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[synfig.git] / synfig-studio / images / children_icon.sif
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3   <name>Synfig Studio: Panel: Children Icon</name>
4   <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman), in 2010 by Yu Chen (jcome)</desc>
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582                                   </theta>
583                                 </radial_composite>
584                               </t2>
585                             </composite>
586                           </entry>
587                           <entry>
588                             <composite type="bline_point">
589                               <point>
590                                 <vector>
591                                   <x>0.6097499728</x>
592                                   <y>0.3217876852</y>
593                                 </vector>
594                               </point>
595                               <width>
596                                 <real value="1.0000000000"/>
597                               </width>
598                               <origin>
599                                 <real value="0.5000000000"/>
600                               </origin>
601                               <split>
602                                 <bool value="false"/>
603                               </split>
604                               <t1>
605                                 <radial_composite type="vector">
606                                   <radius>
607                                     <real value="0.0000000000"/>
608                                   </radius>
609                                   <theta>
610                                     <angle value="0.000000"/>
611                                   </theta>
612                                 </radial_composite>
613                               </t1>
614                               <t2>
615                                 <radial_composite type="vector">
616                                   <radius>
617                                     <real value="0.0000000000"/>
618                                   </radius>
619                                   <theta>
620                                     <angle value="0.000000"/>
621                                   </theta>
622                                 </radial_composite>
623                               </t2>
624                             </composite>
625                           </entry>
626                           <entry>
627                             <composite type="bline_point">
628                               <point>
629                                 <vector>
630                                   <x>0.6097499728</x>
631                                   <y>0.7223333120</y>
632                                 </vector>
633                               </point>
634                               <width>
635                                 <real value="1.0000000000"/>
636                               </width>
637                               <origin>
638                                 <real value="0.5000000000"/>
639                               </origin>
640                               <split>
641                                 <bool value="false"/>
642                               </split>
643                               <t1>
644                                 <radial_composite type="vector">
645                                   <radius>
646                                     <real value="0.0000000000"/>
647                                   </radius>
648                                   <theta>
649                                     <angle value="0.000000"/>
650                                   </theta>
651                                 </radial_composite>
652                               </t1>
653                               <t2>
654                                 <radial_composite type="vector">
655                                   <radius>
656                                     <real value="0.0000000000"/>
657                                   </radius>
658                                   <theta>
659                                     <angle value="0.000000"/>
660                                   </theta>
661                                 </radial_composite>
662                               </t2>
663                             </composite>
664                           </entry>
665                           <entry>
666                             <composite type="bline_point">
667                               <point>
668                                 <vector>
669                                   <x>-0.3985469937</x>
670                                   <y>0.7223333120</y>
671                                 </vector>
672                               </point>
673                               <width>
674                                 <real value="1.0000000000"/>
675                               </width>
676                               <origin>
677                                 <real value="0.5000000000"/>
678                               </origin>
679                               <split>
680                                 <bool value="false"/>
681                               </split>
682                               <t1>
683                                 <radial_composite type="vector">
684                                   <radius>
685                                     <real value="0.0000000000"/>
686                                   </radius>
687                                   <theta>
688                                     <angle value="0.000000"/>
689                                   </theta>
690                                 </radial_composite>
691                               </t1>
692                               <t2>
693                                 <radial_composite type="vector">
694                                   <radius>
695                                     <real value="0.0000000000"/>
696                                   </radius>
697                                   <theta>
698                                     <angle value="0.000000"/>
699                                   </theta>
700                                 </radial_composite>
701                               </t2>
702                             </composite>
703                           </entry>
704                         </bline>
705                       </param>
706                     </layer>
707                     <layer type="linear_gradient" active="true" version="0.0">
708                       <param name="z_depth">
709                         <real value="0.0000000000"/>
710                       </param>
711                       <param name="amount">
712                         <real value="1.0000000000"/>
713                       </param>
714                       <param name="blend_method">
715                         <integer value="13"/>
716                       </param>
717                       <param name="p1">
718                         <vector>
719                           <x>-0.7500000000</x>
720                           <y>0.7552083135</y>
721                         </vector>
722                       </param>
723                       <param name="p2">
724                         <vector>
725                           <x>0.5625000000</x>
726                           <y>0.4427083433</y>
727                         </vector>
728                       </param>
729                       <param name="gradient">
730                         <gradient>
731                           <color pos="0.000000">
732                             <r>0.089194</r>
733                             <g>0.093876</g>
734                             <b>0.084642</b>
735                             <a>1.000000</a>
736                           </color>
737                           <color pos="1.000000">
738                             <r>0.023104</r>
739                             <g>0.030257</g>
740                             <b>0.032876</b>
741                             <a>1.000000</a>
742                           </color>
743                         </gradient>
744                       </param>
745                       <param name="loop">
746                         <bool value="false"/>
747                       </param>
748                       <param name="zigzag">
749                         <bool value="false"/>
750                       </param>
751                     </layer>
752                     <layer type="outline" active="true" version="0.2" desc="Rectangle.166&#x8F6E;&#x5ED3;">
753                       <param name="z_depth">
754                         <real value="0.0000000000"/>
755                       </param>
756                       <param name="amount">
757                         <real value="1.0000000000"/>
758                       </param>
759                       <param name="blend_method">
760                         <integer value="13"/>
761                       </param>
762                       <param name="color">
763                         <color>
764                           <r>0.250840</r>
765                           <g>0.259027</g>
766                           <b>0.238828</b>
767                           <a>1.000000</a>
768                         </color>
769                       </param>
770                       <param name="origin">
771                         <vector guid="13A151185C283C55311B7F542748E9F8">
772                           <x>0.0000000000</x>
773                           <y>0.0000000000</y>
774                         </vector>
775                       </param>
776                       <param name="invert">
777                         <bool value="false"/>
778                       </param>
779                       <param name="antialias">
780                         <bool value="true"/>
781                       </param>
782                       <param name="feather">
783                         <real value="0.0000000000"/>
784                       </param>
785                       <param name="blurtype">
786                         <integer value="1"/>
787                       </param>
788                       <param name="winding_style">
789                         <integer value="0"/>
790                       </param>
791                       <param name="bline">
792                         <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
793                           <entry>
794                             <composite type="bline_point">
795                               <point>
796                                 <vector>
797                                   <x>-0.3985469937</x>
798                                   <y>0.3217876852</y>
799                                 </vector>
800                               </point>
801                               <width>
802                                 <real value="1.0000000000"/>
803                               </width>
804                               <origin>
805                                 <real value="0.5000000000"/>
806                               </origin>
807                               <split>
808                                 <bool value="false"/>
809                               </split>
810                               <t1>
811                                 <radial_composite type="vector">
812                                   <radius>
813                                     <real value="0.0000000000"/>
814                                   </radius>
815                                   <theta>
816                                     <angle value="0.000000"/>
817                                   </theta>
818                                 </radial_composite>
819                               </t1>
820                               <t2>
821                                 <radial_composite type="vector">
822                                   <radius>
823                                     <real value="0.0000000000"/>
824                                   </radius>
825                                   <theta>
826                                     <angle value="0.000000"/>
827                                   </theta>
828                                 </radial_composite>
829                               </t2>
830                             </composite>
831                           </entry>
832                           <entry>
833                             <composite type="bline_point">
834                               <point>
835                                 <vector>
836                                   <x>0.6097499728</x>
837                                   <y>0.3217876852</y>
838                                 </vector>
839                               </point>
840                               <width>
841                                 <real value="1.0000000000"/>
842                               </width>
843                               <origin>
844                                 <real value="0.5000000000"/>
845                               </origin>
846                               <split>
847                                 <bool value="false"/>
848                               </split>
849                               <t1>
850                                 <radial_composite type="vector">
851                                   <radius>
852                                     <real value="0.0000000000"/>
853                                   </radius>
854                                   <theta>
855                                     <angle value="0.000000"/>
856                                   </theta>
857                                 </radial_composite>
858                               </t1>
859                               <t2>
860                                 <radial_composite type="vector">
861                                   <radius>
862                                     <real value="0.0000000000"/>
863                                   </radius>
864                                   <theta>
865                                     <angle value="0.000000"/>
866                                   </theta>
867                                 </radial_composite>
868                               </t2>
869                             </composite>
870                           </entry>
871                           <entry>
872                             <composite type="bline_point">
873                               <point>
874                                 <vector>
875                                   <x>0.6097499728</x>
876                                   <y>0.7223333120</y>
877                                 </vector>
878                               </point>
879                               <width>
880                                 <real value="1.0000000000"/>
881                               </width>
882                               <origin>
883                                 <real value="0.5000000000"/>
884                               </origin>
885                               <split>
886                                 <bool value="false"/>
887                               </split>
888                               <t1>
889                                 <radial_composite type="vector">
890                                   <radius>
891                                     <real value="0.0000000000"/>
892                                   </radius>
893                                   <theta>
894                                     <angle value="0.000000"/>
895                                   </theta>
896                                 </radial_composite>
897                               </t1>
898                               <t2>
899                                 <radial_composite type="vector">
900                                   <radius>
901                                     <real value="0.0000000000"/>
902                                   </radius>
903                                   <theta>
904                                     <angle value="0.000000"/>
905                                   </theta>
906                                 </radial_composite>
907                               </t2>
908                             </composite>
909                           </entry>
910                           <entry>
911                             <composite type="bline_point">
912                               <point>
913                                 <vector>
914                                   <x>-0.3985469937</x>
915                                   <y>0.7223333120</y>
916                                 </vector>
917                               </point>
918                               <width>
919                                 <real value="1.0000000000"/>
920                               </width>
921                               <origin>
922                                 <real value="0.5000000000"/>
923                               </origin>
924                               <split>
925                                 <bool value="false"/>
926                               </split>
927                               <t1>
928                                 <radial_composite type="vector">
929                                   <radius>
930                                     <real value="0.0000000000"/>
931                                   </radius>
932                                   <theta>
933                                     <angle value="0.000000"/>
934                                   </theta>
935                                 </radial_composite>
936                               </t1>
937                               <t2>
938                                 <radial_composite type="vector">
939                                   <radius>
940                                     <real value="0.0000000000"/>
941                                   </radius>
942                                   <theta>
943                                     <angle value="0.000000"/>
944                                   </theta>
945                                 </radial_composite>
946                               </t2>
947                             </composite>
948                           </entry>
949                         </bline>
950                       </param>
951                       <param name="width">
952                         <real value="0.1666666679"/>
953                       </param>
954                       <param name="expand">
955                         <real value="0.0000000000"/>
956                       </param>
957                       <param name="sharp_cusps">
958                         <bool value="true"/>
959                       </param>
960                       <param name="round_tip[0]">
961                         <bool value="true"/>
962                       </param>
963                       <param name="round_tip[1]">
964                         <bool value="true"/>
965                       </param>
966                       <param name="loopyness">
967                         <real value="1.0000000000"/>
968                       </param>
969                       <param name="homogeneous_width">
970                         <bool value="true"/>
971                       </param>
972                     </layer>
973                     <layer type="outline" active="true" version="0.2" desc="Rectangle.166&#x8F6E;&#x5ED3;">
974                       <param name="z_depth">
975                         <real value="0.0000000000"/>
976                       </param>
977                       <param name="amount">
978                         <real value="1.0000000000"/>
979                       </param>
980                       <param name="blend_method">
981                         <integer value="0"/>
982                       </param>
983                       <param name="color">
984                         <color>
985                           <r>0.023104</r>
986                           <g>0.030257</g>
987                           <b>0.032876</b>
988                           <a>1.000000</a>
989                         </color>
990                       </param>
991                       <param name="origin">
992                         <vector>
993                           <x>0.0000000000</x>
994                           <y>0.0000000000</y>
995                         </vector>
996                       </param>
997                       <param name="invert">
998                         <bool value="false"/>
999                       </param>
1000                       <param name="antialias">
1001                         <bool value="true"/>
1002                       </param>
1003                       <param name="feather">
1004                         <real value="0.0000000000"/>
1005                       </param>
1006                       <param name="blurtype">
1007                         <integer value="1"/>
1008                       </param>
1009                       <param name="winding_style">
1010                         <integer value="0"/>
1011                       </param>
1012                       <param name="bline">
1013                         <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
1014                           <entry>
1015                             <composite type="bline_point">
1016                               <point>
1017                                 <vector>
1018                                   <x>-0.3985469937</x>
1019                                   <y>0.3217876852</y>
1020                                 </vector>
1021                               </point>
1022                               <width>
1023                                 <real value="1.0000000000"/>
1024                               </width>
1025                               <origin>
1026                                 <real value="0.5000000000"/>
1027                               </origin>
1028                               <split>
1029                                 <bool value="false"/>
1030                               </split>
1031                               <t1>
1032                                 <radial_composite type="vector">
1033                                   <radius>
1034                                     <real value="0.0000000000"/>
1035                                   </radius>
1036                                   <theta>
1037                                     <angle value="0.000000"/>
1038                                   </theta>
1039                                 </radial_composite>
1040                               </t1>
1041                               <t2>
1042                                 <radial_composite type="vector">
1043                                   <radius>
1044                                     <real value="0.0000000000"/>
1045                                   </radius>
1046                                   <theta>
1047                                     <angle value="0.000000"/>
1048                                   </theta>
1049                                 </radial_composite>
1050                               </t2>
1051                             </composite>
1052                           </entry>
1053                           <entry>
1054                             <composite type="bline_point">
1055                               <point>
1056                                 <vector>
1057                                   <x>0.6097499728</x>
1058                                   <y>0.3217876852</y>
1059                                 </vector>
1060                               </point>
1061                               <width>
1062                                 <real value="1.0000000000"/>
1063                               </width>
1064                               <origin>
1065                                 <real value="0.5000000000"/>
1066                               </origin>
1067                               <split>
1068                                 <bool value="false"/>
1069                               </split>
1070                               <t1>
1071                                 <radial_composite type="vector">
1072                                   <radius>
1073                                     <real value="0.0000000000"/>
1074                                   </radius>
1075                                   <theta>
1076                                     <angle value="0.000000"/>
1077                                   </theta>
1078                                 </radial_composite>
1079                               </t1>
1080                               <t2>
1081                                 <radial_composite type="vector">
1082                                   <radius>
1083                                     <real value="0.0000000000"/>
1084                                   </radius>
1085                                   <theta>
1086                                     <angle value="0.000000"/>
1087                                   </theta>
1088                                 </radial_composite>
1089                               </t2>
1090                             </composite>
1091                           </entry>
1092                           <entry>
1093                             <composite type="bline_point">
1094                               <point>
1095                                 <vector>
1096                                   <x>0.6097499728</x>
1097                                   <y>0.7223333120</y>
1098                                 </vector>
1099                               </point>
1100                               <width>
1101                                 <real value="1.0000000000"/>
1102                               </width>
1103                               <origin>
1104                                 <real value="0.5000000000"/>
1105                               </origin>
1106                               <split>
1107                                 <bool value="false"/>
1108                               </split>
1109                               <t1>
1110                                 <radial_composite type="vector">
1111                                   <radius>
1112                                     <real value="0.0000000000"/>
1113                                   </radius>
1114                                   <theta>
1115                                     <angle value="0.000000"/>
1116                                   </theta>
1117                                 </radial_composite>
1118                               </t1>
1119                               <t2>
1120                                 <radial_composite type="vector">
1121                                   <radius>
1122                                     <real value="0.0000000000"/>
1123                                   </radius>
1124                                   <theta>
1125                                     <angle value="0.000000"/>
1126                                   </theta>
1127                                 </radial_composite>
1128                               </t2>
1129                             </composite>
1130                           </entry>
1131                           <entry>
1132                             <composite type="bline_point">
1133                               <point>
1134                                 <vector>
1135                                   <x>-0.3985469937</x>
1136                                   <y>0.7223333120</y>
1137                                 </vector>
1138                               </point>
1139                               <width>
1140                                 <real value="1.0000000000"/>
1141                               </width>
1142                               <origin>
1143                                 <real value="0.5000000000"/>
1144                               </origin>
1145                               <split>
1146                                 <bool value="false"/>
1147                               </split>
1148                               <t1>
1149                                 <radial_composite type="vector">
1150                                   <radius>
1151                                     <real value="0.0000000000"/>
1152                                   </radius>
1153                                   <theta>
1154                                     <angle value="0.000000"/>
1155                                   </theta>
1156                                 </radial_composite>
1157                               </t1>
1158                               <t2>
1159                                 <radial_composite type="vector">
1160                                   <radius>
1161                                     <real value="0.0000000000"/>
1162                                   </radius>
1163                                   <theta>
1164                                     <angle value="0.000000"/>
1165                                   </theta>
1166                                 </radial_composite>
1167                               </t2>
1168                             </composite>
1169                           </entry>
1170                         </bline>
1171                       </param>
1172                       <param name="width">
1173                         <real value="0.0833333340"/>
1174                       </param>
1175                       <param name="expand">
1176                         <real value="0.0000000000"/>
1177                       </param>
1178                       <param name="sharp_cusps">
1179                         <bool value="true"/>
1180                       </param>
1181                       <param name="round_tip[0]">
1182                         <bool value="true"/>
1183                       </param>
1184                       <param name="round_tip[1]">
1185                         <bool value="true"/>
1186                       </param>
1187                       <param name="loopyness">
1188                         <real value="1.0000000000"/>
1189                       </param>
1190                       <param name="homogeneous_width">
1191                         <bool value="true"/>
1192                       </param>
1193                     </layer>
1194                   </canvas>
1195                 </param>
1196                 <param name="zoom">
1197                   <real value="0.0000000000"/>
1198                 </param>
1199                 <param name="time_offset">
1200                   <time value="0s"/>
1201                 </param>
1202                 <param name="children_lock">
1203                   <bool value="false" static="true"/>
1204                 </param>
1205                 <param name="focus">
1206                   <vector>
1207                     <x>0.0000000000</x>
1208                     <y>0.0000000000</y>
1209                   </vector>
1210                 </param>
1211               </layer>
1212               <layer type="translate" active="true" version="0.1">
1213                 <param name="origin">
1214                   <vector guid="E2CFE6AA5CC99E250B55C049D12CD609">
1215                     <x>0.0000000000</x>
1216                     <y>-0.6250000000</y>
1217                   </vector>
1218                 </param>
1219               </layer>
1220               <layer type="PasteCanvas" active="true" version="0.1" desc="canvas">
1221                 <param name="z_depth">
1222                   <real value="0.0000000000"/>
1223                 </param>
1224                 <param name="amount">
1225                   <real value="1.0000000000"/>
1226                 </param>
1227                 <param name="blend_method">
1228                   <integer value="0"/>
1229                 </param>
1230                 <param name="origin">
1231                   <vector guid="B9FE207D37F725FFCA2002FF1CC60E9D">
1232                     <x>0.0000000000</x>
1233                     <y>-0.0052083335</y>
1234                   </vector>
1235                 </param>
1236                 <param name="canvas">
1237                   <canvas>
1238                     <layer type="region" active="true" version="0.1" desc="Rectangle.166&#x533A;&#x57DF;">
1239                       <param name="z_depth">
1240                         <real value="0.0000000000"/>
1241                       </param>
1242                       <param name="amount">
1243                         <real value="1.0000000000"/>
1244                       </param>
1245                       <param name="blend_method">
1246                         <integer value="0"/>
1247                       </param>
1248                       <param name="color">
1249                         <color>
1250                           <r>0.541798</r>
1251                           <g>0.208360</g>
1252                           <b>0.002586</b>
1253                           <a>1.000000</a>
1254                         </color>
1255                       </param>
1256                       <param name="origin">
1257                         <vector guid="77C930B70964B9A86B77E3C7315C5B57">
1258                           <x>0.0000000000</x>
1259                           <y>0.0000000000</y>
1260                         </vector>
1261                       </param>
1262                       <param name="invert">
1263                         <bool value="false"/>
1264                       </param>
1265                       <param name="antialias">
1266                         <bool value="true"/>
1267                       </param>
1268                       <param name="feather">
1269                         <real value="0.0000000000"/>
1270                       </param>
1271                       <param name="blurtype">
1272                         <integer value="1"/>
1273                       </param>
1274                       <param name="winding_style">
1275                         <integer value="0"/>
1276                       </param>
1277                       <param name="bline">
1278                         <bline type="bline_point" loop="true">
1279                           <entry>
1280                             <composite type="bline_point">
1281                               <point>
1282                                 <vector>
1283                                   <x>-0.3882553279</x>
1284                                   <y>0.3477909565</y>
1285                                 </vector>
1286                               </point>
1287                               <width>
1288                                 <real value="1.0000000000"/>
1289                               </width>
1290                               <origin>
1291                                 <real value="0.5000000000"/>
1292                               </origin>
1293                               <split>
1294                                 <bool value="false"/>
1295                               </split>
1296                               <t1>
1297                                 <radial_composite type="vector">
1298                                   <radius>
1299                                     <real value="0.0000000000"/>
1300                                   </radius>
1301                                   <theta>
1302                                     <angle value="0.000000"/>
1303                                   </theta>
1304                                 </radial_composite>
1305                               </t1>
1306                               <t2>
1307                                 <radial_composite type="vector">
1308                                   <radius>
1309                                     <real value="0.0000000000"/>
1310                                   </radius>
1311                                   <theta>
1312                                     <angle value="0.000000"/>
1313                                   </theta>
1314                                 </radial_composite>
1315                               </t2>
1316                             </composite>
1317                           </entry>
1318                           <entry>
1319                             <composite type="bline_point">
1320                               <point>
1321                                 <vector>
1322                                   <x>0.6045416594</x>
1323                                   <y>0.3477909565</y>
1324                                 </vector>
1325                               </point>
1326                               <width>
1327                                 <real value="1.0000000000"/>
1328                               </width>
1329                               <origin>
1330                                 <real value="0.5000000000"/>
1331                               </origin>
1332                               <split>
1333                                 <bool value="false"/>
1334                               </split>
1335                               <t1>
1336                                 <radial_composite type="vector">
1337                                   <radius>
1338                                     <real value="0.0000000000"/>
1339                                   </radius>
1340                                   <theta>
1341                                     <angle value="0.000000"/>
1342                                   </theta>
1343                                 </radial_composite>
1344                               </t1>
1345                               <t2>
1346                                 <radial_composite type="vector">
1347                                   <radius>
1348                                     <real value="0.0000000000"/>
1349                                   </radius>
1350                                   <theta>
1351                                     <angle value="0.000000"/>
1352                                   </theta>
1353                                 </radial_composite>
1354                               </t2>
1355                             </composite>
1356                           </entry>
1357                           <entry>
1358                             <composite type="bline_point">
1359                               <point>
1360                                 <vector>
1361                                   <x>0.6045416594</x>
1362                                   <y>0.7430455685</y>
1363                                 </vector>
1364                               </point>
1365                               <width>
1366                                 <real value="1.0000000000"/>
1367                               </width>
1368                               <origin>
1369                                 <real value="0.5000000000"/>
1370                               </origin>
1371                               <split>
1372                                 <bool value="false"/>
1373                               </split>
1374                               <t1>
1375                                 <radial_composite type="vector">
1376                                   <radius>
1377                                     <real value="0.0000000000"/>
1378                                   </radius>
1379                                   <theta>
1380                                     <angle value="0.000000"/>
1381                                   </theta>
1382                                 </radial_composite>
1383                               </t1>
1384                               <t2>
1385                                 <radial_composite type="vector">
1386                                   <radius>
1387                                     <real value="0.0000000000"/>
1388                                   </radius>
1389                                   <theta>
1390                                     <angle value="0.000000"/>
1391                                   </theta>
1392                                 </radial_composite>
1393                               </t2>
1394                             </composite>
1395                           </entry>
1396                           <entry>
1397                             <composite type="bline_point">
1398                               <point>
1399                                 <vector>
1400                                   <x>-0.3882553279</x>
1401                                   <y>0.7430455685</y>
1402                                 </vector>
1403                               </point>
1404                               <width>
1405                                 <real value="1.0000000000"/>
1406                               </width>
1407                               <origin>
1408                                 <real value="0.5000000000"/>
1409                               </origin>
1410                               <split>
1411                                 <bool value="false"/>
1412                               </split>
1413                               <t1>
1414                                 <radial_composite type="vector">
1415                                   <radius>
1416                                     <real value="0.0000000000"/>
1417                                   </radius>
1418                                   <theta>
1419                                     <angle value="0.000000"/>
1420                                   </theta>
1421                                 </radial_composite>
1422                               </t1>
1423                               <t2>
1424                                 <radial_composite type="vector">
1425                                   <radius>
1426                                     <real value="0.0000000000"/>
1427                                   </radius>
1428                                   <theta>
1429                                     <angle value="0.000000"/>
1430                                   </theta>
1431                                 </radial_composite>
1432                               </t2>
1433                             </composite>
1434                           </entry>
1435                         </bline>
1436                       </param>
1437                     </layer>
1438                     <layer type="linear_gradient" active="true" version="0.0">
1439                       <param name="z_depth">
1440                         <real value="0.0000000000"/>
1441                       </param>
1442                       <param name="amount">
1443                         <real value="1.0000000000"/>
1444                       </param>
1445                       <param name="blend_method">
1446                         <integer value="13"/>
1447                       </param>
1448                       <param name="p1">
1449                         <vector>
1450                           <x>-0.7552083731</x>
1451                           <y>0.7916666865</y>
1452                         </vector>
1453                       </param>
1454                       <param name="p2">
1455                         <vector>
1456                           <x>0.5572916269</x>
1457                           <y>0.4843750000</y>
1458                         </vector>
1459                       </param>
1460                       <param name="gradient">
1461                         <gradient>
1462                           <color pos="0.000000">
1463                             <r>0.173439</r>
1464                             <g>0.652370</g>
1465                             <b>0.004560</b>
1466                             <a>1.000000</a>
1467                           </color>
1468                           <color pos="1.000000">
1469                             <r>0.073828</r>
1470                             <g>0.329729</g>
1471                             <b>0.000262</b>
1472                             <a>1.000000</a>
1473                           </color>
1474                         </gradient>
1475                       </param>
1476                       <param name="loop">
1477                         <bool value="false"/>
1478                       </param>
1479                       <param name="zigzag">
1480                         <bool value="false"/>
1481                       </param>
1482                     </layer>
1483                     <layer type="outline" active="true" version="0.2" desc="Rectangle.166&#x8F6E;&#x5ED3;">
1484                       <param name="z_depth">
1485                         <real value="0.0000000000"/>
1486                       </param>
1487                       <param name="amount">
1488                         <real value="1.0000000000"/>
1489                       </param>
1490                       <param name="blend_method">
1491                         <integer value="13"/>
1492                       </param>
1493                       <param name="color">
1494                         <color>
1495                           <r>0.259027</r>
1496                           <g>0.766744</g>
1497                           <b>0.030257</b>
1498                           <a>1.000000</a>
1499                         </color>
1500                       </param>
1501                       <param name="origin">
1502                         <vector guid="77C930B70964B9A86B77E3C7315C5B57">
1503                           <x>0.0000000000</x>
1504                           <y>0.0000000000</y>
1505                         </vector>
1506                       </param>
1507                       <param name="invert">
1508                         <bool value="false"/>
1509                       </param>
1510                       <param name="antialias">
1511                         <bool value="true"/>
1512                       </param>
1513                       <param name="feather">
1514                         <real value="0.0000000000"/>
1515                       </param>
1516                       <param name="blurtype">
1517                         <integer value="1"/>
1518                       </param>
1519                       <param name="winding_style">
1520                         <integer value="0"/>
1521                       </param>
1522                       <param name="bline">
1523                         <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
1524                           <entry>
1525                             <composite type="bline_point">
1526                               <point>
1527                                 <vector>
1528                                   <x>-0.3985469937</x>
1529                                   <y>0.3217876852</y>
1530                                 </vector>
1531                               </point>
1532                               <width>
1533                                 <real value="1.0000000000"/>
1534                               </width>
1535                               <origin>
1536                                 <real value="0.5000000000"/>
1537                               </origin>
1538                               <split>
1539                                 <bool value="false"/>
1540                               </split>
1541                               <t1>
1542                                 <radial_composite type="vector">
1543                                   <radius>
1544                                     <real value="0.0000000000"/>
1545                                   </radius>
1546                                   <theta>
1547                                     <angle value="0.000000"/>
1548                                   </theta>
1549                                 </radial_composite>
1550                               </t1>
1551                               <t2>
1552                                 <radial_composite type="vector">
1553                                   <radius>
1554                                     <real value="0.0000000000"/>
1555                                   </radius>
1556                                   <theta>
1557                                     <angle value="0.000000"/>
1558                                   </theta>
1559                                 </radial_composite>
1560                               </t2>
1561                             </composite>
1562                           </entry>
1563                           <entry>
1564                             <composite type="bline_point">
1565                               <point>
1566                                 <vector>
1567                                   <x>0.6097499728</x>
1568                                   <y>0.3217876852</y>
1569                                 </vector>
1570                               </point>
1571                               <width>
1572                                 <real value="1.0000000000"/>
1573                               </width>
1574                               <origin>
1575                                 <real value="0.5000000000"/>
1576                               </origin>
1577                               <split>
1578                                 <bool value="false"/>
1579                               </split>
1580                               <t1>
1581                                 <radial_composite type="vector">
1582                                   <radius>
1583                                     <real value="0.0000000000"/>
1584                                   </radius>
1585                                   <theta>
1586                                     <angle value="0.000000"/>
1587                                   </theta>
1588                                 </radial_composite>
1589                               </t1>
1590                               <t2>
1591                                 <radial_composite type="vector">
1592                                   <radius>
1593                                     <real value="0.0000000000"/>
1594                                   </radius>
1595                                   <theta>
1596                                     <angle value="0.000000"/>
1597                                   </theta>
1598                                 </radial_composite>
1599                               </t2>
1600                             </composite>
1601                           </entry>
1602                           <entry>
1603                             <composite type="bline_point">
1604                               <point>
1605                                 <vector>
1606                                   <x>0.6097499728</x>
1607                                   <y>0.7223333120</y>
1608                                 </vector>
1609                               </point>
1610                               <width>
1611                                 <real value="1.0000000000"/>
1612                               </width>
1613                               <origin>
1614                                 <real value="0.5000000000"/>
1615                               </origin>
1616                               <split>
1617                                 <bool value="false"/>
1618                               </split>
1619                               <t1>
1620                                 <radial_composite type="vector">
1621                                   <radius>
1622                                     <real value="0.0000000000"/>
1623                                   </radius>
1624                                   <theta>
1625                                     <angle value="0.000000"/>
1626                                   </theta>
1627                                 </radial_composite>
1628                               </t1>
1629                               <t2>
1630                                 <radial_composite type="vector">
1631                                   <radius>
1632                                     <real value="0.0000000000"/>
1633                                   </radius>
1634                                   <theta>
1635                                     <angle value="0.000000"/>
1636                                   </theta>
1637                                 </radial_composite>
1638                               </t2>
1639                             </composite>
1640                           </entry>
1641                           <entry>
1642                             <composite type="bline_point">
1643                               <point>
1644                                 <vector>
1645                                   <x>-0.3985469937</x>
1646                                   <y>0.7223333120</y>
1647                                 </vector>
1648                               </point>
1649                               <width>
1650                                 <real value="1.0000000000"/>
1651                               </width>
1652                               <origin>
1653                                 <real value="0.5000000000"/>
1654                               </origin>
1655                               <split>
1656                                 <bool value="false"/>
1657                               </split>
1658                               <t1>
1659                                 <radial_composite type="vector">
1660                                   <radius>
1661                                     <real value="0.0000000000"/>
1662                                   </radius>
1663                                   <theta>
1664                                     <angle value="0.000000"/>
1665                                   </theta>
1666                                 </radial_composite>
1667                               </t1>
1668                               <t2>
1669                                 <radial_composite type="vector">
1670                                   <radius>
1671                                     <real value="0.0000000000"/>
1672                                   </radius>
1673                                   <theta>
1674                                     <angle value="0.000000"/>
1675                                   </theta>
1676                                 </radial_composite>
1677                               </t2>
1678                             </composite>
1679                           </entry>
1680                         </bline>
1681                       </param>
1682                       <param name="width">
1683                         <real value="0.1666666679"/>
1684                       </param>
1685                       <param name="expand">
1686                         <real value="0.0000000000"/>
1687                       </param>
1688                       <param name="sharp_cusps">
1689                         <bool value="true"/>
1690                       </param>
1691                       <param name="round_tip[0]">
1692                         <bool value="true"/>
1693                       </param>
1694                       <param name="round_tip[1]">
1695                         <bool value="true"/>
1696                       </param>
1697                       <param name="loopyness">
1698                         <real value="1.0000000000"/>
1699                       </param>
1700                       <param name="homogeneous_width">
1701                         <bool value="true"/>
1702                       </param>
1703                     </layer>
1704                     <layer type="outline" active="true" version="0.2" desc="Rectangle.166&#x8F6E;&#x5ED3;">
1705                       <param name="z_depth">
1706                         <real value="0.0000000000"/>
1707                       </param>
1708                       <param name="amount">
1709                         <real value="1.0000000000"/>
1710                       </param>
1711                       <param name="blend_method">
1712                         <integer value="0"/>
1713                       </param>
1714                       <param name="color">
1715                         <color>
1716                           <r>0.015698</r>
1717                           <g>0.230660</g>
1718                           <b>0.000000</b>
1719                           <a>1.000000</a>
1720                         </color>
1721                       </param>
1722                       <param name="origin">
1723                         <vector>
1724                           <x>0.0000000000</x>
1725                           <y>0.0000000000</y>
1726                         </vector>
1727                       </param>
1728                       <param name="invert">
1729                         <bool value="false"/>
1730                       </param>
1731                       <param name="antialias">
1732                         <bool value="true"/>
1733                       </param>
1734                       <param name="feather">
1735                         <real value="0.0000000000"/>
1736                       </param>
1737                       <param name="blurtype">
1738                         <integer value="1"/>
1739                       </param>
1740                       <param name="winding_style">
1741                         <integer value="0"/>
1742                       </param>
1743                       <param name="bline">
1744                         <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
1745                           <entry>
1746                             <composite type="bline_point">
1747                               <point>
1748                                 <vector>
1749                                   <x>-0.3985469937</x>
1750                                   <y>0.3217876852</y>
1751                                 </vector>
1752                               </point>
1753                               <width>
1754                                 <real value="1.0000000000"/>
1755                               </width>
1756                               <origin>
1757                                 <real value="0.5000000000"/>
1758                               </origin>
1759                               <split>
1760                                 <bool value="false"/>
1761                               </split>
1762                               <t1>
1763                                 <radial_composite type="vector">
1764                                   <radius>
1765                                     <real value="0.0000000000"/>
1766                                   </radius>
1767                                   <theta>
1768                                     <angle value="0.000000"/>
1769                                   </theta>
1770                                 </radial_composite>
1771                               </t1>
1772                               <t2>
1773                                 <radial_composite type="vector">
1774                                   <radius>
1775                                     <real value="0.0000000000"/>
1776                                   </radius>
1777                                   <theta>
1778                                     <angle value="0.000000"/>
1779                                   </theta>
1780                                 </radial_composite>
1781                               </t2>
1782                             </composite>
1783                           </entry>
1784                           <entry>
1785                             <composite type="bline_point">
1786                               <point>
1787                                 <vector>
1788                                   <x>0.6097499728</x>
1789                                   <y>0.3217876852</y>
1790                                 </vector>
1791                               </point>
1792                               <width>
1793                                 <real value="1.0000000000"/>
1794                               </width>
1795                               <origin>
1796                                 <real value="0.5000000000"/>
1797                               </origin>
1798                               <split>
1799                                 <bool value="false"/>
1800                               </split>
1801                               <t1>
1802                                 <radial_composite type="vector">
1803                                   <radius>
1804                                     <real value="0.0000000000"/>
1805                                   </radius>
1806                                   <theta>
1807                                     <angle value="0.000000"/>
1808                                   </theta>
1809                                 </radial_composite>
1810                               </t1>
1811                               <t2>
1812                                 <radial_composite type="vector">
1813                                   <radius>
1814                                     <real value="0.0000000000"/>
1815                                   </radius>
1816                                   <theta>
1817                                     <angle value="0.000000"/>
1818                                   </theta>
1819                                 </radial_composite>
1820                               </t2>
1821                             </composite>
1822                           </entry>
1823                           <entry>
1824                             <composite type="bline_point">
1825                               <point>
1826                                 <vector>
1827                                   <x>0.6097499728</x>
1828                                   <y>0.7223333120</y>
1829                                 </vector>
1830                               </point>
1831                               <width>
1832                                 <real value="1.0000000000"/>
1833                               </width>
1834                               <origin>
1835                                 <real value="0.5000000000"/>
1836                               </origin>
1837                               <split>
1838                                 <bool value="false"/>
1839                               </split>
1840                               <t1>
1841                                 <radial_composite type="vector">
1842                                   <radius>
1843                                     <real value="0.0000000000"/>
1844                                   </radius>
1845                                   <theta>
1846                                     <angle value="0.000000"/>
1847                                   </theta>
1848                                 </radial_composite>
1849                               </t1>
1850                               <t2>
1851                                 <radial_composite type="vector">
1852                                   <radius>
1853                                     <real value="0.0000000000"/>
1854                                   </radius>
1855                                   <theta>
1856                                     <angle value="0.000000"/>
1857                                   </theta>
1858                                 </radial_composite>
1859                               </t2>
1860                             </composite>
1861                           </entry>
1862                           <entry>
1863                             <composite type="bline_point">
1864                               <point>
1865                                 <vector>
1866                                   <x>-0.3985469937</x>
1867                                   <y>0.7223333120</y>
1868                                 </vector>
1869                               </point>
1870                               <width>
1871                                 <real value="1.0000000000"/>
1872                               </width>
1873                               <origin>
1874                                 <real value="0.5000000000"/>
1875                               </origin>
1876                               <split>
1877                                 <bool value="false"/>
1878                               </split>
1879                               <t1>
1880                                 <radial_composite type="vector">
1881                                   <radius>
1882                                     <real value="0.0000000000"/>
1883                                   </radius>
1884                                   <theta>
1885                                     <angle value="0.000000"/>
1886                                   </theta>
1887                                 </radial_composite>
1888                               </t1>
1889                               <t2>
1890                                 <radial_composite type="vector">
1891                                   <radius>
1892                                     <real value="0.0000000000"/>
1893                                   </radius>
1894                                   <theta>
1895                                     <angle value="0.000000"/>
1896                                   </theta>
1897                                 </radial_composite>
1898                               </t2>
1899                             </composite>
1900                           </entry>
1901                         </bline>
1902                       </param>
1903                       <param name="width">
1904                         <real value="0.0833333340"/>
1905                       </param>
1906                       <param name="expand">
1907                         <real value="0.0000000000"/>
1908                       </param>
1909                       <param name="sharp_cusps">
1910                         <bool value="true"/>
1911                       </param>
1912                       <param name="round_tip[0]">
1913                         <bool value="true"/>
1914                       </param>
1915                       <param name="round_tip[1]">
1916                         <bool value="true"/>
1917                       </param>
1918                       <param name="loopyness">
1919                         <real value="1.0000000000"/>
1920                       </param>
1921                       <param name="homogeneous_width">
1922                         <bool value="true"/>
1923                       </param>
1924                     </layer>
1925                   </canvas>
1926                 </param>
1927                 <param name="zoom">
1928                   <real value="0.0000000000"/>
1929                 </param>
1930                 <param name="time_offset">
1931                   <time value="0s"/>
1932                 </param>
1933                 <param name="children_lock">
1934                   <bool value="false" static="true"/>
1935                 </param>
1936                 <param name="focus">
1937                   <vector>
1938                     <x>0.0000000000</x>
1939                     <y>0.0000000000</y>
1940                   </vector>
1941                 </param>
1942               </layer>
1943               <layer type="translate" active="true" version="0.1">
1944                 <param name="origin">
1945                   <vector guid="E2CFE6AA5CC99E250B55C049D12CD609">
1946                     <x>0.0000000000</x>
1947                     <y>-0.6250000000</y>
1948                   </vector>
1949                 </param>
1950               </layer>
1951               <layer type="translate" active="true" version="0.1">
1952                 <param name="origin">
1953                   <vector>
1954                     <x>0.3333333433</x>
1955                     <y>0.0000000000</y>
1956                   </vector>
1957                 </param>
1958               </layer>
1959             </canvas>
1960           </param>
1961           <param name="zoom">
1962             <real value="0.0000000000"/>
1963           </param>
1964           <param name="time_offset">
1965             <time value="0s"/>
1966           </param>
1967           <param name="children_lock">
1968             <bool value="false" static="true"/>
1969           </param>
1970           <param name="focus">
1971             <vector>
1972               <x>0.0000000000</x>
1973               <y>0.0000000000</y>
1974             </vector>
1975           </param>
1976         </layer>
1977         <layer type="PasteCanvas" active="true" version="0.1" desc="root canvas">
1978           <param name="z_depth">
1979             <real value="0.0000000000"/>
1980           </param>
1981           <param name="amount">
1982             <real value="1.0000000000"/>
1983           </param>
1984           <param name="blend_method">
1985             <integer value="0"/>
1986           </param>
1987           <param name="origin">
1988             <vector>
1989               <x>-0.5649801493</x>
1990               <y>0.5610965490</y>
1991             </vector>
1992           </param>
1993           <param name="canvas">
1994             <canvas>
1995               <layer type="PasteCanvas" active="true" version="0.1" desc="sphere">
1996                 <param name="z_depth">
1997                   <real value="0.0000000000"/>
1998                 </param>
1999                 <param name="amount">
2000                   <real value="1.0000000000"/>
2001                 </param>
2002                 <param name="blend_method">
2003                   <integer value="0"/>
2004                 </param>
2005                 <param name="origin">
2006                   <vector>
2007                     <x>0.0000000000</x>
2008                     <y>0.0000000000</y>
2009                   </vector>
2010                 </param>
2011                 <param name="canvas">
2012                   <canvas>
2013                     <layer type="circle" active="true" version="0.1" desc="contrast outline">
2014                       <param name="z_depth">
2015                         <real value="0.0000000000"/>
2016                       </param>
2017                       <param name="amount">
2018                         <real value="1.0000000000"/>
2019                       </param>
2020                       <param name="blend_method">
2021                         <integer value="0"/>
2022                       </param>
2023                       <param name="color">
2024                         <color>
2025                           <r>0.015698</r>
2026                           <g>0.230660</g>
2027                           <b>0.000000</b>
2028                           <a>1.000000</a>
2029                         </color>
2030                       </param>
2031                       <param name="radius">
2032                         <real value="1.1563591022"/>
2033                       </param>
2034                       <param name="feather">
2035                         <real value="0.0000000000"/>
2036                       </param>
2037                       <param name="origin">
2038                         <vector guid="BD55B2538D0A82C7C1123A1356914A50">
2039                           <x>0.0000000000</x>
2040                           <y>0.0138045773</y>
2041                         </vector>
2042                       </param>
2043                       <param name="invert">
2044                         <bool value="false"/>
2045                       </param>
2046                       <param name="falloff">
2047                         <integer value="1"/>
2048                       </param>
2049                     </layer>
2050                     <layer type="PasteCanvas" active="true" version="0.1">
2051                       <param name="z_depth">
2052                         <real value="0.0000000000"/>
2053                       </param>
2054                       <param name="amount">
2055                         <real value="1.0000000000"/>
2056                       </param>
2057                       <param name="blend_method">
2058                         <integer value="0"/>
2059                       </param>
2060                       <param name="origin">
2061                         <vector>
2062                           <x>0.0000000000</x>
2063                           <y>0.0000000000</y>
2064                         </vector>
2065                       </param>
2066                       <param name="canvas">
2067                         <canvas>
2068                           <layer type="circle" active="true" version="0.1" desc="Circle056">
2069                             <param name="z_depth">
2070                               <real value="0.0000000000"/>
2071                             </param>
2072                             <param name="amount">
2073                               <real value="1.0000000000"/>
2074                             </param>
2075                             <param name="blend_method">
2076                               <integer value="0"/>
2077                             </param>
2078                             <param name="color">
2079                               <color>
2080                                 <r>0.032135</r>
2081                                 <g>0.034189</g>
2082                                 <b>0.036313</b>
2083                                 <a>1.000000</a>
2084                               </color>
2085                             </param>
2086                             <param name="radius">
2087                               <real value="0.9409894453"/>
2088                             </param>
2089                             <param name="feather">
2090                               <real value="0.0000000000"/>
2091                             </param>
2092                             <param name="origin">
2093                               <vector guid="BD55B2538D0A82C7C1123A1356914A50">
2094                                 <x>0.0000000000</x>
2095                                 <y>0.0138045773</y>
2096                               </vector>
2097                             </param>
2098                             <param name="invert">
2099                               <bool value="false"/>
2100                             </param>
2101                             <param name="falloff">
2102                               <integer value="1"/>
2103                             </param>
2104                           </layer>
2105                           <layer type="radial_gradient" active="true" version="0.1">
2106                             <param name="z_depth">
2107                               <real value="0.0000000000"/>
2108                             </param>
2109                             <param name="amount">
2110                               <real value="1.0000000000"/>
2111                             </param>
2112                             <param name="blend_method">
2113                               <integer value="13"/>
2114                             </param>
2115                             <param name="gradient">
2116                               <gradient>
2117                                 <color pos="0.000000">
2118                                   <r>0.259027</r>
2119                                   <g>0.766744</g>
2120                                   <b>0.030257</b>
2121                                   <a>1.000000</a>
2122                                 </color>
2123                                 <color pos="1.000000">
2124                                   <r>0.073828</r>
2125                                   <g>0.329729</g>
2126                                   <b>0.000262</b>
2127                                   <a>1.000000</a>
2128                                 </color>
2129                               </gradient>
2130                             </param>
2131                             <param name="center">
2132                               <vector>
2133                                 <x>-0.1689625978</x>
2134                                 <y>0.4288940430</y>
2135                               </vector>
2136                             </param>
2137                             <param name="radius">
2138                               <real value="1.3902211303"/>
2139                             </param>
2140                             <param name="loop">
2141                               <bool value="false"/>
2142                             </param>
2143                             <param name="zigzag">
2144                               <bool value="false"/>
2145                             </param>
2146                           </layer>
2147                           <layer type="PasteCanvas" active="true" version="0.1">
2148                             <param name="z_depth">
2149                               <real value="0.0000000000"/>
2150                             </param>
2151                             <param name="amount">
2152                               <real value="1.0000000000"/>
2153                             </param>
2154                             <param name="blend_method">
2155                               <integer value="13"/>
2156                             </param>
2157                             <param name="origin">
2158                               <vector>
2159                                 <x>0.0000000000</x>
2160                                 <y>0.0000000000</y>
2161                               </vector>
2162                             </param>
2163                             <param name="canvas">
2164                               <canvas>
2165                                 <layer type="circle" active="true" version="0.1">
2166                                   <param name="z_depth">
2167                                     <real value="0.0000000000"/>
2168                                   </param>
2169                                   <param name="amount">
2170                                     <real value="0.5000000000"/>
2171                                   </param>
2172                                   <param name="blend_method">
2173                                     <integer value="0"/>
2174                                   </param>
2175                                   <param name="color">
2176                                     <color>
2177                                       <r>0.465734</r>
2178                                       <g>0.973459</g>
2179                                       <b>0.236973</b>
2180                                       <a>1.000000</a>
2181                                     </color>
2182                                   </param>
2183                                   <param name="radius">
2184                                     <real value="0.4612188605"/>
2185                                   </param>
2186                                   <param name="feather">
2187                                     <real value="0.5000000000"/>
2188                                   </param>
2189                                   <param name="origin">
2190                                     <vector>
2191                                       <x>0.0411069095</x>
2192                                       <y>-0.6371442080</y>
2193                                     </vector>
2194                                   </param>
2195                                   <param name="invert">
2196                                     <bool value="false"/>
2197                                   </param>
2198                                   <param name="falloff">
2199                                     <integer value="2"/>
2200                                   </param>
2201                                 </layer>
2202                                 <layer type="circle" active="true" version="0.1">
2203                                   <param name="z_depth">
2204                                     <real value="0.0000000000"/>
2205                                   </param>
2206                                   <param name="amount">
2207                                     <real value="0.4000000060"/>
2208                                   </param>
2209                                   <param name="blend_method">
2210                                     <integer value="0"/>
2211                                   </param>
2212                                   <param name="color">
2213                                     <color>
2214                                       <r>1.000000</r>
2215                                       <g>1.000000</g>
2216                                       <b>1.000000</b>
2217                                       <a>1.000000</a>
2218                                     </color>
2219                                   </param>
2220                                   <param name="radius">
2221                                     <real value="0.2767313153"/>
2222                                   </param>
2223                                   <param name="feather">
2224                                     <real value="0.3000000000"/>
2225                                   </param>
2226                                   <param name="origin">
2227                                     <vector>
2228                                       <x>-0.1614583284</x>
2229                                       <y>0.4166666567</y>
2230                                     </vector>
2231                                   </param>
2232                                   <param name="invert">
2233                                     <bool value="false"/>
2234                                   </param>
2235                                   <param name="falloff">
2236                                     <integer value="2"/>
2237                                   </param>
2238                                 </layer>
2239                               </canvas>
2240                             </param>
2241                             <param name="zoom">
2242                               <real value="0.0000000000"/>
2243                             </param>
2244                             <param name="time_offset">
2245                               <time value="0s"/>
2246                             </param>
2247                             <param name="children_lock">
2248                               <bool value="false" static="true"/>
2249                             </param>
2250                             <param name="focus">
2251                               <vector>
2252                                 <x>0.0000000000</x>
2253                                 <y>0.0000000000</y>
2254                               </vector>
2255                             </param>
2256                           </layer>
2257                         </canvas>
2258                       </param>
2259                       <param name="zoom">
2260                         <real value="0.0000000000"/>
2261                       </param>
2262                       <param name="time_offset">
2263                         <time value="0s"/>
2264                       </param>
2265                       <param name="children_lock">
2266                         <bool value="false" static="true"/>
2267                       </param>
2268                       <param name="focus">
2269                         <vector>
2270                           <x>0.0000000000</x>
2271                           <y>0.0000000000</y>
2272                         </vector>
2273                       </param>
2274                     </layer>
2275                     <layer type="zoom" active="true" version="0.1">
2276                       <param name="amount">
2277                         <real value="-1.0000000000"/>
2278                       </param>
2279                       <param name="center">
2280                         <vector>
2281                           <x>0.0000000000</x>
2282                           <y>0.0000000000</y>
2283                         </vector>
2284                       </param>
2285                     </layer>
2286                   </canvas>
2287                 </param>
2288                 <param name="zoom">
2289                   <real value="0.0000000000"/>
2290                 </param>
2291                 <param name="time_offset">
2292                   <time value="0s"/>
2293                 </param>
2294                 <param name="children_lock">
2295                   <bool value="false" static="true"/>
2296                 </param>
2297                 <param name="focus">
2298                   <vector>
2299                     <x>0.0000000000</x>
2300                     <y>0.0000000000</y>
2301                   </vector>
2302                 </param>
2303               </layer>
2304             </canvas>
2305           </param>
2306           <param name="zoom">
2307             <real value="0.0000000000"/>
2308           </param>
2309           <param name="time_offset">
2310             <time value="0s"/>
2311           </param>
2312           <param name="children_lock">
2313             <bool value="false" static="true"/>
2314           </param>
2315           <param name="focus">
2316             <vector>
2317               <x>-0.0583333336</x>
2318               <y>-0.0416666679</y>
2319             </vector>
2320           </param>
2321         </layer>
2322       </canvas>
2323     </param>
2324     <param name="zoom">
2325       <real value="0.0000000000"/>
2326     </param>
2327     <param name="time_offset">
2328       <time value="0s"/>
2329     </param>
2330     <param name="children_lock">
2331       <bool value="false" static="true"/>
2332     </param>
2333     <param name="focus">
2334       <vector>
2335         <x>0.0000000000</x>
2336         <y>0.0000000000</y>
2337       </vector>
2338     </param>
2339   </layer>
2340 </canvas>