Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_blur_blur_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio: Layer: Blur Icon</name>
4   <desc>Placed in Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <layer type="PasteCanvas" active="false" version="0.1" desc="shadow">
6     <param name="z_depth">
7       <real value="0.0000000000"/>
8     </param>
9     <param name="amount">
10       <real value="1.0000000000"/>
11     </param>
12     <param name="blend_method">
13       <integer value="0"/>
14     </param>
15     <param name="origin">
16       <vector>
17         <x>0.0000000000</x>
18         <y>0.0000000000</y>
19       </vector>
20     </param>
21     <param name="canvas">
22       <canvas width="24" height="24" end-time="5s">
23         <layer type="SolidColor" active="false" version="0.1">
24           <param name="z_depth">
25             <real value="0.0000000000"/>
26           </param>
27           <param name="amount">
28             <real value="1.0000000000"/>
29           </param>
30           <param name="blend_method">
31             <integer value="0"/>
32           </param>
33           <param name="color">
34             <color>
35               <r>1.000000</r>
36               <g>1.000000</g>
37               <b>1.000000</b>
38               <a>1.000000</a>
39             </color>
40           </param>
41         </layer>
42         <layer type="radial_gradient" active="false" version="0.1">
43           <param name="z_depth">
44             <real value="0.0000000000"/>
45           </param>
46           <param name="amount">
47             <real value="1.0000000000"/>
48           </param>
49           <param name="blend_method">
50             <integer value="0"/>
51           </param>
52           <param name="gradient">
53             <gradient>
54               <color pos="0.000000">
55                 <r>0.250840</r>
56                 <g>0.259027</g>
57                 <b>0.238828</b>
58                 <a>1.000000</a>
59               </color>
60               <color pos="1.000000">
61                 <r>1.000000</r>
62                 <g>1.000000</g>
63                 <b>1.000000</b>
64                 <a>0.000000</a>
65               </color>
66             </gradient>
67           </param>
68           <param name="center">
69             <vector guid="56D87AA79E769FD23F46A88CAE5C174E">
70               <x>0.0000000000</x>
71               <y>-0.8020833135</y>
72             </vector>
73           </param>
74           <param name="radius">
75             <real value="0.9816616975"/>
76           </param>
77           <param name="loop">
78             <bool value="false"/>
79           </param>
80           <param name="zigzag">
81             <bool value="false"/>
82           </param>
83         </layer>
84         <layer type="stretch" active="false" version="0.1">
85           <param name="amount">
86             <vector>
87               <x>0.8697916865</x>
88               <y>0.1302083284</y>
89             </vector>
90           </param>
91           <param name="center">
92             <vector guid="56D87AA79E769FD23F46A88CAE5C174E">
93               <x>0.0000000000</x>
94               <y>-0.8020833135</y>
95             </vector>
96           </param>
97         </layer>
98       </canvas>
99     </param>
100     <param name="zoom">
101       <real value="0.0000000000"/>
102     </param>
103     <param name="time_offset">
104       <time value="0s"/>
105     </param>
106     <param name="children_lock">
107       <bool value="false"/>
108     </param>
109     <param name="focus">
110       <vector>
111         <x>0.0000000000</x>
112         <y>0.0000000000</y>
113       </vector>
114     </param>
115   </layer>
116   <layer type="PasteCanvas" active="true" version="0.1" desc="blur">
117     <param name="z_depth">
118       <real value="0.0000000000"/>
119     </param>
120     <param name="amount">
121       <real value="1.0000000000"/>
122     </param>
123     <param name="blend_method">
124       <integer value="0"/>
125     </param>
126     <param name="origin">
127       <vector>
128         <x>0.0000000000</x>
129         <y>0.0000000000</y>
130       </vector>
131     </param>
132     <param name="canvas">
133       <canvas width="24" height="24" end-time="5s">
134         <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
135           <param name="z_depth">
136             <real value="0.0000000000"/>
137           </param>
138           <param name="amount">
139             <real value="1.0000000000"/>
140           </param>
141           <param name="blend_method">
142             <integer value="0"/>
143           </param>
144           <param name="origin">
145             <vector>
146               <x>0.0000000000</x>
147               <y>0.0000000000</y>
148             </vector>
149           </param>
150           <param name="canvas">
151             <canvas>
152               <layer type="circle" active="true" version="0.1" desc="Circle056">
153                 <param name="z_depth">
154                   <real value="0.0000000000"/>
155                 </param>
156                 <param name="amount">
157                   <real value="1.0000000000"/>
158                 </param>
159                 <param name="blend_method">
160                   <integer value="0"/>
161                 </param>
162                 <param name="color">
163                   <color>
164                     <r>0.280124</r>
165                     <g>0.098689</g>
166                     <b>0.000023</b>
167                     <a>1.000000</a>
168                   </color>
169                 </param>
170                 <param name="radius">
171                   <real value="0.9333333447"/>
172                 </param>
173                 <param name="feather">
174                   <real value="0.0000000000"/>
175                 </param>
176                 <param name="origin">
177                   <vector guid="18F8CF75BE094572D09748F6C6D29124">
178                     <x>0.0000000000</x>
179                     <y>0.0351379104</y>
180                   </vector>
181                 </param>
182                 <param name="invert">
183                   <bool value="false"/>
184                 </param>
185                 <param name="falloff">
186                   <integer value="1"/>
187                 </param>
188               </layer>
189               <layer type="circle" active="false" version="0.1" desc="Circle056">
190                 <param name="z_depth">
191                   <real value="0.0000000000"/>
192                 </param>
193                 <param name="amount">
194                   <real value="1.0000000000"/>
195                 </param>
196                 <param name="blend_method">
197                   <integer value="0"/>
198                 </param>
199                 <param name="color">
200                   <color>
201                     <r>1.000000</r>
202                     <g>1.000000</g>
203                     <b>1.000000</b>
204                     <a>1.000000</a>
205                   </color>
206                 </param>
207                 <param name="radius">
208                   <real value="0.8500000089"/>
209                 </param>
210                 <param name="feather">
211                   <real value="0.0000000000"/>
212                 </param>
213                 <param name="origin">
214                   <vector guid="18F8CF75BE094572D09748F6C6D29124">
215                     <x>0.0000000000</x>
216                     <y>0.0351379104</y>
217                   </vector>
218                 </param>
219                 <param name="invert">
220                   <bool value="false"/>
221                 </param>
222                 <param name="falloff">
223                   <integer value="1"/>
224                 </param>
225               </layer>
226               <layer type="PasteCanvas" active="true" version="0.1">
227                 <param name="z_depth">
228                   <real value="0.0000000000"/>
229                 </param>
230                 <param name="amount">
231                   <real value="1.0000000000"/>
232                 </param>
233                 <param name="blend_method">
234                   <integer value="0"/>
235                 </param>
236                 <param name="origin">
237                   <vector>
238                     <x>0.0000000000</x>
239                     <y>0.0000000000</y>
240                   </vector>
241                 </param>
242                 <param name="canvas">
243                   <canvas>
244                     <layer type="circle" active="true" version="0.1" desc="Circle056">
245                       <param name="z_depth">
246                         <real value="0.0000000000"/>
247                       </param>
248                       <param name="amount">
249                         <real value="1.0000000000"/>
250                       </param>
251                       <param name="blend_method">
252                         <integer value="0"/>
253                       </param>
254                       <param name="color">
255                         <color>
256                           <r>0.244279</r>
257                           <g>0.431732</g>
258                           <b>0.721807</b>
259                           <a>1.000000</a>
260                         </color>
261                       </param>
262                       <param name="radius">
263                         <real value="0.7666666731"/>
264                       </param>
265                       <param name="feather">
266                         <real value="0.0000000000"/>
267                       </param>
268                       <param name="origin">
269                         <vector guid="18F8CF75BE094572D09748F6C6D29124">
270                           <x>0.0000000000</x>
271                           <y>0.0351379104</y>
272                         </vector>
273                       </param>
274                       <param name="invert">
275                         <bool value="false"/>
276                       </param>
277                       <param name="falloff">
278                         <integer value="1"/>
279                       </param>
280                     </layer>
281                     <layer type="PasteCanvas" active="true" version="0.1">
282                       <param name="z_depth">
283                         <real value="0.0000000000"/>
284                       </param>
285                       <param name="amount">
286                         <real value="1.0000000000"/>
287                       </param>
288                       <param name="blend_method">
289                         <integer value="13"/>
290                       </param>
291                       <param name="origin">
292                         <vector>
293                           <x>0.0000000000</x>
294                           <y>0.0000000000</y>
295                         </vector>
296                       </param>
297                       <param name="canvas">
298                         <canvas>
299                           <layer type="radial_gradient" active="true" version="0.1">
300                             <param name="z_depth">
301                               <real value="0.0000000000"/>
302                             </param>
303                             <param name="amount">
304                               <real value="1.0000000000"/>
305                             </param>
306                             <param name="blend_method">
307                               <integer value="0"/>
308                             </param>
309                             <param name="gradient">
310                               <gradient>
311                                 <color pos="0.000000">
312                                   <r>0.280124</r>
313                                   <g>0.098689</g>
314                                   <b>0.000023</b>
315                                   <a>1.000000</a>
316                                 </color>
317                                 <color pos="1.000000">
318                                   <r>0.819964</r>
319                                   <g>0.493616</g>
320                                   <b>0.157281</b>
321                                   <a>1.000000</a>
322                                 </color>
323                               </gradient>
324                             </param>
325                             <param name="center">
326                               <vector>
327                                 <x>-1.0000000000</x>
328                                 <y>1.0000000000</y>
329                               </vector>
330                             </param>
331                             <param name="radius">
332                               <real value="2.8284271247"/>
333                             </param>
334                             <param name="loop">
335                               <bool value="false"/>
336                             </param>
337                             <param name="zigzag">
338                               <bool value="false"/>
339                             </param>
340                           </layer>
341                         </canvas>
342                       </param>
343                       <param name="zoom">
344                         <real value="0.0000000000"/>
345                       </param>
346                       <param name="time_offset">
347                         <time value="0s"/>
348                       </param>
349                       <param name="children_lock">
350                         <bool value="false" static="true"/>
351                       </param>
352                       <param name="focus">
353                         <vector>
354                           <x>0.0000000000</x>
355                           <y>0.0000000000</y>
356                         </vector>
357                       </param>
358                     </layer>
359                   </canvas>
360                 </param>
361                 <param name="zoom">
362                   <real value="0.0000000000"/>
363                 </param>
364                 <param name="time_offset">
365                   <time value="0s"/>
366                 </param>
367                 <param name="children_lock">
368                   <bool value="false" static="true"/>
369                 </param>
370                 <param name="focus">
371                   <vector>
372                     <x>0.0000000000</x>
373                     <y>0.0000000000</y>
374                   </vector>
375                 </param>
376               </layer>
377             </canvas>
378           </param>
379           <param name="zoom">
380             <real value="0.0000000000"/>
381           </param>
382           <param name="time_offset">
383             <time value="0s"/>
384           </param>
385           <param name="children_lock">
386             <bool value="false" static="true"/>
387           </param>
388           <param name="focus">
389             <vector>
390               <x>0.0000000000</x>
391               <y>0.0000000000</y>
392             </vector>
393           </param>
394         </layer>
395         <layer type="zoom" active="true" version="0.1">
396           <param name="amount">
397             <real value="-0.1000000000"/>
398           </param>
399           <param name="center">
400             <vector>
401               <x>0.0000000000</x>
402               <y>0.0000000000</y>
403             </vector>
404           </param>
405         </layer>
406         <layer type="blur" active="true" version="0.2">
407           <param name="z_depth">
408             <real value="0.0000000000"/>
409           </param>
410           <param name="amount">
411             <real value="1.0000000000"/>
412           </param>
413           <param name="blend_method">
414             <integer value="1" static="true"/>
415           </param>
416           <param name="size">
417             <vector>
418               <x>0.3333333433</x>
419               <y>0.3333333433</y>
420             </vector>
421           </param>
422           <param name="type">
423             <integer value="1"/>
424           </param>
425         </layer>
426         <layer type="circle" active="true" version="0.1" desc="Circle056">
427           <param name="z_depth">
428             <real value="0.0000000000"/>
429           </param>
430           <param name="amount">
431             <real value="1.0000000000"/>
432           </param>
433           <param name="blend_method">
434             <integer value="19"/>
435           </param>
436           <param name="color">
437             <color>
438               <r>1.000000</r>
439               <g>1.000000</g>
440               <b>1.000000</b>
441               <a>1.000000</a>
442             </color>
443           </param>
444           <param name="radius">
445             <real value="0.9470250889"/>
446           </param>
447           <param name="feather">
448             <real value="0.0000000000"/>
449           </param>
450           <param name="origin">
451             <vector>
452               <x>0.0000000000</x>
453               <y>0.0351379104</y>
454             </vector>
455           </param>
456           <param name="invert">
457             <bool value="true"/>
458           </param>
459           <param name="falloff">
460             <integer value="1"/>
461           </param>
462         </layer>
463       </canvas>
464     </param>
465     <param name="zoom">
466       <real value="0.0000000000"/>
467     </param>
468     <param name="time_offset">
469       <time value="0s"/>
470     </param>
471     <param name="children_lock">
472       <bool value="false" static="true"/>
473     </param>
474     <param name="focus">
475       <vector>
476         <x>0.0000000000</x>
477         <y>0.0000000000</y>
478       </vector>
479     </param>
480   </layer>
481 </canvas>