Set the proper local name string for some icons that were victim of a copy - paste.
[synfig.git] / synfig-studio / images / eyedrop_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Eye-drop Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="Shadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>-0.4867799878</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas>
29         <layer type="radial_gradient" active="true" version="0.1" desc="Shadow">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
42                 <r>0.012910</r>
43                 <g>0.012910</g>
44                 <b>0.012910</b>
45                 <a>1.000000</a>
46               </color>
47               <color pos="0.311828">
48                 <r>0.013228</r>
49                 <g>0.012910</g>
50                 <b>0.012910</b>
51                 <a>0.731343</a>
52               </color>
53               <color pos="1.000000">
54                 <r>1.000000</r>
55                 <g>1.000000</g>
56                 <b>1.000000</b>
57                 <a>0.000000</a>
58               </color>
59             </gradient>
60           </param>
61           <param name="center">
62             <vector>
63               <x>0.1808688790</x>
64               <y>-0.3216028810</y>
65             </vector>
66           </param>
67           <param name="radius">
68             <real value="1.7765365254"/>
69           </param>
70           <param name="loop">
71             <bool value="false"/>
72           </param>
73           <param name="zigzag">
74             <bool value="false"/>
75           </param>
76         </layer>
77         <layer type="warp" active="true" version="0.1" desc="Warp Shadow">
78           <param name="src_tl">
79             <vector>
80               <x>-1.8803261518</x>
81               <y>2.0255250931</y>
82             </vector>
83           </param>
84           <param name="src_br">
85             <vector>
86               <x>1.9384056330</x>
87               <y>-1.9093658924</y>
88             </vector>
89           </param>
90           <param name="dest_tl">
91             <vector>
92               <x>-2.9820623398</x>
93               <y>-1.8497612476</y>
94             </vector>
95           </param>
96           <param name="dest_tr">
97             <vector>
98               <x>2.5961568356</x>
99               <y>0.4867799878</y>
100             </vector>
101           </param>
102           <param name="dest_br">
103             <vector>
104               <x>2.9924266338</x>
105               <y>-0.8112984300</y>
106             </vector>
107           </param>
108           <param name="dest_bl">
109             <vector>
110               <x>-2.9206800461</x>
111               <y>-2.9206800461</y>
112             </vector>
113           </param>
114           <param name="clip">
115             <bool value="false"/>
116           </param>
117           <param name="horizon">
118             <real value="2.0000000000"/>
119           </param>
120         </layer>
121       </canvas>
122     </param>
123     <param name="zoom">
124       <real value="0.0000000000"/>
125     </param>
126     <param name="time_offset">
127       <time value="0s"/>
128     </param>
129     <param name="children_lock">
130       <bool value="false"/>
131     </param>
132   </layer>
133   <layer type="PasteCanvas" active="true" version="0.1" desc="Paint Drop">
134     <param name="z_depth">
135       <real value="0.0000000000"/>
136     </param>
137     <param name="amount">
138       <real value="1.0000000000"/>
139     </param>
140     <param name="blend_method">
141       <integer value="0"/>
142     </param>
143     <param name="origin">
144       <vector>
145         <x>0.0000000000</x>
146         <y>-0.4867799878</y>
147       </vector>
148     </param>
149     <param name="canvas">
150       <canvas>
151         <layer type="region" active="true" version="0.1" desc="NewBLine005 Region">
152           <param name="z_depth">
153             <real value="0.0000000000"/>
154           </param>
155           <param name="amount">
156             <real value="1.0000000000"/>
157           </param>
158           <param name="blend_method">
159             <integer value="0"/>
160           </param>
161           <param name="color">
162             <color>
163               <r>0.011238</r>
164               <g>0.065656</g>
165               <b>0.247404</b>
166               <a>1.000000</a>
167             </color>
168           </param>
169           <param name="offset">
170             <vector>
171               <x>-0.0132999839</x>
172               <y>-0.6649991870</y>
173             </vector>
174           </param>
175           <param name="invert">
176             <bool value="false"/>
177           </param>
178           <param name="antialias">
179             <bool value="true"/>
180           </param>
181           <param name="feather">
182             <real value="0.0000000000"/>
183           </param>
184           <param name="blurtype">
185             <integer value="1"/>
186           </param>
187           <param name="bline">
188             <bline type="bline_point" loop="true">
189               <entry>
190                 <composite type="bline_point">
191                   <c1>
192                     <vector>
193                       <x>-2.2920219898</x>
194                       <y>-0.7859437466</y>
195                     </vector>
196                   </c1>
197                   <c2>
198                     <real value="1.0000000000"/>
199                   </c2>
200                   <c3>
201                     <real value="0.5000000000"/>
202                   </c3>
203                   <c4>
204                     <bool value="false"/>
205                   </c4>
206                   <c5>
207                     <radial_composite type="vector">
208                       <c0>
209                         <real value="0.0000000000"/>
210                       </c0>
211                       <c1>
212                         <angle value="0.000000"/>
213                       </c1>
214                     </radial_composite>
215                   </c5>
216                   <c6>
217                     <radial_composite type="vector">
218                       <c0>
219                         <real value="0.0000000000"/>
220                       </c0>
221                       <c1>
222                         <angle value="0.000000"/>
223                       </c1>
224                     </radial_composite>
225                   </c6>
226                 </composite>
227               </entry>
228               <entry>
229                 <composite type="bline_point">
230                   <c1>
231                     <vector>
232                       <x>-2.5535967350</x>
233                       <y>-1.3166984320</y>
234                     </vector>
235                   </c1>
236                   <c2>
237                     <real value="1.0000000000"/>
238                   </c2>
239                   <c3>
240                     <real value="1.0000000000"/>
241                   </c3>
242                   <c4>
243                     <bool value="false"/>
244                   </c4>
245                   <c5>
246                     <radial_composite type="vector">
247                       <c0>
248                         <real value="0.6396448713"/>
249                       </c0>
250                       <c1>
251                         <angle value="-93.576340"/>
252                       </c1>
253                     </radial_composite>
254                   </c5>
255                   <c6>
256                     <radial_composite type="vector">
257                       <c0>
258                         <real value="0.6396448713"/>
259                       </c0>
260                       <c1>
261                         <angle value="-93.576340"/>
262                       </c1>
263                     </radial_composite>
264                   </c6>
265                 </composite>
266               </entry>
267               <entry>
268                 <composite type="bline_point">
269                   <c1>
270                     <vector>
271                       <x>-2.1412973404</x>
272                       <y>-1.6491979361</y>
273                     </vector>
274                   </c1>
275                   <c2>
276                     <real value="1.0000000000"/>
277                   </c2>
278                   <c3>
279                     <real value="0.5000000000"/>
280                   </c3>
281                   <c4>
282                     <bool value="false"/>
283                   </c4>
284                   <c5>
285                     <radial_composite type="vector">
286                       <c0>
287                         <real value="0.5186993607"/>
288                       </c0>
289                       <c1>
290                         <angle value="0.000000"/>
291                       </c1>
292                     </radial_composite>
293                   </c5>
294                   <c6>
295                     <radial_composite type="vector">
296                       <c0>
297                         <real value="0.5186993607"/>
298                       </c0>
299                       <c1>
300                         <angle value="0.000000"/>
301                       </c1>
302                     </radial_composite>
303                   </c6>
304                 </composite>
305               </entry>
306               <entry>
307                 <composite type="bline_point">
308                   <c1>
309                     <vector>
310                       <x>-1.7555978298</x>
311                       <y>-1.3432983160</y>
312                     </vector>
313                   </c1>
314                   <c2>
315                     <real value="1.0000000000"/>
316                   </c2>
317                   <c3>
318                     <real value="1.0000000000"/>
319                   </c3>
320                   <c4>
321                     <bool value="false"/>
322                   </c4>
323                   <c5>
324                     <radial_composite type="vector">
325                       <c0>
326                         <real value="0.6782991639"/>
327                       </c0>
328                       <c1>
329                         <angle value="90.000000"/>
330                       </c1>
331                     </radial_composite>
332                   </c5>
333                   <c6>
334                     <radial_composite type="vector">
335                       <c0>
336                         <real value="0.6782991639"/>
337                       </c0>
338                       <c1>
339                         <angle value="90.000000"/>
340                       </c1>
341                     </radial_composite>
342                   </c6>
343                 </composite>
344               </entry>
345               <entry>
346                 <composite type="bline_point">
347                   <c1>
348                     <vector>
349                       <x>-2.0060851574</x>
350                       <y>-0.7668812871</y>
351                     </vector>
352                   </c1>
353                   <c2>
354                     <real value="1.0000000000"/>
355                   </c2>
356                   <c3>
357                     <real value="0.5000000000"/>
358                   </c3>
359                   <c4>
360                     <bool value="false"/>
361                   </c4>
362                   <c5>
363                     <radial_composite type="vector">
364                       <c0>
365                         <real value="0.0000000000"/>
366                       </c0>
367                       <c1>
368                         <angle value="0.000000"/>
369                       </c1>
370                     </radial_composite>
371                   </c5>
372                   <c6>
373                     <radial_composite type="vector">
374                       <c0>
375                         <real value="0.0000000000"/>
376                       </c0>
377                       <c1>
378                         <angle value="0.000000"/>
379                       </c1>
380                     </radial_composite>
381                   </c6>
382                 </composite>
383               </entry>
384               <entry>
385                 <composite type="bline_point">
386                   <c1>
387                     <vector>
388                       <x>-2.1412973404</x>
389                       <y>-0.2792996466</y>
390                     </vector>
391                   </c1>
392                   <c2>
393                     <real value="1.0000000000"/>
394                   </c2>
395                   <c3>
396                     <real value="0.5000000000"/>
397                   </c3>
398                   <c4>
399                     <bool value="false"/>
400                   </c4>
401                   <c5>
402                     <radial_composite type="vector">
403                       <c0>
404                         <real value="0.0000000000"/>
405                       </c0>
406                       <c1>
407                         <angle value="0.000000"/>
408                       </c1>
409                     </radial_composite>
410                   </c5>
411                   <c6>
412                     <radial_composite type="vector">
413                       <c0>
414                         <real value="0.0000000000"/>
415                       </c0>
416                       <c1>
417                         <angle value="0.000000"/>
418                       </c1>
419                     </radial_composite>
420                   </c6>
421                 </composite>
422               </entry>
423             </bline>
424           </param>
425         </layer>
426         <layer type="curve_gradient" active="true" version="0.0">
427           <param name="z_depth">
428             <real value="0.0000000000"/>
429           </param>
430           <param name="amount">
431             <real value="1.0000000000"/>
432           </param>
433           <param name="blend_method">
434             <integer value="13"/>
435           </param>
436           <param name="offset">
437             <vector>
438               <x>-0.0930998847</x>
439               <y>-0.6250992417</y>
440             </vector>
441           </param>
442           <param name="width">
443             <real value="0.7788470627"/>
444           </param>
445           <param name="bline">
446             <bline type="bline_point" loop="true">
447               <entry>
448                 <composite type="bline_point">
449                   <c1>
450                     <vector>
451                       <x>-2.2559943199</x>
452                       <y>-0.8017961979</y>
453                     </vector>
454                   </c1>
455                   <c2>
456                     <real value="1.0000000000"/>
457                   </c2>
458                   <c3>
459                     <real value="0.5000000000"/>
460                   </c3>
461                   <c4>
462                     <bool value="false"/>
463                   </c4>
464                   <c5>
465                     <radial_composite type="vector">
466                       <c0>
467                         <real value="0.6754737758"/>
468                       </c0>
469                       <c1>
470                         <angle value="-105.850479"/>
471                       </c1>
472                     </radial_composite>
473                   </c5>
474                   <c6>
475                     <radial_composite type="vector">
476                       <c0>
477                         <real value="0.6754737758"/>
478                       </c0>
479                       <c1>
480                         <angle value="-105.850479"/>
481                       </c1>
482                     </radial_composite>
483                   </c6>
484                 </composite>
485               </entry>
486               <entry>
487                 <composite type="bline_point">
488                   <c1>
489                     <vector>
490                       <x>-2.4569699764</x>
491                       <y>-1.3428850174</y>
492                     </vector>
493                   </c1>
494                   <c2>
495                     <real value="1.0000000000"/>
496                   </c2>
497                   <c3>
498                     <real value="1.0000000000"/>
499                   </c3>
500                   <c4>
501                     <bool value="false"/>
502                   </c4>
503                   <c5>
504                     <radial_composite type="vector">
505                       <c0>
506                         <real value="0.3193084834"/>
507                       </c0>
508                       <c1>
509                         <angle value="-95.268379"/>
510                       </c1>
511                     </radial_composite>
512                   </c5>
513                   <c6>
514                     <radial_composite type="vector">
515                       <c0>
516                         <real value="0.3193084834"/>
517                       </c0>
518                       <c1>
519                         <angle value="-95.268379"/>
520                       </c1>
521                     </radial_composite>
522                   </c6>
523                 </composite>
524               </entry>
525               <entry>
526                 <composite type="bline_point">
527                   <c1>
528                     <vector>
529                       <x>-2.1106762886</x>
530                       <y>-1.5562306643</y>
531                     </vector>
532                   </c1>
533                   <c2>
534                     <real value="1.0000000000"/>
535                   </c2>
536                   <c3>
537                     <real value="0.5000000000"/>
538                   </c3>
539                   <c4>
540                     <bool value="false"/>
541                   </c4>
542                   <c5>
543                     <radial_composite type="vector">
544                       <c0>
545                         <real value="0.5186993607"/>
546                       </c0>
547                       <c1>
548                         <angle value="0.000000"/>
549                       </c1>
550                     </radial_composite>
551                   </c5>
552                   <c6>
553                     <radial_composite type="vector">
554                       <c0>
555                         <real value="0.5186993607"/>
556                       </c0>
557                       <c1>
558                         <angle value="0.000000"/>
559                       </c1>
560                     </radial_composite>
561                   </c6>
562                 </composite>
563               </entry>
564               <entry>
565                 <composite type="bline_point">
566                   <c1>
567                     <vector>
568                       <x>-1.7458248138</x>
569                       <y>-1.3274253607</y>
570                     </vector>
571                   </c1>
572                   <c2>
573                     <real value="1.0000000000"/>
574                   </c2>
575                   <c3>
576                     <real value="1.0000000000"/>
577                   </c3>
578                   <c4>
579                     <bool value="false"/>
580                   </c4>
581                   <c5>
582                     <radial_composite type="vector">
583                       <c0>
584                         <real value="0.2319220638"/>
585                       </c0>
586                       <c1>
587                         <angle value="87.385155"/>
588                       </c1>
589                     </radial_composite>
590                   </c5>
591                   <c6>
592                     <radial_composite type="vector">
593                       <c0>
594                         <real value="0.2319220638"/>
595                       </c0>
596                       <c1>
597                         <angle value="87.385155"/>
598                       </c1>
599                     </radial_composite>
600                   </c6>
601                 </composite>
602               </entry>
603               <entry>
604                 <composite type="bline_point">
605                   <c1>
606                     <vector>
607                       <x>-2.0240991116</x>
608                       <y>-0.7863364816</y>
609                     </vector>
610                   </c1>
611                   <c2>
612                     <real value="1.0000000000"/>
613                   </c2>
614                   <c3>
615                     <real value="0.5000000000"/>
616                   </c3>
617                   <c4>
618                     <bool value="false"/>
619                   </c4>
620                   <c5>
621                     <radial_composite type="vector">
622                       <c0>
623                         <real value="0.5292995075"/>
624                       </c0>
625                       <c1>
626                         <angle value="103.905777"/>
627                       </c1>
628                     </radial_composite>
629                   </c5>
630                   <c6>
631                     <radial_composite type="vector">
632                       <c0>
633                         <real value="0.5292995075"/>
634                       </c0>
635                       <c1>
636                         <angle value="103.905777"/>
637                       </c1>
638                     </radial_composite>
639                   </c6>
640                 </composite>
641               </entry>
642               <entry>
643                 <composite type="bline_point">
644                   <c1>
645                     <vector>
646                       <x>-2.1323168278</x>
647                       <y>-0.1834089756</y>
648                     </vector>
649                   </c1>
650                   <c2>
651                     <real value="1.0000000000"/>
652                   </c2>
653                   <c3>
654                     <real value="0.5000000000"/>
655                   </c3>
656                   <c4>
657                     <bool value="false"/>
658                   </c4>
659                   <c5>
660                     <radial_composite type="vector">
661                       <c0>
662                         <real value="0.0000000000"/>
663                       </c0>
664                       <c1>
665                         <angle value="0.000000"/>
666                       </c1>
667                     </radial_composite>
668                   </c5>
669                   <c6>
670                     <radial_composite type="vector">
671                       <c0>
672                         <real value="0.0000000000"/>
673                       </c0>
674                       <c1>
675                         <angle value="0.000000"/>
676                       </c1>
677                     </radial_composite>
678                   </c6>
679                 </composite>
680               </entry>
681             </bline>
682           </param>
683           <param name="gradient">
684             <gradient>
685               <color pos="0.016129">
686                 <r>1.000000</r>
687                 <g>1.000000</g>
688                 <b>1.000000</b>
689                 <a>1.000000</a>
690               </color>
691               <color pos="0.338710">
692                 <r>0.028991</r>
693                 <g>0.133209</g>
694                 <b>0.374624</b>
695                 <a>1.000000</a>
696               </color>
697               <color pos="0.462366">
698                 <r>0.011238</r>
699                 <g>0.065656</g>
700                 <b>0.247059</b>
701                 <a>1.000000</a>
702               </color>
703             </gradient>
704           </param>
705           <param name="loop">
706             <bool value="false"/>
707           </param>
708           <param name="zigzag">
709             <bool value="false"/>
710           </param>
711           <param name="perpendicular">
712             <bool value="false"/>
713           </param>
714         </layer>
715         <layer type="outline" active="true" version="0.2" desc="NewBLine005 Outline">
716           <param name="z_depth">
717             <real value="0.0000000000"/>
718           </param>
719           <param name="amount">
720             <real value="1.0000000000"/>
721           </param>
722           <param name="blend_method">
723             <integer value="0"/>
724           </param>
725           <param name="color">
726             <color>
727               <r>0.000000</r>
728               <g>0.000000</g>
729               <b>0.000000</b>
730               <a>1.000000</a>
731             </color>
732           </param>
733           <param name="offset">
734             <vector>
735               <x>-0.0265999679</x>
736               <y>-0.7314990759</y>
737             </vector>
738           </param>
739           <param name="invert">
740             <bool value="false"/>
741           </param>
742           <param name="antialias">
743             <bool value="true"/>
744           </param>
745           <param name="feather">
746             <real value="0.0000000000"/>
747           </param>
748           <param name="blurtype">
749             <integer value="1"/>
750           </param>
751           <param name="bline">
752             <bline type="bline_point" loop="true">
753               <entry>
754                 <composite type="bline_point">
755                   <c1>
756                     <vector>
757                       <x>-2.2738904953</x>
758                       <y>-0.7939217091</y>
759                     </vector>
760                   </c1>
761                   <c2>
762                     <real value="1.0000000000"/>
763                   </c2>
764                   <c3>
765                     <real value="0.5000000000"/>
766                   </c3>
767                   <c4>
768                     <bool value="false"/>
769                   </c4>
770                   <c5>
771                     <radial_composite type="vector">
772                       <c0>
773                         <real value="0.5057009337"/>
774                       </c0>
775                       <c1>
776                         <angle value="-103.834229"/>
777                       </c1>
778                     </radial_composite>
779                   </c5>
780                   <c6>
781                     <radial_composite type="vector">
782                       <c0>
783                         <real value="0.5057009337"/>
784                       </c0>
785                       <c1>
786                         <angle value="-103.834229"/>
787                       </c1>
788                     </radial_composite>
789                   </c6>
790                 </composite>
791               </entry>
792               <entry>
793                 <composite type="bline_point">
794                   <c1>
795                     <vector>
796                       <x>-2.5003969669</x>
797                       <y>-1.2634984255</y>
798                     </vector>
799                   </c1>
800                   <c2>
801                     <real value="1.0000000000"/>
802                   </c2>
803                   <c3>
804                     <real value="1.0000000000"/>
805                   </c3>
806                   <c4>
807                     <bool value="false"/>
808                   </c4>
809                   <c5>
810                     <radial_composite type="vector">
811                       <c0>
812                         <real value="0.6782991639"/>
813                       </c0>
814                       <c1>
815                         <angle value="-90.000000"/>
816                       </c1>
817                     </radial_composite>
818                   </c5>
819                   <c6>
820                     <radial_composite type="vector">
821                       <c0>
822                         <real value="0.6782991639"/>
823                       </c0>
824                       <c1>
825                         <angle value="-90.000000"/>
826                       </c1>
827                     </radial_composite>
828                   </c6>
829                 </composite>
830               </entry>
831               <entry>
832                 <composite type="bline_point">
833                   <c1>
834                     <vector>
835                       <x>-2.1013975143</x>
836                       <y>-1.6092979908</y>
837                     </vector>
838                   </c1>
839                   <c2>
840                     <real value="1.0000000000"/>
841                   </c2>
842                   <c3>
843                     <real value="0.5000000000"/>
844                   </c3>
845                   <c4>
846                     <bool value="false"/>
847                   </c4>
848                   <c5>
849                     <radial_composite type="vector">
850                       <c0>
851                         <real value="0.5186993607"/>
852                       </c0>
853                       <c1>
854                         <angle value="0.000000"/>
855                       </c1>
856                     </radial_composite>
857                   </c5>
858                   <c6>
859                     <radial_composite type="vector">
860                       <c0>
861                         <real value="0.5186993607"/>
862                       </c0>
863                       <c1>
864                         <angle value="0.000000"/>
865                       </c1>
866                     </radial_composite>
867                   </c6>
868                 </composite>
869               </entry>
870               <entry>
871                 <composite type="bline_point">
872                   <c1>
873                     <vector>
874                       <x>-1.7422978878</x>
875                       <y>-1.2634984255</y>
876                     </vector>
877                   </c1>
878                   <c2>
879                     <real value="1.0000000000"/>
880                   </c2>
881                   <c3>
882                     <real value="1.0000000000"/>
883                   </c3>
884                   <c4>
885                     <bool value="false"/>
886                   </c4>
887                   <c5>
888                     <radial_composite type="vector">
889                       <c0>
890                         <real value="0.6383992131"/>
891                       </c0>
892                       <c1>
893                         <angle value="90.000000"/>
894                       </c1>
895                     </radial_composite>
896                   </c5>
897                   <c6>
898                     <radial_composite type="vector">
899                       <c0>
900                         <real value="0.6383992131"/>
901                       </c0>
902                       <c1>
903                         <angle value="90.000000"/>
904                       </c1>
905                     </radial_composite>
906                   </c6>
907                 </composite>
908               </entry>
909               <entry>
910                 <composite type="bline_point">
911                   <c1>
912                     <vector>
913                       <x>-2.0151507854</x>
914                       <y>-0.7766723633</y>
915                     </vector>
916                   </c1>
917                   <c2>
918                     <real value="1.0000000000"/>
919                   </c2>
920                   <c3>
921                     <real value="0.5000000000"/>
922                   </c3>
923                   <c4>
924                     <bool value="false"/>
925                   </c4>
926                   <c5>
927                     <radial_composite type="vector">
928                       <c0>
929                         <real value="0.4967972199"/>
930                       </c0>
931                       <c1>
932                         <angle value="111.262573"/>
933                       </c1>
934                     </radial_composite>
935                   </c5>
936                   <c6>
937                     <radial_composite type="vector">
938                       <c0>
939                         <real value="0.4967972199"/>
940                       </c0>
941                       <c1>
942                         <angle value="111.262573"/>
943                       </c1>
944                     </radial_composite>
945                   </c6>
946                 </composite>
947               </entry>
948               <entry>
949                 <composite type="bline_point">
950                   <c1>
951                     <vector>
952                       <x>-2.1412973404</x>
953                       <y>-0.2393997014</y>
954                     </vector>
955                   </c1>
956                   <c2>
957                     <real value="1.0000000000"/>
958                   </c2>
959                   <c3>
960                     <real value="0.5000000000"/>
961                   </c3>
962                   <c4>
963                     <bool value="false"/>
964                   </c4>
965                   <c5>
966                     <radial_composite type="vector">
967                       <c0>
968                         <real value="0.0000000000"/>
969                       </c0>
970                       <c1>
971                         <angle value="0.000000"/>
972                       </c1>
973                     </radial_composite>
974                   </c5>
975                   <c6>
976                     <radial_composite type="vector">
977                       <c0>
978                         <real value="0.0000000000"/>
979                       </c0>
980                       <c1>
981                         <angle value="0.000000"/>
982                       </c1>
983                     </radial_composite>
984                   </c6>
985                 </composite>
986               </entry>
987             </bline>
988           </param>
989           <param name="width">
990             <real value="0.1622598047"/>
991           </param>
992           <param name="expand">
993             <real value="0.0000000000"/>
994           </param>
995           <param name="sharp_cusps">
996             <bool value="true"/>
997           </param>
998           <param name="round_tip[0]">
999             <bool value="true"/>
1000           </param>
1001           <param name="round_tip[1]">
1002             <bool value="true"/>
1003           </param>
1004           <param name="loopyness">
1005             <real value="1.0000000000"/>
1006           </param>
1007           <param name="homogeneous_width">
1008             <bool value="true"/>
1009           </param>
1010         </layer>
1011       </canvas>
1012     </param>
1013     <param name="zoom">
1014       <real value="0.0000000000"/>
1015     </param>
1016     <param name="time_offset">
1017       <time value="0s"/>
1018     </param>
1019     <param name="children_lock">
1020       <bool value="false"/>
1021     </param>
1022   </layer>
1023   <layer type="PasteCanvas" active="true" version="0.1" desc="Dropper">
1024     <param name="z_depth">
1025       <real value="0.0000000000"/>
1026     </param>
1027     <param name="amount">
1028       <real value="1.0000000000"/>
1029     </param>
1030     <param name="blend_method">
1031       <integer value="0"/>
1032     </param>
1033     <param name="origin">
1034       <vector>
1035         <x>0.0000000000</x>
1036         <y>-0.4867799878</y>
1037       </vector>
1038     </param>
1039     <param name="canvas">
1040       <canvas>
1041         <layer type="region" active="true" version="0.1" desc="NewBLine007 Region">
1042           <param name="z_depth">
1043             <real value="0.0000000000"/>
1044           </param>
1045           <param name="amount">
1046             <real value="1.0000000000"/>
1047           </param>
1048           <param name="blend_method">
1049             <integer value="0"/>
1050           </param>
1051           <param name="color">
1052             <color>
1053               <r>1.000000</r>
1054               <g>1.000000</g>
1055               <b>1.000000</b>
1056               <a>1.000000</a>
1057             </color>
1058           </param>
1059           <param name="offset">
1060             <vector>
1061               <x>0.0000000000</x>
1062               <y>0.0000000000</y>
1063             </vector>
1064           </param>
1065           <param name="invert">
1066             <bool value="false"/>
1067           </param>
1068           <param name="antialias">
1069             <bool value="true"/>
1070           </param>
1071           <param name="feather">
1072             <real value="0.0000000000"/>
1073           </param>
1074           <param name="blurtype">
1075             <integer value="1"/>
1076           </param>
1077           <param name="bline">
1078             <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
1079               <entry>
1080                 <composite type="bline_point">
1081                   <c1>
1082                     <vector>
1083                       <x>1.1530662775</x>
1084                       <y>1.5584833622</y>
1085                     </vector>
1086                   </c1>
1087                   <c2>
1088                     <real value="1.0000000000"/>
1089                   </c2>
1090                   <c3>
1091                     <real value="0.5000000000"/>
1092                   </c3>
1093                   <c4>
1094                     <bool value="false"/>
1095                   </c4>
1096                   <c5>
1097                     <radial_composite type="vector">
1098                       <c0>
1099                         <real value="0.0000000000"/>
1100                       </c0>
1101                       <c1>
1102                         <angle value="-180.000000"/>
1103                       </c1>
1104                     </radial_composite>
1105                   </c5>
1106                   <c6>
1107                     <radial_composite type="vector">
1108                       <c0>
1109                         <real value="0.0000000000"/>
1110                       </c0>
1111                       <c1>
1112                         <angle value="-180.000000"/>
1113                       </c1>
1114                     </radial_composite>
1115                   </c6>
1116                 </composite>
1117               </entry>
1118               <entry>
1119                 <composite type="bline_point">
1120                   <c1>
1121                     <vector>
1122                       <x>-1.4430936575</x>
1123                       <y>-1.0376765728</y>
1124                     </vector>
1125                   </c1>
1126                   <c2>
1127                     <real value="1.0000000000"/>
1128                   </c2>
1129                   <c3>
1130                     <real value="0.5000000000"/>
1131                   </c3>
1132                   <c4>
1133                     <bool value="false"/>
1134                   </c4>
1135                   <c5>
1136                     <radial_composite type="vector">
1137                       <c0>
1138                         <real value="0.0000000000"/>
1139                       </c0>
1140                       <c1>
1141                         <angle value="0.000000"/>
1142                       </c1>
1143                     </radial_composite>
1144                   </c5>
1145                   <c6>
1146                     <radial_composite type="vector">
1147                       <c0>
1148                         <real value="0.0000000000"/>
1149                       </c0>
1150                       <c1>
1151                         <angle value="0.000000"/>
1152                       </c1>
1153                     </radial_composite>
1154                   </c6>
1155                 </composite>
1156               </entry>
1157               <entry>
1158                 <composite type="bline_point">
1159                   <c1>
1160                     <vector>
1161                       <x>-1.7676136494</x>
1162                       <y>-1.0376765728</y>
1163                     </vector>
1164                   </c1>
1165                   <c2>
1166                     <real value="1.0000000000"/>
1167                   </c2>
1168                   <c3>
1169                     <real value="0.5000000000"/>
1170                   </c3>
1171                   <c4>
1172                     <bool value="false"/>
1173                   </c4>
1174                   <c5>
1175                     <radial_composite type="vector">
1176                       <c0>
1177                         <real value="0.0000000000"/>
1178                       </c0>
1179                       <c1>
1180                         <angle value="0.000000"/>
1181                       </c1>
1182                     </radial_composite>
1183                   </c5>
1184                   <c6>
1185                     <radial_composite type="vector">
1186                       <c0>
1187                         <real value="0.0000000000"/>
1188                       </c0>
1189                       <c1>
1190                         <angle value="0.000000"/>
1191                       </c1>
1192                     </radial_composite>
1193                   </c6>
1194                 </composite>
1195               </entry>
1196               <entry>
1197                 <composite type="bline_point">
1198                   <c1>
1199                     <vector>
1200                       <x>-2.0186016560</x>
1201                       <y>-1.2941199541</y>
1202                     </vector>
1203                   </c1>
1204                   <c2>
1205                     <real value="1.0000000000"/>
1206                   </c2>
1207                   <c3>
1208                     <real value="0.5000000000"/>
1209                   </c3>
1210                   <c4>
1211                     <bool value="false"/>
1212                   </c4>
1213                   <c5>
1214                     <radial_composite type="vector">
1215                       <c0>
1216                         <real value="0.0000000000"/>
1217                       </c0>
1218                       <c1>
1219                         <angle value="0.000000"/>
1220                       </c1>
1221                     </radial_composite>
1222                   </c5>
1223                   <c6>
1224                     <radial_composite type="vector">
1225                       <c0>
1226                         <real value="0.0000000000"/>
1227                       </c0>
1228                       <c1>
1229                         <angle value="0.000000"/>
1230                       </c1>
1231                     </radial_composite>
1232                   </c6>
1233                 </composite>
1234               </entry>
1235               <entry>
1236                 <composite type="bline_point">
1237                   <c1>
1238                     <vector>
1239                       <x>-2.3603677750</x>
1240                       <y>-0.9054833651</y>
1241                     </vector>
1242                   </c1>
1243                   <c2>
1244                     <real value="1.0000000000"/>
1245                   </c2>
1246                   <c3>
1247                     <real value="0.5000000000"/>
1248                   </c3>
1249                   <c4>
1250                     <bool value="false"/>
1251                   </c4>
1252                   <c5>
1253                     <radial_composite type="vector">
1254                       <c0>
1255                         <real value="0.0000000000"/>
1256                       </c0>
1257                       <c1>
1258                         <angle value="0.000000"/>
1259                       </c1>
1260                     </radial_composite>
1261                   </c5>
1262                   <c6>
1263                     <radial_composite type="vector">
1264                       <c0>
1265                         <real value="0.0000000000"/>
1266                       </c0>
1267                       <c1>
1268                         <angle value="0.000000"/>
1269                       </c1>
1270                     </radial_composite>
1271                   </c6>
1272                 </composite>
1273               </entry>
1274               <entry>
1275                 <composite type="bline_point">
1276                   <c1>
1277                     <vector>
1278                       <x>-2.1093800068</x>
1279                       <y>-0.6490399837</y>
1280                     </vector>
1281                   </c1>
1282                   <c2>
1283                     <real value="1.0000000000"/>
1284                   </c2>
1285                   <c3>
1286                     <real value="0.5000000000"/>
1287                   </c3>
1288                   <c4>
1289                     <bool value="false"/>
1290                   </c4>
1291                   <c5>
1292                     <radial_composite type="vector">
1293                       <c0>
1294                         <real value="0.0000000000"/>
1295                       </c0>
1296                       <c1>
1297                         <angle value="0.000000"/>
1298                       </c1>
1299                     </radial_composite>
1300                   </c5>
1301                   <c6>
1302                     <radial_composite type="vector">
1303                       <c0>
1304                         <real value="0.0000000000"/>
1305                       </c0>
1306                       <c1>
1307                         <angle value="0.000000"/>
1308                       </c1>
1309                     </radial_composite>
1310                   </c6>
1311                 </composite>
1312               </entry>
1313               <entry>
1314                 <composite type="bline_point">
1315                   <c1>
1316                     <vector>
1317                       <x>-2.1093800068</x>
1318                       <y>-0.3245199919</y>
1319                     </vector>
1320                   </c1>
1321                   <c2>
1322                     <real value="1.0000000000"/>
1323                   </c2>
1324                   <c3>
1325                     <real value="0.5000000000"/>
1326                   </c3>
1327                   <c4>
1328                     <bool value="false"/>
1329                   </c4>
1330                   <c5>
1331                     <radial_composite type="vector">
1332                       <c0>
1333                         <real value="0.0000000000"/>
1334                       </c0>
1335                       <c1>
1336                         <angle value="0.000000"/>
1337                       </c1>
1338                     </radial_composite>
1339                   </c5>
1340                   <c6>
1341                     <radial_composite type="vector">
1342                       <c0>
1343                         <real value="0.0000000000"/>
1344                       </c0>
1345                       <c1>
1346                         <angle value="0.000000"/>
1347                       </c1>
1348                     </radial_composite>
1349                   </c6>
1350                 </composite>
1351               </entry>
1352               <entry>
1353                 <composite type="bline_point">
1354                   <c1>
1355                     <vector>
1356                       <x>0.4867799878</x>
1357                       <y>2.2716398239</y>
1358                     </vector>
1359                   </c1>
1360                   <c2>
1361                     <real value="1.0000000000"/>
1362                   </c2>
1363                   <c3>
1364                     <real value="0.5000000000"/>
1365                   </c3>
1366                   <c4>
1367                     <bool value="false"/>
1368                   </c4>
1369                   <c5>
1370                     <radial_composite type="vector">
1371                       <c0>
1372                         <real value="0.0000000000"/>
1373                       </c0>
1374                       <c1>
1375                         <angle value="-180.000000"/>
1376                       </c1>
1377                     </radial_composite>
1378                   </c5>
1379                   <c6>
1380                     <radial_composite type="vector">
1381                       <c0>
1382                         <real value="0.0000000000"/>
1383                       </c0>
1384                       <c1>
1385                         <angle value="-180.000000"/>
1386                       </c1>
1387                     </radial_composite>
1388                   </c6>
1389                 </composite>
1390               </entry>
1391             </bline>
1392           </param>
1393         </layer>
1394         <layer type="linear_gradient" active="true" version="0.0" desc="Paint Linear Gradient">
1395           <param name="z_depth">
1396             <real value="0.0000000000"/>
1397           </param>
1398           <param name="amount">
1399             <real value="1.0000000000"/>
1400           </param>
1401           <param name="blend_method">
1402             <integer value="13"/>
1403           </param>
1404           <param name="p1">
1405             <vector>
1406               <x>-1.2980799675</x>
1407               <y>-0.8112999797</y>
1408             </vector>
1409           </param>
1410           <param name="p2">
1411             <vector>
1412               <x>-1.2980799675</x>
1413               <y>1.7848598957</y>
1414             </vector>
1415           </param>
1416           <param name="gradient">
1417             <gradient>
1418               <color pos="0.645161">
1419                 <r>0.017745</r>
1420                 <g>0.111701</g>
1421                 <b>0.372646</b>
1422                 <a>1.000000</a>
1423               </color>
1424               <color pos="0.666667">
1425                 <r>1.000000</r>
1426                 <g>1.000000</g>
1427                 <b>1.000000</b>
1428                 <a>1.000000</a>
1429               </color>
1430             </gradient>
1431           </param>
1432           <param name="loop">
1433             <bool value="false"/>
1434           </param>
1435           <param name="zigzag">
1436             <bool value="false"/>
1437           </param>
1438         </layer>
1439         <layer type="linear_gradient" active="true" version="0.0" desc="Dark Linear Gradient">
1440           <param name="z_depth">
1441             <real value="0.0000000000"/>
1442           </param>
1443           <param name="amount">
1444             <real value="1.0000000000"/>
1445           </param>
1446           <param name="blend_method">
1447             <integer value="11"/>
1448           </param>
1449           <param name="p1">
1450             <vector>
1451               <x>-0.0789170563</x>
1452               <y>-0.0841611475</y>
1453             </vector>
1454           </param>
1455           <param name="p2">
1456             <vector>
1457               <x>-0.9735599756</x>
1458               <y>0.8112999797</y>
1459             </vector>
1460           </param>
1461           <param name="gradient">
1462             <gradient>
1463               <color pos="0.338710">
1464                 <r>0.000000</r>
1465                 <g>0.000000</g>
1466                 <b>0.000000</b>
1467                 <a>1.000000</a>
1468               </color>
1469               <color pos="0.639785">
1470                 <r>1.000000</r>
1471                 <g>1.000000</g>
1472                 <b>1.000000</b>
1473                 <a>0.000000</a>
1474               </color>
1475             </gradient>
1476           </param>
1477           <param name="loop">
1478             <bool value="false"/>
1479           </param>
1480           <param name="zigzag">
1481             <bool value="false"/>
1482           </param>
1483         </layer>
1484         <layer type="linear_gradient" active="true" version="0.0" desc="Light Linear Gradient">
1485           <param name="z_depth">
1486             <real value="0.0000000000"/>
1487           </param>
1488           <param name="amount">
1489             <real value="1.0000000000"/>
1490           </param>
1491           <param name="blend_method">
1492             <integer value="11"/>
1493           </param>
1494           <param name="p1">
1495             <vector>
1496               <x>-0.2005944252</x>
1497               <y>0.0375162214</y>
1498             </vector>
1499           </param>
1500           <param name="p2">
1501             <vector>
1502               <x>-0.9735599756</x>
1503               <y>0.8112999797</y>
1504             </vector>
1505           </param>
1506           <param name="gradient">
1507             <gradient>
1508               <color pos="0.688172">
1509                 <r>0.000000</r>
1510                 <g>0.000000</g>
1511                 <b>0.000000</b>
1512                 <a>0.000000</a>
1513               </color>
1514               <color pos="1.000000">
1515                 <r>1.000000</r>
1516                 <g>1.000000</g>
1517                 <b>1.000000</b>
1518                 <a>1.000000</a>
1519               </color>
1520             </gradient>
1521           </param>
1522           <param name="loop">
1523             <bool value="false"/>
1524           </param>
1525           <param name="zigzag">
1526             <bool value="false"/>
1527           </param>
1528         </layer>
1529         <layer type="outline" active="true" version="0.2" desc="NewBLine007 Outline">
1530           <param name="z_depth">
1531             <real value="0.0000000000"/>
1532           </param>
1533           <param name="amount">
1534             <real value="1.0000000000"/>
1535           </param>
1536           <param name="blend_method">
1537             <integer value="0"/>
1538           </param>
1539           <param name="color">
1540             <color>
1541               <r>0.000000</r>
1542               <g>0.000000</g>
1543               <b>0.000000</b>
1544               <a>1.000000</a>
1545             </color>
1546           </param>
1547           <param name="offset">
1548             <vector>
1549               <x>0.0000000000</x>
1550               <y>0.0000000000</y>
1551             </vector>
1552           </param>
1553           <param name="invert">
1554             <bool value="false"/>
1555           </param>
1556           <param name="antialias">
1557             <bool value="true"/>
1558           </param>
1559           <param name="feather">
1560             <real value="0.0000000000"/>
1561           </param>
1562           <param name="blurtype">
1563             <integer value="1"/>
1564           </param>
1565           <param name="bline">
1566             <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
1567               <entry>
1568                 <composite type="bline_point">
1569                   <c1>
1570                     <vector>
1571                       <x>1.1530662775</x>
1572                       <y>1.5584833622</y>
1573                     </vector>
1574                   </c1>
1575                   <c2>
1576                     <real value="1.0000000000"/>
1577                   </c2>
1578                   <c3>
1579                     <real value="0.5000000000"/>
1580                   </c3>
1581                   <c4>
1582                     <bool value="false"/>
1583                   </c4>
1584                   <c5>
1585                     <radial_composite type="vector">
1586                       <c0>
1587                         <real value="0.0000000000"/>
1588                       </c0>
1589                       <c1>
1590                         <angle value="-180.000000"/>
1591                       </c1>
1592                     </radial_composite>
1593                   </c5>
1594                   <c6>
1595                     <radial_composite type="vector">
1596                       <c0>
1597                         <real value="0.0000000000"/>
1598                       </c0>
1599                       <c1>
1600                         <angle value="-180.000000"/>
1601                       </c1>
1602                     </radial_composite>
1603                   </c6>
1604                 </composite>
1605               </entry>
1606               <entry>
1607                 <composite type="bline_point">
1608                   <c1>
1609                     <vector>
1610                       <x>-1.4430936575</x>
1611                       <y>-1.0376765728</y>
1612                     </vector>
1613                   </c1>
1614                   <c2>
1615                     <real value="1.0000000000"/>
1616                   </c2>
1617                   <c3>
1618                     <real value="0.5000000000"/>
1619                   </c3>
1620                   <c4>
1621                     <bool value="false"/>
1622                   </c4>
1623                   <c5>
1624                     <radial_composite type="vector">
1625                       <c0>
1626                         <real value="0.0000000000"/>
1627                       </c0>
1628                       <c1>
1629                         <angle value="0.000000"/>
1630                       </c1>
1631                     </radial_composite>
1632                   </c5>
1633                   <c6>
1634                     <radial_composite type="vector">
1635                       <c0>
1636                         <real value="0.0000000000"/>
1637                       </c0>
1638                       <c1>
1639                         <angle value="0.000000"/>
1640                       </c1>
1641                     </radial_composite>
1642                   </c6>
1643                 </composite>
1644               </entry>
1645               <entry>
1646                 <composite type="bline_point">
1647                   <c1>
1648                     <vector>
1649                       <x>-1.7676136494</x>
1650                       <y>-1.0376765728</y>
1651                     </vector>
1652                   </c1>
1653                   <c2>
1654                     <real value="1.0000000000"/>
1655                   </c2>
1656                   <c3>
1657                     <real value="0.5000000000"/>
1658                   </c3>
1659                   <c4>
1660                     <bool value="false"/>
1661                   </c4>
1662                   <c5>
1663                     <radial_composite type="vector">
1664                       <c0>
1665                         <real value="0.0000000000"/>
1666                       </c0>
1667                       <c1>
1668                         <angle value="0.000000"/>
1669                       </c1>
1670                     </radial_composite>
1671                   </c5>
1672                   <c6>
1673                     <radial_composite type="vector">
1674                       <c0>
1675                         <real value="0.0000000000"/>
1676                       </c0>
1677                       <c1>
1678                         <angle value="0.000000"/>
1679                       </c1>
1680                     </radial_composite>
1681                   </c6>
1682                 </composite>
1683               </entry>
1684               <entry>
1685                 <composite type="bline_point">
1686                   <c1>
1687                     <vector>
1688                       <x>-2.0186016560</x>
1689                       <y>-1.2941199541</y>
1690                     </vector>
1691                   </c1>
1692                   <c2>
1693                     <real value="1.0000000000"/>
1694                   </c2>
1695                   <c3>
1696                     <real value="0.5000000000"/>
1697                   </c3>
1698                   <c4>
1699                     <bool value="false"/>
1700                   </c4>
1701                   <c5>
1702                     <radial_composite type="vector">
1703                       <c0>
1704                         <real value="0.0000000000"/>
1705                       </c0>
1706                       <c1>
1707                         <angle value="0.000000"/>
1708                       </c1>
1709                     </radial_composite>
1710                   </c5>
1711                   <c6>
1712                     <radial_composite type="vector">
1713                       <c0>
1714                         <real value="0.0000000000"/>
1715                       </c0>
1716                       <c1>
1717                         <angle value="0.000000"/>
1718                       </c1>
1719                     </radial_composite>
1720                   </c6>
1721                 </composite>
1722               </entry>
1723               <entry>
1724                 <composite type="bline_point">
1725                   <c1>
1726                     <vector>
1727                       <x>-2.3603677750</x>
1728                       <y>-0.9054833651</y>
1729                     </vector>
1730                   </c1>
1731                   <c2>
1732                     <real value="1.0000000000"/>
1733                   </c2>
1734                   <c3>
1735                     <real value="0.5000000000"/>
1736                   </c3>
1737                   <c4>
1738                     <bool value="false"/>
1739                   </c4>
1740                   <c5>
1741                     <radial_composite type="vector">
1742                       <c0>
1743                         <real value="0.0000000000"/>
1744                       </c0>
1745                       <c1>
1746                         <angle value="0.000000"/>
1747                       </c1>
1748                     </radial_composite>
1749                   </c5>
1750                   <c6>
1751                     <radial_composite type="vector">
1752                       <c0>
1753                         <real value="0.0000000000"/>
1754                       </c0>
1755                       <c1>
1756                         <angle value="0.000000"/>
1757                       </c1>
1758                     </radial_composite>
1759                   </c6>
1760                 </composite>
1761               </entry>
1762               <entry>
1763                 <composite type="bline_point">
1764                   <c1>
1765                     <vector>
1766                       <x>-2.1093800068</x>
1767                       <y>-0.6490399837</y>
1768                     </vector>
1769                   </c1>
1770                   <c2>
1771                     <real value="1.0000000000"/>
1772                   </c2>
1773                   <c3>
1774                     <real value="0.5000000000"/>
1775                   </c3>
1776                   <c4>
1777                     <bool value="false"/>
1778                   </c4>
1779                   <c5>
1780                     <radial_composite type="vector">
1781                       <c0>
1782                         <real value="0.0000000000"/>
1783                       </c0>
1784                       <c1>
1785                         <angle value="0.000000"/>
1786                       </c1>
1787                     </radial_composite>
1788                   </c5>
1789                   <c6>
1790                     <radial_composite type="vector">
1791                       <c0>
1792                         <real value="0.0000000000"/>
1793                       </c0>
1794                       <c1>
1795                         <angle value="0.000000"/>
1796                       </c1>
1797                     </radial_composite>
1798                   </c6>
1799                 </composite>
1800               </entry>
1801               <entry>
1802                 <composite type="bline_point">
1803                   <c1>
1804                     <vector>
1805                       <x>-2.1093800068</x>
1806                       <y>-0.3245199919</y>
1807                     </vector>
1808                   </c1>
1809                   <c2>
1810                     <real value="1.0000000000"/>
1811                   </c2>
1812                   <c3>
1813                     <real value="0.5000000000"/>
1814                   </c3>
1815                   <c4>
1816                     <bool value="false"/>
1817                   </c4>
1818                   <c5>
1819                     <radial_composite type="vector">
1820                       <c0>
1821                         <real value="0.0000000000"/>
1822                       </c0>
1823                       <c1>
1824                         <angle value="0.000000"/>
1825                       </c1>
1826                     </radial_composite>
1827                   </c5>
1828                   <c6>
1829                     <radial_composite type="vector">
1830                       <c0>
1831                         <real value="0.0000000000"/>
1832                       </c0>
1833                       <c1>
1834                         <angle value="0.000000"/>
1835                       </c1>
1836                     </radial_composite>
1837                   </c6>
1838                 </composite>
1839               </entry>
1840               <entry>
1841                 <composite type="bline_point">
1842                   <c1>
1843                     <vector>
1844                       <x>0.4867799878</x>
1845                       <y>2.2716398239</y>
1846                     </vector>
1847                   </c1>
1848                   <c2>
1849                     <real value="1.0000000000"/>
1850                   </c2>
1851                   <c3>
1852                     <real value="0.5000000000"/>
1853                   </c3>
1854                   <c4>
1855                     <bool value="false"/>
1856                   </c4>
1857                   <c5>
1858                     <radial_composite type="vector">
1859                       <c0>
1860                         <real value="0.0000000000"/>
1861                       </c0>
1862                       <c1>
1863                         <angle value="-180.000000"/>
1864                       </c1>
1865                     </radial_composite>
1866                   </c5>
1867                   <c6>
1868                     <radial_composite type="vector">
1869                       <c0>
1870                         <real value="0.0000000000"/>
1871                       </c0>
1872                       <c1>
1873                         <angle value="-180.000000"/>
1874                       </c1>
1875                     </radial_composite>
1876                   </c6>
1877                 </composite>
1878               </entry>
1879             </bline>
1880           </param>
1881           <param name="width">
1882             <real value="0.1622598047"/>
1883           </param>
1884           <param name="expand">
1885             <real value="0.0000000000"/>
1886           </param>
1887           <param name="sharp_cusps">
1888             <bool value="true"/>
1889           </param>
1890           <param name="round_tip[0]">
1891             <bool value="true"/>
1892           </param>
1893           <param name="round_tip[1]">
1894             <bool value="true"/>
1895           </param>
1896           <param name="loopyness">
1897             <real value="1.0000000000"/>
1898           </param>
1899           <param name="homogeneous_width">
1900             <bool value="true"/>
1901           </param>
1902         </layer>
1903       </canvas>
1904     </param>
1905     <param name="zoom">
1906       <real value="0.0000000000"/>
1907     </param>
1908     <param name="time_offset">
1909       <time value="0s"/>
1910     </param>
1911     <param name="children_lock">
1912       <bool value="false"/>
1913     </param>
1914   </layer>
1915   <layer type="PasteCanvas" active="true" version="0.1" desc="Bulb">
1916     <param name="z_depth">
1917       <real value="0.0000000000"/>
1918     </param>
1919     <param name="amount">
1920       <real value="1.0000000000"/>
1921     </param>
1922     <param name="blend_method">
1923       <integer value="0"/>
1924     </param>
1925     <param name="origin">
1926       <vector>
1927         <x>0.0194535479</x>
1928         <y>-0.0824068487</y>
1929       </vector>
1930     </param>
1931     <param name="canvas">
1932       <canvas>
1933         <layer type="region" active="true" version="0.1" desc="NewBLine008 Region">
1934           <param name="z_depth">
1935             <real value="0.0000000000"/>
1936           </param>
1937           <param name="amount">
1938             <real value="1.0000000000"/>
1939           </param>
1940           <param name="blend_method">
1941             <integer value="0"/>
1942           </param>
1943           <param name="color">
1944             <color>
1945               <r>0.000000</r>
1946               <g>0.000000</g>
1947               <b>0.000000</b>
1948               <a>1.000000</a>
1949             </color>
1950           </param>
1951           <param name="offset">
1952             <vector>
1953               <x>0.0000000000</x>
1954               <y>-0.4867799878</y>
1955             </vector>
1956           </param>
1957           <param name="invert">
1958             <bool value="false"/>
1959           </param>
1960           <param name="antialias">
1961             <bool value="true"/>
1962           </param>
1963           <param name="feather">
1964             <real value="0.0000000000"/>
1965           </param>
1966           <param name="blurtype">
1967             <integer value="1"/>
1968           </param>
1969           <param name="bline">
1970             <bline type="bline_point" loop="true" guid="F8898E0C0ED89C292661E67C4D6AEBC7">
1971               <entry>
1972                 <composite type="bline_point">
1973                   <c1>
1974                     <vector>
1975                       <x>0.1673063785</x>
1976                       <y>2.4640371799</y>
1977                     </vector>
1978                   </c1>
1979                   <c2>
1980                     <real value="1.0000000000"/>
1981                   </c2>
1982                   <c3>
1983                     <real value="0.5000000000"/>
1984                   </c3>
1985                   <c4>
1986                     <bool value="true"/>
1987                   </c4>
1988                   <c5>
1989                     <radial_composite type="vector">
1990                       <c0>
1991                         <real value="0.9129963409"/>
1992                       </c0>
1993                       <c1>
1994                         <angle value="129.776825"/>
1995                       </c1>
1996                     </radial_composite>
1997                   </c5>
1998                   <c6>
1999                     <radial_composite type="vector">
2000                       <c0>
2001                         <real value="0.1949279283"/>
2002                       </c0>
2003                       <c1>
2004                         <angle value="2.691381"/>
2005                       </c1>
2006                     </radial_composite>
2007                   </c6>
2008                 </composite>
2009               </entry>
2010               <entry>
2011                 <composite type="bline_point">
2012                   <c1>
2013                     <vector>
2014                       <x>0.5627578497</x>
2015                       <y>2.4488275051</y>
2016                     </vector>
2017                   </c1>
2018                   <c2>
2019                     <real value="1.0000000000"/>
2020                   </c2>
2021                   <c3>
2022                     <real value="0.5000000000"/>
2023                   </c3>
2024                   <c4>
2025                     <bool value="true"/>
2026                   </c4>
2027                   <c5>
2028                     <radial_composite type="vector">
2029                       <c0>
2030                         <real value="0.3894878761"/>
2031                       </c0>
2032                       <c1>
2033                         <angle value="-1.022749"/>
2034                       </c1>
2035                     </radial_composite>
2036                   </c5>
2037                   <c6>
2038                     <radial_composite type="vector">
2039                       <c0>
2040                         <real value="0.3894192237"/>
2041                       </c0>
2042                       <c1>
2043                         <angle value="90.201027"/>
2044                       </c1>
2045                     </radial_composite>
2046                   </c6>
2047                 </composite>
2048               </entry>
2049               <entry>
2050                 <composite type="bline_point">
2051                   <c1>
2052                     <vector>
2053                       <x>0.7452738881</x>
2054                       <y>3.1332626343</y>
2055                     </vector>
2056                   </c1>
2057                   <c2>
2058                     <real value="1.0000000000"/>
2059                   </c2>
2060                   <c3>
2061                     <real value="0.5000000000"/>
2062                   </c3>
2063                   <c4>
2064                     <bool value="false"/>
2065                   </c4>
2066                   <c5>
2067                     <radial_composite type="vector">
2068                       <c0>
2069                         <real value="1.3768217213"/>
2070                       </c0>
2071                       <c1>
2072                         <angle value="45.000000"/>
2073                       </c1>
2074                     </radial_composite>
2075                   </c5>
2076                   <c6>
2077                     <radial_composite type="vector">
2078                       <c0>
2079                         <real value="1.3768217213"/>
2080                       </c0>
2081                       <c1>
2082                         <angle value="45.000000"/>
2083                       </c1>
2084                     </radial_composite>
2085                   </c6>
2086                 </composite>
2087               </entry>
2088               <entry>
2089                 <composite type="bline_point">
2090                   <c1>
2091                     <vector>
2092                       <x>1.8555798531</x>
2093                       <y>3.1028432846</y>
2094                     </vector>
2095                   </c1>
2096                   <c2>
2097                     <real value="1.0000000000"/>
2098                   </c2>
2099                   <c3>
2100                     <real value="0.5000000000"/>
2101                   </c3>
2102                   <c4>
2103                     <bool value="false"/>
2104                   </c4>
2105                   <c5>
2106                     <radial_composite type="vector">
2107                       <c0>
2108                         <real value="1.3768217213"/>
2109                       </c0>
2110                       <c1>
2111                         <angle value="-45.000000"/>
2112                       </c1>
2113                     </radial_composite>
2114                   </c5>
2115                   <c6>
2116                     <radial_composite type="vector">
2117                       <c0>
2118                         <real value="1.3768217213"/>
2119                       </c0>
2120                       <c1>
2121                         <angle value="-45.000000"/>
2122                       </c1>
2123                     </radial_composite>
2124                   </c6>
2125                 </composite>
2126               </entry>
2127               <entry>
2128                 <composite type="bline_point">
2129                   <c1>
2130                     <vector>
2131                       <x>1.8707895279</x>
2132                       <y>2.0229568481</y>
2133                     </vector>
2134                   </c1>
2135                   <c2>
2136                     <real value="1.0000000000"/>
2137                   </c2>
2138                   <c3>
2139                     <real value="0.5000000000"/>
2140                   </c3>
2141                   <c4>
2142                     <bool value="false"/>
2143                   </c4>
2144                   <c5>
2145                     <radial_composite type="vector">
2146                       <c0>
2147                         <real value="1.3768217213"/>
2148                       </c0>
2149                       <c1>
2150                         <angle value="-135.000000"/>
2151                       </c1>
2152                     </radial_composite>
2153                   </c5>
2154                   <c6>
2155                     <radial_composite type="vector">
2156                       <c0>
2157                         <real value="1.3768217213"/>
2158                       </c0>
2159                       <c1>
2160                         <angle value="-135.000000"/>
2161                       </c1>
2162                     </radial_composite>
2163                   </c6>
2164                 </composite>
2165               </entry>
2166               <entry>
2167                 <composite type="bline_point">
2168                   <c1>
2169                     <vector>
2170                       <x>1.2167736292</x>
2171                       <y>1.8252310753</y>
2172                     </vector>
2173                   </c1>
2174                   <c2>
2175                     <real value="1.0000000000"/>
2176                   </c2>
2177                   <c3>
2178                     <real value="0.5000000000"/>
2179                   </c3>
2180                   <c4>
2181                     <bool value="false"/>
2182                   </c4>
2183                   <c5>
2184                     <radial_composite type="vector">
2185                       <c0>
2186                         <real value="0.0000000000"/>
2187                       </c0>
2188                       <c1>
2189                         <angle value="0.000000"/>
2190                       </c1>
2191                     </radial_composite>
2192                   </c5>
2193                   <c6>
2194                     <radial_composite type="vector">
2195                       <c0>
2196                         <real value="0.0000000000"/>
2197                       </c0>
2198                       <c1>
2199                         <angle value="0.000000"/>
2200                       </c1>
2201                     </radial_composite>
2202                   </c6>
2203                 </composite>
2204               </entry>
2205               <entry>
2206                 <composite type="bline_point">
2207                   <c1>
2208                     <vector>
2209                       <x>1.2167736292</x>
2210                       <y>1.4449892044</y>
2211                     </vector>
2212                   </c1>
2213                   <c2>
2214                     <real value="1.0000000000"/>
2215                   </c2>
2216                   <c3>
2217                     <real value="0.5000000000"/>
2218                   </c3>
2219                   <c4>
2220                     <bool value="true"/>
2221                   </c4>
2222                   <c5>
2223                     <radial_composite type="vector">
2224                       <c0>
2225                         <real value="0.8800071421"/>
2226                       </c0>
2227                       <c1>
2228                         <angle value="-90.924759"/>
2229                       </c1>
2230                     </radial_composite>
2231                   </c5>
2232                   <c6>
2233                     <radial_composite type="vector">
2234                       <c0>
2235                         <real value="1.0444387998"/>
2236                       </c0>
2237                       <c1>
2238                         <angle value="130.504395"/>
2239                       </c1>
2240                     </radial_composite>
2241                   </c6>
2242                 </composite>
2243               </entry>
2244             </bline>
2245           </param>
2246         </layer>
2247         <layer type="linear_gradient" active="true" version="0.0">
2248           <param name="z_depth">
2249             <real value="0.0000000000"/>
2250           </param>
2251           <param name="amount">
2252             <real value="1.0000000000"/>
2253           </param>
2254           <param name="blend_method">
2255             <integer value="13"/>
2256           </param>
2257           <param name="p1">
2258             <vector>
2259               <x>0.7652084827</x>
2260               <y>2.6126971245</y>
2261             </vector>
2262           </param>
2263           <param name="p2">
2264             <vector>
2265               <x>1.6358979940</x>
2266               <y>1.5693980455</y>
2267             </vector>
2268           </param>
2269           <param name="gradient">
2270             <gradient>
2271               <color pos="0.274194">
2272                 <r>0.000000</r>
2273                 <g>0.000000</g>
2274                 <b>0.000000</b>
2275                 <a>1.000000</a>
2276               </color>
2277               <color pos="0.408602">
2278                 <r>0.028991</r>
2279                 <g>0.133209</g>
2280                 <b>0.374624</b>
2281                 <a>1.000000</a>
2282               </color>
2283               <color pos="0.543011">
2284                 <r>0.000000</r>
2285                 <g>0.000000</g>
2286                 <b>0.000000</b>
2287                 <a>1.000000</a>
2288               </color>
2289             </gradient>
2290           </param>
2291           <param name="loop">
2292             <bool value="false"/>
2293           </param>
2294           <param name="zigzag">
2295             <bool value="false"/>
2296           </param>
2297         </layer>
2298         <layer type="region" active="true" version="0.1" desc="NewBLine009 Region">
2299           <param name="z_depth">
2300             <real value="0.0000000000"/>
2301           </param>
2302           <param name="amount">
2303             <real value="1.0000000000"/>
2304           </param>
2305           <param name="blend_method">
2306             <integer value="0"/>
2307           </param>
2308           <param name="color">
2309             <color>
2310               <r>0.028991</r>
2311               <g>0.133209</g>
2312               <b>0.374624</b>
2313               <a>1.000000</a>
2314             </color>
2315           </param>
2316           <param name="offset">
2317             <vector>
2318               <x>0.0000000000</x>
2319               <y>0.0000000000</y>
2320             </vector>
2321           </param>
2322           <param name="invert">
2323             <bool value="false"/>
2324           </param>
2325           <param name="antialias">
2326             <bool value="true"/>
2327           </param>
2328           <param name="feather">
2329             <real value="0.0000000000"/>
2330           </param>
2331           <param name="blurtype">
2332             <integer value="1"/>
2333           </param>
2334           <param name="bline">
2335             <bline type="bline_point" loop="true">
2336               <entry>
2337                 <composite type="bline_point" guid="12C45CF4CEB8D95704E9675639F9B9FA">
2338                   <c1>
2339                     <vector>
2340                       <x>0.5852279067</x>
2341                       <y>1.6465466022</y>
2342                     </vector>
2343                   </c1>
2344                   <c2>
2345                     <real value="1.0000000000"/>
2346                   </c2>
2347                   <c3>
2348                     <real value="0.3696107864"/>
2349                   </c3>
2350                   <c4>
2351                     <bool value="false"/>
2352                   </c4>
2353                   <c5>
2354                     <radial_composite type="vector">
2355                       <c0>
2356                         <real value="0.3062499149"/>
2357                       </c0>
2358                       <c1>
2359                         <angle value="170.837250"/>
2360                       </c1>
2361                     </radial_composite>
2362                   </c5>
2363                   <c6>
2364                     <radial_composite type="vector">
2365                       <c0>
2366                         <real value="0.3062499149"/>
2367                       </c0>
2368                       <c1>
2369                         <angle value="170.837250"/>
2370                       </c1>
2371                     </radial_composite>
2372                   </c6>
2373                 </composite>
2374               </entry>
2375               <entry>
2376                 <composite type="bline_point">
2377                   <c1>
2378                     <vector>
2379                       <x>0.3107939661</x>
2380                       <y>1.8741867542</y>
2381                     </vector>
2382                   </c1>
2383                   <c2>
2384                     <real value="1.0000000000"/>
2385                   </c2>
2386                   <c3>
2387                     <real value="0.5000000000"/>
2388                   </c3>
2389                   <c4>
2390                     <bool value="false"/>
2391                   </c4>
2392                   <c5>
2393                     <radial_composite type="vector">
2394                       <c0>
2395                         <real value="0.1073499278"/>
2396                       </c0>
2397                       <c1>
2398                         <angle value="22.619867"/>
2399                       </c1>
2400                     </radial_composite>
2401                   </c5>
2402                   <c6>
2403                     <radial_composite type="vector">
2404                       <c0>
2405                         <real value="0.1073499278"/>
2406                       </c0>
2407                       <c1>
2408                         <angle value="22.619867"/>
2409                       </c1>
2410                     </radial_composite>
2411                   </c6>
2412                 </composite>
2413               </entry>
2414               <entry>
2415                 <composite type="bline_point">
2416                   <c1>
2417                     <vector>
2418                       <x>0.8695641160</x>
2419                       <y>1.7695893049</y>
2420                     </vector>
2421                   </c1>
2422                   <c2>
2423                     <real value="1.0000000000"/>
2424                   </c2>
2425                   <c3>
2426                     <real value="0.5000000000"/>
2427                   </c3>
2428                   <c4>
2429                     <bool value="false"/>
2430                   </c4>
2431                   <c5>
2432                     <radial_composite type="vector">
2433                       <c0>
2434                         <real value="0.9185354264"/>
2435                       </c0>
2436                       <c1>
2437                         <angle value="-157.815994"/>
2438                       </c1>
2439                     </radial_composite>
2440                   </c5>
2441                   <c6>
2442                     <radial_composite type="vector">
2443                       <c0>
2444                         <real value="0.9185354264"/>
2445                       </c0>
2446                       <c1>
2447                         <angle value="-157.815994"/>
2448                       </c1>
2449                     </radial_composite>
2450                   </c6>
2451                 </composite>
2452               </entry>
2453             </bline>
2454           </param>
2455         </layer>
2456         <layer type="outline" active="true" version="0.2" desc="NewBLine008 Outline">
2457           <param name="z_depth">
2458             <real value="0.0000000000"/>
2459           </param>
2460           <param name="amount">
2461             <real value="1.0000000000"/>
2462           </param>
2463           <param name="blend_method">
2464             <integer value="0"/>
2465           </param>
2466           <param name="color">
2467             <color>
2468               <r>0.000000</r>
2469               <g>0.000000</g>
2470               <b>0.000000</b>
2471               <a>1.000000</a>
2472             </color>
2473           </param>
2474           <param name="offset">
2475             <vector>
2476               <x>0.0000000000</x>
2477               <y>-0.4867799878</y>
2478             </vector>
2479           </param>
2480           <param name="invert">
2481             <bool value="false"/>
2482           </param>
2483           <param name="antialias">
2484             <bool value="true"/>
2485           </param>
2486           <param name="feather">
2487             <real value="0.0000000000"/>
2488           </param>
2489           <param name="blurtype">
2490             <integer value="1"/>
2491           </param>
2492           <param name="bline">
2493             <bline type="bline_point" loop="true" guid="F8898E0C0ED89C292661E67C4D6AEBC7">
2494               <entry>
2495                 <composite type="bline_point">
2496                   <c1>
2497                     <vector>
2498                       <x>0.1673063785</x>
2499                       <y>2.4640371799</y>
2500                     </vector>
2501                   </c1>
2502                   <c2>
2503                     <real value="1.0000000000"/>
2504                   </c2>
2505                   <c3>
2506                     <real value="0.5000000000"/>
2507                   </c3>
2508                   <c4>
2509                     <bool value="true"/>
2510                   </c4>
2511                   <c5>
2512                     <radial_composite type="vector">
2513                       <c0>
2514                         <real value="0.9129963409"/>
2515                       </c0>
2516                       <c1>
2517                         <angle value="129.776825"/>
2518                       </c1>
2519                     </radial_composite>
2520                   </c5>
2521                   <c6>
2522                     <radial_composite type="vector">
2523                       <c0>
2524                         <real value="0.1949279283"/>
2525                       </c0>
2526                       <c1>
2527                         <angle value="2.691381"/>
2528                       </c1>
2529                     </radial_composite>
2530                   </c6>
2531                 </composite>
2532               </entry>
2533               <entry>
2534                 <composite type="bline_point">
2535                   <c1>
2536                     <vector>
2537                       <x>0.5627578497</x>
2538                       <y>2.4488275051</y>
2539                     </vector>
2540                   </c1>
2541                   <c2>
2542                     <real value="1.0000000000"/>
2543                   </c2>
2544                   <c3>
2545                     <real value="0.5000000000"/>
2546                   </c3>
2547                   <c4>
2548                     <bool value="true"/>
2549                   </c4>
2550                   <c5>
2551                     <radial_composite type="vector">
2552                       <c0>
2553                         <real value="0.3894878761"/>
2554                       </c0>
2555                       <c1>
2556                         <angle value="-1.022749"/>
2557                       </c1>
2558                     </radial_composite>
2559                   </c5>
2560                   <c6>
2561                     <radial_composite type="vector">
2562                       <c0>
2563                         <real value="0.3894192237"/>
2564                       </c0>
2565                       <c1>
2566                         <angle value="90.201027"/>
2567                       </c1>
2568                     </radial_composite>
2569                   </c6>
2570                 </composite>
2571               </entry>
2572               <entry>
2573                 <composite type="bline_point">
2574                   <c1>
2575                     <vector>
2576                       <x>0.7452738881</x>
2577                       <y>3.1332626343</y>
2578                     </vector>
2579                   </c1>
2580                   <c2>
2581                     <real value="1.0000000000"/>
2582                   </c2>
2583                   <c3>
2584                     <real value="0.5000000000"/>
2585                   </c3>
2586                   <c4>
2587                     <bool value="false"/>
2588                   </c4>
2589                   <c5>
2590                     <radial_composite type="vector">
2591                       <c0>
2592                         <real value="1.3768217213"/>
2593                       </c0>
2594                       <c1>
2595                         <angle value="45.000000"/>
2596                       </c1>
2597                     </radial_composite>
2598                   </c5>
2599                   <c6>
2600                     <radial_composite type="vector">
2601                       <c0>
2602                         <real value="1.3768217213"/>
2603                       </c0>
2604                       <c1>
2605                         <angle value="45.000000"/>
2606                       </c1>
2607                     </radial_composite>
2608                   </c6>
2609                 </composite>
2610               </entry>
2611               <entry>
2612                 <composite type="bline_point">
2613                   <c1>
2614                     <vector>
2615                       <x>1.8555798531</x>
2616                       <y>3.1028432846</y>
2617                     </vector>
2618                   </c1>
2619                   <c2>
2620                     <real value="1.0000000000"/>
2621                   </c2>
2622                   <c3>
2623                     <real value="0.5000000000"/>
2624                   </c3>
2625                   <c4>
2626                     <bool value="false"/>
2627                   </c4>
2628                   <c5>
2629                     <radial_composite type="vector">
2630                       <c0>
2631                         <real value="1.3768217213"/>
2632                       </c0>
2633                       <c1>
2634                         <angle value="-45.000000"/>
2635                       </c1>
2636                     </radial_composite>
2637                   </c5>
2638                   <c6>
2639                     <radial_composite type="vector">
2640                       <c0>
2641                         <real value="1.3768217213"/>
2642                       </c0>
2643                       <c1>
2644                         <angle value="-45.000000"/>
2645                       </c1>
2646                     </radial_composite>
2647                   </c6>
2648                 </composite>
2649               </entry>
2650               <entry>
2651                 <composite type="bline_point">
2652                   <c1>
2653                     <vector>
2654                       <x>1.8707895279</x>
2655                       <y>2.0229568481</y>
2656                     </vector>
2657                   </c1>
2658                   <c2>
2659                     <real value="1.0000000000"/>
2660                   </c2>
2661                   <c3>
2662                     <real value="0.5000000000"/>
2663                   </c3>
2664                   <c4>
2665                     <bool value="false"/>
2666                   </c4>
2667                   <c5>
2668                     <radial_composite type="vector">
2669                       <c0>
2670                         <real value="1.3768217213"/>
2671                       </c0>
2672                       <c1>
2673                         <angle value="-135.000000"/>
2674                       </c1>
2675                     </radial_composite>
2676                   </c5>
2677                   <c6>
2678                     <radial_composite type="vector">
2679                       <c0>
2680                         <real value="1.3768217213"/>
2681                       </c0>
2682                       <c1>
2683                         <angle value="-135.000000"/>
2684                       </c1>
2685                     </radial_composite>
2686                   </c6>
2687                 </composite>
2688               </entry>
2689               <entry>
2690                 <composite type="bline_point">
2691                   <c1>
2692                     <vector>
2693                       <x>1.2167736292</x>
2694                       <y>1.8252310753</y>
2695                     </vector>
2696                   </c1>
2697                   <c2>
2698                     <real value="1.0000000000"/>
2699                   </c2>
2700                   <c3>
2701                     <real value="0.5000000000"/>
2702                   </c3>
2703                   <c4>
2704                     <bool value="false"/>
2705                   </c4>
2706                   <c5>
2707                     <radial_composite type="vector">
2708                       <c0>
2709                         <real value="0.0000000000"/>
2710                       </c0>
2711                       <c1>
2712                         <angle value="0.000000"/>
2713                       </c1>
2714                     </radial_composite>
2715                   </c5>
2716                   <c6>
2717                     <radial_composite type="vector">
2718                       <c0>
2719                         <real value="0.0000000000"/>
2720                       </c0>
2721                       <c1>
2722                         <angle value="0.000000"/>
2723                       </c1>
2724                     </radial_composite>
2725                   </c6>
2726                 </composite>
2727               </entry>
2728               <entry>
2729                 <composite type="bline_point">
2730                   <c1>
2731                     <vector>
2732                       <x>1.2167736292</x>
2733                       <y>1.4449892044</y>
2734                     </vector>
2735                   </c1>
2736                   <c2>
2737                     <real value="1.0000000000"/>
2738                   </c2>
2739                   <c3>
2740                     <real value="0.5000000000"/>
2741                   </c3>
2742                   <c4>
2743                     <bool value="true"/>
2744                   </c4>
2745                   <c5>
2746                     <radial_composite type="vector">
2747                       <c0>
2748                         <real value="0.8800071421"/>
2749                       </c0>
2750                       <c1>
2751                         <angle value="-90.924759"/>
2752                       </c1>
2753                     </radial_composite>
2754                   </c5>
2755                   <c6>
2756                     <radial_composite type="vector">
2757                       <c0>
2758                         <real value="1.0444387998"/>
2759                       </c0>
2760                       <c1>
2761                         <angle value="130.504395"/>
2762                       </c1>
2763                     </radial_composite>
2764                   </c6>
2765                 </composite>
2766               </entry>
2767             </bline>
2768           </param>
2769           <param name="width">
2770             <real value="0.1622598047"/>
2771           </param>
2772           <param name="expand">
2773             <real value="0.0000000000"/>
2774           </param>
2775           <param name="sharp_cusps">
2776             <bool value="true"/>
2777           </param>
2778           <param name="round_tip[0]">
2779             <bool value="true"/>
2780           </param>
2781           <param name="round_tip[1]">
2782             <bool value="true"/>
2783           </param>
2784           <param name="loopyness">
2785             <real value="1.0000000000"/>
2786           </param>
2787           <param name="homogeneous_width">
2788             <bool value="true"/>
2789           </param>
2790         </layer>
2791         <layer type="spherize" active="true" version="0.2">
2792           <param name="center">
2793             <vector>
2794               <x>1.2962405682</x>
2795               <y>2.1288678646</y>
2796             </vector>
2797           </param>
2798           <param name="radius">
2799             <real value="0.6963819886"/>
2800           </param>
2801           <param name="amount">
2802             <real value="3.0000000000"/>
2803           </param>
2804           <param name="clip">
2805             <bool value="false"/>
2806           </param>
2807           <param name="type">
2808             <integer value="0"/>
2809           </param>
2810         </layer>
2811       </canvas>
2812     </param>
2813     <param name="zoom">
2814       <real value="0.0000000000"/>
2815     </param>
2816     <param name="time_offset">
2817       <time value="0s"/>
2818     </param>
2819     <param name="children_lock">
2820       <bool value="false"/>
2821     </param>
2822   </layer>
2823   <layer type="zoom" active="true" version="0.1">
2824     <param name="amount">
2825       <real value="0.0900000000"/>
2826     </param>
2827     <param name="center">
2828       <vector>
2829         <x>0.0000000000</x>
2830         <y>0.0000000000</y>
2831       </vector>
2832     </param>
2833   </layer>
2834 </canvas>