a67ecfc9450357e6da466f1f8a58b604512c763b
[synfig.git] / synfig-studio / images / action_set_layer_description_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Animation 3</name>
4   <defs>
5     <duplicate type="real" id="&#x7D22;&#x5F15;1">
6       <from>
7         <real value="1.0000000000"/>
8       </from>
9       <to>
10         <real value="3.0000000000"/>
11       </to>
12       <step>
13         <real value="3.0000000000"/>
14       </step>
15     </duplicate>
16   </defs>
17   <layer type="SolidColor" active="false" version="0.1">
18     <param name="z_depth">
19       <real value="0.0000000000"/>
20     </param>
21     <param name="amount">
22       <real value="1.0000000000"/>
23     </param>
24     <param name="blend_method">
25       <integer value="0"/>
26     </param>
27     <param name="color">
28       <color>
29         <r>0.023104</r>
30         <g>0.030257</g>
31         <b>0.032876</b>
32         <a>1.000000</a>
33       </color>
34     </param>
35   </layer>
36   <layer type="PasteCanvas" active="true" version="0.1" desc="layer">
37     <param name="z_depth">
38       <real value="0.0000000000"/>
39     </param>
40     <param name="amount">
41       <real value="1.0000000000"/>
42     </param>
43     <param name="blend_method">
44       <integer value="0"/>
45     </param>
46     <param name="origin">
47       <vector>
48         <x>0.0000000000</x>
49         <y>0.0000000000</y>
50       </vector>
51     </param>
52     <param name="canvas">
53       <canvas>
54         <layer type="outline" active="true" version="0.2" desc="NewBLine188&#x8F6E;&#x5ED3;">
55           <param name="z_depth">
56             <real value="0.0000000000"/>
57           </param>
58           <param name="amount">
59             <real value="1.0000000000"/>
60           </param>
61           <param name="blend_method">
62             <integer value="0"/>
63           </param>
64           <param name="color">
65             <color>
66               <r>0.088997</r>
67               <g>0.093876</g>
68               <b>0.084641</b>
69               <a>0.600000</a>
70             </color>
71           </param>
72           <param name="origin">
73             <vector>
74               <x>0.0000000000</x>
75               <y>0.0000000000</y>
76             </vector>
77           </param>
78           <param name="invert">
79             <bool value="false"/>
80           </param>
81           <param name="antialias">
82             <bool value="true"/>
83           </param>
84           <param name="feather">
85             <real value="0.0833333358"/>
86           </param>
87           <param name="blurtype">
88             <integer value="1"/>
89           </param>
90           <param name="winding_style">
91             <integer value="0"/>
92           </param>
93           <param name="bline">
94             <bline type="bline_point" loop="false">
95               <entry>
96                 <composite type="bline_point">
97                   <point>
98                     <vector>
99                       <x>-0.7557314038</x>
100                       <y>-0.7675291300</y>
101                     </vector>
102                   </point>
103                   <width>
104                     <real value="1.0000000000"/>
105                   </width>
106                   <origin>
107                     <real value="0.5000000000"/>
108                   </origin>
109                   <split>
110                     <bool value="false"/>
111                   </split>
112                   <t1>
113                     <vector>
114                       <x>0.0000000000</x>
115                       <y>0.0000000000</y>
116                     </vector>
117                   </t1>
118                   <t2>
119                     <radial_composite type="vector">
120                       <radius>
121                         <real value="0.0000000000"/>
122                       </radius>
123                       <theta>
124                         <angle value="0.000000"/>
125                       </theta>
126                     </radial_composite>
127                   </t2>
128                 </composite>
129               </entry>
130               <entry>
131                 <composite type="bline_point">
132                   <point>
133                     <vector>
134                       <x>0.7475277185</x>
135                       <y>-0.7675291300</y>
136                     </vector>
137                   </point>
138                   <width>
139                     <real value="1.0000000000"/>
140                   </width>
141                   <origin>
142                     <real value="0.5000000000"/>
143                   </origin>
144                   <split>
145                     <bool value="false"/>
146                   </split>
147                   <t1>
148                     <vector>
149                       <x>0.0000000000</x>
150                       <y>0.0000000000</y>
151                     </vector>
152                   </t1>
153                   <t2>
154                     <radial_composite type="vector">
155                       <radius>
156                         <real value="0.0000000000"/>
157                       </radius>
158                       <theta>
159                         <angle value="0.000000"/>
160                       </theta>
161                     </radial_composite>
162                   </t2>
163                 </composite>
164               </entry>
165             </bline>
166           </param>
167           <param name="width">
168             <real value="0.2083333394"/>
169           </param>
170           <param name="expand">
171             <real value="0.0000000000"/>
172           </param>
173           <param name="sharp_cusps">
174             <bool value="true"/>
175           </param>
176           <param name="round_tip[0]">
177             <bool value="true"/>
178           </param>
179           <param name="round_tip[1]">
180             <bool value="true"/>
181           </param>
182           <param name="loopyness">
183             <real value="1.0000000000"/>
184           </param>
185           <param name="homogeneous_width">
186             <bool value="true"/>
187           </param>
188         </layer>
189         <layer type="PasteCanvas" active="true" version="0.1">
190           <param name="z_depth">
191             <real value="0.0000000000"/>
192           </param>
193           <param name="amount">
194             <real value="1.0000000000"/>
195           </param>
196           <param name="blend_method">
197             <integer value="0"/>
198           </param>
199           <param name="origin">
200             <vector>
201               <x>0.0000000000</x>
202               <y>0.0000000000</y>
203             </vector>
204           </param>
205           <param name="canvas">
206             <canvas>
207               <layer type="region" active="true" version="0.1" desc="Rectangle.183&#x533A;&#x57DF;">
208                 <param name="z_depth">
209                   <real value="0.0000000000"/>
210                 </param>
211                 <param name="amount">
212                   <real value="1.0000000000"/>
213                 </param>
214                 <param name="blend_method">
215                   <integer value="0"/>
216                 </param>
217                 <param name="color">
218                   <color>
219                     <r>0.170138</r>
220                     <g>0.353741</g>
221                     <b>0.632043</b>
222                     <a>1.000000</a>
223                   </color>
224                 </param>
225                 <param name="origin">
226                   <vector guid="98EDF269788637FAFC455A090163E02E">
227                     <x>0.0000000000</x>
228                     <y>0.0000000000</y>
229                   </vector>
230                 </param>
231                 <param name="invert">
232                   <bool value="false"/>
233                 </param>
234                 <param name="antialias">
235                   <bool value="true"/>
236                 </param>
237                 <param name="feather">
238                   <real value="0.0000000000"/>
239                 </param>
240                 <param name="blurtype">
241                   <integer value="1"/>
242                 </param>
243                 <param name="winding_style">
244                   <integer value="0"/>
245                 </param>
246                 <param name="bline">
247                   <bline type="bline_point" loop="true" guid="49A2500D8FBC7D85C35BF1F879EB8F00">
248                     <entry>
249                       <composite type="bline_point">
250                         <point>
251                           <vector guid="130C310390355B6DCB037284D3E37CD0">
252                             <x>-0.7557314038</x>
253                             <y>-0.8177083135</y>
254                           </vector>
255                         </point>
256                         <width>
257                           <real value="1.0000000000"/>
258                         </width>
259                         <origin>
260                           <real value="0.5000000000"/>
261                         </origin>
262                         <split>
263                           <bool value="false"/>
264                         </split>
265                         <t1>
266                           <radial_composite type="vector">
267                             <radius>
268                               <real value="0.0000000000"/>
269                             </radius>
270                             <theta>
271                               <angle value="0.000000"/>
272                             </theta>
273                           </radial_composite>
274                         </t1>
275                         <t2>
276                           <radial_composite type="vector">
277                             <radius>
278                               <real value="0.0000000000"/>
279                             </radius>
280                             <theta>
281                               <angle value="0.000000"/>
282                             </theta>
283                           </radial_composite>
284                         </t2>
285                       </composite>
286                     </entry>
287                     <entry>
288                       <composite type="bline_point">
289                         <point>
290                           <vector guid="A87C52143056F69C5FD4F71448C7502E">
291                             <x>0.7475277185</x>
292                             <y>-0.8177083135</y>
293                           </vector>
294                         </point>
295                         <width>
296                           <real value="1.0000000000"/>
297                         </width>
298                         <origin>
299                           <real value="0.5000000000"/>
300                         </origin>
301                         <split>
302                           <bool value="false"/>
303                         </split>
304                         <t1>
305                           <radial_composite type="vector">
306                             <radius>
307                               <real value="0.0000000000"/>
308                             </radius>
309                             <theta>
310                               <angle value="0.000000"/>
311                             </theta>
312                           </radial_composite>
313                         </t1>
314                         <t2>
315                           <radial_composite type="vector">
316                             <radius>
317                               <real value="0.0000000000"/>
318                             </radius>
319                             <theta>
320                               <angle value="0.000000"/>
321                             </theta>
322                           </radial_composite>
323                         </t2>
324                       </composite>
325                     </entry>
326                     <entry>
327                       <composite type="bline_point">
328                         <point>
329                           <vector guid="4BB4955E2FF9AA815934E8B89B05E89D">
330                             <x>0.7475277185</x>
331                             <y>0.0793206617</y>
332                           </vector>
333                         </point>
334                         <width>
335                           <real value="1.0000000000"/>
336                         </width>
337                         <origin>
338                           <real value="0.5635536313"/>
339                         </origin>
340                         <split>
341                           <bool value="false"/>
342                         </split>
343                         <t1>
344                           <radial_composite type="vector">
345                             <radius>
346                               <real value="1.0164585460"/>
347                             </radius>
348                             <theta>
349                               <angle value="90.000000"/>
350                             </theta>
351                           </radial_composite>
352                         </t1>
353                         <t2>
354                           <radial_composite type="vector">
355                             <radius>
356                               <real value="1.0164585460"/>
357                             </radius>
358                             <theta>
359                               <angle value="90.000000"/>
360                             </theta>
361                           </radial_composite>
362                         </t2>
363                       </composite>
364                     </entry>
365                     <entry>
366                       <composite type="bline_point">
367                         <point>
368                           <vector guid="3AA94843779D0237BE684DCA8FAF1718">
369                             <x>0.3363374472</x>
370                             <y>0.9256531596</y>
371                           </vector>
372                         </point>
373                         <width>
374                           <real value="1.0000000000"/>
375                         </width>
376                         <origin>
377                           <real value="0.3561461866"/>
378                         </origin>
379                         <split>
380                           <bool value="false"/>
381                         </split>
382                         <t1>
383                           <radial_composite type="vector">
384                             <radius>
385                               <real value="0.7681753492"/>
386                             </radius>
387                             <theta>
388                               <angle value="180.000000"/>
389                             </theta>
390                           </radial_composite>
391                         </t1>
392                         <t2>
393                           <radial_composite type="vector">
394                             <radius>
395                               <real value="0.7681753492"/>
396                             </radius>
397                             <theta>
398                               <angle value="180.000000"/>
399                             </theta>
400                           </radial_composite>
401                         </t2>
402                       </composite>
403                     </entry>
404                     <entry>
405                       <composite type="bline_point">
406                         <point>
407                           <vector>
408                             <x>-0.7557314038</x>
409                             <y>0.9256531596</y>
410                           </vector>
411                         </point>
412                         <width>
413                           <real value="1.0000000000"/>
414                         </width>
415                         <origin>
416                           <real value="0.5000000000"/>
417                         </origin>
418                         <split>
419                           <bool value="false"/>
420                         </split>
421                         <t1>
422                           <radial_composite type="vector">
423                             <radius>
424                               <real value="0.0000000000"/>
425                             </radius>
426                             <theta>
427                               <angle value="0.000000"/>
428                             </theta>
429                           </radial_composite>
430                         </t1>
431                         <t2>
432                           <radial_composite type="vector">
433                             <radius>
434                               <real value="0.0000000000"/>
435                             </radius>
436                             <theta>
437                               <angle value="0.000000"/>
438                             </theta>
439                           </radial_composite>
440                         </t2>
441                       </composite>
442                     </entry>
443                   </bline>
444                 </param>
445               </layer>
446               <layer type="linear_gradient" active="true" version="0.0">
447                 <param name="z_depth">
448                   <real value="0.0000000000"/>
449                 </param>
450                 <param name="amount">
451                   <real value="1.0000000000"/>
452                 </param>
453                 <param name="blend_method">
454                   <integer value="13"/>
455                 </param>
456                 <param name="p1">
457                   <vector>
458                     <x>0.5918367505</x>
459                     <y>-1.6734694242</y>
460                   </vector>
461                 </param>
462                 <param name="p2">
463                   <vector>
464                     <x>-0.2960000038</x>
465                     <y>1.4800000191</y>
466                   </vector>
467                 </param>
468                 <param name="gradient">
469                   <gradient>
470                     <color pos="0.000000">
471                       <r>0.170138</r>
472                       <g>0.353741</g>
473                       <b>0.632043</b>
474                       <a>1.000000</a>
475                     </color>
476                     <color pos="1.000000">
477                       <r>1.000000</r>
478                       <g>1.000000</g>
479                       <b>1.000000</b>
480                       <a>1.000000</a>
481                     </color>
482                   </gradient>
483                 </param>
484                 <param name="loop">
485                   <bool value="false"/>
486                 </param>
487                 <param name="zigzag">
488                   <bool value="false"/>
489                 </param>
490               </layer>
491             </canvas>
492           </param>
493           <param name="zoom">
494             <real value="0.0000000000"/>
495           </param>
496           <param name="time_offset">
497             <time value="0s"/>
498           </param>
499           <param name="children_lock">
500             <bool value="false" static="true"/>
501           </param>
502           <param name="focus">
503             <vector>
504               <x>0.0000000000</x>
505               <y>0.0000000000</y>
506             </vector>
507           </param>
508         </layer>
509         <layer type="region" active="true" version="0.1" desc="shadow">
510           <param name="z_depth">
511             <real value="0.0000000000"/>
512           </param>
513           <param name="amount">
514             <real value="1.0000000000"/>
515           </param>
516           <param name="blend_method">
517             <integer value="13"/>
518           </param>
519           <param name="color">
520             <color>
521               <r>0.089194</r>
522               <g>0.093876</g>
523               <b>0.084642</b>
524               <a>1.000000</a>
525             </color>
526           </param>
527           <param name="origin">
528             <vector>
529               <x>0.0000000000</x>
530               <y>0.0000000000</y>
531             </vector>
532           </param>
533           <param name="invert">
534             <bool value="false"/>
535           </param>
536           <param name="antialias">
537             <bool value="true"/>
538           </param>
539           <param name="feather">
540             <real value="0.1666666715"/>
541           </param>
542           <param name="blurtype">
543             <integer value="1"/>
544           </param>
545           <param name="winding_style">
546             <integer value="0"/>
547           </param>
548           <param name="bline">
549             <bline type="bline_point" loop="true">
550               <entry>
551                 <composite type="bline_point">
552                   <point>
553                     <vector>
554                       <x>0.7194220424</x>
555                       <y>-0.1421518326</y>
556                     </vector>
557                   </point>
558                   <width>
559                     <real value="1.0000000000"/>
560                   </width>
561                   <origin>
562                     <real value="0.5635536313"/>
563                   </origin>
564                   <split>
565                     <bool value="true"/>
566                   </split>
567                   <t1>
568                     <radial_composite type="vector">
569                       <radius>
570                         <real value="1.9523748559"/>
571                       </radius>
572                       <theta>
573                         <angle value="259.859222"/>
574                       </theta>
575                     </radial_composite>
576                   </t1>
577                   <t2>
578                     <radial_composite type="vector">
579                       <radius>
580                         <real value="1.6166401550"/>
581                       </radius>
582                       <theta>
583                         <angle value="110.361603"/>
584                       </theta>
585                     </radial_composite>
586                   </t2>
587                 </composite>
588               </entry>
589               <entry>
590                 <composite type="bline_point">
591                   <point>
592                     <vector>
593                       <x>0.2454637140</x>
594                       <y>0.5349314809</y>
595                     </vector>
596                   </point>
597                   <width>
598                     <real value="1.0000000000"/>
599                   </width>
600                   <origin>
601                     <real value="0.5000000000"/>
602                   </origin>
603                   <split>
604                     <bool value="true"/>
605                   </split>
606                   <t1>
607                     <radial_composite type="vector">
608                       <radius>
609                         <real value="0.5417167445"/>
610                       </radius>
611                       <theta>
612                         <angle value="146.768295"/>
613                       </theta>
614                     </radial_composite>
615                   </t1>
616                   <t2>
617                     <radial_composite type="vector">
618                       <radius>
619                         <real value="0.3727143888"/>
620                       </radius>
621                       <theta>
622                         <angle value="33.023865"/>
623                       </theta>
624                     </radial_composite>
625                   </t2>
626                 </composite>
627               </entry>
628               <entry>
629                 <composite type="bline_point">
630                   <point>
631                     <vector>
632                       <x>0.3444220424</x>
633                       <y>0.8943064809</y>
634                     </vector>
635                   </point>
636                   <width>
637                     <real value="1.0000000000"/>
638                   </width>
639                   <origin>
640                     <real value="0.3561461866"/>
641                   </origin>
642                   <split>
643                     <bool value="true"/>
644                   </split>
645                   <t1>
646                     <radial_composite type="vector">
647                       <radius>
648                         <real value="0.6413867422"/>
649                       </radius>
650                       <theta>
651                         <angle value="145.922806"/>
652                       </theta>
653                     </radial_composite>
654                   </t1>
655                   <t2>
656                     <radial_composite type="vector">
657                       <radius>
658                         <real value="0.5856770254"/>
659                       </radius>
660                       <theta>
661                         <angle value="369.211029"/>
662                       </theta>
663                     </radial_composite>
664                   </t2>
665                 </composite>
666               </entry>
667             </bline>
668           </param>
669         </layer>
670         <layer type="region" active="true" version="0.1" desc="Rectangle.183&#x533A;&#x57DF;">
671           <param name="z_depth">
672             <real value="0.0000000000"/>
673           </param>
674           <param name="amount">
675             <real value="1.0000000000"/>
676           </param>
677           <param name="blend_method">
678             <integer value="0"/>
679           </param>
680           <param name="color">
681             <color>
682               <r>0.859174</r>
683               <g>0.859174</g>
684               <b>0.843370</b>
685               <a>1.000000</a>
686             </color>
687           </param>
688           <param name="origin">
689             <vector guid="C3FA86D9DECAE4FFB3D4597E2049DF1B">
690               <x>0.0000000000</x>
691               <y>0.0000000000</y>
692             </vector>
693           </param>
694           <param name="invert">
695             <bool value="false"/>
696           </param>
697           <param name="antialias">
698             <bool value="true"/>
699           </param>
700           <param name="feather">
701             <real value="0.0000000000"/>
702           </param>
703           <param name="blurtype">
704             <integer value="1"/>
705           </param>
706           <param name="winding_style">
707             <integer value="0"/>
708           </param>
709           <param name="bline">
710             <bline type="bline_point" loop="true" guid="12B524BD29F0AE808CCAF28F58C1B035">
711               <entry>
712                 <composite type="bline_point">
713                   <point>
714                     <vector guid="4BB4955E2FF9AA815934E8B89B05E89D">
715                       <x>0.7475277185</x>
716                       <y>0.0793206617</y>
717                     </vector>
718                   </point>
719                   <width>
720                     <real value="1.0000000000"/>
721                   </width>
722                   <origin>
723                     <real value="0.5635536313"/>
724                   </origin>
725                   <split>
726                     <bool value="true"/>
727                   </split>
728                   <t1>
729                     <radial_composite type="vector">
730                       <radius>
731                         <real value="1.6226171516"/>
732                       </radius>
733                       <theta>
734                         <angle value="272.207458"/>
735                       </theta>
736                     </radial_composite>
737                   </t1>
738                   <t2>
739                     <radial_composite type="vector">
740                       <radius>
741                         <real value="1.0164585460"/>
742                       </radius>
743                       <theta>
744                         <angle value="90.000000"/>
745                       </theta>
746                     </radial_composite>
747                   </t2>
748                 </composite>
749               </entry>
750               <entry>
751                 <composite type="bline_point">
752                   <point>
753                     <vector>
754                       <x>0.2670156956</x>
755                       <y>0.5916230083</y>
756                     </vector>
757                   </point>
758                   <width>
759                     <real value="1.0000000000"/>
760                   </width>
761                   <origin>
762                     <real value="0.5000000000"/>
763                   </origin>
764                   <split>
765                     <bool value="true"/>
766                   </split>
767                   <t1>
768                     <radial_composite type="vector">
769                       <radius>
770                         <real value="0.2394484613"/>
771                       </radius>
772                       <theta>
773                         <angle value="150.885864"/>
774                       </theta>
775                     </radial_composite>
776                   </t1>
777                   <t2>
778                     <radial_composite type="vector">
779                       <radius>
780                         <real value="0.0000000000"/>
781                       </radius>
782                       <theta>
783                         <angle value="0.000000"/>
784                       </theta>
785                     </radial_composite>
786                   </t2>
787                 </composite>
788               </entry>
789               <entry>
790                 <composite type="bline_point">
791                   <point>
792                     <vector guid="3AA94843779D0237BE684DCA8FAF1718">
793                       <x>0.3363374472</x>
794                       <y>0.9256531596</y>
795                     </vector>
796                   </point>
797                   <width>
798                     <real value="1.0000000000"/>
799                   </width>
800                   <origin>
801                     <real value="0.3561461866"/>
802                   </origin>
803                   <split>
804                     <bool value="true"/>
805                   </split>
806                   <t1>
807                     <radial_composite type="vector">
808                       <radius>
809                         <real value="0.8592172535"/>
810                       </radius>
811                       <theta>
812                         <angle value="152.958939"/>
813                       </theta>
814                     </radial_composite>
815                   </t1>
816                   <t2>
817                     <radial_composite type="vector">
818                       <radius>
819                         <real value="0.3504911733"/>
820                       </radius>
821                       <theta>
822                         <angle value="354.884674"/>
823                       </theta>
824                     </radial_composite>
825                   </t2>
826                 </composite>
827               </entry>
828             </bline>
829           </param>
830         </layer>
831         <layer type="PasteCanvas" active="true" version="0.1" desc="layer description">
832           <param name="z_depth">
833             <real value="0.0000000000"/>
834           </param>
835           <param name="amount">
836             <real value="1.0000000000"/>
837           </param>
838           <param name="blend_method">
839             <integer value="0"/>
840           </param>
841           <param name="origin">
842             <vector>
843               <x>0.0000000000</x>
844               <y>0.0000000000</y>
845             </vector>
846           </param>
847           <param name="canvas">
848             <canvas>
849               <layer type="outline" active="true" version="0.2" desc="text - layer description">
850                 <param name="z_depth">
851                   <real value="0.0000000000"/>
852                 </param>
853                 <param name="amount">
854                   <real value="1.0000000000"/>
855                 </param>
856                 <param name="blend_method">
857                   <integer value="0"/>
858                 </param>
859                 <param name="color">
860                   <color>
861                     <r>0.089194</r>
862                     <g>0.093876</g>
863                     <b>0.084642</b>
864                     <a>1.000000</a>
865                   </color>
866                 </param>
867                 <param name="origin">
868                   <vector>
869                     <x>0.0000000000</x>
870                     <y>0.0000000000</y>
871                   </vector>
872                 </param>
873                 <param name="invert">
874                   <bool value="false"/>
875                 </param>
876                 <param name="antialias">
877                   <bool value="true"/>
878                 </param>
879                 <param name="feather">
880                   <real value="0.0000000000"/>
881                 </param>
882                 <param name="blurtype">
883                   <integer value="1"/>
884                 </param>
885                 <param name="winding_style">
886                   <integer value="0"/>
887                 </param>
888                 <param name="bline">
889                   <bline type="bline_point" loop="false" guid="64780BEF16A1E2687796AC5D2A07A34E">
890                     <entry>
891                       <composite type="bline_point">
892                         <point>
893                           <vector>
894                             <x>-0.4530578554</x>
895                             <y>0.2457997352</y>
896                           </vector>
897                         </point>
898                         <width>
899                           <real value="1.0000000000"/>
900                         </width>
901                         <origin>
902                           <real value="0.5000000000"/>
903                         </origin>
904                         <split>
905                           <bool value="false"/>
906                         </split>
907                         <t1>
908                           <radial_composite type="vector">
909                             <radius>
910                               <real value="0.0156250000"/>
911                             </radius>
912                             <theta>
913                               <angle value="90.000000"/>
914                             </theta>
915                           </radial_composite>
916                         </t1>
917                         <t2>
918                           <radial_composite type="vector">
919                             <radius>
920                               <real value="0.0156250000"/>
921                             </radius>
922                             <theta>
923                               <angle value="90.000000"/>
924                             </theta>
925                           </radial_composite>
926                         </t2>
927                       </composite>
928                     </entry>
929                     <entry>
930                       <composite type="bline_point">
931                         <point>
932                           <vector>
933                             <x>0.4326267540</x>
934                             <y>0.2457997352</y>
935                           </vector>
936                         </point>
937                         <width>
938                           <real value="1.0000000000"/>
939                         </width>
940                         <origin>
941                           <real value="0.5000000000"/>
942                         </origin>
943                         <split>
944                           <bool value="false"/>
945                         </split>
946                         <t1>
947                           <radial_composite type="vector">
948                             <radius>
949                               <real value="0.0000000000"/>
950                             </radius>
951                             <theta>
952                               <angle value="0.000000"/>
953                             </theta>
954                           </radial_composite>
955                         </t1>
956                         <t2>
957                           <radial_composite type="vector">
958                             <radius>
959                               <real value="0.0000000000"/>
960                             </radius>
961                             <theta>
962                               <angle value="0.000000"/>
963                             </theta>
964                           </radial_composite>
965                         </t2>
966                       </composite>
967                     </entry>
968                   </bline>
969                 </param>
970                 <param name="width">
971                   <real value="0.1250000036"/>
972                 </param>
973                 <param name="expand">
974                   <real value="0.0000000000"/>
975                 </param>
976                 <param name="sharp_cusps">
977                   <bool value="true"/>
978                 </param>
979                 <param name="round_tip[0]">
980                   <bool value="true"/>
981                 </param>
982                 <param name="round_tip[1]">
983                   <bool value="true"/>
984                 </param>
985                 <param name="loopyness">
986                   <real value="1.0000000000"/>
987                 </param>
988                 <param name="homogeneous_width">
989                   <bool value="true"/>
990                 </param>
991               </layer>
992               <layer type="translate" active="true" version="0.1">
993                 <param name="origin">
994                   <vector guid="06221EAEAA3DFAECB1146067737393FA">
995                     <x>0.0000000000</x>
996                     <y>-0.3333333433</y>
997                   </vector>
998                 </param>
999               </layer>
1000               <layer type="outline" active="true" version="0.2" desc="text - layer description">
1001                 <param name="z_depth">
1002                   <real value="0.0000000000"/>
1003                 </param>
1004                 <param name="amount">
1005                   <real value="1.0000000000"/>
1006                 </param>
1007                 <param name="blend_method">
1008                   <integer value="0"/>
1009                 </param>
1010                 <param name="color">
1011                   <color>
1012                     <r>0.089194</r>
1013                     <g>0.093876</g>
1014                     <b>0.084642</b>
1015                     <a>1.000000</a>
1016                   </color>
1017                 </param>
1018                 <param name="origin">
1019                   <vector>
1020                     <x>0.0000000000</x>
1021                     <y>0.0000000000</y>
1022                   </vector>
1023                 </param>
1024                 <param name="invert">
1025                   <bool value="false"/>
1026                 </param>
1027                 <param name="antialias">
1028                   <bool value="true"/>
1029                 </param>
1030                 <param name="feather">
1031                   <real value="0.0000000000"/>
1032                 </param>
1033                 <param name="blurtype">
1034                   <integer value="1"/>
1035                 </param>
1036                 <param name="winding_style">
1037                   <integer value="0"/>
1038                 </param>
1039                 <param name="bline">
1040                   <bline type="bline_point" loop="false" guid="64780BEF16A1E2687796AC5D2A07A34E">
1041                     <entry>
1042                       <composite type="bline_point">
1043                         <point>
1044                           <vector>
1045                             <x>-0.4530578554</x>
1046                             <y>0.2457997352</y>
1047                           </vector>
1048                         </point>
1049                         <width>
1050                           <real value="1.0000000000"/>
1051                         </width>
1052                         <origin>
1053                           <real value="0.5000000000"/>
1054                         </origin>
1055                         <split>
1056                           <bool value="false"/>
1057                         </split>
1058                         <t1>
1059                           <radial_composite type="vector">
1060                             <radius>
1061                               <real value="0.0156250000"/>
1062                             </radius>
1063                             <theta>
1064                               <angle value="90.000000"/>
1065                             </theta>
1066                           </radial_composite>
1067                         </t1>
1068                         <t2>
1069                           <radial_composite type="vector">
1070                             <radius>
1071                               <real value="0.0156250000"/>
1072                             </radius>
1073                             <theta>
1074                               <angle value="90.000000"/>
1075                             </theta>
1076                           </radial_composite>
1077                         </t2>
1078                       </composite>
1079                     </entry>
1080                     <entry>
1081                       <composite type="bline_point">
1082                         <point>
1083                           <vector>
1084                             <x>0.4326267540</x>
1085                             <y>0.2457997352</y>
1086                           </vector>
1087                         </point>
1088                         <width>
1089                           <real value="1.0000000000"/>
1090                         </width>
1091                         <origin>
1092                           <real value="0.5000000000"/>
1093                         </origin>
1094                         <split>
1095                           <bool value="false"/>
1096                         </split>
1097                         <t1>
1098                           <radial_composite type="vector">
1099                             <radius>
1100                               <real value="0.0000000000"/>
1101                             </radius>
1102                             <theta>
1103                               <angle value="0.000000"/>
1104                             </theta>
1105                           </radial_composite>
1106                         </t1>
1107                         <t2>
1108                           <radial_composite type="vector">
1109                             <radius>
1110                               <real value="0.0000000000"/>
1111                             </radius>
1112                             <theta>
1113                               <angle value="0.000000"/>
1114                             </theta>
1115                           </radial_composite>
1116                         </t2>
1117                       </composite>
1118                     </entry>
1119                   </bline>
1120                 </param>
1121                 <param name="width">
1122                   <real value="0.1250000036"/>
1123                 </param>
1124                 <param name="expand">
1125                   <real value="0.0000000000"/>
1126                 </param>
1127                 <param name="sharp_cusps">
1128                   <bool value="true"/>
1129                 </param>
1130                 <param name="round_tip[0]">
1131                   <bool value="true"/>
1132                 </param>
1133                 <param name="round_tip[1]">
1134                   <bool value="true"/>
1135                 </param>
1136                 <param name="loopyness">
1137                   <real value="1.0000000000"/>
1138                 </param>
1139                 <param name="homogeneous_width">
1140                   <bool value="true"/>
1141                 </param>
1142               </layer>
1143               <layer type="translate" active="true" version="0.1">
1144                 <param name="origin">
1145                   <vector guid="06221EAEAA3DFAECB1146067737393FA">
1146                     <x>0.0000000000</x>
1147                     <y>-0.3333333433</y>
1148                   </vector>
1149                 </param>
1150               </layer>
1151               <layer type="outline" active="true" version="0.2" desc="text - layer description">
1152                 <param name="z_depth">
1153                   <real value="0.0000000000"/>
1154                 </param>
1155                 <param name="amount">
1156                   <real value="1.0000000000"/>
1157                 </param>
1158                 <param name="blend_method">
1159                   <integer value="0"/>
1160                 </param>
1161                 <param name="color">
1162                   <color>
1163                     <r>0.089194</r>
1164                     <g>0.093876</g>
1165                     <b>0.084642</b>
1166                     <a>1.000000</a>
1167                   </color>
1168                 </param>
1169                 <param name="origin">
1170                   <vector>
1171                     <x>0.0000000000</x>
1172                     <y>0.0000000000</y>
1173                   </vector>
1174                 </param>
1175                 <param name="invert">
1176                   <bool value="false"/>
1177                 </param>
1178                 <param name="antialias">
1179                   <bool value="true"/>
1180                 </param>
1181                 <param name="feather">
1182                   <real value="0.0000000000"/>
1183                 </param>
1184                 <param name="blurtype">
1185                   <integer value="1"/>
1186                 </param>
1187                 <param name="winding_style">
1188                   <integer value="0"/>
1189                 </param>
1190                 <param name="bline">
1191                   <bline type="bline_point" loop="false" guid="64780BEF16A1E2687796AC5D2A07A34E">
1192                     <entry>
1193                       <composite type="bline_point">
1194                         <point>
1195                           <vector>
1196                             <x>-0.4530578554</x>
1197                             <y>0.2457997352</y>
1198                           </vector>
1199                         </point>
1200                         <width>
1201                           <real value="1.0000000000"/>
1202                         </width>
1203                         <origin>
1204                           <real value="0.5000000000"/>
1205                         </origin>
1206                         <split>
1207                           <bool value="false"/>
1208                         </split>
1209                         <t1>
1210                           <radial_composite type="vector">
1211                             <radius>
1212                               <real value="0.0156250000"/>
1213                             </radius>
1214                             <theta>
1215                               <angle value="90.000000"/>
1216                             </theta>
1217                           </radial_composite>
1218                         </t1>
1219                         <t2>
1220                           <radial_composite type="vector">
1221                             <radius>
1222                               <real value="0.0156250000"/>
1223                             </radius>
1224                             <theta>
1225                               <angle value="90.000000"/>
1226                             </theta>
1227                           </radial_composite>
1228                         </t2>
1229                       </composite>
1230                     </entry>
1231                     <entry>
1232                       <composite type="bline_point">
1233                         <point>
1234                           <vector>
1235                             <x>0.4326267540</x>
1236                             <y>0.2457997352</y>
1237                           </vector>
1238                         </point>
1239                         <width>
1240                           <real value="1.0000000000"/>
1241                         </width>
1242                         <origin>
1243                           <real value="0.5000000000"/>
1244                         </origin>
1245                         <split>
1246                           <bool value="false"/>
1247                         </split>
1248                         <t1>
1249                           <radial_composite type="vector">
1250                             <radius>
1251                               <real value="0.0000000000"/>
1252                             </radius>
1253                             <theta>
1254                               <angle value="0.000000"/>
1255                             </theta>
1256                           </radial_composite>
1257                         </t1>
1258                         <t2>
1259                           <radial_composite type="vector">
1260                             <radius>
1261                               <real value="0.0000000000"/>
1262                             </radius>
1263                             <theta>
1264                               <angle value="0.000000"/>
1265                             </theta>
1266                           </radial_composite>
1267                         </t2>
1268                       </composite>
1269                     </entry>
1270                   </bline>
1271                 </param>
1272                 <param name="width">
1273                   <real value="0.1250000036"/>
1274                 </param>
1275                 <param name="expand">
1276                   <real value="0.0000000000"/>
1277                 </param>
1278                 <param name="sharp_cusps">
1279                   <bool value="true"/>
1280                 </param>
1281                 <param name="round_tip[0]">
1282                   <bool value="true"/>
1283                 </param>
1284                 <param name="round_tip[1]">
1285                   <bool value="true"/>
1286                 </param>
1287                 <param name="loopyness">
1288                   <real value="1.0000000000"/>
1289                 </param>
1290                 <param name="homogeneous_width">
1291                   <bool value="true"/>
1292                 </param>
1293               </layer>
1294             </canvas>
1295           </param>
1296           <param name="zoom">
1297             <real value="0.0000000000"/>
1298           </param>
1299           <param name="time_offset">
1300             <time value="0s"/>
1301           </param>
1302           <param name="children_lock">
1303             <bool value="false" static="true"/>
1304           </param>
1305           <param name="focus">
1306             <vector>
1307               <x>0.0000000000</x>
1308               <y>0.0000000000</y>
1309             </vector>
1310           </param>
1311         </layer>
1312         <layer type="outline" active="true" version="0.2" desc="Rectangle.183&#x8F6E;&#x5ED3;">
1313           <param name="z_depth">
1314             <real value="0.0000000000"/>
1315           </param>
1316           <param name="amount">
1317             <real value="1.0000000000"/>
1318           </param>
1319           <param name="blend_method">
1320             <integer value="0"/>
1321           </param>
1322           <param name="color">
1323             <color>
1324               <r>0.010398</r>
1325               <g>0.065754</g>
1326               <b>0.246800</b>
1327               <a>1.000000</a>
1328             </color>
1329           </param>
1330           <param name="origin">
1331             <vector guid="C3FA86D9DECAE4FFB3D4597E2049DF1B">
1332               <x>0.0000000000</x>
1333               <y>0.0000000000</y>
1334             </vector>
1335           </param>
1336           <param name="invert">
1337             <bool value="false"/>
1338           </param>
1339           <param name="antialias">
1340             <bool value="true"/>
1341           </param>
1342           <param name="feather">
1343             <real value="0.0000000000"/>
1344           </param>
1345           <param name="blurtype">
1346             <integer value="1"/>
1347           </param>
1348           <param name="winding_style">
1349             <integer value="0"/>
1350           </param>
1351           <param name="bline">
1352             <bline type="bline_point" loop="true" guid="12B524BD29F0AE808CCAF28F58C1B035">
1353               <entry>
1354                 <composite type="bline_point">
1355                   <point>
1356                     <vector guid="4BB4955E2FF9AA815934E8B89B05E89D">
1357                       <x>0.7475277185</x>
1358                       <y>0.0793206617</y>
1359                     </vector>
1360                   </point>
1361                   <width>
1362                     <real value="1.0000000000"/>
1363                   </width>
1364                   <origin>
1365                     <real value="0.5635536313"/>
1366                   </origin>
1367                   <split>
1368                     <bool value="true"/>
1369                   </split>
1370                   <t1>
1371                     <radial_composite type="vector">
1372                       <radius>
1373                         <real value="1.6226171516"/>
1374                       </radius>
1375                       <theta>
1376                         <angle value="272.207458"/>
1377                       </theta>
1378                     </radial_composite>
1379                   </t1>
1380                   <t2>
1381                     <radial_composite type="vector">
1382                       <radius>
1383                         <real value="1.0164585460"/>
1384                       </radius>
1385                       <theta>
1386                         <angle value="90.000000"/>
1387                       </theta>
1388                     </radial_composite>
1389                   </t2>
1390                 </composite>
1391               </entry>
1392               <entry>
1393                 <composite type="bline_point">
1394                   <point>
1395                     <vector>
1396                       <x>0.2670156956</x>
1397                       <y>0.5916230083</y>
1398                     </vector>
1399                   </point>
1400                   <width>
1401                     <real value="1.0000000000"/>
1402                   </width>
1403                   <origin>
1404                     <real value="0.5000000000"/>
1405                   </origin>
1406                   <split>
1407                     <bool value="true"/>
1408                   </split>
1409                   <t1>
1410                     <radial_composite type="vector">
1411                       <radius>
1412                         <real value="0.2394484613"/>
1413                       </radius>
1414                       <theta>
1415                         <angle value="150.885864"/>
1416                       </theta>
1417                     </radial_composite>
1418                   </t1>
1419                   <t2>
1420                     <radial_composite type="vector">
1421                       <radius>
1422                         <real value="0.0000000000"/>
1423                       </radius>
1424                       <theta>
1425                         <angle value="0.000000"/>
1426                       </theta>
1427                     </radial_composite>
1428                   </t2>
1429                 </composite>
1430               </entry>
1431               <entry>
1432                 <composite type="bline_point">
1433                   <point>
1434                     <vector guid="3AA94843779D0237BE684DCA8FAF1718">
1435                       <x>0.3363374472</x>
1436                       <y>0.9256531596</y>
1437                     </vector>
1438                   </point>
1439                   <width>
1440                     <real value="1.0000000000"/>
1441                   </width>
1442                   <origin>
1443                     <real value="0.3561461866"/>
1444                   </origin>
1445                   <split>
1446                     <bool value="true"/>
1447                   </split>
1448                   <t1>
1449                     <radial_composite type="vector">
1450                       <radius>
1451                         <real value="0.8592172535"/>
1452                       </radius>
1453                       <theta>
1454                         <angle value="152.958939"/>
1455                       </theta>
1456                     </radial_composite>
1457                   </t1>
1458                   <t2>
1459                     <radial_composite type="vector">
1460                       <radius>
1461                         <real value="0.3504911733"/>
1462                       </radius>
1463                       <theta>
1464                         <angle value="354.884674"/>
1465                       </theta>
1466                     </radial_composite>
1467                   </t2>
1468                 </composite>
1469               </entry>
1470             </bline>
1471           </param>
1472           <param name="width">
1473             <real value="0.0416666679"/>
1474           </param>
1475           <param name="expand">
1476             <real value="0.0000000000"/>
1477           </param>
1478           <param name="sharp_cusps">
1479             <bool value="true"/>
1480           </param>
1481           <param name="round_tip[0]">
1482             <bool value="true"/>
1483           </param>
1484           <param name="round_tip[1]">
1485             <bool value="true"/>
1486           </param>
1487           <param name="loopyness">
1488             <real value="1.0000000000"/>
1489           </param>
1490           <param name="homogeneous_width">
1491             <bool value="true"/>
1492           </param>
1493         </layer>
1494         <layer type="outline" active="true" version="0.2" desc="Rectangle.183&#x8F6E;&#x5ED3;">
1495           <param name="z_depth">
1496             <real value="0.0000000000"/>
1497           </param>
1498           <param name="amount">
1499             <real value="1.0000000000"/>
1500           </param>
1501           <param name="blend_method">
1502             <integer value="0"/>
1503           </param>
1504           <param name="color">
1505             <color>
1506               <r>0.010398</r>
1507               <g>0.065754</g>
1508               <b>0.246800</b>
1509               <a>1.000000</a>
1510             </color>
1511           </param>
1512           <param name="origin">
1513             <vector guid="98EDF269788637FAFC455A090163E02E">
1514               <x>0.0000000000</x>
1515               <y>0.0000000000</y>
1516             </vector>
1517           </param>
1518           <param name="invert">
1519             <bool value="false"/>
1520           </param>
1521           <param name="antialias">
1522             <bool value="true"/>
1523           </param>
1524           <param name="feather">
1525             <real value="0.0000000000"/>
1526           </param>
1527           <param name="blurtype">
1528             <integer value="1"/>
1529           </param>
1530           <param name="winding_style">
1531             <integer value="0"/>
1532           </param>
1533           <param name="bline">
1534             <bline type="bline_point" loop="true" guid="49A2500D8FBC7D85C35BF1F879EB8F00">
1535               <entry>
1536                 <composite type="bline_point">
1537                   <point>
1538                     <vector guid="130C310390355B6DCB037284D3E37CD0">
1539                       <x>-0.7557314038</x>
1540                       <y>-0.8177083135</y>
1541                     </vector>
1542                   </point>
1543                   <width>
1544                     <real value="1.0000000000"/>
1545                   </width>
1546                   <origin>
1547                     <real value="0.5000000000"/>
1548                   </origin>
1549                   <split>
1550                     <bool value="false"/>
1551                   </split>
1552                   <t1>
1553                     <radial_composite type="vector">
1554                       <radius>
1555                         <real value="0.0000000000"/>
1556                       </radius>
1557                       <theta>
1558                         <angle value="0.000000"/>
1559                       </theta>
1560                     </radial_composite>
1561                   </t1>
1562                   <t2>
1563                     <radial_composite type="vector">
1564                       <radius>
1565                         <real value="0.0000000000"/>
1566                       </radius>
1567                       <theta>
1568                         <angle value="0.000000"/>
1569                       </theta>
1570                     </radial_composite>
1571                   </t2>
1572                 </composite>
1573               </entry>
1574               <entry>
1575                 <composite type="bline_point">
1576                   <point>
1577                     <vector guid="A87C52143056F69C5FD4F71448C7502E">
1578                       <x>0.7475277185</x>
1579                       <y>-0.8177083135</y>
1580                     </vector>
1581                   </point>
1582                   <width>
1583                     <real value="1.0000000000"/>
1584                   </width>
1585                   <origin>
1586                     <real value="0.5000000000"/>
1587                   </origin>
1588                   <split>
1589                     <bool value="false"/>
1590                   </split>
1591                   <t1>
1592                     <radial_composite type="vector">
1593                       <radius>
1594                         <real value="0.0000000000"/>
1595                       </radius>
1596                       <theta>
1597                         <angle value="0.000000"/>
1598                       </theta>
1599                     </radial_composite>
1600                   </t1>
1601                   <t2>
1602                     <radial_composite type="vector">
1603                       <radius>
1604                         <real value="0.0000000000"/>
1605                       </radius>
1606                       <theta>
1607                         <angle value="0.000000"/>
1608                       </theta>
1609                     </radial_composite>
1610                   </t2>
1611                 </composite>
1612               </entry>
1613               <entry>
1614                 <composite type="bline_point">
1615                   <point>
1616                     <vector guid="4BB4955E2FF9AA815934E8B89B05E89D">
1617                       <x>0.7475277185</x>
1618                       <y>0.0793206617</y>
1619                     </vector>
1620                   </point>
1621                   <width>
1622                     <real value="1.0000000000"/>
1623                   </width>
1624                   <origin>
1625                     <real value="0.5635536313"/>
1626                   </origin>
1627                   <split>
1628                     <bool value="false"/>
1629                   </split>
1630                   <t1>
1631                     <radial_composite type="vector">
1632                       <radius>
1633                         <real value="1.0164585460"/>
1634                       </radius>
1635                       <theta>
1636                         <angle value="90.000000"/>
1637                       </theta>
1638                     </radial_composite>
1639                   </t1>
1640                   <t2>
1641                     <radial_composite type="vector">
1642                       <radius>
1643                         <real value="1.0164585460"/>
1644                       </radius>
1645                       <theta>
1646                         <angle value="90.000000"/>
1647                       </theta>
1648                     </radial_composite>
1649                   </t2>
1650                 </composite>
1651               </entry>
1652               <entry>
1653                 <composite type="bline_point">
1654                   <point>
1655                     <vector guid="3AA94843779D0237BE684DCA8FAF1718">
1656                       <x>0.3363374472</x>
1657                       <y>0.9256531596</y>
1658                     </vector>
1659                   </point>
1660                   <width>
1661                     <real value="1.0000000000"/>
1662                   </width>
1663                   <origin>
1664                     <real value="0.3561461866"/>
1665                   </origin>
1666                   <split>
1667                     <bool value="false"/>
1668                   </split>
1669                   <t1>
1670                     <radial_composite type="vector">
1671                       <radius>
1672                         <real value="0.7681753492"/>
1673                       </radius>
1674                       <theta>
1675                         <angle value="180.000000"/>
1676                       </theta>
1677                     </radial_composite>
1678                   </t1>
1679                   <t2>
1680                     <radial_composite type="vector">
1681                       <radius>
1682                         <real value="0.7681753492"/>
1683                       </radius>
1684                       <theta>
1685                         <angle value="180.000000"/>
1686                       </theta>
1687                     </radial_composite>
1688                   </t2>
1689                 </composite>
1690               </entry>
1691               <entry>
1692                 <composite type="bline_point">
1693                   <point>
1694                     <vector>
1695                       <x>-0.7557314038</x>
1696                       <y>0.9256531596</y>
1697                     </vector>
1698                   </point>
1699                   <width>
1700                     <real value="1.0000000000"/>
1701                   </width>
1702                   <origin>
1703                     <real value="0.5000000000"/>
1704                   </origin>
1705                   <split>
1706                     <bool value="false"/>
1707                   </split>
1708                   <t1>
1709                     <radial_composite type="vector">
1710                       <radius>
1711                         <real value="0.0000000000"/>
1712                       </radius>
1713                       <theta>
1714                         <angle value="0.000000"/>
1715                       </theta>
1716                     </radial_composite>
1717                   </t1>
1718                   <t2>
1719                     <radial_composite type="vector">
1720                       <radius>
1721                         <real value="0.0000000000"/>
1722                       </radius>
1723                       <theta>
1724                         <angle value="0.000000"/>
1725                       </theta>
1726                     </radial_composite>
1727                   </t2>
1728                 </composite>
1729               </entry>
1730             </bline>
1731           </param>
1732           <param name="width">
1733             <real value="0.0833333358"/>
1734           </param>
1735           <param name="expand">
1736             <real value="0.0000000000"/>
1737           </param>
1738           <param name="sharp_cusps">
1739             <bool value="true"/>
1740           </param>
1741           <param name="round_tip[0]">
1742             <bool value="true"/>
1743           </param>
1744           <param name="round_tip[1]">
1745             <bool value="true"/>
1746           </param>
1747           <param name="loopyness">
1748             <real value="1.0000000000"/>
1749           </param>
1750           <param name="homogeneous_width">
1751             <bool value="true"/>
1752           </param>
1753         </layer>
1754       </canvas>
1755     </param>
1756     <param name="zoom">
1757       <real value="0.0000000000"/>
1758     </param>
1759     <param name="time_offset">
1760       <time value="0s"/>
1761     </param>
1762     <param name="children_lock">
1763       <bool value="false" static="true"/>
1764     </param>
1765     <param name="focus">
1766       <vector>
1767         <x>0.0000000000</x>
1768         <y>0.0000000000</y>
1769       </vector>
1770     </param>
1771   </layer>
1772   <layer type="region" active="true" version="0.1" desc="pencil dropshadow">
1773     <param name="z_depth">
1774       <real value="0.0000000000"/>
1775     </param>
1776     <param name="amount">
1777       <real value="1.0000000000"/>
1778     </param>
1779     <param name="blend_method">
1780       <integer value="13"/>
1781     </param>
1782     <param name="color">
1783       <color>
1784         <r>0.089194</r>
1785         <g>0.093876</g>
1786         <b>0.084641</b>
1787         <a>0.895954</a>
1788       </color>
1789     </param>
1790     <param name="origin">
1791       <vector>
1792         <x>0.0000000000</x>
1793         <y>0.0000000000</y>
1794       </vector>
1795     </param>
1796     <param name="invert">
1797       <bool value="false"/>
1798     </param>
1799     <param name="antialias">
1800       <bool value="true"/>
1801     </param>
1802     <param name="feather">
1803       <real value="0.0833333358"/>
1804     </param>
1805     <param name="blurtype">
1806       <integer value="1"/>
1807     </param>
1808     <param name="winding_style">
1809       <integer value="0"/>
1810     </param>
1811     <param name="bline">
1812       <bline type="bline_point" loop="true">
1813         <entry>
1814           <composite type="bline_point">
1815             <point>
1816               <vector>
1817                 <x>1.0512158871</x>
1818                 <y>0.3218668103</y>
1819               </vector>
1820             </point>
1821             <width>
1822               <real value="1.0000000000"/>
1823             </width>
1824             <origin>
1825               <real value="0.5000000000"/>
1826             </origin>
1827             <split>
1828               <bool value="false"/>
1829             </split>
1830             <t1>
1831               <radial_composite type="vector">
1832                 <radius>
1833                   <real value="0.0000000000"/>
1834                 </radius>
1835                 <theta>
1836                   <angle value="-180.000000"/>
1837                 </theta>
1838               </radial_composite>
1839             </t1>
1840             <t2>
1841               <radial_composite type="vector">
1842                 <radius>
1843                   <real value="0.0000000000"/>
1844                 </radius>
1845                 <theta>
1846                   <angle value="-180.000000"/>
1847                 </theta>
1848               </radial_composite>
1849             </t2>
1850           </composite>
1851         </entry>
1852         <entry>
1853           <composite type="bline_point">
1854             <point>
1855               <vector>
1856                 <x>0.2774869204</x>
1857                 <y>-0.2146596909</y>
1858               </vector>
1859             </point>
1860             <width>
1861               <real value="1.0000000000"/>
1862             </width>
1863             <origin>
1864               <real value="0.5000000000"/>
1865             </origin>
1866             <split>
1867               <bool value="false"/>
1868             </split>
1869             <t1>
1870               <radial_composite type="vector">
1871                 <radius>
1872                   <real value="0.0000000000"/>
1873                 </radius>
1874                 <theta>
1875                   <angle value="0.000000"/>
1876                 </theta>
1877               </radial_composite>
1878             </t1>
1879             <t2>
1880               <radial_composite type="vector">
1881                 <radius>
1882                   <real value="0.0000000000"/>
1883                 </radius>
1884                 <theta>
1885                   <angle value="0.000000"/>
1886                 </theta>
1887               </radial_composite>
1888             </t2>
1889           </composite>
1890         </entry>
1891         <entry>
1892           <composite type="bline_point">
1893             <point>
1894               <vector>
1895                 <x>0.0805024207</x>
1896                 <y>-0.2646669149</y>
1897               </vector>
1898             </point>
1899             <width>
1900               <real value="1.0000000000"/>
1901             </width>
1902             <origin>
1903               <real value="0.5000000000"/>
1904             </origin>
1905             <split>
1906               <bool value="false"/>
1907             </split>
1908             <t1>
1909               <radial_composite type="vector">
1910                 <radius>
1911                   <real value="0.0000000000"/>
1912                 </radius>
1913                 <theta>
1914                   <angle value="0.000000"/>
1915                 </theta>
1916               </radial_composite>
1917             </t1>
1918             <t2>
1919               <radial_composite type="vector">
1920                 <radius>
1921                   <real value="0.0000000000"/>
1922                 </radius>
1923                 <theta>
1924                   <angle value="0.000000"/>
1925                 </theta>
1926               </radial_composite>
1927             </t2>
1928           </composite>
1929         </entry>
1930         <entry>
1931           <composite type="bline_point">
1932             <point>
1933               <vector>
1934                 <x>-0.0375149585</x>
1935                 <y>-0.2876163423</y>
1936               </vector>
1937             </point>
1938             <width>
1939               <real value="1.0000000000"/>
1940             </width>
1941             <origin>
1942               <real value="0.5000000000"/>
1943             </origin>
1944             <split>
1945               <bool value="false"/>
1946             </split>
1947             <t1>
1948               <radial_composite type="vector">
1949                 <radius>
1950                   <real value="0.0000000000"/>
1951                 </radius>
1952                 <theta>
1953                   <angle value="0.000000"/>
1954                 </theta>
1955               </radial_composite>
1956             </t1>
1957             <t2>
1958               <radial_composite type="vector">
1959                 <radius>
1960                   <real value="0.0000000000"/>
1961                 </radius>
1962                 <theta>
1963                   <angle value="0.000000"/>
1964                 </theta>
1965               </radial_composite>
1966             </t2>
1967           </composite>
1968         </entry>
1969         <entry>
1970           <composite type="bline_point">
1971             <point>
1972               <vector>
1973                 <x>0.0060486775</x>
1974                 <y>-0.1902131438</y>
1975               </vector>
1976             </point>
1977             <width>
1978               <real value="1.0000000000"/>
1979             </width>
1980             <origin>
1981               <real value="0.5000000000"/>
1982             </origin>
1983             <split>
1984               <bool value="false"/>
1985             </split>
1986             <t1>
1987               <radial_composite type="vector">
1988                 <radius>
1989                   <real value="0.0000000000"/>
1990                 </radius>
1991                 <theta>
1992                   <angle value="0.000000"/>
1993                 </theta>
1994               </radial_composite>
1995             </t1>
1996             <t2>
1997               <radial_composite type="vector">
1998                 <radius>
1999                   <real value="0.0000000000"/>
2000                 </radius>
2001                 <theta>
2002                   <angle value="0.000000"/>
2003                 </theta>
2004               </radial_composite>
2005             </t2>
2006           </composite>
2007         </entry>
2008         <entry>
2009           <composite type="bline_point">
2010             <point>
2011               <vector>
2012                 <x>0.0913524702</x>
2013                 <y>-0.0285252277</y>
2014               </vector>
2015             </point>
2016             <width>
2017               <real value="1.0000000000"/>
2018             </width>
2019             <origin>
2020               <real value="0.5000000000"/>
2021             </origin>
2022             <split>
2023               <bool value="false"/>
2024             </split>
2025             <t1>
2026               <radial_composite type="vector">
2027                 <radius>
2028                   <real value="0.0000000000"/>
2029                 </radius>
2030                 <theta>
2031                   <angle value="0.000000"/>
2032                 </theta>
2033               </radial_composite>
2034             </t1>
2035             <t2>
2036               <radial_composite type="vector">
2037                 <radius>
2038                   <real value="0.0000000000"/>
2039                 </radius>
2040                 <theta>
2041                   <angle value="0.000000"/>
2042                 </theta>
2043               </radial_composite>
2044             </t2>
2045           </composite>
2046         </entry>
2047         <entry>
2048           <composite type="bline_point">
2049             <point>
2050               <vector>
2051                 <x>0.8650814295</x>
2052                 <y>0.5080012083</y>
2053               </vector>
2054             </point>
2055             <width>
2056               <real value="1.0000000000"/>
2057             </width>
2058             <origin>
2059               <real value="0.5000000000"/>
2060             </origin>
2061             <split>
2062               <bool value="false"/>
2063             </split>
2064             <t1>
2065               <radial_composite type="vector">
2066                 <radius>
2067                   <real value="0.0000000000"/>
2068                 </radius>
2069                 <theta>
2070                   <angle value="0.000000"/>
2071                 </theta>
2072               </radial_composite>
2073             </t1>
2074             <t2>
2075               <radial_composite type="vector">
2076                 <radius>
2077                   <real value="0.0000000000"/>
2078                 </radius>
2079                 <theta>
2080                   <angle value="0.000000"/>
2081                 </theta>
2082               </radial_composite>
2083             </t2>
2084           </composite>
2085         </entry>
2086         <entry>
2087           <composite type="bline_point">
2088             <point>
2089               <vector>
2090                 <x>1.0233066082</x>
2091                 <y>0.4497806430</y>
2092               </vector>
2093             </point>
2094             <width>
2095               <real value="1.0000000000"/>
2096             </width>
2097             <origin>
2098               <real value="0.5000000000"/>
2099             </origin>
2100             <split>
2101               <bool value="false"/>
2102             </split>
2103             <t1>
2104               <radial_composite type="vector">
2105                 <radius>
2106                   <real value="0.1361509299"/>
2107                 </radius>
2108                 <theta>
2109                   <angle value="-41.422501"/>
2110                 </theta>
2111               </radial_composite>
2112             </t1>
2113             <t2>
2114               <radial_composite type="vector">
2115                 <radius>
2116                   <real value="0.1361509299"/>
2117                 </radius>
2118                 <theta>
2119                   <angle value="-41.422501"/>
2120                 </theta>
2121               </radial_composite>
2122             </t2>
2123           </composite>
2124         </entry>
2125       </bline>
2126     </param>
2127   </layer>
2128   <layer type="PasteCanvas" active="true" version="0.1" desc="pencil">
2129     <param name="z_depth">
2130       <real value="0.0000000000"/>
2131     </param>
2132     <param name="amount">
2133       <real value="1.0000000000"/>
2134     </param>
2135     <param name="blend_method">
2136       <integer value="0"/>
2137     </param>
2138     <param name="origin">
2139       <vector>
2140         <x>0.3176654875</x>
2141         <y>-0.1635416746</y>
2142       </vector>
2143     </param>
2144     <param name="canvas">
2145       <canvas end-time="5s">
2146         <layer type="region" active="true" version="0.1" desc="NewBLine007 Region">
2147           <param name="z_depth">
2148             <real value="0.0000000000"/>
2149           </param>
2150           <param name="amount">
2151             <real value="1.0000000000"/>
2152           </param>
2153           <param name="blend_method">
2154             <integer value="0"/>
2155           </param>
2156           <param name="color">
2157             <color>
2158               <r>1.000000</r>
2159               <g>1.000000</g>
2160               <b>1.000000</b>
2161               <a>1.000000</a>
2162             </color>
2163           </param>
2164           <param name="origin">
2165             <vector>
2166               <x>0.0000000000</x>
2167               <y>0.0000000000</y>
2168             </vector>
2169           </param>
2170           <param name="invert">
2171             <bool value="false"/>
2172           </param>
2173           <param name="antialias">
2174             <bool value="true"/>
2175           </param>
2176           <param name="feather">
2177             <real value="0.0000000000"/>
2178           </param>
2179           <param name="blurtype">
2180             <integer value="1"/>
2181           </param>
2182           <param name="winding_style">
2183             <integer value="0"/>
2184           </param>
2185           <param name="bline">
2186             <bline type="bline_point" loop="true">
2187               <entry>
2188                 <composite type="bline_point">
2189                   <point>
2190                     <vector>
2191                       <x>0.6540974975</x>
2192                       <y>0.7232790589</y>
2193                     </vector>
2194                   </point>
2195                   <width>
2196                     <real value="1.0000000000"/>
2197                   </width>
2198                   <origin>
2199                     <real value="0.5000000000"/>
2200                   </origin>
2201                   <split>
2202                     <bool value="false"/>
2203                   </split>
2204                   <t1>
2205                     <radial_composite type="vector">
2206                       <radius>
2207                         <real value="0.0000000000"/>
2208                       </radius>
2209                       <theta>
2210                         <angle value="-180.000000"/>
2211                       </theta>
2212                     </radial_composite>
2213                   </t1>
2214                   <t2>
2215                     <radial_composite type="vector">
2216                       <radius>
2217                         <real value="0.0000000000"/>
2218                       </radius>
2219                       <theta>
2220                         <angle value="-180.000000"/>
2221                       </theta>
2222                     </radial_composite>
2223                   </t2>
2224                 </composite>
2225               </entry>
2226               <entry>
2227                 <composite type="bline_point">
2228                   <point>
2229                     <vector>
2230                       <x>-0.0464756936</x>
2231                       <y>0.0423250310</y>
2232                     </vector>
2233                   </point>
2234                   <width>
2235                     <real value="1.0000000000"/>
2236                   </width>
2237                   <origin>
2238                     <real value="0.5000000000"/>
2239                   </origin>
2240                   <split>
2241                     <bool value="false"/>
2242                   </split>
2243                   <t1>
2244                     <radial_composite type="vector">
2245                       <radius>
2246                         <real value="0.0000000000"/>
2247                       </radius>
2248                       <theta>
2249                         <angle value="0.000000"/>
2250                       </theta>
2251                     </radial_composite>
2252                   </t1>
2253                   <t2>
2254                     <radial_composite type="vector">
2255                       <radius>
2256                         <real value="0.0000000000"/>
2257                       </radius>
2258                       <theta>
2259                         <angle value="0.000000"/>
2260                       </theta>
2261                     </radial_composite>
2262                   </t2>
2263                 </composite>
2264               </entry>
2265               <entry>
2266                 <composite type="bline_point">
2267                   <point>
2268                     <vector>
2269                       <x>-0.2563677728</x>
2270                       <y>-0.0416317917</y>
2271                     </vector>
2272                   </point>
2273                   <width>
2274                     <real value="1.0000000000"/>
2275                   </width>
2276                   <origin>
2277                     <real value="0.5000000000"/>
2278                   </origin>
2279                   <split>
2280                     <bool value="false"/>
2281                   </split>
2282                   <t1>
2283                     <radial_composite type="vector">
2284                       <radius>
2285                         <real value="0.0000000000"/>
2286                       </radius>
2287                       <theta>
2288                         <angle value="0.000000"/>
2289                       </theta>
2290                     </radial_composite>
2291                   </t1>
2292                   <t2>
2293                     <radial_composite type="vector">
2294                       <radius>
2295                         <real value="0.0000000000"/>
2296                       </radius>
2297                       <theta>
2298                         <angle value="0.000000"/>
2299                       </theta>
2300                     </radial_composite>
2301                   </t2>
2302                 </composite>
2303               </entry>
2304               <entry>
2305                 <composite type="bline_point">
2306                   <point>
2307                     <vector>
2308                       <x>-0.3823029995</x>
2309                       <y>-0.0836102068</y>
2310                     </vector>
2311                   </point>
2312                   <width>
2313                     <real value="1.0000000000"/>
2314                   </width>
2315                   <origin>
2316                     <real value="0.5000000000"/>
2317                   </origin>
2318                   <split>
2319                     <bool value="false"/>
2320                   </split>
2321                   <t1>
2322                     <radial_composite type="vector">
2323                       <radius>
2324                         <real value="0.0000000000"/>
2325                       </radius>
2326                       <theta>
2327                         <angle value="0.000000"/>
2328                       </theta>
2329                     </radial_composite>
2330                   </t1>
2331                   <t2>
2332                     <radial_composite type="vector">
2333                       <radius>
2334                         <real value="0.0000000000"/>
2335                       </radius>
2336                       <theta>
2337                         <angle value="0.000000"/>
2338                       </theta>
2339                     </radial_composite>
2340                   </t2>
2341                 </composite>
2342               </entry>
2343               <entry>
2344                 <composite type="bline_point">
2345                   <point>
2346                     <vector>
2347                       <x>-0.3403245509</x>
2348                       <y>0.0423250310</y>
2349                     </vector>
2350                   </point>
2351                   <width>
2352                     <real value="1.0000000000"/>
2353                   </width>
2354                   <origin>
2355                     <real value="0.5000000000"/>
2356                   </origin>
2357                   <split>
2358                     <bool value="false"/>
2359                   </split>
2360                   <t1>
2361                     <radial_composite type="vector">
2362                       <radius>
2363                         <real value="0.0000000000"/>
2364                       </radius>
2365                       <theta>
2366                         <angle value="0.000000"/>
2367                       </theta>
2368                     </radial_composite>
2369                   </t1>
2370                   <t2>
2371                     <radial_composite type="vector">
2372                       <radius>
2373                         <real value="0.0000000000"/>
2374                       </radius>
2375                       <theta>
2376                         <angle value="0.000000"/>
2377                       </theta>
2378                     </radial_composite>
2379                   </t2>
2380                 </composite>
2381               </entry>
2382               <entry>
2383                 <composite type="bline_point">
2384                   <point>
2385                     <vector>
2386                       <x>-0.2563677728</x>
2387                       <y>0.2522171140</y>
2388                     </vector>
2389                   </point>
2390                   <width>
2391                     <real value="1.0000000000"/>
2392                   </width>
2393                   <origin>
2394                     <real value="0.5000000000"/>
2395                   </origin>
2396                   <split>
2397                     <bool value="false"/>
2398                   </split>
2399                   <t1>
2400                     <radial_composite type="vector">
2401                       <radius>
2402                         <real value="0.0000000000"/>
2403                       </radius>
2404                       <theta>
2405                         <angle value="0.000000"/>
2406                       </theta>
2407                     </radial_composite>
2408                   </t1>
2409                   <t2>
2410                     <radial_composite type="vector">
2411                       <radius>
2412                         <real value="0.0000000000"/>
2413                       </radius>
2414                       <theta>
2415                         <angle value="0.000000"/>
2416                       </theta>
2417                     </radial_composite>
2418                   </t2>
2419                 </composite>
2420               </entry>
2421               <entry>
2422                 <composite type="bline_point">
2423                   <point>
2424                     <vector>
2425                       <x>0.4442055821</x>
2426                       <y>0.9331709743</y>
2427                     </vector>
2428                   </point>
2429                   <width>
2430                     <real value="1.0000000000"/>
2431                   </width>
2432                   <origin>
2433                     <real value="0.5000000000"/>
2434                   </origin>
2435                   <split>
2436                     <bool value="false"/>
2437                   </split>
2438                   <t1>
2439                     <radial_composite type="vector">
2440                       <radius>
2441                         <real value="0.0000000000"/>
2442                       </radius>
2443                       <theta>
2444                         <angle value="0.000000"/>
2445                       </theta>
2446                     </radial_composite>
2447                   </t1>
2448                   <t2>
2449                     <radial_composite type="vector">
2450                       <radius>
2451                         <real value="0.0000000000"/>
2452                       </radius>
2453                       <theta>
2454                         <angle value="0.000000"/>
2455                       </theta>
2456                     </radial_composite>
2457                   </t2>
2458                 </composite>
2459               </entry>
2460               <entry>
2461                 <composite type="bline_point">
2462                   <point>
2463                     <vector>
2464                       <x>0.6121191382</x>
2465                       <y>0.8911926150</y>
2466                     </vector>
2467                   </point>
2468                   <width>
2469                     <real value="1.0000000000"/>
2470                   </width>
2471                   <origin>
2472                     <real value="0.5000000000"/>
2473                   </origin>
2474                   <split>
2475                     <bool value="false"/>
2476                   </split>
2477                   <t1>
2478                     <radial_composite type="vector">
2479                       <radius>
2480                         <real value="0.1780994381"/>
2481                       </radius>
2482                       <theta>
2483                         <angle value="-45.000000"/>
2484                       </theta>
2485                     </radial_composite>
2486                   </t1>
2487                   <t2>
2488                     <radial_composite type="vector">
2489                       <radius>
2490                         <real value="0.1780994381"/>
2491                       </radius>
2492                       <theta>
2493                         <angle value="-45.000000"/>
2494                       </theta>
2495                     </radial_composite>
2496                   </t2>
2497                 </composite>
2498               </entry>
2499             </bline>
2500           </param>
2501         </layer>
2502         <layer type="region" active="true" version="0.1" desc="Pencil Lead">
2503           <param name="z_depth">
2504             <real value="0.0000000000"/>
2505           </param>
2506           <param name="amount">
2507             <real value="1.0000000000"/>
2508           </param>
2509           <param name="blend_method">
2510             <integer value="0"/>
2511           </param>
2512           <param name="color">
2513             <color>
2514               <r>0.000000</r>
2515               <g>0.000000</g>
2516               <b>0.000000</b>
2517               <a>1.000000</a>
2518             </color>
2519           </param>
2520           <param name="origin">
2521             <vector>
2522               <x>0.0000000000</x>
2523               <y>0.0000000000</y>
2524             </vector>
2525           </param>
2526           <param name="invert">
2527             <bool value="false"/>
2528           </param>
2529           <param name="antialias">
2530             <bool value="true"/>
2531           </param>
2532           <param name="feather">
2533             <real value="0.0000000000"/>
2534           </param>
2535           <param name="blurtype">
2536             <integer value="1"/>
2537           </param>
2538           <param name="winding_style">
2539             <integer value="0"/>
2540           </param>
2541           <param name="bline">
2542             <bline type="bline_point" loop="true">
2543               <entry>
2544                 <composite type="bline_point">
2545                   <point>
2546                     <vector>
2547                       <x>-0.3403245509</x>
2548                       <y>0.0423250310</y>
2549                     </vector>
2550                   </point>
2551                   <width>
2552                     <real value="1.0000000000"/>
2553                   </width>
2554                   <origin>
2555                     <real value="0.5000000000"/>
2556                   </origin>
2557                   <split>
2558                     <bool value="false"/>
2559                   </split>
2560                   <t1>
2561                     <radial_composite type="vector">
2562                       <radius>
2563                         <real value="0.0000000000"/>
2564                       </radius>
2565                       <theta>
2566                         <angle value="0.000000"/>
2567                       </theta>
2568                     </radial_composite>
2569                   </t1>
2570                   <t2>
2571                     <radial_composite type="vector">
2572                       <radius>
2573                         <real value="0.0000000000"/>
2574                       </radius>
2575                       <theta>
2576                         <angle value="0.000000"/>
2577                       </theta>
2578                     </radial_composite>
2579                   </t2>
2580                 </composite>
2581               </entry>
2582               <entry>
2583                 <composite type="bline_point">
2584                   <point>
2585                     <vector>
2586                       <x>-0.2773921490</x>
2587                       <y>0.0179488566</y>
2588                     </vector>
2589                   </point>
2590                   <width>
2591                     <real value="1.0000000000"/>
2592                   </width>
2593                   <origin>
2594                     <real value="0.4999577701"/>
2595                   </origin>
2596                   <split>
2597                     <bool value="false"/>
2598                   </split>
2599                   <t1>
2600                     <radial_composite type="vector">
2601                       <radius>
2602                         <real value="0.0890421973"/>
2603                       </radius>
2604                       <theta>
2605                         <angle value="-45.000000"/>
2606                       </theta>
2607                     </radial_composite>
2608                   </t1>
2609                   <t2>
2610                     <radial_composite type="vector">
2611                       <radius>
2612                         <real value="0.0890421973"/>
2613                       </radius>
2614                       <theta>
2615                         <angle value="-45.000000"/>
2616                       </theta>
2617                     </radial_composite>
2618                   </t2>
2619                 </composite>
2620               </entry>
2621               <entry>
2622                 <composite type="bline_point">
2623                   <point>
2624                     <vector>
2625                       <x>-0.2563677728</x>
2626                       <y>-0.0416317917</y>
2627                     </vector>
2628                   </point>
2629                   <width>
2630                     <real value="1.0000000000"/>
2631                   </width>
2632                   <origin>
2633                     <real value="0.5000000000"/>
2634                   </origin>
2635                   <split>
2636                     <bool value="false"/>
2637                   </split>
2638                   <t1>
2639                     <radial_composite type="vector">
2640                       <radius>
2641                         <real value="0.0000000000"/>
2642                       </radius>
2643                       <theta>
2644                         <angle value="0.000000"/>
2645                       </theta>
2646                     </radial_composite>
2647                   </t1>
2648                   <t2>
2649                     <radial_composite type="vector">
2650                       <radius>
2651                         <real value="0.0000000000"/>
2652                       </radius>
2653                       <theta>
2654                         <angle value="0.000000"/>
2655                       </theta>
2656                     </radial_composite>
2657                   </t2>
2658                 </composite>
2659               </entry>
2660               <entry>
2661                 <composite type="bline_point">
2662                   <point>
2663                     <vector>
2664                       <x>-0.3823029995</x>
2665                       <y>-0.0836102068</y>
2666                     </vector>
2667                   </point>
2668                   <width>
2669                     <real value="1.0000000000"/>
2670                   </width>
2671                   <origin>
2672                     <real value="0.5000000000"/>
2673                   </origin>
2674                   <split>
2675                     <bool value="false"/>
2676                   </split>
2677                   <t1>
2678                     <radial_composite type="vector">
2679                       <radius>
2680                         <real value="0.0000000000"/>
2681                       </radius>
2682                       <theta>
2683                         <angle value="0.000000"/>
2684                       </theta>
2685                     </radial_composite>
2686                   </t1>
2687                   <t2>
2688                     <radial_composite type="vector">
2689                       <radius>
2690                         <real value="0.0000000000"/>
2691                       </radius>
2692                       <theta>
2693                         <angle value="0.000000"/>
2694                       </theta>
2695                     </radial_composite>
2696                   </t2>
2697                 </composite>
2698               </entry>
2699             </bline>
2700           </param>
2701         </layer>
2702         <layer type="region" active="true" version="0.1" desc="Bare Wood">
2703           <param name="z_depth">
2704             <real value="0.0000000000"/>
2705           </param>
2706           <param name="amount">
2707             <real value="1.0000000000"/>
2708           </param>
2709           <param name="blend_method">
2710             <integer value="0"/>
2711           </param>
2712           <param name="color">
2713             <color>
2714               <r>0.819964</r>
2715               <g>0.493616</g>
2716               <b>0.157281</b>
2717               <a>1.000000</a>
2718             </color>
2719           </param>
2720           <param name="origin">
2721             <vector>
2722               <x>0.0000000000</x>
2723               <y>0.0000000000</y>
2724             </vector>
2725           </param>
2726           <param name="invert">
2727             <bool value="false"/>
2728           </param>
2729           <param name="antialias">
2730             <bool value="true"/>
2731           </param>
2732           <param name="feather">
2733             <real value="0.0000000000"/>
2734           </param>
2735           <param name="blurtype">
2736             <integer value="1"/>
2737           </param>
2738           <param name="winding_style">
2739             <integer value="0"/>
2740           </param>
2741           <param name="bline">
2742             <bline type="bline_point" loop="true">
2743               <entry>
2744                 <composite type="bline_point">
2745                   <point>
2746                     <vector>
2747                       <x>-0.0884541348</x>
2748                       <y>0.2102386951</y>
2749                     </vector>
2750                   </point>
2751                   <width>
2752                     <real value="1.0000000000"/>
2753                   </width>
2754                   <origin>
2755                     <real value="0.5000000000"/>
2756                   </origin>
2757                   <split>
2758                     <bool value="false"/>
2759                   </split>
2760                   <t1>
2761                     <radial_composite type="vector">
2762                       <radius>
2763                         <real value="0.1780994381"/>
2764                       </radius>
2765                       <theta>
2766                         <angle value="-45.000000"/>
2767                       </theta>
2768                     </radial_composite>
2769                   </t1>
2770                   <t2>
2771                     <radial_composite type="vector">
2772                       <radius>
2773                         <real value="0.1780994381"/>
2774                       </radius>
2775                       <theta>
2776                         <angle value="-45.000000"/>
2777                       </theta>
2778                     </radial_composite>
2779                   </t2>
2780                 </composite>
2781               </entry>
2782               <entry>
2783                 <composite type="bline_point">
2784                   <point>
2785                     <vector>
2786                       <x>-0.0464756936</x>
2787                       <y>0.0423250310</y>
2788                     </vector>
2789                   </point>
2790                   <width>
2791                     <real value="1.0000000000"/>
2792                   </width>
2793                   <origin>
2794                     <real value="0.5000000000"/>
2795                   </origin>
2796                   <split>
2797                     <bool value="false"/>
2798                   </split>
2799                   <t1>
2800                     <radial_composite type="vector">
2801                       <radius>
2802                         <real value="0.0000000000"/>
2803                       </radius>
2804                       <theta>
2805                         <angle value="0.000000"/>
2806                       </theta>
2807                     </radial_composite>
2808                   </t1>
2809                   <t2>
2810                     <radial_composite type="vector">
2811                       <radius>
2812                         <real value="0.0000000000"/>
2813                       </radius>
2814                       <theta>
2815                         <angle value="0.000000"/>
2816                       </theta>
2817                     </radial_composite>
2818                   </t2>
2819                 </composite>
2820               </entry>
2821               <entry>
2822                 <composite type="bline_point">
2823                   <point>
2824                     <vector>
2825                       <x>-0.2563677728</x>
2826                       <y>-0.0416317917</y>
2827                     </vector>
2828                   </point>
2829                   <width>
2830                     <real value="1.0000000000"/>
2831                   </width>
2832                   <origin>
2833                     <real value="0.5000000000"/>
2834                   </origin>
2835                   <split>
2836                     <bool value="false"/>
2837                   </split>
2838                   <t1>
2839                     <radial_composite type="vector">
2840                       <radius>
2841                         <real value="0.0000000000"/>
2842                       </radius>
2843                       <theta>
2844                         <angle value="0.000000"/>
2845                       </theta>
2846                     </radial_composite>
2847                   </t1>
2848                   <t2>
2849                     <radial_composite type="vector">
2850                       <radius>
2851                         <real value="0.0000000000"/>
2852                       </radius>
2853                       <theta>
2854                         <angle value="0.000000"/>
2855                       </theta>
2856                     </radial_composite>
2857                   </t2>
2858                 </composite>
2859               </entry>
2860               <entry>
2861                 <composite type="bline_point">
2862                   <point>
2863                     <vector>
2864                       <x>-0.2787370384</x>
2865                       <y>0.0166039206</y>
2866                     </vector>
2867                   </point>
2868                   <width>
2869                     <real value="1.0000000000"/>
2870                   </width>
2871                   <origin>
2872                     <real value="0.5000422001"/>
2873                   </origin>
2874                   <split>
2875                     <bool value="false"/>
2876                   </split>
2877                   <t1>
2878                     <radial_composite type="vector">
2879                       <radius>
2880                         <real value="0.0890421801"/>
2881                       </radius>
2882                       <theta>
2883                         <angle value="135.000000"/>
2884                       </theta>
2885                     </radial_composite>
2886                   </t1>
2887                   <t2>
2888                     <radial_composite type="vector">
2889                       <radius>
2890                         <real value="0.0890421801"/>
2891                       </radius>
2892                       <theta>
2893                         <angle value="135.000000"/>
2894                       </theta>
2895                     </radial_composite>
2896                   </t2>
2897                 </composite>
2898               </entry>
2899               <entry>
2900                 <composite type="bline_point">
2901                   <point>
2902                     <vector>
2903                       <x>-0.3403245509</x>
2904                       <y>0.0423250310</y>
2905                     </vector>
2906                   </point>
2907                   <width>
2908                     <real value="1.0000000000"/>
2909                   </width>
2910                   <origin>
2911                     <real value="0.5000000000"/>
2912                   </origin>
2913                   <split>
2914                     <bool value="false"/>
2915                   </split>
2916                   <t1>
2917                     <radial_composite type="vector">
2918                       <radius>
2919                         <real value="0.0000000000"/>
2920                       </radius>
2921                       <theta>
2922                         <angle value="0.000000"/>
2923                       </theta>
2924                     </radial_composite>
2925                   </t1>
2926                   <t2>
2927                     <radial_composite type="vector">
2928                       <radius>
2929                         <real value="0.0000000000"/>
2930                       </radius>
2931                       <theta>
2932                         <angle value="0.000000"/>
2933                       </theta>
2934                     </radial_composite>
2935                   </t2>
2936                 </composite>
2937               </entry>
2938               <entry>
2939                 <composite type="bline_point">
2940                   <point>
2941                     <vector>
2942                       <x>-0.2563677728</x>
2943                       <y>0.2522171140</y>
2944                     </vector>
2945                   </point>
2946                   <width>
2947                     <real value="1.0000000000"/>
2948                   </width>
2949                   <origin>
2950                     <real value="0.5000000000"/>
2951                   </origin>
2952                   <split>
2953                     <bool value="false"/>
2954                   </split>
2955                   <t1>
2956                     <radial_composite type="vector">
2957                       <radius>
2958                         <real value="0.0000000000"/>
2959                       </radius>
2960                       <theta>
2961                         <angle value="0.000000"/>
2962                       </theta>
2963                     </radial_composite>
2964                   </t1>
2965                   <t2>
2966                     <radial_composite type="vector">
2967                       <radius>
2968                         <real value="0.0000000000"/>
2969                       </radius>
2970                       <theta>
2971                         <angle value="0.000000"/>
2972                       </theta>
2973                     </radial_composite>
2974                   </t2>
2975                 </composite>
2976               </entry>
2977             </bline>
2978           </param>
2979         </layer>
2980         <layer type="region" active="true" version="0.1" desc="Pencil Shaft">
2981           <param name="z_depth">
2982             <real value="0.0000000000"/>
2983           </param>
2984           <param name="amount">
2985             <real value="1.0000000000"/>
2986           </param>
2987           <param name="blend_method">
2988             <integer value="0"/>
2989           </param>
2990           <param name="color">
2991             <color>
2992               <r>0.541798</r>
2993               <g>0.208360</g>
2994               <b>0.002586</b>
2995               <a>1.000000</a>
2996             </color>
2997           </param>
2998           <param name="origin">
2999             <vector>
3000               <x>0.0000000000</x>
3001               <y>0.0000000000</y>
3002             </vector>
3003           </param>
3004           <param name="invert">
3005             <bool value="false"/>
3006           </param>
3007           <param name="antialias">
3008             <bool value="true"/>
3009           </param>
3010           <param name="feather">
3011             <real value="0.0000000000"/>
3012           </param>
3013           <param name="blurtype">
3014             <integer value="1"/>
3015           </param>
3016           <param name="winding_style">
3017             <integer value="0"/>
3018           </param>
3019           <param name="bline">
3020             <bline type="bline_point" loop="true">
3021               <entry>
3022                 <composite type="bline_point">
3023                   <point>
3024                     <vector>
3025                       <x>-0.0884541348</x>
3026                       <y>0.2102386951</y>
3027                     </vector>
3028                   </point>
3029                   <width>
3030                     <real value="1.0000000000"/>
3031                   </width>
3032                   <origin>
3033                     <real value="0.5000000000"/>
3034                   </origin>
3035                   <split>
3036                     <bool value="false"/>
3037                   </split>
3038                   <t1>
3039                     <radial_composite type="vector">
3040                       <radius>
3041                         <real value="0.1780994381"/>
3042                       </radius>
3043                       <theta>
3044                         <angle value="-45.000000"/>
3045                       </theta>
3046                     </radial_composite>
3047                   </t1>
3048                   <t2>
3049                     <radial_composite type="vector">
3050                       <radius>
3051                         <real value="0.1780994381"/>
3052                       </radius>
3053                       <theta>
3054                         <angle value="-45.000000"/>
3055                       </theta>
3056                     </radial_composite>
3057                   </t2>
3058                 </composite>
3059               </entry>
3060               <entry>
3061                 <composite type="bline_point">
3062                   <point>
3063                     <vector>
3064                       <x>-0.0464756936</x>
3065                       <y>0.0423250310</y>
3066                     </vector>
3067                   </point>
3068                   <width>
3069                     <real value="1.0000000000"/>
3070                   </width>
3071                   <origin>
3072                     <real value="0.5000000000"/>
3073                   </origin>
3074                   <split>
3075                     <bool value="false"/>
3076                   </split>
3077                   <t1>
3078                     <radial_composite type="vector">
3079                       <radius>
3080                         <real value="0.0000000000"/>
3081                       </radius>
3082                       <theta>
3083                         <angle value="0.000000"/>
3084                       </theta>
3085                     </radial_composite>
3086                   </t1>
3087                   <t2>
3088                     <radial_composite type="vector">
3089                       <radius>
3090                         <real value="0.0000000000"/>
3091                       </radius>
3092                       <theta>
3093                         <angle value="0.000000"/>
3094                       </theta>
3095                     </radial_composite>
3096                   </t2>
3097                 </composite>
3098               </entry>
3099               <entry>
3100                 <composite type="bline_point">
3101                   <point>
3102                     <vector>
3103                       <x>0.4022271931</x>
3104                       <y>0.4714086950</y>
3105                     </vector>
3106                   </point>
3107                   <width>
3108                     <real value="1.0000000000"/>
3109                   </width>
3110                   <origin>
3111                     <real value="0.5000000000"/>
3112                   </origin>
3113                   <split>
3114                     <bool value="false"/>
3115                   </split>
3116                   <t1>
3117                     <radial_composite type="vector">
3118                       <radius>
3119                         <real value="0.0000000000"/>
3120                       </radius>
3121                       <theta>
3122                         <angle value="0.000000"/>
3123                       </theta>
3124                     </radial_composite>
3125                   </t1>
3126                   <t2>
3127                     <radial_composite type="vector">
3128                       <radius>
3129                         <real value="0.0000000000"/>
3130                       </radius>
3131                       <theta>
3132                         <angle value="0.000000"/>
3133                       </theta>
3134                     </radial_composite>
3135                   </t2>
3136                 </composite>
3137               </entry>
3138               <entry>
3139                 <composite type="bline_point">
3140                   <point>
3141                     <vector>
3142                       <x>0.3602488637</x>
3143                       <y>0.6393222213</y>
3144                     </vector>
3145                   </point>
3146                   <width>
3147                     <real value="1.0000000000"/>
3148                   </width>
3149                   <origin>
3150                     <real value="0.5000000000"/>
3151                   </origin>
3152                   <split>
3153                     <bool value="false"/>
3154                   </split>
3155                   <t1>
3156                     <radial_composite type="vector">
3157                       <radius>
3158                         <real value="0.1780993930"/>
3159                       </radius>
3160                       <theta>
3161                         <angle value="135.000000"/>
3162                       </theta>
3163                     </radial_composite>
3164                   </t1>
3165                   <t2>
3166                     <radial_composite type="vector">
3167                       <radius>
3168                         <real value="0.1780993930"/>
3169                       </radius>
3170                       <theta>
3171                         <angle value="135.000000"/>
3172                       </theta>
3173                     </radial_composite>
3174                   </t2>
3175                 </composite>
3176               </entry>
3177               <entry>
3178                 <composite type="bline_point">
3179                   <point>
3180                     <vector>
3181                       <x>0.1923352927</x>
3182                       <y>0.6813006401</y>
3183                     </vector>
3184                   </point>
3185                   <width>
3186                     <real value="1.0000000000"/>
3187                   </width>
3188                   <origin>
3189                     <real value="0.5000000000"/>
3190                   </origin>
3191                   <split>
3192                     <bool value="false"/>
3193                   </split>
3194                   <t1>
3195                     <radial_composite type="vector">
3196                       <radius>
3197                         <real value="0.0000000000"/>
3198                       </radius>
3199                       <theta>
3200                         <angle value="0.000000"/>
3201                       </theta>
3202                     </radial_composite>
3203                   </t1>
3204                   <t2>
3205                     <radial_composite type="vector">
3206                       <radius>
3207                         <real value="0.0000000000"/>
3208                       </radius>
3209                       <theta>
3210                         <angle value="0.000000"/>
3211                       </theta>
3212                     </radial_composite>
3213                   </t2>
3214                 </composite>
3215               </entry>
3216               <entry>
3217                 <composite type="bline_point">
3218                   <point>
3219                     <vector>
3220                       <x>-0.2563677728</x>
3221                       <y>0.2522171140</y>
3222                     </vector>
3223                   </point>
3224                   <width>
3225                     <real value="1.0000000000"/>
3226                   </width>
3227                   <origin>
3228                     <real value="0.5000000000"/>
3229                   </origin>
3230                   <split>
3231                     <bool value="false"/>
3232                   </split>
3233                   <t1>
3234                     <radial_composite type="vector">
3235                       <radius>
3236                         <real value="0.0000000000"/>
3237                       </radius>
3238                       <theta>
3239                         <angle value="0.000000"/>
3240                       </theta>
3241                     </radial_composite>
3242                   </t1>
3243                   <t2>
3244                     <radial_composite type="vector">
3245                       <radius>
3246                         <real value="0.0000000000"/>
3247                       </radius>
3248                       <theta>
3249                         <angle value="0.000000"/>
3250                       </theta>
3251                     </radial_composite>
3252                   </t2>
3253                 </composite>
3254               </entry>
3255             </bline>
3256           </param>
3257         </layer>
3258         <layer type="region" active="true" version="0.1" desc="Silver Band">
3259           <param name="z_depth">
3260             <real value="0.0000000000"/>
3261           </param>
3262           <param name="amount">
3263             <real value="1.0000000000"/>
3264           </param>
3265           <param name="blend_method">
3266             <integer value="0"/>
3267           </param>
3268           <param name="color">
3269             <color>
3270               <r>0.485435</r>
3271               <g>0.487383</g>
3272               <b>0.487383</b>
3273               <a>1.000000</a>
3274             </color>
3275           </param>
3276           <param name="origin">
3277             <vector>
3278               <x>0.0000000000</x>
3279               <y>0.0000000000</y>
3280             </vector>
3281           </param>
3282           <param name="invert">
3283             <bool value="false"/>
3284           </param>
3285           <param name="antialias">
3286             <bool value="true"/>
3287           </param>
3288           <param name="feather">
3289             <real value="0.0000000000"/>
3290           </param>
3291           <param name="blurtype">
3292             <integer value="1"/>
3293           </param>
3294           <param name="winding_style">
3295             <integer value="0"/>
3296           </param>
3297           <param name="bline">
3298             <bline type="bline_point" loop="true">
3299               <entry>
3300                 <composite type="bline_point">
3301                   <point>
3302                     <vector>
3303                       <x>0.3602488637</x>
3304                       <y>0.6393222213</y>
3305                     </vector>
3306                   </point>
3307                   <width>
3308                     <real value="1.0000000000"/>
3309                   </width>
3310                   <origin>
3311                     <real value="0.5000000000"/>
3312                   </origin>
3313                   <split>
3314                     <bool value="false"/>
3315                   </split>
3316                   <t1>
3317                     <radial_composite type="vector">
3318                       <radius>
3319                         <real value="0.1780994381"/>
3320                       </radius>
3321                       <theta>
3322                         <angle value="-45.000000"/>
3323                       </theta>
3324                     </radial_composite>
3325                   </t1>
3326                   <t2>
3327                     <radial_composite type="vector">
3328                       <radius>
3329                         <real value="0.1780994381"/>
3330                       </radius>
3331                       <theta>
3332                         <angle value="-45.000000"/>
3333                       </theta>
3334                     </radial_composite>
3335                   </t2>
3336                 </composite>
3337               </entry>
3338               <entry>
3339                 <composite type="bline_point">
3340                   <point>
3341                     <vector>
3342                       <x>0.4022271931</x>
3343                       <y>0.4714086950</y>
3344                     </vector>
3345                   </point>
3346                   <width>
3347                     <real value="1.0000000000"/>
3348                   </width>
3349                   <origin>
3350                     <real value="0.5000000000"/>
3351                   </origin>
3352                   <split>
3353                     <bool value="false"/>
3354                   </split>
3355                   <t1>
3356                     <radial_composite type="vector">
3357                       <radius>
3358                         <real value="0.0000000000"/>
3359                       </radius>
3360                       <theta>
3361                         <angle value="0.000000"/>
3362                       </theta>
3363                     </radial_composite>
3364                   </t1>
3365                   <t2>
3366                     <radial_composite type="vector">
3367                       <radius>
3368                         <real value="0.0000000000"/>
3369                       </radius>
3370                       <theta>
3371                         <angle value="0.000000"/>
3372                       </theta>
3373                     </radial_composite>
3374                   </t2>
3375                 </composite>
3376               </entry>
3377               <entry>
3378                 <composite type="bline_point">
3379                   <point>
3380                     <vector>
3381                       <x>0.4861840010</x>
3382                       <y>0.5553655624</y>
3383                     </vector>
3384                   </point>
3385                   <width>
3386                     <real value="1.0000000000"/>
3387                   </width>
3388                   <origin>
3389                     <real value="0.5000000000"/>
3390                   </origin>
3391                   <split>
3392                     <bool value="false"/>
3393                   </split>
3394                   <t1>
3395                     <radial_composite type="vector">
3396                       <radius>
3397                         <real value="0.0000000000"/>
3398                       </radius>
3399                       <theta>
3400                         <angle value="0.000000"/>
3401                       </theta>
3402                     </radial_composite>
3403                   </t1>
3404                   <t2>
3405                     <radial_composite type="vector">
3406                       <radius>
3407                         <real value="0.0000000000"/>
3408                       </radius>
3409                       <theta>
3410                         <angle value="0.000000"/>
3411                       </theta>
3412                     </radial_composite>
3413                   </t2>
3414                 </composite>
3415               </entry>
3416               <entry>
3417                 <composite type="bline_point">
3418                   <point>
3419                     <vector>
3420                       <x>0.4442055821</x>
3421                       <y>0.7232790589</y>
3422                     </vector>
3423                   </point>
3424                   <width>
3425                     <real value="1.0000000000"/>
3426                   </width>
3427                   <origin>
3428                     <real value="0.5000000000"/>
3429                   </origin>
3430                   <split>
3431                     <bool value="false"/>
3432                   </split>
3433                   <t1>
3434                     <radial_composite type="vector">
3435                       <radius>
3436                         <real value="0.1780993930"/>
3437                       </radius>
3438                       <theta>
3439                         <angle value="135.000000"/>
3440                       </theta>
3441                     </radial_composite>
3442                   </t1>
3443                   <t2>
3444                     <radial_composite type="vector">
3445                       <radius>
3446                         <real value="0.1780993930"/>
3447                       </radius>
3448                       <theta>
3449                         <angle value="135.000000"/>
3450                       </theta>
3451                     </radial_composite>
3452                   </t2>
3453                 </composite>
3454               </entry>
3455               <entry>
3456                 <composite type="bline_point">
3457                   <point>
3458                     <vector>
3459                       <x>0.2762920558</x>
3460                       <y>0.7652574182</y>
3461                     </vector>
3462                   </point>
3463                   <width>
3464                     <real value="1.0000000000"/>
3465                   </width>
3466                   <origin>
3467                     <real value="0.5000000000"/>
3468                   </origin>
3469                   <split>
3470                     <bool value="false"/>
3471                   </split>
3472                   <t1>
3473                     <radial_composite type="vector">
3474                       <radius>
3475                         <real value="0.0000000000"/>
3476                       </radius>
3477                       <theta>
3478                         <angle value="0.000000"/>
3479                       </theta>
3480                     </radial_composite>
3481                   </t1>
3482                   <t2>
3483                     <radial_composite type="vector">
3484                       <radius>
3485                         <real value="0.0000000000"/>
3486                       </radius>
3487                       <theta>
3488                         <angle value="0.000000"/>
3489                       </theta>
3490                     </radial_composite>
3491                   </t2>
3492                 </composite>
3493               </entry>
3494               <entry>
3495                 <composite type="bline_point">
3496                   <point>
3497                     <vector>
3498                       <x>0.1923352927</x>
3499                       <y>0.6813006401</y>
3500                     </vector>
3501                   </point>
3502                   <width>
3503                     <real value="1.0000000000"/>
3504                   </width>
3505                   <origin>
3506                     <real value="0.5000000000"/>
3507                   </origin>
3508                   <split>
3509                     <bool value="false"/>
3510                   </split>
3511                   <t1>
3512                     <radial_composite type="vector">
3513                       <radius>
3514                         <real value="0.0000000000"/>
3515                       </radius>
3516                       <theta>
3517                         <angle value="0.000000"/>
3518                       </theta>
3519                     </radial_composite>
3520                   </t1>
3521                   <t2>
3522                     <radial_composite type="vector">
3523                       <radius>
3524                         <real value="0.0000000000"/>
3525                       </radius>
3526                       <theta>
3527                         <angle value="0.000000"/>
3528                       </theta>
3529                     </radial_composite>
3530                   </t2>
3531                 </composite>
3532               </entry>
3533             </bline>
3534           </param>
3535         </layer>
3536         <layer type="region" active="true" version="0.1" desc="Red End cap">
3537           <param name="z_depth">
3538             <real value="0.0000000000"/>
3539           </param>
3540           <param name="amount">
3541             <real value="1.0000000000"/>
3542           </param>
3543           <param name="blend_method">
3544             <integer value="0"/>
3545           </param>
3546           <param name="color">
3547             <color>
3548               <r>0.867136</r>
3549               <g>0.017936</g>
3550               <b>0.017936</b>
3551               <a>1.000000</a>
3552             </color>
3553           </param>
3554           <param name="origin">
3555             <vector>
3556               <x>0.0000000000</x>
3557               <y>0.0000000000</y>
3558             </vector>
3559           </param>
3560           <param name="invert">
3561             <bool value="false"/>
3562           </param>
3563           <param name="antialias">
3564             <bool value="true"/>
3565           </param>
3566           <param name="feather">
3567             <real value="0.0000000000"/>
3568           </param>
3569           <param name="blurtype">
3570             <integer value="1"/>
3571           </param>
3572           <param name="winding_style">
3573             <integer value="0"/>
3574           </param>
3575           <param name="bline">
3576             <bline type="bline_point" loop="true">
3577               <entry>
3578                 <composite type="bline_point">
3579                   <point>
3580                     <vector>
3581                       <x>0.4442055821</x>
3582                       <y>0.7232790589</y>
3583                     </vector>
3584                   </point>
3585                   <width>
3586                     <real value="1.0000000000"/>
3587                   </width>
3588                   <origin>
3589                     <real value="0.5000000000"/>
3590                   </origin>
3591                   <split>
3592                     <bool value="false"/>
3593                   </split>
3594                   <t1>
3595                     <radial_composite type="vector">
3596                       <radius>
3597                         <real value="0.1780994381"/>
3598                       </radius>
3599                       <theta>
3600                         <angle value="-45.000000"/>
3601                       </theta>
3602                     </radial_composite>
3603                   </t1>
3604                   <t2>
3605                     <radial_composite type="vector">
3606                       <radius>
3607                         <real value="0.1780994381"/>
3608                       </radius>
3609                       <theta>
3610                         <angle value="-45.000000"/>
3611                       </theta>
3612                     </radial_composite>
3613                   </t2>
3614                 </composite>
3615               </entry>
3616               <entry>
3617                 <composite type="bline_point">
3618                   <point>
3619                     <vector>
3620                       <x>0.4861840010</x>
3621                       <y>0.5553655624</y>
3622                     </vector>
3623                   </point>
3624                   <width>
3625                     <real value="1.0000000000"/>
3626                   </width>
3627                   <origin>
3628                     <real value="0.5000000000"/>
3629                   </origin>
3630                   <split>
3631                     <bool value="false"/>
3632                   </split>
3633                   <t1>
3634                     <radial_composite type="vector">
3635                       <radius>
3636                         <real value="0.0000000000"/>
3637                       </radius>
3638                       <theta>
3639                         <angle value="0.000000"/>
3640                       </theta>
3641                     </radial_composite>
3642                   </t1>
3643                   <t2>
3644                     <radial_composite type="vector">
3645                       <radius>
3646                         <real value="0.0000000000"/>
3647                       </radius>
3648                       <theta>
3649                         <angle value="0.000000"/>
3650                       </theta>
3651                     </radial_composite>
3652                   </t2>
3653                 </composite>
3654               </entry>
3655               <entry>
3656                 <composite type="bline_point">
3657                   <point>
3658                     <vector>
3659                       <x>0.6540974975</x>
3660                       <y>0.7232790589</y>
3661                     </vector>
3662                   </point>
3663                   <width>
3664                     <real value="1.0000000000"/>
3665                   </width>
3666                   <origin>
3667                     <real value="0.5000000000"/>
3668                   </origin>
3669                   <split>
3670                     <bool value="false"/>
3671                   </split>
3672                   <t1>
3673                     <radial_composite type="vector">
3674                       <radius>
3675                         <real value="0.0000000000"/>
3676                       </radius>
3677                       <theta>
3678                         <angle value="0.000000"/>
3679                       </theta>
3680                     </radial_composite>
3681                   </t1>
3682                   <t2>
3683                     <radial_composite type="vector">
3684                       <radius>
3685                         <real value="0.0000000000"/>
3686                       </radius>
3687                       <theta>
3688                         <angle value="0.000000"/>
3689                       </theta>
3690                     </radial_composite>
3691                   </t2>
3692                 </composite>
3693               </entry>
3694               <entry>
3695                 <composite type="bline_point">
3696                   <point>
3697                     <vector>
3698                       <x>0.6121191382</x>
3699                       <y>0.8911926150</y>
3700                     </vector>
3701                   </point>
3702                   <width>
3703                     <real value="1.0000000000"/>
3704                   </width>
3705                   <origin>
3706                     <real value="0.5000000000"/>
3707                   </origin>
3708                   <split>
3709                     <bool value="false"/>
3710                   </split>
3711                   <t1>
3712                     <radial_composite type="vector">
3713                       <radius>
3714                         <real value="0.1780993930"/>
3715                       </radius>
3716                       <theta>
3717                         <angle value="135.000000"/>
3718                       </theta>
3719                     </radial_composite>
3720                   </t1>
3721                   <t2>
3722                     <radial_composite type="vector">
3723                       <radius>
3724                         <real value="0.1780993930"/>
3725                       </radius>
3726                       <theta>
3727                         <angle value="135.000000"/>
3728                       </theta>
3729                     </radial_composite>
3730                   </t2>
3731                 </composite>
3732               </entry>
3733               <entry>
3734                 <composite type="bline_point">
3735                   <point>
3736                     <vector>
3737                       <x>0.4442055821</x>
3738                       <y>0.9331709743</y>
3739                     </vector>
3740                   </point>
3741                   <width>
3742                     <real value="1.0000000000"/>
3743                   </width>
3744                   <origin>
3745                     <real value="0.5000000000"/>
3746                   </origin>
3747                   <split>
3748                     <bool value="false"/>
3749                   </split>
3750                   <t1>
3751                     <radial_composite type="vector">
3752                       <radius>
3753                         <real value="0.0000000000"/>
3754                       </radius>
3755                       <theta>
3756                         <angle value="0.000000"/>
3757                       </theta>
3758                     </radial_composite>
3759                   </t1>
3760                   <t2>
3761                     <radial_composite type="vector">
3762                       <radius>
3763                         <real value="0.0000000000"/>
3764                       </radius>
3765                       <theta>
3766                         <angle value="0.000000"/>
3767                       </theta>
3768                     </radial_composite>
3769                   </t2>
3770                 </composite>
3771               </entry>
3772               <entry>
3773                 <composite type="bline_point">
3774                   <point>
3775                     <vector>
3776                       <x>0.2762920558</x>
3777                       <y>0.7652574182</y>
3778                     </vector>
3779                   </point>
3780                   <width>
3781                     <real value="1.0000000000"/>
3782                   </width>
3783                   <origin>
3784                     <real value="0.5000000000"/>
3785                   </origin>
3786                   <split>
3787                     <bool value="false"/>
3788                   </split>
3789                   <t1>
3790                     <radial_composite type="vector">
3791                       <radius>
3792                         <real value="0.0000000000"/>
3793                       </radius>
3794                       <theta>
3795                         <angle value="0.000000"/>
3796                       </theta>
3797                     </radial_composite>
3798                   </t1>
3799                   <t2>
3800                     <radial_composite type="vector">
3801                       <radius>
3802                         <real value="0.0000000000"/>
3803                       </radius>
3804                       <theta>
3805                         <angle value="0.000000"/>
3806                       </theta>
3807                     </radial_composite>
3808                   </t2>
3809                 </composite>
3810               </entry>
3811             </bline>
3812           </param>
3813         </layer>
3814         <layer type="linear_gradient" active="true" version="0.0" desc="Dark Linear Gradient">
3815           <param name="z_depth">
3816             <real value="0.0000000000"/>
3817           </param>
3818           <param name="amount">
3819             <real value="1.0000000000"/>
3820           </param>
3821           <param name="blend_method">
3822             <integer value="6"/>
3823           </param>
3824           <param name="p1">
3825             <vector>
3826               <x>0.2473731935</x>
3827               <y>0.2941955030</y>
3828             </vector>
3829           </param>
3830           <param name="p2">
3831             <vector>
3832               <x>0.0374811292</x>
3833               <y>0.5040875673</y>
3834             </vector>
3835           </param>
3836           <param name="gradient">
3837             <gradient>
3838               <color pos="0.000000">
3839                 <r>0.000000</r>
3840                 <g>0.000000</g>
3841                 <b>0.000000</b>
3842                 <a>1.000000</a>
3843               </color>
3844               <color pos="0.639785">
3845                 <r>1.000000</r>
3846                 <g>1.000000</g>
3847                 <b>1.000000</b>
3848                 <a>0.000000</a>
3849               </color>
3850             </gradient>
3851           </param>
3852           <param name="loop">
3853             <bool value="false"/>
3854           </param>
3855           <param name="zigzag">
3856             <bool value="false"/>
3857           </param>
3858         </layer>
3859         <layer type="linear_gradient" active="true" version="0.0" desc="Light Linear Gradient">
3860           <param name="z_depth">
3861             <real value="0.0000000000"/>
3862           </param>
3863           <param name="amount">
3864             <real value="1.0000000000"/>
3865           </param>
3866           <param name="blend_method">
3867             <integer value="4"/>
3868           </param>
3869           <param name="p1">
3870             <vector>
3871               <x>0.1214379519</x>
3872               <y>0.4621091485</y>
3873             </vector>
3874           </param>
3875           <param name="p2">
3876             <vector>
3877               <x>-0.0044972640</x>
3878               <y>0.5880444050</y>
3879             </vector>
3880           </param>
3881           <param name="gradient">
3882             <gradient>
3883               <color pos="0.000000">
3884                 <r>0.000000</r>
3885                 <g>0.000000</g>
3886                 <b>0.000000</b>
3887                 <a>0.000000</a>
3888               </color>
3889               <color pos="1.000000">
3890                 <r>1.000000</r>
3891                 <g>1.000000</g>
3892                 <b>1.000000</b>
3893                 <a>1.000000</a>
3894               </color>
3895             </gradient>
3896           </param>
3897           <param name="loop">
3898             <bool value="false"/>
3899           </param>
3900           <param name="zigzag">
3901             <bool value="false"/>
3902           </param>
3903         </layer>
3904         <layer type="outline" active="true" version="0.2" desc="Pencil Outline">
3905           <param name="z_depth">
3906             <real value="0.0000000000"/>
3907           </param>
3908           <param name="amount">
3909             <real value="1.0000000000"/>
3910           </param>
3911           <param name="blend_method">
3912             <integer value="0"/>
3913           </param>
3914           <param name="color">
3915             <color>
3916               <r>0.378676</r>
3917               <g>0.000000</g>
3918               <b>0.000000</b>
3919               <a>1.000000</a>
3920             </color>
3921           </param>
3922           <param name="origin">
3923             <vector>
3924               <x>0.0000000000</x>
3925               <y>0.0000000000</y>
3926             </vector>
3927           </param>
3928           <param name="invert">
3929             <bool value="false"/>
3930           </param>
3931           <param name="antialias">
3932             <bool value="true"/>
3933           </param>
3934           <param name="feather">
3935             <real value="0.0000000000"/>
3936           </param>
3937           <param name="blurtype">
3938             <integer value="1"/>
3939           </param>
3940           <param name="winding_style">
3941             <integer value="0"/>
3942           </param>
3943           <param name="bline">
3944             <bline type="bline_point" loop="true">
3945               <entry>
3946                 <composite type="bline_point">
3947                   <point>
3948                     <vector>
3949                       <x>0.6540974975</x>
3950                       <y>0.7232790589</y>
3951                     </vector>
3952                   </point>
3953                   <width>
3954                     <real value="1.0000000000"/>
3955                   </width>
3956                   <origin>
3957                     <real value="0.5000000000"/>
3958                   </origin>
3959                   <split>
3960                     <bool value="false"/>
3961                   </split>
3962                   <t1>
3963                     <radial_composite type="vector">
3964                       <radius>
3965                         <real value="0.0000000000"/>
3966                       </radius>
3967                       <theta>
3968                         <angle value="-180.000000"/>
3969                       </theta>
3970                     </radial_composite>
3971                   </t1>
3972                   <t2>
3973                     <radial_composite type="vector">
3974                       <radius>
3975                         <real value="0.0000000000"/>
3976                       </radius>
3977                       <theta>
3978                         <angle value="-180.000000"/>
3979                       </theta>
3980                     </radial_composite>
3981                   </t2>
3982                 </composite>
3983               </entry>
3984               <entry>
3985                 <composite type="bline_point">
3986                   <point>
3987                     <vector>
3988                       <x>-0.0464756936</x>
3989                       <y>0.0423250310</y>
3990                     </vector>
3991                   </point>
3992                   <width>
3993                     <real value="1.0000000000"/>
3994                   </width>
3995                   <origin>
3996                     <real value="0.5000000000"/>
3997                   </origin>
3998                   <split>
3999                     <bool value="false"/>
4000                   </split>
4001                   <t1>
4002                     <radial_composite type="vector">
4003                       <radius>
4004                         <real value="0.0000000000"/>
4005                       </radius>
4006                       <theta>
4007                         <angle value="0.000000"/>
4008                       </theta>
4009                     </radial_composite>
4010                   </t1>
4011                   <t2>
4012                     <radial_composite type="vector">
4013                       <radius>
4014                         <real value="0.0000000000"/>
4015                       </radius>
4016                       <theta>
4017                         <angle value="0.000000"/>
4018                       </theta>
4019                     </radial_composite>
4020                   </t2>
4021                 </composite>
4022               </entry>
4023               <entry>
4024                 <composite type="bline_point">
4025                   <point>
4026                     <vector>
4027                       <x>-0.2563677728</x>
4028                       <y>-0.0416317917</y>
4029                     </vector>
4030                   </point>
4031                   <width>
4032                     <real value="1.0000000000"/>
4033                   </width>
4034                   <origin>
4035                     <real value="0.5000000000"/>
4036                   </origin>
4037                   <split>
4038                     <bool value="false"/>
4039                   </split>
4040                   <t1>
4041                     <radial_composite type="vector">
4042                       <radius>
4043                         <real value="0.0000000000"/>
4044                       </radius>
4045                       <theta>
4046                         <angle value="0.000000"/>
4047                       </theta>
4048                     </radial_composite>
4049                   </t1>
4050                   <t2>
4051                     <radial_composite type="vector">
4052                       <radius>
4053                         <real value="0.0000000000"/>
4054                       </radius>
4055                       <theta>
4056                         <angle value="0.000000"/>
4057                       </theta>
4058                     </radial_composite>
4059                   </t2>
4060                 </composite>
4061               </entry>
4062               <entry>
4063                 <composite type="bline_point">
4064                   <point>
4065                     <vector>
4066                       <x>-0.3823029995</x>
4067                       <y>-0.0836102068</y>
4068                     </vector>
4069                   </point>
4070                   <width>
4071                     <real value="1.0000000000"/>
4072                   </width>
4073                   <origin>
4074                     <real value="0.5000000000"/>
4075                   </origin>
4076                   <split>
4077                     <bool value="false"/>
4078                   </split>
4079                   <t1>
4080                     <radial_composite type="vector">
4081                       <radius>
4082                         <real value="0.0000000000"/>
4083                       </radius>
4084                       <theta>
4085                         <angle value="0.000000"/>
4086                       </theta>
4087                     </radial_composite>
4088                   </t1>
4089                   <t2>
4090                     <radial_composite type="vector">
4091                       <radius>
4092                         <real value="0.0000000000"/>
4093                       </radius>
4094                       <theta>
4095                         <angle value="0.000000"/>
4096                       </theta>
4097                     </radial_composite>
4098                   </t2>
4099                 </composite>
4100               </entry>
4101               <entry>
4102                 <composite type="bline_point">
4103                   <point>
4104                     <vector>
4105                       <x>-0.3403245509</x>
4106                       <y>0.0423250310</y>
4107                     </vector>
4108                   </point>
4109                   <width>
4110                     <real value="1.0000000000"/>
4111                   </width>
4112                   <origin>
4113                     <real value="0.5000000000"/>
4114                   </origin>
4115                   <split>
4116                     <bool value="false"/>
4117                   </split>
4118                   <t1>
4119                     <radial_composite type="vector">
4120                       <radius>
4121                         <real value="0.0000000000"/>
4122                       </radius>
4123                       <theta>
4124                         <angle value="0.000000"/>
4125                       </theta>
4126                     </radial_composite>
4127                   </t1>
4128                   <t2>
4129                     <radial_composite type="vector">
4130                       <radius>
4131                         <real value="0.0000000000"/>
4132                       </radius>
4133                       <theta>
4134                         <angle value="0.000000"/>
4135                       </theta>
4136                     </radial_composite>
4137                   </t2>
4138                 </composite>
4139               </entry>
4140               <entry>
4141                 <composite type="bline_point">
4142                   <point>
4143                     <vector>
4144                       <x>-0.2563677728</x>
4145                       <y>0.2522171140</y>
4146                     </vector>
4147                   </point>
4148                   <width>
4149                     <real value="1.0000000000"/>
4150                   </width>
4151                   <origin>
4152                     <real value="0.5000000000"/>
4153                   </origin>
4154                   <split>
4155                     <bool value="false"/>
4156                   </split>
4157                   <t1>
4158                     <radial_composite type="vector">
4159                       <radius>
4160                         <real value="0.0000000000"/>
4161                       </radius>
4162                       <theta>
4163                         <angle value="0.000000"/>
4164                       </theta>
4165                     </radial_composite>
4166                   </t1>
4167                   <t2>
4168                     <radial_composite type="vector">
4169                       <radius>
4170                         <real value="0.0000000000"/>
4171                       </radius>
4172                       <theta>
4173                         <angle value="0.000000"/>
4174                       </theta>
4175                     </radial_composite>
4176                   </t2>
4177                 </composite>
4178               </entry>
4179               <entry>
4180                 <composite type="bline_point">
4181                   <point>
4182                     <vector>
4183                       <x>0.4442055821</x>
4184                       <y>0.9331709743</y>
4185                     </vector>
4186                   </point>
4187                   <width>
4188                     <real value="1.0000000000"/>
4189                   </width>
4190                   <origin>
4191                     <real value="0.5000000000"/>
4192                   </origin>
4193                   <split>
4194                     <bool value="false"/>
4195                   </split>
4196                   <t1>
4197                     <radial_composite type="vector">
4198                       <radius>
4199                         <real value="0.0000000000"/>
4200                       </radius>
4201                       <theta>
4202                         <angle value="0.000000"/>
4203                       </theta>
4204                     </radial_composite>
4205                   </t1>
4206                   <t2>
4207                     <radial_composite type="vector">
4208                       <radius>
4209                         <real value="0.0000000000"/>
4210                       </radius>
4211                       <theta>
4212                         <angle value="0.000000"/>
4213                       </theta>
4214                     </radial_composite>
4215                   </t2>
4216                 </composite>
4217               </entry>
4218               <entry>
4219                 <composite type="bline_point">
4220                   <point>
4221                     <vector>
4222                       <x>0.6121191382</x>
4223                       <y>0.8911926150</y>
4224                     </vector>
4225                   </point>
4226                   <width>
4227                     <real value="1.0000000000"/>
4228                   </width>
4229                   <origin>
4230                     <real value="0.5000000000"/>
4231                   </origin>
4232                   <split>
4233                     <bool value="false"/>
4234                   </split>
4235                   <t1>
4236                     <radial_composite type="vector">
4237                       <radius>
4238                         <real value="0.1780994381"/>
4239                       </radius>
4240                       <theta>
4241                         <angle value="-45.000000"/>
4242                       </theta>
4243                     </radial_composite>
4244                   </t1>
4245                   <t2>
4246                     <radial_composite type="vector">
4247                       <radius>
4248                         <real value="0.1780994381"/>
4249                       </radius>
4250                       <theta>
4251                         <angle value="-45.000000"/>
4252                       </theta>
4253                     </radial_composite>
4254                   </t2>
4255                 </composite>
4256               </entry>
4257             </bline>
4258           </param>
4259           <param name="width">
4260             <real value="0.0416666679"/>
4261           </param>
4262           <param name="expand">
4263             <real value="0.0000000000"/>
4264           </param>
4265           <param name="sharp_cusps">
4266             <bool value="true"/>
4267           </param>
4268           <param name="round_tip[0]">
4269             <bool value="true"/>
4270           </param>
4271           <param name="round_tip[1]">
4272             <bool value="true"/>
4273           </param>
4274           <param name="loopyness">
4275             <real value="1.0000000000"/>
4276           </param>
4277           <param name="homogeneous_width">
4278             <bool value="true"/>
4279           </param>
4280         </layer>
4281         <layer type="outline" active="true" version="0.2" desc="Pencil Outline">
4282           <param name="z_depth">
4283             <real value="0.0000000000"/>
4284           </param>
4285           <param name="amount">
4286             <real value="1.0000000000"/>
4287           </param>
4288           <param name="blend_method">
4289             <integer value="0"/>
4290           </param>
4291           <param name="color">
4292             <color>
4293               <r>0.209454</r>
4294               <g>0.056635</g>
4295               <b>0.000000</b>
4296               <a>1.000000</a>
4297             </color>
4298           </param>
4299           <param name="origin">
4300             <vector>
4301               <x>0.0000000000</x>
4302               <y>0.0000000000</y>
4303             </vector>
4304           </param>
4305           <param name="invert">
4306             <bool value="false"/>
4307           </param>
4308           <param name="antialias">
4309             <bool value="true"/>
4310           </param>
4311           <param name="feather">
4312             <real value="0.0000000000"/>
4313           </param>
4314           <param name="blurtype">
4315             <integer value="1"/>
4316           </param>
4317           <param name="winding_style">
4318             <integer value="0"/>
4319           </param>
4320           <param name="bline">
4321             <bline type="bline_point" loop="false">
4322               <entry>
4323                 <composite type="bline_point">
4324                   <point>
4325                     <vector>
4326                       <x>0.5034564137</x>
4327                       <y>0.5726379752</y>
4328                     </vector>
4329                   </point>
4330                   <width>
4331                     <real value="1.0000000000"/>
4332                   </width>
4333                   <origin>
4334                     <real value="0.2439711392"/>
4335                   </origin>
4336                   <split>
4337                     <bool value="false"/>
4338                   </split>
4339                   <t1>
4340                     <radial_composite type="vector">
4341                       <radius>
4342                         <real value="0.3846971758"/>
4343                       </radius>
4344                       <theta>
4345                         <angle value="-135.000000"/>
4346                       </theta>
4347                     </radial_composite>
4348                   </t1>
4349                   <t2>
4350                     <radial_composite type="vector">
4351                       <radius>
4352                         <real value="0.3846971758"/>
4353                       </radius>
4354                       <theta>
4355                         <angle value="-135.000000"/>
4356                       </theta>
4357                     </radial_composite>
4358                   </t2>
4359                 </composite>
4360               </entry>
4361               <entry>
4362                 <composite type="bline_point">
4363                   <point>
4364                     <vector>
4365                       <x>-0.0464756936</x>
4366                       <y>0.0423250310</y>
4367                     </vector>
4368                   </point>
4369                   <width>
4370                     <real value="1.0000000000"/>
4371                   </width>
4372                   <origin>
4373                     <real value="0.5000000000"/>
4374                   </origin>
4375                   <split>
4376                     <bool value="false"/>
4377                   </split>
4378                   <t1>
4379                     <radial_composite type="vector">
4380                       <radius>
4381                         <real value="0.0000000000"/>
4382                       </radius>
4383                       <theta>
4384                         <angle value="0.000000"/>
4385                       </theta>
4386                     </radial_composite>
4387                   </t1>
4388                   <t2>
4389                     <radial_composite type="vector">
4390                       <radius>
4391                         <real value="0.0000000000"/>
4392                       </radius>
4393                       <theta>
4394                         <angle value="0.000000"/>
4395                       </theta>
4396                     </radial_composite>
4397                   </t2>
4398                 </composite>
4399               </entry>
4400               <entry>
4401                 <composite type="bline_point">
4402                   <point>
4403                     <vector>
4404                       <x>-0.2563677728</x>
4405                       <y>-0.0416317917</y>
4406                     </vector>
4407                   </point>
4408                   <width>
4409                     <real value="1.0000000000"/>
4410                   </width>
4411                   <origin>
4412                     <real value="0.5000000000"/>
4413                   </origin>
4414                   <split>
4415                     <bool value="false"/>
4416                   </split>
4417                   <t1>
4418                     <radial_composite type="vector">
4419                       <radius>
4420                         <real value="0.0000000000"/>
4421                       </radius>
4422                       <theta>
4423                         <angle value="0.000000"/>
4424                       </theta>
4425                     </radial_composite>
4426                   </t1>
4427                   <t2>
4428                     <radial_composite type="vector">
4429                       <radius>
4430                         <real value="0.0000000000"/>
4431                       </radius>
4432                       <theta>
4433                         <angle value="0.000000"/>
4434                       </theta>
4435                     </radial_composite>
4436                   </t2>
4437                 </composite>
4438               </entry>
4439               <entry>
4440                 <composite type="bline_point">
4441                   <point>
4442                     <vector>
4443                       <x>-0.3823029995</x>
4444                       <y>-0.0836102068</y>
4445                     </vector>
4446                   </point>
4447                   <width>
4448                     <real value="1.0000000000"/>
4449                   </width>
4450                   <origin>
4451                     <real value="0.5000000000"/>
4452                   </origin>
4453                   <split>
4454                     <bool value="false"/>
4455                   </split>
4456                   <t1>
4457                     <radial_composite type="vector">
4458                       <radius>
4459                         <real value="0.0000000000"/>
4460                       </radius>
4461                       <theta>
4462                         <angle value="0.000000"/>
4463                       </theta>
4464                     </radial_composite>
4465                   </t1>
4466                   <t2>
4467                     <radial_composite type="vector">
4468                       <radius>
4469                         <real value="0.0000000000"/>
4470                       </radius>
4471                       <theta>
4472                         <angle value="0.000000"/>
4473                       </theta>
4474                     </radial_composite>
4475                   </t2>
4476                 </composite>
4477               </entry>
4478               <entry>
4479                 <composite type="bline_point">
4480                   <point>
4481                     <vector>
4482                       <x>-0.3403245509</x>
4483                       <y>0.0423250310</y>
4484                     </vector>
4485                   </point>
4486                   <width>
4487                     <real value="1.0000000000"/>
4488                   </width>
4489                   <origin>
4490                     <real value="0.5000000000"/>
4491                   </origin>
4492                   <split>
4493                     <bool value="false"/>
4494                   </split>
4495                   <t1>
4496                     <radial_composite type="vector">
4497                       <radius>
4498                         <real value="0.0000000000"/>
4499                       </radius>
4500                       <theta>
4501                         <angle value="0.000000"/>
4502                       </theta>
4503                     </radial_composite>
4504                   </t1>
4505                   <t2>
4506                     <radial_composite type="vector">
4507                       <radius>
4508                         <real value="0.0000000000"/>
4509                       </radius>
4510                       <theta>
4511                         <angle value="0.000000"/>
4512                       </theta>
4513                     </radial_composite>
4514                   </t2>
4515                 </composite>
4516               </entry>
4517               <entry>
4518                 <composite type="bline_point">
4519                   <point>
4520                     <vector>
4521                       <x>-0.2563677728</x>
4522                       <y>0.2522171140</y>
4523                     </vector>
4524                   </point>
4525                   <width>
4526                     <real value="1.0000000000"/>
4527                   </width>
4528                   <origin>
4529                     <real value="0.5000000000"/>
4530                   </origin>
4531                   <split>
4532                     <bool value="false"/>
4533                   </split>
4534                   <t1>
4535                     <radial_composite type="vector">
4536                       <radius>
4537                         <real value="0.0000000000"/>
4538                       </radius>
4539                       <theta>
4540                         <angle value="0.000000"/>
4541                       </theta>
4542                     </radial_composite>
4543                   </t1>
4544                   <t2>
4545                     <radial_composite type="vector">
4546                       <radius>
4547                         <real value="0.0000000000"/>
4548                       </radius>
4549                       <theta>
4550                         <angle value="0.000000"/>
4551                       </theta>
4552                     </radial_composite>
4553                   </t2>
4554                 </composite>
4555               </entry>
4556               <entry>
4557                 <composite type="bline_point">
4558                   <point>
4559                     <vector>
4560                       <x>0.2914907038</x>
4561                       <y>0.7804561257</y>
4562                     </vector>
4563                   </point>
4564                   <width>
4565                     <real value="1.0000000000"/>
4566                   </width>
4567                   <origin>
4568                     <real value="0.7541736960"/>
4569                   </origin>
4570                   <split>
4571                     <bool value="false"/>
4572                   </split>
4573                   <t1>
4574                     <radial_composite type="vector">
4575                       <radius>
4576                         <real value="0.3896115672"/>
4577                       </radius>
4578                       <theta>
4579                         <angle value="44.999996"/>
4580                       </theta>
4581                     </radial_composite>
4582                   </t1>
4583                   <t2>
4584                     <radial_composite type="vector">
4585                       <radius>
4586                         <real value="0.3896115672"/>
4587                       </radius>
4588                       <theta>
4589                         <angle value="44.999996"/>
4590                       </theta>
4591                     </radial_composite>
4592                   </t2>
4593                 </composite>
4594               </entry>
4595             </bline>
4596           </param>
4597           <param name="width">
4598             <real value="0.0416666679"/>
4599           </param>
4600           <param name="expand">
4601             <real value="0.0000000000"/>
4602           </param>
4603           <param name="sharp_cusps">
4604             <bool value="true"/>
4605           </param>
4606           <param name="round_tip[0]">
4607             <bool value="false"/>
4608           </param>
4609           <param name="round_tip[1]">
4610             <bool value="false"/>
4611           </param>
4612           <param name="loopyness">
4613             <real value="1.0000000000"/>
4614           </param>
4615           <param name="homogeneous_width">
4616             <bool value="true"/>
4617           </param>
4618         </layer>
4619         <layer type="outline" active="true" version="0.2" desc="Pencil Outline">
4620           <param name="z_depth">
4621             <real value="0.0000000000"/>
4622           </param>
4623           <param name="amount">
4624             <real value="1.0000000000"/>
4625           </param>
4626           <param name="blend_method">
4627             <integer value="0"/>
4628           </param>
4629           <param name="color">
4630             <color>
4631               <r>0.023104</r>
4632               <g>0.030257</g>
4633               <b>0.032876</b>
4634               <a>1.000000</a>
4635             </color>
4636           </param>
4637           <param name="origin">
4638             <vector>
4639               <x>0.0000000000</x>
4640               <y>0.0000000000</y>
4641             </vector>
4642           </param>
4643           <param name="invert">
4644             <bool value="false"/>
4645           </param>
4646           <param name="antialias">
4647             <bool value="true"/>
4648           </param>
4649           <param name="feather">
4650             <real value="0.0000000000"/>
4651           </param>
4652           <param name="blurtype">
4653             <integer value="1"/>
4654           </param>
4655           <param name="winding_style">
4656             <integer value="0"/>
4657           </param>
4658           <param name="bline">
4659             <bline type="bline_point" loop="false">
4660               <entry>
4661                 <composite type="bline_point">
4662                   <point>
4663                     <vector>
4664                       <x>-0.2563677728</x>
4665                       <y>-0.0416317917</y>
4666                     </vector>
4667                   </point>
4668                   <width>
4669                     <real value="1.0000000000"/>
4670                   </width>
4671                   <origin>
4672                     <real value="0.5000000000"/>
4673                   </origin>
4674                   <split>
4675                     <bool value="false"/>
4676                   </split>
4677                   <t1>
4678                     <radial_composite type="vector">
4679                       <radius>
4680                         <real value="0.0000000000"/>
4681                       </radius>
4682                       <theta>
4683                         <angle value="0.000000"/>
4684                       </theta>
4685                     </radial_composite>
4686                   </t1>
4687                   <t2>
4688                     <radial_composite type="vector">
4689                       <radius>
4690                         <real value="0.0000000000"/>
4691                       </radius>
4692                       <theta>
4693                         <angle value="0.000000"/>
4694                       </theta>
4695                     </radial_composite>
4696                   </t2>
4697                 </composite>
4698               </entry>
4699               <entry>
4700                 <composite type="bline_point">
4701                   <point>
4702                     <vector>
4703                       <x>-0.3823029995</x>
4704                       <y>-0.0836102068</y>
4705                     </vector>
4706                   </point>
4707                   <width>
4708                     <real value="1.0000000000"/>
4709                   </width>
4710                   <origin>
4711                     <real value="0.5000000000"/>
4712                   </origin>
4713                   <split>
4714                     <bool value="false"/>
4715                   </split>
4716                   <t1>
4717                     <radial_composite type="vector">
4718                       <radius>
4719                         <real value="0.0000000000"/>
4720                       </radius>
4721                       <theta>
4722                         <angle value="0.000000"/>
4723                       </theta>
4724                     </radial_composite>
4725                   </t1>
4726                   <t2>
4727                     <radial_composite type="vector">
4728                       <radius>
4729                         <real value="0.0000000000"/>
4730                       </radius>
4731                       <theta>
4732                         <angle value="0.000000"/>
4733                       </theta>
4734                     </radial_composite>
4735                   </t2>
4736                 </composite>
4737               </entry>
4738               <entry>
4739                 <composite type="bline_point">
4740                   <point>
4741                     <vector>
4742                       <x>-0.3403245509</x>
4743                       <y>0.0423250310</y>
4744                     </vector>
4745                   </point>
4746                   <width>
4747                     <real value="1.0000000000"/>
4748                   </width>
4749                   <origin>
4750                     <real value="0.5000000000"/>
4751                   </origin>
4752                   <split>
4753                     <bool value="false"/>
4754                   </split>
4755                   <t1>
4756                     <radial_composite type="vector">
4757                       <radius>
4758                         <real value="0.0000000000"/>
4759                       </radius>
4760                       <theta>
4761                         <angle value="0.000000"/>
4762                       </theta>
4763                     </radial_composite>
4764                   </t1>
4765                   <t2>
4766                     <radial_composite type="vector">
4767                       <radius>
4768                         <real value="0.0000000000"/>
4769                       </radius>
4770                       <theta>
4771                         <angle value="0.000000"/>
4772                       </theta>
4773                     </radial_composite>
4774                   </t2>
4775                 </composite>
4776               </entry>
4777             </bline>
4778           </param>
4779           <param name="width">
4780             <real value="0.0416666679"/>
4781           </param>
4782           <param name="expand">
4783             <real value="0.0000000000"/>
4784           </param>
4785           <param name="sharp_cusps">
4786             <bool value="true"/>
4787           </param>
4788           <param name="round_tip[0]">
4789             <bool value="false"/>
4790           </param>
4791           <param name="round_tip[1]">
4792             <bool value="false"/>
4793           </param>
4794           <param name="loopyness">
4795             <real value="1.0000000000"/>
4796           </param>
4797           <param name="homogeneous_width">
4798             <bool value="true"/>
4799           </param>
4800         </layer>
4801       </canvas>
4802     </param>
4803     <param name="zoom">
4804       <real value="0.0000000000"/>
4805     </param>
4806     <param name="time_offset">
4807       <time value="0s"/>
4808     </param>
4809     <param name="children_lock">
4810       <bool value="false"/>
4811     </param>
4812     <param name="focus">
4813       <vector>
4814         <x>0.0000000000</x>
4815         <y>0.0000000000</y>
4816       </vector>
4817     </param>
4818   </layer>
4819 </canvas>