ec2c1b5b4aecab8ad573d8f55ac943945fcb3f2b
[synfig.git] / synfig-studio / images / canvas_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.200000 -1.200000 1.200000 1.200000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Canvas Icon</name>
4   <defs>
5     <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
6       <name>Sphere</name>
7       <layer type="SolidColor" active="true" version="0.1">
8         <param name="z_depth">
9           <real value="0.0000000000"/>
10         </param>
11         <param name="amount">
12           <real value="1.0000000000"/>
13         </param>
14         <param name="blend_method">
15           <integer value="1"/>
16         </param>
17         <param name="color">
18           <color>
19             <r>0.000000</r>
20             <g>0.744518</g>
21             <b>0.825040</b>
22             <a>1.000000</a>
23           </color>
24         </param>
25       </layer>
26       <layer type="circle" active="true" version="0.1">
27         <param name="z_depth">
28           <real value="0.0000000000"/>
29         </param>
30         <param name="amount">
31           <real value="1.0000000000"/>
32         </param>
33         <param name="blend_method">
34           <integer value="1"/>
35         </param>
36         <param name="color">
37           <color>
38             <r>0.000000</r>
39             <g>0.000000</g>
40             <b>0.000000</b>
41             <a>1.000000</a>
42           </color>
43         </param>
44         <param name="radius">
45           <real value="1.0000000000"/>
46         </param>
47         <param name="feather">
48           <real value="1.0000000000"/>
49         </param>
50         <param name="pos">
51           <vector>
52             <x>0.0000000000</x>
53             <y>0.0000000000</y>
54           </vector>
55         </param>
56         <param name="invert">
57           <bool value="true"/>
58         </param>
59         <param name="falloff">
60           <integer value="2"/>
61         </param>
62       </layer>
63       <layer type="circle" active="true" version="0.1">
64         <param name="z_depth">
65           <real value="0.0000000000"/>
66         </param>
67         <param name="amount">
68           <real value="0.7500000000"/>
69         </param>
70         <param name="blend_method">
71           <integer value="1"/>
72         </param>
73         <param name="color">
74           <color>
75             <r>0.587045</r>
76             <g>0.941024</g>
77             <b>1.000000</b>
78             <a>1.000000</a>
79           </color>
80         </param>
81         <param name="radius">
82           <real value="0.5000000007"/>
83         </param>
84         <param name="feather">
85           <real value="0.5000000000"/>
86         </param>
87         <param name="pos">
88           <vector>
89             <x>0.0000000000</x>
90             <y>0.7500000000</y>
91           </vector>
92         </param>
93         <param name="invert">
94           <bool value="false"/>
95         </param>
96         <param name="falloff">
97           <integer value="2"/>
98         </param>
99       </layer>
100       <layer type="circle" active="true" version="0.1">
101         <param name="z_depth">
102           <real value="0.0000000000"/>
103         </param>
104         <param name="amount">
105           <real value="0.7500000000"/>
106         </param>
107         <param name="blend_method">
108           <integer value="1"/>
109         </param>
110         <param name="color">
111           <color>
112             <r>0.000000</r>
113             <g>0.000000</g>
114             <b>0.000000</b>
115             <a>1.000000</a>
116           </color>
117         </param>
118         <param name="radius">
119           <real value="1.1000000000"/>
120         </param>
121         <param name="feather">
122           <real value="0.6000000000"/>
123         </param>
124         <param name="pos">
125           <vector>
126             <x>0.0000000000</x>
127             <y>0.0000000000</y>
128           </vector>
129         </param>
130         <param name="invert">
131           <bool value="true"/>
132         </param>
133         <param name="falloff">
134           <integer value="2"/>
135         </param>
136       </layer>
137       <layer type="circle" active="true" version="0.1">
138         <param name="z_depth">
139           <real value="0.0000000000"/>
140         </param>
141         <param name="amount">
142           <real value="1.0000000000"/>
143         </param>
144         <param name="blend_method">
145           <integer value="1"/>
146         </param>
147         <param name="color">
148           <color>
149             <r>1.000000</r>
150             <g>1.000000</g>
151             <b>1.000000</b>
152             <a>1.000000</a>
153           </color>
154         </param>
155         <param name="radius">
156           <real value="0.2999999993"/>
157         </param>
158         <param name="feather">
159           <real value="0.3000000000"/>
160         </param>
161         <param name="pos">
162           <vector>
163             <x>-0.1500000060</x>
164             <y>-0.3499999940</y>
165           </vector>
166         </param>
167         <param name="invert">
168           <bool value="false"/>
169         </param>
170         <param name="falloff">
171           <integer value="2"/>
172         </param>
173       </layer>
174       <layer type="blur" active="false" version="0.2">
175         <param name="z_depth">
176           <real value="0.0000000000"/>
177         </param>
178         <param name="amount">
179           <real value="1.0000000000"/>
180         </param>
181         <param name="blend_method">
182           <integer value="0"/>
183         </param>
184         <param name="size">
185           <vector>
186             <x>0.2000000030</x>
187             <y>0.2000000030</y>
188           </vector>
189         </param>
190         <param name="type">
191           <integer value="1"/>
192         </param>
193       </layer>
194       <layer type="SolidColor" active="true" version="0.1">
195         <param name="z_depth">
196           <real value="0.0000000000"/>
197         </param>
198         <param name="amount">
199           <real value="1.0000000000"/>
200         </param>
201         <param name="blend_method">
202           <integer value="9"/>
203         </param>
204         <param name="color">
205           <color>
206             <r>0.000000</r>
207             <g>0.762890</g>
208             <b>1.000000</b>
209             <a>1.000000</a>
210           </color>
211         </param>
212       </layer>
213       <layer type="circle" active="true" version="0.1">
214         <param name="z_depth">
215           <real value="0.0000000000"/>
216         </param>
217         <param name="amount">
218           <real value="1.0000000000"/>
219         </param>
220         <param name="blend_method">
221           <integer value="19"/>
222         </param>
223         <param name="color">
224           <color>
225             <r>1.000000</r>
226             <g>1.000000</g>
227             <b>1.000000</b>
228             <a>1.000000</a>
229           </color>
230         </param>
231         <param name="radius">
232           <real value="1.0000000000"/>
233         </param>
234         <param name="feather">
235           <real value="0.0000000000"/>
236         </param>
237         <param name="pos">
238           <vector>
239             <x>0.0000000000</x>
240             <y>0.0000000000</y>
241           </vector>
242         </param>
243         <param name="invert">
244           <bool value="true"/>
245         </param>
246         <param name="falloff">
247           <integer value="0"/>
248         </param>
249       </layer>
250     </canvas>
251   </defs>
252   <layer type="SolidColor" active="false" version="0.1">
253     <param name="z_depth">
254       <real value="0.0000000000"/>
255     </param>
256     <param name="amount">
257       <real value="1.0000000000"/>
258     </param>
259     <param name="blend_method">
260       <integer value="1"/>
261     </param>
262     <param name="color">
263       <color>
264         <r>1.000000</r>
265         <g>1.000000</g>
266         <b>1.000000</b>
267         <a>1.000000</a>
268       </color>
269     </param>
270   </layer>
271   <layer type="circle" active="true" version="0.1">
272     <param name="z_depth">
273       <real value="0.0000000000"/>
274     </param>
275     <param name="amount">
276       <real value="0.6499999762"/>
277     </param>
278     <param name="blend_method">
279       <integer value="1"/>
280     </param>
281     <param name="color">
282       <color>
283         <r>0.000000</r>
284         <g>0.000000</g>
285         <b>0.000000</b>
286         <a>1.000000</a>
287       </color>
288     </param>
289     <param name="radius">
290       <real value="0.9700000000"/>
291     </param>
292     <param name="feather">
293       <real value="0.1750000000"/>
294     </param>
295     <param name="pos">
296       <vector>
297         <x>0.1000000015</x>
298         <y>0.1000000015</y>
299       </vector>
300     </param>
301     <param name="invert">
302       <bool value="false"/>
303     </param>
304     <param name="falloff">
305       <integer value="2"/>
306     </param>
307   </layer>
308   <layer type="PasteCanvas" active="true" version="0.1">
309     <param name="z_depth">
310       <real value="0.0000000000"/>
311     </param>
312     <param name="amount">
313       <real value="1.0000000000"/>
314     </param>
315     <param name="blend_method">
316       <integer value="0"/>
317     </param>
318     <param name="origin">
319       <vector>
320         <x>0.0000000000</x>
321         <y>0.0000000000</y>
322       </vector>
323     </param>
324     <param name="canvas" use="Sphere"/>
325     <param name="zoom">
326       <real value="0.0000000000"/>
327     </param>
328     <param name="time_offset">
329       <time value="0f"/>
330     </param>
331   </layer>
332 </canvas>