8a42c599567c87a5146459837eb1d036834cccd9
[synfig.git] / synfig-studio / images / duck_radius_icon.sif
1 <?xml version="1.0"?>
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3   <name>Duck Vertex Icon.</name>
4   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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10   <meta name="onion_skin" content="0"/>
11   <layer type="region" active="true" version="0.1" desc="Circle052 Region">
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14     </param>
15     <param name="amount">
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17     </param>
18     <param name="blend_method">
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21     <param name="color">
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23         <r>0.000000</r>
24         <g>0.000000</g>
25         <b>0.000000</b>
26         <a>1.000000</a>
27       </color>
28     </param>
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34     </param>
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37     </param>
38     <param name="antialias">
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40     </param>
41     <param name="feather">
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43     </param>
44     <param name="blurtype">
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47     <param name="winding_style">
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63             <origin>
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81                 <radius>
82                   <real value="4.2006310313"/>
83                 </radius>
84                 <theta>
85                   <angle value="90.000000"/>
86                 </theta>
87               </radial_composite>
88             </t2>
89           </composite>
90         </entry>
91         <entry>
92           <composite type="bline_point">
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101             </width>
102             <origin>
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104             </origin>
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110                 <radius>
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113                 <theta>
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115                 </theta>
116               </radial_composite>
117             </t1>
118             <t2>
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120                 <radius>
121                   <real value="4.2006310313"/>
122                 </radius>
123                 <theta>
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125                 </theta>
126               </radial_composite>
127             </t2>
128           </composite>
129         </entry>
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140             </width>
141             <origin>
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143             </origin>
144             <split>
145               <bool value="false"/>
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147             <t1>
148               <radial_composite type="vector">
149                 <radius>
150                   <real value="4.2006310313"/>
151                 </radius>
152                 <theta>
153                   <angle value="-89.999992"/>
154                 </theta>
155               </radial_composite>
156             </t1>
157             <t2>
158               <radial_composite type="vector">
159                 <radius>
160                   <real value="4.2006310313"/>
161                 </radius>
162                 <theta>
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166             </t2>
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180             <origin>
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182             </origin>
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194               </radial_composite>
195             </t1>
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198                 <radius>
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203                 </theta>
204               </radial_composite>
205             </t2>
206           </composite>
207         </entry>
208       </bline>
209     </param>
210   </layer>
211   <layer type="region" active="true" version="0.1" desc="Circle054 Region">
212     <param name="z_depth">
213       <real value="0.0000000000"/>
214     </param>
215     <param name="amount">
216       <real value="1.0000000000"/>
217     </param>
218     <param name="blend_method">
219       <integer value="0"/>
220     </param>
221     <param name="color">
222       <color>
223         <r>0.000000</r>
224         <g>0.488248</g>
225         <b>1.000000</b>
226         <a>1.000000</a>
227       </color>
228     </param>
229     <param name="origin">
230       <vector>
231         <x>0.0000000000</x>
232         <y>0.0000000000</y>
233       </vector>
234     </param>
235     <param name="invert">
236       <bool value="false"/>
237     </param>
238     <param name="antialias">
239       <bool value="true"/>
240     </param>
241     <param name="feather">
242       <real value="0.0000000000"/>
243     </param>
244     <param name="blurtype">
245       <integer value="1"/>
246     </param>
247     <param name="winding_style">
248       <integer value="0"/>
249     </param>
250     <param name="bline">
251       <bline type="bline_point" loop="true">
252         <entry>
253           <composite type="bline_point">
254             <point>
255               <vector>
256                 <x>2.3105745316</x>
257                 <y>0.0000000000</y>
258               </vector>
259             </point>
260             <width>
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262             </width>
263             <origin>
264               <real value="0.5000000000"/>
265             </origin>
266             <split>
267               <bool value="false"/>
268             </split>
269             <t1>
270               <radial_composite type="vector">
271                 <radius>
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273                 </radius>
274                 <theta>
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276                 </theta>
277               </radial_composite>
278             </t1>
279             <t2>
280               <radial_composite type="vector">
281                 <radius>
282                   <real value="3.8282854101"/>
283                 </radius>
284                 <theta>
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286                 </theta>
287               </radial_composite>
288             </t2>
289           </composite>
290         </entry>
291         <entry>
292           <composite type="bline_point">
293             <point>
294               <vector>
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296                 <y>2.3105745316</y>
297               </vector>
298             </point>
299             <width>
300               <real value="1.0000000000"/>
301             </width>
302             <origin>
303               <real value="0.5000000000"/>
304             </origin>
305             <split>
306               <bool value="false"/>
307             </split>
308             <t1>
309               <radial_composite type="vector">
310                 <radius>
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312                 </radius>
313                 <theta>
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315                 </theta>
316               </radial_composite>
317             </t1>
318             <t2>
319               <radial_composite type="vector">
320                 <radius>
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322                 </radius>
323                 <theta>
324                   <angle value="-179.999985"/>
325                 </theta>
326               </radial_composite>
327             </t2>
328           </composite>
329         </entry>
330         <entry>
331           <composite type="bline_point">
332             <point>
333               <vector>
334                 <x>-2.3105745316</x>
335                 <y>-0.0000002020</y>
336               </vector>
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338             <width>
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340             </width>
341             <origin>
342               <real value="0.5000000000"/>
343             </origin>
344             <split>
345               <bool value="false"/>
346             </split>
347             <t1>
348               <radial_composite type="vector">
349                 <radius>
350                   <real value="3.8282854101"/>
351                 </radius>
352                 <theta>
353                   <angle value="-89.999992"/>
354                 </theta>
355               </radial_composite>
356             </t1>
357             <t2>
358               <radial_composite type="vector">
359                 <radius>
360                   <real value="3.8282854101"/>
361                 </radius>
362                 <theta>
363                   <angle value="-89.999992"/>
364                 </theta>
365               </radial_composite>
366             </t2>
367           </composite>
368         </entry>
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379             </width>
380             <origin>
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382             </origin>
383             <split>
384               <bool value="false"/>
385             </split>
386             <t1>
387               <radial_composite type="vector">
388                 <radius>
389                   <real value="3.8282854101"/>
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391                 <theta>
392                   <angle value="0.000001"/>
393                 </theta>
394               </radial_composite>
395             </t1>
396             <t2>
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398                 <radius>
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400                 </radius>
401                 <theta>
402                   <angle value="0.000001"/>
403                 </theta>
404               </radial_composite>
405             </t2>
406           </composite>
407         </entry>
408       </bline>
409     </param>
410   </layer>
411   <layer type="region" active="true" version="0.1" desc="Circle056 Region">
412     <param name="z_depth">
413       <real value="0.0000000000"/>
414     </param>
415     <param name="amount">
416       <real value="1.0000000000"/>
417     </param>
418     <param name="blend_method">
419       <integer value="0"/>
420     </param>
421     <param name="color">
422       <color>
423         <r>0.000000</r>
424         <g>0.000000</g>
425         <b>0.000000</b>
426         <a>1.000000</a>
427       </color>
428     </param>
429     <param name="origin">
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431         <x>0.0000000000</x>
432         <y>0.0000000000</y>
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435     <param name="invert">
436       <bool value="false"/>
437     </param>
438     <param name="antialias">
439       <bool value="true"/>
440     </param>
441     <param name="feather">
442       <real value="0.0000000000"/>
443     </param>
444     <param name="blurtype">
445       <integer value="1"/>
446     </param>
447     <param name="winding_style">
448       <integer value="0"/>
449     </param>
450     <param name="bline">
451       <bline type="bline_point" loop="true">
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453           <composite type="bline_point">
454             <point>
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458               </vector>
459             </point>
460             <width>
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462             </width>
463             <origin>
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465             </origin>
466             <split>
467               <bool value="false"/>
468             </split>
469             <t1>
470               <radial_composite type="vector">
471                 <radius>
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473                 </radius>
474                 <theta>
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476                 </theta>
477               </radial_composite>
478             </t1>
479             <t2>
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481                 <radius>
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484                 <theta>
485                   <angle value="90.000000"/>
486                 </theta>
487               </radial_composite>
488             </t2>
489           </composite>
490         </entry>
491         <entry>
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501             </width>
502             <origin>
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504             </origin>
505             <split>
506               <bool value="false"/>
507             </split>
508             <t1>
509               <radial_composite type="vector">
510                 <radius>
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512                 </radius>
513                 <theta>
514                   <angle value="-179.999985"/>
515                 </theta>
516               </radial_composite>
517             </t1>
518             <t2>
519               <radial_composite type="vector">
520                 <radius>
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522                 </radius>
523                 <theta>
524                   <angle value="-179.999985"/>
525                 </theta>
526               </radial_composite>
527             </t2>
528           </composite>
529         </entry>
530         <entry>
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540             </width>
541             <origin>
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543             </origin>
544             <split>
545               <bool value="false"/>
546             </split>
547             <t1>
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552                 <theta>
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554                 </theta>
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556             </t1>
557             <t2>
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561                 </radius>
562                 <theta>
563                   <angle value="-89.999992"/>
564                 </theta>
565               </radial_composite>
566             </t2>
567           </composite>
568         </entry>
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583             <split>
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585             </split>
586             <t1>
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588                 <radius>
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591                 <theta>
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595             </t1>
596             <t2>
597               <radial_composite type="vector">
598                 <radius>
599                   <real value="3.3649516202"/>
600                 </radius>
601                 <theta>
602                   <angle value="0.000001"/>
603                 </theta>
604               </radial_composite>
605             </t2>
606           </composite>
607         </entry>
608       </bline>
609     </param>
610   </layer>
611   <layer type="region" active="true" version="0.1" desc="Circle068 Region">
612     <param name="z_depth">
613       <real value="0.0000000000"/>
614     </param>
615     <param name="amount">
616       <real value="1.0000000000"/>
617     </param>
618     <param name="blend_method">
619       <integer value="19"/>
620     </param>
621     <param name="color">
622       <color>
623         <r>0.000000</r>
624         <g>0.000000</g>
625         <b>0.000000</b>
626         <a>1.000000</a>
627       </color>
628     </param>
629     <param name="origin">
630       <vector>
631         <x>0.0000000000</x>
632         <y>0.0000000000</y>
633       </vector>
634     </param>
635     <param name="invert">
636       <bool value="false"/>
637     </param>
638     <param name="antialias">
639       <bool value="true"/>
640     </param>
641     <param name="feather">
642       <real value="0.0000000000"/>
643     </param>
644     <param name="blurtype">
645       <integer value="1"/>
646     </param>
647     <param name="winding_style">
648       <integer value="0"/>
649     </param>
650     <param name="bline">
651       <bline type="bline_point" loop="true">
652         <entry>
653           <composite type="bline_point">
654             <point>
655               <vector>
656                 <x>1.8432673216</x>
657                 <y>0.0000000000</y>
658               </vector>
659             </point>
660             <width>
661               <real value="1.0000000000"/>
662             </width>
663             <origin>
664               <real value="0.5000000000"/>
665             </origin>
666             <split>
667               <bool value="false"/>
668             </split>
669             <t1>
670               <radial_composite type="vector">
671                 <radius>
672                   <real value="3.0540254395"/>
673                 </radius>
674                 <theta>
675                   <angle value="90.000000"/>
676                 </theta>
677               </radial_composite>
678             </t1>
679             <t2>
680               <radial_composite type="vector">
681                 <radius>
682                   <real value="3.0540254395"/>
683                 </radius>
684                 <theta>
685                   <angle value="90.000000"/>
686                 </theta>
687               </radial_composite>
688             </t2>
689           </composite>
690         </entry>
691         <entry>
692           <composite type="bline_point">
693             <point>
694               <vector>
695                 <x>-0.0000000806</x>
696                 <y>1.8432673216</y>
697               </vector>
698             </point>
699             <width>
700               <real value="1.0000000000"/>
701             </width>
702             <origin>
703               <real value="0.5000000000"/>
704             </origin>
705             <split>
706               <bool value="false"/>
707             </split>
708             <t1>
709               <radial_composite type="vector">
710                 <radius>
711                   <real value="3.0540254395"/>
712                 </radius>
713                 <theta>
714                   <angle value="-179.999985"/>
715                 </theta>
716               </radial_composite>
717             </t1>
718             <t2>
719               <radial_composite type="vector">
720                 <radius>
721                   <real value="3.0540254395"/>
722                 </radius>
723                 <theta>
724                   <angle value="-179.999985"/>
725                 </theta>
726               </radial_composite>
727             </t2>
728           </composite>
729         </entry>
730         <entry>
731           <composite type="bline_point">
732             <point>
733               <vector>
734                 <x>-1.8432673216</x>
735                 <y>-0.0000001611</y>
736               </vector>
737             </point>
738             <width>
739               <real value="1.0000000000"/>
740             </width>
741             <origin>
742               <real value="0.5000000000"/>
743             </origin>
744             <split>
745               <bool value="false"/>
746             </split>
747             <t1>
748               <radial_composite type="vector">
749                 <radius>
750                   <real value="3.0540254395"/>
751                 </radius>
752                 <theta>
753                   <angle value="-89.999992"/>
754                 </theta>
755               </radial_composite>
756             </t1>
757             <t2>
758               <radial_composite type="vector">
759                 <radius>
760                   <real value="3.0540254395"/>
761                 </radius>
762                 <theta>
763                   <angle value="-89.999992"/>
764                 </theta>
765               </radial_composite>
766             </t2>
767           </composite>
768         </entry>
769         <entry>
770           <composite type="bline_point">
771             <point>
772               <vector>
773                 <x>0.0000000220</x>
774                 <y>-1.8432673216</y>
775               </vector>
776             </point>
777             <width>
778               <real value="1.0000000000"/>
779             </width>
780             <origin>
781               <real value="0.5000000000"/>
782             </origin>
783             <split>
784               <bool value="false"/>
785             </split>
786             <t1>
787               <radial_composite type="vector">
788                 <radius>
789                   <real value="3.0540254395"/>
790                 </radius>
791                 <theta>
792                   <angle value="0.000001"/>
793                 </theta>
794               </radial_composite>
795             </t1>
796             <t2>
797               <radial_composite type="vector">
798                 <radius>
799                   <real value="3.0540254395"/>
800                 </radius>
801                 <theta>
802                   <angle value="0.000001"/>
803                 </theta>
804               </radial_composite>
805             </t2>
806           </composite>
807         </entry>
808       </bline>
809     </param>
810   </layer>
811   <layer type="region" active="true" version="0.1" desc="Circle193Region">
812     <param name="z_depth">
813       <real value="0.0000000000"/>
814     </param>
815     <param name="amount">
816       <real value="1.0000000000"/>
817     </param>
818     <param name="blend_method">
819       <integer value="0"/>
820     </param>
821     <param name="color">
822       <color>
823         <r>0.000000</r>
824         <g>1.000000</g>
825         <b>1.000000</b>
826         <a>1.000000</a>
827       </color>
828     </param>
829     <param name="origin">
830       <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
831         <x>2.0282440186</x>
832         <y>0.0000000000</y>
833       </vector>
834     </param>
835     <param name="invert">
836       <bool value="false"/>
837     </param>
838     <param name="antialias">
839       <bool value="true"/>
840     </param>
841     <param name="feather">
842       <real value="0.0000000000"/>
843     </param>
844     <param name="blurtype">
845       <integer value="1"/>
846     </param>
847     <param name="winding_style">
848       <integer value="0"/>
849     </param>
850     <param name="bline">
851       <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
852         <entry>
853           <composite type="bline_point">
854             <point>
855               <vector>
856                 <x>1.0141220093</x>
857                 <y>0.0000000291</y>
858               </vector>
859             </point>
860             <width>
861               <real value="1.0000000000"/>
862             </width>
863             <origin>
864               <real value="0.5000000000"/>
865             </origin>
866             <split>
867               <bool value="false"/>
868             </split>
869             <t1>
870               <radial_composite type="vector">
871                 <radius>
872                   <real value="1.6397927002"/>
873                 </radius>
874                 <theta>
875                   <angle value="90.000000"/>
876                 </theta>
877               </radial_composite>
878             </t1>
879             <t2>
880               <radial_composite type="vector">
881                 <radius>
882                   <real value="1.6397927002"/>
883                 </radius>
884                 <theta>
885                   <angle value="90.000000"/>
886                 </theta>
887               </radial_composite>
888             </t2>
889           </composite>
890         </entry>
891         <entry>
892           <composite type="bline_point">
893             <point>
894               <vector>
895                 <x>-0.0000000513</x>
896                 <y>1.0141220093</y>
897               </vector>
898             </point>
899             <width>
900               <real value="1.0000000000"/>
901             </width>
902             <origin>
903               <real value="0.5000000000"/>
904             </origin>
905             <split>
906               <bool value="false"/>
907             </split>
908             <t1>
909               <radial_composite type="vector">
910                 <radius>
911                   <real value="1.6802522162"/>
912                 </radius>
913                 <theta>
914                   <angle value="-179.999985"/>
915                 </theta>
916               </radial_composite>
917             </t1>
918             <t2>
919               <radial_composite type="vector">
920                 <radius>
921                   <real value="1.6802522162"/>
922                 </radius>
923                 <theta>
924                   <angle value="-179.999985"/>
925                 </theta>
926               </radial_composite>
927             </t2>
928           </composite>
929         </entry>
930         <entry>
931           <composite type="bline_point">
932             <point>
933               <vector>
934                 <x>-1.0141220093</x>
935                 <y>-0.0000000595</y>
936               </vector>
937             </point>
938             <width>
939               <real value="1.0000000000"/>
940             </width>
941             <origin>
942               <real value="0.5000000000"/>
943             </origin>
944             <split>
945               <bool value="false"/>
946             </split>
947             <t1>
948               <radial_composite type="vector">
949                 <radius>
950                   <real value="1.6802522162"/>
951                 </radius>
952                 <theta>
953                   <angle value="-89.999992"/>
954                 </theta>
955               </radial_composite>
956             </t1>
957             <t2>
958               <radial_composite type="vector">
959                 <radius>
960                   <real value="1.6802522162"/>
961                 </radius>
962                 <theta>
963                   <angle value="-89.999992"/>
964                 </theta>
965               </radial_composite>
966             </t2>
967           </composite>
968         </entry>
969         <entry>
970           <composite type="bline_point">
971             <point>
972               <vector>
973                 <x>0.0000000051</x>
974                 <y>-1.0141220093</y>
975               </vector>
976             </point>
977             <width>
978               <real value="1.0000000000"/>
979             </width>
980             <origin>
981               <real value="0.5000000000"/>
982             </origin>
983             <split>
984               <bool value="false"/>
985             </split>
986             <t1>
987               <radial_composite type="vector">
988                 <radius>
989                   <real value="1.6802522162"/>
990                 </radius>
991                 <theta>
992                   <angle value="0.000001"/>
993                 </theta>
994               </radial_composite>
995             </t1>
996             <t2>
997               <radial_composite type="vector">
998                 <radius>
999                   <real value="1.6802522162"/>
1000                 </radius>
1001                 <theta>
1002                   <angle value="0.000001"/>
1003                 </theta>
1004               </radial_composite>
1005             </t2>
1006           </composite>
1007         </entry>
1008       </bline>
1009     </param>
1010   </layer>
1011   <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1012     <param name="z_depth">
1013       <real value="0.0000000000"/>
1014     </param>
1015     <param name="amount">
1016       <real value="1.0000000000"/>
1017     </param>
1018     <param name="blend_method">
1019       <integer value="0"/>
1020     </param>
1021     <param name="color">
1022       <color>
1023         <r>0.000000</r>
1024         <g>0.000000</g>
1025         <b>0.000000</b>
1026         <a>1.000000</a>
1027       </color>
1028     </param>
1029     <param name="origin">
1030       <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
1031         <x>2.0282440186</x>
1032         <y>0.0000000000</y>
1033       </vector>
1034     </param>
1035     <param name="invert">
1036       <bool value="false"/>
1037     </param>
1038     <param name="antialias">
1039       <bool value="true"/>
1040     </param>
1041     <param name="feather">
1042       <real value="0.0000000000"/>
1043     </param>
1044     <param name="blurtype">
1045       <integer value="1"/>
1046     </param>
1047     <param name="winding_style">
1048       <integer value="0"/>
1049     </param>
1050     <param name="bline">
1051       <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
1052         <entry>
1053           <composite type="bline_point">
1054             <point>
1055               <vector>
1056                 <x>1.0141220093</x>
1057                 <y>0.0000000291</y>
1058               </vector>
1059             </point>
1060             <width>
1061               <real value="1.0000000000"/>
1062             </width>
1063             <origin>
1064               <real value="0.5000000000"/>
1065             </origin>
1066             <split>
1067               <bool value="false"/>
1068             </split>
1069             <t1>
1070               <radial_composite type="vector">
1071                 <radius>
1072                   <real value="1.6397927002"/>
1073                 </radius>
1074                 <theta>
1075                   <angle value="90.000000"/>
1076                 </theta>
1077               </radial_composite>
1078             </t1>
1079             <t2>
1080               <radial_composite type="vector">
1081                 <radius>
1082                   <real value="1.6397927002"/>
1083                 </radius>
1084                 <theta>
1085                   <angle value="90.000000"/>
1086                 </theta>
1087               </radial_composite>
1088             </t2>
1089           </composite>
1090         </entry>
1091         <entry>
1092           <composite type="bline_point">
1093             <point>
1094               <vector>
1095                 <x>-0.0000000513</x>
1096                 <y>1.0141220093</y>
1097               </vector>
1098             </point>
1099             <width>
1100               <real value="1.0000000000"/>
1101             </width>
1102             <origin>
1103               <real value="0.5000000000"/>
1104             </origin>
1105             <split>
1106               <bool value="false"/>
1107             </split>
1108             <t1>
1109               <radial_composite type="vector">
1110                 <radius>
1111                   <real value="1.6802522162"/>
1112                 </radius>
1113                 <theta>
1114                   <angle value="-179.999985"/>
1115                 </theta>
1116               </radial_composite>
1117             </t1>
1118             <t2>
1119               <radial_composite type="vector">
1120                 <radius>
1121                   <real value="1.6802522162"/>
1122                 </radius>
1123                 <theta>
1124                   <angle value="-179.999985"/>
1125                 </theta>
1126               </radial_composite>
1127             </t2>
1128           </composite>
1129         </entry>
1130         <entry>
1131           <composite type="bline_point">
1132             <point>
1133               <vector>
1134                 <x>-1.0141220093</x>
1135                 <y>-0.0000000595</y>
1136               </vector>
1137             </point>
1138             <width>
1139               <real value="1.0000000000"/>
1140             </width>
1141             <origin>
1142               <real value="0.5000000000"/>
1143             </origin>
1144             <split>
1145               <bool value="false"/>
1146             </split>
1147             <t1>
1148               <radial_composite type="vector">
1149                 <radius>
1150                   <real value="1.6802522162"/>
1151                 </radius>
1152                 <theta>
1153                   <angle value="-89.999992"/>
1154                 </theta>
1155               </radial_composite>
1156             </t1>
1157             <t2>
1158               <radial_composite type="vector">
1159                 <radius>
1160                   <real value="1.6802522162"/>
1161                 </radius>
1162                 <theta>
1163                   <angle value="-89.999992"/>
1164                 </theta>
1165               </radial_composite>
1166             </t2>
1167           </composite>
1168         </entry>
1169         <entry>
1170           <composite type="bline_point">
1171             <point>
1172               <vector>
1173                 <x>0.0000000051</x>
1174                 <y>-1.0141220093</y>
1175               </vector>
1176             </point>
1177             <width>
1178               <real value="1.0000000000"/>
1179             </width>
1180             <origin>
1181               <real value="0.5000000000"/>
1182             </origin>
1183             <split>
1184               <bool value="false"/>
1185             </split>
1186             <t1>
1187               <radial_composite type="vector">
1188                 <radius>
1189                   <real value="1.6802522162"/>
1190                 </radius>
1191                 <theta>
1192                   <angle value="0.000001"/>
1193                 </theta>
1194               </radial_composite>
1195             </t1>
1196             <t2>
1197               <radial_composite type="vector">
1198                 <radius>
1199                   <real value="1.6802522162"/>
1200                 </radius>
1201                 <theta>
1202                   <angle value="0.000001"/>
1203                 </theta>
1204               </radial_composite>
1205             </t2>
1206           </composite>
1207         </entry>
1208       </bline>
1209     </param>
1210     <param name="width">
1211       <real value="0.4056485931"/>
1212     </param>
1213     <param name="expand">
1214       <real value="0.0000000000"/>
1215     </param>
1216     <param name="sharp_cusps">
1217       <bool value="true"/>
1218     </param>
1219     <param name="round_tip[0]">
1220       <bool value="true"/>
1221     </param>
1222     <param name="round_tip[1]">
1223       <bool value="true"/>
1224     </param>
1225     <param name="loopyness">
1226       <real value="1.0000000000"/>
1227     </param>
1228     <param name="homogeneous_width">
1229       <bool value="true"/>
1230     </param>
1231   </layer>
1232 </canvas>