5f05d40794b4f087de5994a6dae9578367c7207f
[synfig.git] / synfig-studio / images / keyframe_lock_icon.sif
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3   <name>Keyframe Lock Button</name>
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542                       <param name="amount">
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545                       <param name="blend_method">
546                         <integer value="0"/>
547                       </param>
548                       <param name="color">
549                         <color>
550                           <r>0.000000</r>
551                           <g>0.000000</g>
552                           <b>0.000000</b>
553                           <a>1.000000</a>
554                         </color>
555                       </param>
556                       <param name="radius">
557                         <real value="0.2500000000"/>
558                       </param>
559                       <param name="feather">
560                         <real value="0.0000000000"/>
561                       </param>
562                       <param name="origin">
563                         <vector>
564                           <x>0.0000000000</x>
565                           <y>0.2500000000</y>
566                         </vector>
567                       </param>
568                       <param name="invert">
569                         <bool value="false"/>
570                       </param>
571                       <param name="falloff">
572                         <integer value="2"/>
573                       </param>
574                     </layer>
575                   </canvas>
576                 </param>
577                 <param name="zoom">
578                   <real value="0.0000000000"/>
579                 </param>
580                 <param name="time_offset">
581                   <time value="0s"/>
582                 </param>
583                 <param name="children_lock">
584                   <bool value="false" static="true"/>
585                 </param>
586                 <param name="focus">
587                   <vector>
588                     <x>0.0000000000</x>
589                     <y>0.0000000000</y>
590                   </vector>
591                 </param>
592               </layer>
593               <layer type="PasteCanvas" active="true" version="0.1" desc="Bar">
594                 <param name="z_depth">
595                   <real value="0.0000000000"/>
596                 </param>
597                 <param name="amount">
598                   <real value="1.0000000000"/>
599                 </param>
600                 <param name="blend_method">
601                   <integer value="12"/>
602                 </param>
603                 <param name="origin">
604                   <vector>
605                     <x>0.0000000000</x>
606                     <y>0.0000000000</y>
607                   </vector>
608                 </param>
609                 <param name="canvas">
610                   <canvas width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000">
611                     <layer type="region" active="true" version="0.1" desc="Region007 Region">
612                       <param name="z_depth">
613                         <real value="0.0000000000"/>
614                       </param>
615                       <param name="amount">
616                         <real value="1.0000000000"/>
617                       </param>
618                       <param name="blend_method">
619                         <integer value="0"/>
620                       </param>
621                       <param name="color">
622                         <color>
623                           <r>0.280608</r>
624                           <g>0.280608</g>
625                           <b>0.280608</b>
626                           <a>1.000000</a>
627                         </color>
628                       </param>
629                       <param name="origin">
630                         <vector>
631                           <x>0.0000000000</x>
632                           <y>0.0000000000</y>
633                         </vector>
634                       </param>
635                       <param name="invert">
636                         <bool value="false"/>
637                       </param>
638                       <param name="antialias">
639                         <bool value="true"/>
640                       </param>
641                       <param name="feather">
642                         <real value="0.0000000000"/>
643                       </param>
644                       <param name="blurtype">
645                         <integer value="1"/>
646                       </param>
647                       <param name="winding_style">
648                         <integer value="0"/>
649                       </param>
650                       <param name="bline">
651                         <bline type="bline_point" loop="true" guid="44AB3CC637BD7F0193CD0216DB2967FC">
652                           <entry>
653                             <composite type="bline_point">
654                               <point>
655                                 <vector>
656                                   <x>-0.0000000000</x>
657                                   <y>1.6250000000</y>
658                                 </vector>
659                               </point>
660                               <width>
661                                 <real value="1.0000000000"/>
662                               </width>
663                               <origin>
664                                 <real value="0.5000000000"/>
665                               </origin>
666                               <split>
667                                 <bool value="false"/>
668                               </split>
669                               <t1>
670                                 <radial_composite type="vector">
671                                   <radius>
672                                     <real value="1.5000000000"/>
673                                   </radius>
674                                   <theta>
675                                     <angle value="0.000000"/>
676                                   </theta>
677                                 </radial_composite>
678                               </t1>
679                               <t2>
680                                 <radial_composite type="vector">
681                                   <radius>
682                                     <real value="1.5000000000"/>
683                                   </radius>
684                                   <theta>
685                                     <angle value="0.000000"/>
686                                   </theta>
687                                 </radial_composite>
688                               </t2>
689                             </composite>
690                           </entry>
691                           <entry>
692                             <composite type="bline_point">
693                               <point>
694                                 <vector>
695                                   <x>0.6250000000</x>
696                                   <y>0.7500000000</y>
697                                 </vector>
698                               </point>
699                               <width>
700                                 <real value="1.0000000000"/>
701                               </width>
702                               <origin>
703                                 <real value="0.5000000000"/>
704                               </origin>
705                               <split>
706                                 <bool value="false"/>
707                               </split>
708                               <t1>
709                                 <radial_composite type="vector">
710                                   <radius>
711                                     <real value="1.5000000000"/>
712                                   </radius>
713                                   <theta>
714                                     <angle value="-90.000000"/>
715                                   </theta>
716                                 </radial_composite>
717                               </t1>
718                               <t2>
719                                 <radial_composite type="vector">
720                                   <radius>
721                                     <real value="1.5000000000"/>
722                                   </radius>
723                                   <theta>
724                                     <angle value="-90.000000"/>
725                                   </theta>
726                                 </radial_composite>
727                               </t2>
728                             </composite>
729                           </entry>
730                           <entry>
731                             <composite type="bline_point">
732                               <point>
733                                 <vector>
734                                   <x>0.3750000000</x>
735                                   <y>0.7500000000</y>
736                                 </vector>
737                               </point>
738                               <width>
739                                 <real value="1.0000000000"/>
740                               </width>
741                               <origin>
742                                 <real value="0.5000000000"/>
743                               </origin>
744                               <split>
745                                 <bool value="false"/>
746                               </split>
747                               <t1>
748                                 <radial_composite type="vector">
749                                   <radius>
750                                     <real value="0.7500000000"/>
751                                   </radius>
752                                   <theta>
753                                     <angle value="90.000000"/>
754                                   </theta>
755                                 </radial_composite>
756                               </t1>
757                               <t2>
758                                 <radial_composite type="vector">
759                                   <radius>
760                                     <real value="0.7500000000"/>
761                                   </radius>
762                                   <theta>
763                                     <angle value="90.000000"/>
764                                   </theta>
765                                 </radial_composite>
766                               </t2>
767                             </composite>
768                           </entry>
769                           <entry>
770                             <composite type="bline_point">
771                               <point>
772                                 <vector>
773                                   <x>-0.0000000000</x>
774                                   <y>1.3750000000</y>
775                                 </vector>
776                               </point>
777                               <width>
778                                 <real value="1.0000000000"/>
779                               </width>
780                               <origin>
781                                 <real value="0.5000000000"/>
782                               </origin>
783                               <split>
784                                 <bool value="false"/>
785                               </split>
786                               <t1>
787                                 <radial_composite type="vector">
788                                   <radius>
789                                     <real value="1.1250000000"/>
790                                   </radius>
791                                   <theta>
792                                     <angle value="179.999985"/>
793                                   </theta>
794                                 </radial_composite>
795                               </t1>
796                               <t2>
797                                 <radial_composite type="vector">
798                                   <radius>
799                                     <real value="0.7500000000"/>
800                                   </radius>
801                                   <theta>
802                                     <angle value="180.000000"/>
803                                   </theta>
804                                 </radial_composite>
805                               </t2>
806                             </composite>
807                           </entry>
808                           <entry>
809                             <composite type="bline_point">
810                               <point>
811                                 <vector>
812                                   <x>-0.3750000000</x>
813                                   <y>0.7500000000</y>
814                                 </vector>
815                               </point>
816                               <width>
817                                 <real value="1.0000000000"/>
818                               </width>
819                               <origin>
820                                 <real value="0.5000000000"/>
821                               </origin>
822                               <split>
823                                 <bool value="false"/>
824                               </split>
825                               <t1>
826                                 <radial_composite type="vector">
827                                   <radius>
828                                     <real value="0.7500000000"/>
829                                   </radius>
830                                   <theta>
831                                     <angle value="-90.000000"/>
832                                   </theta>
833                                 </radial_composite>
834                               </t1>
835                               <t2>
836                                 <radial_composite type="vector">
837                                   <radius>
838                                     <real value="0.7500000000"/>
839                                   </radius>
840                                   <theta>
841                                     <angle value="-90.000000"/>
842                                   </theta>
843                                 </radial_composite>
844                               </t2>
845                             </composite>
846                           </entry>
847                           <entry>
848                             <composite type="bline_point">
849                               <point>
850                                 <vector>
851                                   <x>-0.6250000000</x>
852                                   <y>0.7500000000</y>
853                                 </vector>
854                               </point>
855                               <width>
856                                 <real value="1.0000000000"/>
857                               </width>
858                               <origin>
859                                 <real value="0.5000000000"/>
860                               </origin>
861                               <split>
862                                 <bool value="false"/>
863                               </split>
864                               <t1>
865                                 <radial_composite type="vector">
866                                   <radius>
867                                     <real value="1.5000000000"/>
868                                   </radius>
869                                   <theta>
870                                     <angle value="90.000000"/>
871                                   </theta>
872                                 </radial_composite>
873                               </t1>
874                               <t2>
875                                 <radial_composite type="vector">
876                                   <radius>
877                                     <real value="1.5000000000"/>
878                                   </radius>
879                                   <theta>
880                                     <angle value="90.000000"/>
881                                   </theta>
882                                 </radial_composite>
883                               </t2>
884                             </composite>
885                           </entry>
886                         </bline>
887                       </param>
888                     </layer>
889                     <layer type="bevel" active="true" version="0.2">
890                       <param name="z_depth">
891                         <real value="0.0000000000"/>
892                       </param>
893                       <param name="amount">
894                         <real value="1.0000000000"/>
895                       </param>
896                       <param name="blend_method">
897                         <integer value="13"/>
898                       </param>
899                       <param name="type">
900                         <integer value="1"/>
901                       </param>
902                       <param name="color1">
903                         <color>
904                           <r>1.000000</r>
905                           <g>1.000000</g>
906                           <b>1.000000</b>
907                           <a>1.000000</a>
908                         </color>
909                       </param>
910                       <param name="color2">
911                         <color>
912                           <r>0.000000</r>
913                           <g>0.000000</g>
914                           <b>0.000000</b>
915                           <a>1.000000</a>
916                         </color>
917                       </param>
918                       <param name="angle">
919                         <angle value="135.000000"/>
920                       </param>
921                       <param name="depth">
922                         <real value="0.2000000000"/>
923                       </param>
924                       <param name="softness">
925                         <real value="0.1000000000"/>
926                       </param>
927                       <param name="use_luma">
928                         <bool value="false"/>
929                       </param>
930                       <param name="solid">
931                         <bool value="false"/>
932                       </param>
933                     </layer>
934                     <layer type="outline" active="true" version="0.2" desc="Region007 Outline">
935                       <param name="z_depth">
936                         <real value="0.0000000000"/>
937                       </param>
938                       <param name="amount">
939                         <real value="1.0000000000"/>
940                       </param>
941                       <param name="blend_method">
942                         <integer value="0"/>
943                       </param>
944                       <param name="color">
945                         <color>
946                           <r>0.000000</r>
947                           <g>0.000000</g>
948                           <b>0.000000</b>
949                           <a>1.000000</a>
950                         </color>
951                       </param>
952                       <param name="origin">
953                         <vector>
954                           <x>0.0000000000</x>
955                           <y>0.0000000000</y>
956                         </vector>
957                       </param>
958                       <param name="invert">
959                         <bool value="false"/>
960                       </param>
961                       <param name="antialias">
962                         <bool value="true"/>
963                       </param>
964                       <param name="feather">
965                         <real value="0.0000000000"/>
966                       </param>
967                       <param name="blurtype">
968                         <integer value="1"/>
969                       </param>
970                       <param name="winding_style">
971                         <integer value="0"/>
972                       </param>
973                       <param name="bline">
974                         <bline type="bline_point" loop="true" guid="44AB3CC637BD7F0193CD0216DB2967FC">
975                           <entry>
976                             <composite type="bline_point">
977                               <point>
978                                 <vector>
979                                   <x>-0.0000000000</x>
980                                   <y>1.6250000000</y>
981                                 </vector>
982                               </point>
983                               <width>
984                                 <real value="1.0000000000"/>
985                               </width>
986                               <origin>
987                                 <real value="0.5000000000"/>
988                               </origin>
989                               <split>
990                                 <bool value="false"/>
991                               </split>
992                               <t1>
993                                 <radial_composite type="vector">
994                                   <radius>
995                                     <real value="1.5000000000"/>
996                                   </radius>
997                                   <theta>
998                                     <angle value="0.000000"/>
999                                   </theta>
1000                                 </radial_composite>
1001                               </t1>
1002                               <t2>
1003                                 <radial_composite type="vector">
1004                                   <radius>
1005                                     <real value="1.5000000000"/>
1006                                   </radius>
1007                                   <theta>
1008                                     <angle value="0.000000"/>
1009                                   </theta>
1010                                 </radial_composite>
1011                               </t2>
1012                             </composite>
1013                           </entry>
1014                           <entry>
1015                             <composite type="bline_point">
1016                               <point>
1017                                 <vector>
1018                                   <x>0.6250000000</x>
1019                                   <y>0.7500000000</y>
1020                                 </vector>
1021                               </point>
1022                               <width>
1023                                 <real value="1.0000000000"/>
1024                               </width>
1025                               <origin>
1026                                 <real value="0.5000000000"/>
1027                               </origin>
1028                               <split>
1029                                 <bool value="false"/>
1030                               </split>
1031                               <t1>
1032                                 <radial_composite type="vector">
1033                                   <radius>
1034                                     <real value="1.5000000000"/>
1035                                   </radius>
1036                                   <theta>
1037                                     <angle value="-90.000000"/>
1038                                   </theta>
1039                                 </radial_composite>
1040                               </t1>
1041                               <t2>
1042                                 <radial_composite type="vector">
1043                                   <radius>
1044                                     <real value="1.5000000000"/>
1045                                   </radius>
1046                                   <theta>
1047                                     <angle value="-90.000000"/>
1048                                   </theta>
1049                                 </radial_composite>
1050                               </t2>
1051                             </composite>
1052                           </entry>
1053                           <entry>
1054                             <composite type="bline_point">
1055                               <point>
1056                                 <vector>
1057                                   <x>0.3750000000</x>
1058                                   <y>0.7500000000</y>
1059                                 </vector>
1060                               </point>
1061                               <width>
1062                                 <real value="1.0000000000"/>
1063                               </width>
1064                               <origin>
1065                                 <real value="0.5000000000"/>
1066                               </origin>
1067                               <split>
1068                                 <bool value="false"/>
1069                               </split>
1070                               <t1>
1071                                 <radial_composite type="vector">
1072                                   <radius>
1073                                     <real value="0.7500000000"/>
1074                                   </radius>
1075                                   <theta>
1076                                     <angle value="90.000000"/>
1077                                   </theta>
1078                                 </radial_composite>
1079                               </t1>
1080                               <t2>
1081                                 <radial_composite type="vector">
1082                                   <radius>
1083                                     <real value="0.7500000000"/>
1084                                   </radius>
1085                                   <theta>
1086                                     <angle value="90.000000"/>
1087                                   </theta>
1088                                 </radial_composite>
1089                               </t2>
1090                             </composite>
1091                           </entry>
1092                           <entry>
1093                             <composite type="bline_point">
1094                               <point>
1095                                 <vector>
1096                                   <x>-0.0000000000</x>
1097                                   <y>1.3750000000</y>
1098                                 </vector>
1099                               </point>
1100                               <width>
1101                                 <real value="1.0000000000"/>
1102                               </width>
1103                               <origin>
1104                                 <real value="0.5000000000"/>
1105                               </origin>
1106                               <split>
1107                                 <bool value="false"/>
1108                               </split>
1109                               <t1>
1110                                 <radial_composite type="vector">
1111                                   <radius>
1112                                     <real value="1.1250000000"/>
1113                                   </radius>
1114                                   <theta>
1115                                     <angle value="179.999985"/>
1116                                   </theta>
1117                                 </radial_composite>
1118                               </t1>
1119                               <t2>
1120                                 <radial_composite type="vector">
1121                                   <radius>
1122                                     <real value="0.7500000000"/>
1123                                   </radius>
1124                                   <theta>
1125                                     <angle value="180.000000"/>
1126                                   </theta>
1127                                 </radial_composite>
1128                               </t2>
1129                             </composite>
1130                           </entry>
1131                           <entry>
1132                             <composite type="bline_point">
1133                               <point>
1134                                 <vector>
1135                                   <x>-0.3750000000</x>
1136                                   <y>0.7500000000</y>
1137                                 </vector>
1138                               </point>
1139                               <width>
1140                                 <real value="1.0000000000"/>
1141                               </width>
1142                               <origin>
1143                                 <real value="0.5000000000"/>
1144                               </origin>
1145                               <split>
1146                                 <bool value="false"/>
1147                               </split>
1148                               <t1>
1149                                 <radial_composite type="vector">
1150                                   <radius>
1151                                     <real value="0.7500000000"/>
1152                                   </radius>
1153                                   <theta>
1154                                     <angle value="-90.000000"/>
1155                                   </theta>
1156                                 </radial_composite>
1157                               </t1>
1158                               <t2>
1159                                 <radial_composite type="vector">
1160                                   <radius>
1161                                     <real value="0.7500000000"/>
1162                                   </radius>
1163                                   <theta>
1164                                     <angle value="-90.000000"/>
1165                                   </theta>
1166                                 </radial_composite>
1167                               </t2>
1168                             </composite>
1169                           </entry>
1170                           <entry>
1171                             <composite type="bline_point">
1172                               <point>
1173                                 <vector>
1174                                   <x>-0.6250000000</x>
1175                                   <y>0.7500000000</y>
1176                                 </vector>
1177                               </point>
1178                               <width>
1179                                 <real value="1.0000000000"/>
1180                               </width>
1181                               <origin>
1182                                 <real value="0.5000000000"/>
1183                               </origin>
1184                               <split>
1185                                 <bool value="false"/>
1186                               </split>
1187                               <t1>
1188                                 <radial_composite type="vector">
1189                                   <radius>
1190                                     <real value="1.5000000000"/>
1191                                   </radius>
1192                                   <theta>
1193                                     <angle value="90.000000"/>
1194                                   </theta>
1195                                 </radial_composite>
1196                               </t1>
1197                               <t2>
1198                                 <radial_composite type="vector">
1199                                   <radius>
1200                                     <real value="1.5000000000"/>
1201                                   </radius>
1202                                   <theta>
1203                                     <angle value="90.000000"/>
1204                                   </theta>
1205                                 </radial_composite>
1206                               </t2>
1207                             </composite>
1208                           </entry>
1209                         </bline>
1210                       </param>
1211                       <param name="width">
1212                         <real value="0.0500000000"/>
1213                       </param>
1214                       <param name="expand">
1215                         <real value="0.0000000000"/>
1216                       </param>
1217                       <param name="sharp_cusps">
1218                         <bool value="true"/>
1219                       </param>
1220                       <param name="round_tip[0]">
1221                         <bool value="true"/>
1222                       </param>
1223                       <param name="round_tip[1]">
1224                         <bool value="true"/>
1225                       </param>
1226                       <param name="loopyness">
1227                         <real value="1.0000000000"/>
1228                       </param>
1229                       <param name="homogeneous_width">
1230                         <bool value="true"/>
1231                       </param>
1232                     </layer>
1233                   </canvas>
1234                 </param>
1235                 <param name="zoom">
1236                   <real value="0.0000000000"/>
1237                 </param>
1238                 <param name="time_offset">
1239                   <time value="0s"/>
1240                 </param>
1241                 <param name="children_lock">
1242                   <bool value="false" static="true"/>
1243                 </param>
1244                 <param name="focus">
1245                   <vector>
1246                     <x>0.0000000000</x>
1247                     <y>0.0000000000</y>
1248                   </vector>
1249                 </param>
1250               </layer>
1251             </canvas>
1252           </param>
1253           <param name="zoom">
1254             <real value="0.3500000000"/>
1255           </param>
1256           <param name="time_offset">
1257             <time value="0s"/>
1258           </param>
1259           <param name="children_lock">
1260             <bool value="false" static="true"/>
1261           </param>
1262           <param name="focus">
1263             <vector>
1264               <x>0.0000000000</x>
1265               <y>0.0000000000</y>
1266             </vector>
1267           </param>
1268         </layer>
1269         <layer type="shade" active="true" version="0.2">
1270           <param name="z_depth">
1271             <real value="0.0000000000"/>
1272           </param>
1273           <param name="amount">
1274             <real value="0.7500000000"/>
1275           </param>
1276           <param name="blend_method">
1277             <integer value="12"/>
1278           </param>
1279           <param name="color">
1280             <color>
1281               <r>0.000000</r>
1282               <g>0.000000</g>
1283               <b>0.000000</b>
1284               <a>1.000000</a>
1285             </color>
1286           </param>
1287           <param name="origin">
1288             <vector>
1289               <x>0.1000000015</x>
1290               <y>-0.1000000015</y>
1291             </vector>
1292           </param>
1293           <param name="size">
1294             <vector>
1295               <x>0.2000000030</x>
1296               <y>0.2000000030</y>
1297             </vector>
1298           </param>
1299           <param name="type">
1300             <integer value="1"/>
1301           </param>
1302           <param name="invert">
1303             <bool value="false"/>
1304           </param>
1305         </layer>
1306         <layer type="PasteCanvas" active="true" version="0.1" desc="Arrows">
1307           <param name="z_depth">
1308             <real value="0.0000000000"/>
1309           </param>
1310           <param name="amount">
1311             <real value="1.0000000000"/>
1312           </param>
1313           <param name="blend_method">
1314             <integer value="0"/>
1315           </param>
1316           <param name="origin">
1317             <vector>
1318               <x>0.0000000000</x>
1319               <y>-0.5000000000</y>
1320             </vector>
1321           </param>
1322           <param name="canvas">
1323             <canvas>
1324               <layer type="PasteCanvas" active="true" version="0.1" desc="Past">
1325                 <param name="z_depth">
1326                   <real value="0.0000000000"/>
1327                 </param>
1328                 <param name="amount">
1329                   <real value="1.0000000000"/>
1330                 </param>
1331                 <param name="blend_method">
1332                   <integer value="0"/>
1333                 </param>
1334                 <param name="origin">
1335                   <vector>
1336                     <x>0.2500000000</x>
1337                     <y>0.0000000000</y>
1338                   </vector>
1339                 </param>
1340                 <param name="canvas">
1341                   <canvas width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000">
1342                     <layer type="region" active="true" version="0.1">
1343                       <param name="z_depth">
1344                         <real value="0.0000000000"/>
1345                       </param>
1346                       <param name="amount">
1347                         <real value="1.0000000000"/>
1348                       </param>
1349                       <param name="blend_method">
1350                         <integer value="0"/>
1351                       </param>
1352                       <param name="color">
1353                         <color>
1354                           <r>1.000000</r>
1355                           <g>1.000000</g>
1356                           <b>0.000000</b>
1357                           <a>1.000000</a>
1358                         </color>
1359                       </param>
1360                       <param name="origin">
1361                         <vector>
1362                           <x>0.0000000000</x>
1363                           <y>0.0000000000</y>
1364                         </vector>
1365                       </param>
1366                       <param name="invert">
1367                         <bool value="false"/>
1368                       </param>
1369                       <param name="antialias">
1370                         <bool value="true"/>
1371                       </param>
1372                       <param name="feather">
1373                         <real value="0.0000000000"/>
1374                       </param>
1375                       <param name="blurtype">
1376                         <integer value="1"/>
1377                       </param>
1378                       <param name="winding_style">
1379                         <integer value="0"/>
1380                       </param>
1381                       <param name="bline">
1382                         <bline type="bline_point" loop="true" guid="08CC95D6F9E6A0AC85DCD9C7AF2A5769">
1383                           <entry>
1384                             <composite type="bline_point">
1385                               <point>
1386                                 <vector>
1387                                   <x>-1.7500000000</x>
1388                                   <y>0.0000000000</y>
1389                                 </vector>
1390                               </point>
1391                               <width>
1392                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1393                               </width>
1394                               <origin>
1395                                 <real value="0.5000000000"/>
1396                               </origin>
1397                               <split>
1398                                 <bool value="true"/>
1399                               </split>
1400                               <t1>
1401                                 <vector>
1402                                   <x>-0.7500000000</x>
1403                                   <y>0.7500000000</y>
1404                                 </vector>
1405                               </t1>
1406                               <t2>
1407                                 <vector>
1408                                   <x>0.7500000000</x>
1409                                   <y>0.7500000000</y>
1410                                 </vector>
1411                               </t2>
1412                             </composite>
1413                           </entry>
1414                           <entry>
1415                             <composite type="bline_point">
1416                               <point>
1417                                 <vector>
1418                                   <x>-1.0000000000</x>
1419                                   <y>0.7500000000</y>
1420                                 </vector>
1421                               </point>
1422                               <width>
1423                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1424                               </width>
1425                               <origin>
1426                                 <real value="0.5000000000"/>
1427                               </origin>
1428                               <split>
1429                                 <bool value="true"/>
1430                               </split>
1431                               <t1>
1432                                 <vector>
1433                                   <x>0.7500000000</x>
1434                                   <y>0.7500000000</y>
1435                                 </vector>
1436                               </t1>
1437                               <t2>
1438                                 <vector>
1439                                   <x>0.0000000000</x>
1440                                   <y>-0.7500000000</y>
1441                                 </vector>
1442                               </t2>
1443                             </composite>
1444                           </entry>
1445                           <entry>
1446                             <composite type="bline_point">
1447                               <point>
1448                                 <vector>
1449                                   <x>-1.0000000000</x>
1450                                   <y>0.2500000000</y>
1451                                 </vector>
1452                               </point>
1453                               <width>
1454                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1455                               </width>
1456                               <origin>
1457                                 <real value="0.5000000000"/>
1458                               </origin>
1459                               <split>
1460                                 <bool value="true"/>
1461                               </split>
1462                               <t1>
1463                                 <vector>
1464                                   <x>0.0192307699</x>
1465                                   <y>-0.6346153617</y>
1466                                 </vector>
1467                               </t1>
1468                               <t2>
1469                                 <vector>
1470                                   <x>0.0000000000</x>
1471                                   <y>0.0000000000</y>
1472                                 </vector>
1473                               </t2>
1474                             </composite>
1475                           </entry>
1476                           <entry>
1477                             <composite type="bline_point">
1478                               <point>
1479                                 <vector>
1480                                   <x>-0.5000000000</x>
1481                                   <y>0.2500000000</y>
1482                                 </vector>
1483                               </point>
1484                               <width>
1485                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1486                               </width>
1487                               <origin>
1488                                 <real value="0.5000000000"/>
1489                               </origin>
1490                               <split>
1491                                 <bool value="true"/>
1492                               </split>
1493                               <t1>
1494                                 <vector>
1495                                   <x>-0.0000000000</x>
1496                                   <y>-0.0000000000</y>
1497                                 </vector>
1498                               </t1>
1499                               <t2>
1500                                 <vector>
1501                                   <x>0.0000000000</x>
1502                                   <y>-0.7500000000</y>
1503                                 </vector>
1504                               </t2>
1505                             </composite>
1506                           </entry>
1507                           <entry>
1508                             <composite type="bline_point">
1509                               <point>
1510                                 <vector>
1511                                   <x>-0.5000000000</x>
1512                                   <y>-0.2500000000</y>
1513                                 </vector>
1514                               </point>
1515                               <width>
1516                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1517                               </width>
1518                               <origin>
1519                                 <real value="0.5000000000"/>
1520                               </origin>
1521                               <split>
1522                                 <bool value="true"/>
1523                               </split>
1524                               <t1>
1525                                 <vector>
1526                                   <x>-0.0000000000</x>
1527                                   <y>-0.7500000000</y>
1528                                 </vector>
1529                               </t1>
1530                               <t2>
1531                                 <vector>
1532                                   <x>0.0000000000</x>
1533                                   <y>0.0000000000</y>
1534                                 </vector>
1535                               </t2>
1536                             </composite>
1537                           </entry>
1538                           <entry>
1539                             <composite type="bline_point">
1540                               <point>
1541                                 <vector>
1542                                   <x>-1.0000000000</x>
1543                                   <y>-0.2500000000</y>
1544                                 </vector>
1545                               </point>
1546                               <width>
1547                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1548                               </width>
1549                               <origin>
1550                                 <real value="0.5000000000"/>
1551                               </origin>
1552                               <split>
1553                                 <bool value="true"/>
1554                               </split>
1555                               <t1>
1556                                 <vector>
1557                                   <x>-0.0000000000</x>
1558                                   <y>-0.0000000000</y>
1559                                 </vector>
1560                               </t1>
1561                               <t2>
1562                                 <vector>
1563                                   <x>0.0000000000</x>
1564                                   <y>-0.7500000000</y>
1565                                 </vector>
1566                               </t2>
1567                             </composite>
1568                           </entry>
1569                           <entry>
1570                             <composite type="bline_point">
1571                               <point>
1572                                 <vector>
1573                                   <x>-1.0000000000</x>
1574                                   <y>-0.7500000000</y>
1575                                 </vector>
1576                               </point>
1577                               <width>
1578                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1579                               </width>
1580                               <origin>
1581                                 <real value="0.5000000000"/>
1582                               </origin>
1583                               <split>
1584                                 <bool value="true"/>
1585                               </split>
1586                               <t1>
1587                                 <vector>
1588                                   <x>-0.0000000000</x>
1589                                   <y>-0.7500000000</y>
1590                                 </vector>
1591                               </t1>
1592                               <t2>
1593                                 <vector>
1594                                   <x>-0.7500000000</x>
1595                                   <y>0.7500000000</y>
1596                                 </vector>
1597                               </t2>
1598                             </composite>
1599                           </entry>
1600                         </bline>
1601                       </param>
1602                     </layer>
1603                     <layer type="outline" active="true" version="0.2">
1604                       <param name="z_depth">
1605                         <real value="0.0000000000"/>
1606                       </param>
1607                       <param name="amount">
1608                         <real value="1.0000000000"/>
1609                       </param>
1610                       <param name="blend_method">
1611                         <integer value="0"/>
1612                       </param>
1613                       <param name="color">
1614                         <color>
1615                           <r>0.352394</r>
1616                           <g>0.000000</g>
1617                           <b>0.000000</b>
1618                           <a>1.000000</a>
1619                         </color>
1620                       </param>
1621                       <param name="origin">
1622                         <vector>
1623                           <x>0.0000000000</x>
1624                           <y>0.0000000000</y>
1625                         </vector>
1626                       </param>
1627                       <param name="invert">
1628                         <bool value="false"/>
1629                       </param>
1630                       <param name="antialias">
1631                         <bool value="true"/>
1632                       </param>
1633                       <param name="feather">
1634                         <real value="0.0000000000"/>
1635                       </param>
1636                       <param name="blurtype">
1637                         <integer value="1"/>
1638                       </param>
1639                       <param name="winding_style">
1640                         <integer value="0"/>
1641                       </param>
1642                       <param name="bline">
1643                         <bline type="bline_point" loop="true" guid="08CC95D6F9E6A0AC85DCD9C7AF2A5769">
1644                           <entry>
1645                             <composite type="bline_point">
1646                               <point>
1647                                 <vector>
1648                                   <x>-1.7500000000</x>
1649                                   <y>0.0000000000</y>
1650                                 </vector>
1651                               </point>
1652                               <width>
1653                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1654                               </width>
1655                               <origin>
1656                                 <real value="0.5000000000"/>
1657                               </origin>
1658                               <split>
1659                                 <bool value="true"/>
1660                               </split>
1661                               <t1>
1662                                 <vector>
1663                                   <x>-0.7500000000</x>
1664                                   <y>0.7500000000</y>
1665                                 </vector>
1666                               </t1>
1667                               <t2>
1668                                 <vector>
1669                                   <x>0.7500000000</x>
1670                                   <y>0.7500000000</y>
1671                                 </vector>
1672                               </t2>
1673                             </composite>
1674                           </entry>
1675                           <entry>
1676                             <composite type="bline_point">
1677                               <point>
1678                                 <vector>
1679                                   <x>-1.0000000000</x>
1680                                   <y>0.7500000000</y>
1681                                 </vector>
1682                               </point>
1683                               <width>
1684                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1685                               </width>
1686                               <origin>
1687                                 <real value="0.5000000000"/>
1688                               </origin>
1689                               <split>
1690                                 <bool value="true"/>
1691                               </split>
1692                               <t1>
1693                                 <vector>
1694                                   <x>0.7500000000</x>
1695                                   <y>0.7500000000</y>
1696                                 </vector>
1697                               </t1>
1698                               <t2>
1699                                 <vector>
1700                                   <x>0.0000000000</x>
1701                                   <y>-0.7500000000</y>
1702                                 </vector>
1703                               </t2>
1704                             </composite>
1705                           </entry>
1706                           <entry>
1707                             <composite type="bline_point">
1708                               <point>
1709                                 <vector>
1710                                   <x>-1.0000000000</x>
1711                                   <y>0.2500000000</y>
1712                                 </vector>
1713                               </point>
1714                               <width>
1715                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1716                               </width>
1717                               <origin>
1718                                 <real value="0.5000000000"/>
1719                               </origin>
1720                               <split>
1721                                 <bool value="true"/>
1722                               </split>
1723                               <t1>
1724                                 <vector>
1725                                   <x>0.0192307699</x>
1726                                   <y>-0.6346153617</y>
1727                                 </vector>
1728                               </t1>
1729                               <t2>
1730                                 <vector>
1731                                   <x>0.0000000000</x>
1732                                   <y>0.0000000000</y>
1733                                 </vector>
1734                               </t2>
1735                             </composite>
1736                           </entry>
1737                           <entry>
1738                             <composite type="bline_point">
1739                               <point>
1740                                 <vector>
1741                                   <x>-0.5000000000</x>
1742                                   <y>0.2500000000</y>
1743                                 </vector>
1744                               </point>
1745                               <width>
1746                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1747                               </width>
1748                               <origin>
1749                                 <real value="0.5000000000"/>
1750                               </origin>
1751                               <split>
1752                                 <bool value="true"/>
1753                               </split>
1754                               <t1>
1755                                 <vector>
1756                                   <x>-0.0000000000</x>
1757                                   <y>-0.0000000000</y>
1758                                 </vector>
1759                               </t1>
1760                               <t2>
1761                                 <vector>
1762                                   <x>0.0000000000</x>
1763                                   <y>-0.7500000000</y>
1764                                 </vector>
1765                               </t2>
1766                             </composite>
1767                           </entry>
1768                           <entry>
1769                             <composite type="bline_point">
1770                               <point>
1771                                 <vector>
1772                                   <x>-0.5000000000</x>
1773                                   <y>-0.2500000000</y>
1774                                 </vector>
1775                               </point>
1776                               <width>
1777                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1778                               </width>
1779                               <origin>
1780                                 <real value="0.5000000000"/>
1781                               </origin>
1782                               <split>
1783                                 <bool value="true"/>
1784                               </split>
1785                               <t1>
1786                                 <vector>
1787                                   <x>-0.0000000000</x>
1788                                   <y>-0.7500000000</y>
1789                                 </vector>
1790                               </t1>
1791                               <t2>
1792                                 <vector>
1793                                   <x>0.0000000000</x>
1794                                   <y>0.0000000000</y>
1795                                 </vector>
1796                               </t2>
1797                             </composite>
1798                           </entry>
1799                           <entry>
1800                             <composite type="bline_point">
1801                               <point>
1802                                 <vector>
1803                                   <x>-1.0000000000</x>
1804                                   <y>-0.2500000000</y>
1805                                 </vector>
1806                               </point>
1807                               <width>
1808                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1809                               </width>
1810                               <origin>
1811                                 <real value="0.5000000000"/>
1812                               </origin>
1813                               <split>
1814                                 <bool value="true"/>
1815                               </split>
1816                               <t1>
1817                                 <vector>
1818                                   <x>-0.0000000000</x>
1819                                   <y>-0.0000000000</y>
1820                                 </vector>
1821                               </t1>
1822                               <t2>
1823                                 <vector>
1824                                   <x>0.0000000000</x>
1825                                   <y>-0.7500000000</y>
1826                                 </vector>
1827                               </t2>
1828                             </composite>
1829                           </entry>
1830                           <entry>
1831                             <composite type="bline_point">
1832                               <point>
1833                                 <vector>
1834                                   <x>-1.0000000000</x>
1835                                   <y>-0.7500000000</y>
1836                                 </vector>
1837                               </point>
1838                               <width>
1839                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1840                               </width>
1841                               <origin>
1842                                 <real value="0.5000000000"/>
1843                               </origin>
1844                               <split>
1845                                 <bool value="true"/>
1846                               </split>
1847                               <t1>
1848                                 <vector>
1849                                   <x>-0.0000000000</x>
1850                                   <y>-0.7500000000</y>
1851                                 </vector>
1852                               </t1>
1853                               <t2>
1854                                 <vector>
1855                                   <x>-0.7500000000</x>
1856                                   <y>0.7500000000</y>
1857                                 </vector>
1858                               </t2>
1859                             </composite>
1860                           </entry>
1861                         </bline>
1862                       </param>
1863                       <param name="width">
1864                         <real value="1.3000000000" guid="655D2EFC28BD075FC89EB6466DA205B0"/>
1865                       </param>
1866                       <param name="expand">
1867                         <real value="0.0000000000"/>
1868                       </param>
1869                       <param name="sharp_cusps">
1870                         <bool value="true"/>
1871                       </param>
1872                       <param name="round_tip[0]">
1873                         <bool value="false"/>
1874                       </param>
1875                       <param name="round_tip[1]">
1876                         <bool value="false"/>
1877                       </param>
1878                       <param name="loopyness">
1879                         <real value="1.0000000000"/>
1880                       </param>
1881                       <param name="homogeneous_width">
1882                         <bool value="true"/>
1883                       </param>
1884                     </layer>
1885                   </canvas>
1886                 </param>
1887                 <param name="zoom">
1888                   <real value="0.1500000000"/>
1889                 </param>
1890                 <param name="time_offset">
1891                   <time value="0s"/>
1892                 </param>
1893                 <param name="children_lock">
1894                   <bool value="false" static="true"/>
1895                 </param>
1896                 <param name="focus">
1897                   <vector>
1898                     <x>0.0000000000</x>
1899                     <y>0.0000000000</y>
1900                   </vector>
1901                 </param>
1902               </layer>
1903               <layer type="PasteCanvas" active="true" version="0.1" desc="Future">
1904                 <param name="z_depth">
1905                   <real value="0.0000000000"/>
1906                 </param>
1907                 <param name="amount">
1908                   <real value="1.0000000000"/>
1909                 </param>
1910                 <param name="blend_method">
1911                   <integer value="0"/>
1912                 </param>
1913                 <param name="origin">
1914                   <vector>
1915                     <x>-0.2500000000</x>
1916                     <y>0.0000000000</y>
1917                   </vector>
1918                 </param>
1919                 <param name="canvas">
1920                   <canvas width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000">
1921                     <layer type="region" active="true" version="0.1">
1922                       <param name="z_depth">
1923                         <real value="0.0000000000"/>
1924                       </param>
1925                       <param name="amount">
1926                         <real value="1.0000000000"/>
1927                       </param>
1928                       <param name="blend_method">
1929                         <integer value="0"/>
1930                       </param>
1931                       <param name="color">
1932                         <color>
1933                           <r>1.000000</r>
1934                           <g>1.000000</g>
1935                           <b>0.000000</b>
1936                           <a>1.000000</a>
1937                         </color>
1938                       </param>
1939                       <param name="origin">
1940                         <vector>
1941                           <x>0.0000000000</x>
1942                           <y>0.0000000000</y>
1943                         </vector>
1944                       </param>
1945                       <param name="invert">
1946                         <bool value="false"/>
1947                       </param>
1948                       <param name="antialias">
1949                         <bool value="true"/>
1950                       </param>
1951                       <param name="feather">
1952                         <real value="0.0000000000"/>
1953                       </param>
1954                       <param name="blurtype">
1955                         <integer value="1"/>
1956                       </param>
1957                       <param name="winding_style">
1958                         <integer value="0"/>
1959                       </param>
1960                       <param name="bline">
1961                         <bline type="bline_point" loop="true" guid="E54AFF06AA4F157AF843B023E88FA27F">
1962                           <entry>
1963                             <composite type="bline_point">
1964                               <point>
1965                                 <vector>
1966                                   <x>1.7500000000</x>
1967                                   <y>0.0000000000</y>
1968                                 </vector>
1969                               </point>
1970                               <width>
1971                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
1972                               </width>
1973                               <origin>
1974                                 <real value="0.5000000000"/>
1975                               </origin>
1976                               <split>
1977                                 <bool value="true"/>
1978                               </split>
1979                               <t1>
1980                                 <vector>
1981                                   <x>0.7500000000</x>
1982                                   <y>-0.7500000000</y>
1983                                 </vector>
1984                               </t1>
1985                               <t2>
1986                                 <vector>
1987                                   <x>-0.7500000000</x>
1988                                   <y>-0.7500000000</y>
1989                                 </vector>
1990                               </t2>
1991                             </composite>
1992                           </entry>
1993                           <entry>
1994                             <composite type="bline_point">
1995                               <point>
1996                                 <vector>
1997                                   <x>1.0000000000</x>
1998                                   <y>-0.7500000000</y>
1999                                 </vector>
2000                               </point>
2001                               <width>
2002                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2003                               </width>
2004                               <origin>
2005                                 <real value="0.5000000000"/>
2006                               </origin>
2007                               <split>
2008                                 <bool value="true"/>
2009                               </split>
2010                               <t1>
2011                                 <vector>
2012                                   <x>-0.7500000000</x>
2013                                   <y>-0.7500000000</y>
2014                                 </vector>
2015                               </t1>
2016                               <t2>
2017                                 <vector>
2018                                   <x>0.0000000000</x>
2019                                   <y>0.7500000000</y>
2020                                 </vector>
2021                               </t2>
2022                             </composite>
2023                           </entry>
2024                           <entry>
2025                             <composite type="bline_point">
2026                               <point>
2027                                 <vector>
2028                                   <x>1.0000000000</x>
2029                                   <y>-0.2500000000</y>
2030                                 </vector>
2031                               </point>
2032                               <width>
2033                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2034                               </width>
2035                               <origin>
2036                                 <real value="0.5000000000"/>
2037                               </origin>
2038                               <split>
2039                                 <bool value="true"/>
2040                               </split>
2041                               <t1>
2042                                 <vector>
2043                                   <x>-0.0000000000</x>
2044                                   <y>0.7500000000</y>
2045                                 </vector>
2046                               </t1>
2047                               <t2>
2048                                 <vector>
2049                                   <x>0.0000000000</x>
2050                                   <y>0.0000000000</y>
2051                                 </vector>
2052                               </t2>
2053                             </composite>
2054                           </entry>
2055                           <entry>
2056                             <composite type="bline_point">
2057                               <point>
2058                                 <vector>
2059                                   <x>0.5000000000</x>
2060                                   <y>-0.2500000000</y>
2061                                 </vector>
2062                               </point>
2063                               <width>
2064                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2065                               </width>
2066                               <origin>
2067                                 <real value="0.5000000000"/>
2068                               </origin>
2069                               <split>
2070                                 <bool value="true"/>
2071                               </split>
2072                               <t1>
2073                                 <vector>
2074                                   <x>-0.0000000000</x>
2075                                   <y>-0.0000000000</y>
2076                                 </vector>
2077                               </t1>
2078                               <t2>
2079                                 <vector>
2080                                   <x>0.0000000000</x>
2081                                   <y>0.7500000000</y>
2082                                 </vector>
2083                               </t2>
2084                             </composite>
2085                           </entry>
2086                           <entry>
2087                             <composite type="bline_point">
2088                               <point>
2089                                 <vector>
2090                                   <x>0.5000000000</x>
2091                                   <y>0.2500000000</y>
2092                                 </vector>
2093                               </point>
2094                               <width>
2095                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2096                               </width>
2097                               <origin>
2098                                 <real value="0.5000000000"/>
2099                               </origin>
2100                               <split>
2101                                 <bool value="true"/>
2102                               </split>
2103                               <t1>
2104                                 <vector>
2105                                   <x>-0.0000000000</x>
2106                                   <y>0.7500000000</y>
2107                                 </vector>
2108                               </t1>
2109                               <t2>
2110                                 <vector>
2111                                   <x>0.0000000000</x>
2112                                   <y>0.0000000000</y>
2113                                 </vector>
2114                               </t2>
2115                             </composite>
2116                           </entry>
2117                           <entry>
2118                             <composite type="bline_point">
2119                               <point>
2120                                 <vector>
2121                                   <x>1.0000000000</x>
2122                                   <y>0.2500000000</y>
2123                                 </vector>
2124                               </point>
2125                               <width>
2126                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2127                               </width>
2128                               <origin>
2129                                 <real value="0.5000000000"/>
2130                               </origin>
2131                               <split>
2132                                 <bool value="true"/>
2133                               </split>
2134                               <t1>
2135                                 <vector>
2136                                   <x>-0.0000000000</x>
2137                                   <y>-0.0000000000</y>
2138                                 </vector>
2139                               </t1>
2140                               <t2>
2141                                 <vector>
2142                                   <x>0.0000000000</x>
2143                                   <y>0.7500000000</y>
2144                                 </vector>
2145                               </t2>
2146                             </composite>
2147                           </entry>
2148                           <entry>
2149                             <composite type="bline_point">
2150                               <point>
2151                                 <vector>
2152                                   <x>1.0000000000</x>
2153                                   <y>0.7500000000</y>
2154                                 </vector>
2155                               </point>
2156                               <width>
2157                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2158                               </width>
2159                               <origin>
2160                                 <real value="0.5000000000"/>
2161                               </origin>
2162                               <split>
2163                                 <bool value="true"/>
2164                               </split>
2165                               <t1>
2166                                 <vector>
2167                                   <x>-0.0000000000</x>
2168                                   <y>0.7500000000</y>
2169                                 </vector>
2170                               </t1>
2171                               <t2>
2172                                 <vector>
2173                                   <x>0.7500000000</x>
2174                                   <y>-0.7500000000</y>
2175                                 </vector>
2176                               </t2>
2177                             </composite>
2178                           </entry>
2179                         </bline>
2180                       </param>
2181                     </layer>
2182                     <layer type="outline" active="true" version="0.2">
2183                       <param name="z_depth">
2184                         <real value="0.0000000000"/>
2185                       </param>
2186                       <param name="amount">
2187                         <real value="1.0000000000"/>
2188                       </param>
2189                       <param name="blend_method">
2190                         <integer value="0"/>
2191                       </param>
2192                       <param name="color">
2193                         <color>
2194                           <r>0.352394</r>
2195                           <g>0.000000</g>
2196                           <b>0.000000</b>
2197                           <a>1.000000</a>
2198                         </color>
2199                       </param>
2200                       <param name="origin">
2201                         <vector>
2202                           <x>0.0000000000</x>
2203                           <y>0.0000000000</y>
2204                         </vector>
2205                       </param>
2206                       <param name="invert">
2207                         <bool value="false"/>
2208                       </param>
2209                       <param name="antialias">
2210                         <bool value="true"/>
2211                       </param>
2212                       <param name="feather">
2213                         <real value="0.0000000000"/>
2214                       </param>
2215                       <param name="blurtype">
2216                         <integer value="1"/>
2217                       </param>
2218                       <param name="winding_style">
2219                         <integer value="0"/>
2220                       </param>
2221                       <param name="bline">
2222                         <bline type="bline_point" loop="true" guid="E54AFF06AA4F157AF843B023E88FA27F">
2223                           <entry>
2224                             <composite type="bline_point">
2225                               <point>
2226                                 <vector>
2227                                   <x>1.7500000000</x>
2228                                   <y>0.0000000000</y>
2229                                 </vector>
2230                               </point>
2231                               <width>
2232                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2233                               </width>
2234                               <origin>
2235                                 <real value="0.5000000000"/>
2236                               </origin>
2237                               <split>
2238                                 <bool value="true"/>
2239                               </split>
2240                               <t1>
2241                                 <vector>
2242                                   <x>0.7500000000</x>
2243                                   <y>-0.7500000000</y>
2244                                 </vector>
2245                               </t1>
2246                               <t2>
2247                                 <vector>
2248                                   <x>-0.7500000000</x>
2249                                   <y>-0.7500000000</y>
2250                                 </vector>
2251                               </t2>
2252                             </composite>
2253                           </entry>
2254                           <entry>
2255                             <composite type="bline_point">
2256                               <point>
2257                                 <vector>
2258                                   <x>1.0000000000</x>
2259                                   <y>-0.7500000000</y>
2260                                 </vector>
2261                               </point>
2262                               <width>
2263                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2264                               </width>
2265                               <origin>
2266                                 <real value="0.5000000000"/>
2267                               </origin>
2268                               <split>
2269                                 <bool value="true"/>
2270                               </split>
2271                               <t1>
2272                                 <vector>
2273                                   <x>-0.7500000000</x>
2274                                   <y>-0.7500000000</y>
2275                                 </vector>
2276                               </t1>
2277                               <t2>
2278                                 <vector>
2279                                   <x>0.0000000000</x>
2280                                   <y>0.7500000000</y>
2281                                 </vector>
2282                               </t2>
2283                             </composite>
2284                           </entry>
2285                           <entry>
2286                             <composite type="bline_point">
2287                               <point>
2288                                 <vector>
2289                                   <x>1.0000000000</x>
2290                                   <y>-0.2500000000</y>
2291                                 </vector>
2292                               </point>
2293                               <width>
2294                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2295                               </width>
2296                               <origin>
2297                                 <real value="0.5000000000"/>
2298                               </origin>
2299                               <split>
2300                                 <bool value="true"/>
2301                               </split>
2302                               <t1>
2303                                 <vector>
2304                                   <x>-0.0000000000</x>
2305                                   <y>0.7500000000</y>
2306                                 </vector>
2307                               </t1>
2308                               <t2>
2309                                 <vector>
2310                                   <x>0.0000000000</x>
2311                                   <y>0.0000000000</y>
2312                                 </vector>
2313                               </t2>
2314                             </composite>
2315                           </entry>
2316                           <entry>
2317                             <composite type="bline_point">
2318                               <point>
2319                                 <vector>
2320                                   <x>0.5000000000</x>
2321                                   <y>-0.2500000000</y>
2322                                 </vector>
2323                               </point>
2324                               <width>
2325                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2326                               </width>
2327                               <origin>
2328                                 <real value="0.5000000000"/>
2329                               </origin>
2330                               <split>
2331                                 <bool value="true"/>
2332                               </split>
2333                               <t1>
2334                                 <vector>
2335                                   <x>-0.0000000000</x>
2336                                   <y>-0.0000000000</y>
2337                                 </vector>
2338                               </t1>
2339                               <t2>
2340                                 <vector>
2341                                   <x>0.0000000000</x>
2342                                   <y>0.7500000000</y>
2343                                 </vector>
2344                               </t2>
2345                             </composite>
2346                           </entry>
2347                           <entry>
2348                             <composite type="bline_point">
2349                               <point>
2350                                 <vector>
2351                                   <x>0.5000000000</x>
2352                                   <y>0.2500000000</y>
2353                                 </vector>
2354                               </point>
2355                               <width>
2356                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2357                               </width>
2358                               <origin>
2359                                 <real value="0.5000000000"/>
2360                               </origin>
2361                               <split>
2362                                 <bool value="true"/>
2363                               </split>
2364                               <t1>
2365                                 <vector>
2366                                   <x>-0.0000000000</x>
2367                                   <y>0.7500000000</y>
2368                                 </vector>
2369                               </t1>
2370                               <t2>
2371                                 <vector>
2372                                   <x>0.0000000000</x>
2373                                   <y>0.0000000000</y>
2374                                 </vector>
2375                               </t2>
2376                             </composite>
2377                           </entry>
2378                           <entry>
2379                             <composite type="bline_point">
2380                               <point>
2381                                 <vector>
2382                                   <x>1.0000000000</x>
2383                                   <y>0.2500000000</y>
2384                                 </vector>
2385                               </point>
2386                               <width>
2387                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2388                               </width>
2389                               <origin>
2390                                 <real value="0.5000000000"/>
2391                               </origin>
2392                               <split>
2393                                 <bool value="true"/>
2394                               </split>
2395                               <t1>
2396                                 <vector>
2397                                   <x>-0.0000000000</x>
2398                                   <y>-0.0000000000</y>
2399                                 </vector>
2400                               </t1>
2401                               <t2>
2402                                 <vector>
2403                                   <x>0.0000000000</x>
2404                                   <y>0.7500000000</y>
2405                                 </vector>
2406                               </t2>
2407                             </composite>
2408                           </entry>
2409                           <entry>
2410                             <composite type="bline_point">
2411                               <point>
2412                                 <vector>
2413                                   <x>1.0000000000</x>
2414                                   <y>0.7500000000</y>
2415                                 </vector>
2416                               </point>
2417                               <width>
2418                                 <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
2419                               </width>
2420                               <origin>
2421                                 <real value="0.5000000000"/>
2422                               </origin>
2423                               <split>
2424                                 <bool value="true"/>
2425                               </split>
2426                               <t1>
2427                                 <vector>
2428                                   <x>-0.0000000000</x>
2429                                   <y>0.7500000000</y>
2430                                 </vector>
2431                               </t1>
2432                               <t2>
2433                                 <vector>
2434                                   <x>0.7500000000</x>
2435                                   <y>-0.7500000000</y>
2436                                 </vector>
2437                               </t2>
2438                             </composite>
2439                           </entry>
2440                         </bline>
2441                       </param>
2442                       <param name="width">
2443                         <real value="1.3000000000" guid="655D2EFC28BD075FC89EB6466DA205B0"/>
2444                       </param>
2445                       <param name="expand">
2446                         <real value="0.0000000000"/>
2447                       </param>
2448                       <param name="sharp_cusps">
2449                         <bool value="true"/>
2450                       </param>
2451                       <param name="round_tip[0]">
2452                         <bool value="false"/>
2453                       </param>
2454                       <param name="round_tip[1]">
2455                         <bool value="false"/>
2456                       </param>
2457                       <param name="loopyness">
2458                         <real value="1.0000000000"/>
2459                       </param>
2460                       <param name="homogeneous_width">
2461                         <bool value="true"/>
2462                       </param>
2463                     </layer>
2464                   </canvas>
2465                 </param>
2466                 <param name="zoom">
2467                   <real value="0.1500000000"/>
2468                 </param>
2469                 <param name="time_offset">
2470                   <time value="0s"/>
2471                 </param>
2472                 <param name="children_lock">
2473                   <bool value="false" static="true"/>
2474                 </param>
2475                 <param name="focus">
2476                   <vector>
2477                     <x>0.0000000000</x>
2478                     <y>0.0000000000</y>
2479                   </vector>
2480                 </param>
2481               </layer>
2482               <layer type="shade" active="false" version="0.2">
2483                 <param name="z_depth">
2484                   <real value="0.0000000000"/>
2485                 </param>
2486                 <param name="amount">
2487                   <real value="0.7500000000"/>
2488                 </param>
2489                 <param name="blend_method">
2490                   <integer value="12"/>
2491                 </param>
2492                 <param name="color">
2493                   <color>
2494                     <r>0.000000</r>
2495                     <g>0.000000</g>
2496                     <b>0.000000</b>
2497                     <a>1.000000</a>
2498                   </color>
2499                 </param>
2500                 <param name="origin">
2501                   <vector>
2502                     <x>0.1000000015</x>
2503                     <y>-0.1000000015</y>
2504                   </vector>
2505                 </param>
2506                 <param name="size">
2507                   <vector>
2508                     <x>0.2000000030</x>
2509                     <y>0.2000000030</y>
2510                   </vector>
2511                 </param>
2512                 <param name="type">
2513                   <integer value="1"/>
2514                 </param>
2515                 <param name="invert">
2516                   <bool value="false"/>
2517                 </param>
2518               </layer>
2519             </canvas>
2520           </param>
2521           <param name="zoom">
2522             <real value="0.0000000000"/>
2523           </param>
2524           <param name="time_offset">
2525             <time value="0s"/>
2526           </param>
2527           <param name="children_lock">
2528             <bool value="false" static="true"/>
2529           </param>
2530           <param name="focus">
2531             <vector>
2532               <x>0.0000000000</x>
2533               <y>0.0000000000</y>
2534             </vector>
2535           </param>
2536         </layer>
2537         <layer type="translate" active="false" version="0.1">
2538           <param name="origin">
2539             <vector>
2540               <x>0.0000000000</x>
2541               <y>-0.2500000000</y>
2542             </vector>
2543           </param>
2544         </layer>
2545         <layer type="zoom" active="true" version="0.1">
2546           <param name="amount">
2547             <real value="-0.6000000000"/>
2548           </param>
2549           <param name="center">
2550             <vector>
2551               <x>0.0000000000</x>
2552               <y>-0.0572916679</y>
2553             </vector>
2554           </param>
2555         </layer>
2556       </canvas>
2557     </param>
2558     <param name="zoom">
2559       <real value="0.0000000000"/>
2560     </param>
2561     <param name="time_offset">
2562       <time value="0s"/>
2563     </param>
2564     <param name="children_lock">
2565       <bool value="false" static="true"/>
2566     </param>
2567     <param name="focus">
2568       <vector>
2569         <x>0.0000000000</x>
2570         <y>0.0000000000</y>
2571       </vector>
2572     </param>
2573   </layer>
2574 </canvas>