Fix bugs in previous commit that caused FTBFS in synfig and ETL FTBFS with older...
[synfig.git] / synfig-core / tags / synfig_0_61_06 / examples / prologue_kid.sif
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43590 <bline type="bline_point" loop="false">
43591 <entry on="2.50000000s, 4.50000000s, 5s">
43592 <composite type="bline_point">
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43630 <entry on="0s, 0s, 4.50000000s">
43631 <composite type="bline_point">
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43849 <composite type="bline_point">
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44070 </param>
44071 <param name="amount">
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44094 <param name="antialias">
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44097 <param name="feather">
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44103 <param name="bline" use=":Bag Clasp"/>
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44105 <layer type="outline" active="true" version="0.2" desc="Bag Clasp Outline">
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44138 <param name="blurtype">
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44141 <param name="bline" use=":Bag Clasp"/>
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44144 </param>
44145 <param name="expand">
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44151 <param name="round_tip[0]">
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44160 <param name="homogeneous_width">
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44164 <layer type="region" active="true" version="0.1" desc="Bag Clasp002 Region">
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44168 <param name="amount">
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44171 <param name="blend_method">
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44196 </param>
44197 <param name="blurtype">
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44199 </param>
44200 <param name="bline" use=":Bag Clasp002"/>
44201 </layer>
44202 <layer type="region" active="true" version="0.1" desc="Shadow11 Region">
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44205 </param>
44206 <param name="amount" use=":ShadowDepth"/>
44207 <param name="blend_method">
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44227 <param name="antialias">
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44229 </param>
44230 <param name="feather" use=":ShadowFeather"/>
44231 <param name="blurtype">
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44233 </param>
44234 <param name="bline" use=":Shadow11"/>
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44236 </canvas>
44237 </param>
44238 <param name="zoom">
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44240 </param>
44241 <param name="time_offset">
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44243 </param>
44244 <param name="children_lock">
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44246 </param>
44247 </layer>
44248 <layer type="region" active="true" version="0.1" desc="Right Boot Region">
44249 <param name="z_depth">
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44251 </param>
44252 <param name="amount">
44253 <real value="1.0000000000"/>
44254 </param>
44255 <param name="blend_method">
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44258 <param name="color" use=":BootColor"/>
44259 <param name="offset">
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44271 <param name="feather">
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44273 </param>
44274 <param name="blurtype">
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44276 </param>
44277 <param name="bline" use=":Right Boot"/>
44278 </layer>
44279 <layer type="outline" active="true" version="0.2" desc="Right Boot Outline">
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44282 </param>
44283 <param name="amount">
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44285 </param>
44286 <param name="blend_method">
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44292 <g>0.000000</g>
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44294 <a>1.000000</a>
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44303 <param name="invert">
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44306 <param name="antialias">
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44309 <param name="feather">
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44312 <param name="blurtype">
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44315 <param name="bline" use=":Right Boot"/>
44316 <param name="width">
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44318 </param>
44319 <param name="expand">
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44325 <param name="round_tip[0]">
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44328 <param name="round_tip[1]">
44329 <bool value="true"/>
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44331 <param name="loopyness">
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44333 </param>
44334 <param name="homogeneous_width">
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44336 </param>
44337 </layer>
44338 <layer type="PasteCanvas" active="true" version="0.1" desc="Right Leg">
44339 <param name="z_depth">
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44341 </param>
44342 <param name="amount">
44343 <real value="1.0000000000"/>
44344 </param>
44345 <param name="blend_method">
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44348 <param name="origin">
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44354 <param name="canvas">
44355 <canvas end-time="0f">
44356 <layer type="region" active="true" version="0.1" desc="Right Leg Region">
44357 <param name="z_depth">
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44359 </param>
44360 <param name="amount">
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44362 </param>
44363 <param name="blend_method">
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44366 <param name="color" use=":SkinColor"/>
44367 <param name="offset">
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44376 <param name="antialias">
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44379 <param name="feather">
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44381 </param>
44382 <param name="blurtype">
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44384 </param>
44385 <param name="bline" use=":Right Leg"/>
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44387 <layer type="outline" active="true" version="0.2" desc="Right Leg Outline">
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44391 <param name="amount">
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44394 <param name="blend_method">
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44413 </param>
44414 <param name="antialias">
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44420 <param name="blurtype">
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44423 <param name="bline" use=":Right Leg"/>
44424 <param name="width">
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44426 </param>
44427 <param name="expand">
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44439 <param name="loopyness">
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44442 <param name="homogeneous_width">
44443 <bool value="true"/>
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44445 </layer>
44446 <layer type="region" active="true" version="0.1" desc="Shadow13 Region">
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44448 <real value="0.0000000000"/>
44449 </param>
44450 <param name="amount" use=":ShadowDepth"/>
44451 <param name="blend_method">
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44471 <param name="antialias">
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44474 <param name="feather" use=":ShadowFeather"/>
44475 <param name="blurtype">
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44477 </param>
44478 <param name="bline" use=":Shadow13"/>
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44480 </canvas>
44481 </param>
44482 <param name="zoom">
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44484 </param>
44485 <param name="time_offset">
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44488 <param name="children_lock">
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44491 </layer>
44492 <layer type="region" active="true" version="0.1" desc="Right Boot Mask Region">
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44495 </param>
44496 <param name="amount">
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44499 <param name="blend_method">
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44502 <param name="color" use=":BootColor"/>
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44512 <param name="antialias">
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44515 <param name="feather">
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44517 </param>
44518 <param name="blurtype">
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44521 <param name="bline" use=":RightBootMask"/>
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44523 <layer type="outline" active="true" version="0.2" desc="Right Boot Mask Outline">
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44526 </param>
44527 <param name="amount">
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44529 </param>
44530 <param name="blend_method">
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44536 <g>0.000000</g>
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44547 <param name="invert">
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44549 </param>
44550 <param name="antialias">
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44553 <param name="feather">
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44556 <param name="blurtype">
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44559 <param name="bline" use=":RightBootMask"/>
44560 <param name="width">
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44562 </param>
44563 <param name="expand">
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44566 <param name="sharp_cusps">
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44575 <param name="loopyness">
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44578 <param name="homogeneous_width">
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44581 </layer>
44582 <layer type="region" active="true" version="0.1" desc="Left Boot Sole Region">
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44585 </param>
44586 <param name="amount">
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44588 </param>
44589 <param name="blend_method">
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44609 <param name="antialias">
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44612 <param name="feather">
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44614 </param>
44615 <param name="blurtype">
44616 <integer value="1"/>
44617 </param>
44618 <param name="bline" use=":Left Boot Sole"/>
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44620 <layer type="outline" active="true" version="0.2" desc="Left Boot Sole Outline">
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44623 </param>
44624 <param name="amount">
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44626 </param>
44627 <param name="blend_method">
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44647 <param name="antialias">
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44650 <param name="feather">
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44653 <param name="blurtype">
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44656 <param name="bline" use=":Left Boot Sole"/>
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44660 <param name="expand">
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44669 <param name="round_tip[1]">
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44675 <param name="homogeneous_width">
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44679 <layer type="region" active="true" version="0.1" desc="Left Boot Region">
44680 <param name="z_depth">
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44682 </param>
44683 <param name="amount">
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44685 </param>
44686 <param name="blend_method">
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44689 <param name="color" use=":BootColor"/>
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44699 <param name="antialias">
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44705 <param name="blurtype">
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44708 <param name="bline" use=":LeftBoot"/>
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44710 <layer type="outline" active="true" version="0.2" desc="Left Boot Outline">
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44713 </param>
44714 <param name="amount">
44715 <real value="1.0000000000"/>
44716 </param>
44717 <param name="blend_method">
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44737 <param name="antialias">
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44746 <param name="bline" use=":LeftBoot"/>
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44765 <param name="homogeneous_width">
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44769 <layer type="PasteCanvas" active="true" version="0.1" desc="Left Leg">
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44776 <param name="blend_method">
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44812 </param>
44813 <param name="blurtype">
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44815 </param>
44816 <param name="bline" use=":Left Leg"/>
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44818 <layer type="region" active="true" version="0.1" desc="Shadow12 Region">
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44823 <param name="blend_method">
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44843 <param name="antialias">
44844 <bool value="true"/>
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44846 <param name="feather" use=":ShadowFeather"/>
44847 <param name="blurtype">
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44849 </param>
44850 <param name="bline" use=":Shadow12"/>
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44852 <layer type="outline" active="true" version="0.2" desc="Left Leg Outline">
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44865 <g>0.000000</g>
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44882 <param name="feather">
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44885 <param name="blurtype">
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44888 <param name="bline" use=":Left Leg"/>
44889 <param name="width">
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44892 <param name="expand">
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44895 <param name="sharp_cusps">
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44901 <param name="round_tip[1]">
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44904 <param name="loopyness">
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44906 </param>
44907 <param name="homogeneous_width">
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44909 </param>
44910 </layer>
44911 </canvas>
44912 </param>
44913 <param name="zoom">
44914 <real value="0.0000000000"/>
44915 </param>
44916 <param name="time_offset">
44917 <time value="0s"/>
44918 </param>
44919 <param name="children_lock">
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44921 </param>
44922 </layer>
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44924 <param name="z_depth">
44925 <real value="0.0000000000"/>
44926 </param>
44927 <param name="amount">
44928 <real value="1.0000000000"/>
44929 </param>
44930 <param name="blend_method">
44931 <integer value="0"/>
44932 </param>
44933 <param name="color" use=":BootColor"/>
44934 <param name="offset">
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44937 <y>0.0000000000</y>
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44942 </param>
44943 <param name="antialias">
44944 <bool value="true"/>
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44946 <param name="feather">
44947 <real value="0.0000000000"/>
44948 </param>
44949 <param name="blurtype">
44950 <integer value="1"/>
44951 </param>
44952 <param name="bline" use=":Left Boot Mask"/>
44953 </layer>
44954 <layer type="outline" active="true" version="0.2" desc="Left Boot Mask Outline">
44955 <param name="z_depth">
44956 <real value="0.0000000000"/>
44957 </param>
44958 <param name="amount">
44959 <real value="1.0000000000"/>
44960 </param>
44961 <param name="blend_method">
44962 <integer value="0"/>
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44967 <g>0.000000</g>
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44972 <param name="offset">
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44978 <param name="invert">
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44981 <param name="antialias">
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44984 <param name="feather">
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44986 </param>
44987 <param name="blurtype">
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44990 <param name="bline" use=":Left Boot Mask"/>
44991 <param name="width">
44992 <real value="0.0158123265"/>
44993 </param>
44994 <param name="expand">
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44996 </param>
44997 <param name="sharp_cusps">
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45006 <param name="loopyness">
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45009 <param name="homogeneous_width">
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45012 </layer>
45013 <layer type="PasteCanvas" active="true" version="0.1" desc="Shorts">
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45016 </param>
45017 <param name="amount">
45018 <real value="1.0000000000"/>
45019 </param>
45020 <param name="blend_method">
45021 <integer value="0"/>
45022 </param>
45023 <param name="origin">
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45026 <y>0.0000000000</y>
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45028 </param>
45029 <param name="canvas">
45030 <canvas end-time="0f">
45031 <layer type="region" active="true" version="0.1" desc="Shorts Region">
45032 <param name="z_depth">
45033 <real value="0.0000000000"/>
45034 </param>
45035 <param name="amount">
45036 <real value="1.0000000000"/>
45037 </param>
45038 <param name="blend_method">
45039 <integer value="0"/>
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45041 <param name="color">
45042 <color guid="140C5D412157B46237CCCC4AA49F7D51">
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45044 <g>0.099976</g>
45045 <b>0.099976</b>
45046 <a>1.000000</a>
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45048 </param>
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45050 <vector>
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45052 <y>0.0000000000</y>
45053 </vector>
45054 </param>
45055 <param name="invert">
45056 <bool value="false"/>
45057 </param>
45058 <param name="antialias">
45059 <bool value="true"/>
45060 </param>
45061 <param name="feather">
45062 <real value="0.0000000000"/>
45063 </param>
45064 <param name="blurtype">
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45066 </param>
45067 <param name="bline" use=":Shorts"/>
45068 </layer>
45069 <layer type="outline" active="true" version="0.2" desc="Shorts Outline">
45070 <param name="z_depth">
45071 <real value="0.0000000000"/>
45072 </param>
45073 <param name="amount">
45074 <real value="1.0000000000"/>
45075 </param>
45076 <param name="blend_method">
45077 <integer value="0"/>
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45079 <param name="color">
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45082 <g>0.000000</g>
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45084 <a>1.000000</a>
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45086 </param>
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45090 <y>0.0000000000</y>
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45093 <param name="invert">
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45096 <param name="antialias">
45097 <bool value="true"/>
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45099 <param name="feather">
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45102 <param name="blurtype">
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45104 </param>
45105 <param name="bline" use=":Shorts"/>
45106 <param name="width">
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45108 </param>
45109 <param name="expand">
45110 <real value="0.0000000000"/>
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45112 <param name="sharp_cusps">
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45115 <param name="round_tip[0]">
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45118 <param name="round_tip[1]">
45119 <bool value="true"/>
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45121 <param name="loopyness">
45122 <real value="1.0000000000"/>
45123 </param>
45124 <param name="homogeneous_width">
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45127 </layer>
45128 <layer type="region" active="true" version="0.1" desc="Shorts Pocket Region">
45129 <param name="z_depth">
45130 <real value="0.0000000000"/>
45131 </param>
45132 <param name="amount">
45133 <real value="0.6499999762"/>
45134 </param>
45135 <param name="blend_method">
45136 <integer value="0"/>
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45141 <g>0.000000</g>
45142 <b>0.000000</b>
45143 <a>1.000000</a>
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45146 <param name="offset">
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45149 <y>0.0000000000</y>
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45151 </param>
45152 <param name="invert">
45153 <bool value="false"/>
45154 </param>
45155 <param name="antialias">
45156 <bool value="true"/>
45157 </param>
45158 <param name="feather">
45159 <real value="0.0000000000"/>
45160 </param>
45161 <param name="blurtype">
45162 <integer value="1"/>
45163 </param>
45164 <param name="bline" use=":Shorts Pocket"/>
45165 </layer>
45166 <layer type="outline" active="true" version="0.2" desc="Shorts Pocket Outline">
45167 <param name="z_depth">
45168 <real value="0.0000000000"/>
45169 </param>
45170 <param name="amount">
45171 <real value="1.0000000000"/>
45172 </param>
45173 <param name="blend_method">
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45193 <param name="antialias">
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45196 <param name="feather">
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45199 <param name="blurtype">
45200 <integer value="1"/>
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45202 <param name="bline" use=":Shorts Pocket"/>
45203 <param name="width">
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45206 <param name="expand">
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45215 <param name="round_tip[1]">
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45218 <param name="loopyness">
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45221 <param name="homogeneous_width">
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45225 <layer type="region" active="true" version="0.1" desc="Shorts Seam Region">
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45229 <param name="amount">
45230 <real value="1.0000000000"/>
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45232 <param name="blend_method">
45233 <integer value="0"/>
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45235 <param name="color">
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45238 <g>0.099976</g>
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45240 <a>1.000000</a>
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45246 <y>0.0000000000</y>
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45249 <param name="invert">
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45252 <param name="antialias">
45253 <bool value="true"/>
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45255 <param name="feather">
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45258 <param name="blurtype">
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45261 <param name="bline" use=":Shorts Seam"/>
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45263 <layer type="outline" active="true" version="0.2" desc="Shorts Seam Outline">
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45267 <param name="amount">
45268 <real value="1.0000000000"/>
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45270 <param name="blend_method">
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45290 <param name="antialias">
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45293 <param name="feather">
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45296 <param name="blurtype">
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45299 <param name="bline" use=":Shorts Seam"/>
45300 <param name="width">
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45303 <param name="expand">
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45306 <param name="sharp_cusps">
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45312 <param name="round_tip[1]">
45313 <bool value="true"/>
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45315 <param name="loopyness">
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45318 <param name="homogeneous_width">
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45321 </layer>
45322 <layer type="outline" active="true" version="0.2" desc="Wrinkle Outline">
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45325 </param>
45326 <param name="amount">
45327 <real value="1.0000000000"/>
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45329 <param name="blend_method">
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45349 <param name="antialias">
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45352 <param name="feather">
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45355 <param name="blurtype">
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45358 <param name="bline" use=":Wrinkle"/>
45359 <param name="width">
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45362 <param name="expand">
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45377 <param name="homogeneous_width">
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45381 <layer type="region" active="true" version="0.1" desc="Rivet Region">
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45384 </param>
45385 <param name="amount">
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45388 <param name="blend_method">
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45408 <param name="antialias">
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45411 <param name="feather">
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45413 </param>
45414 <param name="blurtype">
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45416 </param>
45417 <param name="bline" use=":Rivet"/>
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45419 <layer type="outline" active="true" version="0.2" desc="Rivet Outline">
45420 <param name="z_depth">
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45422 </param>
45423 <param name="amount">
45424 <real value="1.0000000000"/>
45425 </param>
45426 <param name="blend_method">
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45446 <param name="antialias">
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45449 <param name="feather">
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45452 <param name="blurtype">
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45455 <param name="bline" use=":Rivet"/>
45456 <param name="width">
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45459 <param name="expand">
45460 <real value="0.0000000000"/>
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45474 <param name="homogeneous_width">
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45482 <param name="amount">
45483 <real value="1.0000000000"/>
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45631 </param>
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45635 </param>
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45712 </param>
45713 </layer>
45714 <layer type="outline" active="true" version="0.2" desc="Scratch07 Outline">
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45717 </param>
45718 <param name="amount">
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45746 </param>
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45776 </param>
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45831 </layer>
45832 <layer type="outline" active="true" version="0.2" desc="Scratch05 Outline">
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45835 </param>
45836 <param name="amount">
45837 <real value="1.0000000000"/>
45838 </param>
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45986 <param name="bline" use=":Scratch03"/>
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46235 <param name="round_tip[1]">
46236 <bool value="true"/>
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46238 <param name="loopyness">
46239 <real value="1.0000000000"/>
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46241 <param name="homogeneous_width">
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46243 </param>
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46245 <layer type="outline" active="true" version="0.2" desc="Scratch14 Outline">
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46247 <real value="0.0000000000"/>
46248 </param>
46249 <param name="amount">
46250 <real value="1.0000000000"/>
46251 </param>
46252 <param name="blend_method">
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46258 <g>0.000000</g>
46259 <b>0.000000</b>
46260 <a>1.000000</a>
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46263 <param name="offset">
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46266 <y>0.0000000000</y>
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46269 <param name="invert">
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46272 <param name="antialias">
46273 <bool value="true"/>
46274 </param>
46275 <param name="feather">
46276 <real value="0.0000000000"/>
46277 </param>
46278 <param name="blurtype">
46279 <integer value="1"/>
46280 </param>
46281 <param name="bline" use=":Scratch14"/>
46282 <param name="width">
46283 <real value="0.0079061633"/>
46284 </param>
46285 <param name="expand">
46286 <real value="0.0000000000"/>
46287 </param>
46288 <param name="sharp_cusps">
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46290 </param>
46291 <param name="round_tip[0]">
46292 <bool value="true"/>
46293 </param>
46294 <param name="round_tip[1]">
46295 <bool value="true"/>
46296 </param>
46297 <param name="loopyness">
46298 <real value="1.0000000000"/>
46299 </param>
46300 <param name="homogeneous_width">
46301 <bool value="true"/>
46302 </param>
46303 </layer>
46304 <layer type="outline" active="true" version="0.2" desc="Scratch13 Outline">
46305 <param name="z_depth">
46306 <real value="0.0000000000"/>
46307 </param>
46308 <param name="amount">
46309 <real value="1.0000000000"/>
46310 </param>
46311 <param name="blend_method">
46312 <integer value="0"/>
46313 </param>
46314 <param name="color">
46315 <color>
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46317 <g>0.000000</g>
46318 <b>0.000000</b>
46319 <a>1.000000</a>
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46321 </param>
46322 <param name="offset">
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46325 <y>0.0000000000</y>
46326 </vector>
46327 </param>
46328 <param name="invert">
46329 <bool value="false"/>
46330 </param>
46331 <param name="antialias">
46332 <bool value="true"/>
46333 </param>
46334 <param name="feather">
46335 <real value="0.0000000000"/>
46336 </param>
46337 <param name="blurtype">
46338 <integer value="1"/>
46339 </param>
46340 <param name="bline" use=":Scratch13"/>
46341 <param name="width">
46342 <real value="0.0079061633"/>
46343 </param>
46344 <param name="expand">
46345 <real value="0.0000000000"/>
46346 </param>
46347 <param name="sharp_cusps">
46348 <bool value="true"/>
46349 </param>
46350 <param name="round_tip[0]">
46351 <bool value="true"/>
46352 </param>
46353 <param name="round_tip[1]">
46354 <bool value="true"/>
46355 </param>
46356 <param name="loopyness">
46357 <real value="1.0000000000"/>
46358 </param>
46359 <param name="homogeneous_width">
46360 <bool value="true"/>
46361 </param>
46362 </layer>
46363 <layer type="region" active="true" version="0.1" desc="Belt Region">
46364 <param name="z_depth">
46365 <real value="0.0000000000"/>
46366 </param>
46367 <param name="amount">
46368 <real value="1.0000000000"/>
46369 </param>
46370 <param name="blend_method">
46371 <integer value="0"/>
46372 </param>
46373 <param name="color">
46374 <color>
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46376 <g>0.049988</g>
46377 <b>0.000000</b>
46378 <a>1.000000</a>
46379 </color>
46380 </param>
46381 <param name="offset">
46382 <vector>
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46384 <y>0.0000000000</y>
46385 </vector>
46386 </param>
46387 <param name="invert">
46388 <bool value="false"/>
46389 </param>
46390 <param name="antialias">
46391 <bool value="true"/>
46392 </param>
46393 <param name="feather">
46394 <real value="0.0000000000"/>
46395 </param>
46396 <param name="blurtype">
46397 <integer value="1"/>
46398 </param>
46399 <param name="bline" use=":Belt"/>
46400 </layer>
46401 <layer type="outline" active="true" version="0.2" desc="Belt Outline">
46402 <param name="z_depth">
46403 <real value="0.0000000000"/>
46404 </param>
46405 <param name="amount">
46406 <real value="1.0000000000"/>
46407 </param>
46408 <param name="blend_method">
46409 <integer value="0"/>
46410 </param>
46411 <param name="color">
46412 <color>
46413 <r>0.000000</r>
46414 <g>0.000000</g>
46415 <b>0.000000</b>
46416 <a>1.000000</a>
46417 </color>
46418 </param>
46419 <param name="offset">
46420 <vector>
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46422 <y>0.0000000000</y>
46423 </vector>
46424 </param>
46425 <param name="invert">
46426 <bool value="false"/>
46427 </param>
46428 <param name="antialias">
46429 <bool value="true"/>
46430 </param>
46431 <param name="feather">
46432 <real value="0.0000000000"/>
46433 </param>
46434 <param name="blurtype">
46435 <integer value="1"/>
46436 </param>
46437 <param name="bline" use=":Belt"/>
46438 <param name="width">
46439 <real value="0.0158123265"/>
46440 </param>
46441 <param name="expand">
46442 <real value="0.0000000000"/>
46443 </param>
46444 <param name="sharp_cusps">
46445 <bool value="true"/>
46446 </param>
46447 <param name="round_tip[0]">
46448 <bool value="true"/>
46449 </param>
46450 <param name="round_tip[1]">
46451 <bool value="true"/>
46452 </param>
46453 <param name="loopyness">
46454 <real value="1.0000000000"/>
46455 </param>
46456 <param name="homogeneous_width">
46457 <bool value="true"/>
46458 </param>
46459 </layer>
46460 <layer type="region" active="true" version="0.1" desc="BeltLoop Region">
46461 <param name="z_depth">
46462 <real value="0.0000000000"/>
46463 </param>
46464 <param name="amount">
46465 <real value="1.0000000000"/>
46466 </param>
46467 <param name="blend_method">
46468 <integer value="0"/>
46469 </param>
46470 <param name="color">
46471 <color guid="140C5D412157B46237CCCC4AA49F7D51">
46472 <r>0.099976</r>
46473 <g>0.099976</g>
46474 <b>0.099976</b>
46475 <a>1.000000</a>
46476 </color>
46477 </param>
46478 <param name="offset">
46479 <vector>
46480 <x>0.0000000000</x>
46481 <y>0.0000000000</y>
46482 </vector>
46483 </param>
46484 <param name="invert">
46485 <bool value="false"/>
46486 </param>
46487 <param name="antialias">
46488 <bool value="true"/>
46489 </param>
46490 <param name="feather">
46491 <real value="0.0000000000"/>
46492 </param>
46493 <param name="blurtype">
46494 <integer value="1"/>
46495 </param>
46496 <param name="bline" use=":BeltLoop"/>
46497 </layer>
46498 <layer type="outline" active="true" version="0.2" desc="BeltLoop Outline">
46499 <param name="z_depth">
46500 <real value="0.0000000000"/>
46501 </param>
46502 <param name="amount">
46503 <real value="1.0000000000"/>
46504 </param>
46505 <param name="blend_method">
46506 <integer value="0"/>
46507 </param>
46508 <param name="color">
46509 <color>
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46511 <g>0.000000</g>
46512 <b>0.000000</b>
46513 <a>1.000000</a>
46514 </color>
46515 </param>
46516 <param name="offset">
46517 <vector>
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46519 <y>0.0000000000</y>
46520 </vector>
46521 </param>
46522 <param name="invert">
46523 <bool value="false"/>
46524 </param>
46525 <param name="antialias">
46526 <bool value="true"/>
46527 </param>
46528 <param name="feather">
46529 <real value="0.0000000000"/>
46530 </param>
46531 <param name="blurtype">
46532 <integer value="1"/>
46533 </param>
46534 <param name="bline" use=":BeltLoop"/>
46535 <param name="width">
46536 <real value="0.0158123265"/>
46537 </param>
46538 <param name="expand">
46539 <real value="0.0000000000"/>
46540 </param>
46541 <param name="sharp_cusps">
46542 <bool value="true"/>
46543 </param>
46544 <param name="round_tip[0]">
46545 <bool value="true"/>
46546 </param>
46547 <param name="round_tip[1]">
46548 <bool value="true"/>
46549 </param>
46550 <param name="loopyness">
46551 <real value="1.0000000000"/>
46552 </param>
46553 <param name="homogeneous_width">
46554 <bool value="true"/>
46555 </param>
46556 </layer>
46557 <layer type="region" active="true" version="0.1" desc="BeltBuckle Region">
46558 <param name="z_depth">
46559 <real value="0.0000000000"/>
46560 </param>
46561 <param name="amount">
46562 <real value="1.0000000000"/>
46563 </param>
46564 <param name="blend_method">
46565 <integer value="0"/>
46566 </param>
46567 <param name="color">
46568 <color>
46569 <r>0.399902</r>
46570 <g>0.399902</g>
46571 <b>0.399902</b>
46572 <a>1.000000</a>
46573 </color>
46574 </param>
46575 <param name="offset">
46576 <vector>
46577 <x>0.0000000000</x>
46578 <y>0.0000000000</y>
46579 </vector>
46580 </param>
46581 <param name="invert">
46582 <bool value="false"/>
46583 </param>
46584 <param name="antialias">
46585 <bool value="true"/>
46586 </param>
46587 <param name="feather">
46588 <real value="0.0000000000"/>
46589 </param>
46590 <param name="blurtype">
46591 <integer value="1"/>
46592 </param>
46593 <param name="bline" use=":BeltBuckle"/>
46594 </layer>
46595 <layer type="outline" active="true" version="0.2" desc="BeltBuckle Outline">
46596 <param name="z_depth">
46597 <real value="0.0000000000"/>
46598 </param>
46599 <param name="amount">
46600 <real value="1.0000000000"/>
46601 </param>
46602 <param name="blend_method">
46603 <integer value="0"/>
46604 </param>
46605 <param name="color">
46606 <color>
46607 <r>0.000000</r>
46608 <g>0.000000</g>
46609 <b>0.000000</b>
46610 <a>1.000000</a>
46611 </color>
46612 </param>
46613 <param name="offset">
46614 <vector>
46615 <x>0.0000000000</x>
46616 <y>0.0000000000</y>
46617 </vector>
46618 </param>
46619 <param name="invert">
46620 <bool value="false"/>
46621 </param>
46622 <param name="antialias">
46623 <bool value="true"/>
46624 </param>
46625 <param name="feather">
46626 <real value="0.0000000000"/>
46627 </param>
46628 <param name="blurtype">
46629 <integer value="1"/>
46630 </param>
46631 <param name="bline" use=":BeltBuckle"/>
46632 <param name="width">
46633 <real value="0.0158123265"/>
46634 </param>
46635 <param name="expand">
46636 <real value="0.0000000000"/>
46637 </param>
46638 <param name="sharp_cusps">
46639 <bool value="true"/>
46640 </param>
46641 <param name="round_tip[0]">
46642 <bool value="true"/>
46643 </param>
46644 <param name="round_tip[1]">
46645 <bool value="true"/>
46646 </param>
46647 <param name="loopyness">
46648 <real value="1.0000000000"/>
46649 </param>
46650 <param name="homogeneous_width">
46651 <bool value="true"/>
46652 </param>
46653 </layer>
46654 <layer type="region" active="true" version="0.1" desc="Shadow14 Region">
46655 <param name="z_depth">
46656 <real value="0.0000000000"/>
46657 </param>
46658 <param name="amount" use=":ShadowDepth"/>
46659 <param name="blend_method">
46660 <integer value="13"/>
46661 </param>
46662 <param name="color">
46663 <color>
46664 <r>0.000000</r>
46665 <g>0.000000</g>
46666 <b>0.000000</b>
46667 <a>1.000000</a>
46668 </color>
46669 </param>
46670 <param name="offset">
46671 <vector>
46672 <x>0.0000000000</x>
46673 <y>0.0000000000</y>
46674 </vector>
46675 </param>
46676 <param name="invert">
46677 <bool value="true"/>
46678 </param>
46679 <param name="antialias">
46680 <bool value="true"/>
46681 </param>
46682 <param name="feather" use=":ShadowFeather"/>
46683 <param name="blurtype">
46684 <integer value="1"/>
46685 </param>
46686 <param name="bline" use=":Shadow14"/>
46687 </layer>
46688 </canvas>
46689 </param>
46690 <param name="zoom">
46691 <real value="0.0000000000"/>
46692 </param>
46693 <param name="time_offset">
46694 <time value="0s"/>
46695 </param>
46696 <param name="children_lock">
46697 <bool value="false"/>
46698 </param>
46699 </layer>
46700 <layer type="PasteCanvas" active="true" version="0.1" desc="Shirt">
46701 <param name="z_depth">
46702 <real value="0.0000000000"/>
46703 </param>
46704 <param name="amount">
46705 <real value="1.0000000000"/>
46706 </param>
46707 <param name="blend_method">
46708 <integer value="0"/>
46709 </param>
46710 <param name="origin">
46711 <vector>
46712 <x>0.0000000000</x>
46713 <y>0.0000000000</y>
46714 </vector>
46715 </param>
46716 <param name="canvas">
46717 <canvas end-time="0f">
46718 <layer type="region" active="true" version="0.1" desc="Shirt Region">
46719 <param name="z_depth">
46720 <real value="0.0000000000"/>
46721 </param>
46722 <param name="amount">
46723 <real value="1.0000000000"/>
46724 </param>
46725 <param name="blend_method">
46726 <integer value="0"/>
46727 </param>
46728 <param name="color" use=":ShirtColor"/>
46729 <param name="offset">
46730 <vector>
46731 <x>0.0000000000</x>
46732 <y>0.0000000000</y>
46733 </vector>
46734 </param>
46735 <param name="invert">
46736 <bool value="false"/>
46737 </param>
46738 <param name="antialias">
46739 <bool value="true"/>
46740 </param>
46741 <param name="feather">
46742 <real value="0.0000000000"/>
46743 </param>
46744 <param name="blurtype">
46745 <integer value="1"/>
46746 </param>
46747 <param name="bline" use=":Shirt"/>
46748 </layer>
46749 <layer type="outline" active="true" version="0.2" desc="Shirt Outline">
46750 <param name="z_depth">
46751 <real value="0.0000000000"/>
46752 </param>
46753 <param name="amount">
46754 <real value="1.0000000000"/>
46755 </param>
46756 <param name="blend_method">
46757 <integer value="0"/>
46758 </param>
46759 <param name="color">
46760 <color>
46761 <r>0.000000</r>
46762 <g>0.000000</g>
46763 <b>0.000000</b>
46764 <a>1.000000</a>
46765 </color>
46766 </param>
46767 <param name="offset">
46768 <vector>
46769 <x>0.0000000000</x>
46770 <y>0.0000000000</y>
46771 </vector>
46772 </param>
46773 <param name="invert">
46774 <bool value="false"/>
46775 </param>
46776 <param name="antialias">
46777 <bool value="true"/>
46778 </param>
46779 <param name="feather">
46780 <real value="0.0000000000"/>
46781 </param>
46782 <param name="blurtype">
46783 <integer value="1"/>
46784 </param>
46785 <param name="bline" use=":Shirt"/>
46786 <param name="width">
46787 <real value="0.0158123265"/>
46788 </param>
46789 <param name="expand">
46790 <real value="0.0000000000"/>
46791 </param>
46792 <param name="sharp_cusps">
46793 <bool value="true"/>
46794 </param>
46795 <param name="round_tip[0]">
46796 <bool value="true"/>
46797 </param>
46798 <param name="round_tip[1]">
46799 <bool value="true"/>
46800 </param>
46801 <param name="loopyness">
46802 <real value="1.0000000000"/>
46803 </param>
46804 <param name="homogeneous_width">
46805 <bool value="true"/>
46806 </param>
46807 </layer>
46808 <layer type="outline" active="true" version="0.2" desc="Shirt Wrinkle Outline">
46809 <param name="z_depth">
46810 <real value="0.0000000000"/>
46811 </param>
46812 <param name="amount">
46813 <real value="1.0000000000"/>
46814 </param>
46815 <param name="blend_method">
46816 <integer value="0"/>
46817 </param>
46818 <param name="color">
46819 <color>
46820 <r>0.000000</r>
46821 <g>0.000000</g>
46822 <b>0.000000</b>
46823 <a>1.000000</a>
46824 </color>
46825 </param>
46826 <param name="offset">
46827 <vector>
46828 <x>0.0000000000</x>
46829 <y>0.0000000000</y>
46830 </vector>
46831 </param>
46832 <param name="invert">
46833 <bool value="false"/>
46834 </param>
46835 <param name="antialias">
46836 <bool value="true"/>
46837 </param>
46838 <param name="feather">
46839 <real value="0.0000000000"/>
46840 </param>
46841 <param name="blurtype">
46842 <integer value="1"/>
46843 </param>
46844 <param name="bline" use=":Shirt Wrinkle"/>
46845 <param name="width">
46846 <real value="0.0158123265"/>
46847 </param>
46848 <param name="expand">
46849 <real value="0.0000000000"/>
46850 </param>
46851 <param name="sharp_cusps">
46852 <bool value="true"/>
46853 </param>
46854 <param name="round_tip[0]">
46855 <bool value="true"/>
46856 </param>
46857 <param name="round_tip[1]">
46858 <bool value="true"/>
46859 </param>
46860 <param name="loopyness">
46861 <real value="1.0000000000"/>
46862 </param>
46863 <param name="homogeneous_width">
46864 <bool value="true"/>
46865 </param>
46866 </layer>
46867 <layer type="region" active="true" version="0.1" desc="Shadow06 Region">
46868 <param name="z_depth">
46869 <real value="0.0000000000"/>
46870 </param>
46871 <param name="amount" use=":ShadowDepth"/>
46872 <param name="blend_method">
46873 <integer value="13"/>
46874 </param>
46875 <param name="color">
46876 <color>
46877 <r>0.000000</r>
46878 <g>0.000000</g>
46879 <b>0.000000</b>
46880 <a>1.000000</a>
46881 </color>
46882 </param>
46883 <param name="offset">
46884 <vector>
46885 <x>0.0000000000</x>
46886 <y>0.0000000000</y>
46887 </vector>
46888 </param>
46889 <param name="invert">
46890 <bool value="true"/>
46891 </param>
46892 <param name="antialias">
46893 <bool value="true"/>
46894 </param>
46895 <param name="feather" use=":ShadowFeather"/>
46896 <param name="blurtype">
46897 <integer value="1"/>
46898 </param>
46899 <param name="bline" use=":Shadow06"/>
46900 </layer>
46901 </canvas>
46902 </param>
46903 <param name="zoom">
46904 <real value="0.0000000000"/>
46905 </param>
46906 <param name="time_offset">
46907 <time value="0s"/>
46908 </param>
46909 <param name="children_lock">
46910 <bool value="false"/>
46911 </param>
46912 </layer>
46913 <layer type="PasteCanvas" active="true" version="0.1" desc="Left Arm">
46914 <param name="z_depth">
46915 <real value="0.0000000000"/>
46916 </param>
46917 <param name="amount">
46918 <real value="1.0000000000"/>
46919 </param>
46920 <param name="blend_method">
46921 <integer value="0"/>
46922 </param>
46923 <param name="origin">
46924 <vector>
46925 <x>0.0000000000</x>
46926 <y>0.0000000000</y>
46927 </vector>
46928 </param>
46929 <param name="canvas">
46930 <canvas end-time="0f">
46931 <layer type="region" active="true" version="0.1" desc="Left Sleve Region">
46932 <param name="z_depth">
46933 <real value="0.0000000000"/>
46934 </param>
46935 <param name="amount">
46936 <real value="1.0000000000"/>
46937 </param>
46938 <param name="blend_method">
46939 <integer value="0"/>
46940 </param>
46941 <param name="color" use=":ShirtColor"/>
46942 <param name="offset">
46943 <vector>
46944 <x>0.0000000000</x>
46945 <y>0.0000000000</y>
46946 </vector>
46947 </param>
46948 <param name="invert">
46949 <bool value="false"/>
46950 </param>
46951 <param name="antialias">
46952 <bool value="true"/>
46953 </param>
46954 <param name="feather">
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53023 <layer type="outline" active="true" version="0.2" desc="Scratch011 Outline">
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53027 <param name="amount">
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53050 <param name="antialias">
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53053 <param name="feather">
53054 <real value="0.0000000000"/>
53055 </param>
53056 <param name="blurtype">
53057 <integer value="1"/>
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53059 <param name="bline" use=":Scratch011"/>
53060 <param name="width">
53061 <real value="0.0079061633"/>
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53063 <param name="expand">
53064 <real value="0.0000000000"/>
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53082 <layer type="outline" active="true" version="0.2" desc="Scratch010 Outline">
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53085 </param>
53086 <param name="amount">
53087 <real value="0.7400000095"/>
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53089 <param name="blend_method">
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53112 <param name="feather">
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53115 <param name="blurtype">
53116 <integer value="1"/>
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53118 <param name="bline" use=":Scratch010"/>
53119 <param name="width">
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53122 <param name="expand">
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53134 <param name="loopyness">
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53146 <param name="time_offset">
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53149 <param name="children_lock">
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53153 <layer type="PasteCanvas" active="true" version="0.1" desc="Long Scarf">
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53166 <y>0.0000000000</y>
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53171 <layer type="region" active="true" version="0.1" desc="Short Scarf Region">
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53182 <param name="offset">
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53197 <param name="blurtype">
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53200 <param name="bline" use=":Short Scarf"/>
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53202 <layer type="outline" active="true" version="0.2" desc="Short Scarf Outline">
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53229 <param name="antialias">
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53235 <param name="blurtype">
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53238 <param name="bline" use=":Short Scarf"/>
53239 <param name="width">
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53242 <param name="expand">
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53261 <layer type="region" active="true" version="0.1" desc="Long Scarf Region">
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53264 </param>
53265 <param name="amount">
53266 <real value="1.0000000000"/>
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53268 <param name="blend_method">
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53271 <param name="color" use=":ScarfColor"/>
53272 <param name="offset">
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53281 <param name="antialias">
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53284 <param name="feather">
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53287 <param name="blurtype">
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53290 <param name="bline" use=":Long Scarf"/>
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53292 <layer type="outline" active="true" version="0.2">
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53296 <param name="amount">
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53319 <param name="antialias">
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53325 <param name="blurtype">
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53329 <bline type="bline_point" loop="false">
53330 <entry on="2.50000000s, 4.50000000s, 5s">
53331 <composite type="bline_point">
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53335 <y>-3.0435440540</y>
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53340 </c2>
53341 <c3>
53342 <real value="0.5000000000"/>
53343 </c3>
53344 <c4>
53345 <bool value="true"/>
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53347 <c5>
53348 <radial_composite type="vector">
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53352 <c1>
53353 <angle value="-100.308212"/>
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53357 <c6>
53358 <radial_composite type="vector">
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53360 <real value="0.1268662096"/>
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53362 <c1>
53363 <angle value="-72.468948"/>
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53366 </c6>
53367 </composite>
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53369 <entry on="0s, 0s, 4.50000000s">
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53371 <c1>
53372 <vector>
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53374 <y>-3.1411721706</y>
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53377 <c2>
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53379 </c2>
53380 <c3>
53381 <real value="0.5000000000"/>
53382 </c3>
53383 <c4>
53384 <bool value="false"/>
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53386 <c5>
53387 <radial_composite type="vector">
53388 <c0>
53389 <real value="0.0971712553"/>
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53391 <c1>
53392 <angle value="-34.983055"/>
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53394 </radial_composite>
53395 </c5>
53396 <c6>
53397 <radial_composite type="vector">
53398 <c0>
53399 <real value="0.0986350744"/>
53400 </c0>
53401 <c1>
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53408 <entry on="0s, 0s, 4.50000000s">
53409 <composite type="bline_point">
53410 <c1>
53411 <vector>
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53413 <y>-3.1337437630</y>
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53418 </c2>
53419 <c3>
53420 <real value="0.5000000000"/>
53421 </c3>
53422 <c4>
53423 <bool value="false"/>
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53425 <c5>
53426 <radial_composite type="vector">
53427 <c0>
53428 <real value="0.1703615623"/>
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53430 <c1>
53431 <angle value="37.396149"/>
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53435 <c6>
53436 <radial_composite type="vector">
53437 <c0>
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53440 <c1>
53441 <angle value="71.488564"/>
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53484 <g>0.000000</g>
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53486 <a>1.000000</a>
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53495 <param name="invert">
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53499 <bool value="true"/>
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53501 <param name="feather">
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53504 <param name="blurtype">
53505 <integer value="1"/>
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53507 <param name="bline">
53508 <bline type="bline_point" loop="false">
53509 <entry on="2.50000000s, 4.50000000s, 5s">
53510 <composite type="bline_point">
53511 <c1>
53512 <vector guid="497939AB592876E5406B45DD9EB7F1B8">
53513 <x>0.4008818269</x>
53514 <y>-3.2345552444</y>
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53517 <c2>
53518 <real value="1.0000000000"/>
53519 </c2>
53520 <c3>
53521 <real value="0.5000000000"/>
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53523 <c4>
53524 <bool value="false"/>
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53526 <c5>
53527 <radial_composite type="vector">
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53529 <real value="0.0989705853"/>
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53531 <c1>
53532 <angle value="-102.965019"/>
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53536 <c6>
53537 <radial_composite type="vector">
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53539 <real value="0.0839342614"/>
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53541 <c1>
53542 <angle value="-169.810883"/>
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53545 </c6>
53546 </composite>
53547 </entry>
53548 <entry on="0s, 0s, 4.50000000s">
53549 <composite type="bline_point">
53550 <c1>
53551 <vector>
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53553 <y>-3.3035316467</y>
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53568 <real value="0.0839342614"/>
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53570 <c1>
53571 <angle value="4.444207"/>
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53578 <real value="0.0839342614"/>
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53580 <c1>
53581 <angle value="4.444207"/>
53582 </c1>
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53585 </composite>
53586 </entry>
53587 </bline>
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53589 <param name="width">
53590 <real value="0.0158123265"/>
53591 </param>
53592 <param name="expand">
53593 <real value="0.0000000000"/>
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53601 <param name="round_tip[1]">
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53612 <param name="z_depth">
53613 <real value="0.0000000000"/>
53614 </param>
53615 <param name="amount">
53616 <real value="1.0000000000"/>
53617 </param>
53618 <param name="blend_method">
53619 <integer value="0"/>
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53622 <color>
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53624 <g>0.000000</g>
53625 <b>0.000000</b>
53626 <a>1.000000</a>
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53632 <y>0.0000000000</y>
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53635 <param name="invert">
53636 <bool value="false"/>
53637 </param>
53638 <param name="antialias">
53639 <bool value="true"/>
53640 </param>
53641 <param name="feather">
53642 <real value="0.0000000000"/>
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53644 <param name="blurtype">
53645 <integer value="1"/>
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53647 <param name="bline">
53648 <bline type="bline_point" loop="false">
53649 <entry on="2.50000000s, 4.50000000s, 5s">
53650 <composite type="bline_point">
53651 <c1>
53652 <vector guid="6B822D328E2E2A5BCB17585FAE723D9E">
53653 <x>-0.0758002549</x>
53654 <y>-2.9050288200</y>
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53657 <c2>
53658 <real value="1.0000000000"/>
53659 </c2>
53660 <c3>
53661 <real value="0.5000000000"/>
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53663 <c4>
53664 <bool value="false"/>
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53666 <c5>
53667 <radial_composite type="vector">
53668 <c0>
53669 <real value="0.1140863607"/>
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53671 <c1>
53672 <angle value="-161.211655"/>
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53674 </radial_composite>
53675 </c5>
53676 <c6>
53677 <radial_composite type="vector">
53678 <c0>
53679 <real value="0.0794944514"/>
53680 </c0>
53681 <c1>
53682 <angle value="112.332352"/>
53683 </c1>
53684 </radial_composite>
53685 </c6>
53686 </composite>
53687 </entry>
53688 <entry on="0s, 0s, 4.50000000s">
53689 <composite type="bline_point">
53690 <c1>
53691 <vector>
53692 <x>-0.4325721860</x>
53693 <y>-2.9996371269</y>
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53696 <c2>
53697 <real value="2.1533612185"/>
53698 </c2>
53699 <c3>
53700 <real value="0.5000000000"/>
53701 </c3>
53702 <c4>
53703 <bool value="false"/>
53704 </c4>
53705 <c5>
53706 <radial_composite type="vector">
53707 <c0>
53708 <real value="0.3470582622"/>
53709 </c0>
53710 <c1>
53711 <angle value="139.842361"/>
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53713 </radial_composite>
53714 </c5>
53715 <c6>
53716 <radial_composite type="vector">
53717 <c0>
53718 <real value="0.1107676998"/>
53719 </c0>
53720 <c1>
53721 <angle value="104.159897"/>
53722 </c1>
53723 </radial_composite>
53724 </c6>
53725 </composite>
53726 </entry>
53727 <entry on="0s, 0s, 4.50000000s">
53728 <composite type="bline_point">
53729 <c1>
53730 <vector>
53731 <x>-0.5174943209</x>
53732 <y>-2.6070029736</y>
53733 </vector>
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53735 <c2>
53736 <real value="0.2867879261"/>
53737 </c2>
53738 <c3>
53739 <real value="0.5000000000"/>
53740 </c3>
53741 <c4>
53742 <bool value="false"/>
53743 </c4>
53744 <c5>
53745 <radial_composite type="vector">
53746 <c0>
53747 <real value="0.1916737326"/>
53748 </c0>
53749 <c1>
53750 <angle value="94.765221"/>
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53753 </c5>
53754 <c6>
53755 <radial_composite type="vector">
53756 <c0>
53757 <real value="0.2042204388"/>
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53759 <c1>
53760 <angle value="128.400558"/>
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53763 </c6>
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53765 </entry>
53766 </bline>
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53768 <param name="width">
53769 <real value="0.0158123265"/>
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53771 <param name="expand">
53772 <real value="0.0000000000"/>
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53775 <bool value="true"/>
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53778 <bool value="true"/>
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53781 <bool value="true"/>
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53783 <param name="loopyness">
53784 <real value="1.0000000000"/>
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53786 <param name="homogeneous_width">
53787 <bool value="true"/>
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53790 <layer type="outline" active="true" version="0.2">
53791 <param name="z_depth">
53792 <real value="0.0000000000"/>
53793 </param>
53794 <param name="amount">
53795 <real value="1.0000000000"/>
53796 </param>
53797 <param name="blend_method">
53798 <integer value="0"/>
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53800 <param name="color">
53801 <color>
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53803 <g>0.000000</g>
53804 <b>0.000000</b>
53805 <a>1.000000</a>
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53809 <vector>
53810 <x>0.0000000000</x>
53811 <y>0.0000000000</y>
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53814 <param name="invert">
53815 <bool value="false"/>
53816 </param>
53817 <param name="antialias">
53818 <bool value="true"/>
53819 </param>
53820 <param name="feather">
53821 <real value="0.0000000000"/>
53822 </param>
53823 <param name="blurtype">
53824 <integer value="1"/>
53825 </param>
53826 <param name="bline">
53827 <bline type="bline_point" loop="false">
53828 <entry on="2.50000000s, 4.50000000s, 5s">
53829 <composite type="bline_point">
53830 <c1>
53831 <vector guid="97906C8FC3775A9C80585336B4A63D4C">
53832 <x>-0.3400436044</x>
53833 <y>-3.1496720314</y>
53834 </vector>
53835 </c1>
53836 <c2>
53837 <real value="1.0000000000"/>
53838 </c2>
53839 <c3>
53840 <real value="0.5000000000"/>
53841 </c3>
53842 <c4>
53843 <bool value="false"/>
53844 </c4>
53845 <c5>
53846 <radial_composite type="vector">
53847 <c0>
53848 <real value="0.1320351586"/>
53849 </c0>
53850 <c1>
53851 <angle value="31.595650"/>
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53853 </radial_composite>
53854 </c5>
53855 <c6>
53856 <radial_composite type="vector">
53857 <c0>
53858 <real value="0.1127074228"/>
53859 </c0>
53860 <c1>
53861 <angle value="41.397026"/>
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53863 </radial_composite>
53864 </c6>
53865 </composite>
53866 </entry>
53867 <entry on="0s, 0s, 4.50000000s">
53868 <composite type="bline_point">
53869 <c1>
53870 <vector>
53871 <x>-0.1533004194</x>
53872 <y>-3.0403859615</y>
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53875 <c2>
53876 <real value="0.2825294313"/>
53877 </c2>
53878 <c3>
53879 <real value="0.5000000000"/>
53880 </c3>
53881 <c4>
53882 <bool value="false"/>
53883 </c4>
53884 <c5>
53885 <radial_composite type="vector">
53886 <c0>
53887 <real value="0.2244893002"/>
53888 </c0>
53889 <c1>
53890 <angle value="12.802977"/>
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53894 <c6>
53895 <radial_composite type="vector">
53896 <c0>
53897 <real value="0.1017235235"/>
53898 </c0>
53899 <c1>
53900 <angle value="2.662639"/>
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53904 </composite>
53905 </entry>
53906 </bline>
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53909 <real value="0.0158123265"/>
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53912 <real value="0.0000000000"/>
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53915 <bool value="true"/>
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53921 <bool value="true"/>
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53923 <param name="loopyness">
53924 <real value="1.0000000000"/>
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53926 <param name="homogeneous_width">
53927 <bool value="true"/>
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53931 <param name="z_depth">
53932 <real value="0.0000000000"/>
53933 </param>
53934 <param name="amount">
53935 <real value="1.0000000000"/>
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53937 <param name="blend_method">
53938 <integer value="0"/>
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53941 <color>
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53943 <g>0.000000</g>
53944 <b>0.000000</b>
53945 <a>1.000000</a>
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53948 <param name="offset">
53949 <vector>
53950 <x>0.0000000000</x>
53951 <y>0.0000000000</y>
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53954 <param name="invert">
53955 <bool value="false"/>
53956 </param>
53957 <param name="antialias">
53958 <bool value="true"/>
53959 </param>
53960 <param name="feather">
53961 <real value="0.0000000000"/>
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53963 <param name="blurtype">
53964 <integer value="1"/>
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53966 <param name="bline">
53967 <bline type="bline_point" loop="false">
53968 <entry on="2.50000000s, 4.50000000s, 5s">
53969 <composite type="bline_point">
53970 <c1>
53971 <vector guid="CA2E4D411796D7287AF874D8E7BB176A">
53972 <x>-0.1154793873</x>
53973 <y>-3.1657731533</y>
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53976 <c2>
53977 <real value="1.0000000000"/>
53978 </c2>
53979 <c3>
53980 <real value="0.5000000000"/>
53981 </c3>
53982 <c4>
53983 <bool value="false"/>
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53985 <c5>
53986 <radial_composite type="vector">
53987 <c0>
53988 <real value="0.1489728503"/>
53989 </c0>
53990 <c1>
53991 <angle value="50.782143"/>
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53994 </c5>
53995 <c6>
53996 <radial_composite type="vector">
53997 <c0>
53998 <real value="0.1550241586"/>
53999 </c0>
54000 <c1>
54001 <angle value="76.599983"/>
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54003 </radial_composite>
54004 </c6>
54005 </composite>
54006 </entry>
54007 <entry on="0s, 0s, 4.50000000s">
54008 <composite type="bline_point">
54009 <c1>
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54012 <y>-3.0519154072</y>
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54016 <real value="1.0000000000"/>
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54019 <real value="0.5000000000"/>
54020 </c3>
54021 <c4>
54022 <bool value="false"/>
54023 </c4>
54024 <c5>
54025 <radial_composite type="vector">
54026 <c0>
54027 <real value="0.0432390687"/>
54028 </c0>
54029 <c1>
54030 <angle value="79.865242"/>
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54034 <c6>
54035 <radial_composite type="vector">
54036 <c0>
54037 <real value="0.0432390687"/>
54038 </c0>
54039 <c1>
54040 <angle value="79.865242"/>
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54042 </radial_composite>
54043 </c6>
54044 </composite>
54045 </entry>
54046 <entry on="0s, 0s, 4.50000000s">
54047 <composite type="bline_point">
54048 <c1>
54049 <vector>
54050 <x>-0.0188918319</x>
54051 <y>-3.0166714191</y>
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54053 </c1>
54054 <c2>
54055 <real value="1.0000000000"/>
54056 </c2>
54057 <c3>
54058 <real value="0.5000000000"/>
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54060 <c4>
54061 <bool value="false"/>
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54063 <c5>
54064 <radial_composite type="vector">
54065 <c0>
54066 <real value="0.0424071354"/>
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54068 <c1>
54069 <angle value="163.143631"/>
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54073 <c6>
54074 <radial_composite type="vector">
54075 <c0>
54076 <real value="0.0424071354"/>
54077 </c0>
54078 <c1>
54079 <angle value="163.143631"/>
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54082 </c6>
54083 </composite>
54084 </entry>
54085 <entry on="0s, 0s, 4.50000000s">
54086 <composite type="bline_point">
54087 <c1>
54088 <vector>
54089 <x>-0.0597662702</x>
54090 <y>-3.0154585838</y>
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54093 <c2>
54094 <real value="0.4259810645"/>
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54096 <c3>
54097 <real value="0.5000000000"/>
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54099 <c4>
54100 <bool value="false"/>
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54102 <c5>
54103 <radial_composite type="vector">
54104 <c0>
54105 <real value="0.0424071354"/>
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54107 <c1>
54108 <angle value="-165.563034"/>
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54112 <c6>
54113 <radial_composite type="vector">
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54115 <real value="0.0424071354"/>
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54118 <angle value="-165.563034"/>
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54123 </entry>
54124 </bline>
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54127 <real value="0.0158123265"/>
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54129 <param name="expand">
54130 <real value="0.0000000000"/>
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54133 <bool value="true"/>
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54136 <bool value="true"/>
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54139 <bool value="true"/>
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54141 <param name="loopyness">
54142 <real value="1.0000000000"/>
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54144 <param name="homogeneous_width">
54145 <bool value="true"/>
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54148 <layer type="outline" active="true" version="0.2">
54149 <param name="z_depth">
54150 <real value="0.0000000000"/>
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54152 <param name="amount">
54153 <real value="1.0000000000"/>
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54155 <param name="blend_method">
54156 <integer value="0"/>
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54160 <r>0.000000</r>
54161 <g>0.000000</g>
54162 <b>0.000000</b>
54163 <a>1.000000</a>
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54168 <x>0.0000000000</x>
54169 <y>0.0000000000</y>
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54172 <param name="invert">
54173 <bool value="false"/>
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54175 <param name="antialias">
54176 <bool value="true"/>
54177 </param>
54178 <param name="feather">
54179 <real value="0.0000000000"/>
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54181 <param name="blurtype">
54182 <integer value="1"/>
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54184 <param name="bline">
54185 <bline type="bline_point" loop="false">
54186 <entry on="2.50000000s, 4.50000000s, 5s">
54187 <composite type="bline_point">
54188 <c1>
54189 <vector guid="A8E9F2476A579A265A699F65B138C9B2">
54190 <x>0.5241365433</x>
54191 <y>-3.2931139469</y>
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55314 <bline type="bline_point" loop="false">
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55445 <bool value="true"/>
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55455 <entry on="2.50000000s, 4.50000000s, 5s">
55456 <composite type="bline_point">
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55494 <entry on="0s, 0s, 4.50000000s">
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55660 <real value="1.0000000000"/>
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55688 <param name="blurtype">
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55701 <param name="round_tip[0]">
55702 <bool value="true"/>
55703 </param>
55704 <param name="round_tip[1]">
55705 <bool value="true"/>
55706 </param>
55707 <param name="loopyness">
55708 <real value="1.0000000000"/>
55709 </param>
55710 <param name="homogeneous_width">
55711 <bool value="true"/>
55712 </param>
55713 </layer>
55714 <layer type="region" active="true" version="0.1" desc="Shadow07 Region">
55715 <param name="z_depth">
55716 <real value="0.0000000000"/>
55717 </param>
55718 <param name="amount" use=":ShadowDepth"/>
55719 <param name="blend_method">
55720 <integer value="13"/>
55721 </param>
55722 <param name="color">
55723 <color>
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55725 <g>0.000000</g>
55726 <b>0.000000</b>
55727 <a>1.000000</a>
55728 </color>
55729 </param>
55730 <param name="offset">
55731 <vector>
55732 <x>0.0000000000</x>
55733 <y>0.0000000000</y>
55734 </vector>
55735 </param>
55736 <param name="invert">
55737 <bool value="false"/>
55738 </param>
55739 <param name="antialias">
55740 <bool value="true"/>
55741 </param>
55742 <param name="feather" use=":ShadowFeather"/>
55743 <param name="blurtype">
55744 <integer value="1"/>
55745 </param>
55746 <param name="bline" use=":Shadow07"/>
55747 </layer>
55748 <layer type="region" active="true" version="0.1" desc="Shadow08 Region">
55749 <param name="z_depth">
55750 <real value="0.0000000000"/>
55751 </param>
55752 <param name="amount" use=":ShadowDepth"/>
55753 <param name="blend_method">
55754 <integer value="13"/>
55755 </param>
55756 <param name="color">
55757 <color>
55758 <r>0.000000</r>
55759 <g>0.000000</g>
55760 <b>0.000000</b>
55761 <a>1.000000</a>
55762 </color>
55763 </param>
55764 <param name="offset">
55765 <vector>
55766 <x>0.0000000000</x>
55767 <y>0.0000000000</y>
55768 </vector>
55769 </param>
55770 <param name="invert">
55771 <bool value="false"/>
55772 </param>
55773 <param name="antialias">
55774 <bool value="true"/>
55775 </param>
55776 <param name="feather">
55777 <real value="0.0000000000"/>
55778 </param>
55779 <param name="blurtype">
55780 <integer value="1"/>
55781 </param>
55782 <param name="bline" use=":Shadow08"/>
55783 </layer>
55784 <layer type="region" active="true" version="0.1" desc="Shadow09 Region">
55785 <param name="z_depth">
55786 <real value="0.0000000000"/>
55787 </param>
55788 <param name="amount" use=":ShadowDepth"/>
55789 <param name="blend_method">
55790 <integer value="13"/>
55791 </param>
55792 <param name="color">
55793 <color>
55794 <r>0.000000</r>
55795 <g>0.000000</g>
55796 <b>0.000000</b>
55797 <a>1.000000</a>
55798 </color>
55799 </param>
55800 <param name="offset">
55801 <vector>
55802 <x>0.0000000000</x>
55803 <y>0.0000000000</y>
55804 </vector>
55805 </param>
55806 <param name="invert">
55807 <bool value="false"/>
55808 </param>
55809 <param name="antialias">
55810 <bool value="true"/>
55811 </param>
55812 <param name="feather" use=":ShadowFeather"/>
55813 <param name="blurtype">
55814 <integer value="1"/>
55815 </param>
55816 <param name="bline" use=":Shadow09"/>
55817 </layer>
55818 <layer type="region" active="true" version="0.1" desc="Shadow10 Region">
55819 <param name="z_depth">
55820 <real value="0.0000000000"/>
55821 </param>
55822 <param name="amount" use=":ShadowDepth"/>
55823 <param name="blend_method">
55824 <integer value="13"/>
55825 </param>
55826 <param name="color">
55827 <color>
55828 <r>0.000000</r>
55829 <g>0.000000</g>
55830 <b>0.000000</b>
55831 <a>1.000000</a>
55832 </color>
55833 </param>
55834 <param name="offset">
55835 <vector>
55836 <x>0.0000000000</x>
55837 <y>0.0000000000</y>
55838 </vector>
55839 </param>
55840 <param name="invert">
55841 <bool value="false"/>
55842 </param>
55843 <param name="antialias">
55844 <bool value="true"/>
55845 </param>
55846 <param name="feather" use=":ShadowFeather"/>
55847 <param name="blurtype">
55848 <integer value="1"/>
55849 </param>
55850 <param name="bline" use=":Shadow10"/>
55851 </layer>
55852 </canvas>
55853 </param>
55854 <param name="zoom">
55855 <real value="0.0000000000"/>
55856 </param>
55857 <param name="time_offset">
55858 <time value="0s"/>
55859 </param>
55860 <param name="children_lock">
55861 <bool value="false"/>
55862 </param>
55863 </layer>
55864 <layer type="PasteCanvas" active="true" version="0.1" desc="Neck Scarf Back">
55865 <param name="z_depth">
55866 <real value="0.0000000000"/>
55867 </param>
55868 <param name="amount">
55869 <real value="1.0000000000"/>
55870 </param>
55871 <param name="blend_method">
55872 <integer value="0"/>
55873 </param>
55874 <param name="origin">
55875 <vector>
55876 <x>0.0000000000</x>
55877 <y>0.0000000000</y>
55878 </vector>
55879 </param>
55880 <param name="canvas">
55881 <canvas end-time="0f">
55882 <layer type="region" active="true" version="0.1" desc="Neck Scarf Back Region">
55883 <param name="z_depth">
55884 <real value="0.0000000000"/>
55885 </param>
55886 <param name="amount">
55887 <real value="1.0000000000"/>
55888 </param>
55889 <param name="blend_method">
55890 <integer value="0"/>
55891 </param>
55892 <param name="color" use=":ScarfColor"/>
55893 <param name="offset">
55894 <vector>
55895 <x>0.0000000000</x>
55896 <y>0.0000000000</y>
55897 </vector>
55898 </param>
55899 <param name="invert">
55900 <bool value="false"/>
55901 </param>
55902 <param name="antialias">
55903 <bool value="true"/>
55904 </param>
55905 <param name="feather">
55906 <real value="0.0000000000"/>
55907 </param>
55908 <param name="blurtype">
55909 <integer value="1"/>
55910 </param>
55911 <param name="bline" use=":Neck Scarf Back"/>
55912 </layer>
55913 <layer type="region" active="true" version="0.1" desc="Shadow003 Region">
55914 <param name="z_depth">
55915 <real value="0.0000000000"/>
55916 </param>
55917 <param name="amount" use=":ShadowDepth"/>
55918 <param name="blend_method">
55919 <integer value="13"/>
55920 </param>
55921 <param name="color">
55922 <color>
55923 <r>0.000000</r>
55924 <g>0.000000</g>
55925 <b>0.000000</b>
55926 <a>1.000000</a>
55927 </color>
55928 </param>
55929 <param name="offset">
55930 <vector>
55931 <x>0.0000000000</x>
55932 <y>0.0000000000</y>
55933 </vector>
55934 </param>
55935 <param name="invert">
55936 <bool value="false"/>
55937 </param>
55938 <param name="antialias">
55939 <bool value="true"/>
55940 </param>
55941 <param name="feather" use=":ShadowFeather"/>
55942 <param name="blurtype">
55943 <integer value="1"/>
55944 </param>
55945 <param name="bline" use=":Shadow003"/>
55946 </layer>
55947 <layer type="outline" active="true" version="0.2" desc="Neck Scarf Back Outline">
55948 <param name="z_depth">
55949 <real value="0.0000000000"/>
55950 </param>
55951 <param name="amount">
55952 <real value="1.0000000000"/>
55953 </param>
55954 <param name="blend_method">
55955 <integer value="0"/>
55956 </param>
55957 <param name="color">
55958 <color>
55959 <r>0.000000</r>
55960 <g>0.000000</g>
55961 <b>0.000000</b>
55962 <a>1.000000</a>
55963 </color>
55964 </param>
55965 <param name="offset">
55966 <vector>
55967 <x>0.0000000000</x>
55968 <y>0.0000000000</y>
55969 </vector>
55970 </param>
55971 <param name="invert">
55972 <bool value="false"/>
55973 </param>
55974 <param name="antialias">
55975 <bool value="true"/>
55976 </param>
55977 <param name="feather">
55978 <real value="0.0000000000"/>
55979 </param>
55980 <param name="blurtype">
55981 <integer value="1"/>
55982 </param>
55983 <param name="bline" use=":Neck Scarf Back"/>
55984 <param name="width">
55985 <real value="0.0158123264"/>
55986 </param>
55987 <param name="expand">
55988 <real value="0.0000000000"/>
55989 </param>
55990 <param name="sharp_cusps">
55991 <bool value="true"/>
55992 </param>
55993 <param name="round_tip[0]">
55994 <bool value="true"/>
55995 </param>
55996 <param name="round_tip[1]">
55997 <bool value="true"/>
55998 </param>
55999 <param name="loopyness">
56000 <real value="1.0000000000"/>
56001 </param>
56002 <param name="homogeneous_width">
56003 <bool value="true"/>
56004 </param>
56005 </layer>
56006 <layer type="outline" active="true" version="0.2" desc="Neck Scarf Detail01">
56007 <param name="z_depth">
56008 <real value="0.0000000000"/>
56009 </param>
56010 <param name="amount">
56011 <real value="1.0000000000"/>
56012 </param>
56013 <param name="blend_method">
56014 <integer value="0"/>
56015 </param>
56016 <param name="color">
56017 <color>
56018 <r>0.000000</r>
56019 <g>0.000000</g>
56020 <b>0.000000</b>
56021 <a>1.000000</a>
56022 </color>
56023 </param>
56024 <param name="offset">
56025 <vector>
56026 <x>0.0000000000</x>
56027 <y>0.0000000000</y>
56028 </vector>
56029 </param>
56030 <param name="invert">
56031 <bool value="false"/>
56032 </param>
56033 <param name="antialias">
56034 <bool value="true"/>
56035 </param>
56036 <param name="feather">
56037 <real value="0.0000000000"/>
56038 </param>
56039 <param name="blurtype">
56040 <integer value="1"/>
56041 </param>
56042 <param name="bline" use=":Neck Scarf Detail01"/>
56043 <param name="width">
56044 <real value="0.0158123264"/>
56045 </param>
56046 <param name="expand">
56047 <real value="0.0000000000"/>
56048 </param>
56049 <param name="sharp_cusps">
56050 <bool value="true"/>
56051 </param>
56052 <param name="round_tip[0]">
56053 <bool value="true"/>
56054 </param>
56055 <param name="round_tip[1]">
56056 <bool value="true"/>
56057 </param>
56058 <param name="loopyness">
56059 <real value="1.0000000000"/>
56060 </param>
56061 <param name="homogeneous_width">
56062 <bool value="true"/>
56063 </param>
56064 </layer>
56065 </canvas>
56066 </param>
56067 <param name="zoom">
56068 <real value="0.0000000000"/>
56069 </param>
56070 <param name="time_offset">
56071 <time value="0s"/>
56072 </param>
56073 <param name="children_lock">
56074 <bool value="false"/>
56075 </param>
56076 </layer>
56077 <layer type="PasteCanvas" active="true" version="0.1" desc="Head">
56078 <param name="z_depth">
56079 <real value="0.0000000000"/>
56080 </param>
56081 <param name="amount">
56082 <real value="1.0000000000"/>
56083 </param>
56084 <param name="blend_method">
56085 <integer value="0"/>
56086 </param>
56087 <param name="origin">
56088 <vector>
56089 <x>0.0000000000</x>
56090 <y>0.0000000000</y>
56091 </vector>
56092 </param>
56093 <param name="canvas">
56094 <canvas end-time="0f">
56095 <layer type="region" active="true" version="0.1" desc="Bandanna Back04 Region">
56096 <param name="z_depth">
56097 <real value="0.0000000000"/>
56098 </param>
56099 <param name="amount">
56100 <real value="1.0000000000"/>
56101 </param>
56102 <param name="blend_method">
56103 <integer value="0"/>
56104 </param>
56105 <param name="color" use=":BandanaColor"/>
56106 <param name="offset">
56107 <vector>
56108 <x>0.0000000000</x>
56109 <y>0.0000000000</y>
56110 </vector>
56111 </param>
56112 <param name="invert">
56113 <bool value="false"/>
56114 </param>
56115 <param name="antialias">
56116 <bool value="true"/>
56117 </param>
56118 <param name="feather">
56119 <real value="0.0000000000"/>
56120 </param>
56121 <param name="blurtype">
56122 <integer value="1"/>
56123 </param>
56124 <param name="bline" use=":Bandanna Back04"/>
56125 </layer>
56126 <layer type="outline" active="true" version="0.2" desc="Bandanna Back04 Outline">
56127 <param name="z_depth">
56128 <real value="0.0000000000"/>
56129 </param>
56130 <param name="amount">
56131 <real value="1.0000000000"/>
56132 </param>
56133 <param name="blend_method">
56134 <integer value="0"/>
56135 </param>
56136 <param name="color">
56137 <color>
56138 <r>0.000000</r>
56139 <g>0.000000</g>
56140 <b>0.000000</b>
56141 <a>1.000000</a>
56142 </color>
56143 </param>
56144 <param name="offset">
56145 <vector>
56146 <x>0.0000000000</x>
56147 <y>0.0000000000</y>
56148 </vector>
56149 </param>
56150 <param name="invert">
56151 <bool value="false"/>
56152 </param>
56153 <param name="antialias">
56154 <bool value="true"/>
56155 </param>
56156 <param name="feather">
56157 <real value="0.0000000000"/>
56158 </param>
56159 <param name="blurtype">
56160 <integer value="1"/>
56161 </param>
56162 <param name="bline" use=":Bandanna Back04"/>
56163 <param name="width">
56164 <real value="0.0158123264"/>
56165 </param>
56166 <param name="expand">
56167 <real value="0.0000000000"/>
56168 </param>
56169 <param name="sharp_cusps">
56170 <bool value="true"/>
56171 </param>
56172 <param name="round_tip[0]">
56173 <bool value="true"/>
56174 </param>
56175 <param name="round_tip[1]">
56176 <bool value="true"/>
56177 </param>
56178 <param name="loopyness">
56179 <real value="1.0000000000"/>
56180 </param>
56181 <param name="homogeneous_width">
56182 <bool value="true"/>
56183 </param>
56184 </layer>
56185 <layer type="region" active="true" version="0.1" desc="Hair Behind Head Region">
56186 <param name="z_depth">
56187 <real value="0.0000000000"/>
56188 </param>
56189 <param name="amount">
56190 <real value="1.0000000000"/>
56191 </param>
56192 <param name="blend_method">
56193 <integer value="0"/>
56194 </param>
56195 <param name="color" use=":HairColor"/>
56196 <param name="offset">
56197 <vector>
56198 <x>0.0000000000</x>
56199 <y>0.0000000000</y>
56200 </vector>
56201 </param>
56202 <param name="invert">
56203 <bool value="false"/>
56204 </param>
56205 <param name="antialias">
56206 <bool value="true"/>
56207 </param>
56208 <param name="feather">
56209 <real value="0.0000000000"/>
56210 </param>
56211 <param name="blurtype">
56212 <integer value="1"/>
56213 </param>
56214 <param name="bline" use=":Hair Behind Head"/>
56215 </layer>
56216 <layer type="rectangle" active="true" version="0.2" desc="Hair Behind Head Shadow">
56217 <param name="z_depth">
56218 <real value="0.0000000000"/>
56219 </param>
56220 <param name="amount" use=":ShadowDepth"/>
56221 <param name="blend_method">
56222 <integer value="13"/>
56223 </param>
56224 <param name="color">
56225 <color>
56226 <r>0.000000</r>
56227 <g>0.000000</g>
56228 <b>0.000000</b>
56229 <a>1.000000</a>
56230 </color>
56231 </param>
56232 <param name="point1">
56233 <vector>
56234 <x>-0.8799572587</x>
56235 <y>2.9673943520</y>
56236 </vector>
56237 </param>
56238 <param name="point2">
56239 <vector>
56240 <x>-0.4850692749</x>
56241 <y>2.4728877544</y>
56242 </vector>
56243 </param>
56244 <param name="expand">
56245 <real value="0.0000000000"/>
56246 </param>
56247 <param name="invert">
56248 <bool value="false"/>
56249 </param>
56250 </layer>
56251 <layer type="outline" active="true" version="0.2" desc="Hair Behind Head Outline">
56252 <param name="z_depth">
56253 <real value="0.0000000000"/>
56254 </param>
56255 <param name="amount">
56256 <real value="1.0000000000"/>
56257 </param>
56258 <param name="blend_method">
56259 <integer value="0"/>
56260 </param>
56261 <param name="color">
56262 <color>
56263 <r>0.000000</r>
56264 <g>0.000000</g>
56265 <b>0.000000</b>
56266 <a>1.000000</a>
56267 </color>
56268 </param>
56269 <param name="offset">
56270 <vector>
56271 <x>0.0000000000</x>
56272 <y>0.0000000000</y>
56273 </vector>
56274 </param>
56275 <param name="invert">
56276 <bool value="false"/>
56277 </param>
56278 <param name="antialias">
56279 <bool value="true"/>
56280 </param>
56281 <param name="feather">
56282 <real value="0.0000000000"/>
56283 </param>
56284 <param name="blurtype">
56285 <integer value="1"/>
56286 </param>
56287 <param name="bline" use=":Hair Behind Head"/>
56288 <param name="width">
56289 <real value="0.0158123264"/>
56290 </param>
56291 <param name="expand">
56292 <real value="0.0000000000"/>
56293 </param>
56294 <param name="sharp_cusps">
56295 <bool value="true"/>
56296 </param>
56297 <param name="round_tip[0]">
56298 <bool value="true"/>
56299 </param>
56300 <param name="round_tip[1]">
56301 <bool value="true"/>
56302 </param>
56303 <param name="loopyness">
56304 <real value="1.0000000000"/>
56305 </param>
56306 <param name="homogeneous_width">
56307 <bool value="true"/>
56308 </param>
56309 </layer>
56310 <layer type="region" active="true" version="0.1" desc="Head Region">
56311 <param name="z_depth">
56312 <real value="0.0000000000"/>
56313 </param>
56314 <param name="amount">
56315 <real value="1.0000000000"/>
56316 </param>
56317 <param name="blend_method">
56318 <integer value="0"/>
56319 </param>
56320 <param name="color" use=":SkinColor"/>
56321 <param name="offset">
56322 <vector>
56323 <x>0.0000000000</x>
56324 <y>0.0000000000</y>
56325 </vector>
56326 </param>
56327 <param name="invert">
56328 <bool value="false"/>
56329 </param>
56330 <param name="antialias">
56331 <bool value="true"/>
56332 </param>
56333 <param name="feather">
56334 <real value="0.0000000000"/>
56335 </param>
56336 <param name="blurtype">
56337 <integer value="1"/>
56338 </param>
56339 <param name="bline" use=":Handle003"/>
56340 </layer>
56341 <layer type="outline" active="true" version="0.2" desc="ScratchMark06 Outline">
56342 <param name="z_depth">
56343 <real value="0.0000000000"/>
56344 </param>
56345 <param name="amount">
56346 <real value="0.6999999881"/>
56347 </param>
56348 <param name="blend_method">
56349 <integer value="0"/>
56350 </param>
56351 <param name="color">
56352 <color>
56353 <r>0.000000</r>
56354 <g>0.000000</g>
56355 <b>0.000000</b>
56356 <a>1.000000</a>
56357 </color>
56358 </param>
56359 <param name="offset">
56360 <vector>
56361 <x>0.0000000000</x>
56362 <y>0.0000000000</y>
56363 </vector>
56364 </param>
56365 <param name="invert">
56366 <bool value="false"/>
56367 </param>
56368 <param name="antialias">
56369 <bool value="true"/>
56370 </param>
56371 <param name="feather">
56372 <real value="0.0000000000"/>
56373 </param>
56374 <param name="blurtype">
56375 <integer value="1"/>
56376 </param>
56377 <param name="bline" use=":ScratchMark06"/>
56378 <param name="width">
56379 <real value="0.0079061633"/>
56380 </param>
56381 <param name="expand">
56382 <real value="0.0000000000"/>
56383 </param>
56384 <param name="sharp_cusps">
56385 <bool value="true"/>
56386 </param>
56387 <param name="round_tip[0]">
56388 <bool value="true"/>
56389 </param>
56390 <param name="round_tip[1]">
56391 <bool value="true"/>
56392 </param>
56393 <param name="loopyness">
56394 <real value="1.0000000000"/>
56395 </param>
56396 <param name="homogeneous_width">
56397 <bool value="true"/>
56398 </param>
56399 </layer>
56400 <layer type="outline" active="true" version="0.2" desc="ScratchMark05 Outline">
56401 <param name="z_depth">
56402 <real value="0.0000000000"/>
56403 </param>
56404 <param name="amount">
56405 <real value="0.6999999881"/>
56406 </param>
56407 <param name="blend_method">
56408 <integer value="0"/>
56409 </param>
56410 <param name="color">
56411 <color>
56412 <r>0.000000</r>
56413 <g>0.000000</g>
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56426 </param>
56427 <param name="antialias">
56428 <bool value="true"/>
56429 </param>
56430 <param name="feather">
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56432 </param>
56433 <param name="blurtype">
56434 <integer value="1"/>
56435 </param>
56436 <param name="bline" use=":ScratchMark05"/>
56437 <param name="width">
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56439 </param>
56440 <param name="expand">
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56442 </param>
56443 <param name="sharp_cusps">
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56445 </param>
56446 <param name="round_tip[0]">
56447 <bool value="true"/>
56448 </param>
56449 <param name="round_tip[1]">
56450 <bool value="true"/>
56451 </param>
56452 <param name="loopyness">
56453 <real value="1.0000000000"/>
56454 </param>
56455 <param name="homogeneous_width">
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56457 </param>
56458 </layer>
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56462 </param>
56463 <param name="amount">
56464 <real value="0.6999999881"/>
56465 </param>
56466 <param name="blend_method">
56467 <integer value="0"/>
56468 </param>
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56472 <g>0.000000</g>
56473 <b>0.000000</b>
56474 <a>1.000000</a>
56475 </color>
56476 </param>
56477 <param name="offset">
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56481 </vector>
56482 </param>
56483 <param name="invert">
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56485 </param>
56486 <param name="antialias">
56487 <bool value="true"/>
56488 </param>
56489 <param name="feather">
56490 <real value="0.0000000000"/>
56491 </param>
56492 <param name="blurtype">
56493 <integer value="1"/>
56494 </param>
56495 <param name="bline" use=":ScratchMark04"/>
56496 <param name="width">
56497 <real value="0.0079061633"/>
56498 </param>
56499 <param name="expand">
56500 <real value="0.0000000000"/>
56501 </param>
56502 <param name="sharp_cusps">
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56504 </param>
56505 <param name="round_tip[0]">
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56508 <param name="round_tip[1]">
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56511 <param name="loopyness">
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56513 </param>
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56516 </param>
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56521 </param>
56522 <param name="amount">
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56524 </param>
56525 <param name="blend_method">
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56531 <g>0.000000</g>
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56534 </color>
56535 </param>
56536 <param name="offset">
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56541 </param>
56542 <param name="invert">
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56544 </param>
56545 <param name="antialias">
56546 <bool value="true"/>
56547 </param>
56548 <param name="feather">
56549 <real value="0.0000000000"/>
56550 </param>
56551 <param name="blurtype">
56552 <integer value="1"/>
56553 </param>
56554 <param name="bline" use=":ScratchMark03"/>
56555 <param name="width">
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56557 </param>
56558 <param name="expand">
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56560 </param>
56561 <param name="sharp_cusps">
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56563 </param>
56564 <param name="round_tip[0]">
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56566 </param>
56567 <param name="round_tip[1]">
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56571 <real value="1.0000000000"/>
56572 </param>
56573 <param name="homogeneous_width">
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56575 </param>
56576 </layer>
56577 <layer type="outline" active="true" version="0.2" desc="ScratchMark02 Outline">
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56579 <real value="0.0000000000"/>
56580 </param>
56581 <param name="amount">
56582 <real value="0.6999999881"/>
56583 </param>
56584 <param name="blend_method">
56585 <integer value="0"/>
56586 </param>
56587 <param name="color">
56588 <color>
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56590 <g>0.000000</g>
56591 <b>0.000000</b>
56592 <a>1.000000</a>
56593 </color>
56594 </param>
56595 <param name="offset">
56596 <vector>
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56598 <y>0.0000000000</y>
56599 </vector>
56600 </param>
56601 <param name="invert">
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56603 </param>
56604 <param name="antialias">
56605 <bool value="true"/>
56606 </param>
56607 <param name="feather">
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56609 </param>
56610 <param name="blurtype">
56611 <integer value="1"/>
56612 </param>
56613 <param name="bline" use=":ScratchMark02"/>
56614 <param name="width">
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56616 </param>
56617 <param name="expand">
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56619 </param>
56620 <param name="sharp_cusps">
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56622 </param>
56623 <param name="round_tip[0]">
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56625 </param>
56626 <param name="round_tip[1]">
56627 <bool value="true"/>
56628 </param>
56629 <param name="loopyness">
56630 <real value="1.0000000000"/>
56631 </param>
56632 <param name="homogeneous_width">
56633 <bool value="true"/>
56634 </param>
56635 </layer>
56636 <layer type="outline" active="true" version="0.2" desc="ScratchMark01 Outline">
56637 <param name="z_depth">
56638 <real value="0.0000000000"/>
56639 </param>
56640 <param name="amount">
56641 <real value="0.6999999881"/>
56642 </param>
56643 <param name="blend_method">
56644 <integer value="0"/>
56645 </param>
56646 <param name="color">
56647 <color>
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56649 <g>0.000000</g>
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56651 <a>1.000000</a>
56652 </color>
56653 </param>
56654 <param name="offset">
56655 <vector>
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56657 <y>0.0000000000</y>
56658 </vector>
56659 </param>
56660 <param name="invert">
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56662 </param>
56663 <param name="antialias">
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56665 </param>
56666 <param name="feather">
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56668 </param>
56669 <param name="blurtype">
56670 <integer value="1"/>
56671 </param>
56672 <param name="bline" use=":ScratchMark01"/>
56673 <param name="width">
56674 <real value="0.0079061633"/>
56675 </param>
56676 <param name="expand">
56677 <real value="0.0000000000"/>
56678 </param>
56679 <param name="sharp_cusps">
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56681 </param>
56682 <param name="round_tip[0]">
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56684 </param>
56685 <param name="round_tip[1]">
56686 <bool value="true"/>
56687 </param>
56688 <param name="loopyness">
56689 <real value="1.0000000000"/>
56690 </param>
56691 <param name="homogeneous_width">
56692 <bool value="true"/>
56693 </param>
56694 </layer>
56695 <layer type="outline" active="true" version="0.2" desc="Lip Outline">
56696 <param name="z_depth">
56697 <real value="0.0000000000"/>
56698 </param>
56699 <param name="amount">
56700 <real value="1.0000000000"/>
56701 </param>
56702 <param name="blend_method">
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56704 </param>
56705 <param name="color">
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56708 <g>0.000000</g>
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56713 <param name="offset">
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56717 </vector>
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56721 </param>
56722 <param name="antialias">
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56724 </param>
56725 <param name="feather">
56726 <real value="0.0000000000"/>
56727 </param>
56728 <param name="blurtype">
56729 <integer value="1"/>
56730 </param>
56731 <param name="bline" use=":Lip"/>
56732 <param name="width">
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56734 </param>
56735 <param name="expand">
56736 <real value="0.0000000000"/>
56737 </param>
56738 <param name="sharp_cusps">
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56741 <param name="round_tip[0]">
56742 <bool value="true"/>
56743 </param>
56744 <param name="round_tip[1]">
56745 <bool value="true"/>
56746 </param>
56747 <param name="loopyness">
56748 <real value="1.0000000000"/>
56749 </param>
56750 <param name="homogeneous_width">
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56752 </param>
56753 </layer>
56754 <layer type="region" active="true" version="0.1" desc="Shadow005 Region">
56755 <param name="z_depth">
56756 <real value="0.0000000000"/>
56757 </param>
56758 <param name="amount" use=":ShadowDepth"/>
56759 <param name="blend_method">
56760 <integer value="13"/>
56761 </param>
56762 <param name="color">
56763 <color>
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56765 <g>0.000000</g>
56766 <b>0.000000</b>
56767 <a>1.000000</a>
56768 </color>
56769 </param>
56770 <param name="offset">
56771 <vector>
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56773 <y>0.0000000000</y>
56774 </vector>
56775 </param>
56776 <param name="invert">
56777 <bool value="false"/>
56778 </param>
56779 <param name="antialias">
56780 <bool value="true"/>
56781 </param>
56782 <param name="feather" use=":ShadowFeather"/>
56783 <param name="blurtype">
56784 <integer value="1"/>
56785 </param>
56786 <param name="bline" use=":Shadow005"/>
56787 </layer>
56788 <layer type="outline" active="true" version="0.2" desc="Head Outline">
56789 <param name="z_depth">
56790 <real value="0.0000000000"/>
56791 </param>
56792 <param name="amount">
56793 <real value="1.0000000000"/>
56794 </param>
56795 <param name="blend_method">
56796 <integer value="0"/>
56797 </param>
56798 <param name="color">
56799 <color>
56800 <r>0.000000</r>
56801 <g>0.000000</g>
56802 <b>0.000000</b>
56803 <a>1.000000</a>
56804 </color>
56805 </param>
56806 <param name="offset">
56807 <vector>
56808 <x>0.0000000000</x>
56809 <y>0.0000000000</y>
56810 </vector>
56811 </param>
56812 <param name="invert">
56813 <bool value="false"/>
56814 </param>
56815 <param name="antialias">
56816 <bool value="true"/>
56817 </param>
56818 <param name="feather">
56819 <real value="0.0000000000"/>
56820 </param>
56821 <param name="blurtype">
56822 <integer value="1"/>
56823 </param>
56824 <param name="bline" use=":Handle003"/>
56825 <param name="width">
56826 <real value="0.0158123264"/>
56827 </param>
56828 <param name="expand">
56829 <real value="0.0000000000"/>
56830 </param>
56831 <param name="sharp_cusps">
56832 <bool value="true"/>
56833 </param>
56834 <param name="round_tip[0]">
56835 <bool value="true"/>
56836 </param>
56837 <param name="round_tip[1]">
56838 <bool value="true"/>
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56840 <param name="loopyness">
56841 <real value="1.0000000000"/>
56842 </param>
56843 <param name="homogeneous_width">
56844 <bool value="true"/>
56845 </param>
56846 </layer>
56847 <layer type="region" active="true" version="0.1" desc="Face Shadow Region">
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56849 <real value="0.0000000000"/>
56850 </param>
56851 <param name="amount" use=":ShadowDepth"/>
56852 <param name="blend_method">
56853 <integer value="13"/>
56854 </param>
56855 <param name="color">
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56858 <g>0.000000</g>
56859 <b>0.000000</b>
56860 <a>1.000000</a>
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56863 <param name="offset">
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56866 <y>0.0000000000</y>
56867 </vector>
56868 </param>
56869 <param name="invert">
56870 <bool value="true"/>
56871 </param>
56872 <param name="antialias">
56873 <bool value="true"/>
56874 </param>
56875 <param name="feather" use=":ShadowFeather"/>
56876 <param name="blurtype">
56877 <integer value="1"/>
56878 </param>
56879 <param name="bline" use=":Face Shadow"/>
56880 </layer>
56881 <layer type="PasteCanvas" active="true" version="0.1" desc="Hair">
56882 <param name="z_depth">
56883 <real value="0.0000000000"/>
56884 </param>
56885 <param name="amount">
56886 <real value="1.0000000000"/>
56887 </param>
56888 <param name="blend_method">
56889 <integer value="0"/>
56890 </param>
56891 <param name="origin">
56892 <vector>
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56894 <y>0.0000000000</y>
56895 </vector>
56896 </param>
56897 <param name="canvas">
56898 <canvas>
56899 <layer type="region" active="true" version="0.1" desc="Hair Region">
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56901 <real value="0.0000000000"/>
56902 </param>
56903 <param name="amount">
56904 <real value="1.0000000000"/>
56905 </param>
56906 <param name="blend_method">
56907 <integer value="0"/>
56908 </param>
56909 <param name="color" use=":HairColor"/>
56910 <param name="offset">
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56913 <y>0.0000000000</y>
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56916 <param name="invert">
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56918 </param>
56919 <param name="antialias">
56920 <bool value="true"/>
56921 </param>
56922 <param name="feather">
56923 <real value="0.0000000000"/>
56924 </param>
56925 <param name="blurtype">
56926 <integer value="1"/>
56927 </param>
56928 <param name="bline" use=":Hair"/>
56929 </layer>
56930 <layer type="region" active="true" version="0.1" desc="Shadow002 Region">
56931 <param name="z_depth">
56932 <real value="0.0000000000"/>
56933 </param>
56934 <param name="amount" use=":ShadowDepth"/>
56935 <param name="blend_method">
56936 <integer value="13"/>
56937 </param>
56938 <param name="color">
56939 <color>
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56941 <g>0.000000</g>
56942 <b>0.000000</b>
56943 <a>1.000000</a>
56944 </color>
56945 </param>
56946 <param name="offset">
56947 <vector>
56948 <x>0.0000000000</x>
56949 <y>0.0000000000</y>
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56952 <param name="invert">
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56954 </param>
56955 <param name="antialias">
56956 <bool value="true"/>
56957 </param>
56958 <param name="feather" use=":ShadowFeather"/>
56959 <param name="blurtype">
56960 <integer value="1"/>
56961 </param>
56962 <param name="bline" use=":Shadow002"/>
56963 </layer>
56964 <layer type="outline" active="true" version="0.2" desc="Hair Outline">
56965 <param name="z_depth">
56966 <real value="0.0000000000"/>
56967 </param>
56968 <param name="amount">
56969 <real value="1.0000000000"/>
56970 </param>
56971 <param name="blend_method">
56972 <integer value="0"/>
56973 </param>
56974 <param name="color">
56975 <color>
56976 <r>0.000000</r>
56977 <g>0.000000</g>
56978 <b>0.000000</b>
56979 <a>1.000000</a>
56980 </color>
56981 </param>
56982 <param name="offset">
56983 <vector>
56984 <x>0.0000000000</x>
56985 <y>0.0000000000</y>
56986 </vector>
56987 </param>
56988 <param name="invert">
56989 <bool value="false"/>
56990 </param>
56991 <param name="antialias">
56992 <bool value="true"/>
56993 </param>
56994 <param name="feather">
56995 <real value="0.0000000000"/>
56996 </param>
56997 <param name="blurtype">
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56999 </param>
57000 <param name="bline" use=":Hair"/>
57001 <param name="width">
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57003 </param>
57004 <param name="expand">
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57006 </param>
57007 <param name="sharp_cusps">
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57010 <param name="round_tip[0]">
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57013 <param name="round_tip[1]">
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57016 <param name="loopyness">
57017 <real value="1.0000000000"/>
57018 </param>
57019 <param name="homogeneous_width">
57020 <bool value="true"/>
57021 </param>
57022 </layer>
57023 <layer type="outline" active="true" version="0.2" desc="Hair Detail01 Outline">
57024 <param name="z_depth">
57025 <real value="0.0000000000"/>
57026 </param>
57027 <param name="amount">
57028 <real value="1.0000000000"/>
57029 </param>
57030 <param name="blend_method">
57031 <integer value="0"/>
57032 </param>
57033 <param name="color">
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57036 <g>0.000000</g>
57037 <b>0.000000</b>
57038 <a>1.000000</a>
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57040 </param>
57041 <param name="offset">
57042 <vector>
57043 <x>0.0000000000</x>
57044 <y>0.0000000000</y>
57045 </vector>
57046 </param>
57047 <param name="invert">
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57049 </param>
57050 <param name="antialias">
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57052 </param>
57053 <param name="feather">
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57055 </param>
57056 <param name="blurtype">
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57058 </param>
57059 <param name="bline" use=":Hair Detail01"/>
57060 <param name="width">
57061 <real value="0.0158123264"/>
57062 </param>
57063 <param name="expand">
57064 <real value="0.0000000000"/>
57065 </param>
57066 <param name="sharp_cusps">
57067 <bool value="true"/>
57068 </param>
57069 <param name="round_tip[0]">
57070 <bool value="true"/>
57071 </param>
57072 <param name="round_tip[1]">
57073 <bool value="true"/>
57074 </param>
57075 <param name="loopyness">
57076 <real value="1.0000000000"/>
57077 </param>
57078 <param name="homogeneous_width">
57079 <bool value="true"/>
57080 </param>
57081 </layer>
57082 <layer type="outline" active="true" version="0.2" desc="Hair Detail03 Outline">
57083 <param name="z_depth">
57084 <real value="0.0000000000"/>
57085 </param>
57086 <param name="amount">
57087 <real value="1.0000000000"/>
57088 </param>
57089 <param name="blend_method">
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57092 <param name="color">
57093 <color>
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57095 <g>0.000000</g>
57096 <b>0.000000</b>
57097 <a>1.000000</a>
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57106 <param name="invert">
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57109 <param name="antialias">
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57111 </param>
57112 <param name="feather">
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57114 </param>
57115 <param name="blurtype">
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57117 </param>
57118 <param name="bline" use=":Hair Detail03"/>
57119 <param name="width">
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57121 </param>
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61418 <waypoint time="4.75000000s">
61419 <real value="0.0000000000"/>
61420 </waypoint>
61421 <waypoint time="5s">
61422 <real value="1.0000000000"/>
61423 </waypoint>
61424 </animated>
61425 </param>
61426 <param name="blend_method">
61427 <integer value="1"/>
61428 </param>
61429 <param name="color">
61430 <color>
61431 <r>1.000000</r>
61432 <g>1.000000</g>
61433 <b>1.000000</b>
61434 <a>1.000000</a>
61435 </color>
61436 </param>
61437 <param name="offset">
61438 <vector>
61439 <x>0.0000000000</x>
61440 <y>0.0000000000</y>
61441 </vector>
61442 </param>
61443 <param name="invert">
61444 <bool value="false"/>
61445 </param>
61446 <param name="antialias">
61447 <bool value="true"/>
61448 </param>
61449 <param name="feather">
61450 <real value="0.0000000000"/>
61451 </param>
61452 <param name="blurtype">
61453 <integer value="1"/>
61454 </param>
61455 <param name="bline" use=":Outer Eye002"/>
61456 </layer>
61457 </canvas>
61458 </param>
61459 <param name="zoom">
61460 <real value="0.0000000000"/>
61461 </param>
61462 <param name="time_offset">
61463 <time value="0s"/>
61464 </param>
61465 <param name="children_lock">
61466 <bool value="false"/>
61467 </param>
61468 </layer>
61469 <layer type="region" active="true" version="0.1" desc="EyeBrow Region">
61470 <param name="z_depth">
61471 <real value="0.0000000000"/>
61472 </param>
61473 <param name="amount">
61474 <real value="1.0000000000"/>
61475 </param>
61476 <param name="blend_method">
61477 <integer value="0"/>
61478 </param>
61479 <param name="color" use=":HairColor"/>
61480 <param name="offset">
61481 <vector>
61482 <x>0.0000000000</x>
61483 <y>0.0000000000</y>
61484 </vector>
61485 </param>
61486 <param name="invert">
61487 <bool value="false"/>
61488 </param>
61489 <param name="antialias">
61490 <bool value="true"/>
61491 </param>
61492 <param name="feather">
61493 <real value="0.0000000000"/>
61494 </param>
61495 <param name="blurtype">
61496 <integer value="1"/>
61497 </param>
61498 <param name="bline" use=":EyeBrow"/>
61499 </layer>
61500 <layer type="outline" active="true" version="0.2" desc="EyeBrow Outline">
61501 <param name="z_depth">
61502 <real value="0.0000000000"/>
61503 </param>
61504 <param name="amount">
61505 <real value="1.0000000000"/>
61506 </param>
61507 <param name="blend_method">
61508 <integer value="0"/>
61509 </param>
61510 <param name="color">
61511 <color>
61512 <r>0.000000</r>
61513 <g>0.000000</g>
61514 <b>0.000000</b>
61515 <a>1.000000</a>
61516 </color>
61517 </param>
61518 <param name="offset">
61519 <vector>
61520 <x>0.0000000000</x>
61521 <y>0.0000000000</y>
61522 </vector>
61523 </param>
61524 <param name="invert">
61525 <bool value="false"/>
61526 </param>
61527 <param name="antialias">
61528 <bool value="true"/>
61529 </param>
61530 <param name="feather">
61531 <real value="0.0000000000"/>
61532 </param>
61533 <param name="blurtype">
61534 <integer value="1"/>
61535 </param>
61536 <param name="bline" use=":EyeBrow"/>
61537 <param name="width">
61538 <real value="0.0158123264"/>
61539 </param>
61540 <param name="expand">
61541 <real value="0.0000000000"/>
61542 </param>
61543 <param name="sharp_cusps">
61544 <bool value="true"/>
61545 </param>
61546 <param name="round_tip[0]">
61547 <bool value="true"/>
61548 </param>
61549 <param name="round_tip[1]">
61550 <bool value="true"/>
61551 </param>
61552 <param name="loopyness">
61553 <real value="1.0000000000"/>
61554 </param>
61555 <param name="homogeneous_width">
61556 <bool value="true"/>
61557 </param>
61558 </layer>
61559 <layer type="outline" active="true" version="0.2" desc="EyeLash Outline">
61560 <param name="z_depth">
61561 <real value="0.0000000000"/>
61562 </param>
61563 <param name="amount">
61564 <real value="1.0000000000"/>
61565 </param>
61566 <param name="blend_method">
61567 <integer value="0"/>
61568 </param>
61569 <param name="color">
61570 <color>
61571 <r>0.000000</r>
61572 <g>0.000000</g>
61573 <b>0.000000</b>
61574 <a>1.000000</a>
61575 </color>
61576 </param>
61577 <param name="offset">
61578 <vector>
61579 <x>0.0000000000</x>
61580 <y>0.0000000000</y>
61581 </vector>
61582 </param>
61583 <param name="invert">
61584 <bool value="false"/>
61585 </param>
61586 <param name="antialias">
61587 <bool value="true"/>
61588 </param>
61589 <param name="feather">
61590 <real value="0.0000000000"/>
61591 </param>
61592 <param name="blurtype">
61593 <integer value="1"/>
61594 </param>
61595 <param name="bline" use=":EyeLash"/>
61596 <param name="width">
61597 <real value="0.0158123264"/>
61598 </param>
61599 <param name="expand">
61600 <real value="0.0000000000"/>
61601 </param>
61602 <param name="sharp_cusps">
61603 <bool value="true"/>
61604 </param>
61605 <param name="round_tip[0]">
61606 <bool value="true"/>
61607 </param>
61608 <param name="round_tip[1]">
61609 <bool value="true"/>
61610 </param>
61611 <param name="loopyness">
61612 <real value="1.0000000000"/>
61613 </param>
61614 <param name="homogeneous_width">
61615 <bool value="true"/>
61616 </param>
61617 </layer>
61618 </canvas>
61619 </param>
61620 <param name="zoom">
61621 <real value="0.0000000000"/>
61622 </param>
61623 <param name="time_offset">
61624 <time value="0s"/>
61625 </param>
61626 <param name="children_lock">
61627 <bool value="false"/>
61628 </param>
61629 </layer>
61630 <layer type="PasteCanvas" active="true" version="0.1" desc="Neck Scarf Front">
61631 <param name="z_depth">
61632 <real value="0.0000000000"/>
61633 </param>
61634 <param name="amount">
61635 <real value="1.0000000000"/>
61636 </param>
61637 <param name="blend_method">
61638 <integer value="0"/>
61639 </param>
61640 <param name="origin">
61641 <vector>
61642 <x>0.0000000000</x>
61643 <y>0.0000000000</y>
61644 </vector>
61645 </param>
61646 <param name="canvas">
61647 <canvas end-time="0f">
61648 <layer type="region" active="true" version="0.1" desc="Neck Scarf Front Region">
61649 <param name="z_depth">
61650 <real value="0.0000000000"/>
61651 </param>
61652 <param name="amount">
61653 <real value="1.0000000000"/>
61654 </param>
61655 <param name="blend_method">
61656 <integer value="0"/>
61657 </param>
61658 <param name="color" use=":ScarfColor"/>
61659 <param name="offset">
61660 <vector>
61661 <x>0.0000000000</x>
61662 <y>0.0000000000</y>
61663 </vector>
61664 </param>
61665 <param name="invert">
61666 <bool value="false"/>
61667 </param>
61668 <param name="antialias">
61669 <bool value="true"/>
61670 </param>
61671 <param name="feather">
61672 <real value="0.0000000000"/>
61673 </param>
61674 <param name="blurtype">
61675 <integer value="1"/>
61676 </param>
61677 <param name="bline" use=":Neck Scarf Front"/>
61678 </layer>
61679 <layer type="region" active="true" version="0.1" desc="Shadow004 Region">
61680 <param name="z_depth">
61681 <real value="0.0000000000"/>
61682 </param>
61683 <param name="amount" use=":ShadowDepth"/>
61684 <param name="blend_method">
61685 <integer value="13"/>
61686 </param>
61687 <param name="color">
61688 <color>
61689 <r>0.000000</r>
61690 <g>0.000000</g>
61691 <b>0.000000</b>
61692 <a>1.000000</a>
61693 </color>
61694 </param>
61695 <param name="offset">
61696 <vector>
61697 <x>0.0000000000</x>
61698 <y>0.0000000000</y>
61699 </vector>
61700 </param>
61701 <param name="invert">
61702 <bool value="true"/>
61703 </param>
61704 <param name="antialias">
61705 <bool value="true"/>
61706 </param>
61707 <param name="feather" use=":ShadowFeather"/>
61708 <param name="blurtype">
61709 <integer value="1"/>
61710 </param>
61711 <param name="bline" use=":Shadow004"/>
61712 </layer>
61713 <layer type="outline" active="true" version="0.2" desc="Neck Scarf Front Outline">
61714 <param name="z_depth">
61715 <real value="0.0000000000"/>
61716 </param>
61717 <param name="amount">
61718 <real value="1.0000000000"/>
61719 </param>
61720 <param name="blend_method">
61721 <integer value="0"/>
61722 </param>
61723 <param name="color">
61724 <color>
61725 <r>0.000000</r>
61726 <g>0.000000</g>
61727 <b>0.000000</b>
61728 <a>1.000000</a>
61729 </color>
61730 </param>
61731 <param name="offset">
61732 <vector>
61733 <x>0.0000000000</x>
61734 <y>0.0000000000</y>
61735 </vector>
61736 </param>
61737 <param name="invert">
61738 <bool value="false"/>
61739 </param>
61740 <param name="antialias">
61741 <bool value="true"/>
61742 </param>
61743 <param name="feather">
61744 <real value="0.0000000000"/>
61745 </param>
61746 <param name="blurtype">
61747 <integer value="1"/>
61748 </param>
61749 <param name="bline" use=":Neck Scarf Front"/>
61750 <param name="width">
61751 <real value="0.0158123264"/>
61752 </param>
61753 <param name="expand">
61754 <real value="0.0000000000"/>
61755 </param>
61756 <param name="sharp_cusps">
61757 <bool value="true"/>
61758 </param>
61759 <param name="round_tip[0]">
61760 <bool value="true"/>
61761 </param>
61762 <param name="round_tip[1]">
61763 <bool value="true"/>
61764 </param>
61765 <param name="loopyness">
61766 <real value="1.0000000000"/>
61767 </param>
61768 <param name="homogeneous_width">
61769 <bool value="true"/>
61770 </param>
61771 </layer>
61772 <layer type="outline" active="true" version="0.2" desc="Neck Scarf Detail02 Outline">
61773 <param name="z_depth">
61774 <real value="0.0000000000"/>
61775 </param>
61776 <param name="amount">
61777 <real value="1.0000000000"/>
61778 </param>
61779 <param name="blend_method">
61780 <integer value="0"/>
61781 </param>
61782 <param name="color">
61783 <color>
61784 <r>0.000000</r>
61785 <g>0.000000</g>
61786 <b>0.000000</b>
61787 <a>1.000000</a>
61788 </color>
61789 </param>
61790 <param name="offset">
61791 <vector>
61792 <x>0.0000000000</x>
61793 <y>0.0000000000</y>
61794 </vector>
61795 </param>
61796 <param name="invert">
61797 <bool value="false"/>
61798 </param>
61799 <param name="antialias">
61800 <bool value="true"/>
61801 </param>
61802 <param name="feather">
61803 <real value="0.0000000000"/>
61804 </param>
61805 <param name="blurtype">
61806 <integer value="1"/>
61807 </param>
61808 <param name="bline" use=":Neck Scarf Detail02"/>
61809 <param name="width">
61810 <real value="0.0158123264"/>
61811 </param>
61812 <param name="expand">
61813 <real value="0.0000000000"/>
61814 </param>
61815 <param name="sharp_cusps">
61816 <bool value="true"/>
61817 </param>
61818 <param name="round_tip[0]">
61819 <bool value="true"/>
61820 </param>
61821 <param name="round_tip[1]">
61822 <bool value="true"/>
61823 </param>
61824 <param name="loopyness">
61825 <real value="1.0000000000"/>
61826 </param>
61827 <param name="homogeneous_width">
61828 <bool value="true"/>
61829 </param>
61830 </layer>
61831 <layer type="outline" active="true" version="0.2" desc="Neck Scarf Detail03 Outline">
61832 <param name="z_depth">
61833 <real value="0.0000000000"/>
61834 </param>
61835 <param name="amount">
61836 <real value="1.0000000000"/>
61837 </param>
61838 <param name="blend_method">
61839 <integer value="0"/>
61840 </param>
61841 <param name="color">
61842 <color>
61843 <r>0.000000</r>
61844 <g>0.000000</g>
61845 <b>0.000000</b>
61846 <a>1.000000</a>
61847 </color>
61848 </param>
61849 <param name="offset">
61850 <vector>
61851 <x>0.0000000000</x>
61852 <y>0.0000000000</y>
61853 </vector>
61854 </param>
61855 <param name="invert">
61856 <bool value="false"/>
61857 </param>
61858 <param name="antialias">
61859 <bool value="true"/>
61860 </param>
61861 <param name="feather">
61862 <real value="0.0000000000"/>
61863 </param>
61864 <param name="blurtype">
61865 <integer value="1"/>
61866 </param>
61867 <param name="bline" use=":Neck Scarf Detail03"/>
61868 <param name="width">
61869 <real value="0.0158123264"/>
61870 </param>
61871 <param name="expand">
61872 <real value="0.0000000000"/>
61873 </param>
61874 <param name="sharp_cusps">
61875 <bool value="true"/>
61876 </param>
61877 <param name="round_tip[0]">
61878 <bool value="true"/>
61879 </param>
61880 <param name="round_tip[1]">
61881 <bool value="true"/>
61882 </param>
61883 <param name="loopyness">
61884 <real value="1.0000000000"/>
61885 </param>
61886 <param name="homogeneous_width">
61887 <bool value="true"/>
61888 </param>
61889 </layer>
61890 </canvas>
61891 </param>
61892 <param name="zoom">
61893 <real value="0.0000000000"/>
61894 </param>
61895 <param name="time_offset">
61896 <time value="0s"/>
61897 </param>
61898 <param name="children_lock">
61899 <bool value="false"/>
61900 </param>
61901 </layer>
61902 <layer type="shade" active="false" version="0.2">
61903 <param name="z_depth">
61904 <real value="0.0000000000"/>
61905 </param>
61906 <param name="amount">
61907 <real value="0.8500000238"/>
61908 </param>
61909 <param name="blend_method">
61910 <integer value="12"/>
61911 </param>
61912 <param name="color">
61913 <color>
61914 <r>0.000000</r>
61915 <g>0.000000</g>
61916 <b>0.000000</b>
61917 <a>1.000000</a>
61918 </color>
61919 </param>
61920 <param name="offset">
61921 <vector>
61922 <x>0.0316246524</x>
61923 <y>-0.0316246524</y>
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61925 </param>
61926 <param name="size">
61927 <vector>
61928 <x>0.0632493049</x>
61929 <y>0.0632493049</y>
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61931 </param>
61932 <param name="type">
61933 <integer value="1"/>
61934 </param>
61935 <param name="invert">
61936 <bool value="false"/>
61937 </param>
61938 </layer>
61939 <layer type="linear_gradient" active="false" version="0.0" desc="Gradient042">
61940 <param name="z_depth">
61941 <real value="0.0000000000"/>
61942 </param>
61943 <param name="amount">
61944 <real value="0.6499999762"/>
61945 </param>
61946 <param name="blend_method">
61947 <integer value="6"/>
61948 </param>
61949 <param name="p1">
61950 <vector>
61951 <x>-1.0278011560</x>
61952 <y>-0.0632493049</y>
61953 </vector>
61954 </param>
61955 <param name="p2">
61956 <vector>
61957 <x>0.1897479147</x>
61958 <y>-0.0790616274</y>
61959 </vector>
61960 </param>
61961 <param name="gradient">
61962 <gradient>
61963 <color pos="0.000000">
61964 <r>1.000000</r>
61965 <g>1.000000</g>
61966 <b>1.000000</b>
61967 <a>1.000000</a>
61968 </color>
61969 <color pos="1.000000">
61970 <r>0.000000</r>
61971 <g>0.000000</g>
61972 <b>0.000000</b>
61973 <a>1.000000</a>
61974 </color>
61975 </gradient>
61976 </param>
61977 <param name="loop">
61978 <bool value="false"/>
61979 </param>
61980 <param name="zigzag">
61981 <bool value="false"/>
61982 </param>
61983 </layer>
61984 </canvas>
61985 </defs>
61986 <layer type="super_sample" active="false" version="0.1">
61987 <param name="width">
61988 <integer value="2"/>
61989 </param>
61990 <param name="height">
61991 <integer value="2"/>
61992 </param>
61993 <param name="scanline">
61994 <bool value="false"/>
61995 </param>
61996 <param name="alpha_aware">
61997 <bool value="true"/>
61998 </param>
61999 </layer>
62000 <layer type="PasteCanvas" active="true" version="0.1" desc="Parchment">
62001 <param name="z_depth">
62002 <real value="0.0000000000"/>
62003 </param>
62004 <param name="amount">
62005 <real value="1.0000000000"/>
62006 </param>
62007 <param name="blend_method">
62008 <integer value="1"/>
62009 </param>
62010 <param name="origin">
62011 <vector>
62012 <x>0.0000000000</x>
62013 <y>0.0000000000</y>
62014 </vector>
62015 </param>
62016 <param name="canvas">
62017 <canvas end-time="0f">
62018 <layer type="noise" active="true" version="0.0" desc="Parchment">
62019 <param name="z_depth">
62020 <real value="0.0000000000"/>
62021 </param>
62022 <param name="amount">
62023 <real value="1.0000000000"/>
62024 </param>
62025 <param name="blend_method">
62026 <integer value="0"/>
62027 </param>
62028 <param name="gradient">
62029 <gradient>
62030 <color pos="0.000000">
62031 <r>0.824707</r>
62032 <g>0.743164</g>
62033 <b>0.558105</b>
62034 <a>1.000000</a>
62035 </color>
62036 <color pos="1.000000">
62037 <r>0.848633</r>
62038 <g>0.805176</g>
62039 <b>0.681641</b>
62040 <a>1.000000</a>
62041 </color>
62042 </gradient>
62043 </param>
62044 <param name="seed">
62045 <integer value="1082748851"/>
62046 </param>
62047 <param name="size">
62048 <vector>
62049 <x>0.6324930787</x>
62050 <y>0.6324930787</y>
62051 </vector>
62052 </param>
62053 <param name="smooth">
62054 <integer value="2"/>
62055 </param>
62056 <param name="detail">
62057 <integer value="4"/>
62058 </param>
62059 <param name="speed">
62060 <real value="0.0000000000"/>
62061 </param>
62062 <param name="turbulent">
62063 <bool value="false"/>
62064 </param>
62065 <param name="do_alpha">
62066 <bool value="false"/>
62067 </param>
62068 <param name="super_sample">
62069 <bool value="false"/>
62070 </param>
62071 </layer>
62072 <layer type="SolidColor" active="false" version="0.1">
62073 <param name="z_depth">
62074 <real value="0.0000000000"/>
62075 </param>
62076 <param name="amount">
62077 <real value="0.0500000007"/>
62078 </param>
62079 <param name="blend_method">
62080 <integer value="0"/>
62081 </param>
62082 <param name="color">
62083 <color>
62084 <r>0.000000</r>
62085 <g>0.000000</g>
62086 <b>0.000000</b>
62087 <a>1.000000</a>
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62089 </param>
62090 </layer>
62091 <layer type="noise" active="true" version="0.0">
62092 <param name="z_depth">
62093 <real value="0.0000000000"/>
62094 </param>
62095 <param name="amount">
62096 <real value="0.0750000030"/>
62097 </param>
62098 <param name="blend_method">
62099 <integer value="6"/>
62100 </param>
62101 <param name="gradient">
62102 <gradient>
62103 <color pos="0.000000">
62104 <r>0.000000</r>
62105 <g>0.000000</g>
62106 <b>0.000000</b>
62107 <a>1.000000</a>
62108 </color>
62109 <color pos="1.000000">
62110 <r>1.000000</r>
62111 <g>1.000000</g>
62112 <b>1.000000</b>
62113 <a>1.000000</a>
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62115 </gradient>
62116 </param>
62117 <param name="seed">
62118 <integer value="1082759627"/>
62119 </param>
62120 <param name="size">
62121 <vector>
62122 <x>0.0316246524</x>
62123 <y>0.0316246524</y>
62124 </vector>
62125 </param>
62126 <param name="smooth">
62127 <integer value="2"/>
62128 </param>
62129 <param name="detail">
62130 <integer value="2"/>
62131 </param>
62132 <param name="speed">
62133 <real value="0.0000000000"/>
62134 </param>
62135 <param name="turbulent">
62136 <bool value="false"/>
62137 </param>
62138 <param name="do_alpha">
62139 <bool value="false"/>
62140 </param>
62141 <param name="super_sample">
62142 <bool value="false"/>
62143 </param>
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