8dfd31d2676fca9823854ff3f74f5eea549eb5b4
[synfig.git] / synfig-studio / images / layer_example_metaballs_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Example MetaBalls Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <real value="5.0000000000" id="to"/>
13     <duplicate type="real" to="to" id="Index 1">
14       <from>
15         <real value="0.0000000000"/>
16       </from>
17       <step>
18         <real value="1.0000000000"/>
19       </step>
20     </duplicate>
21   </defs>
22   <layer type="region" active="true" version="0.1" desc="Circle019 Region">
23     <param name="z_depth">
24       <real value="0.0000000000"/>
25     </param>
26     <param name="amount">
27       <real value="0.4000000060"/>
28     </param>
29     <param name="blend_method">
30       <integer value="0"/>
31     </param>
32     <param name="color">
33       <color>
34         <r>0.000000</r>
35         <g>0.000000</g>
36         <b>0.000000</b>
37         <a>1.000000</a>
38       </color>
39     </param>
40     <param name="origin">
41       <vector>
42         <x>0.6814911366</x>
43         <y>-2.3040890694</y>
44       </vector>
45     </param>
46     <param name="invert">
47       <bool value="false"/>
48     </param>
49     <param name="antialias">
50       <bool value="false"/>
51     </param>
52     <param name="feather">
53       <real value="0.4867794142"/>
54     </param>
55     <param name="blurtype">
56       <integer value="1"/>
57     </param>
58     <param name="winding_style">
59       <integer value="0"/>
60     </param>
61     <param name="bline">
62       <bline type="bline_point" loop="true">
63         <entry>
64           <composite type="bline_point">
65             <point>
66               <vector>
67                 <x>1.1215186119</x>
68                 <y>-0.0422959812</y>
69               </vector>
70             </point>
71             <width>
72               <real value="1.0000000000"/>
73             </width>
74             <origin>
75               <real value="0.5000000000"/>
76             </origin>
77             <split>
78               <bool value="true"/>
79             </split>
80             <t1>
81               <radial_composite type="vector">
82                 <radius>
83                   <real value="0.6173717329"/>
84                 </radius>
85                 <theta>
86                   <angle value="90.000000"/>
87                 </theta>
88               </radial_composite>
89             </t1>
90             <t2>
91               <radial_composite type="vector">
92                 <radius>
93                   <real value="0.6173717329"/>
94                 </radius>
95                 <theta>
96                   <angle value="90.000000"/>
97                 </theta>
98               </radial_composite>
99             </t2>
100           </composite>
101         </entry>
102         <entry>
103           <composite type="bline_point">
104             <point>
105               <vector>
106                 <x>-0.3232799172</x>
107                 <y>0.3464289606</y>
108               </vector>
109             </point>
110             <width>
111               <real value="1.0000000000"/>
112             </width>
113             <origin>
114               <real value="0.5000000000"/>
115             </origin>
116             <split>
117               <bool value="false"/>
118             </split>
119             <t1>
120               <radial_composite type="vector">
121                 <radius>
122                   <real value="3.4283933894"/>
123                 </radius>
124                 <theta>
125                   <angle value="-179.999985"/>
126                 </theta>
127               </radial_composite>
128             </t1>
129             <t2>
130               <radial_composite type="vector">
131                 <radius>
132                   <real value="3.4283933894"/>
133                 </radius>
134                 <theta>
135                   <angle value="-179.999985"/>
136                 </theta>
137               </radial_composite>
138             </t2>
139           </composite>
140         </entry>
141         <entry>
142           <composite type="bline_point">
143             <point>
144               <vector>
145                 <x>-2.3872776031</x>
146                 <y>-0.0235323627</y>
147               </vector>
148             </point>
149             <width>
150               <real value="1.0000000000"/>
151             </width>
152             <origin>
153               <real value="0.5000000000"/>
154             </origin>
155             <split>
156               <bool value="false"/>
157             </split>
158             <t1>
159               <radial_composite type="vector">
160                 <radius>
161                   <real value="0.6173717329"/>
162                 </radius>
163                 <theta>
164                   <angle value="-89.999992"/>
165                 </theta>
166               </radial_composite>
167             </t1>
168             <t2>
169               <radial_composite type="vector">
170                 <radius>
171                   <real value="0.6173717329"/>
172                 </radius>
173                 <theta>
174                   <angle value="-89.999992"/>
175                 </theta>
176               </radial_composite>
177             </t2>
178           </composite>
179         </entry>
180         <entry>
181           <composite type="bline_point">
182             <point>
183               <vector>
184                 <x>-0.3232798278</x>
185                 <y>-0.3988046944</y>
186               </vector>
187             </point>
188             <width>
189               <real value="1.0000000000"/>
190             </width>
191             <origin>
192               <real value="0.5000000000"/>
193             </origin>
194             <split>
195               <bool value="false"/>
196             </split>
197             <t1>
198               <radial_composite type="vector">
199                 <radius>
200                   <real value="3.4283933894"/>
201                 </radius>
202                 <theta>
203                   <angle value="0.000001"/>
204                 </theta>
205               </radial_composite>
206             </t1>
207             <t2>
208               <radial_composite type="vector">
209                 <radius>
210                   <real value="3.4283933894"/>
211                 </radius>
212                 <theta>
213                   <angle value="0.000001"/>
214                 </theta>
215               </radial_composite>
216             </t2>
217           </composite>
218         </entry>
219       </bline>
220     </param>
221   </layer>
222   <layer type="PasteCanvas" active="true" version="0.1">
223     <param name="z_depth">
224       <real value="0.0000000000"/>
225     </param>
226     <param name="amount">
227       <real value="1.0000000000"/>
228     </param>
229     <param name="blend_method">
230       <integer value="0"/>
231     </param>
232     <param name="origin">
233       <vector>
234         <x>0.0000000000</x>
235         <y>0.0000000000</y>
236       </vector>
237     </param>
238     <param name="canvas">
239       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
240         <layer type="PasteCanvas" active="true" version="0.1">
241           <param name="z_depth">
242             <real value="0.0000000000"/>
243           </param>
244           <param name="amount">
245             <real value="1.0000000000"/>
246           </param>
247           <param name="blend_method">
248             <integer value="0"/>
249           </param>
250           <param name="origin">
251             <vector>
252               <x>-0.1622598022</x>
253               <y>-1.0060107708</y>
254             </vector>
255           </param>
256           <param name="canvas">
257             <canvas>
258               <layer type="metaballs" active="true" version="0.1">
259                 <param name="z_depth">
260                   <real value="0.0000000000"/>
261                 </param>
262                 <param name="amount">
263                   <real value="0.7000000477"/>
264                 </param>
265                 <param name="blend_method">
266                   <integer value="0"/>
267                 </param>
268                 <param name="gradient">
269                   <gradient>
270                     <color pos="0.000000">
271                       <r>0.000000</r>
272                       <g>0.000000</g>
273                       <b>0.000000</b>
274                       <a>1.000000</a>
275                     </color>
276                     <color pos="1.000000">
277                       <r>1.000000</r>
278                       <g>1.000000</g>
279                       <b>1.000000</b>
280                       <a>1.000000</a>
281                     </color>
282                   </gradient>
283                 </param>
284                 <param name="centers">
285                   <dynamic_list type="vector">
286                     <entry>
287                       <vector>
288                         <x>-0.9056168795</x>
289                         <y>1.8621158600</y>
290                       </vector>
291                     </entry>
292                     <entry>
293                       <vector>
294                         <x>1.6905430555</x>
295                         <y>1.8621158600</y>
296                       </vector>
297                     </entry>
298                     <entry>
299                       <vector>
300                         <x>0.2595364153</x>
301                         <y>-0.2148119956</y>
302                       </vector>
303                     </entry>
304                   </dynamic_list>
305                 </param>
306                 <param name="radii">
307                   <dynamic_list type="real">
308                     <entry>
309                       <real value="2.5000000000"/>
310                     </entry>
311                     <entry>
312                       <real value="2.5000000000"/>
313                     </entry>
314                     <entry>
315                       <real value="2.5000000000"/>
316                     </entry>
317                   </dynamic_list>
318                 </param>
319                 <param name="weights">
320                   <dynamic_list type="real">
321                     <entry>
322                       <real value="1.0000000000"/>
323                     </entry>
324                     <entry>
325                       <real value="1.0000000000"/>
326                     </entry>
327                     <entry>
328                       <real value="1.0000000000"/>
329                     </entry>
330                   </dynamic_list>
331                 </param>
332                 <param name="threshold">
333                   <real value="0.0000000000"/>
334                 </param>
335                 <param name="threshold2">
336                   <real value="1.0000000000"/>
337                 </param>
338                 <param name="positive">
339                   <bool value="false"/>
340                 </param>
341               </layer>
342               <layer type="lumakey" active="true" version="0.1">
343                 <param name="z_depth">
344                   <real value="0.0000000000"/>
345                 </param>
346                 <param name="amount">
347                   <real value="1.0000000000"/>
348                 </param>
349                 <param name="blend_method">
350                   <integer value="0"/>
351                 </param>
352               </layer>
353               <layer type="SolidColor" active="true" version="0.1">
354                 <param name="z_depth">
355                   <real value="0.0000000000"/>
356                 </param>
357                 <param name="amount">
358                   <real value="1.0000000000"/>
359                 </param>
360                 <param name="blend_method">
361                   <integer value="6"/>
362                 </param>
363                 <param name="color">
364                   <color>
365                     <r>0.000000</r>
366                     <g>0.000000</g>
367                     <b>0.000000</b>
368                     <a>1.000000</a>
369                   </color>
370                 </param>
371               </layer>
372             </canvas>
373           </param>
374           <param name="zoom">
375             <real value="0.2000000000"/>
376           </param>
377           <param name="time_offset">
378             <time value="0s"/>
379           </param>
380           <param name="children_lock">
381             <bool value="false"/>
382           </param>
383           <param name="focus">
384             <vector>
385               <x>0.0000000000</x>
386               <y>0.0000000000</y>
387             </vector>
388           </param>
389         </layer>
390         <layer type="PasteCanvas" active="true" version="0.1">
391           <param name="z_depth">
392             <real value="0.0000000000"/>
393           </param>
394           <param name="amount">
395             <real value="1.0000000000"/>
396           </param>
397           <param name="blend_method">
398             <integer value="0"/>
399           </param>
400           <param name="origin">
401             <vector>
402               <x>0.0000000000</x>
403               <y>0.0000000000</y>
404             </vector>
405           </param>
406           <param name="canvas">
407             <canvas>
408               <layer type="outline" active="true" version="0.2" desc="cursor003 Outline">
409                 <param name="z_depth">
410                   <real value="0.0000000000"/>
411                 </param>
412                 <param name="amount">
413                   <real value="1.0000000000"/>
414                 </param>
415                 <param name="blend_method">
416                   <integer value="0"/>
417                 </param>
418                 <param name="color">
419                   <color>
420                     <r>0.000000</r>
421                     <g>0.000000</g>
422                     <b>0.000000</b>
423                     <a>1.000000</a>
424                   </color>
425                 </param>
426                 <param name="origin">
427                   <vector>
428                     <x>0.0000000000</x>
429                     <y>0.0000000000</y>
430                   </vector>
431                 </param>
432                 <param name="invert">
433                   <bool value="false"/>
434                 </param>
435                 <param name="antialias">
436                   <bool value="true"/>
437                 </param>
438                 <param name="feather">
439                   <real value="0.0000000000"/>
440                 </param>
441                 <param name="blurtype">
442                   <integer value="1"/>
443                 </param>
444                 <param name="winding_style">
445                   <integer value="0"/>
446                 </param>
447                 <param name="bline">
448                   <bline type="bline_point" loop="true">
449                     <entry>
450                       <composite type="bline_point">
451                         <point>
452                           <vector>
453                             <x>-1.8497617245</x>
454                             <y>2.2067332268</y>
455                           </vector>
456                         </point>
457                         <width>
458                           <real value="1.0000000000"/>
459                         </width>
460                         <origin>
461                           <real value="0.5000000000"/>
462                         </origin>
463                         <split>
464                           <bool value="false"/>
465                         </split>
466                         <t1>
467                           <radial_composite type="vector">
468                             <radius>
469                               <real value="2.9206764000"/>
470                             </radius>
471                             <theta>
472                               <angle value="36.869896"/>
473                             </theta>
474                           </radial_composite>
475                         </t1>
476                         <t2>
477                           <radial_composite type="vector">
478                             <radius>
479                               <real value="2.9206764000"/>
480                             </radius>
481                             <theta>
482                               <angle value="36.869896"/>
483                             </theta>
484                           </radial_composite>
485                         </t2>
486                       </composite>
487                     </entry>
488                     <entry>
489                       <composite type="bline_point">
490                         <point>
491                           <vector>
492                             <x>0.2596156895</x>
493                             <y>2.3365411758</y>
494                           </vector>
495                         </point>
496                         <width>
497                           <real value="1.0000000000"/>
498                         </width>
499                         <origin>
500                           <real value="0.5000000000"/>
501                         </origin>
502                         <split>
503                           <bool value="false"/>
504                         </split>
505                         <t1>
506                           <radial_composite type="vector">
507                             <radius>
508                               <real value="2.5331244166"/>
509                             </radius>
510                             <theta>
511                               <angle value="-2.202598"/>
512                             </theta>
513                           </radial_composite>
514                         </t1>
515                         <t2>
516                           <radial_composite type="vector">
517                             <radius>
518                               <real value="2.5331244166"/>
519                             </radius>
520                             <theta>
521                               <angle value="-2.202598"/>
522                             </theta>
523                           </radial_composite>
524                         </t2>
525                       </composite>
526                     </entry>
527                     <entry>
528                       <composite type="bline_point">
529                         <point>
530                           <vector>
531                             <x>2.4988009930</x>
532                             <y>1.8822137117</y>
533                           </vector>
534                         </point>
535                         <width>
536                           <real value="1.0000000000"/>
537                         </width>
538                         <origin>
539                           <real value="0.5000000000"/>
540                         </origin>
541                         <split>
542                           <bool value="false"/>
543                         </split>
544                         <t1>
545                           <radial_composite type="vector">
546                             <radius>
547                               <real value="2.8896825870"/>
548                             </radius>
549                             <theta>
550                               <angle value="-57.380753"/>
551                             </theta>
552                           </radial_composite>
553                         </t1>
554                         <t2>
555                           <radial_composite type="vector">
556                             <radius>
557                               <real value="2.8896825870"/>
558                             </radius>
559                             <theta>
560                               <angle value="-57.380753"/>
561                             </theta>
562                           </radial_composite>
563                         </t2>
564                       </composite>
565                     </entry>
566                     <entry>
567                       <composite type="bline_point">
568                         <point>
569                           <vector>
570                             <x>-0.0649039224</x>
571                             <y>-2.4338970184</y>
572                           </vector>
573                         </point>
574                         <width>
575                           <real value="1.0000000000"/>
576                         </width>
577                         <origin>
578                           <real value="0.5000000000"/>
579                         </origin>
580                         <split>
581                           <bool value="false"/>
582                         </split>
583                         <t1>
584                           <radial_composite type="vector">
585                             <radius>
586                               <real value="3.3115313146"/>
587                             </radius>
588                             <theta>
589                               <angle value="178.315323"/>
590                             </theta>
591                           </radial_composite>
592                         </t1>
593                         <t2>
594                           <radial_composite type="vector">
595                             <radius>
596                               <real value="3.3115313146"/>
597                             </radius>
598                             <theta>
599                               <angle value="178.315323"/>
600                             </theta>
601                           </radial_composite>
602                         </t2>
603                       </composite>
604                     </entry>
605                   </bline>
606                 </param>
607                 <param name="width">
608                   <real value="0.2920676485"/>
609                 </param>
610                 <param name="expand">
611                   <real value="0.0000000000"/>
612                 </param>
613                 <param name="sharp_cusps">
614                   <bool value="true"/>
615                 </param>
616                 <param name="round_tip[0]">
617                   <bool value="true"/>
618                 </param>
619                 <param name="round_tip[1]">
620                   <bool value="true"/>
621                 </param>
622                 <param name="loopyness">
623                   <real value="1.0000000000"/>
624                 </param>
625                 <param name="homogeneous_width">
626                   <bool value="true"/>
627                 </param>
628               </layer>
629             </canvas>
630           </param>
631           <param name="zoom">
632             <real value="0.1000000000"/>
633           </param>
634           <param name="time_offset">
635             <time value="0s"/>
636           </param>
637           <param name="children_lock">
638             <bool value="false"/>
639           </param>
640           <param name="focus">
641             <vector>
642               <x>0.0000000000</x>
643               <y>0.0000000000</y>
644             </vector>
645           </param>
646         </layer>
647       </canvas>
648     </param>
649     <param name="zoom">
650       <real value="-0.2000000000"/>
651     </param>
652     <param name="time_offset">
653       <time value="0s"/>
654     </param>
655     <param name="children_lock">
656       <bool value="false"/>
657     </param>
658     <param name="focus">
659       <vector>
660         <x>0.0000000000</x>
661         <y>0.0000000000</y>
662       </vector>
663     </param>
664   </layer>
665   <layer type="zoom" active="true" version="0.1">
666     <param name="amount">
667       <real value="-1.0000000000"/>
668     </param>
669     <param name="center">
670       <vector>
671         <x>0.0000000000</x>
672         <y>0.0000000000</y>
673       </vector>
674     </param>
675   </layer>
676 </canvas>