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[synfig.git] / synfig-studio / images / action_add_to_group_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio: Group Icon</name>
4   <layer type="SolidColor" active="false" version="0.1">
5     <param name="z_depth">
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8     <param name="amount">
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10     </param>
11     <param name="blend_method">
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13     </param>
14     <param name="color">
15       <color>
16         <r>0.859174</r>
17         <g>0.859174</g>
18         <b>0.843370</b>
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20       </color>
21     </param>
22   </layer>
23   <layer type="outline" active="true" version="0.2" desc="shaodw">
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27     <param name="amount">
28       <real value="1.0000000000"/>
29     </param>
30     <param name="blend_method">
31       <integer value="0"/>
32     </param>
33     <param name="color">
34       <color>
35         <r>0.089194</r>
36         <g>0.093876</g>
37         <b>0.084642</b>
38         <a>1.000000</a>
39       </color>
40     </param>
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44         <y>0.0000000000</y>
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46     </param>
47     <param name="invert">
48       <bool value="false"/>
49     </param>
50     <param name="antialias">
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52     </param>
53     <param name="feather">
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56     <param name="blurtype">
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59     <param name="winding_style">
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61     </param>
62     <param name="bline">
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140           </composite>
141         </entry>
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143     </param>
144     <param name="width">
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146     </param>
147     <param name="expand">
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149     </param>
150     <param name="sharp_cusps">
151       <bool value="true"/>
152     </param>
153     <param name="round_tip[0]">
154       <bool value="true"/>
155     </param>
156     <param name="round_tip[1]">
157       <bool value="true"/>
158     </param>
159     <param name="loopyness">
160       <real value="1.0000000000"/>
161     </param>
162     <param name="homogeneous_width">
163       <bool value="true"/>
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166   <layer type="PasteCanvas" active="true" version="0.1" desc="remove from group">
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169     </param>
170     <param name="amount">
171       <real value="1.0000000000"/>
172     </param>
173     <param name="blend_method">
174       <integer value="0"/>
175     </param>
176     <param name="origin">
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184         <layer type="PasteCanvas" active="true" version="0.1" desc="face b">
185           <param name="z_depth">
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187           </param>
188           <param name="amount">
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190           </param>
191           <param name="blend_method">
192             <integer value="0"/>
193           </param>
194           <param name="origin">
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196               <x>0.0000000000</x>
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202               <layer type="region" active="true" version="0.1" desc="face - b">
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206                 <param name="amount">
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208                 </param>
209                 <param name="blend_method">
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211                 </param>
212                 <param name="color">
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215                     <g>0.130352</g>
216                     <b>0.378676</b>
217                     <a>1.000000</a>
218                   </color>
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222                     <x>0.0000000000</x>
223                     <y>0.0000000000</y>
224                   </vector>
225                 </param>
226                 <param name="invert">
227                   <bool value="false"/>
228                 </param>
229                 <param name="antialias">
230                   <bool value="true"/>
231                 </param>
232                 <param name="feather">
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234                 </param>
235                 <param name="blurtype">
236                   <integer value="1"/>
237                 </param>
238                 <param name="winding_style">
239                   <integer value="0"/>
240                 </param>
241                 <param name="bline">
242                   <bline type="bline_point" loop="true">
243                     <entry>
244                       <composite type="bline_point">
245                         <point>
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253                         </width>
254                         <origin>
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256                         </origin>
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347                         </t1>
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355                             </theta>
356                           </radial_composite>
357                         </t2>
358                       </composite>
359                     </entry>
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559                 <param name="z_depth">
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562                 <param name="amount">
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565                 <param name="blend_method">
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568                 <param name="p1">
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570                     <x>-0.2988482416</x>
571                     <y>0.7903562188</y>
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576                     <x>-0.2976025343</x>
577                     <y>-0.3230068684</y>
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580                 <param name="gradient">
581                   <gradient>
582                     <color pos="0.000000">
583                       <r>0.000000</r>
584                       <g>0.053575</g>
585                       <b>0.259521</b>
586                       <a>1.000000</a>
587                     </color>
588                     <color pos="1.000000">
589                       <r>0.065326</r>
590                       <g>0.192521</g>
591                       <b>0.385328</b>
592                       <a>1.000000</a>
593                     </color>
594                   </gradient>
595                 </param>
596                 <param name="loop">
597                   <bool value="false"/>
598                 </param>
599                 <param name="zigzag">
600                   <bool value="false"/>
601                 </param>
602               </layer>
603               <layer type="outline" active="true" version="0.2" desc="highlight - b">
604                 <param name="z_depth">
605                   <real value="0.0000000000"/>
606                 </param>
607                 <param name="amount">
608                   <real value="1.0000000000"/>
609                 </param>
610                 <param name="blend_method">
611                   <integer value="13"/>
612                 </param>
613                 <param name="color">
614                   <color>
615                     <r>1.000000</r>
616                     <g>1.000000</g>
617                     <b>1.000000</b>
618                     <a>0.734104</a>
619                   </color>
620                 </param>
621                 <param name="origin">
622                   <vector>
623                     <x>0.0000000000</x>
624                     <y>0.0000000000</y>
625                   </vector>
626                 </param>
627                 <param name="invert">
628                   <bool value="false"/>
629                 </param>
630                 <param name="antialias">
631                   <bool value="true"/>
632                 </param>
633                 <param name="feather">
634                   <real value="0.0416666679"/>
635                 </param>
636                 <param name="blurtype">
637                   <integer value="1"/>
638                 </param>
639                 <param name="winding_style">
640                   <integer value="0"/>
641                 </param>
642                 <param name="bline">
643                   <bline type="bline_point" loop="false">
644                     <entry>
645                       <composite type="bline_point">
646                         <point>
647                           <vector>
648                             <x>0.7546555996</x>
649                             <y>-0.1464434117</y>
650                           </vector>
651                         </point>
652                         <width>
653                           <real value="0.2837934596"/>
654                         </width>
655                         <origin>
656                           <real value="0.5000000000"/>
657                         </origin>
658                         <split>
659                           <bool value="false"/>
660                         </split>
661                         <t1>
662                           <radial_composite type="vector">
663                             <radius>
664                               <real value="0.0000000000"/>
665                             </radius>
666                             <theta>
667                               <angle value="0.000000"/>
668                             </theta>
669                           </radial_composite>
670                         </t1>
671                         <t2>
672                           <radial_composite type="vector">
673                             <radius>
674                               <real value="0.0000000000"/>
675                             </radius>
676                             <theta>
677                               <angle value="0.000000"/>
678                             </theta>
679                           </radial_composite>
680                         </t2>
681                       </composite>
682                     </entry>
683                     <entry>
684                       <composite type="bline_point">
685                         <point>
686                           <vector>
687                             <x>0.7619588375</x>
688                             <y>-0.5024411082</y>
689                           </vector>
690                         </point>
691                         <width>
692                           <real value="1.0000000000"/>
693                         </width>
694                         <origin>
695                           <real value="0.8772163391"/>
696                         </origin>
697                         <split>
698                           <bool value="false"/>
699                         </split>
700                         <t1>
701                           <radial_composite type="vector">
702                             <radius>
703                               <real value="0.1197092287"/>
704                             </radius>
705                             <theta>
706                               <angle value="-90.346191"/>
707                             </theta>
708                           </radial_composite>
709                         </t1>
710                         <t2>
711                           <radial_composite type="vector">
712                             <radius>
713                               <real value="0.1197092287"/>
714                             </radius>
715                             <theta>
716                               <angle value="-90.346191"/>
717                             </theta>
718                           </radial_composite>
719                         </t2>
720                       </composite>
721                     </entry>
722                     <entry>
723                       <composite type="bline_point">
724                         <point>
725                           <vector>
726                             <x>0.7021731734</x>
727                             <y>-0.5589846373</y>
728                           </vector>
729                         </point>
730                         <width>
731                           <real value="1.0000000000"/>
732                         </width>
733                         <origin>
734                           <real value="0.2324262261"/>
735                         </origin>
736                         <split>
737                           <bool value="false"/>
738                         </split>
739                         <t1>
740                           <radial_composite type="vector">
741                             <radius>
742                               <real value="0.1227432722"/>
743                             </radius>
744                             <theta>
745                               <angle value="-179.470688"/>
746                             </theta>
747                           </radial_composite>
748                         </t1>
749                         <t2>
750                           <radial_composite type="vector">
751                             <radius>
752                               <real value="0.1227432722"/>
753                             </radius>
754                             <theta>
755                               <angle value="-179.470688"/>
756                             </theta>
757                           </radial_composite>
758                         </t2>
759                       </composite>
760                     </entry>
761                     <entry>
762                       <composite type="bline_point">
763                         <point>
764                           <vector>
765                             <x>0.2239583284</x>
766                             <y>-0.5625000000</y>
767                           </vector>
768                         </point>
769                         <width>
770                           <real value="1.0000000000"/>
771                         </width>
772                         <origin>
773                           <real value="0.5000000000"/>
774                         </origin>
775                         <split>
776                           <bool value="false"/>
777                         </split>
778                         <t1>
779                           <radial_composite type="vector">
780                             <radius>
781                               <real value="0.3828528050"/>
782                             </radius>
783                             <theta>
784                               <angle value="180.000000"/>
785                             </theta>
786                           </radial_composite>
787                         </t1>
788                         <t2>
789                           <radial_composite type="vector">
790                             <radius>
791                               <real value="0.3828528050"/>
792                             </radius>
793                             <theta>
794                               <angle value="180.000000"/>
795                             </theta>
796                           </radial_composite>
797                         </t2>
798                       </composite>
799                     </entry>
800                     <entry>
801                       <composite type="bline_point">
802                         <point>
803                           <vector>
804                             <x>0.0610303953</x>
805                             <y>-0.3995720744</y>
806                           </vector>
807                         </point>
808                         <width>
809                           <real value="1.0000000000"/>
810                         </width>
811                         <origin>
812                           <real value="0.5000000000"/>
813                         </origin>
814                         <split>
815                           <bool value="false"/>
816                         </split>
817                         <t1>
818                           <radial_composite type="vector">
819                             <radius>
820                               <real value="0.1777530819"/>
821                             </radius>
822                             <theta>
823                               <angle value="-180.000031"/>
824                             </theta>
825                           </radial_composite>
826                         </t1>
827                         <t2>
828                           <radial_composite type="vector">
829                             <radius>
830                               <real value="0.1777530819"/>
831                             </radius>
832                             <theta>
833                               <angle value="-180.000031"/>
834                             </theta>
835                           </radial_composite>
836                         </t2>
837                       </composite>
838                     </entry>
839                     <entry>
840                       <composite type="bline_point">
841                         <point>
842                           <vector>
843                             <x>-0.5540226102</x>
844                             <y>-0.4036452770</y>
845                           </vector>
846                         </point>
847                         <width>
848                           <real value="1.0000000000"/>
849                         </width>
850                         <origin>
851                           <real value="0.5000000000"/>
852                         </origin>
853                         <split>
854                           <bool value="false"/>
855                         </split>
856                         <t1>
857                           <radial_composite type="vector">
858                             <radius>
859                               <real value="0.1230598302"/>
860                             </radius>
861                             <theta>
862                               <angle value="-180.000000"/>
863                             </theta>
864                           </radial_composite>
865                         </t1>
866                         <t2>
867                           <radial_composite type="vector">
868                             <radius>
869                               <real value="0.1230598302"/>
870                             </radius>
871                             <theta>
872                               <angle value="-180.000000"/>
873                             </theta>
874                           </radial_composite>
875                         </t2>
876                       </composite>
877                     </entry>
878                     <entry>
879                       <composite type="bline_point">
880                         <point>
881                           <vector>
882                             <x>-0.6191937327</x>
883                             <y>-0.3221812844</y>
884                           </vector>
885                         </point>
886                         <width>
887                           <real value="1.0000000000"/>
888                         </width>
889                         <origin>
890                           <real value="0.5000000000"/>
891                         </origin>
892                         <split>
893                           <bool value="false"/>
894                         </split>
895                         <t1>
896                           <radial_composite type="vector">
897                             <radius>
898                               <real value="0.0751335373"/>
899                             </radius>
900                             <theta>
901                               <angle value="93.292160"/>
902                             </theta>
903                           </radial_composite>
904                         </t1>
905                         <t2>
906                           <radial_composite type="vector">
907                             <radius>
908                               <real value="0.0751335373"/>
909                             </radius>
910                             <theta>
911                               <angle value="93.292160"/>
912                             </theta>
913                           </radial_composite>
914                         </t2>
915                       </composite>
916                     </entry>
917                     <entry>
918                       <composite type="bline_point">
919                         <point>
920                           <vector>
921                             <x>-0.6234845519</x>
922                             <y>-0.1382970214</y>
923                           </vector>
924                         </point>
925                         <width>
926                           <real value="0.3583669469"/>
927                         </width>
928                         <origin>
929                           <real value="0.5000000000"/>
930                         </origin>
931                         <split>
932                           <bool value="false"/>
933                         </split>
934                         <t1>
935                           <radial_composite type="vector">
936                             <radius>
937                               <real value="0.0169090565"/>
938                             </radius>
939                             <theta>
940                               <angle value="-180.000000"/>
941                             </theta>
942                           </radial_composite>
943                         </t1>
944                         <t2>
945                           <radial_composite type="vector">
946                             <radius>
947                               <real value="0.0169090565"/>
948                             </radius>
949                             <theta>
950                               <angle value="-180.000000"/>
951                             </theta>
952                           </radial_composite>
953                         </t2>
954                       </composite>
955                     </entry>
956                   </bline>
957                 </param>
958                 <param name="width">
959                   <real value="0.1000000069"/>
960                 </param>
961                 <param name="expand">
962                   <real value="0.0000000000"/>
963                 </param>
964                 <param name="sharp_cusps">
965                   <bool value="true"/>
966                 </param>
967                 <param name="round_tip[0]">
968                   <bool value="true"/>
969                 </param>
970                 <param name="round_tip[1]">
971                   <bool value="true"/>
972                 </param>
973                 <param name="loopyness">
974                   <real value="1.0000000000"/>
975                 </param>
976                 <param name="homogeneous_width">
977                   <bool value="true"/>
978                 </param>
979               </layer>
980             </canvas>
981           </param>
982           <param name="zoom">
983             <real value="0.0000000000"/>
984           </param>
985           <param name="time_offset">
986             <time value="0s"/>
987           </param>
988           <param name="children_lock">
989             <bool value="false" static="true"/>
990           </param>
991           <param name="focus">
992             <vector>
993               <x>0.0000000000</x>
994               <y>0.0000000000</y>
995             </vector>
996           </param>
997         </layer>
998         <layer type="PasteCanvas" active="true" version="0.1" desc="paper">
999           <param name="z_depth">
1000             <real value="0.0000000000"/>
1001           </param>
1002           <param name="amount">
1003             <real value="1.0000000000"/>
1004           </param>
1005           <param name="blend_method">
1006             <integer value="0"/>
1007           </param>
1008           <param name="origin">
1009             <vector>
1010               <x>0.1562500000</x>
1011               <y>0.2291666716</y>
1012             </vector>
1013           </param>
1014           <param name="canvas">
1015             <canvas>
1016               <layer type="region" active="true" version="0.1" desc="Rectangle.164&#x533A;&#x57DF;">
1017                 <param name="z_depth">
1018                   <real value="0.0000000000"/>
1019                 </param>
1020                 <param name="amount">
1021                   <real value="1.0000000000"/>
1022                 </param>
1023                 <param name="blend_method">
1024                   <integer value="0"/>
1025                 </param>
1026                 <param name="color">
1027                   <color>
1028                     <r>0.859174</r>
1029                     <g>0.859174</g>
1030                     <b>0.843370</b>
1031                     <a>1.000000</a>
1032                   </color>
1033                 </param>
1034                 <param name="origin">
1035                   <vector guid="3F3FF8074C391CE821D7B4076869A0DD">
1036                     <x>0.0000000000</x>
1037                     <y>0.0000000000</y>
1038                   </vector>
1039                 </param>
1040                 <param name="invert">
1041                   <bool value="false"/>
1042                 </param>
1043                 <param name="antialias">
1044                   <bool value="true"/>
1045                 </param>
1046                 <param name="feather">
1047                   <real value="0.0000000000"/>
1048                 </param>
1049                 <param name="blurtype">
1050                   <integer value="1"/>
1051                 </param>
1052                 <param name="winding_style">
1053                   <integer value="0"/>
1054                 </param>
1055                 <param name="bline">
1056                   <bline type="bline_point" loop="true" guid="9E37DC8A80F4ED93957DE173C111D8FB">
1057                     <entry>
1058                       <composite type="bline_point">
1059                         <point>
1060                           <vector>
1061                             <x>-0.5639578104</x>
1062                             <y>-0.4171698689</y>
1063                           </vector>
1064                         </point>
1065                         <width>
1066                           <real value="1.0000000000"/>
1067                         </width>
1068                         <origin>
1069                           <real value="0.5000000000"/>
1070                         </origin>
1071                         <split>
1072                           <bool value="false"/>
1073                         </split>
1074                         <t1>
1075                           <radial_composite type="vector">
1076                             <radius>
1077                               <real value="0.0000000000"/>
1078                             </radius>
1079                             <theta>
1080                               <angle value="0.000000"/>
1081                             </theta>
1082                           </radial_composite>
1083                         </t1>
1084                         <t2>
1085                           <radial_composite type="vector">
1086                             <radius>
1087                               <real value="0.0000000000"/>
1088                             </radius>
1089                             <theta>
1090                               <angle value="0.000000"/>
1091                             </theta>
1092                           </radial_composite>
1093                         </t2>
1094                       </composite>
1095                     </entry>
1096                     <entry>
1097                       <composite type="bline_point">
1098                         <point>
1099                           <vector>
1100                             <x>0.3384680152</x>
1101                             <y>-0.4171698689</y>
1102                           </vector>
1103                         </point>
1104                         <width>
1105                           <real value="1.0000000000"/>
1106                         </width>
1107                         <origin>
1108                           <real value="0.5000000000"/>
1109                         </origin>
1110                         <split>
1111                           <bool value="false"/>
1112                         </split>
1113                         <t1>
1114                           <radial_composite type="vector">
1115                             <radius>
1116                               <real value="0.0000000000"/>
1117                             </radius>
1118                             <theta>
1119                               <angle value="0.000000"/>
1120                             </theta>
1121                           </radial_composite>
1122                         </t1>
1123                         <t2>
1124                           <radial_composite type="vector">
1125                             <radius>
1126                               <real value="0.0000000000"/>
1127                             </radius>
1128                             <theta>
1129                               <angle value="0.000000"/>
1130                             </theta>
1131                           </radial_composite>
1132                         </t2>
1133                       </composite>
1134                     </entry>
1135                     <entry>
1136                       <composite type="bline_point">
1137                         <point>
1138                           <vector>
1139                             <x>0.3384680152</x>
1140                             <y>0.4518327713</y>
1141                           </vector>
1142                         </point>
1143                         <width>
1144                           <real value="1.0000000000"/>
1145                         </width>
1146                         <origin>
1147                           <real value="0.5000000000"/>
1148                         </origin>
1149                         <split>
1150                           <bool value="false"/>
1151                         </split>
1152                         <t1>
1153                           <radial_composite type="vector">
1154                             <radius>
1155                               <real value="0.0000000000"/>
1156                             </radius>
1157                             <theta>
1158                               <angle value="0.000000"/>
1159                             </theta>
1160                           </radial_composite>
1161                         </t1>
1162                         <t2>
1163                           <radial_composite type="vector">
1164                             <radius>
1165                               <real value="0.0000000000"/>
1166                             </radius>
1167                             <theta>
1168                               <angle value="0.000000"/>
1169                             </theta>
1170                           </radial_composite>
1171                         </t2>
1172                       </composite>
1173                     </entry>
1174                     <entry>
1175                       <composite type="bline_point">
1176                         <point>
1177                           <vector>
1178                             <x>-0.5639578104</x>
1179                             <y>0.4518327713</y>
1180                           </vector>
1181                         </point>
1182                         <width>
1183                           <real value="1.0000000000"/>
1184                         </width>
1185                         <origin>
1186                           <real value="0.5000000000"/>
1187                         </origin>
1188                         <split>
1189                           <bool value="false"/>
1190                         </split>
1191                         <t1>
1192                           <radial_composite type="vector">
1193                             <radius>
1194                               <real value="0.0000000000"/>
1195                             </radius>
1196                             <theta>
1197                               <angle value="0.000000"/>
1198                             </theta>
1199                           </radial_composite>
1200                         </t1>
1201                         <t2>
1202                           <radial_composite type="vector">
1203                             <radius>
1204                               <real value="0.0000000000"/>
1205                             </radius>
1206                             <theta>
1207                               <angle value="0.000000"/>
1208                             </theta>
1209                           </radial_composite>
1210                         </t2>
1211                       </composite>
1212                     </entry>
1213                   </bline>
1214                 </param>
1215               </layer>
1216               <layer type="PasteCanvas" active="true" version="0.1">
1217                 <param name="z_depth">
1218                   <real value="0.0000000000"/>
1219                 </param>
1220                 <param name="amount">
1221                   <real value="1.0000000000"/>
1222                 </param>
1223                 <param name="blend_method">
1224                   <integer value="0"/>
1225                 </param>
1226                 <param name="origin">
1227                   <vector>
1228                     <x>0.0000000000</x>
1229                     <y>0.0000000000</y>
1230                   </vector>
1231                 </param>
1232                 <param name="canvas">
1233                   <canvas>
1234                     <layer type="region" active="true" version="0.1" desc="Rectangle.164&#x533A;&#x57DF;">
1235                       <param name="z_depth">
1236                         <real value="0.0000000000"/>
1237                       </param>
1238                       <param name="amount">
1239                         <real value="1.0000000000"/>
1240                       </param>
1241                       <param name="blend_method">
1242                         <integer value="0"/>
1243                       </param>
1244                       <param name="color">
1245                         <color>
1246                           <r>0.659224</r>
1247                           <g>0.687031</g>
1248                           <b>0.632043</b>
1249                           <a>1.000000</a>
1250                         </color>
1251                       </param>
1252                       <param name="origin">
1253                         <vector>
1254                           <x>0.0000000000</x>
1255                           <y>0.0000000000</y>
1256                         </vector>
1257                       </param>
1258                       <param name="invert">
1259                         <bool value="false"/>
1260                       </param>
1261                       <param name="antialias">
1262                         <bool value="true"/>
1263                       </param>
1264                       <param name="feather">
1265                         <real value="0.0000000000"/>
1266                       </param>
1267                       <param name="blurtype">
1268                         <integer value="1"/>
1269                       </param>
1270                       <param name="winding_style">
1271                         <integer value="0"/>
1272                       </param>
1273                       <param name="bline">
1274                         <bline type="bline_point" loop="true">
1275                           <entry>
1276                             <composite type="bline_point">
1277                               <point>
1278                                 <vector>
1279                                   <x>-0.4803998470</x>
1280                                   <y>-0.3336119354</y>
1281                                 </vector>
1282                               </point>
1283                               <width>
1284                                 <real value="1.0000000000"/>
1285                               </width>
1286                               <origin>
1287                                 <real value="0.5000000000"/>
1288                               </origin>
1289                               <split>
1290                                 <bool value="false"/>
1291                               </split>
1292                               <t1>
1293                                 <radial_composite type="vector">
1294                                   <radius>
1295                                     <real value="0.0000000000"/>
1296                                   </radius>
1297                                   <theta>
1298                                     <angle value="0.000000"/>
1299                                   </theta>
1300                                 </radial_composite>
1301                               </t1>
1302                               <t2>
1303                                 <radial_composite type="vector">
1304                                   <radius>
1305                                     <real value="0.0000000000"/>
1306                                   </radius>
1307                                   <theta>
1308                                     <angle value="0.000000"/>
1309                                   </theta>
1310                                 </radial_composite>
1311                               </t2>
1312                             </composite>
1313                           </entry>
1314                           <entry>
1315                             <composite type="bline_point">
1316                               <point>
1317                                 <vector>
1318                                   <x>0.2549100518</x>
1319                                   <y>-0.3336119354</y>
1320                                 </vector>
1321                               </point>
1322                               <width>
1323                                 <real value="1.0000000000"/>
1324                               </width>
1325                               <origin>
1326                                 <real value="0.5000000000"/>
1327                               </origin>
1328                               <split>
1329                                 <bool value="false"/>
1330                               </split>
1331                               <t1>
1332                                 <radial_composite type="vector">
1333                                   <radius>
1334                                     <real value="0.0000000000"/>
1335                                   </radius>
1336                                   <theta>
1337                                     <angle value="0.000000"/>
1338                                   </theta>
1339                                 </radial_composite>
1340                               </t1>
1341                               <t2>
1342                                 <radial_composite type="vector">
1343                                   <radius>
1344                                     <real value="0.0000000000"/>
1345                                   </radius>
1346                                   <theta>
1347                                     <angle value="0.000000"/>
1348                                   </theta>
1349                                 </radial_composite>
1350                               </t2>
1351                             </composite>
1352                           </entry>
1353                           <entry>
1354                             <composite type="bline_point">
1355                               <point>
1356                                 <vector>
1357                                   <x>0.2549100518</x>
1358                                   <y>0.3627042770</y>
1359                                 </vector>
1360                               </point>
1361                               <width>
1362                                 <real value="1.0000000000"/>
1363                               </width>
1364                               <origin>
1365                                 <real value="0.5000000000"/>
1366                               </origin>
1367                               <split>
1368                                 <bool value="false"/>
1369                               </split>
1370                               <t1>
1371                                 <radial_composite type="vector">
1372                                   <radius>
1373                                     <real value="0.0000000000"/>
1374                                   </radius>
1375                                   <theta>
1376                                     <angle value="0.000000"/>
1377                                   </theta>
1378                                 </radial_composite>
1379                               </t1>
1380                               <t2>
1381                                 <radial_composite type="vector">
1382                                   <radius>
1383                                     <real value="0.0000000000"/>
1384                                   </radius>
1385                                   <theta>
1386                                     <angle value="0.000000"/>
1387                                   </theta>
1388                                 </radial_composite>
1389                               </t2>
1390                             </composite>
1391                           </entry>
1392                           <entry>
1393                             <composite type="bline_point">
1394                               <point>
1395                                 <vector>
1396                                   <x>-0.4803998470</x>
1397                                   <y>0.3627042770</y>
1398                                 </vector>
1399                               </point>
1400                               <width>
1401                                 <real value="1.0000000000"/>
1402                               </width>
1403                               <origin>
1404                                 <real value="0.5000000000"/>
1405                               </origin>
1406                               <split>
1407                                 <bool value="false"/>
1408                               </split>
1409                               <t1>
1410                                 <radial_composite type="vector">
1411                                   <radius>
1412                                     <real value="0.0000000000"/>
1413                                   </radius>
1414                                   <theta>
1415                                     <angle value="0.000000"/>
1416                                   </theta>
1417                                 </radial_composite>
1418                               </t1>
1419                               <t2>
1420                                 <radial_composite type="vector">
1421                                   <radius>
1422                                     <real value="0.0000000000"/>
1423                                   </radius>
1424                                   <theta>
1425                                     <angle value="0.000000"/>
1426                                   </theta>
1427                                 </radial_composite>
1428                               </t2>
1429                             </composite>
1430                           </entry>
1431                         </bline>
1432                       </param>
1433                     </layer>
1434                     <layer type="linear_gradient" active="true" version="0.0">
1435                       <param name="z_depth">
1436                         <real value="0.0000000000"/>
1437                       </param>
1438                       <param name="amount">
1439                         <real value="1.0000000000"/>
1440                       </param>
1441                       <param name="blend_method">
1442                         <integer value="13"/>
1443                       </param>
1444                       <param name="p1">
1445                         <vector>
1446                           <x>-0.5026819706</x>
1447                           <y>0.4908264875</y>
1448                         </vector>
1449                       </param>
1450                       <param name="p2">
1451                         <vector>
1452                           <x>0.1880637109</x>
1453                           <y>-0.5731446743</y>
1454                         </vector>
1455                       </param>
1456                       <param name="gradient">
1457                         <gradient>
1458                           <color pos="0.000000">
1459                             <r>0.499505</r>
1460                             <g>0.517401</g>
1461                             <b>0.476177</b>
1462                             <a>1.000000</a>
1463                           </color>
1464                           <color pos="1.000000">
1465                             <r>0.859174</r>
1466                             <g>0.859174</g>
1467                             <b>0.843370</b>
1468                             <a>1.000000</a>
1469                           </color>
1470                         </gradient>
1471                       </param>
1472                       <param name="loop">
1473                         <bool value="false"/>
1474                       </param>
1475                       <param name="zigzag">
1476                         <bool value="false"/>
1477                       </param>
1478                     </layer>
1479                   </canvas>
1480                 </param>
1481                 <param name="zoom">
1482                   <real value="0.0000000000"/>
1483                 </param>
1484                 <param name="time_offset">
1485                   <time value="0s"/>
1486                 </param>
1487                 <param name="children_lock">
1488                   <bool value="false" static="true"/>
1489                 </param>
1490                 <param name="focus">
1491                   <vector>
1492                     <x>0.0000000000</x>
1493                     <y>0.0000000000</y>
1494                   </vector>
1495                 </param>
1496               </layer>
1497               <layer type="outline" active="true" version="0.2" desc="Rectangle.164&#x8F6E;&#x5ED3;">
1498                 <param name="z_depth">
1499                   <real value="0.0000000000"/>
1500                 </param>
1501                 <param name="amount">
1502                   <real value="1.0000000000"/>
1503                 </param>
1504                 <param name="blend_method">
1505                   <integer value="0"/>
1506                 </param>
1507                 <param name="color">
1508                   <color>
1509                     <r>0.089194</r>
1510                     <g>0.093876</g>
1511                     <b>0.084642</b>
1512                     <a>1.000000</a>
1513                   </color>
1514                 </param>
1515                 <param name="origin">
1516                   <vector guid="3F3FF8074C391CE821D7B4076869A0DD">
1517                     <x>0.0000000000</x>
1518                     <y>0.0000000000</y>
1519                   </vector>
1520                 </param>
1521                 <param name="invert">
1522                   <bool value="false"/>
1523                 </param>
1524                 <param name="antialias">
1525                   <bool value="true"/>
1526                 </param>
1527                 <param name="feather">
1528                   <real value="0.0083333337"/>
1529                 </param>
1530                 <param name="blurtype">
1531                   <integer value="1"/>
1532                 </param>
1533                 <param name="winding_style">
1534                   <integer value="0"/>
1535                 </param>
1536                 <param name="bline">
1537                   <bline type="bline_point" loop="true" guid="9E37DC8A80F4ED93957DE173C111D8FB">
1538                     <entry>
1539                       <composite type="bline_point">
1540                         <point>
1541                           <vector>
1542                             <x>-0.5639578104</x>
1543                             <y>-0.4171698689</y>
1544                           </vector>
1545                         </point>
1546                         <width>
1547                           <real value="1.0000000000"/>
1548                         </width>
1549                         <origin>
1550                           <real value="0.5000000000"/>
1551                         </origin>
1552                         <split>
1553                           <bool value="false"/>
1554                         </split>
1555                         <t1>
1556                           <radial_composite type="vector">
1557                             <radius>
1558                               <real value="0.0000000000"/>
1559                             </radius>
1560                             <theta>
1561                               <angle value="0.000000"/>
1562                             </theta>
1563                           </radial_composite>
1564                         </t1>
1565                         <t2>
1566                           <radial_composite type="vector">
1567                             <radius>
1568                               <real value="0.0000000000"/>
1569                             </radius>
1570                             <theta>
1571                               <angle value="0.000000"/>
1572                             </theta>
1573                           </radial_composite>
1574                         </t2>
1575                       </composite>
1576                     </entry>
1577                     <entry>
1578                       <composite type="bline_point">
1579                         <point>
1580                           <vector>
1581                             <x>0.3384680152</x>
1582                             <y>-0.4171698689</y>
1583                           </vector>
1584                         </point>
1585                         <width>
1586                           <real value="1.0000000000"/>
1587                         </width>
1588                         <origin>
1589                           <real value="0.5000000000"/>
1590                         </origin>
1591                         <split>
1592                           <bool value="false"/>
1593                         </split>
1594                         <t1>
1595                           <radial_composite type="vector">
1596                             <radius>
1597                               <real value="0.0000000000"/>
1598                             </radius>
1599                             <theta>
1600                               <angle value="0.000000"/>
1601                             </theta>
1602                           </radial_composite>
1603                         </t1>
1604                         <t2>
1605                           <radial_composite type="vector">
1606                             <radius>
1607                               <real value="0.0000000000"/>
1608                             </radius>
1609                             <theta>
1610                               <angle value="0.000000"/>
1611                             </theta>
1612                           </radial_composite>
1613                         </t2>
1614                       </composite>
1615                     </entry>
1616                     <entry>
1617                       <composite type="bline_point">
1618                         <point>
1619                           <vector>
1620                             <x>0.3384680152</x>
1621                             <y>0.4518327713</y>
1622                           </vector>
1623                         </point>
1624                         <width>
1625                           <real value="1.0000000000"/>
1626                         </width>
1627                         <origin>
1628                           <real value="0.5000000000"/>
1629                         </origin>
1630                         <split>
1631                           <bool value="false"/>
1632                         </split>
1633                         <t1>
1634                           <radial_composite type="vector">
1635                             <radius>
1636                               <real value="0.0000000000"/>
1637                             </radius>
1638                             <theta>
1639                               <angle value="0.000000"/>
1640                             </theta>
1641                           </radial_composite>
1642                         </t1>
1643                         <t2>
1644                           <radial_composite type="vector">
1645                             <radius>
1646                               <real value="0.0000000000"/>
1647                             </radius>
1648                             <theta>
1649                               <angle value="0.000000"/>
1650                             </theta>
1651                           </radial_composite>
1652                         </t2>
1653                       </composite>
1654                     </entry>
1655                     <entry>
1656                       <composite type="bline_point">
1657                         <point>
1658                           <vector>
1659                             <x>-0.5639578104</x>
1660                             <y>0.4518327713</y>
1661                           </vector>
1662                         </point>
1663                         <width>
1664                           <real value="1.0000000000"/>
1665                         </width>
1666                         <origin>
1667                           <real value="0.5000000000"/>
1668                         </origin>
1669                         <split>
1670                           <bool value="false"/>
1671                         </split>
1672                         <t1>
1673                           <radial_composite type="vector">
1674                             <radius>
1675                               <real value="0.0000000000"/>
1676                             </radius>
1677                             <theta>
1678                               <angle value="0.000000"/>
1679                             </theta>
1680                           </radial_composite>
1681                         </t1>
1682                         <t2>
1683                           <radial_composite type="vector">
1684                             <radius>
1685                               <real value="0.0000000000"/>
1686                             </radius>
1687                             <theta>
1688                               <angle value="0.000000"/>
1689                             </theta>
1690                           </radial_composite>
1691                         </t2>
1692                       </composite>
1693                     </entry>
1694                   </bline>
1695                 </param>
1696                 <param name="width">
1697                   <real value="0.0416666679"/>
1698                 </param>
1699                 <param name="expand">
1700                   <real value="0.0000000000"/>
1701                 </param>
1702                 <param name="sharp_cusps">
1703                   <bool value="true"/>
1704                 </param>
1705                 <param name="round_tip[0]">
1706                   <bool value="true"/>
1707                 </param>
1708                 <param name="round_tip[1]">
1709                   <bool value="true"/>
1710                 </param>
1711                 <param name="loopyness">
1712                   <real value="1.0000000000"/>
1713                 </param>
1714                 <param name="homogeneous_width">
1715                   <bool value="true"/>
1716                 </param>
1717               </layer>
1718             </canvas>
1719           </param>
1720           <param name="zoom">
1721             <real value="0.0000000000"/>
1722           </param>
1723           <param name="time_offset">
1724             <time value="0s"/>
1725           </param>
1726           <param name="children_lock">
1727             <bool value="false" static="true"/>
1728           </param>
1729           <param name="focus">
1730             <vector>
1731               <x>0.0000000000</x>
1732               <y>0.0000000000</y>
1733             </vector>
1734           </param>
1735         </layer>
1736         <layer type="outline" active="true" version="0.2" desc="shadow - a ">
1737           <param name="z_depth">
1738             <real value="0.0000000000"/>
1739           </param>
1740           <param name="amount">
1741             <real value="1.0000000000"/>
1742           </param>
1743           <param name="blend_method">
1744             <integer value="0"/>
1745           </param>
1746           <param name="color">
1747             <color>
1748               <r>0.089194</r>
1749               <g>0.093876</g>
1750               <b>0.084642</b>
1751               <a>1.000000</a>
1752             </color>
1753           </param>
1754           <param name="origin">
1755             <vector>
1756               <x>0.0000000000</x>
1757               <y>0.0000000000</y>
1758             </vector>
1759           </param>
1760           <param name="invert">
1761             <bool value="false"/>
1762           </param>
1763           <param name="antialias">
1764             <bool value="true"/>
1765           </param>
1766           <param name="feather">
1767             <real value="0.1250000036"/>
1768           </param>
1769           <param name="blurtype">
1770             <integer value="1"/>
1771           </param>
1772           <param name="winding_style">
1773             <integer value="0"/>
1774           </param>
1775           <param name="bline">
1776             <bline type="bline_point" loop="false">
1777               <entry>
1778                 <composite type="bline_point">
1779                   <point>
1780                     <vector>
1781                       <x>-0.5945181251</x>
1782                       <y>0.3930911422</y>
1783                     </vector>
1784                   </point>
1785                   <width>
1786                     <real value="1.0000000000"/>
1787                   </width>
1788                   <origin>
1789                     <real value="0.5000000000"/>
1790                   </origin>
1791                   <split>
1792                     <bool value="true"/>
1793                   </split>
1794                   <t1>
1795                     <radial_composite type="vector">
1796                       <radius>
1797                         <real value="0.0669426567"/>
1798                       </radius>
1799                       <theta>
1800                         <angle value="-35.892075"/>
1801                       </theta>
1802                     </radial_composite>
1803                   </t1>
1804                   <t2>
1805                     <radial_composite type="vector">
1806                       <radius>
1807                         <real value="0.0322127327"/>
1808                       </radius>
1809                       <theta>
1810                         <angle value="0.415180"/>
1811                       </theta>
1812                     </radial_composite>
1813                   </t2>
1814                 </composite>
1815               </entry>
1816               <entry>
1817                 <composite type="bline_point">
1818                   <point>
1819                     <vector>
1820                       <x>0.2115495503</x>
1821                       <y>0.3981770873</y>
1822                     </vector>
1823                   </point>
1824                   <width>
1825                     <real value="1.0000000000"/>
1826                   </width>
1827                   <origin>
1828                     <real value="0.5000000000"/>
1829                   </origin>
1830                   <split>
1831                     <bool value="false"/>
1832                   </split>
1833                   <t1>
1834                     <radial_composite type="vector">
1835                       <radius>
1836                         <real value="0.1686310337"/>
1837                       </radius>
1838                       <theta>
1839                         <angle value="0.212123"/>
1840                       </theta>
1841                     </radial_composite>
1842                   </t1>
1843                   <t2>
1844                     <radial_composite type="vector">
1845                       <radius>
1846                         <real value="0.1686310337"/>
1847                       </radius>
1848                       <theta>
1849                         <angle value="0.212123"/>
1850                       </theta>
1851                     </radial_composite>
1852                   </t2>
1853                 </composite>
1854               </entry>
1855               <entry>
1856                 <composite type="bline_point">
1857                   <point>
1858                     <vector>
1859                       <x>0.3336119652</x>
1860                       <y>0.4897239208</y>
1861                     </vector>
1862                   </point>
1863                   <width>
1864                     <real value="1.0000000000"/>
1865                   </width>
1866                   <origin>
1867                     <real value="0.5000000000"/>
1868                   </origin>
1869                   <split>
1870                     <bool value="false"/>
1871                   </split>
1872                   <t1>
1873                     <radial_composite type="vector">
1874                       <radius>
1875                         <real value="0.0790382432"/>
1876                       </radius>
1877                       <theta>
1878                         <angle value="-0.518999"/>
1879                       </theta>
1880                     </radial_composite>
1881                   </t1>
1882                   <t2>
1883                     <radial_composite type="vector">
1884                       <radius>
1885                         <real value="0.0790382432"/>
1886                       </radius>
1887                       <theta>
1888                         <angle value="-0.518999"/>
1889                       </theta>
1890                     </radial_composite>
1891                   </t2>
1892                 </composite>
1893               </entry>
1894               <entry>
1895                 <composite type="bline_point">
1896                   <point>
1897                     <vector>
1898                       <x>0.7269866467</x>
1899                       <y>0.4846379757</y>
1900                     </vector>
1901                   </point>
1902                   <width>
1903                     <real value="1.0000000000"/>
1904                   </width>
1905                   <origin>
1906                     <real value="0.5000000000"/>
1907                   </origin>
1908                   <split>
1909                     <bool value="false"/>
1910                   </split>
1911                   <t1>
1912                     <radial_composite type="vector">
1913                       <radius>
1914                         <real value="0.0415701320"/>
1915                       </radius>
1916                       <theta>
1917                         <angle value="-1.903266"/>
1918                       </theta>
1919                     </radial_composite>
1920                   </t1>
1921                   <t2>
1922                     <radial_composite type="vector">
1923                       <radius>
1924                         <real value="0.0415701320"/>
1925                       </radius>
1926                       <theta>
1927                         <angle value="-1.903266"/>
1928                       </theta>
1929                     </radial_composite>
1930                   </t2>
1931                 </composite>
1932               </entry>
1933             </bline>
1934           </param>
1935           <param name="width">
1936             <real value="0.1666666715"/>
1937           </param>
1938           <param name="expand">
1939             <real value="0.0000000000"/>
1940           </param>
1941           <param name="sharp_cusps">
1942             <bool value="true"/>
1943           </param>
1944           <param name="round_tip[0]">
1945             <bool value="false"/>
1946           </param>
1947           <param name="round_tip[1]">
1948             <bool value="false"/>
1949           </param>
1950           <param name="loopyness">
1951             <real value="1.0000000000"/>
1952           </param>
1953           <param name="homogeneous_width">
1954             <bool value="true"/>
1955           </param>
1956         </layer>
1957         <layer type="PasteCanvas" active="true" version="0.1" desc="face a">
1958           <param name="z_depth">
1959             <real value="0.0000000000"/>
1960           </param>
1961           <param name="amount">
1962             <real value="1.0000000000"/>
1963           </param>
1964           <param name="blend_method">
1965             <integer value="0"/>
1966           </param>
1967           <param name="origin">
1968             <vector>
1969               <x>0.0000000000</x>
1970               <y>0.0000000000</y>
1971             </vector>
1972           </param>
1973           <param name="canvas">
1974             <canvas>
1975               <layer type="region" active="true" version="0.1" desc="face - a">
1976                 <param name="z_depth">
1977                   <real value="0.0000000000"/>
1978                 </param>
1979                 <param name="amount">
1980                   <real value="1.0000000000"/>
1981                 </param>
1982                 <param name="blend_method">
1983                   <integer value="0"/>
1984                 </param>
1985                 <param name="color">
1986                   <color>
1987                     <r>0.170138</r>
1988                     <g>0.353741</g>
1989                     <b>0.632043</b>
1990                     <a>1.000000</a>
1991                   </color>
1992                 </param>
1993                 <param name="origin">
1994                   <vector>
1995                     <x>0.0000000000</x>
1996                     <y>0.0000000000</y>
1997                   </vector>
1998                 </param>
1999                 <param name="invert">
2000                   <bool value="false"/>
2001                 </param>
2002                 <param name="antialias">
2003                   <bool value="true"/>
2004                 </param>
2005                 <param name="feather">
2006                   <real value="0.0000000000"/>
2007                 </param>
2008                 <param name="blurtype">
2009                   <integer value="1"/>
2010                 </param>
2011                 <param name="winding_style">
2012                   <integer value="0"/>
2013                 </param>
2014                 <param name="bline">
2015                   <bline type="bline_point" loop="true">
2016                     <entry>
2017                       <composite type="bline_point">
2018                         <point>
2019                           <vector>
2020                             <x>-0.6246135235</x>
2021                             <y>0.8654871583</y>
2022                           </vector>
2023                         </point>
2024                         <width>
2025                           <real value="1.0000000000"/>
2026                         </width>
2027                         <origin>
2028                           <real value="0.5000000000"/>
2029                         </origin>
2030                         <split>
2031                           <bool value="false"/>
2032                         </split>
2033                         <t1>
2034                           <radial_composite type="vector">
2035                             <radius>
2036                               <real value="0.0000000000"/>
2037                             </radius>
2038                             <theta>
2039                               <angle value="0.000000"/>
2040                             </theta>
2041                           </radial_composite>
2042                         </t1>
2043                         <t2>
2044                           <radial_composite type="vector">
2045                             <radius>
2046                               <real value="0.0000000000"/>
2047                             </radius>
2048                             <theta>
2049                               <angle value="0.000000"/>
2050                             </theta>
2051                           </radial_composite>
2052                         </t2>
2053                       </composite>
2054                     </entry>
2055                     <entry>
2056                       <composite type="bline_point">
2057                         <point>
2058                           <vector>
2059                             <x>-0.8564965129</x>
2060                             <y>0.4290345013</y>
2061                           </vector>
2062                         </point>
2063                         <width>
2064                           <real value="1.0000000000"/>
2065                         </width>
2066                         <origin>
2067                           <real value="0.5000000000"/>
2068                         </origin>
2069                         <split>
2070                           <bool value="false"/>
2071                         </split>
2072                         <t1>
2073                           <radial_composite type="vector">
2074                             <radius>
2075                               <real value="0.0396735225"/>
2076                             </radius>
2077                             <theta>
2078                               <angle value="-121.632744"/>
2079                             </theta>
2080                           </radial_composite>
2081                         </t1>
2082                         <t2>
2083                           <radial_composite type="vector">
2084                             <radius>
2085                               <real value="0.0396735225"/>
2086                             </radius>
2087                             <theta>
2088                               <angle value="-121.632744"/>
2089                             </theta>
2090                           </radial_composite>
2091                         </t2>
2092                       </composite>
2093                     </entry>
2094                     <entry>
2095                       <composite type="bline_point">
2096                         <point>
2097                           <vector>
2098                             <x>-0.8514106274</x>
2099                             <y>0.3578314185</y>
2100                           </vector>
2101                         </point>
2102                         <width>
2103                           <real value="1.0000000000"/>
2104                         </width>
2105                         <origin>
2106                           <real value="0.5000000000"/>
2107                         </origin>
2108                         <split>
2109                           <bool value="true"/>
2110                         </split>
2111                         <t1>
2112                           <radial_composite type="vector">
2113                             <radius>
2114                               <real value="0.0724439854"/>
2115                             </radius>
2116                             <theta>
2117                               <angle value="-35.892075"/>
2118                             </theta>
2119                           </radial_composite>
2120                         </t1>
2121                         <t2>
2122                           <radial_composite type="vector">
2123                             <radius>
2124                               <real value="0.0322127327"/>
2125                             </radius>
2126                             <theta>
2127                               <angle value="0.415180"/>
2128                             </theta>
2129                           </radial_composite>
2130                         </t2>
2131                       </composite>
2132                     </entry>
2133                     <entry>
2134                       <composite type="bline_point">
2135                         <point>
2136                           <vector>
2137                             <x>0.2115495503</x>
2138                             <y>0.3629173338</y>
2139                           </vector>
2140                         </point>
2141                         <width>
2142                           <real value="1.0000000000"/>
2143                         </width>
2144                         <origin>
2145                           <real value="0.5000000000"/>
2146                         </origin>
2147                         <split>
2148                           <bool value="false"/>
2149                         </split>
2150                         <t1>
2151                           <radial_composite type="vector">
2152                             <radius>
2153                               <real value="0.1686310337"/>
2154                             </radius>
2155                             <theta>
2156                               <angle value="0.212123"/>
2157                             </theta>
2158                           </radial_composite>
2159                         </t1>
2160                         <t2>
2161                           <radial_composite type="vector">
2162                             <radius>
2163                               <real value="0.1686310337"/>
2164                             </radius>
2165                             <theta>
2166                               <angle value="0.212123"/>
2167                             </theta>
2168                           </radial_composite>
2169                         </t2>
2170                       </composite>
2171                     </entry>
2172                     <entry>
2173                       <composite type="bline_point">
2174                         <point>
2175                           <vector>
2176                             <x>0.3336119652</x>
2177                             <y>0.4544641674</y>
2178                           </vector>
2179                         </point>
2180                         <width>
2181                           <real value="1.0000000000"/>
2182                         </width>
2183                         <origin>
2184                           <real value="0.5000000000"/>
2185                         </origin>
2186                         <split>
2187                           <bool value="false"/>
2188                         </split>
2189                         <t1>
2190                           <radial_composite type="vector">
2191                             <radius>
2192                               <real value="0.0790382432"/>
2193                             </radius>
2194                             <theta>
2195                               <angle value="-0.518999"/>
2196                             </theta>
2197                           </radial_composite>
2198                         </t1>
2199                         <t2>
2200                           <radial_composite type="vector">
2201                             <radius>
2202                               <real value="0.0790382432"/>
2203                             </radius>
2204                             <theta>
2205                               <angle value="-0.518999"/>
2206                             </theta>
2207                           </radial_composite>
2208                         </t2>
2209                       </composite>
2210                     </entry>
2211                     <entry>
2212                       <composite type="bline_point">
2213                         <point>
2214                           <vector>
2215                             <x>0.9083224535</x>
2216                             <y>0.4493781924</y>
2217                           </vector>
2218                         </point>
2219                         <width>
2220                           <real value="1.0000000000"/>
2221                         </width>
2222                         <origin>
2223                           <real value="0.5000000000"/>
2224                         </origin>
2225                         <split>
2226                           <bool value="false"/>
2227                         </split>
2228                         <t1>
2229                           <radial_composite type="vector">
2230                             <radius>
2231                               <real value="0.0415701320"/>
2232                             </radius>
2233                             <theta>
2234                               <angle value="-1.903266"/>
2235                             </theta>
2236                           </radial_composite>
2237                         </t1>
2238                         <t2>
2239                           <radial_composite type="vector">
2240                             <radius>
2241                               <real value="0.0415701320"/>
2242                             </radius>
2243                             <theta>
2244                               <angle value="-1.903266"/>
2245                             </theta>
2246                           </radial_composite>
2247                         </t2>
2248                       </composite>
2249                     </entry>
2250                     <entry>
2251                       <composite type="bline_point">
2252                         <point>
2253                           <vector>
2254                             <x>0.9388380647</x>
2255                             <y>0.5154953599</y>
2256                           </vector>
2257                         </point>
2258                         <width>
2259                           <real value="1.0000000000"/>
2260                         </width>
2261                         <origin>
2262                           <real value="0.5000000000"/>
2263                         </origin>
2264                         <split>
2265                           <bool value="false"/>
2266                         </split>
2267                         <t1>
2268                           <radial_composite type="vector">
2269                             <radius>
2270                               <real value="0.0584108526"/>
2271                             </radius>
2272                             <theta>
2273                               <angle value="112.986053"/>
2274                             </theta>
2275                           </radial_composite>
2276                         </t1>
2277                         <t2>
2278                           <radial_composite type="vector">
2279                             <radius>
2280                               <real value="0.0584108526"/>
2281                             </radius>
2282                             <theta>
2283                               <angle value="112.986053"/>
2284                             </theta>
2285                           </radial_composite>
2286                         </t2>
2287                       </composite>
2288                     </entry>
2289                     <entry>
2290                       <composite type="bline_point">
2291                         <point>
2292                           <vector>
2293                             <x>0.7862600684</x>
2294                             <y>0.8654871583</y>
2295                           </vector>
2296                         </point>
2297                         <width>
2298                           <real value="1.0000000000"/>
2299                         </width>
2300                         <origin>
2301                           <real value="0.5000000000"/>
2302                         </origin>
2303                         <split>
2304                           <bool value="false"/>
2305                         </split>
2306                         <t1>
2307                           <radial_composite type="vector">
2308                             <radius>
2309                               <real value="0.0000000000"/>
2310                             </radius>
2311                             <theta>
2312                               <angle value="0.000000"/>
2313                             </theta>
2314                           </radial_composite>
2315                         </t1>
2316                         <t2>
2317                           <radial_composite type="vector">
2318                             <radius>
2319                               <real value="0.0000000000"/>
2320                             </radius>
2321                             <theta>
2322                               <angle value="0.000000"/>
2323                             </theta>
2324                           </radial_composite>
2325                         </t2>
2326                       </composite>
2327                     </entry>
2328                   </bline>
2329                 </param>
2330               </layer>
2331               <layer type="linear_gradient" active="true" version="0.0">
2332                 <param name="z_depth">
2333                   <real value="0.0000000000"/>
2334                 </param>
2335                 <param name="amount">
2336                   <real value="1.0000000000"/>
2337                 </param>
2338                 <param name="blend_method">
2339                   <integer value="13"/>
2340                 </param>
2341                 <param name="p1">
2342                   <vector>
2343                     <x>-0.2988482416</x>
2344                     <y>0.8666169047</y>
2345                   </vector>
2346                 </param>
2347                 <param name="p2">
2348                   <vector>
2349                     <x>-0.2988482416</x>
2350                     <y>0.3823505640</y>
2351                   </vector>
2352                 </param>
2353                 <param name="gradient">
2354                   <gradient>
2355                     <color pos="0.000000">
2356                       <r>0.010398</r>
2357                       <g>0.065754</g>
2358                       <b>0.246800</b>
2359                       <a>1.000000</a>
2360                     </color>
2361                     <color pos="0.303704">
2362                       <r>0.170138</r>
2363                       <g>0.353741</g>
2364                       <b>0.632043</b>
2365                       <a>1.000000</a>
2366                     </color>
2367                     <color pos="0.903704">
2368                       <r>0.086372</r>
2369                       <g>0.202723</g>
2370                       <b>0.430025</b>
2371                       <a>1.000000</a>
2372                     </color>
2373                     <color pos="0.970370">
2374                       <r>0.027930</r>
2375                       <g>0.097362</g>
2376                       <b>0.289083</b>
2377                       <a>1.000000</a>
2378                     </color>
2379                   </gradient>
2380                 </param>
2381                 <param name="loop">
2382                   <bool value="false"/>
2383                 </param>
2384                 <param name="zigzag">
2385                   <bool value="false"/>
2386                 </param>
2387               </layer>
2388               <layer type="outline" active="true" version="0.2" desc="highlight - a ">
2389                 <param name="z_depth">
2390                   <real value="0.0000000000"/>
2391                 </param>
2392                 <param name="amount">
2393                   <real value="1.0000000000"/>
2394                 </param>
2395                 <param name="blend_method">
2396                   <integer value="13"/>
2397                 </param>
2398                 <param name="color">
2399                   <color>
2400                     <r>1.000000</r>
2401                     <g>1.000000</g>
2402                     <b>1.000000</b>
2403                     <a>0.757225</a>
2404                   </color>
2405                 </param>
2406                 <param name="origin">
2407                   <vector>
2408                     <x>0.0000000000</x>
2409                     <y>0.0000000000</y>
2410                   </vector>
2411                 </param>
2412                 <param name="invert">
2413                   <bool value="false"/>
2414                 </param>
2415                 <param name="antialias">
2416                   <bool value="true"/>
2417                 </param>
2418                 <param name="feather">
2419                   <real value="0.0250000017"/>
2420                 </param>
2421                 <param name="blurtype">
2422                   <integer value="1"/>
2423                 </param>
2424                 <param name="winding_style">
2425                   <integer value="0"/>
2426                 </param>
2427                 <param name="bline">
2428                   <bline type="bline_point" loop="false">
2429                     <entry>
2430                       <composite type="bline_point">
2431                         <point>
2432                           <vector>
2433                             <x>-0.8514106274</x>
2434                             <y>0.3930911422</y>
2435                           </vector>
2436                         </point>
2437                         <width>
2438                           <real value="1.0000000000"/>
2439                         </width>
2440                         <origin>
2441                           <real value="0.5000000000"/>
2442                         </origin>
2443                         <split>
2444                           <bool value="true"/>
2445                         </split>
2446                         <t1>
2447                           <radial_composite type="vector">
2448                             <radius>
2449                               <real value="0.0669426567"/>
2450                             </radius>
2451                             <theta>
2452                               <angle value="-35.892075"/>
2453                             </theta>
2454                           </radial_composite>
2455                         </t1>
2456                         <t2>
2457                           <radial_composite type="vector">
2458                             <radius>
2459                               <real value="0.0322127327"/>
2460                             </radius>
2461                             <theta>
2462                               <angle value="0.415180"/>
2463                             </theta>
2464                           </radial_composite>
2465                         </t2>
2466                       </composite>
2467                     </entry>
2468                     <entry>
2469                       <composite type="bline_point">
2470                         <point>
2471                           <vector>
2472                             <x>0.2115495503</x>
2473                             <y>0.3981770873</y>
2474                           </vector>
2475                         </point>
2476                         <width>
2477                           <real value="1.0000000000"/>
2478                         </width>
2479                         <origin>
2480                           <real value="0.5000000000"/>
2481                         </origin>
2482                         <split>
2483                           <bool value="false"/>
2484                         </split>
2485                         <t1>
2486                           <radial_composite type="vector">
2487                             <radius>
2488                               <real value="0.1686310337"/>
2489                             </radius>
2490                             <theta>
2491                               <angle value="0.212123"/>
2492                             </theta>
2493                           </radial_composite>
2494                         </t1>
2495                         <t2>
2496                           <radial_composite type="vector">
2497                             <radius>
2498                               <real value="0.1686310337"/>
2499                             </radius>
2500                             <theta>
2501                               <angle value="0.212123"/>
2502                             </theta>
2503                           </radial_composite>
2504                         </t2>
2505                       </composite>
2506                     </entry>
2507                     <entry>
2508                       <composite type="bline_point">
2509                         <point>
2510                           <vector>
2511                             <x>0.3336119652</x>
2512                             <y>0.4897239208</y>
2513                           </vector>
2514                         </point>
2515                         <width>
2516                           <real value="1.0000000000"/>
2517                         </width>
2518                         <origin>
2519                           <real value="0.5000000000"/>
2520                         </origin>
2521                         <split>
2522                           <bool value="false"/>
2523                         </split>
2524                         <t1>
2525                           <radial_composite type="vector">
2526                             <radius>
2527                               <real value="0.0790382432"/>
2528                             </radius>
2529                             <theta>
2530                               <angle value="-0.518999"/>
2531                             </theta>
2532                           </radial_composite>
2533                         </t1>
2534                         <t2>
2535                           <radial_composite type="vector">
2536                             <radius>
2537                               <real value="0.0790382432"/>
2538                             </radius>
2539                             <theta>
2540                               <angle value="-0.518999"/>
2541                             </theta>
2542                           </radial_composite>
2543                         </t2>
2544                       </composite>
2545                     </entry>
2546                     <entry>
2547                       <composite type="bline_point">
2548                         <point>
2549                           <vector>
2550                             <x>0.9083224535</x>
2551                             <y>0.4846379757</y>
2552                           </vector>
2553                         </point>
2554                         <width>
2555                           <real value="1.0000000000"/>
2556                         </width>
2557                         <origin>
2558                           <real value="0.5000000000"/>
2559                         </origin>
2560                         <split>
2561                           <bool value="false"/>
2562                         </split>
2563                         <t1>
2564                           <radial_composite type="vector">
2565                             <radius>
2566                               <real value="0.0415701320"/>
2567                             </radius>
2568                             <theta>
2569                               <angle value="-1.903266"/>
2570                             </theta>
2571                           </radial_composite>
2572                         </t1>
2573                         <t2>
2574                           <radial_composite type="vector">
2575                             <radius>
2576                               <real value="0.0415701320"/>
2577                             </radius>
2578                             <theta>
2579                               <angle value="-1.903266"/>
2580                             </theta>
2581                           </radial_composite>
2582                         </t2>
2583                       </composite>
2584                     </entry>
2585                   </bline>
2586                 </param>
2587                 <param name="width">
2588                   <real value="0.0250000017"/>
2589                 </param>
2590                 <param name="expand">
2591                   <real value="0.0000000000"/>
2592                 </param>
2593                 <param name="sharp_cusps">
2594                   <bool value="true"/>
2595                 </param>
2596                 <param name="round_tip[0]">
2597                   <bool value="true"/>
2598                 </param>
2599                 <param name="round_tip[1]">
2600                   <bool value="true"/>
2601                 </param>
2602                 <param name="loopyness">
2603                   <real value="1.0000000000"/>
2604                 </param>
2605                 <param name="homogeneous_width">
2606                   <bool value="true"/>
2607                 </param>
2608               </layer>
2609             </canvas>
2610           </param>
2611           <param name="zoom">
2612             <real value="0.0000000000"/>
2613           </param>
2614           <param name="time_offset">
2615             <time value="0s"/>
2616           </param>
2617           <param name="children_lock">
2618             <bool value="false" static="true"/>
2619           </param>
2620           <param name="focus">
2621             <vector>
2622               <x>0.0000000000</x>
2623               <y>0.0000000000</y>
2624             </vector>
2625           </param>
2626         </layer>
2627         <layer type="outline" active="true" version="0.2" desc="outline">
2628           <param name="z_depth">
2629             <real value="0.0000000000"/>
2630           </param>
2631           <param name="amount">
2632             <real value="1.0000000000"/>
2633           </param>
2634           <param name="blend_method">
2635             <integer value="0"/>
2636           </param>
2637           <param name="color">
2638             <color>
2639               <r>0.010398</r>
2640               <g>0.065754</g>
2641               <b>0.246800</b>
2642               <a>1.000000</a>
2643             </color>
2644           </param>
2645           <param name="origin">
2646             <vector>
2647               <x>0.0000000000</x>
2648               <y>0.0000000000</y>
2649             </vector>
2650           </param>
2651           <param name="invert">
2652             <bool value="false"/>
2653           </param>
2654           <param name="antialias">
2655             <bool value="true"/>
2656           </param>
2657           <param name="feather">
2658             <real value="0.0000000000"/>
2659           </param>
2660           <param name="blurtype">
2661             <integer value="1"/>
2662           </param>
2663           <param name="winding_style">
2664             <integer value="0"/>
2665           </param>
2666           <param name="bline">
2667             <bline type="bline_point" loop="true">
2668               <entry>
2669                 <composite type="bline_point">
2670                   <point>
2671                     <vector>
2672                       <x>0.9388380647</x>
2673                       <y>0.5154953599</y>
2674                     </vector>
2675                   </point>
2676                   <width>
2677                     <real value="1.0000000000"/>
2678                   </width>
2679                   <origin>
2680                     <real value="0.3114099205"/>
2681                   </origin>
2682                   <split>
2683                     <bool value="true"/>
2684                   </split>
2685                   <t1>
2686                     <radial_composite type="vector">
2687                       <radius>
2688                         <real value="0.0131321242"/>
2689                       </radius>
2690                       <theta>
2691                         <angle value="299.112274"/>
2692                       </theta>
2693                     </radial_composite>
2694                   </t1>
2695                   <t2>
2696                     <radial_composite type="vector">
2697                       <radius>
2698                         <real value="0.1229645378"/>
2699                       </radius>
2700                       <theta>
2701                         <angle value="-66.461723"/>
2702                       </theta>
2703                     </radial_composite>
2704                   </t2>
2705                 </composite>
2706               </entry>
2707               <entry>
2708                 <composite type="bline_point">
2709                   <point>
2710                     <vector>
2711                       <x>0.9083224535</x>
2712                       <y>0.4112857580</y>
2713                     </vector>
2714                   </point>
2715                   <width>
2716                     <real value="1.0000000000"/>
2717                   </width>
2718                   <origin>
2719                     <real value="0.2405902743"/>
2720                   </origin>
2721                   <split>
2722                     <bool value="true"/>
2723                   </split>
2724                   <t1>
2725                     <radial_composite type="vector">
2726                       <radius>
2727                         <real value="0.0802148427"/>
2728                       </radius>
2729                       <theta>
2730                         <angle value="-178.650665"/>
2731                       </theta>
2732                     </radial_composite>
2733                   </t1>
2734                   <t2>
2735                     <radial_composite type="vector">
2736                       <radius>
2737                         <real value="0.0000000000"/>
2738                       </radius>
2739                       <theta>
2740                         <angle value="0.000000"/>
2741                       </theta>
2742                     </radial_composite>
2743                   </t2>
2744                 </composite>
2745               </entry>
2746               <entry>
2747                 <composite type="bline_point">
2748                   <point>
2749                     <vector>
2750                       <x>0.7575473785</x>
2751                       <y>0.4109410644</y>
2752                     </vector>
2753                   </point>
2754                   <width>
2755                     <real value="1.0000000000"/>
2756                   </width>
2757                   <origin>
2758                     <real value="0.1995549798"/>
2759                   </origin>
2760                   <split>
2761                     <bool value="true"/>
2762                   </split>
2763                   <t1>
2764                     <radial_composite type="vector">
2765                       <radius>
2766                         <real value="0.0000000000"/>
2767                       </radius>
2768                       <theta>
2769                         <angle value="0.000000"/>
2770                       </theta>
2771                     </radial_composite>
2772                   </t1>
2773                   <t2>
2774                     <radial_composite type="vector">
2775                       <radius>
2776                         <real value="0.0000000000"/>
2777                       </radius>
2778                       <theta>
2779                         <angle value="0.000000"/>
2780                       </theta>
2781                     </radial_composite>
2782                   </t2>
2783                 </composite>
2784               </entry>
2785               <entry>
2786                 <composite type="bline_point">
2787                   <point>
2788                     <vector>
2789                       <x>0.7619588375</x>
2790                       <y>-0.5024411082</y>
2791                     </vector>
2792                   </point>
2793                   <width>
2794                     <real value="1.0000000000"/>
2795                   </width>
2796                   <origin>
2797                     <real value="0.8772163391"/>
2798                   </origin>
2799                   <split>
2800                     <bool value="false"/>
2801                   </split>
2802                   <t1>
2803                     <radial_composite type="vector">
2804                       <radius>
2805                         <real value="0.1197092287"/>
2806                       </radius>
2807                       <theta>
2808                         <angle value="-90.346191"/>
2809                       </theta>
2810                     </radial_composite>
2811                   </t1>
2812                   <t2>
2813                     <radial_composite type="vector">
2814                       <radius>
2815                         <real value="0.1197092287"/>
2816                       </radius>
2817                       <theta>
2818                         <angle value="-90.346191"/>
2819                       </theta>
2820                     </radial_composite>
2821                   </t2>
2822                 </composite>
2823               </entry>
2824               <entry>
2825                 <composite type="bline_point">
2826                   <point>
2827                     <vector>
2828                       <x>0.7021731734</x>
2829                       <y>-0.5589846373</y>
2830                     </vector>
2831                   </point>
2832                   <width>
2833                     <real value="1.0000000000"/>
2834                   </width>
2835                   <origin>
2836                     <real value="0.2324262261"/>
2837                   </origin>
2838                   <split>
2839                     <bool value="false"/>
2840                   </split>
2841                   <t1>
2842                     <radial_composite type="vector">
2843                       <radius>
2844                         <real value="0.1227432722"/>
2845                       </radius>
2846                       <theta>
2847                         <angle value="-179.470688"/>
2848                       </theta>
2849                     </radial_composite>
2850                   </t1>
2851                   <t2>
2852                     <radial_composite type="vector">
2853                       <radius>
2854                         <real value="0.1227432722"/>
2855                       </radius>
2856                       <theta>
2857                         <angle value="-179.470688"/>
2858                       </theta>
2859                     </radial_composite>
2860                   </t2>
2861                 </composite>
2862               </entry>
2863               <entry>
2864                 <composite type="bline_point">
2865                   <point>
2866                     <vector>
2867                       <x>0.2239583284</x>
2868                       <y>-0.5625000000</y>
2869                     </vector>
2870                   </point>
2871                   <width>
2872                     <real value="1.0000000000"/>
2873                   </width>
2874                   <origin>
2875                     <real value="0.5000000000"/>
2876                   </origin>
2877                   <split>
2878                     <bool value="false"/>
2879                   </split>
2880                   <t1>
2881                     <radial_composite type="vector">
2882                       <radius>
2883                         <real value="0.3828528050"/>
2884                       </radius>
2885                       <theta>
2886                         <angle value="180.000000"/>
2887                       </theta>
2888                     </radial_composite>
2889                   </t1>
2890                   <t2>
2891                     <radial_composite type="vector">
2892                       <radius>
2893                         <real value="0.3828528050"/>
2894                       </radius>
2895                       <theta>
2896                         <angle value="180.000000"/>
2897                       </theta>
2898                     </radial_composite>
2899                   </t2>
2900                 </composite>
2901               </entry>
2902               <entry>
2903                 <composite type="bline_point">
2904                   <point>
2905                     <vector>
2906                       <x>0.0610303953</x>
2907                       <y>-0.3995720744</y>
2908                     </vector>
2909                   </point>
2910                   <width>
2911                     <real value="1.0000000000"/>
2912                   </width>
2913                   <origin>
2914                     <real value="0.5000000000"/>
2915                   </origin>
2916                   <split>
2917                     <bool value="false"/>
2918                   </split>
2919                   <t1>
2920                     <radial_composite type="vector">
2921                       <radius>
2922                         <real value="0.1777530819"/>
2923                       </radius>
2924                       <theta>
2925                         <angle value="-180.000031"/>
2926                       </theta>
2927                     </radial_composite>
2928                   </t1>
2929                   <t2>
2930                     <radial_composite type="vector">
2931                       <radius>
2932                         <real value="0.1777530819"/>
2933                       </radius>
2934                       <theta>
2935                         <angle value="-180.000031"/>
2936                       </theta>
2937                     </radial_composite>
2938                   </t2>
2939                 </composite>
2940               </entry>
2941               <entry>
2942                 <composite type="bline_point">
2943                   <point>
2944                     <vector>
2945                       <x>-0.5540226102</x>
2946                       <y>-0.4036452770</y>
2947                     </vector>
2948                   </point>
2949                   <width>
2950                     <real value="1.0000000000"/>
2951                   </width>
2952                   <origin>
2953                     <real value="0.5000000000"/>
2954                   </origin>
2955                   <split>
2956                     <bool value="false"/>
2957                   </split>
2958                   <t1>
2959                     <radial_composite type="vector">
2960                       <radius>
2961                         <real value="0.1050751327"/>
2962                       </radius>
2963                       <theta>
2964                         <angle value="-180.492737"/>
2965                       </theta>
2966                     </radial_composite>
2967                   </t1>
2968                   <t2>
2969                     <radial_composite type="vector">
2970                       <radius>
2971                         <real value="0.1050751327"/>
2972                       </radius>
2973                       <theta>
2974                         <angle value="-180.492737"/>
2975                       </theta>
2976                     </radial_composite>
2977                   </t2>
2978                 </composite>
2979               </entry>
2980               <entry>
2981                 <composite type="bline_point">
2982                   <point>
2983                     <vector>
2984                       <x>-0.6191937327</x>
2985                       <y>-0.3221812844</y>
2986                     </vector>
2987                   </point>
2988                   <width>
2989                     <real value="1.0000000000"/>
2990                   </width>
2991                   <origin>
2992                     <real value="0.5000000000"/>
2993                   </origin>
2994                   <split>
2995                     <bool value="true"/>
2996                   </split>
2997                   <t1>
2998                     <radial_composite type="vector">
2999                       <radius>
3000                         <real value="0.1246091902"/>
3001                       </radius>
3002                       <theta>
3003                         <angle value="89.800293"/>
3004                       </theta>
3005                     </radial_composite>
3006                   </t1>
3007                   <t2>
3008                     <radial_composite type="vector">
3009                       <radius>
3010                         <real value="0.0000000000"/>
3011                       </radius>
3012                       <theta>
3013                         <angle value="0.000000"/>
3014                       </theta>
3015                     </radial_composite>
3016                   </t2>
3017                 </composite>
3018               </entry>
3019               <entry>
3020                 <composite type="bline_point">
3021                   <point>
3022                     <vector>
3023                       <x>-0.6232669950</x>
3024                       <y>0.3202683926</y>
3025                     </vector>
3026                   </point>
3027                   <width>
3028                     <real value="1.0000000000"/>
3029                   </width>
3030                   <origin>
3031                     <real value="0.7749685645"/>
3032                   </origin>
3033                   <split>
3034                     <bool value="true"/>
3035                   </split>
3036                   <t1>
3037                     <radial_composite type="vector">
3038                       <radius>
3039                         <real value="0.0000000000"/>
3040                       </radius>
3041                       <theta>
3042                         <angle value="0.000000"/>
3043                       </theta>
3044                     </radial_composite>
3045                   </t1>
3046                   <t2>
3047                     <radial_composite type="vector">
3048                       <radius>
3049                         <real value="0.0000000000"/>
3050                       </radius>
3051                       <theta>
3052                         <angle value="0.000000"/>
3053                       </theta>
3054                     </radial_composite>
3055                   </t2>
3056                 </composite>
3057               </entry>
3058               <entry>
3059                 <composite type="bline_point">
3060                   <point>
3061                     <vector>
3062                       <x>-0.8514106274</x>
3063                       <y>0.3197389841</y>
3064                     </vector>
3065                   </point>
3066                   <width>
3067                     <real value="1.0000000000"/>
3068                   </width>
3069                   <origin>
3070                     <real value="0.7575889826"/>
3071                   </origin>
3072                   <split>
3073                     <bool value="true"/>
3074                   </split>
3075                   <t1>
3076                     <radial_composite type="vector">
3077                       <radius>
3078                         <real value="0.0381106144"/>
3079                       </radius>
3080                       <theta>
3081                         <angle value="-179.149368"/>
3082                       </theta>
3083                     </radial_composite>
3084                   </t1>
3085                   <t2>
3086                     <radial_composite type="vector">
3087                       <radius>
3088                         <real value="0.1380111934"/>
3089                       </radius>
3090                       <theta>
3091                         <angle value="164.665527"/>
3092                       </theta>
3093                     </radial_composite>
3094                   </t2>
3095                 </composite>
3096               </entry>
3097               <entry>
3098                 <composite type="bline_point">
3099                   <point>
3100                     <vector>
3101                       <x>-0.8564965129</x>
3102                       <y>0.4290345013</y>
3103                     </vector>
3104                   </point>
3105                   <width>
3106                     <real value="1.0000000000"/>
3107                   </width>
3108                   <origin>
3109                     <real value="0.6067271233"/>
3110                   </origin>
3111                   <split>
3112                     <bool value="true"/>
3113                   </split>
3114                   <t1>
3115                     <radial_composite type="vector">
3116                       <radius>
3117                         <real value="0.0678869221"/>
3118                       </radius>
3119                       <theta>
3120                         <angle value="58.266125"/>
3121                       </theta>
3122                     </radial_composite>
3123                   </t1>
3124                   <t2>
3125                     <radial_composite type="vector">
3126                       <radius>
3127                         <real value="0.0000000000"/>
3128                       </radius>
3129                       <theta>
3130                         <angle value="0.000000"/>
3131                       </theta>
3132                     </radial_composite>
3133                   </t2>
3134                 </composite>
3135               </entry>
3136               <entry>
3137                 <composite type="bline_point">
3138                   <point>
3139                     <vector>
3140                       <x>-0.6232669950</x>
3141                       <y>0.8651978374</y>
3142                     </vector>
3143                   </point>
3144                   <width>
3145                     <real value="1.0000000000"/>
3146                   </width>
3147                   <origin>
3148                     <real value="0.5000000000"/>
3149                   </origin>
3150                   <split>
3151                     <bool value="true"/>
3152                   </split>
3153                   <t1>
3154                     <radial_composite type="vector">
3155                       <radius>
3156                         <real value="0.0000000000"/>
3157                       </radius>
3158                       <theta>
3159                         <angle value="0.000000"/>
3160                       </theta>
3161                     </radial_composite>
3162                   </t1>
3163                   <t2>
3164                     <radial_composite type="vector">
3165                       <radius>
3166                         <real value="0.0000000000"/>
3167                       </radius>
3168                       <theta>
3169                         <angle value="0.000000"/>
3170                       </theta>
3171                     </radial_composite>
3172                   </t2>
3173                 </composite>
3174               </entry>
3175               <entry>
3176                 <composite type="bline_point">
3177                   <point>
3178                     <vector>
3179                       <x>0.7860597372</x>
3180                       <y>0.8651978374</y>
3181                     </vector>
3182                   </point>
3183                   <width>
3184                     <real value="1.0000000000"/>
3185                   </width>
3186                   <origin>
3187                     <real value="0.5000000000"/>
3188                   </origin>
3189                   <split>
3190                     <bool value="false"/>
3191                   </split>
3192                   <t1>
3193                     <radial_composite type="vector">
3194                       <radius>
3195                         <real value="0.0000000000"/>
3196                       </radius>
3197                       <theta>
3198                         <angle value="0.000000"/>
3199                       </theta>
3200                     </radial_composite>
3201                   </t1>
3202                   <t2>
3203                     <radial_composite type="vector">
3204                       <radius>
3205                         <real value="0.0000000000"/>
3206                       </radius>
3207                       <theta>
3208                         <angle value="0.000000"/>
3209                       </theta>
3210                     </radial_composite>
3211                   </t2>
3212                 </composite>
3213               </entry>
3214             </bline>
3215           </param>
3216           <param name="width">
3217             <real value="0.0833333358"/>
3218           </param>
3219           <param name="expand">
3220             <real value="0.0000000000"/>
3221           </param>
3222           <param name="sharp_cusps">
3223             <bool value="true"/>
3224           </param>
3225           <param name="round_tip[0]">
3226             <bool value="true"/>
3227           </param>
3228           <param name="round_tip[1]">
3229             <bool value="true"/>
3230           </param>
3231           <param name="loopyness">
3232             <real value="1.0000000000"/>
3233           </param>
3234           <param name="homogeneous_width">
3235             <bool value="true"/>
3236           </param>
3237         </layer>
3238         <layer type="PasteCanvas" active="true" version="0.1" desc="action">
3239           <param name="z_depth">
3240             <real value="0.0000000000"/>
3241           </param>
3242           <param name="amount">
3243             <real value="1.0000000000"/>
3244           </param>
3245           <param name="blend_method">
3246             <integer value="0"/>
3247           </param>
3248           <param name="origin">
3249             <vector>
3250               <x>-0.5989583135</x>
3251               <y>-0.5000000000</y>
3252             </vector>
3253           </param>
3254           <param name="canvas">
3255             <canvas>
3256               <layer type="circle" active="true" version="0.1" desc="Circle090">
3257                 <param name="z_depth">
3258                   <real value="0.0000000000"/>
3259                 </param>
3260                 <param name="amount">
3261                   <real value="1.0000000000"/>
3262                 </param>
3263                 <param name="blend_method">
3264                   <integer value="0"/>
3265                 </param>
3266                 <param name="color">
3267                   <color>
3268                     <r>0.625345</r>
3269                     <g>0.106156</g>
3270                     <b>0.000000</b>
3271                     <a>1.000000</a>
3272                   </color>
3273                 </param>
3274                 <param name="radius">
3275                   <real value="0.4866340068"/>
3276                 </param>
3277                 <param name="feather">
3278                   <real value="0.0000000000"/>
3279                 </param>
3280                 <param name="origin">
3281                   <vector guid="D09C5243274E3C9C6C22BB698DDD1BD6">
3282                     <x>0.1123402789</x>
3283                     <y>0.0039427117</y>
3284                   </vector>
3285                 </param>
3286                 <param name="invert">
3287                   <bool value="false"/>
3288                 </param>
3289                 <param name="falloff">
3290                   <integer value="1"/>
3291                 </param>
3292               </layer>
3293               <layer type="circle" active="true" version="0.1" desc="Circle090">
3294                 <param name="z_depth">
3295                   <real value="0.0000000000"/>
3296                 </param>
3297                 <param name="amount">
3298                   <real value="1.0000000000"/>
3299                 </param>
3300                 <param name="blend_method">
3301                   <integer value="0"/>
3302                 </param>
3303                 <param name="color">
3304                   <color>
3305                     <r>0.915750</r>
3306                     <g>0.193972</g>
3307                     <b>0.000000</b>
3308                     <a>1.000000</a>
3309                   </color>
3310                 </param>
3311                 <param name="radius">
3312                   <real value="0.4033008534"/>
3313                 </param>
3314                 <param name="feather">
3315                   <real value="0.0000000000"/>
3316                 </param>
3317                 <param name="origin">
3318                   <vector>
3319                     <x>0.1123402789</x>
3320                     <y>0.0039427117</y>
3321                   </vector>
3322                 </param>
3323                 <param name="invert">
3324                   <bool value="false"/>
3325                 </param>
3326                 <param name="falloff">
3327                   <integer value="1"/>
3328                 </param>
3329               </layer>
3330               <layer type="outline" active="true" version="0.2" desc="NewBLine176&#x8F6E;&#x5ED3;">
3331                 <param name="z_depth">
3332                   <real value="0.0000000000"/>
3333                 </param>
3334                 <param name="amount">
3335                   <real value="1.0000000000"/>
3336                 </param>
3337                 <param name="blend_method">
3338                   <integer value="0"/>
3339                 </param>
3340                 <param name="color">
3341                   <color>
3342                     <r>0.859174</r>
3343                     <g>0.859174</g>
3344                     <b>0.843370</b>
3345                     <a>1.000000</a>
3346                   </color>
3347                 </param>
3348                 <param name="origin">
3349                   <vector guid="D09C5243274E3C9C6C22BB698DDD1BD6">
3350                     <x>0.1123402789</x>
3351                     <y>0.0039427117</y>
3352                   </vector>
3353                 </param>
3354                 <param name="invert">
3355                   <bool value="false"/>
3356                 </param>
3357                 <param name="antialias">
3358                   <bool value="true"/>
3359                 </param>
3360                 <param name="feather">
3361                   <real value="0.0000000000"/>
3362                 </param>
3363                 <param name="blurtype">
3364                   <integer value="1"/>
3365                 </param>
3366                 <param name="winding_style">
3367                   <integer value="0"/>
3368                 </param>
3369                 <param name="bline">
3370                   <bline type="bline_point" loop="false">
3371                     <entry>
3372                       <composite type="bline_point">
3373                         <point>
3374                           <vector>
3375                             <x>0.2735846937</x>
3376                             <y>0.0023486998</y>
3377                           </vector>
3378                         </point>
3379                         <width>
3380                           <real value="0.4766846270"/>
3381                         </width>
3382                         <origin>
3383                           <real value="0.5000000000"/>
3384                         </origin>
3385                         <split>
3386                           <bool value="false"/>
3387                         </split>
3388                         <t1>
3389                           <radial_composite type="vector">
3390                             <radius>
3391                               <real value="0.0000000000"/>
3392                             </radius>
3393                             <theta>
3394                               <angle value="0.000000"/>
3395                             </theta>
3396                           </radial_composite>
3397                         </t1>
3398                         <t2>
3399                           <radial_composite type="vector">
3400                             <radius>
3401                               <real value="0.0000000000"/>
3402                             </radius>
3403                             <theta>
3404                               <angle value="0.000000"/>
3405                             </theta>
3406                           </radial_composite>
3407                         </t2>
3408                       </composite>
3409                     </entry>
3410                     <entry>
3411                       <composite type="bline_point">
3412                         <point>
3413                           <vector>
3414                             <x>-0.2599324584</x>
3415                             <y>0.0023486998</y>
3416                           </vector>
3417                         </point>
3418                         <width>
3419                           <real value="0.4766846270"/>
3420                         </width>
3421                         <origin>
3422                           <real value="0.5000000000"/>
3423                         </origin>
3424                         <split>
3425                           <bool value="false"/>
3426                         </split>
3427                         <t1>
3428                           <radial_composite type="vector">
3429                             <radius>
3430                               <real value="0.0000000000"/>
3431                             </radius>
3432                             <theta>
3433                               <angle value="0.000000"/>
3434                             </theta>
3435                           </radial_composite>
3436                         </t1>
3437                         <t2>
3438                           <radial_composite type="vector">
3439                             <radius>
3440                               <real value="0.0000000000"/>
3441                             </radius>
3442                             <theta>
3443                               <angle value="0.000000"/>
3444                             </theta>
3445                           </radial_composite>
3446                         </t2>
3447                       </composite>
3448                     </entry>
3449                   </bline>
3450                 </param>
3451                 <param name="width">
3452                   <real value="0.5000000146"/>
3453                 </param>
3454                 <param name="expand">
3455                   <real value="0.0000000000"/>
3456                 </param>
3457                 <param name="sharp_cusps">
3458                   <bool value="true"/>
3459                 </param>
3460                 <param name="round_tip[0]">
3461                   <bool value="true"/>
3462                 </param>
3463                 <param name="round_tip[1]">
3464                   <bool value="true"/>
3465                 </param>
3466                 <param name="loopyness">
3467                   <real value="1.0000000000"/>
3468                 </param>
3469                 <param name="homogeneous_width">
3470                   <bool value="true"/>
3471                 </param>
3472               </layer>
3473               <layer type="outline" active="true" version="0.2" desc="NewBLine176&#x8F6E;&#x5ED3;">
3474                 <param name="z_depth">
3475                   <real value="0.0000000000"/>
3476                 </param>
3477                 <param name="amount">
3478                   <real value="1.0000000000"/>
3479                 </param>
3480                 <param name="blend_method">
3481                   <integer value="0"/>
3482                 </param>
3483                 <param name="color">
3484                   <color>
3485                     <r>0.859174</r>
3486                     <g>0.859174</g>
3487                     <b>0.843370</b>
3488                     <a>1.000000</a>
3489                   </color>
3490                 </param>
3491                 <param name="origin">
3492                   <vector guid="D09C5243274E3C9C6C22BB698DDD1BD6">
3493                     <x>0.1123402789</x>
3494                     <y>0.0039427117</y>
3495                   </vector>
3496                 </param>
3497                 <param name="invert">
3498                   <bool value="false"/>
3499                 </param>
3500                 <param name="antialias">
3501                   <bool value="true"/>
3502                 </param>
3503                 <param name="feather">
3504                   <real value="0.0000000000"/>
3505                 </param>
3506                 <param name="blurtype">
3507                   <integer value="1"/>
3508                 </param>
3509                 <param name="winding_style">
3510                   <integer value="0"/>
3511                 </param>
3512                 <param name="bline">
3513                   <bline type="bline_point" loop="false">
3514                     <entry>
3515                       <composite type="bline_point">
3516                         <point>
3517                           <vector>
3518                             <x>0.0005668001</x>
3519                             <y>-0.2837395668</y>
3520                           </vector>
3521                         </point>
3522                         <width>
3523                           <real value="0.4766846379"/>
3524                         </width>
3525                         <origin>
3526                           <real value="0.5000000000"/>
3527                         </origin>
3528                         <split>
3529                           <bool value="false"/>
3530                         </split>
3531                         <t1>
3532                           <radial_composite type="vector">
3533                             <radius>
3534                               <real value="0.0000000000"/>
3535                             </radius>
3536                             <theta>
3537                               <angle value="0.000000"/>
3538                             </theta>
3539                           </radial_composite>
3540                         </t1>
3541                         <t2>
3542                           <radial_composite type="vector">
3543                             <radius>
3544                               <real value="0.0000000000"/>
3545                             </radius>
3546                             <theta>
3547                               <angle value="0.000000"/>
3548                             </theta>
3549                           </radial_composite>
3550                         </t2>
3551                       </composite>
3552                     </entry>
3553                     <entry>
3554                       <composite type="bline_point">
3555                         <point>
3556                           <vector>
3557                             <x>0.0010505753</x>
3558                             <y>0.2873093486</y>
3559                           </vector>
3560                         </point>
3561                         <width>
3562                           <real value="0.4766846379"/>
3563                         </width>
3564                         <origin>
3565                           <real value="0.5000000000"/>
3566                         </origin>
3567                         <split>
3568                           <bool value="false"/>
3569                         </split>
3570                         <t1>
3571                           <radial_composite type="vector">
3572                             <radius>
3573                               <real value="0.0000000000"/>
3574                             </radius>
3575                             <theta>
3576                               <angle value="0.000000"/>
3577                             </theta>
3578                           </radial_composite>
3579                         </t1>
3580                         <t2>
3581                           <radial_composite type="vector">
3582                             <radius>
3583                               <real value="0.0000000000"/>
3584                             </radius>
3585                             <theta>
3586                               <angle value="0.000000"/>
3587                             </theta>
3588                           </radial_composite>
3589                         </t2>
3590                       </composite>
3591                     </entry>
3592                   </bline>
3593                 </param>
3594                 <param name="width">
3595                   <real value="0.5000000146"/>
3596                 </param>
3597                 <param name="expand">
3598                   <real value="0.0000000000"/>
3599                 </param>
3600                 <param name="sharp_cusps">
3601                   <bool value="true"/>
3602                 </param>
3603                 <param name="round_tip[0]">
3604                   <bool value="true"/>
3605                 </param>
3606                 <param name="round_tip[1]">
3607                   <bool value="true"/>
3608                 </param>
3609                 <param name="loopyness">
3610                   <real value="1.0000000000"/>
3611                 </param>
3612                 <param name="homogeneous_width">
3613                   <bool value="true"/>
3614                 </param>
3615               </layer>
3616             </canvas>
3617           </param>
3618           <param name="zoom">
3619             <real value="0.0000000000"/>
3620           </param>
3621           <param name="time_offset">
3622             <time value="0s"/>
3623           </param>
3624           <param name="children_lock">
3625             <bool value="false" static="true"/>
3626           </param>
3627           <param name="focus">
3628             <vector>
3629               <x>0.0000000000</x>
3630               <y>0.0000000000</y>
3631             </vector>
3632           </param>
3633         </layer>
3634       </canvas>
3635     </param>
3636     <param name="zoom">
3637       <real value="0.0000000000"/>
3638     </param>
3639     <param name="time_offset">
3640       <time value="0s"/>
3641     </param>
3642     <param name="children_lock">
3643       <bool value="false" static="true"/>
3644     </param>
3645     <param name="focus">
3646       <vector>
3647         <x>0.0000000000</x>
3648         <y>0.0000000000</y>
3649       </vector>
3650     </param>
3651   </layer>
3652   <layer type="PasteCanvas" active="false" version="0.1" desc="group">
3653     <param name="z_depth">
3654       <real value="0.0000000000"/>
3655     </param>
3656     <param name="amount">
3657       <real value="1.0000000000"/>
3658     </param>
3659     <param name="blend_method">
3660       <integer value="0"/>
3661     </param>
3662     <param name="origin">
3663       <vector>
3664         <x>0.0000000000</x>
3665         <y>0.0000000000</y>
3666       </vector>
3667     </param>
3668     <param name="canvas">
3669       <canvas>
3670         <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
3671           <param name="z_depth">
3672             <real value="0.0000000000"/>
3673           </param>
3674           <param name="amount">
3675             <real value="1.0000000000"/>
3676           </param>
3677           <param name="blend_method">
3678             <integer value="0"/>
3679           </param>
3680           <param name="origin">
3681             <vector>
3682               <x>0.0000000000</x>
3683               <y>0.0000000000</y>
3684             </vector>
3685           </param>
3686           <param name="canvas">
3687             <canvas>
3688               <layer type="outline" active="true" version="0.2" desc="shadow">
3689                 <param name="z_depth">
3690                   <real value="0.0000000000"/>
3691                 </param>
3692                 <param name="amount">
3693                   <real value="1.0000000000"/>
3694                 </param>
3695                 <param name="blend_method">
3696                   <integer value="0"/>
3697                 </param>
3698                 <param name="color">
3699                   <color>
3700                     <r>0.089194</r>
3701                     <g>0.093876</g>
3702                     <b>0.084642</b>
3703                     <a>1.000000</a>
3704                   </color>
3705                 </param>
3706                 <param name="origin">
3707                   <vector>
3708                     <x>0.0000000000</x>
3709                     <y>0.0000000000</y>
3710                   </vector>
3711                 </param>
3712                 <param name="invert">
3713                   <bool value="false"/>
3714                 </param>
3715                 <param name="antialias">
3716                   <bool value="true"/>
3717                 </param>
3718                 <param name="feather">
3719                   <real value="0.0833333358"/>
3720                 </param>
3721                 <param name="blurtype">
3722                   <integer value="1"/>
3723                 </param>
3724                 <param name="winding_style">
3725                   <integer value="0"/>
3726                 </param>
3727                 <param name="bline">
3728                   <bline type="bline_point" loop="false">
3729                     <entry>
3730                       <composite type="bline_point">
3731                         <point>
3732                           <vector>
3733                             <x>0.8281250000</x>
3734                             <y>0.8281250000</y>
3735                           </vector>
3736                         </point>
3737                         <width>
3738                           <real value="1.0000000000"/>
3739                         </width>
3740                         <origin>
3741                           <real value="0.5000000000"/>
3742                         </origin>
3743                         <split>
3744                           <bool value="false"/>
3745                         </split>
3746                         <t1>
3747                           <radial_composite type="vector">
3748                             <radius>
3749                               <real value="0.0000000000"/>
3750                             </radius>
3751                             <theta>
3752                               <angle value="0.000000"/>
3753                             </theta>
3754                           </radial_composite>
3755                         </t1>
3756                         <t2>
3757                           <radial_composite type="vector">
3758                             <radius>
3759                               <real value="0.0000000000"/>
3760                             </radius>
3761                             <theta>
3762                               <angle value="0.000000"/>
3763                             </theta>
3764                           </radial_composite>
3765                         </t2>
3766                       </composite>
3767                     </entry>
3768                     <entry>
3769                       <composite type="bline_point">
3770                         <point>
3771                           <vector>
3772                             <x>-0.8281250000</x>
3773                             <y>0.8281250000</y>
3774                           </vector>
3775                         </point>
3776                         <width>
3777                           <real value="1.0000000000"/>
3778                         </width>
3779                         <origin>
3780                           <real value="0.5000000000"/>
3781                         </origin>
3782                         <split>
3783                           <bool value="false"/>
3784                         </split>
3785                         <t1>
3786                           <radial_composite type="vector">
3787                             <radius>
3788                               <real value="0.0000000000"/>
3789                             </radius>
3790                             <theta>
3791                               <angle value="0.000000"/>
3792                             </theta>
3793                           </radial_composite>
3794                         </t1>
3795                         <t2>
3796                           <radial_composite type="vector">
3797                             <radius>
3798                               <real value="0.0000000000"/>
3799                             </radius>
3800                             <theta>
3801                               <angle value="0.000000"/>
3802                             </theta>
3803                           </radial_composite>
3804                         </t2>
3805                       </composite>
3806                     </entry>
3807                   </bline>
3808                 </param>
3809                 <param name="width">
3810                   <real value="0.1666666715"/>
3811                 </param>
3812                 <param name="expand">
3813                   <real value="0.0000000000"/>
3814                 </param>
3815                 <param name="sharp_cusps">
3816                   <bool value="true"/>
3817                 </param>
3818                 <param name="round_tip[0]">
3819                   <bool value="true"/>
3820                 </param>
3821                 <param name="round_tip[1]">
3822                   <bool value="true"/>
3823                 </param>
3824                 <param name="loopyness">
3825                   <real value="1.0000000000"/>
3826                 </param>
3827                 <param name="homogeneous_width">
3828                   <bool value="true"/>
3829                 </param>
3830               </layer>
3831               <layer type="blur" active="true" version="0.2">
3832                 <param name="z_depth">
3833                   <real value="0.0000000000"/>
3834                 </param>
3835                 <param name="amount">
3836                   <real value="1.0000000000"/>
3837                 </param>
3838                 <param name="blend_method">
3839                   <integer value="1" static="true"/>
3840                 </param>
3841                 <param name="size">
3842                   <vector>
3843                     <x>0.0166666675</x>
3844                     <y>0.0166666675</y>
3845                   </vector>
3846                 </param>
3847                 <param name="type">
3848                   <integer value="1"/>
3849                 </param>
3850               </layer>
3851             </canvas>
3852           </param>
3853           <param name="zoom">
3854             <real value="0.0000000000"/>
3855           </param>
3856           <param name="time_offset">
3857             <time value="0s"/>
3858           </param>
3859           <param name="children_lock">
3860             <bool value="false" static="true"/>
3861           </param>
3862           <param name="focus">
3863             <vector>
3864               <x>0.0000000000</x>
3865               <y>0.0000000000</y>
3866             </vector>
3867           </param>
3868         </layer>
3869         <layer type="PasteCanvas" active="true" version="0.1" desc="face b">
3870           <param name="z_depth">
3871             <real value="0.0000000000"/>
3872           </param>
3873           <param name="amount">
3874             <real value="1.0000000000"/>
3875           </param>
3876           <param name="blend_method">
3877             <integer value="0"/>
3878           </param>
3879           <param name="origin">
3880             <vector>
3881               <x>0.0000000000</x>
3882               <y>0.0000000000</y>
3883             </vector>
3884           </param>
3885           <param name="canvas">
3886             <canvas>
3887               <layer type="region" active="true" version="0.1" desc="face-b">
3888                 <param name="z_depth">
3889                   <real value="0.0000000000"/>
3890                 </param>
3891                 <param name="amount">
3892                   <real value="1.0000000000"/>
3893                 </param>
3894                 <param name="blend_method">
3895                   <integer value="0"/>
3896                 </param>
3897                 <param name="color">
3898                   <color>
3899                     <r>0.000000</r>
3900                     <g>0.057066</g>
3901                     <b>0.228343</b>
3902                     <a>1.000000</a>
3903                   </color>
3904                 </param>
3905                 <param name="origin">
3906                   <vector>
3907                     <x>0.0000000000</x>
3908                     <y>0.0000000000</y>
3909                   </vector>
3910                 </param>
3911                 <param name="invert">
3912                   <bool value="false"/>
3913                 </param>
3914                 <param name="antialias">
3915                   <bool value="true"/>
3916                 </param>
3917                 <param name="feather">
3918                   <real value="0.0000000000"/>
3919                 </param>
3920                 <param name="blurtype">
3921                   <integer value="1"/>
3922                 </param>
3923                 <param name="winding_style">
3924                   <integer value="0"/>
3925                 </param>
3926                 <param name="bline">
3927                   <bline type="bline_point" loop="true" guid="D13C5B175B09950942501E6E1666BC79">
3928                     <entry>
3929                       <composite type="bline_point">
3930                         <point>
3931                           <vector>
3932                             <x>-0.9235668778</x>
3933                             <y>-0.4577764273</y>
3934                           </vector>
3935                         </point>
3936                         <width>
3937                           <real value="1.0000000000"/>
3938                         </width>
3939                         <origin>
3940                           <real value="0.5000000000"/>
3941                         </origin>
3942                         <split>
3943                           <bool value="false"/>
3944                         </split>
3945                         <t1>
3946                           <radial_composite type="vector">
3947                             <radius>
3948                               <real value="0.0000000000"/>
3949                             </radius>
3950                             <theta>
3951                               <angle value="0.000000"/>
3952                             </theta>
3953                           </radial_composite>
3954                         </t1>
3955                         <t2>
3956                           <radial_composite type="vector">
3957                             <radius>
3958                               <real value="0.0000000000"/>
3959                             </radius>
3960                             <theta>
3961                               <angle value="0.000000"/>
3962                             </theta>
3963                           </radial_composite>
3964                         </t2>
3965                       </composite>
3966                     </entry>
3967                     <entry>
3968                       <composite type="bline_point">
3969                         <point>
3970                           <vector>
3971                             <x>-0.8596833944</x>
3972                             <y>-0.4577764273</y>
3973                           </vector>
3974                         </point>
3975                         <width>
3976                           <real value="1.0000000000"/>
3977                         </width>
3978                         <origin>
3979                           <real value="0.1579216719"/>
3980                         </origin>
3981                         <split>
3982                           <bool value="true"/>
3983                         </split>
3984                         <t1>
3985                           <radial_composite type="vector">
3986                             <radius>
3987                               <real value="0.1125483117"/>
3988                             </radius>
3989                             <theta>
3990                               <angle value="0.000000"/>
3991                             </theta>
3992                           </radial_composite>
3993                         </t1>
3994                         <t2>
3995                           <radial_composite type="vector">
3996                             <radius>
3997                               <real value="0.0009367566"/>
3998                             </radius>
3999                             <theta>
4000                               <angle value="102.886841"/>
4001                             </theta>
4002                           </radial_composite>
4003                         </t2>
4004                       </composite>
4005                     </entry>
4006                     <entry>
4007                       <composite type="bline_point">
4008                         <point>
4009                           <vector>
4010                             <x>-0.8598726392</x>
4011                             <y>-0.6050955653</y>
4012                           </vector>
4013                         </point>
4014                         <width>
4015                           <real value="1.0000000000"/>
4016                         </width>
4017                         <origin>
4018                           <real value="0.2837448120"/>
4019                         </origin>
4020                         <split>
4021                           <bool value="true"/>
4022                         </split>
4023                         <t1>
4024                           <radial_composite type="vector">
4025                             <radius>
4026                               <real value="0.0041997558"/>
4027                             </radius>
4028                             <theta>
4029                               <angle value="-64.091705"/>
4030                             </theta>
4031                           </radial_composite>
4032                         </t1>
4033                         <t2>
4034                           <radial_composite type="vector">
4035                             <radius>
4036                               <real value="0.2964350490"/>
4037                             </radius>
4038                             <theta>
4039                               <angle value="0.000000"/>
4040                             </theta>
4041                           </radial_composite>
4042                         </t2>
4043                       </composite>
4044                     </entry>
4045                     <entry>
4046                       <composite type="bline_point">
4047                         <point>
4048                           <vector>
4049                             <x>0.0015715198</x>
4050                             <y>-0.6050955653</y>
4051                           </vector>
4052                         </point>
4053                         <width>
4054                           <real value="1.0000000000"/>
4055                         </width>
4056                         <origin>
4057                           <real value="0.7596501112"/>
4058                         </origin>
4059                         <split>
4060                           <bool value="false"/>
4061                         </split>
4062                         <t1>
4063                           <radial_composite type="vector">
4064                             <radius>
4065                               <real value="0.0312500000"/>
4066                             </radius>
4067                             <theta>
4068                               <angle value="0.000000"/>
4069                             </theta>
4070                           </radial_composite>
4071                         </t1>
4072                         <t2>
4073                           <radial_composite type="vector">
4074                             <radius>
4075                               <real value="0.0312500000"/>
4076                             </radius>
4077                             <theta>
4078                               <angle value="0.000000"/>
4079                             </theta>
4080                           </radial_composite>
4081                         </t2>
4082                       </composite>
4083                     </entry>
4084                     <entry>
4085                       <composite type="bline_point">
4086                         <point>
4087                           <vector>
4088                             <x>0.2127214670</x>
4089                             <y>-0.8025477529</y>
4090                           </vector>
4091                         </point>
4092                         <width>
4093                           <real value="1.0000000000"/>
4094                         </width>
4095                         <origin>
4096                           <real value="0.6204867959"/>
4097                         </origin>
4098                         <split>
4099                           <bool value="false"/>
4100                         </split>
4101                         <t1>
4102                           <radial_composite type="vector">
4103                             <radius>
4104                               <real value="0.3789927054"/>
4105                             </radius>
4106                             <theta>
4107                               <angle value="0.000000"/>
4108                             </theta>
4109                           </radial_composite>
4110                         </t1>
4111                         <t2>
4112                           <radial_composite type="vector">
4113                             <radius>
4114                               <real value="0.3644012238"/>
4115                             </radius>
4116                             <theta>
4117                               <angle value="0.000000"/>
4118                             </theta>
4119                           </radial_composite>
4120                         </t2>
4121                       </composite>
4122                     </entry>
4123                     <entry>
4124                       <composite type="bline_point">
4125                         <point>
4126                           <vector>
4127                             <x>0.8598726392</x>
4128                             <y>-0.8025477529</y>
4129                           </vector>
4130                         </point>
4131                         <width>
4132                           <real value="1.0000000000"/>
4133                         </width>
4134                         <origin>
4135                           <real value="0.5618351698"/>
4136                         </origin>
4137                         <split>
4138                           <bool value="true"/>
4139                         </split>
4140                         <t1>
4141                           <radial_composite type="vector">
4142                             <radius>
4143                               <real value="0.3306133104"/>
4144                             </radius>
4145                             <theta>
4146                               <angle value="0.000000"/>
4147                             </theta>
4148                           </radial_composite>
4149                         </t1>
4150                         <t2>
4151                           <radial_composite type="vector">
4152                             <radius>
4153                               <real value="0.0024883104"/>
4154                             </radius>
4155                             <theta>
4156                               <angle value="0.000000"/>
4157                             </theta>
4158                           </radial_composite>
4159                         </t2>
4160                       </composite>
4161                     </entry>
4162                     <entry>
4163                       <composite type="bline_point">
4164                         <point>
4165                           <vector>
4166                             <x>0.8588749170</x>
4167                             <y>-0.2539547682</y>
4168                           </vector>
4169                         </point>
4170                         <width>
4171                           <real value="1.0000000000"/>
4172                         </width>
4173                         <origin>
4174                           <real value="0.7899395823"/>
4175                         </origin>
4176                         <split>
4177                           <bool value="true"/>
4178                         </split>
4179                         <t1>
4180                           <radial_composite type="vector">
4181                             <radius>
4182                               <real value="0.0000000000"/>
4183                             </radius>
4184                             <theta>
4185                               <angle value="0.000000"/>
4186                             </theta>
4187                           </radial_composite>
4188                         </t1>
4189                         <t2>
4190                           <radial_composite type="vector">
4191                             <radius>
4192                               <real value="0.0000000000"/>
4193                             </radius>
4194                             <theta>
4195                               <angle value="0.000000"/>
4196                             </theta>
4197                           </radial_composite>
4198                         </t2>
4199                       </composite>
4200                     </entry>
4201                     <entry>
4202                       <composite type="bline_point">
4203                         <point>
4204                           <vector>
4205                             <x>0.9235668778</x>
4206                             <y>-0.2539547682</y>
4207                           </vector>
4208                         </point>
4209                         <width>
4210                           <real value="1.0000000000"/>
4211                         </width>
4212                         <origin>
4213                           <real value="0.5000000000"/>
4214                         </origin>
4215                         <split>
4216                           <bool value="false"/>
4217                         </split>
4218                         <t1>
4219                           <radial_composite type="vector">
4220                             <radius>
4221                               <real value="0.0000000000"/>
4222                             </radius>
4223                             <theta>
4224                               <angle value="0.000000"/>
4225                             </theta>
4226                           </radial_composite>
4227                         </t1>
4228                         <t2>
4229                           <radial_composite type="vector">
4230                             <radius>
4231                               <real value="0.0000000000"/>
4232                             </radius>
4233                             <theta>
4234                               <angle value="0.000000"/>
4235                             </theta>
4236                           </radial_composite>
4237                         </t2>
4238                       </composite>
4239                     </entry>
4240                     <entry>
4241                       <composite type="bline_point">
4242                         <point>
4243                           <vector>
4244                             <x>0.9235668778</x>
4245                             <y>0.6687898040</y>
4246                           </vector>
4247                         </point>
4248                         <width>
4249                           <real value="1.0000000000"/>
4250                         </width>
4251                         <origin>
4252                           <real value="0.5000000000"/>
4253                         </origin>
4254                         <split>
4255                           <bool value="false"/>
4256                         </split>
4257                         <t1>
4258                           <radial_composite type="vector">
4259                             <radius>
4260                               <real value="0.0000000000"/>
4261                             </radius>
4262                             <theta>
4263                               <angle value="0.000000"/>
4264                             </theta>
4265                           </radial_composite>
4266                         </t1>
4267                         <t2>
4268                           <radial_composite type="vector">
4269                             <radius>
4270                               <real value="0.0000000000"/>
4271                             </radius>
4272                             <theta>
4273                               <angle value="0.000000"/>
4274                             </theta>
4275                           </radial_composite>
4276                         </t2>
4277                       </composite>
4278                     </entry>
4279                     <entry>
4280                       <composite type="bline_point">
4281                         <point>
4282                           <vector>
4283                             <x>0.7854358554</x>
4284                             <y>0.8280254602</y>
4285                           </vector>
4286                         </point>
4287                         <width>
4288                           <real value="1.0000000000"/>
4289                         </width>
4290                         <origin>
4291                           <real value="0.1675136089"/>
4292                         </origin>
4293                         <split>
4294                           <bool value="false"/>
4295                         </split>
4296                         <t1>
4297                           <radial_composite type="vector">
4298                             <radius>
4299                               <real value="0.2588969469"/>
4300                             </radius>
4301                             <theta>
4302                               <angle value="180.000000"/>
4303                             </theta>
4304                           </radial_composite>
4305                         </t1>
4306                         <t2>
4307                           <radial_composite type="vector">
4308                             <radius>
4309                               <real value="0.2588969469"/>
4310                             </radius>
4311                             <theta>
4312                               <angle value="180.000000"/>
4313                             </theta>
4314                           </radial_composite>
4315                         </t2>
4316                       </composite>
4317                     </entry>
4318                     <entry>
4319                       <composite type="bline_point">
4320                         <point>
4321                           <vector>
4322                             <x>-0.7745617032</x>
4323                             <y>0.8280254602</y>
4324                           </vector>
4325                         </point>
4326                         <width>
4327                           <real value="1.0000000000"/>
4328                         </width>
4329                         <origin>
4330                           <real value="0.8133828640"/>
4331                         </origin>
4332                         <split>
4333                           <bool value="false"/>
4334                         </split>
4335                         <t1>
4336                           <radial_composite type="vector">
4337                             <radius>
4338                               <real value="0.2774789702"/>
4339                             </radius>
4340                             <theta>
4341                               <angle value="180.000000"/>
4342                             </theta>
4343                           </radial_composite>
4344                         </t1>
4345                         <t2>
4346                           <radial_composite type="vector">
4347                             <radius>
4348                               <real value="0.2774789702"/>
4349                             </radius>
4350                             <theta>
4351                               <angle value="180.000000"/>
4352                             </theta>
4353                           </radial_composite>
4354                         </t2>
4355                       </composite>
4356                     </entry>
4357                     <entry>
4358                       <composite type="bline_point">
4359                         <point>
4360                           <vector>
4361                             <x>-0.9235668778</x>
4362                             <y>0.6687898040</y>
4363                           </vector>
4364                         </point>
4365                         <width>
4366                           <real value="1.0000000000"/>
4367                         </width>
4368                         <origin>
4369                           <real value="0.5000000000"/>
4370                         </origin>
4371                         <split>
4372                           <bool value="false"/>
4373                         </split>
4374                         <t1>
4375                           <radial_composite type="vector">
4376                             <radius>
4377                               <real value="0.0000000000"/>
4378                             </radius>
4379                             <theta>
4380                               <angle value="0.000000"/>
4381                             </theta>
4382                           </radial_composite>
4383                         </t1>
4384                         <t2>
4385                           <radial_composite type="vector">
4386                             <radius>
4387                               <real value="0.0000000000"/>
4388                             </radius>
4389                             <theta>
4390                               <angle value="0.000000"/>
4391                             </theta>
4392                           </radial_composite>
4393                         </t2>
4394                       </composite>
4395                     </entry>
4396                   </bline>
4397                 </param>
4398               </layer>
4399               <layer type="linear_gradient" active="true" version="0.0">
4400                 <param name="z_depth">
4401                   <real value="0.0000000000"/>
4402                 </param>
4403                 <param name="amount">
4404                   <real value="1.0000000000"/>
4405                 </param>
4406                 <param name="blend_method">
4407                   <integer value="13"/>
4408                 </param>
4409                 <param name="p1">
4410                   <vector>
4411                     <x>0.3312101960</x>
4412                     <y>-0.7707006335</y>
4413                   </vector>
4414                 </param>
4415                 <param name="p2">
4416                   <vector>
4417                     <x>0.3312101960</x>
4418                     <y>-0.4077263474</y>
4419                   </vector>
4420                 </param>
4421                 <param name="gradient">
4422                   <gradient>
4423                     <color pos="0.000000">
4424                       <r>0.170138</r>
4425                       <g>0.353741</g>
4426                       <b>0.632043</b>
4427                       <a>1.000000</a>
4428                     </color>
4429                     <color pos="1.000000">
4430                       <r>0.030257</r>
4431                       <g>0.130352</g>
4432                       <b>0.378676</b>
4433                       <a>1.000000</a>
4434                     </color>
4435                   </gradient>
4436                 </param>
4437                 <param name="loop">
4438                   <bool value="false"/>
4439                 </param>
4440                 <param name="zigzag">
4441                   <bool value="false"/>
4442                 </param>
4443               </layer>
4444               <layer type="outline" active="true" version="0.2" desc="highlight b">
4445                 <param name="z_depth">
4446                   <real value="0.0000000000"/>
4447                 </param>
4448                 <param name="amount">
4449                   <real value="0.5000000000"/>
4450                 </param>
4451                 <param name="blend_method">
4452                   <integer value="13"/>
4453                 </param>
4454                 <param name="color">
4455                   <color>
4456                     <r>1.000000</r>
4457                     <g>1.000000</g>
4458                     <b>1.000000</b>
4459                     <a>0.468208</a>
4460                   </color>
4461                 </param>
4462                 <param name="origin">
4463                   <vector>
4464                     <x>0.0000000000</x>
4465                     <y>0.0000000000</y>
4466                   </vector>
4467                 </param>
4468                 <param name="invert">
4469                   <bool value="false"/>
4470                 </param>
4471                 <param name="antialias">
4472                   <bool value="true"/>
4473                 </param>
4474                 <param name="feather">
4475                   <real value="0.0250000017"/>
4476                 </param>
4477                 <param name="blurtype">
4478                   <integer value="1"/>
4479                 </param>
4480                 <param name="winding_style">
4481                   <integer value="0"/>
4482                 </param>
4483                 <param name="bline">
4484                   <bline type="bline_point" loop="false">
4485                     <entry>
4486                       <composite type="bline_point">
4487                         <point>
4488                           <vector>
4489                             <x>-0.8432059884</x>
4490                             <y>-0.4217622280</y>
4491                           </vector>
4492                         </point>
4493                         <width>
4494                           <real value="0.3341479764"/>
4495                         </width>
4496                         <origin>
4497                           <real value="0.2837448120"/>
4498                         </origin>
4499                         <split>
4500                           <bool value="true"/>
4501                         </split>
4502                         <t1>
4503                           <radial_composite type="vector">
4504                             <radius>
4505                               <real value="0.0000000000"/>
4506                             </radius>
4507                             <theta>
4508                               <angle value="0.000000"/>
4509                             </theta>
4510                           </radial_composite>
4511                         </t1>
4512                         <t2>
4513                           <radial_composite type="vector">
4514                             <radius>
4515                               <real value="0.0000000000"/>
4516                             </radius>
4517                             <theta>
4518                               <angle value="0.000000"/>
4519                             </theta>
4520                           </radial_composite>
4521                         </t2>
4522                       </composite>
4523                     </entry>
4524                     <entry>
4525                       <composite type="bline_point">
4526                         <point>
4527                           <vector>
4528                             <x>-0.8448501229</x>
4529                             <y>-0.6050955653</y>
4530                           </vector>
4531                         </point>
4532                         <width>
4533                           <real value="1.0000000000"/>
4534                         </width>
4535                         <origin>
4536                           <real value="0.2197789252"/>
4537                         </origin>
4538                         <split>
4539                           <bool value="true"/>
4540                         </split>
4541                         <t1>
4542                           <radial_composite type="vector">
4543                             <radius>
4544                               <real value="0.0000000000"/>
4545                             </radius>
4546                             <theta>
4547                               <angle value="0.000000"/>
4548                             </theta>
4549                           </radial_composite>
4550                         </t1>
4551                         <t2>
4552                           <radial_composite type="vector">
4553                             <radius>
4554                               <real value="0.0000000000"/>
4555                             </radius>
4556                             <theta>
4557                               <angle value="0.000000"/>
4558                             </theta>
4559                           </radial_composite>
4560                         </t2>
4561                       </composite>
4562                     </entry>
4563                     <entry>
4564                       <composite type="bline_point">
4565                         <point>
4566                           <vector>
4567                             <x>0.0015715198</x>
4568                             <y>-0.6050955653</y>
4569                           </vector>
4570                         </point>
4571                         <width>
4572                           <real value="1.0000000000"/>
4573                         </width>
4574                         <origin>
4575                           <real value="0.7596501112"/>
4576                         </origin>
4577                         <split>
4578                           <bool value="false"/>
4579                         </split>
4580                         <t1>
4581                           <radial_composite type="vector">
4582                             <radius>
4583                               <real value="0.0312500000"/>
4584                             </radius>
4585                             <theta>
4586                               <angle value="0.000000"/>
4587                             </theta>
4588                           </radial_composite>
4589                         </t1>
4590                         <t2>
4591                           <radial_composite type="vector">
4592                             <radius>
4593                               <real value="0.0312500000"/>
4594                             </radius>
4595                             <theta>
4596                               <angle value="0.000000"/>
4597                             </theta>
4598                           </radial_composite>
4599                         </t2>
4600                       </composite>
4601                     </entry>
4602                     <entry>
4603                       <composite type="bline_point">
4604                         <point>
4605                           <vector>
4606                             <x>0.2127214670</x>
4607                             <y>-0.8025477529</y>
4608                           </vector>
4609                         </point>
4610                         <width>
4611                           <real value="1.0000000000"/>
4612                         </width>
4613                         <origin>
4614                           <real value="0.6204867959"/>
4615                         </origin>
4616                         <split>
4617                           <bool value="false"/>
4618                         </split>
4619                         <t1>
4620                           <radial_composite type="vector">
4621                             <radius>
4622                               <real value="0.3789927054"/>
4623                             </radius>
4624                             <theta>
4625                               <angle value="0.000000"/>
4626                             </theta>
4627                           </radial_composite>
4628                         </t1>
4629                         <t2>
4630                           <radial_composite type="vector">
4631                             <radius>
4632                               <real value="0.3644012238"/>
4633                             </radius>
4634                             <theta>
4635                               <angle value="0.000000"/>
4636                             </theta>
4637                           </radial_composite>
4638                         </t2>
4639                       </composite>
4640                     </entry>
4641                     <entry>
4642                       <composite type="bline_point">
4643                         <point>
4644                           <vector>
4645                             <x>0.8618835807</x>
4646                             <y>-0.8025477529</y>
4647                           </vector>
4648                         </point>
4649                         <width>
4650                           <real value="1.1969731593"/>
4651                         </width>
4652                         <origin>
4653                           <real value="0.7925421596"/>
4654                         </origin>
4655                         <split>
4656                           <bool value="true"/>
4657                         </split>
4658                         <t1>
4659                           <radial_composite type="vector">
4660                             <radius>
4661                               <real value="0.0000000000"/>
4662                             </radius>
4663                             <theta>
4664                               <angle value="0.000000"/>
4665                             </theta>
4666                           </radial_composite>
4667                         </t1>
4668                         <t2>
4669                           <radial_composite type="vector">
4670                             <radius>
4671                               <real value="0.0000000000"/>
4672                             </radius>
4673                             <theta>
4674                               <angle value="0.000000"/>
4675                             </theta>
4676                           </radial_composite>
4677                         </t2>
4678                       </composite>
4679                     </entry>
4680                     <entry>
4681                       <composite type="bline_point">
4682                         <point>
4683                           <vector>
4684                             <x>0.8598726392</x>
4685                             <y>-0.2296310812</y>
4686                           </vector>
4687                         </point>
4688                         <width>
4689                           <real value="0.4255665332"/>
4690                         </width>
4691                         <origin>
4692                           <real value="0.5618351698"/>
4693                         </origin>
4694                         <split>
4695                           <bool value="true"/>
4696                         </split>
4697                         <t1>
4698                           <radial_composite type="vector">
4699                             <radius>
4700                               <real value="0.0000000000"/>
4701                             </radius>
4702                             <theta>
4703                               <angle value="0.000000"/>
4704                             </theta>
4705                           </radial_composite>
4706                         </t1>
4707                         <t2>
4708                           <radial_composite type="vector">
4709                             <radius>
4710                               <real value="0.0000000000"/>
4711                             </radius>
4712                             <theta>
4713                               <angle value="0.000000"/>
4714                             </theta>
4715                           </radial_composite>
4716                         </t2>
4717                       </composite>
4718                     </entry>
4719                   </bline>
4720                 </param>
4721                 <param name="width">
4722                   <real value="0.1500000004"/>
4723                 </param>
4724                 <param name="expand">
4725                   <real value="0.0000000000"/>
4726                 </param>
4727                 <param name="sharp_cusps">
4728                   <bool value="true"/>
4729                 </param>
4730                 <param name="round_tip[0]">
4731                   <bool value="true"/>
4732                 </param>
4733                 <param name="round_tip[1]">
4734                   <bool value="true"/>
4735                 </param>
4736                 <param name="loopyness">
4737                   <real value="1.0000000000"/>
4738                 </param>
4739                 <param name="homogeneous_width">
4740                   <bool value="true"/>
4741                 </param>
4742               </layer>
4743             </canvas>
4744           </param>
4745           <param name="zoom">
4746             <real value="0.0000000000"/>
4747           </param>
4748           <param name="time_offset">
4749             <time value="0s"/>
4750           </param>
4751           <param name="children_lock">
4752             <bool value="false" static="true"/>
4753           </param>
4754           <param name="focus">
4755             <vector>
4756               <x>0.0000000000</x>
4757               <y>0.0000000000</y>
4758             </vector>
4759           </param>
4760         </layer>
4761         <layer type="PasteCanvas" active="true" version="0.1" desc="face a">
4762           <param name="z_depth">
4763             <real value="0.0000000000"/>
4764           </param>
4765           <param name="amount">
4766             <real value="1.0000000000"/>
4767           </param>
4768           <param name="blend_method">
4769             <integer value="0"/>
4770           </param>
4771           <param name="origin">
4772             <vector>
4773               <x>0.0000000000</x>
4774               <y>0.0000000000</y>
4775             </vector>
4776           </param>
4777           <param name="canvas">
4778             <canvas>
4779               <layer type="region" active="true" version="0.1" desc="face-a">
4780                 <param name="z_depth">
4781                   <real value="0.0000000000"/>
4782                 </param>
4783                 <param name="amount">
4784                   <real value="1.0000000000"/>
4785                 </param>
4786                 <param name="blend_method">
4787                   <integer value="0"/>
4788                 </param>
4789                 <param name="color">
4790                   <color>
4791                     <r>0.126956</r>
4792                     <g>0.208189</g>
4793                     <b>0.409979</b>
4794                     <a>1.000000</a>
4795                   </color>
4796                 </param>
4797                 <param name="origin">
4798                   <vector>
4799                     <x>0.0000000000</x>
4800                     <y>0.0000000000</y>
4801                   </vector>
4802                 </param>
4803                 <param name="invert">
4804                   <bool value="false"/>
4805                 </param>
4806                 <param name="antialias">
4807                   <bool value="true"/>
4808                 </param>
4809                 <param name="feather">
4810                   <real value="0.0000000000"/>
4811                 </param>
4812                 <param name="blurtype">
4813                   <integer value="1"/>
4814                 </param>
4815                 <param name="winding_style">
4816                   <integer value="0"/>
4817                 </param>
4818                 <param name="bline">
4819                   <bline type="bline_point" loop="true">
4820                     <entry>
4821                       <composite type="bline_point">
4822                         <point>
4823                           <vector>
4824                             <x>-0.9235668778</x>
4825                             <y>-0.4140127301</y>
4826                           </vector>
4827                         </point>
4828                         <width>
4829                           <real value="1.0000000000"/>
4830                         </width>
4831                         <origin>
4832                           <real value="0.5000000000"/>
4833                         </origin>
4834                         <split>
4835                           <bool value="false"/>
4836                         </split>
4837                         <t1>
4838                           <radial_composite type="vector">
4839                             <radius>
4840                               <real value="0.0000000000"/>
4841                             </radius>
4842                             <theta>
4843                               <angle value="0.000000"/>
4844                             </theta>
4845                           </radial_composite>
4846                         </t1>
4847                         <t2>
4848                           <radial_composite type="vector">
4849                             <radius>
4850                               <real value="0.0000000000"/>
4851                             </radius>
4852                             <theta>
4853                               <angle value="0.000000"/>
4854                             </theta>
4855                           </radial_composite>
4856                         </t2>
4857                       </composite>
4858                     </entry>
4859                     <entry>
4860                       <composite type="bline_point">
4861                         <point>
4862                           <vector>
4863                             <x>0.0759697706</x>
4864                             <y>-0.4125353694</y>
4865                           </vector>
4866                         </point>
4867                         <width>
4868                           <real value="1.0000000000"/>
4869                         </width>
4870                         <origin>
4871                           <real value="0.7596501112"/>
4872                         </origin>
4873                         <split>
4874                           <bool value="false"/>
4875                         </split>
4876                         <t1>
4877                           <radial_composite type="vector">
4878                             <radius>
4879                               <real value="0.5890451172"/>
4880                             </radius>
4881                             <theta>
4882                               <angle value="-0.976139"/>
4883                             </theta>
4884                           </radial_composite>
4885                         </t1>
4886                         <t2>
4887                           <radial_composite type="vector">
4888                             <radius>
4889                               <real value="0.5890451172"/>
4890                             </radius>
4891                             <theta>
4892                               <angle value="-0.976139"/>
4893                             </theta>
4894                           </radial_composite>
4895                         </t2>
4896                       </composite>
4897                     </entry>
4898                     <entry>
4899                       <composite type="bline_point">
4900                         <point>
4901                           <vector>
4902                             <x>0.3702706993</x>
4903                             <y>-0.2029854059</y>
4904                           </vector>
4905                         </point>
4906                         <width>
4907                           <real value="1.0000000000"/>
4908                         </width>
4909                         <origin>
4910                           <real value="0.6204867959"/>
4911                         </origin>
4912                         <split>
4913                           <bool value="false"/>
4914                         </split>
4915                         <t1>
4916                           <radial_composite type="vector">
4917                             <radius>
4918                               <real value="0.2739598826"/>
4919                             </radius>
4920                             <theta>
4921                               <angle value="0.000000"/>
4922                             </theta>
4923                           </radial_composite>
4924                         </t1>
4925                         <t2>
4926                           <radial_composite type="vector">
4927                             <radius>
4928                               <real value="0.2739598826"/>
4929                             </radius>
4930                             <theta>
4931                               <angle value="0.000000"/>
4932                             </theta>
4933                           </radial_composite>
4934                         </t2>
4935                       </composite>
4936                     </entry>
4937                     <entry>
4938                       <composite type="bline_point">
4939                         <point>
4940                           <vector>
4941                             <x>0.9235668778</x>
4942                             <y>-0.2101910859</y>
4943                           </vector>
4944                         </point>
4945                         <width>
4946                           <real value="1.0000000000"/>
4947                         </width>
4948                         <origin>
4949                           <real value="0.5000000000"/>
4950                         </origin>
4951                         <split>
4952                           <bool value="false"/>
4953                         </split>
4954                         <t1>
4955                           <radial_composite type="vector">
4956                             <radius>
4957                               <real value="0.0000000000"/>
4958                             </radius>
4959                             <theta>
4960                               <angle value="0.000000"/>
4961                             </theta>
4962                           </radial_composite>
4963                         </t1>
4964                         <t2>
4965                           <radial_composite type="vector">
4966                             <radius>
4967                               <real value="0.0000000000"/>
4968                             </radius>
4969                             <theta>
4970                               <angle value="0.000000"/>
4971                             </theta>
4972                           </radial_composite>
4973                         </t2>
4974                       </composite>
4975                     </entry>
4976                     <entry>
4977                       <composite type="bline_point">
4978                         <point>
4979                           <vector>
4980                             <x>0.9235668778</x>
4981                             <y>0.6687898040</y>
4982                           </vector>
4983                         </point>
4984                         <width>
4985                           <real value="1.0000000000"/>
4986                         </width>
4987                         <origin>
4988                           <real value="0.5000000000"/>
4989                         </origin>
4990                         <split>
4991                           <bool value="false"/>
4992                         </split>
4993                         <t1>
4994                           <radial_composite type="vector">
4995                             <radius>
4996                               <real value="0.0000000000"/>
4997                             </radius>
4998                             <theta>
4999                               <angle value="0.000000"/>
5000                             </theta>
5001                           </radial_composite>
5002                         </t1>
5003                         <t2>
5004                           <radial_composite type="vector">
5005                             <radius>
5006                               <real value="0.0000000000"/>
5007                             </radius>
5008                             <theta>
5009                               <angle value="0.000000"/>
5010                             </theta>
5011                           </radial_composite>
5012                         </t2>
5013                       </composite>
5014                     </entry>
5015                     <entry>
5016                       <composite type="bline_point">
5017                         <point>
5018                           <vector>
5019                             <x>0.7854358554</x>
5020                             <y>0.8280254602</y>
5021                           </vector>
5022                         </point>
5023                         <width>
5024                           <real value="1.0000000000"/>
5025                         </width>
5026                         <origin>
5027                           <real value="0.1675136089"/>
5028                         </origin>
5029                         <split>
5030                           <bool value="false"/>
5031                         </split>
5032                         <t1>
5033                           <radial_composite type="vector">
5034                             <radius>
5035                               <real value="0.2588969469"/>
5036                             </radius>
5037                             <theta>
5038                               <angle value="180.000000"/>
5039                             </theta>
5040                           </radial_composite>
5041                         </t1>
5042                         <t2>
5043                           <radial_composite type="vector">
5044                             <radius>
5045                               <real value="0.2588969469"/>
5046                             </radius>
5047                             <theta>
5048                               <angle value="180.000000"/>
5049                             </theta>
5050                           </radial_composite>
5051                         </t2>
5052                       </composite>
5053                     </entry>
5054                     <entry>
5055                       <composite type="bline_point">
5056                         <point>
5057                           <vector>
5058                             <x>-0.7745617032</x>
5059                             <y>0.8280254602</y>
5060                           </vector>
5061                         </point>
5062                         <width>
5063                           <real value="1.0000000000"/>
5064                         </width>
5065                         <origin>
5066                           <real value="0.8133828640"/>
5067                         </origin>
5068                         <split>
5069                           <bool value="false"/>
5070                         </split>
5071                         <t1>
5072                           <radial_composite type="vector">
5073                             <radius>
5074                               <real value="0.2774789702"/>
5075                             </radius>
5076                             <theta>
5077                               <angle value="180.000000"/>
5078                             </theta>
5079                           </radial_composite>
5080                         </t1>
5081                         <t2>
5082                           <radial_composite type="vector">
5083                             <radius>
5084                               <real value="0.2774789702"/>
5085                             </radius>
5086                             <theta>
5087                               <angle value="180.000000"/>
5088                             </theta>
5089                           </radial_composite>
5090                         </t2>
5091                       </composite>
5092                     </entry>
5093                     <entry>
5094                       <composite type="bline_point">
5095                         <point>
5096                           <vector>
5097                             <x>-0.9235668778</x>
5098                             <y>0.6687898040</y>
5099                           </vector>
5100                         </point>
5101                         <width>
5102                           <real value="1.0000000000"/>
5103                         </width>
5104                         <origin>
5105                           <real value="0.5000000000"/>
5106                         </origin>
5107                         <split>
5108                           <bool value="false"/>
5109                         </split>
5110                         <t1>
5111                           <radial_composite type="vector">
5112                             <radius>
5113                               <real value="0.0000000000"/>
5114                             </radius>
5115                             <theta>
5116                               <angle value="0.000000"/>
5117                             </theta>
5118                           </radial_composite>
5119                         </t1>
5120                         <t2>
5121                           <radial_composite type="vector">
5122                             <radius>
5123                               <real value="0.0000000000"/>
5124                             </radius>
5125                             <theta>
5126                               <angle value="0.000000"/>
5127                             </theta>
5128                           </radial_composite>
5129                         </t2>
5130                       </composite>
5131                     </entry>
5132                   </bline>
5133                 </param>
5134               </layer>
5135               <layer type="linear_gradient" active="true" version="0.0">
5136                 <param name="z_depth">
5137                   <real value="0.0000000000"/>
5138                 </param>
5139                 <param name="amount">
5140                   <real value="1.0000000000"/>
5141                 </param>
5142                 <param name="blend_method">
5143                   <integer value="13"/>
5144                 </param>
5145                 <param name="p1">
5146                   <vector>
5147                     <x>0.3312101960</x>
5148                     <y>-0.7707006335</y>
5149                   </vector>
5150                 </param>
5151                 <param name="p2">
5152                   <vector>
5153                     <x>0.3312101960</x>
5154                     <y>0.8152866364</y>
5155                   </vector>
5156                 </param>
5157                 <param name="gradient">
5158                   <gradient>
5159                     <color pos="0.000000">
5160                       <r>0.142469</r>
5161                       <g>0.309554</g>
5162                       <b>0.581926</b>
5163                       <a>1.000000</a>
5164                     </color>
5165                     <color pos="0.825926">
5166                       <r>0.170138</r>
5167                       <g>0.353741</g>
5168                       <b>0.632043</b>
5169                       <a>1.000000</a>
5170                     </color>
5171                     <color pos="1.000000">
5172                       <r>0.030257</r>
5173                       <g>0.130352</g>
5174                       <b>0.378676</b>
5175                       <a>1.000000</a>
5176                     </color>
5177                   </gradient>
5178                 </param>
5179                 <param name="loop">
5180                   <bool value="false"/>
5181                 </param>
5182                 <param name="zigzag">
5183                   <bool value="false"/>
5184                 </param>
5185               </layer>
5186               <layer type="outline" active="true" version="0.2">
5187                 <param name="z_depth">
5188                   <real value="0.0000000000"/>
5189                 </param>
5190                 <param name="amount">
5191                   <real value="0.3000000119"/>
5192                 </param>
5193                 <param name="blend_method">
5194                   <integer value="13"/>
5195                 </param>
5196                 <param name="color">
5197                   <color>
5198                     <r>1.000000</r>
5199                     <g>1.000000</g>
5200                     <b>1.000000</b>
5201                     <a>1.000000</a>
5202                   </color>
5203                 </param>
5204                 <param name="origin">
5205                   <vector>
5206                     <x>0.0000000000</x>
5207                     <y>0.0000000000</y>
5208                   </vector>
5209                 </param>
5210                 <param name="invert">
5211                   <bool value="false"/>
5212                 </param>
5213                 <param name="antialias">
5214                   <bool value="true"/>
5215                 </param>
5216                 <param name="feather">
5217                   <real value="0.0666666696"/>
5218                 </param>
5219                 <param name="blurtype">
5220                   <integer value="1"/>
5221                 </param>
5222                 <param name="winding_style">
5223                   <integer value="0"/>
5224                 </param>
5225                 <param name="bline">
5226                   <bline type="bline_point" loop="false">
5227                     <entry>
5228                       <composite type="bline_point">
5229                         <point>
5230                           <vector>
5231                             <x>0.7447916865</x>
5232                             <y>0.7421949506</y>
5233                           </vector>
5234                         </point>
5235                         <width>
5236                           <real value="0.3282305357"/>
5237                         </width>
5238                         <origin>
5239                           <real value="0.5000000000"/>
5240                         </origin>
5241                         <split>
5242                           <bool value="false"/>
5243                         </split>
5244                         <t1>
5245                           <radial_composite type="vector">
5246                             <radius>
5247                               <real value="0.0000000000"/>
5248                             </radius>
5249                             <theta>
5250                               <angle value="0.000000"/>
5251                             </theta>
5252                           </radial_composite>
5253                         </t1>
5254                         <t2>
5255                           <radial_composite type="vector">
5256                             <radius>
5257                               <real value="0.0000000000"/>
5258                             </radius>
5259                             <theta>
5260                               <angle value="0.000000"/>
5261                             </theta>
5262                           </radial_composite>
5263                         </t2>
5264                       </composite>
5265                     </entry>
5266                     <entry>
5267                       <composite type="bline_point">
5268                         <point>
5269                           <vector>
5270                             <x>-0.0051731979</x>
5271                             <y>0.7421949506</y>
5272                           </vector>
5273                         </point>
5274                         <width>
5275                           <real value="0.6926360815"/>
5276                         </width>
5277                         <origin>
5278                           <real value="0.4988310337"/>
5279                         </origin>
5280                         <split>
5281                           <bool value="false"/>
5282                         </split>
5283                         <t1>
5284                           <radial_composite type="vector">
5285                             <radius>
5286                               <real value="1.1262607872"/>
5287                             </radius>
5288                             <theta>
5289                               <angle value="180.000000"/>
5290                             </theta>
5291                           </radial_composite>
5292                         </t1>
5293                         <t2>
5294                           <radial_composite type="vector">
5295                             <radius>
5296                               <real value="1.1262607872"/>
5297                             </radius>
5298                             <theta>
5299                               <angle value="180.000000"/>
5300                             </theta>
5301                           </radial_composite>
5302                         </t2>
5303                       </composite>
5304                     </entry>
5305                     <entry>
5306                       <composite type="bline_point">
5307                         <point>
5308                           <vector>
5309                             <x>-0.7604166865</x>
5310                             <y>0.7421949506</y>
5311                           </vector>
5312                         </point>
5313                         <width>
5314                           <real value="0.3360104446"/>
5315                         </width>
5316                         <origin>
5317                           <real value="0.5000000000"/>
5318                         </origin>
5319                         <split>
5320                           <bool value="false"/>
5321                         </split>
5322                         <t1>
5323                           <radial_composite type="vector">
5324                             <radius>
5325                               <real value="0.0000000000"/>
5326                             </radius>
5327                             <theta>
5328                               <angle value="0.000000"/>
5329                             </theta>
5330                           </radial_composite>
5331                         </t1>
5332                         <t2>
5333                           <radial_composite type="vector">
5334                             <radius>
5335                               <real value="0.0000000000"/>
5336                             </radius>
5337                             <theta>
5338                               <angle value="0.000000"/>
5339                             </theta>
5340                           </radial_composite>
5341                         </t2>
5342                       </composite>
5343                     </entry>
5344                   </bline>
5345                 </param>
5346                 <param name="width">
5347                   <real value="0.0416666679"/>
5348                 </param>
5349                 <param name="expand">
5350                   <real value="0.0000000000"/>
5351                 </param>
5352                 <param name="sharp_cusps">
5353                   <bool value="true"/>
5354                 </param>
5355                 <param name="round_tip[0]">
5356                   <bool value="true"/>
5357                 </param>
5358                 <param name="round_tip[1]">
5359                   <bool value="true"/>
5360                 </param>
5361                 <param name="loopyness">
5362                   <real value="1.0000000000"/>
5363                 </param>
5364                 <param name="homogeneous_width">
5365                   <bool value="true"/>
5366                 </param>
5367               </layer>
5368               <layer type="outline" active="true" version="0.2" desc="highlight a">
5369                 <param name="z_depth">
5370                   <real value="0.0000000000"/>
5371                 </param>
5372                 <param name="amount">
5373                   <real value="0.8000000119"/>
5374                 </param>
5375                 <param name="blend_method">
5376                   <integer value="13"/>
5377                 </param>
5378                 <param name="color">
5379                   <color>
5380                     <r>1.000000</r>
5381                     <g>1.000000</g>
5382                     <b>1.000000</b>
5383                     <a>0.797688</a>
5384                   </color>
5385                 </param>
5386                 <param name="origin">
5387                   <vector>
5388                     <x>0.0000000000</x>
5389                     <y>0.0000000000</y>
5390                   </vector>
5391                 </param>
5392                 <param name="invert">
5393                   <bool value="false"/>
5394                 </param>
5395                 <param name="antialias">
5396                   <bool value="true"/>
5397                 </param>
5398                 <param name="feather">
5399                   <real value="0.0250000017"/>
5400                 </param>
5401                 <param name="blurtype">
5402                   <integer value="1"/>
5403                 </param>
5404                 <param name="winding_style">
5405                   <integer value="0"/>
5406                 </param>
5407                 <param name="bline">
5408                   <bline type="bline_point" loop="false">
5409                     <entry>
5410                       <composite type="bline_point">
5411                         <point>
5412                           <vector>
5413                             <x>-0.9235668778</x>
5414                             <y>-0.4179189801</y>
5415                           </vector>
5416                         </point>
5417                         <width>
5418                           <real value="1.0000000000"/>
5419                         </width>
5420                         <origin>
5421                           <real value="0.5000000000"/>
5422                         </origin>
5423                         <split>
5424                           <bool value="false"/>
5425                         </split>
5426                         <t1>
5427                           <radial_composite type="vector">
5428                             <radius>
5429                               <real value="0.0000000000"/>
5430                             </radius>
5431                             <theta>
5432                               <angle value="0.000000"/>
5433                             </theta>
5434                           </radial_composite>
5435                         </t1>
5436                         <t2>
5437                           <radial_composite type="vector">
5438                             <radius>
5439                               <real value="0.0000000000"/>
5440                             </radius>
5441                             <theta>
5442                               <angle value="0.000000"/>
5443                             </theta>
5444                           </radial_composite>
5445                         </t2>
5446                       </composite>
5447                     </entry>
5448                     <entry>
5449                       <composite type="bline_point">
5450                         <point>
5451                           <vector>
5452                             <x>0.0759697706</x>
5453                             <y>-0.4164416194</y>
5454                           </vector>
5455                         </point>
5456                         <width>
5457                           <real value="1.0000000000"/>
5458                         </width>
5459                         <origin>
5460                           <real value="0.7596501112"/>
5461                         </origin>
5462                         <split>
5463                           <bool value="false"/>
5464                         </split>
5465                         <t1>
5466                           <radial_composite type="vector">
5467                             <radius>
5468                               <real value="0.5890451172"/>
5469                             </radius>
5470                             <theta>
5471                               <angle value="-0.976139"/>
5472                             </theta>
5473                           </radial_composite>
5474                         </t1>
5475                         <t2>
5476                           <radial_composite type="vector">
5477                             <radius>
5478                               <real value="0.5890451172"/>
5479                             </radius>
5480                             <theta>
5481                               <angle value="-0.976139"/>
5482                             </theta>
5483                           </radial_composite>
5484                         </t2>
5485                       </composite>
5486                     </entry>
5487                     <entry>
5488                       <composite type="bline_point">
5489                         <point>
5490                           <vector>
5491                             <x>0.3702706993</x>
5492                             <y>-0.2068916559</y>
5493                           </vector>
5494                         </point>
5495                         <width>
5496                           <real value="1.0000000000"/>
5497                         </width>
5498                         <origin>
5499                           <real value="0.6204867959"/>
5500                         </origin>
5501                         <split>
5502                           <bool value="false"/>
5503                         </split>
5504                         <t1>
5505                           <radial_composite type="vector">
5506                             <radius>
5507                               <real value="0.2739598826"/>
5508                             </radius>
5509                             <theta>
5510                               <angle value="0.000000"/>
5511                             </theta>
5512                           </radial_composite>
5513                         </t1>
5514                         <t2>
5515                           <radial_composite type="vector">
5516                             <radius>
5517                               <real value="0.2739598826"/>
5518                             </radius>
5519                             <theta>
5520                               <angle value="0.000000"/>
5521                             </theta>
5522                           </radial_composite>
5523                         </t2>
5524                       </composite>
5525                     </entry>
5526                     <entry>
5527                       <composite type="bline_point">
5528                         <point>
5529                           <vector>
5530                             <x>0.9235668778</x>
5531                             <y>-0.2140973359</y>
5532                           </vector>
5533                         </point>
5534                         <width>
5535                           <real value="1.0000000000"/>
5536                         </width>
5537                         <origin>
5538                           <real value="0.5000000000"/>
5539                         </origin>
5540                         <split>
5541                           <bool value="false"/>
5542                         </split>
5543                         <t1>
5544                           <radial_composite type="vector">
5545                             <radius>
5546                               <real value="0.0000000000"/>
5547                             </radius>
5548                             <theta>
5549                               <angle value="0.000000"/>
5550                             </theta>
5551                           </radial_composite>
5552                         </t1>
5553                         <t2>
5554                           <radial_composite type="vector">
5555                             <radius>
5556                               <real value="0.0000000000"/>
5557                             </radius>
5558                             <theta>
5559                               <angle value="0.000000"/>
5560                             </theta>
5561                           </radial_composite>
5562                         </t2>
5563                       </composite>
5564                     </entry>
5565                   </bline>
5566                 </param>
5567                 <param name="width">
5568                   <real value="0.0666666696"/>
5569                 </param>
5570                 <param name="expand">
5571                   <real value="0.0000000000"/>
5572                 </param>
5573                 <param name="sharp_cusps">
5574                   <bool value="true"/>
5575                 </param>
5576                 <param name="round_tip[0]">
5577                   <bool value="true"/>
5578                 </param>
5579                 <param name="round_tip[1]">
5580                   <bool value="true"/>
5581                 </param>
5582                 <param name="loopyness">
5583                   <real value="1.0000000000"/>
5584                 </param>
5585                 <param name="homogeneous_width">
5586                   <bool value="true"/>
5587                 </param>
5588               </layer>
5589             </canvas>
5590           </param>
5591           <param name="zoom">
5592             <real value="0.0000000000"/>
5593           </param>
5594           <param name="time_offset">
5595             <time value="0s"/>
5596           </param>
5597           <param name="children_lock">
5598             <bool value="false" static="true"/>
5599           </param>
5600           <param name="focus">
5601             <vector>
5602               <x>0.0000000000</x>
5603               <y>0.0000000000</y>
5604             </vector>
5605           </param>
5606         </layer>
5607         <layer type="outline" active="true" version="0.2" desc="outline">
5608           <param name="z_depth">
5609             <real value="0.0000000000"/>
5610           </param>
5611           <param name="amount">
5612             <real value="1.0000000000"/>
5613           </param>
5614           <param name="blend_method">
5615             <integer value="0"/>
5616           </param>
5617           <param name="color">
5618             <color>
5619               <r>0.000000</r>
5620               <g>0.057066</g>
5621               <b>0.228343</b>
5622               <a>1.000000</a>
5623             </color>
5624           </param>
5625           <param name="origin">
5626             <vector>
5627               <x>0.0000000000</x>
5628               <y>0.0000000000</y>
5629             </vector>
5630           </param>
5631           <param name="invert">
5632             <bool value="false"/>
5633           </param>
5634           <param name="antialias">
5635             <bool value="true"/>
5636           </param>
5637           <param name="feather">
5638             <real value="0.0000000000"/>
5639           </param>
5640           <param name="blurtype">
5641             <integer value="1"/>
5642           </param>
5643           <param name="winding_style">
5644             <integer value="0"/>
5645           </param>
5646           <param name="bline">
5647             <bline type="bline_point" loop="true" guid="D13C5B175B09950942501E6E1666BC79">
5648               <entry>
5649                 <composite type="bline_point">
5650                   <point>
5651                     <vector>
5652                       <x>-0.9235668778</x>
5653                       <y>-0.4577764273</y>
5654                     </vector>
5655                   </point>
5656                   <width>
5657                     <real value="1.0000000000"/>
5658                   </width>
5659                   <origin>
5660                     <real value="0.5000000000"/>
5661                   </origin>
5662                   <split>
5663                     <bool value="false"/>
5664                   </split>
5665                   <t1>
5666                     <radial_composite type="vector">
5667                       <radius>
5668                         <real value="0.0000000000"/>
5669                       </radius>
5670                       <theta>
5671                         <angle value="0.000000"/>
5672                       </theta>
5673                     </radial_composite>
5674                   </t1>
5675                   <t2>
5676                     <radial_composite type="vector">
5677                       <radius>
5678                         <real value="0.0000000000"/>
5679                       </radius>
5680                       <theta>
5681                         <angle value="0.000000"/>
5682                       </theta>
5683                     </radial_composite>
5684                   </t2>
5685                 </composite>
5686               </entry>
5687               <entry>
5688                 <composite type="bline_point">
5689                   <point>
5690                     <vector>
5691                       <x>-0.8596833944</x>
5692                       <y>-0.4577764273</y>
5693                     </vector>
5694                   </point>
5695                   <width>
5696                     <real value="1.0000000000"/>
5697                   </width>
5698                   <origin>
5699                     <real value="0.1579216719"/>
5700                   </origin>
5701                   <split>
5702                     <bool value="true"/>
5703                   </split>
5704                   <t1>
5705                     <radial_composite type="vector">
5706                       <radius>
5707                         <real value="0.1125483117"/>
5708                       </radius>
5709                       <theta>
5710                         <angle value="0.000000"/>
5711                       </theta>
5712                     </radial_composite>
5713                   </t1>
5714                   <t2>
5715                     <radial_composite type="vector">
5716                       <radius>
5717                         <real value="0.0009367566"/>
5718                       </radius>
5719                       <theta>
5720                         <angle value="102.886841"/>
5721                       </theta>
5722                     </radial_composite>
5723                   </t2>
5724                 </composite>
5725               </entry>
5726               <entry>
5727                 <composite type="bline_point">
5728                   <point>
5729                     <vector>
5730                       <x>-0.8598726392</x>
5731                       <y>-0.6050955653</y>
5732                     </vector>
5733                   </point>
5734                   <width>
5735                     <real value="1.0000000000"/>
5736                   </width>
5737                   <origin>
5738                     <real value="0.2837448120"/>
5739                   </origin>
5740                   <split>
5741                     <bool value="true"/>
5742                   </split>
5743                   <t1>
5744                     <radial_composite type="vector">
5745                       <radius>
5746                         <real value="0.0041997558"/>
5747                       </radius>
5748                       <theta>
5749                         <angle value="-64.091705"/>
5750                       </theta>
5751                     </radial_composite>
5752                   </t1>
5753                   <t2>
5754                     <radial_composite type="vector">
5755                       <radius>
5756                         <real value="0.2964350490"/>
5757                       </radius>
5758                       <theta>
5759                         <angle value="0.000000"/>
5760                       </theta>
5761                     </radial_composite>
5762                   </t2>
5763                 </composite>
5764               </entry>
5765               <entry>
5766                 <composite type="bline_point">
5767                   <point>
5768                     <vector>
5769                       <x>0.0015715198</x>
5770                       <y>-0.6050955653</y>
5771                     </vector>
5772                   </point>
5773                   <width>
5774                     <real value="1.0000000000"/>
5775                   </width>
5776                   <origin>
5777                     <real value="0.7596501112"/>
5778                   </origin>
5779                   <split>
5780                     <bool value="false"/>
5781                   </split>
5782                   <t1>
5783                     <radial_composite type="vector">
5784                       <radius>
5785                         <real value="0.0312500000"/>
5786                       </radius>
5787                       <theta>
5788                         <angle value="0.000000"/>
5789                       </theta>
5790                     </radial_composite>
5791                   </t1>
5792                   <t2>
5793                     <radial_composite type="vector">
5794                       <radius>
5795                         <real value="0.0312500000"/>
5796                       </radius>
5797                       <theta>
5798                         <angle value="0.000000"/>
5799                       </theta>
5800                     </radial_composite>
5801                   </t2>
5802                 </composite>
5803               </entry>
5804               <entry>
5805                 <composite type="bline_point">
5806                   <point>
5807                     <vector>
5808                       <x>0.2127214670</x>
5809                       <y>-0.8025477529</y>
5810                     </vector>
5811                   </point>
5812                   <width>
5813                     <real value="1.0000000000"/>
5814                   </width>
5815                   <origin>
5816                     <real value="0.6204867959"/>
5817                   </origin>
5818                   <split>
5819                     <bool value="false"/>
5820                   </split>
5821                   <t1>
5822                     <radial_composite type="vector">
5823                       <radius>
5824                         <real value="0.3789927054"/>
5825                       </radius>
5826                       <theta>
5827                         <angle value="0.000000"/>
5828                       </theta>
5829                     </radial_composite>
5830                   </t1>
5831                   <t2>
5832                     <radial_composite type="vector">
5833                       <radius>
5834                         <real value="0.3644012238"/>
5835                       </radius>
5836                       <theta>
5837                         <angle value="0.000000"/>
5838                       </theta>
5839                     </radial_composite>
5840                   </t2>
5841                 </composite>
5842               </entry>
5843               <entry>
5844                 <composite type="bline_point">
5845                   <point>
5846                     <vector>
5847                       <x>0.8598726392</x>
5848                       <y>-0.8025477529</y>
5849                     </vector>
5850                   </point>
5851                   <width>
5852                     <real value="1.0000000000"/>
5853                   </width>
5854                   <origin>
5855                     <real value="0.5618351698"/>
5856                   </origin>
5857                   <split>
5858                     <bool value="true"/>
5859                   </split>
5860                   <t1>
5861                     <radial_composite type="vector">
5862                       <radius>
5863                         <real value="0.3306133104"/>
5864                       </radius>
5865                       <theta>
5866                         <angle value="0.000000"/>
5867                       </theta>
5868                     </radial_composite>
5869                   </t1>
5870                   <t2>
5871                     <radial_composite type="vector">
5872                       <radius>
5873                         <real value="0.0024883104"/>
5874                       </radius>
5875                       <theta>
5876                         <angle value="0.000000"/>
5877                       </theta>
5878                     </radial_composite>
5879                   </t2>
5880                 </composite>
5881               </entry>
5882               <entry>
5883                 <composite type="bline_point">
5884                   <point>
5885                     <vector>
5886                       <x>0.8588749170</x>
5887                       <y>-0.2539547682</y>
5888                     </vector>
5889                   </point>
5890                   <width>
5891                     <real value="1.0000000000"/>
5892                   </width>
5893                   <origin>
5894                     <real value="0.7899395823"/>
5895                   </origin>
5896                   <split>
5897                     <bool value="true"/>
5898                   </split>
5899                   <t1>
5900                     <radial_composite type="vector">
5901                       <radius>
5902                         <real value="0.0000000000"/>
5903                       </radius>
5904                       <theta>
5905                         <angle value="0.000000"/>
5906                       </theta>
5907                     </radial_composite>
5908                   </t1>
5909                   <t2>
5910                     <radial_composite type="vector">
5911                       <radius>
5912                         <real value="0.0000000000"/>
5913                       </radius>
5914                       <theta>
5915                         <angle value="0.000000"/>
5916                       </theta>
5917                     </radial_composite>
5918                   </t2>
5919                 </composite>
5920               </entry>
5921               <entry>
5922                 <composite type="bline_point">
5923                   <point>
5924                     <vector>
5925                       <x>0.9235668778</x>
5926                       <y>-0.2539547682</y>
5927                     </vector>
5928                   </point>
5929                   <width>
5930                     <real value="1.0000000000"/>
5931                   </width>
5932                   <origin>
5933                     <real value="0.5000000000"/>
5934                   </origin>
5935                   <split>
5936                     <bool value="false"/>
5937                   </split>
5938                   <t1>
5939                     <radial_composite type="vector">
5940                       <radius>
5941                         <real value="0.0000000000"/>
5942                       </radius>
5943                       <theta>
5944                         <angle value="0.000000"/>
5945                       </theta>
5946                     </radial_composite>
5947                   </t1>
5948                   <t2>
5949                     <radial_composite type="vector">
5950                       <radius>
5951                         <real value="0.0000000000"/>
5952                       </radius>
5953                       <theta>
5954                         <angle value="0.000000"/>
5955                       </theta>
5956                     </radial_composite>
5957                   </t2>
5958                 </composite>
5959               </entry>
5960               <entry>
5961                 <composite type="bline_point">
5962                   <point>
5963                     <vector>
5964                       <x>0.9235668778</x>
5965                       <y>0.6687898040</y>
5966                     </vector>
5967                   </point>
5968                   <width>
5969                     <real value="1.0000000000"/>
5970                   </width>
5971                   <origin>
5972                     <real value="0.5000000000"/>
5973                   </origin>
5974                   <split>
5975                     <bool value="false"/>
5976                   </split>
5977                   <t1>
5978                     <radial_composite type="vector">
5979                       <radius>
5980                         <real value="0.0000000000"/>
5981                       </radius>
5982                       <theta>
5983                         <angle value="0.000000"/>
5984                       </theta>
5985                     </radial_composite>
5986                   </t1>
5987                   <t2>
5988                     <radial_composite type="vector">
5989                       <radius>
5990                         <real value="0.0000000000"/>
5991                       </radius>
5992                       <theta>
5993                         <angle value="0.000000"/>
5994                       </theta>
5995                     </radial_composite>
5996                   </t2>
5997                 </composite>
5998               </entry>
5999               <entry>
6000                 <composite type="bline_point">
6001                   <point>
6002                     <vector>
6003                       <x>0.7854358554</x>
6004                       <y>0.8280254602</y>
6005                     </vector>
6006                   </point>
6007                   <width>
6008                     <real value="1.0000000000"/>
6009                   </width>
6010                   <origin>
6011                     <real value="0.1675136089"/>
6012                   </origin>
6013                   <split>
6014                     <bool value="false"/>
6015                   </split>
6016                   <t1>
6017                     <radial_composite type="vector">
6018                       <radius>
6019                         <real value="0.2588969469"/>
6020                       </radius>
6021                       <theta>
6022                         <angle value="180.000000"/>
6023                       </theta>
6024                     </radial_composite>
6025                   </t1>
6026                   <t2>
6027                     <radial_composite type="vector">
6028                       <radius>
6029                         <real value="0.2588969469"/>
6030                       </radius>
6031                       <theta>
6032                         <angle value="180.000000"/>
6033                       </theta>
6034                     </radial_composite>
6035                   </t2>
6036                 </composite>
6037               </entry>
6038               <entry>
6039                 <composite type="bline_point">
6040                   <point>
6041                     <vector>
6042                       <x>-0.7745617032</x>
6043                       <y>0.8280254602</y>
6044                     </vector>
6045                   </point>
6046                   <width>
6047                     <real value="1.0000000000"/>
6048                   </width>
6049                   <origin>
6050                     <real value="0.8133828640"/>
6051                   </origin>
6052                   <split>
6053                     <bool value="false"/>
6054                   </split>
6055                   <t1>
6056                     <radial_composite type="vector">
6057                       <radius>
6058                         <real value="0.2774789702"/>
6059                       </radius>
6060                       <theta>
6061                         <angle value="180.000000"/>
6062                       </theta>
6063                     </radial_composite>
6064                   </t1>
6065                   <t2>
6066                     <radial_composite type="vector">
6067                       <radius>
6068                         <real value="0.2774789702"/>
6069                       </radius>
6070                       <theta>
6071                         <angle value="180.000000"/>
6072                       </theta>
6073                     </radial_composite>
6074                   </t2>
6075                 </composite>
6076               </entry>
6077               <entry>
6078                 <composite type="bline_point">
6079                   <point>
6080                     <vector>
6081                       <x>-0.9235668778</x>
6082                       <y>0.6687898040</y>
6083                     </vector>
6084                   </point>
6085                   <width>
6086                     <real value="1.0000000000"/>
6087                   </width>
6088                   <origin>
6089                     <real value="0.5000000000"/>
6090                   </origin>
6091                   <split>
6092                     <bool value="false"/>
6093                   </split>
6094                   <t1>
6095                     <radial_composite type="vector">
6096                       <radius>
6097                         <real value="0.0000000000"/>
6098                       </radius>
6099                       <theta>
6100                         <angle value="0.000000"/>
6101                       </theta>
6102                     </radial_composite>
6103                   </t1>
6104                   <t2>
6105                     <radial_composite type="vector">
6106                       <radius>
6107                         <real value="0.0000000000"/>
6108                       </radius>
6109                       <theta>
6110                         <angle value="0.000000"/>
6111                       </theta>
6112                     </radial_composite>
6113                   </t2>
6114                 </composite>
6115               </entry>
6116             </bline>
6117           </param>
6118           <param name="width">
6119             <real value="0.0833333358"/>
6120           </param>
6121           <param name="expand">
6122             <real value="0.0000000000"/>
6123           </param>
6124           <param name="sharp_cusps">
6125             <bool value="true"/>
6126           </param>
6127           <param name="round_tip[0]">
6128             <bool value="true"/>
6129           </param>
6130           <param name="round_tip[1]">
6131             <bool value="true"/>
6132           </param>
6133           <param name="loopyness">
6134             <real value="1.0000000000"/>
6135           </param>
6136           <param name="homogeneous_width">
6137             <bool value="true"/>
6138           </param>
6139         </layer>
6140       </canvas>
6141     </param>
6142     <param name="zoom">
6143       <real value="0.0000000000"/>
6144     </param>
6145     <param name="time_offset">
6146       <time value="0s"/>
6147     </param>
6148     <param name="children_lock">
6149       <bool value="false" static="true"/>
6150     </param>
6151     <param name="focus">
6152       <vector>
6153         <x>0.0000000000</x>
6154         <y>0.0000000000</y>
6155       </vector>
6156     </param>
6157   </layer>
6158 </canvas>