>
6124   <layer type="Import" active="false" version="0.1">
6125     <param name="amount">
6126       <real value="1.0000000000"/>
6127     </param>
6128     <param name="blend_method">
6129       <integer value="0"/>
6130     </param>
6131     <param name="tl">
6132       <vector>
6133         <x>-1.0000000000</x>
6134         <y>2.2500000000</y>
6135       </vector>
6136     </param>
6137     <param name="br">
6138       <vector>
6139         <x>1.0000000000</x>
6140         <y>-2.2500000000</y>
6141       </vector>
6142     </param>
6143     <param name="c">
6144       <integer value="1"/>
6145     </param>
6146     <param name="filename">
6147       <string>animation.lst</string>
6148     </param>
6149     <param name="time_offset">
6150       <time value="0f"/>
6151     </param>
6152   </layer>
6153   <layer type="PasteCanvas" active="true" version="0.1" desc="Left Leg">
6154     <param name="amount">
6155       <real value="1.0000000000"/>
6156     </param>
6157     <param name="blend_method">
6158       <integer value="0"/>
6159     </param>
6160     <param name="origin">
6161       <vector>
6162         <x>0.0000000000</x>
6163         <y>0.0000000000</y>
6164       </vector>
6165     </param>
6166     <param name="canvas">
6167       <canvas>
6168         <layer type="Region" active="true" version="0.1">
6169           <param name="amount">
6170             <real value="1.0000000000"/>
6171           </param>
6172           <param name="blend_method">
6173             <integer value="0"/>
6174           </param>
6175           <param name="color">
6176             <color>
6177               <r>0.200000</r>
6178               <g>0.600000</g>
6179               <b>1.000000</b>
6180               <a>1.000000</a>
6181             </color>
6182           </param>
6183           <param name="offset">
6184             <vector>
6185               <x>0.0000000000</x>
6186               <y>0.0000000000</y>
6187             </vector>
6188           </param>
6189           <param name="invert">
6190             <bool value="false"/>
6191           </param>
6192           <param name="segment_list" use=":LegLeft"/>
6193         </layer>
6194         <layer type="BLine" active="true" version="0.1">
6195           <param name="amount">
6196             <real value="1.0000000000"/>
6197           </param>
6198           <param name="blend_method">
6199             <integer value="0"/>
6200           </param>
6201           <param name="color">
6202             <color>
6203               <r>0.000000</r>
6204               <g>0.000000</g>
6205               <b>0.000000</b>
6206               <a>1.000000</a>
6207             </color>
6208           </param>
6209           <param name="offset">
6210             <vector>
6211               <x>0.0000000000</x>
6212               <y>0.0000000000</y>
6213             </vector>
6214           </param>
6215           <param name="invert">
6216             <bool value="false"/>
6217           </param>
6218           <param name="segment_list" use=":LegLeft"/>
6219           <param name="width">
6220             <real value="1.0000000000"/>
6221           </param>
6222           <param name="sharp_cusps">
6223             <bool value="true"/>
6224           </param>
6225           <param name="round_tip[0]">
6226             <bool value="false"/>
6227           </param>
6228           <param name="round_tip[1]">
6229             <bool value="false"/>
6230           </param>
6231         </layer>
6232       </canvas>
6233     </param>
6234     <param name="zoom">
6235       <real value="0.0000000000"/>
6236     </param>
6237   </layer>
6238   <layer type="PasteCanvas" active="true" version="0.1" desc="Right Leg">
6239     <param name="amount">
6240       <real value="1.0000000000"/>
6241     </param>
6242     <param name="blend_method">
6243       <integer value="0"/>
6244     </param>
6245     <param name="origin">
6246       <vector>
6247         <x>0.0000000000</x>
6248         <y>0.0000000000</y>
6249       </vector>
6250     </param>
6251     <param name="canvas">
6252       <canvas>
6253         <layer type="Region" active="true" version="0.1">
6254           <param name="amount">
6255             <real value="1.0000000000"/>
6256           </param>
6257           <param name="blend_method">
6258             <integer value="0"/>
6259           </param>
6260           <param name="color">
6261             <color>
6262               <r>0.200000</r>
6263               <g>0.600000</g>
6264               <b>1.000000</b>
6265               <a>1.000000</a>
6266             </color>
6267           </param>
6268           <param name="offset">
6269             <vector>
6270               <x>0.0000000000</x>
6271               <y>0.0000000000</y>
6272             </vector>
6273           </param>
6274           <param name="invert">
6275             <bool value="false"/>
6276           </param>
6277           <param name="segment_list" use=":RightLeg"/>
6278         </layer>
6279         <layer type="BLine" active="true" version="0.1">
6280           <param name="amount">
6281             <real value="1.0000000000"/>
6282           </param>
6283           <param name="blend_method">
6284             <integer value="0"/>
6285           </param>
6286           <param name="color">
6287             <color>
6288               <r>0.000000</r>
6289               <g>0.000000</g>
6290               <b>0.000000</b>
6291               <a>1.000000</a>
6292             </color>
6293           </param>
6294           <param name="offset">
6295             <vector>
6296               <x>0.0000000000</x>
6297               <y>0.0000000000</y>
6298             </vector>
6299           </param>
6300           <param name="invert">
6301             <bool value="false"/>
6302           </param>
6303           <param name="segment_list" use=":RightLeg"/>
6304           <param name="width">
6305             <real value="1.0000000000"/>
6306           </param>
6307           <param name="sharp_cusps">
6308             <bool value="true"/>
6309           </param>
6310           <param name="round_tip[0]">
6311             <bool value="false"/>
6312           </param>
6313           <param name="round_tip[1]">
6314             <bool value="false"/>
6315           </param>
6316         </layer>
6317       </canvas>
6318     </param>
6319     <param name="zoom">
6320       <real value="0.0000000000"/>
6321     </param>
6322   </layer>
6323   <layer type="PasteCanvas" active="true" version="0.1" desc="Torso">
6324     <param name="amount">
6325       <real value="1.0000000000"/>
6326     </param>
6327     <param name="blend_method">
6328       <integer value="0"/>
6329     </param>
6330     <param name="origin">
6331       <vector>
6332         <x>0.0000000000</x>
6333         <y>0.0000000000</y>
6334       </vector>
6335     </param>
6336     <param name="canvas">
6337       <canvas>
6338         <layer type="Region" active="true" version="0.1">
6339           <param name="amount">
6340             <real value="1.0000000000"/>
6341           </param>
6342           <param name="blend_method">
6343             <integer value="0"/>
6344           </param>
6345           <param name="color">
6346             <color>
6347               <r>1.000000</r>
6348               <g>1.000000</g>
6349               <b>1.000000</b>
6350               <a>1.000000</a>
6351             </color>
6352           </param>
6353           <param name="offset">
6354             <vector>
6355               <x>0.0000000000</x>
6356               <y>0.0000000000</y>
6357             </vector>
6358           </param>
6359           <param name="invert">
6360             <bool value="false"/>
6361           </param>
6362           <param name="segment_list" use=":Body"/>
6363         </layer>
6364         <layer type="BLine" active="true" version="0.1">
6365           <param name="amount">
6366             <real value="1.0000000000"/>
6367           </param>
6368           <param name="blend_method">
6369             <integer value="0"/>
6370           </param>
6371           <param name="color">
6372             <color>
6373               <r>0.000000</r>
6374               <g>0.000000</g>
6375               <b>0.000000</b>
6376               <a>1.000000</a>
6377             </color>
6378           </param>
6379           <param name="offset">
6380             <vector>
6381               <x>0.0000000000</x>
6382               <y>0.0000000000</y>
6383             </vector>
6384           </param>
6385           <param name="invert">
6386             <bool value="false"/>
6387           </param>
6388           <param name="segment_list" use=":Body"/>
6389           <param name="width">
6390             <real value="1.0000000000"/>
6391           </param>
6392           <param name="sharp_cusps">
6393             <bool value="true"/>
6394           </param>
6395           <param name="round_tip[0]">
6396             <bool value="false"/>
6397           </param>
6398           <param name="round_tip[1]">
6399             <bool value="false"/>
6400           </param>
6401         </layer>
6402       </canvas>
6403     </param>
6404     <param name="zoom">
6405       <real value="0.0000000000"/>
6406     </param>
6407   </layer>
6408   <layer type="PasteCanvas" active="true" version="0.1" desc="Left Arm">
6409     <param name="amount">
6410       <real value="1.0000000000"/>
6411     </param>
6412     <param name="blend_method">
6413       <integer value="0"/>
6414     </param>
6415     <param name="origin">
6416       <vector>
6417         <x>0.0000000000</x>
6418         <y>0.0000000000</y>
6419       </vector>
6420     </param>
6421     <param name="canvas">
6422       <canvas>
6423         <layer type="Region" active="true" version="0.1">
6424           <param name="amount">
6425             <real value="1.0000000000"/>
6426           </param>
6427           <param name="blend_method">
6428             <integer value="0"/>
6429           </param>
6430           <param name="color">
6431             <color>
6432               <r>1.000000</r>
6433               <g>1.000000</g>
6434               <b>1.000000</b>
6435               <a>1.000000</a>
6436             </color>
6437           </param>
6438           <param name="offset">
6439             <vector>
6440               <x>0.0000000000</x>
6441               <y>0.0000000000</y>
6442             </vector>
6443           </param>
6444           <param name="invert">
6445             <bool value="false"/>
6446           </param>
6447           <param name="segment_list" use=":ArmLeft"/>
6448         </layer>
6449         <layer type="BLine" active="true" version="0.1">
6450           <param name="amount">
6451             <real value="1.0000000000"/>
6452           </param>
6453           <param name="blend_method">
6454             <integer value="0"/>
6455           </param>
6456           <param name="color">
6457             <color>
6458               <r>0.000000</r>
6459               <g>0.000000</g>
6460               <b>0.000000</b>
6461               <a>1.000000</a>
6462             </color>
6463           </param>
6464           <param name="offset">
6465             <vector>
6466               <x>0.0000000000</x>
6467               <y>0.0000000000</y>
6468             </vector>
6469           </param>
6470           <param name="invert">
6471             <bool value="false"/>
6472           </param>
6473           <param name="segment_list" use=":ArmLeft"/>
6474           <param name="width">
6475             <real value="1.0000000000"/>
6476           </param>
6477           <param name="sharp_cusps">
6478             <bool value="true"/>
6479           </param>
6480           <param name="round_tip[0]">
6481             <bool value="false"/>
6482           </param>
6483           <param name="round_tip[1]">
6484             <bool value="false"/>
6485           </param>
6486         </layer>
6487       </canvas>
6488     </param>
6489     <param name="zoom">
6490       <real value="0.0000000000"/>
6491     </param>
6492   </layer>
6493   <layer type="PasteCanvas" active="true" version="0.1" desc="Head">
6494     <param name="amount">
6495       <real value="1.0000000000"/>
6496     </param>
6497     <param name="blend_method">
6498       <integer value="0"/>
6499     </param>
6500     <param name="origin">
6501       <vector>
6502         <x>0.0000000000</x>
6503         <y>0.0000000000</y>
6504       </vector>
6505     </param>
6506     <param name="canvas">
6507       <canvas>
6508         <layer type="Region" active="true" version="0.1">
6509           <param name="amount">
6510             <real value="1.0000000000"/>
6511           </param>
6512           <param name="blend_method">
6513             <integer value="0"/>
6514           </param>
6515           <param name="color">
6516             <color>
6517               <r>1.000000</r>
6518               <g>1.000000</g>
6519               <b>1.000000</b>
6520               <a>1.000000</a>
6521             </color>
6522           </param>
6523           <param name="offset">
6524             <vector>
6525               <x>0.0000000000</x>
6526               <y>0.0000000000</y>
6527             </vector>
6528           </param>
6529           <param name="invert">
6530             <bool value="false"/>
6531           </param>
6532           <param name="segment_list" use=":Head"/>
6533         </layer>
6534         <layer type="BLine" active="true" version="0.1">
6535           <param name="amount">
6536             <real value="1.0000000000"/>
6537           </param>
6538           <param name="blend_method">
6539             <integer value="0"/>
6540           </param>
6541           <param name="color">
6542             <color>
6543               <r>0.000000</r>
6544               <g>0.000000</g>
6545               <b>0.000000</b>
6546               <a>1.000000</a>
6547             </color>
6548           </param>
6549           <param name="offset">
6550             <vector>
6551               <x>0.0000000000</x>
6552               <y>0.0000000000</y>
6553             </vector>
6554           </param>
6555           <param name="invert">
6556             <bool value="false"/>
6557           </param>
6558           <param name="segment_list" use=":Head"/>
6559           <param name="width">
6560             <real value="1.0000000000"/>
6561           </param>
6562           <param name="sharp_cusps">
6563             <bool value="true"/>
6564           </param>
6565           <param name="round_tip[0]">
6566             <bool value="false"/>
6567           </param>
6568           <param name="round_tip[1]">
6569             <bool value="false"/>
6570           </param>
6571         </layer>
6572       </canvas>
6573     </param>
6574     <param name="zoom">
6575       <real value="0.0000000000"/>
6576     </param>
6577   </layer>
6578   <layer type="MotionBlur" active="true" version="0.1">
6579     <param name="aperture">
6580       <time value="0.350f"/>
6581     </param>
6582   </layer>
6583   <layer type="SuperSample" active="false" version="0.1">
6584     <param name="width">
6585       <integer value="2"/>
6586     </param>
6587     <param name="height">
6588       <integer value="2"/>
6589     </param>
6590     <param name="scanline">
6591       <bool value="false"/>
6592     </param>
6593     <param name="alpha_aware">
6594       <bool value="true"/>
6595     </param>
6596   </layer>
6597 </canvas>