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[synfig.git] / synfig-studio / images / canvas_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio: Panel: Canvas Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.250000 0.250000"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <color id="outline">
13       <r>0.097626</r>
14       <g>0.016710</g>
15       <b>0.000000</b>
16       <a>1.000000</a>
17     </color>
18     <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000"/>
19   </defs>
20   <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
21     <param name="z_depth">
22       <real value="0.0000000000"/>
23     </param>
24     <param name="amount">
25       <real value="1.0000000000"/>
26     </param>
27     <param name="blend_method">
28       <integer value="0"/>
29     </param>
30     <param name="origin">
31       <vector>
32         <x>0.0000000000</x>
33         <y>0.0000000000</y>
34       </vector>
35     </param>
36     <param name="canvas">
37       <canvas xres="2952.755900" yres="2952.755900">
38         <layer type="SolidColor" active="false" version="0.1">
39           <param name="z_depth">
40             <real value="0.0000000000"/>
41           </param>
42           <param name="amount">
43             <real value="1.0000000000"/>
44           </param>
45           <param name="blend_method">
46             <integer value="0"/>
47           </param>
48           <param name="color">
49             <color>
50               <r>1.000000</r>
51               <g>1.000000</g>
52               <b>1.000000</b>
53               <a>1.000000</a>
54             </color>
55           </param>
56         </layer>
57         <layer type="radial_gradient" active="true" version="0.1">
58           <param name="z_depth">
59             <real value="0.0000000000"/>
60           </param>
61           <param name="amount">
62             <real value="1.0000000000"/>
63           </param>
64           <param name="blend_method">
65             <integer value="0"/>
66           </param>
67           <param name="gradient">
68             <gradient>
69               <color pos="0.000000">
70                 <r>0.250840</r>
71                 <g>0.259027</g>
72                 <b>0.238828</b>
73                 <a>1.000000</a>
74               </color>
75               <color pos="1.000000">
76                 <r>1.000000</r>
77                 <g>1.000000</g>
78                 <b>1.000000</b>
79                 <a>0.000000</a>
80               </color>
81             </gradient>
82           </param>
83           <param name="center">
84             <vector guid="3932F399D50014C71954B55ABEA98F38">
85               <x>0.0000000000</x>
86               <y>-0.8020833135</y>
87             </vector>
88           </param>
89           <param name="radius">
90             <real value="1.0714754564"/>
91           </param>
92           <param name="loop">
93             <bool value="false"/>
94           </param>
95           <param name="zigzag">
96             <bool value="false"/>
97           </param>
98         </layer>
99         <layer type="stretch" active="true" version="0.1">
100           <param name="amount">
101             <vector>
102               <x>0.8697916865</x>
103               <y>0.1302083284</y>
104             </vector>
105           </param>
106           <param name="center">
107             <vector guid="3932F399D50014C71954B55ABEA98F38">
108               <x>0.0000000000</x>
109               <y>-0.8020833135</y>
110             </vector>
111           </param>
112         </layer>
113         <layer type="blur" active="true" version="0.2">
114           <param name="z_depth">
115             <real value="0.0000000000"/>
116           </param>
117           <param name="amount">
118             <real value="1.0000000000"/>
119           </param>
120           <param name="blend_method">
121             <integer value="1" static="true"/>
122           </param>
123           <param name="size">
124             <vector>
125               <x>0.1000000015</x>
126               <y>0.1000000015</y>
127             </vector>
128           </param>
129           <param name="type">
130             <integer value="1"/>
131           </param>
132         </layer>
133       </canvas>
134     </param>
135     <param name="zoom">
136       <real value="0.0000000000"/>
137     </param>
138     <param name="time_offset">
139       <time value="0s"/>
140     </param>
141     <param name="children_lock">
142       <bool value="false"/>
143     </param>
144     <param name="focus">
145       <vector>
146         <x>0.0000000000</x>
147         <y>0.0000000000</y>
148       </vector>
149     </param>
150   </layer>
151   <layer type="PasteCanvas" active="true" version="0.1" desc="canvas">
152     <param name="z_depth">
153       <real value="0.0000000000"/>
154     </param>
155     <param name="amount">
156       <real value="1.0000000000"/>
157     </param>
158     <param name="blend_method">
159       <integer value="0"/>
160     </param>
161     <param name="origin">
162       <vector>
163         <x>0.0000000000</x>
164         <y>0.0000000000</y>
165       </vector>
166     </param>
167     <param name="canvas">
168       <canvas>
169         <layer type="circle" active="true" version="0.1" desc="contrast outline">
170           <param name="z_depth">
171             <real value="0.0000000000"/>
172           </param>
173           <param name="amount">
174             <real value="1.0000000000"/>
175           </param>
176           <param name="blend_method">
177             <integer value="0"/>
178           </param>
179           <param name="color">
180             <color>
181               <r>0.073828</r>
182               <g>0.329729</g>
183               <b>0.000262</b>
184               <a>1.000000</a>
185             </color>
186           </param>
187           <param name="radius">
188             <real value="0.9333333447"/>
189           </param>
190           <param name="feather">
191             <real value="0.0000000000"/>
192           </param>
193           <param name="origin">
194             <vector guid="7712464BF57FCE67F6855520D6270952">
195               <x>0.0000000000</x>
196               <y>0.0351379104</y>
197             </vector>
198           </param>
199           <param name="invert">
200             <bool value="false"/>
201           </param>
202           <param name="falloff">
203             <integer value="1"/>
204           </param>
205         </layer>
206         <layer type="PasteCanvas" active="true" version="0.1" desc="sphere">
207           <param name="z_depth">
208             <real value="0.0000000000"/>
209           </param>
210           <param name="amount">
211             <real value="1.0000000000"/>
212           </param>
213           <param name="blend_method">
214             <integer value="0"/>
215           </param>
216           <param name="origin">
217             <vector>
218               <x>0.0000000000</x>
219               <y>0.0000000000</y>
220             </vector>
221           </param>
222           <param name="canvas">
223             <canvas>
224               <layer type="circle" active="true" version="0.1" desc="Circle056">
225                 <param name="z_depth">
226                   <real value="0.0000000000"/>
227                 </param>
228                 <param name="amount">
229                   <real value="1.0000000000"/>
230                 </param>
231                 <param name="blend_method">
232                   <integer value="0"/>
233                 </param>
234                 <param name="color">
235                   <color>
236                     <r>0.032135</r>
237                     <g>0.034189</g>
238                     <b>0.036313</b>
239                     <a>1.000000</a>
240                   </color>
241                 </param>
242                 <param name="radius">
243                   <real value="0.8500000089"/>
244                 </param>
245                 <param name="feather">
246                   <real value="0.0000000000"/>
247                 </param>
248                 <param name="origin">
249                   <vector guid="7712464BF57FCE67F6855520D6270952">
250                     <x>0.0000000000</x>
251                     <y>0.0351379104</y>
252                   </vector>
253                 </param>
254                 <param name="invert">
255                   <bool value="false"/>
256                 </param>
257                 <param name="falloff">
258                   <integer value="1"/>
259                 </param>
260               </layer>
261               <layer type="radial_gradient" active="true" version="0.1">
262                 <param name="z_depth">
263                   <real value="0.0000000000"/>
264                 </param>
265                 <param name="amount">
266                   <real value="1.0000000000"/>
267                 </param>
268                 <param name="blend_method">
269                   <integer value="13"/>
270                 </param>
271                 <param name="gradient">
272                   <gradient>
273                     <color pos="0.000000">
274                       <r>0.259027</r>
275                       <g>0.766744</g>
276                       <b>0.030257</b>
277                       <a>1.000000</a>
278                     </color>
279                     <color pos="1.000000">
280                       <r>0.073828</r>
281                       <g>0.329729</g>
282                       <b>0.000262</b>
283                       <a>1.000000</a>
284                     </color>
285                   </gradient>
286                 </param>
287                 <param name="center">
288                   <vector>
289                     <x>-0.1689625978</x>
290                     <y>0.4288940430</y>
291                   </vector>
292                 </param>
293                 <param name="radius">
294                   <real value="1.3902211303"/>
295                 </param>
296                 <param name="loop">
297                   <bool value="false"/>
298                 </param>
299                 <param name="zigzag">
300                   <bool value="false"/>
301                 </param>
302               </layer>
303               <layer type="PasteCanvas" active="true" version="0.1">
304                 <param name="z_depth">
305                   <real value="0.0000000000"/>
306                 </param>
307                 <param name="amount">
308                   <real value="1.0000000000"/>
309                 </param>
310                 <param name="blend_method">
311                   <integer value="13"/>
312                 </param>
313                 <param name="origin">
314                   <vector>
315                     <x>0.0000000000</x>
316                     <y>0.0000000000</y>
317                   </vector>
318                 </param>
319                 <param name="canvas">
320                   <canvas>
321                     <layer type="circle" active="true" version="0.1">
322                       <param name="z_depth">
323                         <real value="0.0000000000"/>
324                       </param>
325                       <param name="amount">
326                         <real value="0.5000000000"/>
327                       </param>
328                       <param name="blend_method">
329                         <integer value="0"/>
330                       </param>
331                       <param name="color">
332                         <color>
333                           <r>0.465734</r>
334                           <g>0.973459</g>
335                           <b>0.236973</b>
336                           <a>1.000000</a>
337                         </color>
338                       </param>
339                       <param name="radius">
340                         <real value="0.4612188605"/>
341                       </param>
342                       <param name="feather">
343                         <real value="0.5000000000"/>
344                       </param>
345                       <param name="origin">
346                         <vector>
347                           <x>0.0411069095</x>
348                           <y>-0.6371442080</y>
349                         </vector>
350                       </param>
351                       <param name="invert">
352                         <bool value="false"/>
353                       </param>
354                       <param name="falloff">
355                         <integer value="2"/>
356                       </param>
357                     </layer>
358                     <layer type="circle" active="true" version="0.1">
359                       <param name="z_depth">
360                         <real value="0.0000000000"/>
361                       </param>
362                       <param name="amount">
363                         <real value="0.4000000060"/>
364                       </param>
365                       <param name="blend_method">
366                         <integer value="0"/>
367                       </param>
368                       <param name="color">
369                         <color>
370                           <r>1.000000</r>
371                           <g>1.000000</g>
372                           <b>1.000000</b>
373                           <a>1.000000</a>
374                         </color>
375                       </param>
376                       <param name="radius">
377                         <real value="0.2767313153"/>
378                       </param>
379                       <param name="feather">
380                         <real value="0.3000000000"/>
381                       </param>
382                       <param name="origin">
383                         <vector>
384                           <x>-0.1614583284</x>
385                           <y>0.4166666567</y>
386                         </vector>
387                       </param>
388                       <param name="invert">
389                         <bool value="false"/>
390                       </param>
391                       <param name="falloff">
392                         <integer value="2"/>
393                       </param>
394                     </layer>
395                   </canvas>
396                 </param>
397                 <param name="zoom">
398                   <real value="0.0000000000"/>
399                 </param>
400                 <param name="time_offset">
401                   <time value="0s"/>
402                 </param>
403                 <param name="children_lock">
404                   <bool value="false" static="true"/>
405                 </param>
406                 <param name="focus">
407                   <vector>
408                     <x>0.0000000000</x>
409                     <y>0.0000000000</y>
410                   </vector>
411                 </param>
412               </layer>
413             </canvas>
414           </param>
415           <param name="zoom">
416             <real value="0.0000000000"/>
417           </param>
418           <param name="time_offset">
419             <time value="0s"/>
420           </param>
421           <param name="children_lock">
422             <bool value="false" static="true"/>
423           </param>
424           <param name="focus">
425             <vector>
426               <x>0.0000000000</x>
427               <y>0.0000000000</y>
428             </vector>
429           </param>
430         </layer>
431       </canvas>
432     </param>
433     <param name="zoom">
434       <real value="0.0000000000"/>
435     </param>
436     <param name="time_offset">
437       <time value="0s"/>
438     </param>
439     <param name="children_lock">
440       <bool value="false" static="true"/>
441     </param>
442     <param name="focus">
443       <vector>
444         <x>0.0000000000</x>
445         <y>0.0000000000</y>
446       </vector>
447     </param>
448   </layer>
449 </canvas>