Do not resize png images. Let the system do it. Result is sharper in all cases.
[synfig.git] / synfig-studio / images / layer_example_simplecircle_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Circle Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek), in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas width="128" height="128" view-box="-3.245196 3.245196 3.245196 -3.245196">
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
42                 <r>0.036113</r>
43                 <g>0.036189</g>
44                 <b>0.036189</b>
45                 <a>0.700000</a>
46               </color>
47               <color pos="0.564516">
48                 <r>0.012815</r>
49                 <g>0.012910</g>
50                 <b>0.012910</b>
51                 <a>0.300000</a>
52               </color>
53               <color pos="1.000000">
54                 <r>1.000000</r>
55                 <g>1.000000</g>
56                 <b>1.000000</b>
57                 <a>0.000000</a>
58               </color>
59             </gradient>
60           </param>
61           <param name="center">
62             <vector>
63               <x>0.0000000000</x>
64               <y>-1.1364002228</y>
65             </vector>
66           </param>
67           <param name="radius">
68             <real value="1.8879068686"/>
69           </param>
70           <param name="loop">
71             <bool value="false"/>
72           </param>
73           <param name="zigzag">
74             <bool value="false"/>
75           </param>
76         </layer>
77         <layer type="stretch" active="true" version="0.1">
78           <param name="amount">
79             <vector>
80               <x>1.6070324183</x>
81               <y>0.2128458172</y>
82             </vector>
83           </param>
84           <param name="center">
85             <vector>
86               <x>0.0000000000</x>
87               <y>-3.1892864704</y>
88             </vector>
89           </param>
90         </layer>
91       </canvas>
92     </param>
93     <param name="zoom">
94       <real value="0.0000000000"/>
95     </param>
96     <param name="time_offset">
97       <time value="0s"/>
98     </param>
99     <param name="children_lock">
100       <bool value="false"/>
101     </param>
102     <param name="focus">
103       <vector>
104         <x>0.0000000000</x>
105         <y>0.0000000000</y>
106       </vector>
107     </param>
108   </layer>
109   <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
110     <param name="z_depth">
111       <real value="0.0000000000"/>
112     </param>
113     <param name="amount">
114       <real value="1.0000000000"/>
115     </param>
116     <param name="blend_method">
117       <integer value="0"/>
118     </param>
119     <param name="origin">
120       <vector>
121         <x>0.0000000000</x>
122         <y>0.0000000000</y>
123       </vector>
124     </param>
125     <param name="canvas">
126       <canvas width="128" height="128" view-box="-3.245196 3.245196 3.245196 -3.245196">
127         <layer type="circle" active="true" version="0.1" desc="Circle White">
128           <param name="z_depth">
129             <real value="0.0000000000"/>
130           </param>
131           <param name="amount">
132             <real value="1.0000000000"/>
133           </param>
134           <param name="blend_method">
135             <integer value="0"/>
136           </param>
137           <param name="color">
138             <color>
139               <r>1.000000</r>
140               <g>1.000000</g>
141               <b>1.000000</b>
142               <a>1.000000</a>
143             </color>
144           </param>
145           <param name="radius">
146             <real value="2.6559058822"/>
147           </param>
148           <param name="feather">
149             <real value="0.0000000000"/>
150           </param>
151           <param name="origin">
152             <vector>
153               <x>0.0000000000</x>
154               <y>0.2596159875</y>
155             </vector>
156           </param>
157           <param name="invert">
158             <bool value="false"/>
159           </param>
160           <param name="falloff">
161             <integer value="1"/>
162           </param>
163         </layer>
164         <layer type="outline" active="true" version="0.2" desc="Circle">
165           <param name="z_depth">
166             <real value="0.0000000000"/>
167           </param>
168           <param name="amount">
169             <real value="1.0000000000"/>
170           </param>
171           <param name="blend_method">
172             <integer value="0"/>
173           </param>
174           <param name="color">
175             <color>
176               <r>0.000000</r>
177               <g>0.000000</g>
178               <b>0.000000</b>
179               <a>1.000000</a>
180             </color>
181           </param>
182           <param name="origin">
183             <vector>
184               <x>0.0000000000</x>
185               <y>0.2596159875</y>
186             </vector>
187           </param>
188           <param name="invert">
189             <bool value="false"/>
190           </param>
191           <param name="antialias">
192             <bool value="true"/>
193           </param>
194           <param name="feather">
195             <real value="0.0000000000"/>
196           </param>
197           <param name="blurtype">
198             <integer value="1"/>
199           </param>
200           <param name="winding_style">
201             <integer value="0"/>
202           </param>
203           <param name="bline">
204             <bline type="bline_point" loop="true">
205               <entry>
206                 <composite type="bline_point">
207                   <point>
208                     <vector>
209                       <x>2.6559059620</x>
210                       <y>0.0000000000</y>
211                     </vector>
212                   </point>
213                   <width>
214                     <real value="1.0000000000"/>
215                   </width>
216                   <origin>
217                     <real value="0.5000000000"/>
218                   </origin>
219                   <split>
220                     <bool value="false"/>
221                   </split>
222                   <t1>
223                     <radial_composite type="vector">
224                       <radius>
225                         <real value="10.6236235287"/>
226                       </radius>
227                       <theta>
228                         <angle value="90.000000"/>
229                       </theta>
230                     </radial_composite>
231                   </t1>
232                   <t2>
233                     <radial_composite type="vector">
234                       <radius>
235                         <real value="10.6236235287"/>
236                       </radius>
237                       <theta>
238                         <angle value="90.000000"/>
239                       </theta>
240                     </radial_composite>
241                   </t2>
242                 </composite>
243               </entry>
244               <entry>
245                 <composite type="bline_point">
246                   <point>
247                     <vector>
248                       <x>-2.6559059620</x>
249                       <y>-0.0000002322</y>
250                     </vector>
251                   </point>
252                   <width>
253                     <real value="1.0000000000"/>
254                   </width>
255                   <origin>
256                     <real value="0.5000000000"/>
257                   </origin>
258                   <split>
259                     <bool value="false"/>
260                   </split>
261                   <t1>
262                     <radial_composite type="vector">
263                       <radius>
264                         <real value="10.6236235287"/>
265                       </radius>
266                       <theta>
267                         <angle value="-89.999992"/>
268                       </theta>
269                     </radial_composite>
270                   </t1>
271                   <t2>
272                     <radial_composite type="vector">
273                       <radius>
274                         <real value="10.6236235287"/>
275                       </radius>
276                       <theta>
277                         <angle value="-89.999992"/>
278                       </theta>
279                     </radial_composite>
280                   </t2>
281                 </composite>
282               </entry>
283             </bline>
284           </param>
285           <param name="width">
286             <real value="0.3042371339"/>
287           </param>
288           <param name="expand">
289             <real value="0.0000000000"/>
290           </param>
291           <param name="sharp_cusps">
292             <bool value="true"/>
293           </param>
294           <param name="round_tip[0]">
295             <bool value="true"/>
296           </param>
297           <param name="round_tip[1]">
298             <bool value="true"/>
299           </param>
300           <param name="loopyness">
301             <real value="1.0000000000"/>
302           </param>
303           <param name="homogeneous_width">
304             <bool value="true"/>
305           </param>
306         </layer>
307       </canvas>
308     </param>
309     <param name="zoom">
310       <real value="0.0000000000"/>
311     </param>
312     <param name="time_offset">
313       <time value="0s"/>
314     </param>
315     <param name="children_lock">
316       <bool value="false"/>
317     </param>
318     <param name="focus">
319       <vector>
320         <x>0.0000000000</x>
321         <y>0.0000000000</y>
322       </vector>
323     </param>
324   </layer>
325   <layer type="zoom" active="true" version="0.1">
326     <param name="amount">
327       <real value="-1.2000000000"/>
328     </param>
329     <param name="center">
330       <vector>
331         <x>0.0000000000</x>
332         <y>0.0000000000</y>
333       </vector>
334     </param>
335   </layer>
336 </canvas>