Fix bugs in previous commit that caused FTBFS in synfig and ETL FTBFS with older...
[synfig.git] / synfig-core / tags / synfig_0_61_05 / synfig-core / examples / splat.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="400" height="300" xres="2952.755900" yres="2952.755900" view-box="-2.000000 1.500000 2.000000 -1.500000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Splat!</name>
4   <layer type="SolidColor" active="true" version="0.1">
5     <param name="z_depth">
6       <real value="0.0000000000"/>
7     </param>
8     <param name="amount">
9       <real value="1.0000000000"/>
10     </param>
11     <param name="blend_method">
12       <integer value="1"/>
13     </param>
14     <param name="color">
15       <color>
16         <r>0.750000</r>
17         <g>0.750000</g>
18         <b>0.750000</b>
19         <a>1.000000</a>
20       </color>
21     </param>
22   </layer>
23   <layer type="checker_board" active="true" version="0.1">
24     <param name="z_depth">
25       <real value="0.0000000000"/>
26     </param>
27     <param name="amount">
28       <real value="1.0000000000"/>
29     </param>
30     <param name="blend_method">
31       <integer value="1"/>
32     </param>
33     <param name="color">
34       <color>
35         <r>0.500000</r>
36         <g>0.500000</g>
37         <b>0.500000</b>
38         <a>1.000000</a>
39       </color>
40     </param>
41     <param name="pos">
42       <vector>
43         <x>0.1250000000</x>
44         <y>0.1250000000</y>
45       </vector>
46     </param>
47     <param name="size">
48       <vector>
49         <x>0.2500000000</x>
50         <y>0.2500000000</y>
51       </vector>
52     </param>
53   </layer>
54   <layer type="mandelbrot" active="true" version="0.2">
55     <param name="iterations">
56       <integer value="6"/>
57     </param>
58     <param name="bailout">
59       <real value="2.0000000000"/>
60     </param>
61     <param name="broken">
62       <bool value="true"/>
63     </param>
64     <param name="distort_inside">
65       <bool value="true"/>
66     </param>
67     <param name="shade_inside">
68       <bool value="true"/>
69     </param>
70     <param name="solid_inside">
71       <bool value="false"/>
72     </param>
73     <param name="invert_inside">
74       <bool value="false"/>
75     </param>
76     <param name="gradient_inside">
77       <gradient>
78         <color pos="0.000000">
79           <r>0.000000</r>
80           <g>0.000000</g>
81           <b>0.000000</b>
82           <a>0.000000</a>
83         </color>
84         <color pos="1.000000">
85           <r>0.000000</r>
86           <g>0.000000</g>
87           <b>0.000000</b>
88           <a>1.000000</a>
89         </color>
90       </gradient>
91     </param>
92     <param name="gradient_offset_inside">
93       <real value="0.0000000000"/>
94     </param>
95     <param name="gradient_loop_inside">
96       <bool value="false"/>
97     </param>
98     <param name="distort_outside">
99       <bool value="true"/>
100     </param>
101     <param name="shade_outside">
102       <bool value="true"/>
103     </param>
104     <param name="solid_outside">
105       <bool value="true"/>
106     </param>
107     <param name="invert_outside">
108       <bool value="false"/>
109     </param>
110     <param name="gradient_outside">
111       <gradient>
112         <color pos="0.000000">
113           <r>0.000000</r>
114           <g>0.000000</g>
115           <b>0.000000</b>
116           <a>0.000000</a>
117         </color>
118         <color pos="1.000000">
119           <r>0.000000</r>
120           <g>0.000000</g>
121           <b>0.000000</b>
122           <a>1.000000</a>
123         </color>
124       </gradient>
125     </param>
126     <param name="smooth_outside">
127       <bool value="true"/>
128     </param>
129     <param name="gradient_offset_outside">
130       <real value="0.0000000000"/>
131     </param>
132     <param name="gradient_scale_outside">
133       <real value="1.0000000000"/>
134     </param>
135   </layer>
136   <layer type="SolidColor" active="true" version="0.1">
137     <param name="z_depth">
138       <real value="0.0000000000"/>
139     </param>
140     <param name="amount">
141       <real value="1.0000000000"/>
142     </param>
143     <param name="blend_method">
144       <integer value="12"/>
145     </param>
146     <param name="color">
147       <color>
148         <r>0.000000</r>
149         <g>0.000000</g>
150         <b>0.000000</b>
151         <a>1.000000</a>
152       </color>
153     </param>
154   </layer>
155   <layer type="clamp" active="true" version="0.2">
156     <param name="invert_negative">
157       <bool value="false"/>
158     </param>
159     <param name="clamp_ceiling">
160       <bool value="false"/>
161     </param>
162     <param name="ceiling">
163       <real value="1.0000000000"/>
164     </param>
165     <param name="floor">
166       <real value="0.0000000000"/>
167     </param>
168   </layer>
169   <layer type="translate" active="true" version="0.1">
170     <param name="origin">
171       <vector>
172         <x>0.5699999928</x>
173         <y>-0.3700000048</y>
174       </vector>
175     </param>
176   </layer>
177   <layer type="zoom" active="true" version="0.1">
178     <param name="amount">
179       <real value="0.2000000030"/>
180     </param>
181     <param name="center">
182       <vector>
183         <x>0.0000000000</x>
184         <y>0.0000000000</y>
185       </vector>
186     </param>
187   </layer>
188   <layer type="SolidColor" active="true" version="0.1">
189     <param name="z_depth">
190       <real value="0.0000000000"/>
191     </param>
192     <param name="amount">
193       <real value="1.0000000000"/>
194     </param>
195     <param name="blend_method">
196       <integer value="6"/>
197     </param>
198     <param name="color">
199       <color>
200         <r>0.347316</r>
201         <g>0.706518</g>
202         <b>0.942210</b>
203         <a>1.000000</a>
204       </color>
205     </param>
206   </layer>
207   <layer type="colorcorrect" active="true" version="0.1">
208     <param name="hue_adjust">
209       <angle value="1.000000"/>
210     </param>
211     <param name="brightness">
212       <real value="0.0000000000"/>
213     </param>
214     <param name="contrast">
215       <real value="1.0000000000"/>
216     </param>
217     <param name="exposure">
218       <real value="0.0000000000"/>
219     </param>
220     <param name="gamma">
221       <real value="1.0000000000"/>
222     </param>
223   </layer>
224 </canvas>