Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_blur_radial_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio: Layer: Radial Blur Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.250000 0.250000"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <color id="outline">
13       <r>0.097626</r>
14       <g>0.016710</g>
15       <b>0.000000</b>
16       <a>1.000000</a>
17     </color>
18     <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
19       <layer type="polygon" active="true" version="0.1">
20         <param name="z_depth">
21           <real value="0.0000000000"/>
22         </param>
23         <param name="amount">
24           <real value="0.5000000000"/>
25         </param>
26         <param name="blend_method">
27           <integer value="0"/>
28         </param>
29         <param name="color">
30           <color>
31             <r>0.000000</r>
32             <g>0.000000</g>
33             <b>0.000000</b>
34             <a>1.000000</a>
35           </color>
36         </param>
37         <param name="origin">
38           <vector>
39             <x>0.1000000015</x>
40             <y>-0.1000000015</y>
41           </vector>
42         </param>
43         <param name="invert">
44           <bool value="false"/>
45         </param>
46         <param name="antialias">
47           <bool value="true"/>
48         </param>
49         <param name="feather">
50           <real value="0.0000000000"/>
51         </param>
52         <param name="blurtype">
53           <integer value="1"/>
54         </param>
55         <param name="winding_style">
56           <integer value="0"/>
57         </param>
58         <param name="vector_list">
59           <dynamic_list type="vector">
60             <entry>
61               <vector>
62                 <x>-0.8000000119</x>
63                 <y>0.8000000119</y>
64               </vector>
65             </entry>
66             <entry>
67               <vector>
68                 <x>-0.8000000119</x>
69                 <y>-0.2000000030</y>
70               </vector>
71             </entry>
72             <entry>
73               <vector>
74                 <x>0.2000000030</x>
75                 <y>-0.2000000030</y>
76               </vector>
77             </entry>
78             <entry>
79               <vector>
80                 <x>0.2000000030</x>
81                 <y>0.8000000119</y>
82               </vector>
83             </entry>
84           </dynamic_list>
85         </param>
86       </layer>
87       <layer type="blur" active="true" version="0.2">
88         <param name="z_depth">
89           <real value="0.0000000000"/>
90         </param>
91         <param name="amount">
92           <real value="1.0000000000"/>
93         </param>
94         <param name="blend_method">
95           <integer value="1"/>
96         </param>
97         <param name="size">
98           <vector>
99             <x>0.2000000030</x>
100             <y>0.2000000030</y>
101           </vector>
102         </param>
103         <param name="type">
104           <integer value="1"/>
105         </param>
106       </layer>
107       <layer type="polygon" active="true" version="0.1">
108         <param name="z_depth">
109           <real value="0.0000000000"/>
110         </param>
111         <param name="amount">
112           <real value="1.0000000000"/>
113         </param>
114         <param name="blend_method">
115           <integer value="0"/>
116         </param>
117         <param name="color">
118           <color>
119             <r>0.000000</r>
120             <g>0.000000</g>
121             <b>0.000000</b>
122             <a>1.000000</a>
123           </color>
124         </param>
125         <param name="origin">
126           <vector>
127             <x>0.0000000000</x>
128             <y>0.0000000000</y>
129           </vector>
130         </param>
131         <param name="invert">
132           <bool value="false"/>
133         </param>
134         <param name="antialias">
135           <bool value="true"/>
136         </param>
137         <param name="feather">
138           <real value="0.0000000000"/>
139         </param>
140         <param name="blurtype">
141           <integer value="1"/>
142         </param>
143         <param name="winding_style">
144           <integer value="0"/>
145         </param>
146         <param name="vector_list">
147           <dynamic_list type="vector">
148             <entry>
149               <vector>
150                 <x>-0.8000000119</x>
151                 <y>0.8000000119</y>
152               </vector>
153             </entry>
154             <entry>
155               <vector>
156                 <x>-0.8000000119</x>
157                 <y>-0.2000000030</y>
158               </vector>
159             </entry>
160             <entry>
161               <vector>
162                 <x>0.2000000030</x>
163                 <y>-0.2000000030</y>
164               </vector>
165             </entry>
166             <entry>
167               <vector>
168                 <x>0.2000000030</x>
169                 <y>0.8000000119</y>
170               </vector>
171             </entry>
172           </dynamic_list>
173         </param>
174       </layer>
175       <layer type="polygon" active="true" version="0.1">
176         <param name="z_depth">
177           <real value="0.0000000000"/>
178         </param>
179         <param name="amount">
180           <real value="1.0000000000"/>
181         </param>
182         <param name="blend_method">
183           <integer value="0"/>
184         </param>
185         <param name="color">
186           <color>
187             <r>1.000000</r>
188             <g>0.900000</g>
189             <b>0.600000</b>
190             <a>1.000000</a>
191           </color>
192         </param>
193         <param name="origin">
194           <vector>
195             <x>0.0000000000</x>
196             <y>0.0000000000</y>
197           </vector>
198         </param>
199         <param name="invert">
200           <bool value="false"/>
201         </param>
202         <param name="antialias">
203           <bool value="true"/>
204         </param>
205         <param name="feather">
206           <real value="0.0000000000"/>
207         </param>
208         <param name="blurtype">
209           <integer value="1"/>
210         </param>
211         <param name="winding_style">
212           <integer value="0"/>
213         </param>
214         <param name="vector_list">
215           <dynamic_list type="vector">
216             <entry>
217               <vector>
218                 <x>-0.6999999881</x>
219                 <y>0.6999999881</y>
220               </vector>
221             </entry>
222             <entry>
223               <vector>
224                 <x>-0.6999999881</x>
225                 <y>-0.1000000015</y>
226               </vector>
227             </entry>
228             <entry>
229               <vector>
230                 <x>0.1000000015</x>
231                 <y>-0.1000000015</y>
232               </vector>
233             </entry>
234             <entry>
235               <vector>
236                 <x>0.1000000015</x>
237                 <y>0.6999999881</y>
238               </vector>
239             </entry>
240           </dynamic_list>
241         </param>
242       </layer>
243     </canvas>
244   </defs>
245   <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
246     <param name="z_depth">
247       <real value="0.0000000000"/>
248     </param>
249     <param name="amount">
250       <real value="1.0000000000"/>
251     </param>
252     <param name="blend_method">
253       <integer value="0"/>
254     </param>
255     <param name="origin">
256       <vector>
257         <x>0.0260416660</x>
258         <y>0.0000000000</y>
259       </vector>
260     </param>
261     <param name="canvas">
262       <canvas width="24" height="24" xres="2952.755900" yres="2952.755900">
263         <layer type="SolidColor" active="false" version="0.1">
264           <param name="z_depth">
265             <real value="0.0000000000"/>
266           </param>
267           <param name="amount">
268             <real value="1.0000000000"/>
269           </param>
270           <param name="blend_method">
271             <integer value="0"/>
272           </param>
273           <param name="color">
274             <color>
275               <r>1.000000</r>
276               <g>1.000000</g>
277               <b>1.000000</b>
278               <a>1.000000</a>
279             </color>
280           </param>
281         </layer>
282         <layer type="region" active="true" version="0.1" desc="Circle111&#x533A;&#x57DF;">
283           <param name="z_depth">
284             <real value="0.0000000000"/>
285           </param>
286           <param name="amount">
287             <real value="1.0000000000"/>
288           </param>
289           <param name="blend_method">
290             <integer value="0"/>
291           </param>
292           <param name="color">
293             <color>
294               <r>0.000000</r>
295               <g>0.000000</g>
296               <b>0.000000</b>
297               <a>0.317919</a>
298             </color>
299           </param>
300           <param name="origin">
301             <vector>
302               <x>0.0000000000</x>
303               <y>0.0000000000</y>
304             </vector>
305           </param>
306           <param name="invert">
307             <bool value="false"/>
308           </param>
309           <param name="antialias">
310             <bool value="true"/>
311           </param>
312           <param name="feather">
313             <real value="0.1736111108"/>
314           </param>
315           <param name="blurtype">
316             <integer value="1"/>
317           </param>
318           <param name="winding_style">
319             <integer value="0"/>
320           </param>
321           <param name="bline">
322             <bline type="bline_point" loop="true">
323               <entry>
324                 <composite type="bline_point">
325                   <point>
326                     <vector>
327                       <x>-0.1481674314</x>
328                       <y>-1.0615165234</y>
329                     </vector>
330                   </point>
331                   <width>
332                     <real value="1.0000000000"/>
333                   </width>
334                   <origin>
335                     <real value="0.5000000000"/>
336                   </origin>
337                   <split>
338                     <bool value="false"/>
339                   </split>
340                   <t1>
341                     <radial_composite type="vector">
342                       <radius>
343                         <real value="0.7822918784"/>
344                       </radius>
345                       <theta>
346                         <angle value="90.000000"/>
347                       </theta>
348                     </radial_composite>
349                   </t1>
350                   <t2>
351                     <radial_composite type="vector">
352                       <radius>
353                         <real value="0.7822918784"/>
354                       </radius>
355                       <theta>
356                         <angle value="90.000000"/>
357                       </theta>
358                     </radial_composite>
359                   </t2>
360                 </composite>
361               </entry>
362               <entry>
363                 <composite type="bline_point">
364                   <point>
365                     <vector>
366                       <x>-0.7348863482</x>
367                       <y>-1.0074973106</y>
368                     </vector>
369                   </point>
370                   <width>
371                     <real value="1.0000000000"/>
372                   </width>
373                   <origin>
374                     <real value="0.5000000000"/>
375                   </origin>
376                   <split>
377                     <bool value="false"/>
378                   </split>
379                   <t1>
380                     <radial_composite type="vector">
381                       <radius>
382                         <real value="1.2144450428"/>
383                       </radius>
384                       <theta>
385                         <angle value="-89.999992"/>
386                       </theta>
387                     </radial_composite>
388                   </t1>
389                   <t2>
390                     <radial_composite type="vector">
391                       <radius>
392                         <real value="1.2144450428"/>
393                       </radius>
394                       <theta>
395                         <angle value="-89.999992"/>
396                       </theta>
397                     </radial_composite>
398                   </t2>
399                 </composite>
400               </entry>
401             </bline>
402           </param>
403         </layer>
404         <layer type="radial_blur" active="true" version="0.1">
405           <param name="z_depth">
406             <real value="0.0000000000"/>
407           </param>
408           <param name="amount">
409             <real value="1.0000000000"/>
410           </param>
411           <param name="blend_method">
412             <integer value="1" static="true"/>
413           </param>
414           <param name="origin">
415             <vector>
416               <x>-0.6906144619</x>
417               <y>-0.9126860499</y>
418             </vector>
419           </param>
420           <param name="size">
421             <real value="0.4218915607"/>
422           </param>
423           <param name="fade_out">
424             <bool value="false"/>
425           </param>
426         </layer>
427         <layer type="stretch" active="true" version="0.1">
428           <param name="amount">
429             <vector>
430               <x>0.8782051206</x>
431               <y>0.1518429518</y>
432             </vector>
433           </param>
434           <param name="center">
435             <vector>
436               <x>-0.4939903915</x>
437               <y>-0.9138621688</y>
438             </vector>
439           </param>
440         </layer>
441       </canvas>
442     </param>
443     <param name="zoom">
444       <real value="0.0000000000"/>
445     </param>
446     <param name="time_offset">
447       <time value="0s"/>
448     </param>
449     <param name="children_lock">
450       <bool value="false"/>
451     </param>
452     <param name="focus">
453       <vector>
454         <x>0.0000000000</x>
455         <y>0.0000000000</y>
456       </vector>
457     </param>
458   </layer>
459   <layer type="PasteCanvas" active="true" version="0.1" desc="radial blur">
460     <param name="z_depth">
461       <real value="0.0000000000"/>
462     </param>
463     <param name="amount">
464       <real value="1.0000000000"/>
465     </param>
466     <param name="blend_method">
467       <integer value="0"/>
468     </param>
469     <param name="origin">
470       <vector>
471         <x>-0.1510416716</x>
472         <y>-0.1197916642</y>
473       </vector>
474     </param>
475     <param name="canvas">
476       <canvas width="24" height="24">
477         <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
478           <param name="z_depth">
479             <real value="0.0000000000"/>
480           </param>
481           <param name="amount">
482             <real value="1.0000000000"/>
483           </param>
484           <param name="blend_method">
485             <integer value="0"/>
486           </param>
487           <param name="origin">
488             <vector>
489               <x>0.0000000000</x>
490               <y>0.0000000000</y>
491             </vector>
492           </param>
493           <param name="canvas">
494             <canvas>
495               <layer type="circle" active="true" version="0.1" desc="Circle056">
496                 <param name="z_depth">
497                   <real value="0.0000000000"/>
498                 </param>
499                 <param name="amount">
500                   <real value="1.0000000000"/>
501                 </param>
502                 <param name="blend_method">
503                   <integer value="0"/>
504                 </param>
505                 <param name="color">
506                   <color>
507                     <r>0.280124</r>
508                     <g>0.098689</g>
509                     <b>0.000023</b>
510                     <a>1.000000</a>
511                   </color>
512                 </param>
513                 <param name="radius">
514                   <real value="0.9333333447"/>
515                 </param>
516                 <param name="feather">
517                   <real value="0.0000000000"/>
518                 </param>
519                 <param name="origin">
520                   <vector guid="7712464BF57FCE67F6855520D6270952">
521                     <x>0.0000000000</x>
522                     <y>0.0351379104</y>
523                   </vector>
524                 </param>
525                 <param name="invert">
526                   <bool value="false"/>
527                 </param>
528                 <param name="falloff">
529                   <integer value="1"/>
530                 </param>
531               </layer>
532               <layer type="circle" active="false" version="0.1" desc="Circle056">
533                 <param name="z_depth">
534                   <real value="0.0000000000"/>
535                 </param>
536                 <param name="amount">
537                   <real value="1.0000000000"/>
538                 </param>
539                 <param name="blend_method">
540                   <integer value="0"/>
541                 </param>
542                 <param name="color">
543                   <color>
544                     <r>1.000000</r>
545                     <g>1.000000</g>
546                     <b>1.000000</b>
547                     <a>1.000000</a>
548                   </color>
549                 </param>
550                 <param name="radius">
551                   <real value="0.8500000089"/>
552                 </param>
553                 <param name="feather">
554                   <real value="0.0000000000"/>
555                 </param>
556                 <param name="origin">
557                   <vector guid="7712464BF57FCE67F6855520D6270952">
558                     <x>0.0000000000</x>
559                     <y>0.0351379104</y>
560                   </vector>
561                 </param>
562                 <param name="invert">
563                   <bool value="false"/>
564                 </param>
565                 <param name="falloff">
566                   <integer value="1"/>
567                 </param>
568               </layer>
569               <layer type="PasteCanvas" active="true" version="0.1">
570                 <param name="z_depth">
571                   <real value="0.0000000000"/>
572                 </param>
573                 <param name="amount">
574                   <real value="1.0000000000"/>
575                 </param>
576                 <param name="blend_method">
577                   <integer value="0"/>
578                 </param>
579                 <param name="origin">
580                   <vector>
581                     <x>0.0000000000</x>
582                     <y>0.0000000000</y>
583                   </vector>
584                 </param>
585                 <param name="canvas">
586                   <canvas>
587                     <layer type="circle" active="true" version="0.1" desc="Circle056">
588                       <param name="z_depth">
589                         <real value="0.0000000000"/>
590                       </param>
591                       <param name="amount">
592                         <real value="1.0000000000"/>
593                       </param>
594                       <param name="blend_method">
595                         <integer value="0"/>
596                       </param>
597                       <param name="color">
598                         <color>
599                           <r>0.819964</r>
600                           <g>0.493616</g>
601                           <b>0.157281</b>
602                           <a>1.000000</a>
603                         </color>
604                       </param>
605                       <param name="radius">
606                         <real value="0.7666666731"/>
607                       </param>
608                       <param name="feather">
609                         <real value="0.0000000000"/>
610                       </param>
611                       <param name="origin">
612                         <vector guid="7712464BF57FCE67F6855520D6270952">
613                           <x>0.0000000000</x>
614                           <y>0.0351379104</y>
615                         </vector>
616                       </param>
617                       <param name="invert">
618                         <bool value="false"/>
619                       </param>
620                       <param name="falloff">
621                         <integer value="1"/>
622                       </param>
623                     </layer>
624                     <layer type="PasteCanvas" active="true" version="0.1">
625                       <param name="z_depth">
626                         <real value="0.0000000000"/>
627                       </param>
628                       <param name="amount">
629                         <real value="1.0000000000"/>
630                       </param>
631                       <param name="blend_method">
632                         <integer value="13"/>
633                       </param>
634                       <param name="origin">
635                         <vector>
636                           <x>0.0000000000</x>
637                           <y>0.0000000000</y>
638                         </vector>
639                       </param>
640                       <param name="canvas">
641                         <canvas xres="2952.755900" yres="2952.755900">
642                           <layer type="radial_gradient" active="true" version="0.1">
643                             <param name="z_depth">
644                               <real value="0.0000000000"/>
645                             </param>
646                             <param name="amount">
647                               <real value="1.0000000000"/>
648                             </param>
649                             <param name="blend_method">
650                               <integer value="0"/>
651                             </param>
652                             <param name="gradient">
653                               <gradient>
654                                 <color pos="0.000000">
655                                   <r>0.280124</r>
656                                   <g>0.098689</g>
657                                   <b>0.000023</b>
658                                   <a>1.000000</a>
659                                 </color>
660                                 <color pos="1.000000">
661                                   <r>0.819964</r>
662                                   <g>0.493616</g>
663                                   <b>0.157281</b>
664                                   <a>1.000000</a>
665                                 </color>
666                               </gradient>
667                             </param>
668                             <param name="center">
669                               <vector>
670                                 <x>-1.0000000000</x>
671                                 <y>1.0000000000</y>
672                               </vector>
673                             </param>
674                             <param name="radius">
675                               <real value="2.8284271247"/>
676                             </param>
677                             <param name="loop">
678                               <bool value="false"/>
679                             </param>
680                             <param name="zigzag">
681                               <bool value="false"/>
682                             </param>
683                           </layer>
684                         </canvas>
685                       </param>
686                       <param name="zoom">
687                         <real value="0.0000000000"/>
688                       </param>
689                       <param name="time_offset">
690                         <time value="0s"/>
691                       </param>
692                       <param name="children_lock">
693                         <bool value="false" static="true"/>
694                       </param>
695                       <param name="focus">
696                         <vector>
697                           <x>0.0000000000</x>
698                           <y>0.0000000000</y>
699                         </vector>
700                       </param>
701                     </layer>
702                   </canvas>
703                 </param>
704                 <param name="zoom">
705                   <real value="0.0000000000"/>
706                 </param>
707                 <param name="time_offset">
708                   <time value="0s"/>
709                 </param>
710                 <param name="children_lock">
711                   <bool value="false" static="true"/>
712                 </param>
713                 <param name="focus">
714                   <vector>
715                     <x>0.0000000000</x>
716                     <y>0.0000000000</y>
717                   </vector>
718                 </param>
719               </layer>
720             </canvas>
721           </param>
722           <param name="zoom">
723             <real value="0.0000000000"/>
724           </param>
725           <param name="time_offset">
726             <time value="0s"/>
727           </param>
728           <param name="children_lock">
729             <bool value="false" static="true"/>
730           </param>
731           <param name="focus">
732             <vector>
733               <x>0.0000000000</x>
734               <y>0.0000000000</y>
735             </vector>
736           </param>
737         </layer>
738         <layer type="zoom" active="true" version="0.1">
739           <param name="amount">
740             <real value="-0.3500000000"/>
741           </param>
742           <param name="center">
743             <vector>
744               <x>0.0000000000</x>
745               <y>0.0000000000</y>
746             </vector>
747           </param>
748         </layer>
749         <layer type="radial_blur" active="true" version="0.1">
750           <param name="z_depth">
751             <real value="0.0000000000"/>
752           </param>
753           <param name="amount">
754             <real value="1.0000000000"/>
755           </param>
756           <param name="blend_method">
757             <integer value="1" static="true"/>
758           </param>
759           <param name="origin">
760             <vector>
761               <x>-0.4237091541</x>
762               <y>-0.3552913964</y>
763             </vector>
764           </param>
765           <param name="size">
766             <real value="0.4788204179"/>
767           </param>
768           <param name="fade_out">
769             <bool value="false"/>
770           </param>
771         </layer>
772         <layer type="circle" active="true" version="0.1" desc="Circle056">
773           <param name="z_depth">
774             <real value="0.0000000000"/>
775           </param>
776           <param name="amount">
777             <real value="1.0000000000"/>
778           </param>
779           <param name="blend_method">
780             <integer value="19"/>
781           </param>
782           <param name="color">
783             <color>
784               <r>1.000000</r>
785               <g>1.000000</g>
786               <b>1.000000</b>
787               <a>1.000000</a>
788             </color>
789           </param>
790           <param name="radius">
791             <real value="0.8907954343"/>
792           </param>
793           <param name="feather">
794             <real value="0.0833333358"/>
795           </param>
796           <param name="origin">
797             <vector>
798               <x>0.1510416716</x>
799               <y>0.1596587747</y>
800             </vector>
801           </param>
802           <param name="invert">
803             <bool value="true"/>
804           </param>
805           <param name="falloff">
806             <integer value="1"/>
807           </param>
808         </layer>
809       </canvas>
810     </param>
811     <param name="zoom">
812       <real value="0.0000000000"/>
813     </param>
814     <param name="time_offset">
815       <time value="0s"/>
816     </param>
817     <param name="children_lock">
818       <bool value="false" static="true"/>
819     </param>
820     <param name="focus">
821       <vector>
822         <x>0.0000000000</x>
823         <y>0.0000000000</y>
824       </vector>
825     </param>
826   </layer>
827 </canvas>