825bd3408e4ef571b03377c4bab8e28c2e64b8f1
[synfig.git] / synfig-studio / images / history_icon.sif
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3   <name>Synfig Studio: Panel: History Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
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377                 <param name="size">
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495                 <param name="winding_style">
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562                               <angle value="90.000000"/>
563                             </theta>
564                           </radial_composite>
565                         </t1>
566                         <t2>
567                           <radial_composite type="vector">
568                             <radius>
569                               <real value="1.7461835977"/>
570                             </radius>
571                             <theta>
572                               <angle value="10.023504"/>
573                             </theta>
574                           </radial_composite>
575                         </t2>
576                       </composite>
577                     </entry>
578                     <entry>
579                       <composite type="bline_point">
580                         <point>
581                           <vector>
582                             <x>-0.4962381124</x>
583                             <y>-0.7500205636</y>
584                           </vector>
585                         </point>
586                         <width>
587                           <real value="1.0000000000"/>
588                         </width>
589                         <origin>
590                           <real value="0.5000000000"/>
591                         </origin>
592                         <split>
593                           <bool value="true"/>
594                         </split>
595                         <t1>
596                           <radial_composite type="vector">
597                             <radius>
598                               <real value="2.4932847966"/>
599                             </radius>
600                             <theta>
601                               <angle value="-178.984283"/>
602                             </theta>
603                           </radial_composite>
604                         </t1>
605                         <t2>
606                           <radial_composite type="vector">
607                             <radius>
608                               <real value="4.1052221709"/>
609                             </radius>
610                             <theta>
611                               <angle value="-7.149586"/>
612                             </theta>
613                           </radial_composite>
614                         </t2>
615                       </composite>
616                     </entry>
617                     <entry>
618                       <composite type="bline_point">
619                         <point>
620                           <vector>
621                             <x>-0.2440101951</x>
622                             <y>0.5508261323</y>
623                           </vector>
624                         </point>
625                         <width>
626                           <real value="1.0000000000"/>
627                         </width>
628                         <origin>
629                           <real value="0.3523535132"/>
630                         </origin>
631                         <split>
632                           <bool value="true"/>
633                         </split>
634                         <t1>
635                           <radial_composite type="vector">
636                             <radius>
637                               <real value="2.7509178532"/>
638                             </radius>
639                             <theta>
640                               <angle value="179.427673"/>
641                             </theta>
642                           </radial_composite>
643                         </t1>
644                         <t2>
645                           <radial_composite type="vector">
646                             <radius>
647                               <real value="0.4613751398"/>
648                             </radius>
649                             <theta>
650                               <angle value="89.999992"/>
651                             </theta>
652                           </radial_composite>
653                         </t2>
654                       </composite>
655                     </entry>
656                     <entry>
657                       <composite type="bline_point">
658                         <point>
659                           <vector>
660                             <x>-0.2440101951</x>
661                             <y>0.8868225217</y>
662                           </vector>
663                         </point>
664                         <width>
665                           <real value="1.0000000000"/>
666                         </width>
667                         <origin>
668                           <real value="0.5000000000"/>
669                         </origin>
670                         <split>
671                           <bool value="true"/>
672                         </split>
673                         <t1>
674                           <radial_composite type="vector">
675                             <radius>
676                               <real value="0.0000000000"/>
677                             </radius>
678                             <theta>
679                               <angle value="0.000000"/>
680                             </theta>
681                           </radial_composite>
682                         </t1>
683                         <t2>
684                           <radial_composite type="vector">
685                             <radius>
686                               <real value="0.0000000000"/>
687                             </radius>
688                             <theta>
689                               <angle value="0.000000"/>
690                             </theta>
691                           </radial_composite>
692                         </t2>
693                       </composite>
694                     </entry>
695                     <entry>
696                       <composite type="bline_point">
697                         <point>
698                           <vector>
699                             <x>-0.8351044059</x>
700                             <y>0.3413425386</y>
701                           </vector>
702                         </point>
703                         <width>
704                           <real value="1.0000000000"/>
705                         </width>
706                         <origin>
707                           <real value="0.5000000000"/>
708                         </origin>
709                         <split>
710                           <bool value="true"/>
711                         </split>
712                         <t1>
713                           <radial_composite type="vector">
714                             <radius>
715                               <real value="0.0000000000"/>
716                             </radius>
717                             <theta>
718                               <angle value="0.000000"/>
719                             </theta>
720                           </radial_composite>
721                         </t1>
722                         <t2>
723                           <radial_composite type="vector">
724                             <radius>
725                               <real value="0.0000000000"/>
726                             </radius>
727                             <theta>
728                               <angle value="0.000000"/>
729                             </theta>
730                           </radial_composite>
731                         </t2>
732                       </composite>
733                     </entry>
734                   </bline>
735                 </param>
736               </layer>
737               <layer type="linear_gradient" active="true" version="0.0" desc="linearGradient2322">
738                 <param name="z_depth">
739                   <real value="0.0000000000"/>
740                 </param>
741                 <param name="amount">
742                   <real value="1.0000000000"/>
743                 </param>
744                 <param name="blend_method">
745                   <integer value="21"/>
746                 </param>
747                 <param name="p1">
748                   <vector>
749                     <x>0.2938217521</x>
750                     <y>-0.3431633413</y>
751                   </vector>
752                 </param>
753                 <param name="p2">
754                   <vector>
755                     <x>0.0430841967</x>
756                     <y>-0.7405587435</y>
757                   </vector>
758                 </param>
759                 <param name="gradient">
760                   <gradient>
761                     <color pos="0.000000">
762                       <r>0.851252</r>
763                       <g>0.666117</g>
764                       <b>0.000000</b>
765                       <a>1.000000</a>
766                     </color>
767                     <color pos="1.000000">
768                       <r>1.000000</r>
769                       <g>1.000000</g>
770                       <b>1.000000</b>
771                       <a>0.000000</a>
772                     </color>
773                   </gradient>
774                 </param>
775                 <param name="loop">
776                   <bool value="false"/>
777                 </param>
778                 <param name="zigzag">
779                   <bool value="false"/>
780                 </param>
781               </layer>
782               <layer type="PasteCanvas" active="true" version="0.1">
783                 <param name="z_depth">
784                   <real value="0.0000000000"/>
785                 </param>
786                 <param name="amount">
787                   <real value="1.0000000000"/>
788                 </param>
789                 <param name="blend_method">
790                   <integer value="0"/>
791                 </param>
792                 <param name="origin">
793                   <vector>
794                     <x>0.0000000000</x>
795                     <y>0.0000000000</y>
796                   </vector>
797                 </param>
798                 <param name="canvas">
799                   <canvas>
800                     <layer type="region" active="true" version="0.1" desc="path2324">
801                       <param name="z_depth">
802                         <real value="0.0000000000"/>
803                       </param>
804                       <param name="amount">
805                         <real value="1.0000000000"/>
806                       </param>
807                       <param name="blend_method">
808                         <integer value="0"/>
809                       </param>
810                       <param name="color">
811                         <color>
812                           <r>0.859174</r>
813                           <g>0.859174</g>
814                           <b>0.843370</b>
815                           <a>1.000000</a>
816                         </color>
817                       </param>
818                       <param name="origin">
819                         <vector>
820                           <x>0.0000000000</x>
821                           <y>0.0000000000</y>
822                         </vector>
823                       </param>
824                       <param name="invert">
825                         <bool value="false"/>
826                       </param>
827                       <param name="antialias">
828                         <bool value="true"/>
829                       </param>
830                       <param name="feather">
831                         <real value="0.0000000000"/>
832                       </param>
833                       <param name="blurtype">
834                         <integer value="1"/>
835                       </param>
836                       <param name="winding_style">
837                         <integer value="1"/>
838                       </param>
839                       <param name="bline">
840                         <bline type="bline_point" loop="true">
841                           <entry>
842                             <composite type="bline_point">
843                               <point>
844                                 <vector>
845                                   <x>-0.8461731076</x>
846                                   <y>0.3248725832</y>
847                                 </vector>
848                               </point>
849                               <width>
850                                 <real value="1.0000000000"/>
851                               </width>
852                               <origin>
853                                 <real value="0.5000000000"/>
854                               </origin>
855                               <split>
856                                 <bool value="true"/>
857                               </split>
858                               <t1>
859                                 <radial_composite type="vector">
860                                   <radius>
861                                     <real value="0.3141421259"/>
862                                   </radius>
863                                   <theta>
864                                     <angle value="-139.059891"/>
865                                   </theta>
866                                 </radial_composite>
867                               </t1>
868                               <t2>
869                                 <radial_composite type="vector">
870                                   <radius>
871                                     <real value="1.9452273690"/>
872                                   </radius>
873                                   <theta>
874                                     <angle value="7.125017"/>
875                                   </theta>
876                                 </radial_composite>
877                               </t2>
878                             </composite>
879                           </entry>
880                           <entry>
881                             <composite type="bline_point">
882                               <point>
883                                 <vector>
884                                   <x>0.2490886301</x>
885                                   <y>0.3333549798</y>
886                                 </vector>
887                               </point>
888                               <width>
889                                 <real value="1.0000000000"/>
890                               </width>
891                               <origin>
892                                 <real value="0.5000000000"/>
893                               </origin>
894                               <split>
895                                 <bool value="true"/>
896                               </split>
897                               <t1>
898                                 <radial_composite type="vector">
899                                   <radius>
900                                     <real value="1.1619694954"/>
901                                   </radius>
902                                   <theta>
903                                     <angle value="15.604524"/>
904                                   </theta>
905                                 </radial_composite>
906                               </t1>
907                               <t2>
908                                 <radial_composite type="vector">
909                                   <radius>
910                                     <real value="0.8144429910"/>
911                                   </radius>
912                                   <theta>
913                                     <angle value="-228.532318"/>
914                                   </theta>
915                                 </radial_composite>
916                               </t2>
917                             </composite>
918                           </entry>
919                           <entry>
920                             <composite type="bline_point">
921                               <point>
922                                 <vector>
923                                   <x>-0.2722773850</x>
924                                   <y>0.5379692316</y>
925                                 </vector>
926                               </point>
927                               <width>
928                                 <real value="1.0000000000"/>
929                               </width>
930                               <origin>
931                                 <real value="0.5000000000"/>
932                               </origin>
933                               <split>
934                                 <bool value="true"/>
935                               </split>
936                               <t1>
937                                 <radial_composite type="vector">
938                                   <radius>
939                                     <real value="0.0000000000"/>
940                                   </radius>
941                                   <theta>
942                                     <angle value="0.000000"/>
943                                   </theta>
944                                 </radial_composite>
945                               </t1>
946                               <t2>
947                                 <radial_composite type="vector">
948                                   <radius>
949                                     <real value="0.0000000000"/>
950                                   </radius>
951                                   <theta>
952                                     <angle value="-180.000000"/>
953                                   </theta>
954                                 </radial_composite>
955                               </t2>
956                             </composite>
957                           </entry>
958                           <entry>
959                             <composite type="bline_point">
960                               <point>
961                                 <vector>
962                                   <x>-0.2758280337</x>
963                                   <y>0.8857313395</y>
964                                 </vector>
965                               </point>
966                               <width>
967                                 <real value="1.0000000000"/>
968                               </width>
969                               <origin>
970                                 <real value="0.5000000000"/>
971                               </origin>
972                               <split>
973                                 <bool value="true"/>
974                               </split>
975                               <t1>
976                                 <radial_composite type="vector">
977                                   <radius>
978                                     <real value="0.0000000000"/>
979                                   </radius>
980                                   <theta>
981                                     <angle value="0.000000"/>
982                                   </theta>
983                                 </radial_composite>
984                               </t1>
985                               <t2>
986                                 <radial_composite type="vector">
987                                   <radius>
988                                     <real value="0.0000000000"/>
989                                   </radius>
990                                   <theta>
991                                     <angle value="-180.000000"/>
992                                   </theta>
993                                 </radial_composite>
994                               </t2>
995                             </composite>
996                           </entry>
997                         </bline>
998                       </param>
999                     </layer>
1000                     <layer type="PasteCanvas" active="true" version="0.1">
1001                       <param name="z_depth">
1002                         <real value="0.0000000000"/>
1003                       </param>
1004                       <param name="amount">
1005                         <real value="1.0000000000"/>
1006                       </param>
1007                       <param name="blend_method">
1008                         <integer value="21"/>
1009                       </param>
1010                       <param name="origin">
1011                         <vector>
1012                           <x>0.0000000000</x>
1013                           <y>0.0000000000</y>
1014                         </vector>
1015                       </param>
1016                       <param name="canvas">
1017                         <canvas>
1018                           <layer type="radial_gradient" active="true" version="0.1" desc="radialGradient2332">
1019                             <param name="z_depth">
1020                               <real value="0.0000000000"/>
1021                             </param>
1022                             <param name="amount">
1023                               <real value="1.0000000000"/>
1024                             </param>
1025                             <param name="blend_method">
1026                               <integer value="0"/>
1027                             </param>
1028                             <param name="gradient">
1029                               <gradient>
1030                                 <color pos="0.000000">
1031                                   <r>1.000000</r>
1032                                   <g>1.000000</g>
1033                                   <b>1.000000</b>
1034                                   <a>1.000000</a>
1035                                 </color>
1036                                 <color pos="1.000000">
1037                                   <r>1.000000</r>
1038                                   <g>1.000000</g>
1039                                   <b>1.000000</b>
1040                                   <a>0.000000</a>
1041                                 </color>
1042                               </gradient>
1043                             </param>
1044                             <param name="center">
1045                               <vector>
1046                                 <x>-0.3732084930</x>
1047                                 <y>1.1031359434</y>
1048                               </vector>
1049                             </param>
1050                             <param name="radius">
1051                               <real value="1.3931077750"/>
1052                             </param>
1053                             <param name="loop">
1054                               <bool value="false"/>
1055                             </param>
1056                             <param name="zigzag">
1057                               <bool value="false"/>
1058                             </param>
1059                           </layer>
1060                           <layer type="warp" active="true" version="0.1" desc="Transform">
1061                             <param name="src_tl">
1062                               <vector>
1063                                 <x>-0.9951434135</x>
1064                                 <y>1.0448187590</y>
1065                               </vector>
1066                             </param>
1067                             <param name="src_br">
1068                               <vector>
1069                                 <x>0.0712393075</x>
1070                                 <y>-0.0953130871</y>
1071                               </vector>
1072                             </param>
1073                             <param name="dest_tl">
1074                               <vector>
1075                                 <x>-0.8380418420</x>
1076                                 <y>0.6578078270</y>
1077                               </vector>
1078                             </param>
1079                             <param name="dest_tr">
1080                               <vector>
1081                                 <x>-0.1925792992</x>
1082                                 <y>0.6578078270</y>
1083                               </vector>
1084                             </param>
1085                             <param name="dest_br">
1086                               <vector>
1087                                 <x>-0.0936777890</x>
1088                                 <y>0.0904254392</y>
1089                               </vector>
1090                             </param>
1091                             <param name="dest_bl">
1092                               <vector>
1093                                 <x>-0.9369433522</x>
1094                                 <y>0.0904254392</y>
1095                               </vector>
1096                             </param>
1097                             <param name="clip">
1098                               <bool value="false"/>
1099                             </param>
1100                             <param name="horizon">
1101                               <real value="4.0000000000"/>
1102                             </param>
1103                           </layer>
1104                         </canvas>
1105                       </param>
1106                       <param name="zoom">
1107                         <real value="0.0000000000"/>
1108                       </param>
1109                       <param name="time_offset">
1110                         <time value="0s"/>
1111                       </param>
1112                       <param name="children_lock">
1113                         <bool value="false" static="true"/>
1114                       </param>
1115                       <param name="focus">
1116                         <vector>
1117                           <x>0.0000000000</x>
1118                           <y>0.0000000000</y>
1119                         </vector>
1120                       </param>
1121                     </layer>
1122                   </canvas>
1123                 </param>
1124                 <param name="zoom">
1125                   <real value="0.0000000000"/>
1126                 </param>
1127                 <param name="time_offset">
1128                   <time value="0s"/>
1129                 </param>
1130                 <param name="children_lock">
1131                   <bool value="false" static="true"/>
1132                 </param>
1133                 <param name="focus">
1134                   <vector>
1135                     <x>0.0000000000</x>
1136                     <y>0.0000000000</y>
1137                   </vector>
1138                 </param>
1139               </layer>
1140               <layer type="outline" active="true" version="0.2" desc="Rectangle.137&#x8F6E;&#x5ED3;">
1141                 <param name="z_depth">
1142                   <real value="0.0000000000"/>
1143                 </param>
1144                 <param name="amount">
1145                   <real value="1.0000000000"/>
1146                 </param>
1147                 <param name="blend_method">
1148                   <integer value="13"/>
1149                 </param>
1150                 <param name="color">
1151                   <color>
1152                     <r>1.000000</r>
1153                     <g>1.000000</g>
1154                     <b>1.000000</b>
1155                     <a>1.000000</a>
1156                   </color>
1157                 </param>
1158                 <param name="origin">
1159                   <vector>
1160                     <x>0.0000000000</x>
1161                     <y>0.0000000000</y>
1162                   </vector>
1163                 </param>
1164                 <param name="invert">
1165                   <bool value="false"/>
1166                 </param>
1167                 <param name="antialias">
1168                   <bool value="true"/>
1169                 </param>
1170                 <param name="feather">
1171                   <real value="0.0000000000"/>
1172                 </param>
1173                 <param name="blurtype">
1174                   <integer value="1"/>
1175                 </param>
1176                 <param name="winding_style">
1177                   <integer value="0"/>
1178                 </param>
1179                 <param name="bline">
1180                   <bline type="bline_point" loop="true" guid="01911455AE6EFB6D7C3362ABB2DF19B3">
1181                     <entry>
1182                       <composite type="bline_point">
1183                         <point>
1184                           <vector>
1185                             <x>-0.2440101951</x>
1186                             <y>-0.2305703908</y>
1187                           </vector>
1188                         </point>
1189                         <width>
1190                           <real value="1.0000000000"/>
1191                         </width>
1192                         <origin>
1193                           <real value="0.5000000000"/>
1194                         </origin>
1195                         <split>
1196                           <bool value="true"/>
1197                         </split>
1198                         <t1>
1199                           <radial_composite type="vector">
1200                             <radius>
1201                               <real value="0.0000000000"/>
1202                             </radius>
1203                             <theta>
1204                               <angle value="0.000000"/>
1205                             </theta>
1206                           </radial_composite>
1207                         </t1>
1208                         <t2>
1209                           <radial_composite type="vector">
1210                             <radius>
1211                               <real value="0.0000000000"/>
1212                             </radius>
1213                             <theta>
1214                               <angle value="0.000000"/>
1215                             </theta>
1216                           </radial_composite>
1217                         </t2>
1218                       </composite>
1219                     </entry>
1220                     <entry>
1221                       <composite type="bline_point">
1222                         <point>
1223                           <vector>
1224                             <x>-0.2440101951</x>
1225                             <y>0.1174409911</y>
1226                           </vector>
1227                         </point>
1228                         <width>
1229                           <real value="1.0000000000"/>
1230                         </width>
1231                         <origin>
1232                           <real value="0.5295314193"/>
1233                         </origin>
1234                         <split>
1235                           <bool value="true"/>
1236                         </split>
1237                         <t1>
1238                           <radial_composite type="vector">
1239                             <radius>
1240                               <real value="0.4037032562"/>
1241                             </radius>
1242                             <theta>
1243                               <angle value="90.000000"/>
1244                             </theta>
1245                           </radial_composite>
1246                         </t1>
1247                         <t2>
1248                           <radial_composite type="vector">
1249                             <radius>
1250                               <real value="1.7461835977"/>
1251                             </radius>
1252                             <theta>
1253                               <angle value="10.023504"/>
1254                             </theta>
1255                           </radial_composite>
1256                         </t2>
1257                       </composite>
1258                     </entry>
1259                     <entry>
1260                       <composite type="bline_point">
1261                         <point>
1262                           <vector>
1263                             <x>-0.4962381124</x>
1264                             <y>-0.7500205636</y>
1265                           </vector>
1266                         </point>
1267                         <width>
1268                           <real value="1.0000000000"/>
1269                         </width>
1270                         <origin>
1271                           <real value="0.5000000000"/>
1272                         </origin>
1273                         <split>
1274                           <bool value="true"/>
1275                         </split>
1276                         <t1>
1277                           <radial_composite type="vector">
1278                             <radius>
1279                               <real value="2.4932847966"/>
1280                             </radius>
1281                             <theta>
1282                               <angle value="-178.984283"/>
1283                             </theta>
1284                           </radial_composite>
1285                         </t1>
1286                         <t2>
1287                           <radial_composite type="vector">
1288                             <radius>
1289                               <real value="4.1052221709"/>
1290                             </radius>
1291                             <theta>
1292                               <angle value="-7.149586"/>
1293                             </theta>
1294                           </radial_composite>
1295                         </t2>
1296                       </composite>
1297                     </entry>
1298                     <entry>
1299                       <composite type="bline_point">
1300                         <point>
1301                           <vector>
1302                             <x>-0.2440101951</x>
1303                             <y>0.5508261323</y>
1304                           </vector>
1305                         </point>
1306                         <width>
1307                           <real value="1.0000000000"/>
1308                         </width>
1309                         <origin>
1310                           <real value="0.3523535132"/>
1311                         </origin>
1312                         <split>
1313                           <bool value="true"/>
1314                         </split>
1315                         <t1>
1316                           <radial_composite type="vector">
1317                             <radius>
1318                               <real value="2.7509178532"/>
1319                             </radius>
1320                             <theta>
1321                               <angle value="179.427673"/>
1322                             </theta>
1323                           </radial_composite>
1324                         </t1>
1325                         <t2>
1326                           <radial_composite type="vector">
1327                             <radius>
1328                               <real value="0.4613751398"/>
1329                             </radius>
1330                             <theta>
1331                               <angle value="89.999992"/>
1332                             </theta>
1333                           </radial_composite>
1334                         </t2>
1335                       </composite>
1336                     </entry>
1337                     <entry>
1338                       <composite type="bline_point">
1339                         <point>
1340                           <vector>
1341                             <x>-0.2440101951</x>
1342                             <y>0.8868225217</y>
1343                           </vector>
1344                         </point>
1345                         <width>
1346                           <real value="1.0000000000"/>
1347                         </width>
1348                         <origin>
1349                           <real value="0.5000000000"/>
1350                         </origin>
1351                         <split>
1352                           <bool value="true"/>
1353                         </split>
1354                         <t1>
1355                           <radial_composite type="vector">
1356                             <radius>
1357                               <real value="0.0000000000"/>
1358                             </radius>
1359                             <theta>
1360                               <angle value="0.000000"/>
1361                             </theta>
1362                           </radial_composite>
1363                         </t1>
1364                         <t2>
1365                           <radial_composite type="vector">
1366                             <radius>
1367                               <real value="0.0000000000"/>
1368                             </radius>
1369                             <theta>
1370                               <angle value="0.000000"/>
1371                             </theta>
1372                           </radial_composite>
1373                         </t2>
1374                       </composite>
1375                     </entry>
1376                     <entry>
1377                       <composite type="bline_point">
1378                         <point>
1379                           <vector>
1380                             <x>-0.8351044059</x>
1381                             <y>0.3413425386</y>
1382                           </vector>
1383                         </point>
1384                         <width>
1385                           <real value="1.0000000000"/>
1386                         </width>
1387                         <origin>
1388                           <real value="0.5000000000"/>
1389                         </origin>
1390                         <split>
1391                           <bool value="true"/>
1392                         </split>
1393                         <t1>
1394                           <radial_composite type="vector">
1395                             <radius>
1396                               <real value="0.0000000000"/>
1397                             </radius>
1398                             <theta>
1399                               <angle value="0.000000"/>
1400                             </theta>
1401                           </radial_composite>
1402                         </t1>
1403                         <t2>
1404                           <radial_composite type="vector">
1405                             <radius>
1406                               <real value="0.0000000000"/>
1407                             </radius>
1408                             <theta>
1409                               <angle value="0.000000"/>
1410                             </theta>
1411                           </radial_composite>
1412                         </t2>
1413                       </composite>
1414                     </entry>
1415                   </bline>
1416                 </param>
1417                 <param name="width">
1418                   <real value="0.2166666650"/>
1419                 </param>
1420                 <param name="expand">
1421                   <real value="0.0000000000"/>
1422                 </param>
1423                 <param name="sharp_cusps">
1424                   <bool value="true"/>
1425                 </param>
1426                 <param name="round_tip[0]">
1427                   <bool value="true"/>
1428                 </param>
1429                 <param name="round_tip[1]">
1430                   <bool value="true"/>
1431                 </param>
1432                 <param name="loopyness">
1433                   <real value="1.0000000000"/>
1434                 </param>
1435                 <param name="homogeneous_width">
1436                   <bool value="true"/>
1437                 </param>
1438               </layer>
1439               <layer type="PasteCanvas" active="true" version="0.1">
1440                 <param name="z_depth">
1441                   <real value="0.0000000000"/>
1442                 </param>
1443                 <param name="amount">
1444                   <real value="1.0000000000"/>
1445                 </param>
1446                 <param name="blend_method">
1447                   <integer value="0"/>
1448                 </param>
1449                 <param name="origin">
1450                   <vector>
1451                     <x>0.0000000000</x>
1452                     <y>0.0000000000</y>
1453                   </vector>
1454                 </param>
1455                 <param name="canvas">
1456                   <canvas>
1457                     <layer type="outline" active="true" version="0.2" desc="Rectangle.137&#x8F6E;&#x5ED3;">
1458                       <param name="z_depth">
1459                         <real value="0.0000000000"/>
1460                       </param>
1461                       <param name="amount">
1462                         <real value="1.0000000000"/>
1463                       </param>
1464                       <param name="blend_method">
1465                         <integer value="0"/>
1466                       </param>
1467                       <param name="color">
1468                         <color>
1469                           <r>0.000000</r>
1470                           <g>0.000000</g>
1471                           <b>0.000000</b>
1472                           <a>1.000000</a>
1473                         </color>
1474                       </param>
1475                       <param name="origin">
1476                         <vector>
1477                           <x>0.0000000000</x>
1478                           <y>0.0000000000</y>
1479                         </vector>
1480                       </param>
1481                       <param name="invert">
1482                         <bool value="false"/>
1483                       </param>
1484                       <param name="antialias">
1485                         <bool value="true"/>
1486                       </param>
1487                       <param name="feather">
1488                         <real value="0.0000000000"/>
1489                       </param>
1490                       <param name="blurtype">
1491                         <integer value="1"/>
1492                       </param>
1493                       <param name="winding_style">
1494                         <integer value="0"/>
1495                       </param>
1496                       <param name="bline">
1497                         <bline type="bline_point" loop="true" guid="01911455AE6EFB6D7C3362ABB2DF19B3">
1498                           <entry>
1499                             <composite type="bline_point">
1500                               <point>
1501                                 <vector>
1502                                   <x>-0.2440101951</x>
1503                                   <y>-0.2305703908</y>
1504                                 </vector>
1505                               </point>
1506                               <width>
1507                                 <real value="1.0000000000"/>
1508                               </width>
1509                               <origin>
1510                                 <real value="0.5000000000"/>
1511                               </origin>
1512                               <split>
1513                                 <bool value="true"/>
1514                               </split>
1515                               <t1>
1516                                 <radial_composite type="vector">
1517                                   <radius>
1518                                     <real value="0.0000000000"/>
1519                                   </radius>
1520                                   <theta>
1521                                     <angle value="0.000000"/>
1522                                   </theta>
1523                                 </radial_composite>
1524                               </t1>
1525                               <t2>
1526                                 <radial_composite type="vector">
1527                                   <radius>
1528                                     <real value="0.0000000000"/>
1529                                   </radius>
1530                                   <theta>
1531                                     <angle value="0.000000"/>
1532                                   </theta>
1533                                 </radial_composite>
1534                               </t2>
1535                             </composite>
1536                           </entry>
1537                           <entry>
1538                             <composite type="bline_point">
1539                               <point>
1540                                 <vector>
1541                                   <x>-0.2440101951</x>
1542                                   <y>0.1174409911</y>
1543                                 </vector>
1544                               </point>
1545                               <width>
1546                                 <real value="1.0000000000"/>
1547                               </width>
1548                               <origin>
1549                                 <real value="0.5295314193"/>
1550                               </origin>
1551                               <split>
1552                                 <bool value="true"/>
1553                               </split>
1554                               <t1>
1555                                 <radial_composite type="vector">
1556                                   <radius>
1557                                     <real value="0.4037032562"/>
1558                                   </radius>
1559                                   <theta>
1560                                     <angle value="90.000000"/>
1561                                   </theta>
1562                                 </radial_composite>
1563                               </t1>
1564                               <t2>
1565                                 <radial_composite type="vector">
1566                                   <radius>
1567                                     <real value="1.7461835977"/>
1568                                   </radius>
1569                                   <theta>
1570                                     <angle value="10.023504"/>
1571                                   </theta>
1572                                 </radial_composite>
1573                               </t2>
1574                             </composite>
1575                           </entry>
1576                           <entry>
1577                             <composite type="bline_point">
1578                               <point>
1579                                 <vector>
1580                                   <x>-0.4962381124</x>
1581                                   <y>-0.7500205636</y>
1582                                 </vector>
1583                               </point>
1584                               <width>
1585                                 <real value="1.0000000000"/>
1586                               </width>
1587                               <origin>
1588                                 <real value="0.5000000000"/>
1589                               </origin>
1590                               <split>
1591                                 <bool value="true"/>
1592                               </split>
1593                               <t1>
1594                                 <radial_composite type="vector">
1595                                   <radius>
1596                                     <real value="2.4932847966"/>
1597                                   </radius>
1598                                   <theta>
1599                                     <angle value="-178.984283"/>
1600                                   </theta>
1601                                 </radial_composite>
1602                               </t1>
1603                               <t2>
1604                                 <radial_composite type="vector">
1605                                   <radius>
1606                                     <real value="4.1052221709"/>
1607                                   </radius>
1608                                   <theta>
1609                                     <angle value="-7.149586"/>
1610                                   </theta>
1611                                 </radial_composite>
1612                               </t2>
1613                             </composite>
1614                           </entry>
1615                           <entry>
1616                             <composite type="bline_point">
1617                               <point>
1618                                 <vector>
1619                                   <x>-0.2440101951</x>
1620                                   <y>0.5508261323</y>
1621                                 </vector>
1622                               </point>
1623                               <width>
1624                                 <real value="1.0000000000"/>
1625                               </width>
1626                               <origin>
1627                                 <real value="0.3523535132"/>
1628                               </origin>
1629                               <split>
1630                                 <bool value="true"/>
1631                               </split>
1632                               <t1>
1633                                 <radial_composite type="vector">
1634                                   <radius>
1635                                     <real value="2.7509178532"/>
1636                                   </radius>
1637                                   <theta>
1638                                     <angle value="179.427673"/>
1639                                   </theta>
1640                                 </radial_composite>
1641                               </t1>
1642                               <t2>
1643                                 <radial_composite type="vector">
1644                                   <radius>
1645                                     <real value="0.4613751398"/>
1646                                   </radius>
1647                                   <theta>
1648                                     <angle value="89.999992"/>
1649                                   </theta>
1650                                 </radial_composite>
1651                               </t2>
1652                             </composite>
1653                           </entry>
1654                           <entry>
1655                             <composite type="bline_point">
1656                               <point>
1657                                 <vector>
1658                                   <x>-0.2440101951</x>
1659                                   <y>0.8868225217</y>
1660                                 </vector>
1661                               </point>
1662                               <width>
1663                                 <real value="1.0000000000"/>
1664                               </width>
1665                               <origin>
1666                                 <real value="0.5000000000"/>
1667                               </origin>
1668                               <split>
1669                                 <bool value="true"/>
1670                               </split>
1671                               <t1>
1672                                 <radial_composite type="vector">
1673                                   <radius>
1674                                     <real value="0.0000000000"/>
1675                                   </radius>
1676                                   <theta>
1677                                     <angle value="0.000000"/>
1678                                   </theta>
1679                                 </radial_composite>
1680                               </t1>
1681                               <t2>
1682                                 <radial_composite type="vector">
1683                                   <radius>
1684                                     <real value="0.0000000000"/>
1685                                   </radius>
1686                                   <theta>
1687                                     <angle value="0.000000"/>
1688                                   </theta>
1689                                 </radial_composite>
1690                               </t2>
1691                             </composite>
1692                           </entry>
1693                           <entry>
1694                             <composite type="bline_point">
1695                               <point>
1696                                 <vector>
1697                                   <x>-0.8351044059</x>
1698                                   <y>0.3413425386</y>
1699                                 </vector>
1700                               </point>
1701                               <width>
1702                                 <real value="1.0000000000"/>
1703                               </width>
1704                               <origin>
1705                                 <real value="0.5000000000"/>
1706                               </origin>
1707                               <split>
1708                                 <bool value="true"/>
1709                               </split>
1710                               <t1>
1711                                 <radial_composite type="vector">
1712                                   <radius>
1713                                     <real value="0.0000000000"/>
1714                                   </radius>
1715                                   <theta>
1716                                     <angle value="0.000000"/>
1717                                   </theta>
1718                                 </radial_composite>
1719                               </t1>
1720                               <t2>
1721                                 <radial_composite type="vector">
1722                                   <radius>
1723                                     <real value="0.0000000000"/>
1724                                   </radius>
1725                                   <theta>
1726                                     <angle value="0.000000"/>
1727                                   </theta>
1728                                 </radial_composite>
1729                               </t2>
1730                             </composite>
1731                           </entry>
1732                         </bline>
1733                       </param>
1734                       <param name="width">
1735                         <real value="0.0833333358"/>
1736                       </param>
1737                       <param name="expand">
1738                         <real value="0.0000000000"/>
1739                       </param>
1740                       <param name="sharp_cusps">
1741                         <bool value="true"/>
1742                       </param>
1743                       <param name="round_tip[0]">
1744                         <bool value="true"/>
1745                       </param>
1746                       <param name="round_tip[1]">
1747                         <bool value="true"/>
1748                       </param>
1749                       <param name="loopyness">
1750                         <real value="1.0000000000"/>
1751                       </param>
1752                       <param name="homogeneous_width">
1753                         <bool value="true"/>
1754                       </param>
1755                     </layer>
1756                     <layer type="linear_gradient" active="true" version="0.0" desc="linearGradient2322">
1757                       <param name="z_depth">
1758                         <real value="0.0000000000"/>
1759                       </param>
1760                       <param name="amount">
1761                         <real value="1.0000000000"/>
1762                       </param>
1763                       <param name="blend_method">
1764                         <integer value="21"/>
1765                       </param>
1766                       <param name="p1">
1767                         <vector>
1768                           <x>-0.1871001422</x>
1769                           <y>-0.3715487421</y>
1770                         </vector>
1771                       </param>
1772                       <param name="p2">
1773                         <vector>
1774                           <x>-0.3053725660</x>
1775                           <y>-0.6601334810</y>
1776                         </vector>
1777                       </param>
1778                       <param name="gradient">
1779                         <gradient>
1780                           <color pos="0.000000">
1781                             <r>0.560499</r>
1782                             <g>0.358654</g>
1783                             <b>0.000000</b>
1784                             <a>1.000000</a>
1785                           </color>
1786                           <color pos="1.000000">
1787                             <r>1.000000</r>
1788                             <g>1.000000</g>
1789                             <b>1.000000</b>
1790                             <a>0.000000</a>
1791                           </color>
1792                         </gradient>
1793                       </param>
1794                       <param name="loop">
1795                         <bool value="false"/>
1796                       </param>
1797                       <param name="zigzag">
1798                         <bool value="false"/>
1799                       </param>
1800                     </layer>
1801                   </canvas>
1802                 </param>
1803                 <param name="zoom">
1804                   <real value="0.0000000000"/>
1805                 </param>
1806                 <param name="time_offset">
1807                   <time value="0s"/>
1808                 </param>
1809                 <param name="children_lock">
1810                   <bool value="false" static="true"/>
1811                 </param>
1812                 <param name="focus">
1813                   <vector>
1814                     <x>0.0000000000</x>
1815                     <y>0.0000000000</y>
1816                   </vector>
1817                 </param>
1818               </layer>
1819             </canvas>
1820           </param>
1821           <param name="zoom">
1822             <real value="0.0000000000"/>
1823           </param>
1824           <param name="time_offset">
1825             <time value="0s"/>
1826           </param>
1827           <param name="children_lock">
1828             <bool value="false" static="true"/>
1829           </param>
1830           <param name="focus">
1831             <vector>
1832               <x>0.0000000000</x>
1833               <y>0.0000000000</y>
1834             </vector>
1835           </param>
1836         </layer>
1837         <layer type="PasteCanvas" active="true" version="0.1" desc="history 1">
1838           <param name="z_depth">
1839             <real value="0.0000000000"/>
1840           </param>
1841           <param name="amount">
1842             <real value="1.0000000000"/>
1843           </param>
1844           <param name="blend_method">
1845             <integer value="0"/>
1846           </param>
1847           <param name="origin">
1848             <vector>
1849               <x>-0.0947916731</x>
1850               <y>0.0000000000</y>
1851             </vector>
1852           </param>
1853           <param name="canvas">
1854             <canvas>
1855               <layer type="region" active="true" version="0.1" desc="Rectangle.137&#x533A;&#x57DF;">
1856                 <param name="z_depth">
1857                   <real value="0.0000000000"/>
1858                 </param>
1859                 <param name="amount">
1860                   <real value="1.0000000000"/>
1861                 </param>
1862                 <param name="blend_method">
1863                   <integer value="0"/>
1864                 </param>
1865                 <param name="color">
1866                   <color>
1867                     <r>0.851252</r>
1868                     <g>0.666117</g>
1869                     <b>0.000000</b>
1870                     <a>1.000000</a>
1871                   </color>
1872                 </param>
1873                 <param name="origin">
1874                   <vector>
1875                     <x>0.0000000000</x>
1876                     <y>0.0000000000</y>
1877                   </vector>
1878                 </param>
1879                 <param name="invert">
1880                   <bool value="false"/>
1881                 </param>
1882                 <param name="antialias">
1883                   <bool value="true"/>
1884                 </param>
1885                 <param name="feather">
1886                   <real value="0.0000000000"/>
1887                 </param>
1888                 <param name="blurtype">
1889                   <integer value="1"/>
1890                 </param>
1891                 <param name="winding_style">
1892                   <integer value="0"/>
1893                 </param>
1894                 <param name="bline">
1895                   <bline type="bline_point" loop="true" guid="CDA91D4B97E9CD6F8AF2C03F9A7F22F2">
1896                     <entry>
1897                       <composite type="bline_point">
1898                         <point>
1899                           <vector>
1900                             <x>-0.2440101951</x>
1901                             <y>-0.2305703908</y>
1902                           </vector>
1903                         </point>
1904                         <width>
1905                           <real value="1.0000000000"/>
1906                         </width>
1907                         <origin>
1908                           <real value="0.5000000000"/>
1909                         </origin>
1910                         <split>
1911                           <bool value="true"/>
1912                         </split>
1913                         <t1>
1914                           <radial_composite type="vector">
1915                             <radius>
1916                               <real value="0.0000000000"/>
1917                             </radius>
1918                             <theta>
1919                               <angle value="0.000000"/>
1920                             </theta>
1921                           </radial_composite>
1922                         </t1>
1923                         <t2>
1924                           <radial_composite type="vector">
1925                             <radius>
1926                               <real value="0.0000000000"/>
1927                             </radius>
1928                             <theta>
1929                               <angle value="0.000000"/>
1930                             </theta>
1931                           </radial_composite>
1932                         </t2>
1933                       </composite>
1934                     </entry>
1935                     <entry>
1936                       <composite type="bline_point">
1937                         <point>
1938                           <vector>
1939                             <x>-0.2440101951</x>
1940                             <y>0.1174409911</y>
1941                           </vector>
1942                         </point>
1943                         <width>
1944                           <real value="1.0000000000"/>
1945                         </width>
1946                         <origin>
1947                           <real value="0.5295314193"/>
1948                         </origin>
1949                         <split>
1950                           <bool value="true"/>
1951                         </split>
1952                         <t1>
1953                           <radial_composite type="vector">
1954                             <radius>
1955                               <real value="0.4037032562"/>
1956                             </radius>
1957                             <theta>
1958                               <angle value="90.000000"/>
1959                             </theta>
1960                           </radial_composite>
1961                         </t1>
1962                         <t2>
1963                           <radial_composite type="vector">
1964                             <radius>
1965                               <real value="1.7461835977"/>
1966                             </radius>
1967                             <theta>
1968                               <angle value="10.023504"/>
1969                             </theta>
1970                           </radial_composite>
1971                         </t2>
1972                       </composite>
1973                     </entry>
1974                     <entry>
1975                       <composite type="bline_point">
1976                         <point>
1977                           <vector>
1978                             <x>-0.4962381124</x>
1979                             <y>-0.7500205636</y>
1980                           </vector>
1981                         </point>
1982                         <width>
1983                           <real value="1.0000000000"/>
1984                         </width>
1985                         <origin>
1986                           <real value="0.5000000000"/>
1987                         </origin>
1988                         <split>
1989                           <bool value="true"/>
1990                         </split>
1991                         <t1>
1992                           <radial_composite type="vector">
1993                             <radius>
1994                               <real value="2.4932847966"/>
1995                             </radius>
1996                             <theta>
1997                               <angle value="-178.984283"/>
1998                             </theta>
1999                           </radial_composite>
2000                         </t1>
2001                         <t2>
2002                           <radial_composite type="vector">
2003                             <radius>
2004                               <real value="4.1052221709"/>
2005                             </radius>
2006                             <theta>
2007                               <angle value="-7.149586"/>
2008                             </theta>
2009                           </radial_composite>
2010                         </t2>
2011                       </composite>
2012                     </entry>
2013                     <entry>
2014                       <composite type="bline_point">
2015                         <point>
2016                           <vector>
2017                             <x>-0.2440101951</x>
2018                             <y>0.5508261323</y>
2019                           </vector>
2020                         </point>
2021                         <width>
2022                           <real value="1.0000000000"/>
2023                         </width>
2024                         <origin>
2025                           <real value="0.3523535132"/>
2026                         </origin>
2027                         <split>
2028                           <bool value="true"/>
2029                         </split>
2030                         <t1>
2031                           <radial_composite type="vector">
2032                             <radius>
2033                               <real value="2.7509178532"/>
2034                             </radius>
2035                             <theta>
2036                               <angle value="179.427673"/>
2037                             </theta>
2038                           </radial_composite>
2039                         </t1>
2040                         <t2>
2041                           <radial_composite type="vector">
2042                             <radius>
2043                               <real value="0.4613751398"/>
2044                             </radius>
2045                             <theta>
2046                               <angle value="89.999992"/>
2047                             </theta>
2048                           </radial_composite>
2049                         </t2>
2050                       </composite>
2051                     </entry>
2052                     <entry>
2053                       <composite type="bline_point">
2054                         <point>
2055                           <vector>
2056                             <x>-0.2440101951</x>
2057                             <y>0.8868225217</y>
2058                           </vector>
2059                         </point>
2060                         <width>
2061                           <real value="1.0000000000"/>
2062                         </width>
2063                         <origin>
2064                           <real value="0.5000000000"/>
2065                         </origin>
2066                         <split>
2067                           <bool value="true"/>
2068                         </split>
2069                         <t1>
2070                           <radial_composite type="vector">
2071                             <radius>
2072                               <real value="0.0000000000"/>
2073                             </radius>
2074                             <theta>
2075                               <angle value="0.000000"/>
2076                             </theta>
2077                           </radial_composite>
2078                         </t1>
2079                         <t2>
2080                           <radial_composite type="vector">
2081                             <radius>
2082                               <real value="0.0000000000"/>
2083                             </radius>
2084                             <theta>
2085                               <angle value="0.000000"/>
2086                             </theta>
2087                           </radial_composite>
2088                         </t2>
2089                       </composite>
2090                     </entry>
2091                     <entry>
2092                       <composite type="bline_point">
2093                         <point>
2094                           <vector>
2095                             <x>-0.8351044059</x>
2096                             <y>0.3413425386</y>
2097                           </vector>
2098                         </point>
2099                         <width>
2100                           <real value="1.0000000000"/>
2101                         </width>
2102                         <origin>
2103                           <real value="0.5000000000"/>
2104                         </origin>
2105                         <split>
2106                           <bool value="true"/>
2107                         </split>
2108                         <t1>
2109                           <radial_composite type="vector">
2110                             <radius>
2111                               <real value="0.0000000000"/>
2112                             </radius>
2113                             <theta>
2114                               <angle value="0.000000"/>
2115                             </theta>
2116                           </radial_composite>
2117                         </t1>
2118                         <t2>
2119                           <radial_composite type="vector">
2120                             <radius>
2121                               <real value="0.0000000000"/>
2122                             </radius>
2123                             <theta>
2124                               <angle value="0.000000"/>
2125                             </theta>
2126                           </radial_composite>
2127                         </t2>
2128                       </composite>
2129                     </entry>
2130                   </bline>
2131                 </param>
2132               </layer>
2133               <layer type="linear_gradient" active="true" version="0.0" desc="linearGradient2322">
2134                 <param name="z_depth">
2135                   <real value="0.0000000000"/>
2136                 </param>
2137                 <param name="amount">
2138                   <real value="1.0000000000"/>
2139                 </param>
2140                 <param name="blend_method">
2141                   <integer value="21"/>
2142                 </param>
2143                 <param name="p1">
2144                   <vector>
2145                     <x>0.2938217521</x>
2146                     <y>-0.3431633413</y>
2147                   </vector>
2148                 </param>
2149                 <param name="p2">
2150                   <vector>
2151                     <x>0.0430841967</x>
2152                     <y>-0.7405587435</y>
2153                   </vector>
2154                 </param>
2155                 <param name="gradient">
2156                   <gradient>
2157                     <color pos="0.000000">
2158                       <r>0.851252</r>
2159                       <g>0.666117</g>
2160                       <b>0.000000</b>
2161                       <a>1.000000</a>
2162                     </color>
2163                     <color pos="1.000000">
2164                       <r>1.000000</r>
2165                       <g>1.000000</g>
2166                       <b>1.000000</b>
2167                       <a>0.000000</a>
2168                     </color>
2169                   </gradient>
2170                 </param>
2171                 <param name="loop">
2172                   <bool value="false"/>
2173                 </param>
2174                 <param name="zigzag">
2175                   <bool value="false"/>
2176                 </param>
2177               </layer>
2178               <layer type="PasteCanvas" active="true" version="0.1">
2179                 <param name="z_depth">
2180                   <real value="0.0000000000"/>
2181                 </param>
2182                 <param name="amount">
2183                   <real value="1.0000000000"/>
2184                 </param>
2185                 <param name="blend_method">
2186                   <integer value="0"/>
2187                 </param>
2188                 <param name="origin">
2189                   <vector>
2190                     <x>0.0000000000</x>
2191                     <y>0.0000000000</y>
2192                   </vector>
2193                 </param>
2194                 <param name="canvas">
2195                   <canvas>
2196                     <layer type="region" active="true" version="0.1" desc="path2324">
2197                       <param name="z_depth">
2198                         <real value="0.0000000000"/>
2199                       </param>
2200                       <param name="amount">
2201                         <real value="1.0000000000"/>
2202                       </param>
2203                       <param name="blend_method">
2204                         <integer value="0"/>
2205                       </param>
2206                       <param name="color">
2207                         <color>
2208                           <r>0.859174</r>
2209                           <g>0.859174</g>
2210                           <b>0.843370</b>
2211                           <a>1.000000</a>
2212                         </color>
2213                       </param>
2214                       <param name="origin">
2215                         <vector>
2216                           <x>0.0000000000</x>
2217                           <y>0.0000000000</y>
2218                         </vector>
2219                       </param>
2220                       <param name="invert">
2221                         <bool value="false"/>
2222                       </param>
2223                       <param name="antialias">
2224                         <bool value="true"/>
2225                       </param>
2226                       <param name="feather">
2227                         <real value="0.0000000000"/>
2228                       </param>
2229                       <param name="blurtype">
2230                         <integer value="1"/>
2231                       </param>
2232                       <param name="winding_style">
2233                         <integer value="1"/>
2234                       </param>
2235                       <param name="bline">
2236                         <bline type="bline_point" loop="true">
2237                           <entry>
2238                             <composite type="bline_point">
2239                               <point>
2240                                 <vector>
2241                                   <x>-0.8461731076</x>
2242                                   <y>0.3248725832</y>
2243                                 </vector>
2244                               </point>
2245                               <width>
2246                                 <real value="1.0000000000"/>
2247                               </width>
2248                               <origin>
2249                                 <real value="0.5000000000"/>
2250                               </origin>
2251                               <split>
2252                                 <bool value="true"/>
2253                               </split>
2254                               <t1>
2255                                 <radial_composite type="vector">
2256                                   <radius>
2257                                     <real value="0.3141421259"/>
2258                                   </radius>
2259                                   <theta>
2260                                     <angle value="-139.059891"/>
2261                                   </theta>
2262                                 </radial_composite>
2263                               </t1>
2264                               <t2>
2265                                 <radial_composite type="vector">
2266                                   <radius>
2267                                     <real value="1.9452273690"/>
2268                                   </radius>
2269                                   <theta>
2270                                     <angle value="7.125017"/>
2271                                   </theta>
2272                                 </radial_composite>
2273                               </t2>
2274                             </composite>
2275                           </entry>
2276                           <entry>
2277                             <composite type="bline_point">
2278                               <point>
2279                                 <vector>
2280                                   <x>0.2490886301</x>
2281                                   <y>0.3333549798</y>
2282                                 </vector>
2283                               </point>
2284                               <width>
2285                                 <real value="1.0000000000"/>
2286                               </width>
2287                               <origin>
2288                                 <real value="0.5000000000"/>
2289                               </origin>
2290                               <split>
2291                                 <bool value="true"/>
2292                               </split>
2293                               <t1>
2294                                 <radial_composite type="vector">
2295                                   <radius>
2296                                     <real value="1.1619694954"/>
2297                                   </radius>
2298                                   <theta>
2299                                     <angle value="15.604524"/>
2300                                   </theta>
2301                                 </radial_composite>
2302                               </t1>
2303                               <t2>
2304                                 <radial_composite type="vector">
2305                                   <radius>
2306                                     <real value="0.8144429910"/>
2307                                   </radius>
2308                                   <theta>
2309                                     <angle value="-228.532318"/>
2310                                   </theta>
2311                                 </radial_composite>
2312                               </t2>
2313                             </composite>
2314                           </entry>
2315                           <entry>
2316                             <composite type="bline_point">
2317                               <point>
2318                                 <vector>
2319                                   <x>-0.2722773850</x>
2320                                   <y>0.5379692316</y>
2321                                 </vector>
2322                               </point>
2323                               <width>
2324                                 <real value="1.0000000000"/>
2325                               </width>
2326                               <origin>
2327                                 <real value="0.5000000000"/>
2328                               </origin>
2329                               <split>
2330                                 <bool value="true"/>
2331                               </split>
2332                               <t1>
2333                                 <radial_composite type="vector">
2334                                   <radius>
2335                                     <real value="0.0000000000"/>
2336                                   </radius>
2337                                   <theta>
2338                                     <angle value="0.000000"/>
2339                                   </theta>
2340                                 </radial_composite>
2341                               </t1>
2342                               <t2>
2343                                 <radial_composite type="vector">
2344                                   <radius>
2345                                     <real value="0.0000000000"/>
2346                                   </radius>
2347                                   <theta>
2348                                     <angle value="-180.000000"/>
2349                                   </theta>
2350                                 </radial_composite>
2351                               </t2>
2352                             </composite>
2353                           </entry>
2354                           <entry>
2355                             <composite type="bline_point">
2356                               <point>
2357                                 <vector>
2358                                   <x>-0.2758280337</x>
2359                                   <y>0.8857313395</y>
2360                                 </vector>
2361                               </point>
2362                               <width>
2363                                 <real value="1.0000000000"/>
2364                               </width>
2365                               <origin>
2366                                 <real value="0.5000000000"/>
2367                               </origin>
2368                               <split>
2369                                 <bool value="true"/>
2370                               </split>
2371                               <t1>
2372                                 <radial_composite type="vector">
2373                                   <radius>
2374                                     <real value="0.0000000000"/>
2375                                   </radius>
2376                                   <theta>
2377                                     <angle value="0.000000"/>
2378                                   </theta>
2379                                 </radial_composite>
2380                               </t1>
2381                               <t2>
2382                                 <radial_composite type="vector">
2383                                   <radius>
2384                                     <real value="0.0000000000"/>
2385                                   </radius>
2386                                   <theta>
2387                                     <angle value="-180.000000"/>
2388                                   </theta>
2389                                 </radial_composite>
2390                               </t2>
2391                             </composite>
2392                           </entry>
2393                         </bline>
2394                       </param>
2395                     </layer>
2396                     <layer type="PasteCanvas" active="true" version="0.1">
2397                       <param name="z_depth">
2398                         <real value="0.0000000000"/>
2399                       </param>
2400                       <param name="amount">
2401                         <real value="1.0000000000"/>
2402                       </param>
2403                       <param name="blend_method">
2404                         <integer value="21"/>
2405                       </param>
2406                       <param name="origin">
2407                         <vector>
2408                           <x>0.0000000000</x>
2409                           <y>0.0000000000</y>
2410                         </vector>
2411                       </param>
2412                       <param name="canvas">
2413                         <canvas>
2414                           <layer type="radial_gradient" active="true" version="0.1" desc="radialGradient2332">
2415                             <param name="z_depth">
2416                               <real value="0.0000000000"/>
2417                             </param>
2418                             <param name="amount">
2419                               <real value="1.0000000000"/>
2420                             </param>
2421                             <param name="blend_method">
2422                               <integer value="0"/>
2423                             </param>
2424                             <param name="gradient">
2425                               <gradient>
2426                                 <color pos="0.000000">
2427                                   <r>1.000000</r>
2428                                   <g>1.000000</g>
2429                                   <b>1.000000</b>
2430                                   <a>1.000000</a>
2431                                 </color>
2432                                 <color pos="1.000000">
2433                                   <r>1.000000</r>
2434                                   <g>1.000000</g>
2435                                   <b>1.000000</b>
2436                                   <a>0.000000</a>
2437                                 </color>
2438                               </gradient>
2439                             </param>
2440                             <param name="center">
2441                               <vector>
2442                                 <x>-0.3732084930</x>
2443                                 <y>1.1031359434</y>
2444                               </vector>
2445                             </param>
2446                             <param name="radius">
2447                               <real value="1.3931077750"/>
2448                             </param>
2449                             <param name="loop">
2450                               <bool value="false"/>
2451                             </param>
2452                             <param name="zigzag">
2453                               <bool value="false"/>
2454                             </param>
2455                           </layer>
2456                           <layer type="warp" active="true" version="0.1" desc="Transform">
2457                             <param name="src_tl">
2458                               <vector>
2459                                 <x>-0.9951434135</x>
2460                                 <y>1.0448187590</y>
2461                               </vector>
2462                             </param>
2463                             <param name="src_br">
2464                               <vector>
2465                                 <x>0.0712393075</x>
2466                                 <y>-0.0953130871</y>
2467                               </vector>
2468                             </param>
2469                             <param name="dest_tl">
2470                               <vector>
2471                                 <x>-0.8380418420</x>
2472                                 <y>0.6578078270</y>
2473                               </vector>
2474                             </param>
2475                             <param name="dest_tr">
2476                               <vector>
2477                                 <x>-0.1925792992</x>
2478                                 <y>0.6578078270</y>
2479                               </vector>
2480                             </param>
2481                             <param name="dest_br">
2482                               <vector>
2483                                 <x>-0.0936777890</x>
2484                                 <y>0.0904254392</y>
2485                               </vector>
2486                             </param>
2487                             <param name="dest_bl">
2488                               <vector>
2489                                 <x>-0.9369433522</x>
2490                                 <y>0.0904254392</y>
2491                               </vector>
2492                             </param>
2493                             <param name="clip">
2494                               <bool value="false"/>
2495                             </param>
2496                             <param name="horizon">
2497                               <real value="4.0000000000"/>
2498                             </param>
2499                           </layer>
2500                         </canvas>
2501                       </param>
2502                       <param name="zoom">
2503                         <real value="0.0000000000"/>
2504                       </param>
2505                       <param name="time_offset">
2506                         <time value="0s"/>
2507                       </param>
2508                       <param name="children_lock">
2509                         <bool value="false" static="true"/>
2510                       </param>
2511                       <param name="focus">
2512                         <vector>
2513                           <x>0.0000000000</x>
2514                           <y>0.0000000000</y>
2515                         </vector>
2516                       </param>
2517                     </layer>
2518                   </canvas>
2519                 </param>
2520                 <param name="zoom">
2521                   <real value="0.0000000000"/>
2522                 </param>
2523                 <param name="time_offset">
2524                   <time value="0s"/>
2525                 </param>
2526                 <param name="children_lock">
2527                   <bool value="false" static="true"/>
2528                 </param>
2529                 <param name="focus">
2530                   <vector>
2531                     <x>0.0000000000</x>
2532                     <y>0.0000000000</y>
2533                   </vector>
2534                 </param>
2535               </layer>
2536               <layer type="outline" active="true" version="0.2" desc="Rectangle.137&#x8F6E;&#x5ED3;">
2537                 <param name="z_depth">
2538                   <real value="0.0000000000"/>
2539                 </param>
2540                 <param name="amount">
2541                   <real value="1.0000000000"/>
2542                 </param>
2543                 <param name="blend_method">
2544                   <integer value="13"/>
2545                 </param>
2546                 <param name="color">
2547                   <color>
2548                     <r>1.000000</r>
2549                     <g>1.000000</g>
2550                     <b>1.000000</b>
2551                     <a>1.000000</a>
2552                   </color>
2553                 </param>
2554                 <param name="origin">
2555                   <vector>
2556                     <x>0.0000000000</x>
2557                     <y>0.0000000000</y>
2558                   </vector>
2559                 </param>
2560                 <param name="invert">
2561                   <bool value="false"/>
2562                 </param>
2563                 <param name="antialias">
2564                   <bool value="true"/>
2565                 </param>
2566                 <param name="feather">
2567                   <real value="0.0000000000"/>
2568                 </param>
2569                 <param name="blurtype">
2570                   <integer value="1"/>
2571                 </param>
2572                 <param name="winding_style">
2573                   <integer value="0"/>
2574                 </param>
2575                 <param name="bline">
2576                   <bline type="bline_point" loop="true" guid="CDA91D4B97E9CD6F8AF2C03F9A7F22F2">
2577                     <entry>
2578                       <composite type="bline_point">
2579                         <point>
2580                           <vector>
2581                             <x>-0.2440101951</x>
2582                             <y>-0.2305703908</y>
2583                           </vector>
2584                         </point>
2585                         <width>
2586                           <real value="1.0000000000"/>
2587                         </width>
2588                         <origin>
2589                           <real value="0.5000000000"/>
2590                         </origin>
2591                         <split>
2592                           <bool value="true"/>
2593                         </split>
2594                         <t1>
2595                           <radial_composite type="vector">
2596                             <radius>
2597                               <real value="0.0000000000"/>
2598                             </radius>
2599                             <theta>
2600                               <angle value="0.000000"/>
2601                             </theta>
2602                           </radial_composite>
2603                         </t1>
2604                         <t2>
2605                           <radial_composite type="vector">
2606                             <radius>
2607                               <real value="0.0000000000"/>
2608                             </radius>
2609                             <theta>
2610                               <angle value="0.000000"/>
2611                             </theta>
2612                           </radial_composite>
2613                         </t2>
2614                       </composite>
2615                     </entry>
2616                     <entry>
2617                       <composite type="bline_point">
2618                         <point>
2619                           <vector>
2620                             <x>-0.2440101951</x>
2621                             <y>0.1174409911</y>
2622                           </vector>
2623                         </point>
2624                         <width>
2625                           <real value="1.0000000000"/>
2626                         </width>
2627                         <origin>
2628                           <real value="0.5295314193"/>
2629                         </origin>
2630                         <split>
2631                           <bool value="true"/>
2632                         </split>
2633                         <t1>
2634                           <radial_composite type="vector">
2635                             <radius>
2636                               <real value="0.4037032562"/>
2637                             </radius>
2638                             <theta>
2639                               <angle value="90.000000"/>
2640                             </theta>
2641                           </radial_composite>
2642                         </t1>
2643                         <t2>
2644                           <radial_composite type="vector">
2645                             <radius>
2646                               <real value="1.7461835977"/>
2647                             </radius>
2648                             <theta>
2649                               <angle value="10.023504"/>
2650                             </theta>
2651                           </radial_composite>
2652                         </t2>
2653                       </composite>
2654                     </entry>
2655                     <entry>
2656                       <composite type="bline_point">
2657                         <point>
2658                           <vector>
2659                             <x>-0.4962381124</x>
2660                             <y>-0.7500205636</y>
2661                           </vector>
2662                         </point>
2663                         <width>
2664                           <real value="1.0000000000"/>
2665                         </width>
2666                         <origin>
2667                           <real value="0.5000000000"/>
2668                         </origin>
2669                         <split>
2670                           <bool value="true"/>
2671                         </split>
2672                         <t1>
2673                           <radial_composite type="vector">
2674                             <radius>
2675                               <real value="2.4932847966"/>
2676                             </radius>
2677                             <theta>
2678                               <angle value="-178.984283"/>
2679                             </theta>
2680                           </radial_composite>
2681                         </t1>
2682                         <t2>
2683                           <radial_composite type="vector">
2684                             <radius>
2685                               <real value="4.1052221709"/>
2686                             </radius>
2687                             <theta>
2688                               <angle value="-7.149586"/>
2689                             </theta>
2690                           </radial_composite>
2691                         </t2>
2692                       </composite>
2693                     </entry>
2694                     <entry>
2695                       <composite type="bline_point">
2696                         <point>
2697                           <vector>
2698                             <x>-0.2440101951</x>
2699                             <y>0.5508261323</y>
2700                           </vector>
2701                         </point>
2702                         <width>
2703                           <real value="1.0000000000"/>
2704                         </width>
2705                         <origin>
2706                           <real value="0.3523535132"/>
2707                         </origin>
2708                         <split>
2709                           <bool value="true"/>
2710                         </split>
2711                         <t1>
2712                           <radial_composite type="vector">
2713                             <radius>
2714                               <real value="2.7509178532"/>
2715                             </radius>
2716                             <theta>
2717                               <angle value="179.427673"/>
2718                             </theta>
2719                           </radial_composite>
2720                         </t1>
2721                         <t2>
2722                           <radial_composite type="vector">
2723                             <radius>
2724                               <real value="0.4613751398"/>
2725                             </radius>
2726                             <theta>
2727                               <angle value="89.999992"/>
2728                             </theta>
2729                           </radial_composite>
2730                         </t2>
2731                       </composite>
2732                     </entry>
2733                     <entry>
2734                       <composite type="bline_point">
2735                         <point>
2736                           <vector>
2737                             <x>-0.2440101951</x>
2738                             <y>0.8868225217</y>
2739                           </vector>
2740                         </point>
2741                         <width>
2742                           <real value="1.0000000000"/>
2743                         </width>
2744                         <origin>
2745                           <real value="0.5000000000"/>
2746                         </origin>
2747                         <split>
2748                           <bool value="true"/>
2749                         </split>
2750                         <t1>
2751                           <radial_composite type="vector">
2752                             <radius>
2753                               <real value="0.0000000000"/>
2754                             </radius>
2755                             <theta>
2756                               <angle value="0.000000"/>
2757                             </theta>
2758                           </radial_composite>
2759                         </t1>
2760                         <t2>
2761                           <radial_composite type="vector">
2762                             <radius>
2763                               <real value="0.0000000000"/>
2764                             </radius>
2765                             <theta>
2766                               <angle value="0.000000"/>
2767                             </theta>
2768                           </radial_composite>
2769                         </t2>
2770                       </composite>
2771                     </entry>
2772                     <entry>
2773                       <composite type="bline_point">
2774                         <point>
2775                           <vector>
2776                             <x>-0.8351044059</x>
2777                             <y>0.3413425386</y>
2778                           </vector>
2779                         </point>
2780                         <width>
2781                           <real value="1.0000000000"/>
2782                         </width>
2783                         <origin>
2784                           <real value="0.5000000000"/>
2785                         </origin>
2786                         <split>
2787                           <bool value="true"/>
2788                         </split>
2789                         <t1>
2790                           <radial_composite type="vector">
2791                             <radius>
2792                               <real value="0.0000000000"/>
2793                             </radius>
2794                             <theta>
2795                               <angle value="0.000000"/>
2796                             </theta>
2797                           </radial_composite>
2798                         </t1>
2799                         <t2>
2800                           <radial_composite type="vector">
2801                             <radius>
2802                               <real value="0.0000000000"/>
2803                             </radius>
2804                             <theta>
2805                               <angle value="0.000000"/>
2806                             </theta>
2807                           </radial_composite>
2808                         </t2>
2809                       </composite>
2810                     </entry>
2811                   </bline>
2812                 </param>
2813                 <param name="width">
2814                   <real value="0.2166666650"/>
2815                 </param>
2816                 <param name="expand">
2817                   <real value="0.0000000000"/>
2818                 </param>
2819                 <param name="sharp_cusps">
2820                   <bool value="true"/>
2821                 </param>
2822                 <param name="round_tip[0]">
2823                   <bool value="true"/>
2824                 </param>
2825                 <param name="round_tip[1]">
2826                   <bool value="true"/>
2827                 </param>
2828                 <param name="loopyness">
2829                   <real value="1.0000000000"/>
2830                 </param>
2831                 <param name="homogeneous_width">
2832                   <bool value="true"/>
2833                 </param>
2834               </layer>
2835               <layer type="PasteCanvas" active="true" version="0.1">
2836                 <param name="z_depth">
2837                   <real value="0.0000000000"/>
2838                 </param>
2839                 <param name="amount">
2840                   <real value="1.0000000000"/>
2841                 </param>
2842                 <param name="blend_method">
2843                   <integer value="0"/>
2844                 </param>
2845                 <param name="origin">
2846                   <vector>
2847                     <x>0.0000000000</x>
2848                     <y>0.0000000000</y>
2849                   </vector>
2850                 </param>
2851                 <param name="canvas">
2852                   <canvas>
2853                     <layer type="outline" active="true" version="0.2" desc="Rectangle.137&#x8F6E;&#x5ED3;">
2854                       <param name="z_depth">
2855                         <real value="0.0000000000"/>
2856                       </param>
2857                       <param name="amount">
2858                         <real value="1.0000000000"/>
2859                       </param>
2860                       <param name="blend_method">
2861                         <integer value="0"/>
2862                       </param>
2863                       <param name="color">
2864                         <color>
2865                           <r>0.000000</r>
2866                           <g>0.000000</g>
2867                           <b>0.000000</b>
2868                           <a>1.000000</a>
2869                         </color>
2870                       </param>
2871                       <param name="origin">
2872                         <vector>
2873                           <x>0.0000000000</x>
2874                           <y>0.0000000000</y>
2875                         </vector>
2876                       </param>
2877                       <param name="invert">
2878                         <bool value="false"/>
2879                       </param>
2880                       <param name="antialias">
2881                         <bool value="true"/>
2882                       </param>
2883                       <param name="feather">
2884                         <real value="0.0000000000"/>
2885                       </param>
2886                       <param name="blurtype">
2887                         <integer value="1"/>
2888                       </param>
2889                       <param name="winding_style">
2890                         <integer value="0"/>
2891                       </param>
2892                       <param name="bline">
2893                         <bline type="bline_point" loop="true" guid="CDA91D4B97E9CD6F8AF2C03F9A7F22F2">
2894                           <entry>
2895                             <composite type="bline_point">
2896                               <point>
2897                                 <vector>
2898                                   <x>-0.2440101951</x>
2899                                   <y>-0.2305703908</y>
2900                                 </vector>
2901                               </point>
2902                               <width>
2903                                 <real value="1.0000000000"/>
2904                               </width>
2905                               <origin>
2906                                 <real value="0.5000000000"/>
2907                               </origin>
2908                               <split>
2909                                 <bool value="true"/>
2910                               </split>
2911                               <t1>
2912                                 <radial_composite type="vector">
2913                                   <radius>
2914                                     <real value="0.0000000000"/>
2915                                   </radius>
2916                                   <theta>
2917                                     <angle value="0.000000"/>
2918                                   </theta>
2919                                 </radial_composite>
2920                               </t1>
2921                               <t2>
2922                                 <radial_composite type="vector">
2923                                   <radius>
2924                                     <real value="0.0000000000"/>
2925                                   </radius>
2926                                   <theta>
2927                                     <angle value="0.000000"/>
2928                                   </theta>
2929                                 </radial_composite>
2930                               </t2>
2931                             </composite>
2932                           </entry>
2933                           <entry>
2934                             <composite type="bline_point">
2935                               <point>
2936                                 <vector>
2937                                   <x>-0.2440101951</x>
2938                                   <y>0.1174409911</y>
2939                                 </vector>
2940                               </point>
2941                               <width>
2942                                 <real value="1.0000000000"/>
2943                               </width>
2944                               <origin>
2945                                 <real value="0.5295314193"/>
2946                               </origin>
2947                               <split>
2948                                 <bool value="true"/>
2949                               </split>
2950                               <t1>
2951                                 <radial_composite type="vector">
2952                                   <radius>
2953                                     <real value="0.4037032562"/>
2954                                   </radius>
2955                                   <theta>
2956                                     <angle value="90.000000"/>
2957                                   </theta>
2958                                 </radial_composite>
2959                               </t1>
2960                               <t2>
2961                                 <radial_composite type="vector">
2962                                   <radius>
2963                                     <real value="1.7461835977"/>
2964                                   </radius>
2965                                   <theta>
2966                                     <angle value="10.023504"/>
2967                                   </theta>
2968                                 </radial_composite>
2969                               </t2>
2970                             </composite>
2971                           </entry>
2972                           <entry>
2973                             <composite type="bline_point">
2974                               <point>
2975                                 <vector>
2976                                   <x>-0.4962381124</x>
2977                                   <y>-0.7500205636</y>
2978                                 </vector>
2979                               </point>
2980                               <width>
2981                                 <real value="1.0000000000"/>
2982                               </width>
2983                               <origin>
2984                                 <real value="0.5000000000"/>
2985                               </origin>
2986                               <split>
2987                                 <bool value="true"/>
2988                               </split>
2989                               <t1>
2990                                 <radial_composite type="vector">
2991                                   <radius>
2992                                     <real value="2.4932847966"/>
2993                                   </radius>
2994                                   <theta>
2995                                     <angle value="-178.984283"/>
2996                                   </theta>
2997                                 </radial_composite>
2998                               </t1>
2999                               <t2>
3000                                 <radial_composite type="vector">
3001                                   <radius>
3002                                     <real value="4.1052221709"/>
3003                                   </radius>
3004                                   <theta>
3005                                     <angle value="-7.149586"/>
3006                                   </theta>
3007                                 </radial_composite>
3008                               </t2>
3009                             </composite>
3010                           </entry>
3011                           <entry>
3012                             <composite type="bline_point">
3013                               <point>
3014                                 <vector>
3015                                   <x>-0.2440101951</x>
3016                                   <y>0.5508261323</y>
3017                                 </vector>
3018                               </point>
3019                               <width>
3020                                 <real value="1.0000000000"/>
3021                               </width>
3022                               <origin>
3023                                 <real value="0.3523535132"/>
3024                               </origin>
3025                               <split>
3026                                 <bool value="true"/>
3027                               </split>
3028                               <t1>
3029                                 <radial_composite type="vector">
3030                                   <radius>
3031                                     <real value="2.7509178532"/>
3032                                   </radius>
3033                                   <theta>
3034                                     <angle value="179.427673"/>
3035                                   </theta>
3036                                 </radial_composite>
3037                               </t1>
3038                               <t2>
3039                                 <radial_composite type="vector">
3040                                   <radius>
3041                                     <real value="0.4613751398"/>
3042                                   </radius>
3043                                   <theta>
3044                                     <angle value="89.999992"/>
3045                                   </theta>
3046                                 </radial_composite>
3047                               </t2>
3048                             </composite>
3049                           </entry>
3050                           <entry>
3051                             <composite type="bline_point">
3052                               <point>
3053                                 <vector>
3054                                   <x>-0.2440101951</x>
3055                                   <y>0.8868225217</y>
3056                                 </vector>
3057                               </point>
3058                               <width>
3059                                 <real value="1.0000000000"/>
3060                               </width>
3061                               <origin>
3062                                 <real value="0.5000000000"/>
3063                               </origin>
3064                               <split>
3065                                 <bool value="true"/>
3066                               </split>
3067                               <t1>
3068                                 <radial_composite type="vector">
3069                                   <radius>
3070                                     <real value="0.0000000000"/>
3071                                   </radius>
3072                                   <theta>
3073                                     <angle value="0.000000"/>
3074                                   </theta>
3075                                 </radial_composite>
3076                               </t1>
3077                               <t2>
3078                                 <radial_composite type="vector">
3079                                   <radius>
3080                                     <real value="0.0000000000"/>
3081                                   </radius>
3082                                   <theta>
3083                                     <angle value="0.000000"/>
3084                                   </theta>
3085                                 </radial_composite>
3086                               </t2>
3087                             </composite>
3088                           </entry>
3089                           <entry>
3090                             <composite type="bline_point">
3091                               <point>
3092                                 <vector>
3093                                   <x>-0.8351044059</x>
3094                                   <y>0.3413425386</y>
3095                                 </vector>
3096                               </point>
3097                               <width>
3098                                 <real value="1.0000000000"/>
3099                               </width>
3100                               <origin>
3101                                 <real value="0.5000000000"/>
3102                               </origin>
3103                               <split>
3104                                 <bool value="true"/>
3105                               </split>
3106                               <t1>
3107                                 <radial_composite type="vector">
3108                                   <radius>
3109                                     <real value="0.0000000000"/>
3110                                   </radius>
3111                                   <theta>
3112                                     <angle value="0.000000"/>
3113                                   </theta>
3114                                 </radial_composite>
3115                               </t1>
3116                               <t2>
3117                                 <radial_composite type="vector">
3118                                   <radius>
3119                                     <real value="0.0000000000"/>
3120                                   </radius>
3121                                   <theta>
3122                                     <angle value="0.000000"/>
3123                                   </theta>
3124                                 </radial_composite>
3125                               </t2>
3126                             </composite>
3127                           </entry>
3128                         </bline>
3129                       </param>
3130                       <param name="width">
3131                         <real value="0.0833333358"/>
3132                       </param>
3133                       <param name="expand">
3134                         <real value="0.0000000000"/>
3135                       </param>
3136                       <param name="sharp_cusps">
3137                         <bool value="true"/>
3138                       </param>
3139                       <param name="round_tip[0]">
3140                         <bool value="true"/>
3141                       </param>
3142                       <param name="round_tip[1]">
3143                         <bool value="true"/>
3144                       </param>
3145                       <param name="loopyness">
3146                         <real value="1.0000000000"/>
3147                       </param>
3148                       <param name="homogeneous_width">
3149                         <bool value="true"/>
3150                       </param>
3151                     </layer>
3152                     <layer type="linear_gradient" active="true" version="0.0" desc="linearGradient2322">
3153                       <param name="z_depth">
3154                         <real value="0.0000000000"/>
3155                       </param>
3156                       <param name="amount">
3157                         <real value="1.0000000000"/>
3158                       </param>
3159                       <param name="blend_method">
3160                         <integer value="21"/>
3161                       </param>
3162                       <param name="p1">
3163                         <vector>
3164                           <x>-0.1871001422</x>
3165                           <y>-0.3715487421</y>
3166                         </vector>
3167                       </param>
3168                       <param name="p2">
3169                         <vector>
3170                           <x>-0.3053725660</x>
3171                           <y>-0.6601334810</y>
3172                         </vector>
3173                       </param>
3174                       <param name="gradient">
3175                         <gradient>
3176                           <color pos="0.000000">
3177                             <r>0.560499</r>
3178                             <g>0.358654</g>
3179                             <b>0.000000</b>
3180                             <a>1.000000</a>
3181                           </color>
3182                           <color pos="1.000000">
3183                             <r>1.000000</r>
3184                             <g>1.000000</g>
3185                             <b>1.000000</b>
3186                             <a>0.000000</a>
3187                           </color>
3188                         </gradient>
3189                       </param>
3190                       <param name="loop">
3191                         <bool value="false"/>
3192                       </param>
3193                       <param name="zigzag">
3194                         <bool value="false"/>
3195                       </param>
3196                     </layer>
3197                   </canvas>
3198                 </param>
3199                 <param name="zoom">
3200                   <real value="0.0000000000"/>
3201                 </param>
3202                 <param name="time_offset">
3203                   <time value="0s"/>
3204                 </param>
3205                 <param name="children_lock">
3206                   <bool value="false" static="true"/>
3207                 </param>
3208                 <param name="focus">
3209                   <vector>
3210                     <x>0.0000000000</x>
3211                     <y>0.0000000000</y>
3212                   </vector>
3213                 </param>
3214               </layer>
3215             </canvas>
3216           </param>
3217           <param name="zoom">
3218             <real value="0.0000000000"/>
3219           </param>
3220           <param name="time_offset">
3221             <time value="0s"/>
3222           </param>
3223           <param name="children_lock">
3224             <bool value="false" static="true"/>
3225           </param>
3226           <param name="focus">
3227             <vector>
3228               <x>0.0000000000</x>
3229               <y>0.0000000000</y>
3230             </vector>
3231           </param>
3232         </layer>
3233       </canvas>
3234     </param>
3235     <param name="zoom">
3236       <real value="0.0000000000"/>
3237     </param>
3238     <param name="time_offset">
3239       <time value="0s"/>
3240     </param>
3241     <param name="children_lock">
3242       <bool value="false" static="true"/>
3243     </param>
3244     <param name="focus">
3245       <vector>
3246         <x>0.0000000000</x>
3247         <y>0.0000000000</y>
3248       </vector>
3249     </param>
3250   </layer>
3251 </canvas>