067dda4fc0bfea1cd3346b282048d6689de1f81a
[synfig.git] / synfig-studio / images / duck_width_icon.sif
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3   <name>Duck Width Icon.</name>
4   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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262                     <a>1.000000</a>
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286                 <param name="bline">
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483                 <param name="winding_style">
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567                       <composite type="bline_point">
568                         <point>
569                           <vector>
570                             <x>-2.0342750549</x>
571                             <y>-0.0000001732</y>
572                           </vector>
573                         </point>
574                         <width>
575                           <real value="1.0000000000"/>
576                         </width>
577                         <origin>
578                           <real value="0.5000000000"/>
579                         </origin>
580                         <split>
581                           <bool value="false"/>
582                         </split>
583                         <t1>
584                           <radial_composite type="vector">
585                             <radius>
586                               <real value="3.3704973422"/>
587                             </radius>
588                             <theta>
589                               <angle value="-89.999992"/>
590                             </theta>
591                           </radial_composite>
592                         </t1>
593                         <t2>
594                           <radial_composite type="vector">
595                             <radius>
596                               <real value="3.3704973422"/>
597                             </radius>
598                             <theta>
599                               <angle value="-89.999992"/>
600                             </theta>
601                           </radial_composite>
602                         </t2>
603                       </composite>
604                     </entry>
605                     <entry>
606                       <composite type="bline_point">
607                         <point>
608                           <vector>
609                             <x>0.0000000231</x>
610                             <y>-2.0342750549</y>
611                           </vector>
612                         </point>
613                         <width>
614                           <real value="1.0000000000"/>
615                         </width>
616                         <origin>
617                           <real value="0.5000000000"/>
618                         </origin>
619                         <split>
620                           <bool value="false"/>
621                         </split>
622                         <t1>
623                           <radial_composite type="vector">
624                             <radius>
625                               <real value="3.3704973422"/>
626                             </radius>
627                             <theta>
628                               <angle value="0.000001"/>
629                             </theta>
630                           </radial_composite>
631                         </t1>
632                         <t2>
633                           <radial_composite type="vector">
634                             <radius>
635                               <real value="3.3704973422"/>
636                             </radius>
637                             <theta>
638                               <angle value="0.000001"/>
639                             </theta>
640                           </radial_composite>
641                         </t2>
642                       </composite>
643                     </entry>
644                   </bline>
645                 </param>
646               </layer>
647               <layer type="region" active="true" version="0.1" desc="Circle068 Region">
648                 <param name="z_depth">
649                   <real value="0.0000000000"/>
650                 </param>
651                 <param name="amount">
652                   <real value="1.0000000000"/>
653                 </param>
654                 <param name="blend_method">
655                   <integer value="19"/>
656                 </param>
657                 <param name="color">
658                   <color>
659                     <r>0.000000</r>
660                     <g>0.000000</g>
661                     <b>0.000000</b>
662                     <a>1.000000</a>
663                   </color>
664                 </param>
665                 <param name="origin">
666                   <vector>
667                     <x>0.0000000000</x>
668                     <y>0.0000000000</y>
669                   </vector>
670                 </param>
671                 <param name="invert">
672                   <bool value="false"/>
673                 </param>
674                 <param name="antialias">
675                   <bool value="true"/>
676                 </param>
677                 <param name="feather">
678                   <real value="0.0000000000"/>
679                 </param>
680                 <param name="blurtype">
681                   <integer value="1"/>
682                 </param>
683                 <param name="winding_style">
684                   <integer value="0"/>
685                 </param>
686                 <param name="bline">
687                   <bline type="bline_point" loop="true">
688                     <entry>
689                       <composite type="bline_point">
690                         <point>
691                           <vector>
692                             <x>1.8463052511</x>
693                             <y>0.0000000046</y>
694                           </vector>
695                         </point>
696                         <width>
697                           <real value="1.0000000000"/>
698                         </width>
699                         <origin>
700                           <real value="0.5000000000"/>
701                         </origin>
702                         <split>
703                           <bool value="false"/>
704                         </split>
705                         <t1>
706                           <radial_composite type="vector">
707                             <radius>
708                               <real value="3.0590587291"/>
709                             </radius>
710                             <theta>
711                               <angle value="90.000000"/>
712                             </theta>
713                           </radial_composite>
714                         </t1>
715                         <t2>
716                           <radial_composite type="vector">
717                             <radius>
718                               <real value="3.0590587291"/>
719                             </radius>
720                             <theta>
721                               <angle value="90.000000"/>
722                             </theta>
723                           </radial_composite>
724                         </t2>
725                       </composite>
726                     </entry>
727                     <entry>
728                       <composite type="bline_point">
729                         <point>
730                           <vector>
731                             <x>-0.0000000818</x>
732                             <y>1.8463052511</y>
733                           </vector>
734                         </point>
735                         <width>
736                           <real value="1.0000000000"/>
737                         </width>
738                         <origin>
739                           <real value="0.5000000000"/>
740                         </origin>
741                         <split>
742                           <bool value="false"/>
743                         </split>
744                         <t1>
745                           <radial_composite type="vector">
746                             <radius>
747                               <real value="3.0590587291"/>
748                             </radius>
749                             <theta>
750                               <angle value="-179.999985"/>
751                             </theta>
752                           </radial_composite>
753                         </t1>
754                         <t2>
755                           <radial_composite type="vector">
756                             <radius>
757                               <real value="3.0590587291"/>
758                             </radius>
759                             <theta>
760                               <angle value="-179.999985"/>
761                             </theta>
762                           </radial_composite>
763                         </t2>
764                       </composite>
765                     </entry>
766                     <entry>
767                       <composite type="bline_point">
768                         <point>
769                           <vector>
770                             <x>-1.8463052511</x>
771                             <y>-0.0000001568</y>
772                           </vector>
773                         </point>
774                         <width>
775                           <real value="1.0000000000"/>
776                         </width>
777                         <origin>
778                           <real value="0.5000000000"/>
779                         </origin>
780                         <split>
781                           <bool value="false"/>
782                         </split>
783                         <t1>
784                           <radial_composite type="vector">
785                             <radius>
786                               <real value="3.0590587291"/>
787                             </radius>
788                             <theta>
789                               <angle value="-89.999992"/>
790                             </theta>
791                           </radial_composite>
792                         </t1>
793                         <t2>
794                           <radial_composite type="vector">
795                             <radius>
796                               <real value="3.0590587291"/>
797                             </radius>
798                             <theta>
799                               <angle value="-89.999992"/>
800                             </theta>
801                           </radial_composite>
802                         </t2>
803                       </composite>
804                     </entry>
805                     <entry>
806                       <composite type="bline_point">
807                         <point>
808                           <vector>
809                             <x>0.0000000209</x>
810                             <y>-1.8463051319</y>
811                           </vector>
812                         </point>
813                         <width>
814                           <real value="1.0000000000"/>
815                         </width>
816                         <origin>
817                           <real value="0.5000000000"/>
818                         </origin>
819                         <split>
820                           <bool value="false"/>
821                         </split>
822                         <t1>
823                           <radial_composite type="vector">
824                             <radius>
825                               <real value="3.0590587291"/>
826                             </radius>
827                             <theta>
828                               <angle value="0.000001"/>
829                             </theta>
830                           </radial_composite>
831                         </t1>
832                         <t2>
833                           <radial_composite type="vector">
834                             <radius>
835                               <real value="3.0590587291"/>
836                             </radius>
837                             <theta>
838                               <angle value="0.000001"/>
839                             </theta>
840                           </radial_composite>
841                         </t2>
842                       </composite>
843                     </entry>
844                   </bline>
845                 </param>
846               </layer>
847             </canvas>
848           </param>
849           <param name="zoom">
850             <real value="0.0000000000"/>
851           </param>
852           <param name="time_offset">
853             <time value="0s"/>
854           </param>
855           <param name="children_lock">
856             <bool value="false"/>
857           </param>
858           <param name="focus">
859             <vector>
860               <x>0.0000000000</x>
861               <y>0.0000000000</y>
862             </vector>
863           </param>
864         </layer>
865         <layer type="outline" active="true" version="0.2" desc="NewBLine003 Outline">
866           <param name="z_depth">
867             <real value="0.0000000000"/>
868           </param>
869           <param name="amount">
870             <real value="1.0000000000"/>
871           </param>
872           <param name="blend_method">
873             <integer value="0"/>
874           </param>
875           <param name="color">
876             <color>
877               <r>0.000000</r>
878               <g>0.000000</g>
879               <b>0.000000</b>
880               <a>1.000000</a>
881             </color>
882           </param>
883           <param name="origin">
884             <vector>
885               <x>0.0000000000</x>
886               <y>0.0000000000</y>
887             </vector>
888           </param>
889           <param name="invert">
890             <bool value="false"/>
891           </param>
892           <param name="antialias">
893             <bool value="true"/>
894           </param>
895           <param name="feather">
896             <real value="0.1000000000"/>
897           </param>
898           <param name="blurtype">
899             <integer value="1"/>
900           </param>
901           <param name="winding_style">
902             <integer value="0"/>
903           </param>
904           <param name="bline">
905             <bline type="bline_point" loop="false">
906               <entry>
907                 <composite type="bline_point">
908                   <point>
909                     <vector>
910                       <x>-3.0216197968</x>
911                       <y>2.5601470470</y>
912                     </vector>
913                   </point>
914                   <width>
915                     <real value="0.0000000000"/>
916                   </width>
917                   <origin>
918                     <real value="0.5000000000"/>
919                   </origin>
920                   <split>
921                     <bool value="false"/>
922                   </split>
923                   <t1>
924                     <vector>
925                       <x>3.7107613087</x>
926                       <y>3.3926959038</y>
927                     </vector>
928                   </t1>
929                   <t2>
930                     <vector>
931                       <x>3.7107613087</x>
932                       <y>3.3926959038</y>
933                     </vector>
934                   </t2>
935                 </composite>
936               </entry>
937               <entry>
938                 <composite type="bline_point">
939                   <point>
940                     <vector>
941                       <x>0.0000000000</x>
942                       <y>-0.0373858735</y>
943                     </vector>
944                   </point>
945                   <width>
946                     <real value="31.9126958460"/>
947                   </width>
948                   <origin>
949                     <real value="0.4728665650"/>
950                   </origin>
951                   <split>
952                     <bool value="false"/>
953                   </split>
954                   <t1>
955                     <vector>
956                       <x>0.7456641793</x>
957                       <y>-3.0892977715</y>
958                     </vector>
959                   </t1>
960                   <t2>
961                     <vector>
962                       <x>0.7456641793</x>
963                       <y>-3.0892977715</y>
964                     </vector>
965                   </t2>
966                 </composite>
967               </entry>
968               <entry>
969                 <composite type="bline_point">
970                   <point>
971                     <vector>
972                       <x>3.0216197968</x>
973                       <y>-2.7939512730</y>
974                     </vector>
975                   </point>
976                   <width>
977                     <real value="0.0000000000"/>
978                   </width>
979                   <origin>
980                     <real value="0.5000000000"/>
981                   </origin>
982                   <split>
983                     <bool value="false"/>
984                   </split>
985                   <t1>
986                     <vector>
987                       <x>5.6191525459</x>
988                       <y>2.5975327492</y>
989                     </vector>
990                   </t1>
991                   <t2>
992                     <vector>
993                       <x>5.6191525459</x>
994                       <y>2.5975327492</y>
995                     </vector>
996                   </t2>
997                 </composite>
998               </entry>
999             </bline>
1000           </param>
1001           <param name="width">
1002             <real value="0.1200000000"/>
1003           </param>
1004           <param name="expand">
1005             <real value="0.0000000000"/>
1006           </param>
1007           <param name="sharp_cusps">
1008             <bool value="true"/>
1009           </param>
1010           <param name="round_tip[0]">
1011             <bool value="true"/>
1012           </param>
1013           <param name="round_tip[1]">
1014             <bool value="true"/>
1015           </param>
1016           <param name="loopyness">
1017             <real value="1.0000000000"/>
1018           </param>
1019           <param name="homogeneous_width">
1020             <bool value="true"/>
1021           </param>
1022         </layer>
1023         <layer type="region" active="true" version="0.1" desc="Circle193Region">
1024           <param name="z_depth">
1025             <real value="0.0000000000"/>
1026           </param>
1027           <param name="amount">
1028             <real value="1.0000000000"/>
1029           </param>
1030           <param name="blend_method">
1031             <integer value="0"/>
1032           </param>
1033           <param name="color">
1034             <color>
1035               <r>1.000000</r>
1036               <g>0.000000</g>
1037               <b>1.000000</b>
1038               <a>1.000000</a>
1039             </color>
1040           </param>
1041           <param name="origin">
1042             <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
1043               <x>2.0282440186</x>
1044               <y>0.0000000000</y>
1045             </vector>
1046           </param>
1047           <param name="invert">
1048             <bool value="false"/>
1049           </param>
1050           <param name="antialias">
1051             <bool value="true"/>
1052           </param>
1053           <param name="feather">
1054             <real value="0.0000000000"/>
1055           </param>
1056           <param name="blurtype">
1057             <integer value="1"/>
1058           </param>
1059           <param name="winding_style">
1060             <integer value="0"/>
1061           </param>
1062           <param name="bline">
1063             <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
1064               <entry>
1065                 <composite type="bline_point">
1066                   <point>
1067                     <vector>
1068                       <x>1.0194250345</x>
1069                       <y>0.0000000290</y>
1070                     </vector>
1071                   </point>
1072                   <width>
1073                     <real value="1.0000000000"/>
1074                   </width>
1075                   <origin>
1076                     <real value="0.5000000000"/>
1077                   </origin>
1078                   <split>
1079                     <bool value="false"/>
1080                   </split>
1081                   <t1>
1082                     <radial_composite type="vector">
1083                       <radius>
1084                         <real value="1.6483675183"/>
1085                       </radius>
1086                       <theta>
1087                         <angle value="90.000000"/>
1088                       </theta>
1089                     </radial_composite>
1090                   </t1>
1091                   <t2>
1092                     <radial_composite type="vector">
1093                       <radius>
1094                         <real value="1.6483675183"/>
1095                       </radius>
1096                       <theta>
1097                         <angle value="90.000000"/>
1098                       </theta>
1099                     </radial_composite>
1100                   </t2>
1101                 </composite>
1102               </entry>
1103               <entry>
1104                 <composite type="bline_point">
1105                   <point>
1106                     <vector>
1107                       <x>-0.0000000515</x>
1108                       <y>1.0194250345</y>
1109                     </vector>
1110                   </point>
1111                   <width>
1112                     <real value="1.0000000000"/>
1113                   </width>
1114                   <origin>
1115                     <real value="0.5000000000"/>
1116                   </origin>
1117                   <split>
1118                     <bool value="false"/>
1119                   </split>
1120                   <t1>
1121                     <radial_composite type="vector">
1122                       <radius>
1123                         <real value="1.6890386055"/>
1124                       </radius>
1125                       <theta>
1126                         <angle value="-179.999985"/>
1127                       </theta>
1128                     </radial_composite>
1129                   </t1>
1130                   <t2>
1131                     <radial_composite type="vector">
1132                       <radius>
1133                         <real value="1.6890386055"/>
1134                       </radius>
1135                       <theta>
1136                         <angle value="-179.999985"/>
1137                       </theta>
1138                     </radial_composite>
1139                   </t2>
1140                 </composite>
1141               </entry>
1142               <entry>
1143                 <composite type="bline_point">
1144                   <point>
1145                     <vector>
1146                       <x>-1.0194250345</x>
1147                       <y>-0.0000000601</y>
1148                     </vector>
1149                   </point>
1150                   <width>
1151                     <real value="1.0000000000"/>
1152                   </width>
1153                   <origin>
1154                     <real value="0.5000000000"/>
1155                   </origin>
1156                   <split>
1157                     <bool value="false"/>
1158                   </split>
1159                   <t1>
1160                     <radial_composite type="vector">
1161                       <radius>
1162                         <real value="1.6890386055"/>
1163                       </radius>
1164                       <theta>
1165                         <angle value="-89.999992"/>
1166                       </theta>
1167                     </radial_composite>
1168                   </t1>
1169                   <t2>
1170                     <radial_composite type="vector">
1171                       <radius>
1172                         <real value="1.6890386055"/>
1173                       </radius>
1174                       <theta>
1175                         <angle value="-89.999992"/>
1176                       </theta>
1177                     </radial_composite>
1178                   </t2>
1179                 </composite>
1180               </entry>
1181               <entry>
1182                 <composite type="bline_point">
1183                   <point>
1184                     <vector>
1185                       <x>0.0000000052</x>
1186                       <y>-1.0194250345</y>
1187                     </vector>
1188                   </point>
1189                   <width>
1190                     <real value="1.0000000000"/>
1191                   </width>
1192                   <origin>
1193                     <real value="0.5000000000"/>
1194                   </origin>
1195                   <split>
1196                     <bool value="false"/>
1197                   </split>
1198                   <t1>
1199                     <radial_composite type="vector">
1200                       <radius>
1201                         <real value="1.6890386055"/>
1202                       </radius>
1203                       <theta>
1204                         <angle value="0.000001"/>
1205                       </theta>
1206                     </radial_composite>
1207                   </t1>
1208                   <t2>
1209                     <radial_composite type="vector">
1210                       <radius>
1211                         <real value="1.6890386055"/>
1212                       </radius>
1213                       <theta>
1214                         <angle value="0.000001"/>
1215                       </theta>
1216                     </radial_composite>
1217                   </t2>
1218                 </composite>
1219               </entry>
1220             </bline>
1221           </param>
1222         </layer>
1223         <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1224           <param name="z_depth">
1225             <real value="0.0000000000"/>
1226           </param>
1227           <param name="amount">
1228             <real value="1.0000000000"/>
1229           </param>
1230           <param name="blend_method">
1231             <integer value="0"/>
1232           </param>
1233           <param name="color">
1234             <color>
1235               <r>0.000000</r>
1236               <g>0.000000</g>
1237               <b>0.000000</b>
1238               <a>1.000000</a>
1239             </color>
1240           </param>
1241           <param name="origin">
1242             <vector guid="05E7DBAFD01455EDF952FD060C9F70B8">
1243               <x>2.0282440186</x>
1244               <y>0.0000000000</y>
1245             </vector>
1246           </param>
1247           <param name="invert">
1248             <bool value="false"/>
1249           </param>
1250           <param name="antialias">
1251             <bool value="true"/>
1252           </param>
1253           <param name="feather">
1254             <real value="0.0000000000"/>
1255           </param>
1256           <param name="blurtype">
1257             <integer value="1"/>
1258           </param>
1259           <param name="winding_style">
1260             <integer value="0"/>
1261           </param>
1262           <param name="bline">
1263             <bline type="bline_point" loop="true" guid="C111111F48196F6F86B060E2C7BD119B">
1264               <entry>
1265                 <composite type="bline_point">
1266                   <point>
1267                     <vector>
1268                       <x>1.0194250345</x>
1269                       <y>0.0000000290</y>
1270                     </vector>
1271                   </point>
1272                   <width>
1273                     <real value="1.0000000000"/>
1274                   </width>
1275                   <origin>
1276                     <real value="0.5000000000"/>
1277                   </origin>
1278                   <split>
1279                     <bool value="false"/>
1280                   </split>
1281                   <t1>
1282                     <radial_composite type="vector">
1283                       <radius>
1284                         <real value="1.6483675183"/>
1285                       </radius>
1286                       <theta>
1287                         <angle value="90.000000"/>
1288                       </theta>
1289                     </radial_composite>
1290                   </t1>
1291                   <t2>
1292                     <radial_composite type="vector">
1293                       <radius>
1294                         <real value="1.6483675183"/>
1295                       </radius>
1296                       <theta>
1297                         <angle value="90.000000"/>
1298                       </theta>
1299                     </radial_composite>
1300                   </t2>
1301                 </composite>
1302               </entry>
1303               <entry>
1304                 <composite type="bline_point">
1305                   <point>
1306                     <vector>
1307                       <x>-0.0000000515</x>
1308                       <y>1.0194250345</y>
1309                     </vector>
1310                   </point>
1311                   <width>
1312                     <real value="1.0000000000"/>
1313                   </width>
1314                   <origin>
1315                     <real value="0.5000000000"/>
1316                   </origin>
1317                   <split>
1318                     <bool value="false"/>
1319                   </split>
1320                   <t1>
1321                     <radial_composite type="vector">
1322                       <radius>
1323                         <real value="1.6890386055"/>
1324                       </radius>
1325                       <theta>
1326                         <angle value="-179.999985"/>
1327                       </theta>
1328                     </radial_composite>
1329                   </t1>
1330                   <t2>
1331                     <radial_composite type="vector">
1332                       <radius>
1333                         <real value="1.6890386055"/>
1334                       </radius>
1335                       <theta>
1336                         <angle value="-179.999985"/>
1337                       </theta>
1338                     </radial_composite>
1339                   </t2>
1340                 </composite>
1341               </entry>
1342               <entry>
1343                 <composite type="bline_point">
1344                   <point>
1345                     <vector>
1346                       <x>-1.0194250345</x>
1347                       <y>-0.0000000601</y>
1348                     </vector>
1349                   </point>
1350                   <width>
1351                     <real value="1.0000000000"/>
1352                   </width>
1353                   <origin>
1354                     <real value="0.5000000000"/>
1355                   </origin>
1356                   <split>
1357                     <bool value="false"/>
1358                   </split>
1359                   <t1>
1360                     <radial_composite type="vector">
1361                       <radius>
1362                         <real value="1.6890386055"/>
1363                       </radius>
1364                       <theta>
1365                         <angle value="-89.999992"/>
1366                       </theta>
1367                     </radial_composite>
1368                   </t1>
1369                   <t2>
1370                     <radial_composite type="vector">
1371                       <radius>
1372                         <real value="1.6890386055"/>
1373                       </radius>
1374                       <theta>
1375                         <angle value="-89.999992"/>
1376                       </theta>
1377                     </radial_composite>
1378                   </t2>
1379                 </composite>
1380               </entry>
1381               <entry>
1382                 <composite type="bline_point">
1383                   <point>
1384                     <vector>
1385                       <x>0.0000000052</x>
1386                       <y>-1.0194250345</y>
1387                     </vector>
1388                   </point>
1389                   <width>
1390                     <real value="1.0000000000"/>
1391                   </width>
1392                   <origin>
1393                     <real value="0.5000000000"/>
1394                   </origin>
1395                   <split>
1396                     <bool value="false"/>
1397                   </split>
1398                   <t1>
1399                     <radial_composite type="vector">
1400                       <radius>
1401                         <real value="1.6890386055"/>
1402                       </radius>
1403                       <theta>
1404                         <angle value="0.000001"/>
1405                       </theta>
1406                     </radial_composite>
1407                   </t1>
1408                   <t2>
1409                     <radial_composite type="vector">
1410                       <radius>
1411                         <real value="1.6890386055"/>
1412                       </radius>
1413                       <theta>
1414                         <angle value="0.000001"/>
1415                       </theta>
1416                     </radial_composite>
1417                   </t2>
1418                 </composite>
1419               </entry>
1420             </bline>
1421           </param>
1422           <param name="width">
1423             <real value="0.4056485931"/>
1424           </param>
1425           <param name="expand">
1426             <real value="0.0000000000"/>
1427           </param>
1428           <param name="sharp_cusps">
1429             <bool value="true"/>
1430           </param>
1431           <param name="round_tip[0]">
1432             <bool value="true"/>
1433           </param>
1434           <param name="round_tip[1]">
1435             <bool value="true"/>
1436           </param>
1437           <param name="loopyness">
1438             <real value="1.0000000000"/>
1439           </param>
1440           <param name="homogeneous_width">
1441             <bool value="true"/>
1442           </param>
1443         </layer>
1444       </canvas>
1445     </param>
1446     <param name="zoom">
1447       <real value="0.0000000000"/>
1448     </param>
1449     <param name="time_offset">
1450       <time value="0s"/>
1451     </param>
1452     <param name="children_lock">
1453       <bool value="false" static="true"/>
1454     </param>
1455     <param name="focus">
1456       <vector>
1457         <x>0.0000000000</x>
1458         <y>0.0000000000</y>
1459       </vector>
1460     </param>
1461   </layer>
1462   <layer type="zoom" active="true" version="0.1">
1463     <param name="amount">
1464       <real value="-1.2000000000"/>
1465     </param>
1466     <param name="center">
1467       <vector>
1468         <x>0.0000000000</x>
1469         <y>0.0320855603</y>
1470       </vector>
1471     </param>
1472   </layer>
1473 </canvas>