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[synfig.git] / synfig-studio / images / duck_tangent_icon.sif
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3   <name>Synfig Studio Duck Tangent Icon</name>
4   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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576                   </point>
577                   <width>
578                     <real value="1.0000000000"/>
579                   </width>
580                   <origin>
581                     <real value="0.5000000000"/>
582                   </origin>
583                   <split>
584                     <bool value="false"/>
585                   </split>
586                   <t1>
587                     <radial_composite type="vector">
588                       <radius>
589                         <real value="0.0000000000"/>
590                       </radius>
591                       <theta>
592                         <angle value="0.000000"/>
593                       </theta>
594                     </radial_composite>
595                   </t1>
596                   <t2>
597                     <radial_composite type="vector">
598                       <radius>
599                         <real value="0.0000000000"/>
600                       </radius>
601                       <theta>
602                         <angle value="0.000000"/>
603                       </theta>
604                     </radial_composite>
605                   </t2>
606                 </composite>
607               </entry>
608               <entry>
609                 <composite type="bline_point">
610                   <point>
611                     <vector>
612                       <x>-2.5088565350</x>
613                       <y>-0.3652547002</y>
614                     </vector>
615                   </point>
616                   <width>
617                     <real value="1.0000000000"/>
618                   </width>
619                   <origin>
620                     <real value="0.5000000000"/>
621                   </origin>
622                   <split>
623                     <bool value="false"/>
624                   </split>
625                   <t1>
626                     <radial_composite type="vector">
627                       <radius>
628                         <real value="0.0000000000"/>
629                       </radius>
630                       <theta>
631                         <angle value="0.000000"/>
632                       </theta>
633                     </radial_composite>
634                   </t1>
635                   <t2>
636                     <radial_composite type="vector">
637                       <radius>
638                         <real value="0.0000000000"/>
639                       </radius>
640                       <theta>
641                         <angle value="0.000000"/>
642                       </theta>
643                     </radial_composite>
644                   </t2>
645                 </composite>
646               </entry>
647             </bline>
648           </param>
649         </layer>
650         <layer type="outline" active="true" version="0.2" desc="NewBLine057 Outline">
651           <param name="z_depth">
652             <real value="0.0000000000"/>
653           </param>
654           <param name="amount">
655             <real value="1.0000000000"/>
656           </param>
657           <param name="blend_method">
658             <integer value="0"/>
659           </param>
660           <param name="color">
661             <color>
662               <r>0.000000</r>
663               <g>0.000000</g>
664               <b>0.000000</b>
665               <a>1.000000</a>
666             </color>
667           </param>
668           <param name="origin">
669             <vector>
670               <x>0.0000000000</x>
671               <y>0.0000000000</y>
672             </vector>
673           </param>
674           <param name="invert">
675             <bool value="false"/>
676           </param>
677           <param name="antialias">
678             <bool value="true"/>
679           </param>
680           <param name="feather">
681             <real value="0.0000000000"/>
682           </param>
683           <param name="blurtype">
684             <integer value="1"/>
685           </param>
686           <param name="winding_style">
687             <integer value="0"/>
688           </param>
689           <param name="bline">
690             <bline type="bline_point" loop="false">
691               <entry>
692                 <composite type="bline_point">
693                   <point>
694                     <vector>
695                       <x>-3.0423660278</x>
696                       <y>2.0282440186</y>
697                     </vector>
698                   </point>
699                   <width>
700                     <real value="1.0000000000"/>
701                   </width>
702                   <origin>
703                     <real value="0.5000000000"/>
704                   </origin>
705                   <split>
706                     <bool value="false"/>
707                   </split>
708                   <t1>
709                     <radial_composite type="vector">
710                       <radius>
711                         <real value="12.1694641112"/>
712                       </radius>
713                       <theta>
714                         <angle value="-0.000000"/>
715                       </theta>
716                     </radial_composite>
717                   </t1>
718                   <t2>
719                     <radial_composite type="vector">
720                       <radius>
721                         <real value="12.1694641112"/>
722                       </radius>
723                       <theta>
724                         <angle value="-0.000000"/>
725                       </theta>
726                     </radial_composite>
727                   </t2>
728                 </composite>
729               </entry>
730               <entry>
731                 <composite type="bline_point">
732                   <point>
733                     <vector>
734                       <x>3.0423660278</x>
735                       <y>-2.0282440186</y>
736                     </vector>
737                   </point>
738                   <width>
739                     <real value="1.0000000000"/>
740                   </width>
741                   <origin>
742                     <real value="0.5000000000"/>
743                   </origin>
744                   <split>
745                     <bool value="false"/>
746                   </split>
747                   <t1>
748                     <radial_composite type="vector">
749                       <radius>
750                         <real value="12.1694641112"/>
751                       </radius>
752                       <theta>
753                         <angle value="-0.000000"/>
754                       </theta>
755                     </radial_composite>
756                   </t1>
757                   <t2>
758                     <radial_composite type="vector">
759                       <radius>
760                         <real value="12.1694641112"/>
761                       </radius>
762                       <theta>
763                         <angle value="-0.000000"/>
764                       </theta>
765                     </radial_composite>
766                   </t2>
767                 </composite>
768               </entry>
769             </bline>
770           </param>
771           <param name="width">
772             <real value="0.2535303980"/>
773           </param>
774           <param name="expand">
775             <real value="0.0000000000"/>
776           </param>
777           <param name="sharp_cusps">
778             <bool value="true"/>
779           </param>
780           <param name="round_tip[0]">
781             <bool value="true"/>
782           </param>
783           <param name="round_tip[1]">
784             <bool value="true"/>
785           </param>
786           <param name="loopyness">
787             <real value="1.0000000000"/>
788           </param>
789           <param name="homogeneous_width">
790             <bool value="true"/>
791           </param>
792         </layer>
793         <layer type="outline" active="true" version="0.2" desc="NewBLine047 Outline">
794           <param name="z_depth">
795             <real value="0.0000000000"/>
796           </param>
797           <param name="amount">
798             <real value="1.0000000000"/>
799           </param>
800           <param name="blend_method">
801             <integer value="0"/>
802           </param>
803           <param name="color">
804             <color>
805               <r>0.000000</r>
806               <g>0.000000</g>
807               <b>0.000000</b>
808               <a>1.000000</a>
809             </color>
810           </param>
811           <param name="origin">
812             <vector guid="FA138A15F15D33F9A7D7FEA5D35D5350">
813               <x>0.5070610046</x>
814               <y>-2.0282440186</y>
815             </vector>
816           </param>
817           <param name="invert">
818             <bool value="false"/>
819           </param>
820           <param name="antialias">
821             <bool value="true"/>
822           </param>
823           <param name="feather">
824             <real value="0.0000000000"/>
825           </param>
826           <param name="blurtype">
827             <integer value="1"/>
828           </param>
829           <param name="winding_style">
830             <integer value="0"/>
831           </param>
832           <param name="bline">
833             <bline type="bline_point" loop="true" guid="6ABF9ACE34320B9D94E25E06497A0F12">
834               <entry>
835                 <composite type="bline_point">
836                   <point>
837                     <vector>
838                       <x>-2.5107734203</x>
839                       <y>0.3518353105</y>
840                     </vector>
841                   </point>
842                   <width>
843                     <real value="1.0000000000"/>
844                   </width>
845                   <origin>
846                     <real value="0.5000000000"/>
847                   </origin>
848                   <split>
849                     <bool value="false"/>
850                   </split>
851                   <t1>
852                     <radial_composite type="vector">
853                       <radius>
854                         <real value="0.0000000000"/>
855                       </radius>
856                       <theta>
857                         <angle value="0.000000"/>
858                       </theta>
859                     </radial_composite>
860                   </t1>
861                   <t2>
862                     <radial_composite type="vector">
863                       <radius>
864                         <real value="0.0000000000"/>
865                       </radius>
866                       <theta>
867                         <angle value="0.000000"/>
868                       </theta>
869                     </radial_composite>
870                   </t2>
871                 </composite>
872               </entry>
873               <entry>
874                 <composite type="bline_point">
875                   <point>
876                     <vector>
877                       <x>2.5088565350</x>
878                       <y>0.3652547002</y>
879                     </vector>
880                   </point>
881                   <width>
882                     <real value="1.0000000000"/>
883                   </width>
884                   <origin>
885                     <real value="0.5000000000"/>
886                   </origin>
887                   <split>
888                     <bool value="false"/>
889                   </split>
890                   <t1>
891                     <radial_composite type="vector">
892                       <radius>
893                         <real value="0.0000000000"/>
894                       </radius>
895                       <theta>
896                         <angle value="0.000000"/>
897                       </theta>
898                     </radial_composite>
899                   </t1>
900                   <t2>
901                     <radial_composite type="vector">
902                       <radius>
903                         <real value="0.0000000000"/>
904                       </radius>
905                       <theta>
906                         <angle value="0.000000"/>
907                       </theta>
908                     </radial_composite>
909                   </t2>
910                 </composite>
911               </entry>
912               <entry>
913                 <composite type="bline_point">
914                   <point>
915                     <vector>
916                       <x>2.5107734203</x>
917                       <y>-0.3518353105</y>
918                     </vector>
919                   </point>
920                   <width>
921                     <real value="1.0000000000"/>
922                   </width>
923                   <origin>
924                     <real value="0.5000000000"/>
925                   </origin>
926                   <split>
927                     <bool value="false"/>
928                   </split>
929                   <t1>
930                     <radial_composite type="vector">
931                       <radius>
932                         <real value="0.0000000000"/>
933                       </radius>
934                       <theta>
935                         <angle value="0.000000"/>
936                       </theta>
937                     </radial_composite>
938                   </t1>
939                   <t2>
940                     <radial_composite type="vector">
941                       <radius>
942                         <real value="0.0000000000"/>
943                       </radius>
944                       <theta>
945                         <angle value="0.000000"/>
946                       </theta>
947                     </radial_composite>
948                   </t2>
949                 </composite>
950               </entry>
951               <entry>
952                 <composite type="bline_point">
953                   <point>
954                     <vector>
955                       <x>-2.5088565350</x>
956                       <y>-0.3652547002</y>
957                     </vector>
958                   </point>
959                   <width>
960                     <real value="1.0000000000"/>
961                   </width>
962                   <origin>
963                     <real value="0.5000000000"/>
964                   </origin>
965                   <split>
966                     <bool value="false"/>
967                   </split>
968                   <t1>
969                     <radial_composite type="vector">
970                       <radius>
971                         <real value="0.0000000000"/>
972                       </radius>
973                       <theta>
974                         <angle value="0.000000"/>
975                       </theta>
976                     </radial_composite>
977                   </t1>
978                   <t2>
979                     <radial_composite type="vector">
980                       <radius>
981                         <real value="0.0000000000"/>
982                       </radius>
983                       <theta>
984                         <angle value="0.000000"/>
985                       </theta>
986                     </radial_composite>
987                   </t2>
988                 </composite>
989               </entry>
990             </bline>
991           </param>
992           <param name="width">
993             <real value="0.2535303980"/>
994           </param>
995           <param name="expand">
996             <real value="0.0000000000"/>
997           </param>
998           <param name="sharp_cusps">
999             <bool value="true"/>
1000           </param>
1001           <param name="round_tip[0]">
1002             <bool value="true"/>
1003           </param>
1004           <param name="round_tip[1]">
1005             <bool value="true"/>
1006           </param>
1007           <param name="loopyness">
1008             <real value="1.0000000000"/>
1009           </param>
1010           <param name="homogeneous_width">
1011             <bool value="true"/>
1012           </param>
1013         </layer>
1014         <layer type="region" active="true" version="0.1" desc="Circle193Region">
1015           <param name="z_depth">
1016             <real value="0.0000000000"/>
1017           </param>
1018           <param name="amount">
1019             <real value="1.0000000000"/>
1020           </param>
1021           <param name="blend_method">
1022             <integer value="0"/>
1023           </param>
1024           <param name="color">
1025             <color>
1026               <r>1.000000</r>
1027               <g>1.000000</g>
1028               <b>0.000000</b>
1029               <a>1.000000</a>
1030             </color>
1031           </param>
1032           <param name="origin">
1033             <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
1034               <x>2.0282440186</x>
1035               <y>2.0282440186</y>
1036             </vector>
1037           </param>
1038           <param name="invert">
1039             <bool value="false"/>
1040           </param>
1041           <param name="antialias">
1042             <bool value="true"/>
1043           </param>
1044           <param name="feather">
1045             <real value="0.0000000000"/>
1046           </param>
1047           <param name="blurtype">
1048             <integer value="1"/>
1049           </param>
1050           <param name="winding_style">
1051             <integer value="0"/>
1052           </param>
1053           <param name="bline">
1054             <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
1055               <entry>
1056                 <composite type="bline_point">
1057                   <point>
1058                     <vector>
1059                       <x>1.0194891691</x>
1060                       <y>0.0000000290</y>
1061                     </vector>
1062                   </point>
1063                   <width>
1064                     <real value="1.0000000000"/>
1065                   </width>
1066                   <origin>
1067                     <real value="0.5000000000"/>
1068                   </origin>
1069                   <split>
1070                     <bool value="false"/>
1071                   </split>
1072                   <t1>
1073                     <radial_composite type="vector">
1074                       <radius>
1075                         <real value="1.6484711873"/>
1076                       </radius>
1077                       <theta>
1078                         <angle value="90.000000"/>
1079                       </theta>
1080                     </radial_composite>
1081                   </t1>
1082                   <t2>
1083                     <radial_composite type="vector">
1084                       <radius>
1085                         <real value="1.6484711873"/>
1086                       </radius>
1087                       <theta>
1088                         <angle value="90.000000"/>
1089                       </theta>
1090                     </radial_composite>
1091                   </t2>
1092                 </composite>
1093               </entry>
1094               <entry>
1095                 <composite type="bline_point">
1096                   <point>
1097                     <vector>
1098                       <x>-0.0000000515</x>
1099                       <y>1.0194891691</y>
1100                     </vector>
1101                   </point>
1102                   <width>
1103                     <real value="1.0000000000"/>
1104                   </width>
1105                   <origin>
1106                     <real value="0.5000000000"/>
1107                   </origin>
1108                   <split>
1109                     <bool value="false"/>
1110                   </split>
1111                   <t1>
1112                     <radial_composite type="vector">
1113                       <radius>
1114                         <real value="1.6891448324"/>
1115                       </radius>
1116                       <theta>
1117                         <angle value="-179.999985"/>
1118                       </theta>
1119                     </radial_composite>
1120                   </t1>
1121                   <t2>
1122                     <radial_composite type="vector">
1123                       <radius>
1124                         <real value="1.6891448324"/>
1125                       </radius>
1126                       <theta>
1127                         <angle value="-179.999985"/>
1128                       </theta>
1129                     </radial_composite>
1130                   </t2>
1131                 </composite>
1132               </entry>
1133               <entry>
1134                 <composite type="bline_point">
1135                   <point>
1136                     <vector>
1137                       <x>-1.0194891691</x>
1138                       <y>-0.0000000601</y>
1139                     </vector>
1140                   </point>
1141                   <width>
1142                     <real value="1.0000000000"/>
1143                   </width>
1144                   <origin>
1145                     <real value="0.5000000000"/>
1146                   </origin>
1147                   <split>
1148                     <bool value="false"/>
1149                   </split>
1150                   <t1>
1151                     <radial_composite type="vector">
1152                       <radius>
1153                         <real value="1.6891448324"/>
1154                       </radius>
1155                       <theta>
1156                         <angle value="-89.999992"/>
1157                       </theta>
1158                     </radial_composite>
1159                   </t1>
1160                   <t2>
1161                     <radial_composite type="vector">
1162                       <radius>
1163                         <real value="1.6891448324"/>
1164                       </radius>
1165                       <theta>
1166                         <angle value="-89.999992"/>
1167                       </theta>
1168                     </radial_composite>
1169                   </t2>
1170                 </composite>
1171               </entry>
1172               <entry>
1173                 <composite type="bline_point">
1174                   <point>
1175                     <vector>
1176                       <x>0.0000000052</x>
1177                       <y>-1.0194891691</y>
1178                     </vector>
1179                   </point>
1180                   <width>
1181                     <real value="1.0000000000"/>
1182                   </width>
1183                   <origin>
1184                     <real value="0.5000000000"/>
1185                   </origin>
1186                   <split>
1187                     <bool value="false"/>
1188                   </split>
1189                   <t1>
1190                     <radial_composite type="vector">
1191                       <radius>
1192                         <real value="1.6891448324"/>
1193                       </radius>
1194                       <theta>
1195                         <angle value="0.000001"/>
1196                       </theta>
1197                     </radial_composite>
1198                   </t1>
1199                   <t2>
1200                     <radial_composite type="vector">
1201                       <radius>
1202                         <real value="1.6891448324"/>
1203                       </radius>
1204                       <theta>
1205                         <angle value="0.000001"/>
1206                       </theta>
1207                     </radial_composite>
1208                   </t2>
1209                 </composite>
1210               </entry>
1211             </bline>
1212           </param>
1213         </layer>
1214         <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1215           <param name="z_depth">
1216             <real value="0.0000000000"/>
1217           </param>
1218           <param name="amount">
1219             <real value="1.0000000000"/>
1220           </param>
1221           <param name="blend_method">
1222             <integer value="0"/>
1223           </param>
1224           <param name="color">
1225             <color>
1226               <r>0.000000</r>
1227               <g>0.000000</g>
1228               <b>0.000000</b>
1229               <a>1.000000</a>
1230             </color>
1231           </param>
1232           <param name="origin">
1233             <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
1234               <x>2.0282440186</x>
1235               <y>2.0282440186</y>
1236             </vector>
1237           </param>
1238           <param name="invert">
1239             <bool value="false"/>
1240           </param>
1241           <param name="antialias">
1242             <bool value="true"/>
1243           </param>
1244           <param name="feather">
1245             <real value="0.0000000000"/>
1246           </param>
1247           <param name="blurtype">
1248             <integer value="1"/>
1249           </param>
1250           <param name="winding_style">
1251             <integer value="0"/>
1252           </param>
1253           <param name="bline">
1254             <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
1255               <entry>
1256                 <composite type="bline_point">
1257                   <point>
1258                     <vector>
1259                       <x>1.0194891691</x>
1260                       <y>0.0000000290</y>
1261                     </vector>
1262                   </point>
1263                   <width>
1264                     <real value="1.0000000000"/>
1265                   </width>
1266                   <origin>
1267                     <real value="0.5000000000"/>
1268                   </origin>
1269                   <split>
1270                     <bool value="false"/>
1271                   </split>
1272                   <t1>
1273                     <radial_composite type="vector">
1274                       <radius>
1275                         <real value="1.6484711873"/>
1276                       </radius>
1277                       <theta>
1278                         <angle value="90.000000"/>
1279                       </theta>
1280                     </radial_composite>
1281                   </t1>
1282                   <t2>
1283                     <radial_composite type="vector">
1284                       <radius>
1285                         <real value="1.6484711873"/>
1286                       </radius>
1287                       <theta>
1288                         <angle value="90.000000"/>
1289                       </theta>
1290                     </radial_composite>
1291                   </t2>
1292                 </composite>
1293               </entry>
1294               <entry>
1295                 <composite type="bline_point">
1296                   <point>
1297                     <vector>
1298                       <x>-0.0000000515</x>
1299                       <y>1.0194891691</y>
1300                     </vector>
1301                   </point>
1302                   <width>
1303                     <real value="1.0000000000"/>
1304                   </width>
1305                   <origin>
1306                     <real value="0.5000000000"/>
1307                   </origin>
1308                   <split>
1309                     <bool value="false"/>
1310                   </split>
1311                   <t1>
1312                     <radial_composite type="vector">
1313                       <radius>
1314                         <real value="1.6891448324"/>
1315                       </radius>
1316                       <theta>
1317                         <angle value="-179.999985"/>
1318                       </theta>
1319                     </radial_composite>
1320                   </t1>
1321                   <t2>
1322                     <radial_composite type="vector">
1323                       <radius>
1324                         <real value="1.6891448324"/>
1325                       </radius>
1326                       <theta>
1327                         <angle value="-179.999985"/>
1328                       </theta>
1329                     </radial_composite>
1330                   </t2>
1331                 </composite>
1332               </entry>
1333               <entry>
1334                 <composite type="bline_point">
1335                   <point>
1336                     <vector>
1337                       <x>-1.0194891691</x>
1338                       <y>-0.0000000601</y>
1339                     </vector>
1340                   </point>
1341                   <width>
1342                     <real value="1.0000000000"/>
1343                   </width>
1344                   <origin>
1345                     <real value="0.5000000000"/>
1346                   </origin>
1347                   <split>
1348                     <bool value="false"/>
1349                   </split>
1350                   <t1>
1351                     <radial_composite type="vector">
1352                       <radius>
1353                         <real value="1.6891448324"/>
1354                       </radius>
1355                       <theta>
1356                         <angle value="-89.999992"/>
1357                       </theta>
1358                     </radial_composite>
1359                   </t1>
1360                   <t2>
1361                     <radial_composite type="vector">
1362                       <radius>
1363                         <real value="1.6891448324"/>
1364                       </radius>
1365                       <theta>
1366                         <angle value="-89.999992"/>
1367                       </theta>
1368                     </radial_composite>
1369                   </t2>
1370                 </composite>
1371               </entry>
1372               <entry>
1373                 <composite type="bline_point">
1374                   <point>
1375                     <vector>
1376                       <x>0.0000000052</x>
1377                       <y>-1.0194891691</y>
1378                     </vector>
1379                   </point>
1380                   <width>
1381                     <real value="1.0000000000"/>
1382                   </width>
1383                   <origin>
1384                     <real value="0.5000000000"/>
1385                   </origin>
1386                   <split>
1387                     <bool value="false"/>
1388                   </split>
1389                   <t1>
1390                     <radial_composite type="vector">
1391                       <radius>
1392                         <real value="1.6891448324"/>
1393                       </radius>
1394                       <theta>
1395                         <angle value="0.000001"/>
1396                       </theta>
1397                     </radial_composite>
1398                   </t1>
1399                   <t2>
1400                     <radial_composite type="vector">
1401                       <radius>
1402                         <real value="1.6891448324"/>
1403                       </radius>
1404                       <theta>
1405                         <angle value="0.000001"/>
1406                       </theta>
1407                     </radial_composite>
1408                   </t2>
1409                 </composite>
1410               </entry>
1411             </bline>
1412           </param>
1413           <param name="width">
1414             <real value="0.4056485931"/>
1415           </param>
1416           <param name="expand">
1417             <real value="0.0000000000"/>
1418           </param>
1419           <param name="sharp_cusps">
1420             <bool value="true"/>
1421           </param>
1422           <param name="round_tip[0]">
1423             <bool value="true"/>
1424           </param>
1425           <param name="round_tip[1]">
1426             <bool value="true"/>
1427           </param>
1428           <param name="loopyness">
1429             <real value="1.0000000000"/>
1430           </param>
1431           <param name="homogeneous_width">
1432             <bool value="true"/>
1433           </param>
1434         </layer>
1435         <layer type="region" active="true" version="0.1" desc="Circle193Region">
1436           <param name="z_depth">
1437             <real value="0.0000000000"/>
1438           </param>
1439           <param name="amount">
1440             <real value="1.0000000000"/>
1441           </param>
1442           <param name="blend_method">
1443             <integer value="0"/>
1444           </param>
1445           <param name="color">
1446             <color>
1447               <r>1.000000</r>
1448               <g>1.000000</g>
1449               <b>0.000000</b>
1450               <a>1.000000</a>
1451             </color>
1452           </param>
1453           <param name="origin">
1454             <vector guid="856C54DA31FE5AFDD95778A761F574D2">
1455               <x>-2.0282440186</x>
1456               <y>-2.0282440186</y>
1457             </vector>
1458           </param>
1459           <param name="invert">
1460             <bool value="false"/>
1461           </param>
1462           <param name="antialias">
1463             <bool value="true"/>
1464           </param>
1465           <param name="feather">
1466             <real value="0.0000000000"/>
1467           </param>
1468           <param name="blurtype">
1469             <integer value="1"/>
1470           </param>
1471           <param name="winding_style">
1472             <integer value="0"/>
1473           </param>
1474           <param name="bline">
1475             <bline type="bline_point" loop="true" guid="419A9E6AA9F3607FA6B5E543AAD715F1">
1476               <entry>
1477                 <composite type="bline_point">
1478                   <point>
1479                     <vector>
1480                       <x>1.0264549255</x>
1481                       <y>0.0000000288</y>
1482                     </vector>
1483                   </point>
1484                   <width>
1485                     <real value="1.0000000000"/>
1486                   </width>
1487                   <origin>
1488                     <real value="0.5000000000"/>
1489                   </origin>
1490                   <split>
1491                     <bool value="false"/>
1492                   </split>
1493                   <t1>
1494                     <radial_composite type="vector">
1495                       <radius>
1496                         <real value="1.6597344760"/>
1497                       </radius>
1498                       <theta>
1499                         <angle value="90.000000"/>
1500                       </theta>
1501                     </radial_composite>
1502                   </t1>
1503                   <t2>
1504                     <radial_composite type="vector">
1505                       <radius>
1506                         <real value="1.6597344760"/>
1507                       </radius>
1508                       <theta>
1509                         <angle value="90.000000"/>
1510                       </theta>
1511                     </radial_composite>
1512                   </t2>
1513                 </composite>
1514               </entry>
1515               <entry>
1516                 <composite type="bline_point">
1517                   <point>
1518                     <vector>
1519                       <x>-0.0000000517</x>
1520                       <y>1.0264549255</y>
1521                     </vector>
1522                   </point>
1523                   <width>
1524                     <real value="1.0000000000"/>
1525                   </width>
1526                   <origin>
1527                     <real value="0.5000000000"/>
1528                   </origin>
1529                   <split>
1530                     <bool value="false"/>
1531                   </split>
1532                   <t1>
1533                     <radial_composite type="vector">
1534                       <radius>
1535                         <real value="1.7006860265"/>
1536                       </radius>
1537                       <theta>
1538                         <angle value="-179.999985"/>
1539                       </theta>
1540                     </radial_composite>
1541                   </t1>
1542                   <t2>
1543                     <radial_composite type="vector">
1544                       <radius>
1545                         <real value="1.7006860265"/>
1546                       </radius>
1547                       <theta>
1548                         <angle value="-179.999985"/>
1549                       </theta>
1550                     </radial_composite>
1551                   </t2>
1552                 </composite>
1553               </entry>
1554               <entry>
1555                 <composite type="bline_point">
1556                   <point>
1557                     <vector>
1558                       <x>-1.0264549255</x>
1559                       <y>-0.0000000609</y>
1560                     </vector>
1561                   </point>
1562                   <width>
1563                     <real value="1.0000000000"/>
1564                   </width>
1565                   <origin>
1566                     <real value="0.5000000000"/>
1567                   </origin>
1568                   <split>
1569                     <bool value="false"/>
1570                   </split>
1571                   <t1>
1572                     <radial_composite type="vector">
1573                       <radius>
1574                         <real value="1.7006860265"/>
1575                       </radius>
1576                       <theta>
1577                         <angle value="-89.999992"/>
1578                       </theta>
1579                     </radial_composite>
1580                   </t1>
1581                   <t2>
1582                     <radial_composite type="vector">
1583                       <radius>
1584                         <real value="1.7006860265"/>
1585                       </radius>
1586                       <theta>
1587                         <angle value="-89.999992"/>
1588                       </theta>
1589                     </radial_composite>
1590                   </t2>
1591                 </composite>
1592               </entry>
1593               <entry>
1594                 <composite type="bline_point">
1595                   <point>
1596                     <vector>
1597                       <x>0.0000000053</x>
1598                       <y>-1.0264549255</y>
1599                     </vector>
1600                   </point>
1601                   <width>
1602                     <real value="1.0000000000"/>
1603                   </width>
1604                   <origin>
1605                     <real value="0.5000000000"/>
1606                   </origin>
1607                   <split>
1608                     <bool value="false"/>
1609                   </split>
1610                   <t1>
1611                     <radial_composite type="vector">
1612                       <radius>
1613                         <real value="1.7006860265"/>
1614                       </radius>
1615                       <theta>
1616                         <angle value="0.000001"/>
1617                       </theta>
1618                     </radial_composite>
1619                   </t1>
1620                   <t2>
1621                     <radial_composite type="vector">
1622                       <radius>
1623                         <real value="1.7006860265"/>
1624                       </radius>
1625                       <theta>
1626                         <angle value="0.000001"/>
1627                       </theta>
1628                     </radial_composite>
1629                   </t2>
1630                 </composite>
1631               </entry>
1632             </bline>
1633           </param>
1634         </layer>
1635         <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1636           <param name="z_depth">
1637             <real value="0.0000000000"/>
1638           </param>
1639           <param name="amount">
1640             <real value="1.0000000000"/>
1641           </param>
1642           <param name="blend_method">
1643             <integer value="0"/>
1644           </param>
1645           <param name="color">
1646             <color>
1647               <r>0.000000</r>
1648               <g>0.000000</g>
1649               <b>0.000000</b>
1650               <a>1.000000</a>
1651             </color>
1652           </param>
1653           <param name="origin">
1654             <vector guid="856C54DA31FE5AFDD95778A761F574D2">
1655               <x>-2.0282440186</x>
1656               <y>-2.0282440186</y>
1657             </vector>
1658           </param>
1659           <param name="invert">
1660             <bool value="false"/>
1661           </param>
1662           <param name="antialias">
1663             <bool value="true"/>
1664           </param>
1665           <param name="feather">
1666             <real value="0.0000000000"/>
1667           </param>
1668           <param name="blurtype">
1669             <integer value="1"/>
1670           </param>
1671           <param name="winding_style">
1672             <integer value="0"/>
1673           </param>
1674           <param name="bline">
1675             <bline type="bline_point" loop="true" guid="419A9E6AA9F3607FA6B5E543AAD715F1">
1676               <entry>
1677                 <composite type="bline_point">
1678                   <point>
1679                     <vector>
1680                       <x>1.0264549255</x>
1681                       <y>0.0000000288</y>
1682                     </vector>
1683                   </point>
1684                   <width>
1685                     <real value="1.0000000000"/>
1686                   </width>
1687                   <origin>
1688                     <real value="0.5000000000"/>
1689                   </origin>
1690                   <split>
1691                     <bool value="false"/>
1692                   </split>
1693                   <t1>
1694                     <radial_composite type="vector">
1695                       <radius>
1696                         <real value="1.6597344760"/>
1697                       </radius>
1698                       <theta>
1699                         <angle value="90.000000"/>
1700                       </theta>
1701                     </radial_composite>
1702                   </t1>
1703                   <t2>
1704                     <radial_composite type="vector">
1705                       <radius>
1706                         <real value="1.6597344760"/>
1707                       </radius>
1708                       <theta>
1709                         <angle value="90.000000"/>
1710                       </theta>
1711                     </radial_composite>
1712                   </t2>
1713                 </composite>
1714               </entry>
1715               <entry>
1716                 <composite type="bline_point">
1717                   <point>
1718                     <vector>
1719                       <x>-0.0000000517</x>
1720                       <y>1.0264549255</y>
1721                     </vector>
1722                   </point>
1723                   <width>
1724                     <real value="1.0000000000"/>
1725                   </width>
1726                   <origin>
1727                     <real value="0.5000000000"/>
1728                   </origin>
1729                   <split>
1730                     <bool value="false"/>
1731                   </split>
1732                   <t1>
1733                     <radial_composite type="vector">
1734                       <radius>
1735                         <real value="1.7006860265"/>
1736                       </radius>
1737                       <theta>
1738                         <angle value="-179.999985"/>
1739                       </theta>
1740                     </radial_composite>
1741                   </t1>
1742                   <t2>
1743                     <radial_composite type="vector">
1744                       <radius>
1745                         <real value="1.7006860265"/>
1746                       </radius>
1747                       <theta>
1748                         <angle value="-179.999985"/>
1749                       </theta>
1750                     </radial_composite>
1751                   </t2>
1752                 </composite>
1753               </entry>
1754               <entry>
1755                 <composite type="bline_point">
1756                   <point>
1757                     <vector>
1758                       <x>-1.0264549255</x>
1759                       <y>-0.0000000609</y>
1760                     </vector>
1761                   </point>
1762                   <width>
1763                     <real value="1.0000000000"/>
1764                   </width>
1765                   <origin>
1766                     <real value="0.5000000000"/>
1767                   </origin>
1768                   <split>
1769                     <bool value="false"/>
1770                   </split>
1771                   <t1>
1772                     <radial_composite type="vector">
1773                       <radius>
1774                         <real value="1.7006860265"/>
1775                       </radius>
1776                       <theta>
1777                         <angle value="-89.999992"/>
1778                       </theta>
1779                     </radial_composite>
1780                   </t1>
1781                   <t2>
1782                     <radial_composite type="vector">
1783                       <radius>
1784                         <real value="1.7006860265"/>
1785                       </radius>
1786                       <theta>
1787                         <angle value="-89.999992"/>
1788                       </theta>
1789                     </radial_composite>
1790                   </t2>
1791                 </composite>
1792               </entry>
1793               <entry>
1794                 <composite type="bline_point">
1795                   <point>
1796                     <vector>
1797                       <x>0.0000000053</x>
1798                       <y>-1.0264549255</y>
1799                     </vector>
1800                   </point>
1801                   <width>
1802                     <real value="1.0000000000"/>
1803                   </width>
1804                   <origin>
1805                     <real value="0.5000000000"/>
1806                   </origin>
1807                   <split>
1808                     <bool value="false"/>
1809                   </split>
1810                   <t1>
1811                     <radial_composite type="vector">
1812                       <radius>
1813                         <real value="1.7006860265"/>
1814                       </radius>
1815                       <theta>
1816                         <angle value="0.000001"/>
1817                       </theta>
1818                     </radial_composite>
1819                   </t1>
1820                   <t2>
1821                     <radial_composite type="vector">
1822                       <radius>
1823                         <real value="1.7006860265"/>
1824                       </radius>
1825                       <theta>
1826                         <angle value="0.000001"/>
1827                       </theta>
1828                     </radial_composite>
1829                   </t2>
1830                 </composite>
1831               </entry>
1832             </bline>
1833           </param>
1834           <param name="width">
1835             <real value="0.4056485931"/>
1836           </param>
1837           <param name="expand">
1838             <real value="0.0000000000"/>
1839           </param>
1840           <param name="sharp_cusps">
1841             <bool value="true"/>
1842           </param>
1843           <param name="round_tip[0]">
1844             <bool value="true"/>
1845           </param>
1846           <param name="round_tip[1]">
1847             <bool value="true"/>
1848           </param>
1849           <param name="loopyness">
1850             <real value="1.0000000000"/>
1851           </param>
1852           <param name="homogeneous_width">
1853             <bool value="true"/>
1854           </param>
1855         </layer>
1856       </canvas>
1857     </param>
1858     <param name="zoom">
1859       <real value="0.0000000000"/>
1860     </param>
1861     <param name="time_offset">
1862       <time value="0s"/>
1863     </param>
1864     <param name="children_lock">
1865       <bool value="false" static="true"/>
1866     </param>
1867     <param name="focus">
1868       <vector>
1869         <x>0.0000000000</x>
1870         <y>0.0000000000</y>
1871       </vector>
1872     </param>
1873   </layer>
1874   <layer type="zoom" active="true" version="0.1">
1875     <param name="amount">
1876       <real value="-1.2000000000"/>
1877     </param>
1878     <param name="center">
1879       <vector>
1880         <x>0.0000000000</x>
1881         <y>0.0000000000</y>
1882       </vector>
1883     </param>
1884   </layer>
1885 </canvas>