1e84f9dfb6d559ac5214fcf6c871176a707f2bfe
[synfig.git] / synfig-studio / images / duck_radius_icon.sif
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3   <name>Duck Vertex Icon.</name>
4   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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586               </entry>
587               <entry>
588                 <composite type="bline_point">
589                   <point>
590                     <vector>
591                       <x>0.0000000242</x>
592                       <y>-2.0309278965</y>
593                     </vector>
594                   </point>
595                   <width>
596                     <real value="1.0000000000"/>
597                   </width>
598                   <origin>
599                     <real value="0.5000000000"/>
600                   </origin>
601                   <split>
602                     <bool value="false"/>
603                   </split>
604                   <t1>
605                     <radial_composite type="vector">
606                       <radius>
607                         <real value="3.3649516202"/>
608                       </radius>
609                       <theta>
610                         <angle value="0.000001"/>
611                       </theta>
612                     </radial_composite>
613                   </t1>
614                   <t2>
615                     <radial_composite type="vector">
616                       <radius>
617                         <real value="3.3649516202"/>
618                       </radius>
619                       <theta>
620                         <angle value="0.000001"/>
621                       </theta>
622                     </radial_composite>
623                   </t2>
624                 </composite>
625               </entry>
626             </bline>
627           </param>
628         </layer>
629         <layer type="region" active="true" version="0.1" desc="Circle068 Region">
630           <param name="z_depth">
631             <real value="0.0000000000"/>
632           </param>
633           <param name="amount">
634             <real value="1.0000000000"/>
635           </param>
636           <param name="blend_method">
637             <integer value="19"/>
638           </param>
639           <param name="color">
640             <color>
641               <r>0.000000</r>
642               <g>0.000000</g>
643               <b>0.000000</b>
644               <a>1.000000</a>
645             </color>
646           </param>
647           <param name="origin">
648             <vector>
649               <x>0.0000000000</x>
650               <y>0.0000000000</y>
651             </vector>
652           </param>
653           <param name="invert">
654             <bool value="false"/>
655           </param>
656           <param name="antialias">
657             <bool value="true"/>
658           </param>
659           <param name="feather">
660             <real value="0.0000000000"/>
661           </param>
662           <param name="blurtype">
663             <integer value="1"/>
664           </param>
665           <param name="winding_style">
666             <integer value="0"/>
667           </param>
668           <param name="bline">
669             <bline type="bline_point" loop="true">
670               <entry>
671                 <composite type="bline_point">
672                   <point>
673                     <vector>
674                       <x>1.8432673216</x>
675                       <y>0.0000000000</y>
676                     </vector>
677                   </point>
678                   <width>
679                     <real value="1.0000000000"/>
680                   </width>
681                   <origin>
682                     <real value="0.5000000000"/>
683                   </origin>
684                   <split>
685                     <bool value="false"/>
686                   </split>
687                   <t1>
688                     <radial_composite type="vector">
689                       <radius>
690                         <real value="3.0540254395"/>
691                       </radius>
692                       <theta>
693                         <angle value="90.000000"/>
694                       </theta>
695                     </radial_composite>
696                   </t1>
697                   <t2>
698                     <radial_composite type="vector">
699                       <radius>
700                         <real value="3.0540254395"/>
701                       </radius>
702                       <theta>
703                         <angle value="90.000000"/>
704                       </theta>
705                     </radial_composite>
706                   </t2>
707                 </composite>
708               </entry>
709               <entry>
710                 <composite type="bline_point">
711                   <point>
712                     <vector>
713                       <x>-0.0000000806</x>
714                       <y>1.8432673216</y>
715                     </vector>
716                   </point>
717                   <width>
718                     <real value="1.0000000000"/>
719                   </width>
720                   <origin>
721                     <real value="0.5000000000"/>
722                   </origin>
723                   <split>
724                     <bool value="false"/>
725                   </split>
726                   <t1>
727                     <radial_composite type="vector">
728                       <radius>
729                         <real value="3.0540254395"/>
730                       </radius>
731                       <theta>
732                         <angle value="-179.999985"/>
733                       </theta>
734                     </radial_composite>
735                   </t1>
736                   <t2>
737                     <radial_composite type="vector">
738                       <radius>
739                         <real value="3.0540254395"/>
740                       </radius>
741                       <theta>
742                         <angle value="-179.999985"/>
743                       </theta>
744                     </radial_composite>
745                   </t2>
746                 </composite>
747               </entry>
748               <entry>
749                 <composite type="bline_point">
750                   <point>
751                     <vector>
752                       <x>-1.8432673216</x>
753                       <y>-0.0000001611</y>
754                     </vector>
755                   </point>
756                   <width>
757                     <real value="1.0000000000"/>
758                   </width>
759                   <origin>
760                     <real value="0.5000000000"/>
761                   </origin>
762                   <split>
763                     <bool value="false"/>
764                   </split>
765                   <t1>
766                     <radial_composite type="vector">
767                       <radius>
768                         <real value="3.0540254395"/>
769                       </radius>
770                       <theta>
771                         <angle value="-89.999992"/>
772                       </theta>
773                     </radial_composite>
774                   </t1>
775                   <t2>
776                     <radial_composite type="vector">
777                       <radius>
778                         <real value="3.0540254395"/>
779                       </radius>
780                       <theta>
781                         <angle value="-89.999992"/>
782                       </theta>
783                     </radial_composite>
784                   </t2>
785                 </composite>
786               </entry>
787               <entry>
788                 <composite type="bline_point">
789                   <point>
790                     <vector>
791                       <x>0.0000000220</x>
792                       <y>-1.8432673216</y>
793                     </vector>
794                   </point>
795                   <width>
796                     <real value="1.0000000000"/>
797                   </width>
798                   <origin>
799                     <real value="0.5000000000"/>
800                   </origin>
801                   <split>
802                     <bool value="false"/>
803                   </split>
804                   <t1>
805                     <radial_composite type="vector">
806                       <radius>
807                         <real value="3.0540254395"/>
808                       </radius>
809                       <theta>
810                         <angle value="0.000001"/>
811                       </theta>
812                     </radial_composite>
813                   </t1>
814                   <t2>
815                     <radial_composite type="vector">
816                       <radius>
817                         <real value="3.0540254395"/>
818                       </radius>
819                       <theta>
820                         <angle value="0.000001"/>
821                       </theta>
822                     </radial_composite>
823                   </t2>
824                 </composite>
825               </entry>
826             </bline>
827           </param>
828         </layer>
829         <layer type="region" active="true" version="0.1" desc="Circle193Region">
830           <param name="z_depth">
831             <real value="0.0000000000"/>
832           </param>
833           <param name="amount">
834             <real value="1.0000000000"/>
835           </param>
836           <param name="blend_method">
837             <integer value="0"/>
838           </param>
839           <param name="color">
840             <color>
841               <r>0.000000</r>
842               <g>1.000000</g>
843               <b>1.000000</b>
844               <a>1.000000</a>
845             </color>
846           </param>
847           <param name="origin">
848             <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
849               <x>2.0282440186</x>
850               <y>0.0000000000</y>
851             </vector>
852           </param>
853           <param name="invert">
854             <bool value="false"/>
855           </param>
856           <param name="antialias">
857             <bool value="true"/>
858           </param>
859           <param name="feather">
860             <real value="0.0000000000"/>
861           </param>
862           <param name="blurtype">
863             <integer value="1"/>
864           </param>
865           <param name="winding_style">
866             <integer value="0"/>
867           </param>
868           <param name="bline">
869             <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
870               <entry>
871                 <composite type="bline_point">
872                   <point>
873                     <vector>
874                       <x>1.0141220093</x>
875                       <y>0.0000000291</y>
876                     </vector>
877                   </point>
878                   <width>
879                     <real value="1.0000000000"/>
880                   </width>
881                   <origin>
882                     <real value="0.5000000000"/>
883                   </origin>
884                   <split>
885                     <bool value="false"/>
886                   </split>
887                   <t1>
888                     <radial_composite type="vector">
889                       <radius>
890                         <real value="1.6397927002"/>
891                       </radius>
892                       <theta>
893                         <angle value="90.000000"/>
894                       </theta>
895                     </radial_composite>
896                   </t1>
897                   <t2>
898                     <radial_composite type="vector">
899                       <radius>
900                         <real value="1.6397927002"/>
901                       </radius>
902                       <theta>
903                         <angle value="90.000000"/>
904                       </theta>
905                     </radial_composite>
906                   </t2>
907                 </composite>
908               </entry>
909               <entry>
910                 <composite type="bline_point">
911                   <point>
912                     <vector>
913                       <x>-0.0000000513</x>
914                       <y>1.0141220093</y>
915                     </vector>
916                   </point>
917                   <width>
918                     <real value="1.0000000000"/>
919                   </width>
920                   <origin>
921                     <real value="0.5000000000"/>
922                   </origin>
923                   <split>
924                     <bool value="false"/>
925                   </split>
926                   <t1>
927                     <radial_composite type="vector">
928                       <radius>
929                         <real value="1.6802522162"/>
930                       </radius>
931                       <theta>
932                         <angle value="-179.999985"/>
933                       </theta>
934                     </radial_composite>
935                   </t1>
936                   <t2>
937                     <radial_composite type="vector">
938                       <radius>
939                         <real value="1.6802522162"/>
940                       </radius>
941                       <theta>
942                         <angle value="-179.999985"/>
943                       </theta>
944                     </radial_composite>
945                   </t2>
946                 </composite>
947               </entry>
948               <entry>
949                 <composite type="bline_point">
950                   <point>
951                     <vector>
952                       <x>-1.0141220093</x>
953                       <y>-0.0000000595</y>
954                     </vector>
955                   </point>
956                   <width>
957                     <real value="1.0000000000"/>
958                   </width>
959                   <origin>
960                     <real value="0.5000000000"/>
961                   </origin>
962                   <split>
963                     <bool value="false"/>
964                   </split>
965                   <t1>
966                     <radial_composite type="vector">
967                       <radius>
968                         <real value="1.6802522162"/>
969                       </radius>
970                       <theta>
971                         <angle value="-89.999992"/>
972                       </theta>
973                     </radial_composite>
974                   </t1>
975                   <t2>
976                     <radial_composite type="vector">
977                       <radius>
978                         <real value="1.6802522162"/>
979                       </radius>
980                       <theta>
981                         <angle value="-89.999992"/>
982                       </theta>
983                     </radial_composite>
984                   </t2>
985                 </composite>
986               </entry>
987               <entry>
988                 <composite type="bline_point">
989                   <point>
990                     <vector>
991                       <x>0.0000000051</x>
992                       <y>-1.0141220093</y>
993                     </vector>
994                   </point>
995                   <width>
996                     <real value="1.0000000000"/>
997                   </width>
998                   <origin>
999                     <real value="0.5000000000"/>
1000                   </origin>
1001                   <split>
1002                     <bool value="false"/>
1003                   </split>
1004                   <t1>
1005                     <radial_composite type="vector">
1006                       <radius>
1007                         <real value="1.6802522162"/>
1008                       </radius>
1009                       <theta>
1010                         <angle value="0.000001"/>
1011                       </theta>
1012                     </radial_composite>
1013                   </t1>
1014                   <t2>
1015                     <radial_composite type="vector">
1016                       <radius>
1017                         <real value="1.6802522162"/>
1018                       </radius>
1019                       <theta>
1020                         <angle value="0.000001"/>
1021                       </theta>
1022                     </radial_composite>
1023                   </t2>
1024                 </composite>
1025               </entry>
1026             </bline>
1027           </param>
1028         </layer>
1029         <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1030           <param name="z_depth">
1031             <real value="0.0000000000"/>
1032           </param>
1033           <param name="amount">
1034             <real value="1.0000000000"/>
1035           </param>
1036           <param name="blend_method">
1037             <integer value="0"/>
1038           </param>
1039           <param name="color">
1040             <color>
1041               <r>0.000000</r>
1042               <g>0.000000</g>
1043               <b>0.000000</b>
1044               <a>1.000000</a>
1045             </color>
1046           </param>
1047           <param name="origin">
1048             <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
1049               <x>2.0282440186</x>
1050               <y>0.0000000000</y>
1051             </vector>
1052           </param>
1053           <param name="invert">
1054             <bool value="false"/>
1055           </param>
1056           <param name="antialias">
1057             <bool value="true"/>
1058           </param>
1059           <param name="feather">
1060             <real value="0.0000000000"/>
1061           </param>
1062           <param name="blurtype">
1063             <integer value="1"/>
1064           </param>
1065           <param name="winding_style">
1066             <integer value="0"/>
1067           </param>
1068           <param name="bline">
1069             <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
1070               <entry>
1071                 <composite type="bline_point">
1072                   <point>
1073                     <vector>
1074                       <x>1.0141220093</x>
1075                       <y>0.0000000291</y>
1076                     </vector>
1077                   </point>
1078                   <width>
1079                     <real value="1.0000000000"/>
1080                   </width>
1081                   <origin>
1082                     <real value="0.5000000000"/>
1083                   </origin>
1084                   <split>
1085                     <bool value="false"/>
1086                   </split>
1087                   <t1>
1088                     <radial_composite type="vector">
1089                       <radius>
1090                         <real value="1.6397927002"/>
1091                       </radius>
1092                       <theta>
1093                         <angle value="90.000000"/>
1094                       </theta>
1095                     </radial_composite>
1096                   </t1>
1097                   <t2>
1098                     <radial_composite type="vector">
1099                       <radius>
1100                         <real value="1.6397927002"/>
1101                       </radius>
1102                       <theta>
1103                         <angle value="90.000000"/>
1104                       </theta>
1105                     </radial_composite>
1106                   </t2>
1107                 </composite>
1108               </entry>
1109               <entry>
1110                 <composite type="bline_point">
1111                   <point>
1112                     <vector>
1113                       <x>-0.0000000513</x>
1114                       <y>1.0141220093</y>
1115                     </vector>
1116                   </point>
1117                   <width>
1118                     <real value="1.0000000000"/>
1119                   </width>
1120                   <origin>
1121                     <real value="0.5000000000"/>
1122                   </origin>
1123                   <split>
1124                     <bool value="false"/>
1125                   </split>
1126                   <t1>
1127                     <radial_composite type="vector">
1128                       <radius>
1129                         <real value="1.6802522162"/>
1130                       </radius>
1131                       <theta>
1132                         <angle value="-179.999985"/>
1133                       </theta>
1134                     </radial_composite>
1135                   </t1>
1136                   <t2>
1137                     <radial_composite type="vector">
1138                       <radius>
1139                         <real value="1.6802522162"/>
1140                       </radius>
1141                       <theta>
1142                         <angle value="-179.999985"/>
1143                       </theta>
1144                     </radial_composite>
1145                   </t2>
1146                 </composite>
1147               </entry>
1148               <entry>
1149                 <composite type="bline_point">
1150                   <point>
1151                     <vector>
1152                       <x>-1.0141220093</x>
1153                       <y>-0.0000000595</y>
1154                     </vector>
1155                   </point>
1156                   <width>
1157                     <real value="1.0000000000"/>
1158                   </width>
1159                   <origin>
1160                     <real value="0.5000000000"/>
1161                   </origin>
1162                   <split>
1163                     <bool value="false"/>
1164                   </split>
1165                   <t1>
1166                     <radial_composite type="vector">
1167                       <radius>
1168                         <real value="1.6802522162"/>
1169                       </radius>
1170                       <theta>
1171                         <angle value="-89.999992"/>
1172                       </theta>
1173                     </radial_composite>
1174                   </t1>
1175                   <t2>
1176                     <radial_composite type="vector">
1177                       <radius>
1178                         <real value="1.6802522162"/>
1179                       </radius>
1180                       <theta>
1181                         <angle value="-89.999992"/>
1182                       </theta>
1183                     </radial_composite>
1184                   </t2>
1185                 </composite>
1186               </entry>
1187               <entry>
1188                 <composite type="bline_point">
1189                   <point>
1190                     <vector>
1191                       <x>0.0000000051</x>
1192                       <y>-1.0141220093</y>
1193                     </vector>
1194                   </point>
1195                   <width>
1196                     <real value="1.0000000000"/>
1197                   </width>
1198                   <origin>
1199                     <real value="0.5000000000"/>
1200                   </origin>
1201                   <split>
1202                     <bool value="false"/>
1203                   </split>
1204                   <t1>
1205                     <radial_composite type="vector">
1206                       <radius>
1207                         <real value="1.6802522162"/>
1208                       </radius>
1209                       <theta>
1210                         <angle value="0.000001"/>
1211                       </theta>
1212                     </radial_composite>
1213                   </t1>
1214                   <t2>
1215                     <radial_composite type="vector">
1216                       <radius>
1217                         <real value="1.6802522162"/>
1218                       </radius>
1219                       <theta>
1220                         <angle value="0.000001"/>
1221                       </theta>
1222                     </radial_composite>
1223                   </t2>
1224                 </composite>
1225               </entry>
1226             </bline>
1227           </param>
1228           <param name="width">
1229             <real value="0.4056485931"/>
1230           </param>
1231           <param name="expand">
1232             <real value="0.0000000000"/>
1233           </param>
1234           <param name="sharp_cusps">
1235             <bool value="true"/>
1236           </param>
1237           <param name="round_tip[0]">
1238             <bool value="true"/>
1239           </param>
1240           <param name="round_tip[1]">
1241             <bool value="true"/>
1242           </param>
1243           <param name="loopyness">
1244             <real value="1.0000000000"/>
1245           </param>
1246           <param name="homogeneous_width">
1247             <bool value="true"/>
1248           </param>
1249         </layer>
1250       </canvas>
1251     </param>
1252     <param name="zoom">
1253       <real value="0.0000000000"/>
1254     </param>
1255     <param name="time_offset">
1256       <time value="0s"/>
1257     </param>
1258     <param name="children_lock">
1259       <bool value="false" static="true"/>
1260     </param>
1261     <param name="focus">
1262       <vector>
1263         <x>0.0000000000</x>
1264         <y>0.0000000000</y>
1265       </vector>
1266     </param>
1267   </layer>
1268   <layer type="zoom" active="true" version="0.1">
1269     <param name="amount">
1270       <real value="-1.0800000000"/>
1271     </param>
1272     <param name="center">
1273       <vector>
1274         <x>-0.1685823798</x>
1275         <y>0.0000000000</y>
1276       </vector>
1277     </param>
1278   </layer>
1279 </canvas>