456da9f50a661272d4a8b919a58996aaeea71486
[synfig.git] / synfig-studio / images / layer_filter_clamp_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Filter Clamp Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <real value="5.0000000000" id="to"/>
13     <duplicate type="real" to="to" id="Index 1">
14       <from>
15         <real value="0.0000000000"/>
16       </from>
17       <step>
18         <real value="1.0000000000"/>
19       </step>
20     </duplicate>
21   </defs>
22   <layer type="PasteCanvas" active="true" version="0.1" desc="contrast">
23     <param name="z_depth">
24       <real value="0.0000000000"/>
25     </param>
26     <param name="amount">
27       <real value="1.0000000000"/>
28     </param>
29     <param name="blend_method">
30       <integer value="0"/>
31     </param>
32     <param name="origin">
33       <vector>
34         <x>0.0000000000</x>
35         <y>1.6225980520</y>
36       </vector>
37     </param>
38     <param name="canvas">
39       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
40         <layer type="PasteCanvas" active="true" version="0.1">
41           <param name="z_depth">
42             <real value="0.0000000000"/>
43           </param>
44           <param name="amount">
45             <real value="1.0000000000"/>
46           </param>
47           <param name="blend_method">
48             <integer value="0"/>
49           </param>
50           <param name="origin">
51             <vector>
52               <x>0.0000000000</x>
53               <y>0.0000000000</y>
54             </vector>
55           </param>
56           <param name="canvas">
57             <canvas>
58               <layer type="region" active="true" version="0.1" desc="NewBLine047 Region">
59                 <param name="z_depth">
60                   <real value="0.0000000000"/>
61                 </param>
62                 <param name="amount">
63                   <real value="1.0000000000"/>
64                 </param>
65                 <param name="blend_method">
66                   <integer value="0"/>
67                 </param>
68                 <param name="color">
69                   <color>
70                     <r>0.172709</r>
71                     <g>0.660939</g>
72                     <b>1.000000</b>
73                     <a>1.000000</a>
74                   </color>
75                 </param>
76                 <param name="origin">
77                   <vector guid="53F7163ADB56F1EA9721D6E528FCCA11">
78                     <x>0.5118562579</x>
79                     <y>-1.6633703709</y>
80                   </vector>
81                 </param>
82                 <param name="invert">
83                   <bool value="false"/>
84                 </param>
85                 <param name="antialias">
86                   <bool value="true"/>
87                 </param>
88                 <param name="feather">
89                   <real value="0.0000000000"/>
90                 </param>
91                 <param name="blurtype">
92                   <integer value="1"/>
93                 </param>
94                 <param name="winding_style">
95                   <integer value="0"/>
96                 </param>
97                 <param name="bline">
98                   <bline type="bline_point" loop="true" guid="C35B06E11E39C98EA4147646B2DB9653">
99                     <entry>
100                       <composite type="bline_point">
101                         <point>
102                           <vector>
103                             <x>-3.4332947731</x>
104                             <y>0.8821151853</y>
105                           </vector>
106                         </point>
107                         <width>
108                           <real value="1.0000000000"/>
109                         </width>
110                         <origin>
111                           <real value="0.5000000000"/>
112                         </origin>
113                         <split>
114                           <bool value="false"/>
115                         </split>
116                         <t1>
117                           <radial_composite type="vector">
118                             <radius>
119                               <real value="0.0000000000"/>
120                             </radius>
121                             <theta>
122                               <angle value="0.000000"/>
123                             </theta>
124                           </radial_composite>
125                         </t1>
126                         <t2>
127                           <radial_composite type="vector">
128                             <radius>
129                               <real value="0.0000000000"/>
130                             </radius>
131                             <theta>
132                               <angle value="0.000000"/>
133                             </theta>
134                           </radial_composite>
135                         </t2>
136                       </composite>
137                     </entry>
138                     <entry>
139                       <composite type="bline_point">
140                         <point>
141                           <vector>
142                             <x>2.5088565350</x>
143                             <y>0.8955345750</y>
144                           </vector>
145                         </point>
146                         <width>
147                           <real value="1.0000000000"/>
148                         </width>
149                         <origin>
150                           <real value="0.5000000000"/>
151                         </origin>
152                         <split>
153                           <bool value="false"/>
154                         </split>
155                         <t1>
156                           <radial_composite type="vector">
157                             <radius>
158                               <real value="0.0000000000"/>
159                             </radius>
160                             <theta>
161                               <angle value="0.000000"/>
162                             </theta>
163                           </radial_composite>
164                         </t1>
165                         <t2>
166                           <radial_composite type="vector">
167                             <radius>
168                               <real value="0.0000000000"/>
169                             </radius>
170                             <theta>
171                               <angle value="0.000000"/>
172                             </theta>
173                           </radial_composite>
174                         </t2>
175                       </composite>
176                     </entry>
177                     <entry>
178                       <composite type="bline_point">
179                         <point>
180                           <vector>
181                             <x>2.5107734203</x>
182                             <y>-0.7274575830</y>
183                           </vector>
184                         </point>
185                         <width>
186                           <real value="1.0000000000"/>
187                         </width>
188                         <origin>
189                           <real value="0.5000000000"/>
190                         </origin>
191                         <split>
192                           <bool value="false"/>
193                         </split>
194                         <t1>
195                           <radial_composite type="vector">
196                             <radius>
197                               <real value="0.0000000000"/>
198                             </radius>
199                             <theta>
200                               <angle value="0.000000"/>
201                             </theta>
202                           </radial_composite>
203                         </t1>
204                         <t2>
205                           <radial_composite type="vector">
206                             <radius>
207                               <real value="0.0000000000"/>
208                             </radius>
209                             <theta>
210                               <angle value="0.000000"/>
211                             </theta>
212                           </radial_composite>
213                         </t2>
214                       </composite>
215                     </entry>
216                     <entry>
217                       <composite type="bline_point">
218                         <point>
219                           <vector>
220                             <x>-3.4313778877</x>
221                             <y>-0.7408769727</y>
222                           </vector>
223                         </point>
224                         <width>
225                           <real value="1.0000000000"/>
226                         </width>
227                         <origin>
228                           <real value="0.5000000000"/>
229                         </origin>
230                         <split>
231                           <bool value="false"/>
232                         </split>
233                         <t1>
234                           <radial_composite type="vector">
235                             <radius>
236                               <real value="0.0000000000"/>
237                             </radius>
238                             <theta>
239                               <angle value="0.000000"/>
240                             </theta>
241                           </radial_composite>
242                         </t1>
243                         <t2>
244                           <radial_composite type="vector">
245                             <radius>
246                               <real value="0.0000000000"/>
247                             </radius>
248                             <theta>
249                               <angle value="0.000000"/>
250                             </theta>
251                           </radial_composite>
252                         </t2>
253                       </composite>
254                     </entry>
255                   </bline>
256                 </param>
257               </layer>
258               <layer type="linear_gradient" active="true" version="0.0">
259                 <param name="z_depth">
260                   <real value="0.0000000000"/>
261                 </param>
262                 <param name="amount">
263                   <real value="1.0000000000"/>
264                 </param>
265                 <param name="blend_method">
266                   <integer value="13"/>
267                 </param>
268                 <param name="p1">
269                   <vector>
270                     <x>2.8751885891</x>
271                     <y>-0.8049778938</y>
272                   </vector>
273                 </param>
274                 <param name="p2">
275                   <vector>
276                     <x>-3.1815648079</x>
277                     <y>-0.6611376405</y>
278                   </vector>
279                 </param>
280                 <param name="gradient">
281                   <gradient>
282                     <color pos="0.000000">
283                       <r>1.000000</r>
284                       <g>1.000000</g>
285                       <b>1.000000</b>
286                       <a>1.000000</a>
287                     </color>
288                     <color pos="1.000000">
289                       <r>0.000000</r>
290                       <g>0.000000</g>
291                       <b>0.000000</b>
292                       <a>1.000000</a>
293                     </color>
294                   </gradient>
295                 </param>
296                 <param name="loop">
297                   <bool value="false"/>
298                 </param>
299                 <param name="zigzag">
300                   <bool value="false"/>
301                 </param>
302               </layer>
303             </canvas>
304           </param>
305           <param name="zoom">
306             <real value="0.0000000000"/>
307           </param>
308           <param name="time_offset">
309             <time value="0s"/>
310           </param>
311           <param name="children_lock">
312             <bool value="false"/>
313           </param>
314           <param name="focus">
315             <vector>
316               <x>0.0000000000</x>
317               <y>0.0000000000</y>
318             </vector>
319           </param>
320         </layer>
321         <layer type="outline" active="true" version="0.2" desc="NewBLine047 Outline">
322           <param name="z_depth">
323             <real value="0.0000000000"/>
324           </param>
325           <param name="amount">
326             <real value="1.0000000000"/>
327           </param>
328           <param name="blend_method">
329             <integer value="0"/>
330           </param>
331           <param name="color">
332             <color>
333               <r>0.000000</r>
334               <g>0.000000</g>
335               <b>0.000000</b>
336               <a>1.000000</a>
337             </color>
338           </param>
339           <param name="origin">
340             <vector guid="53F7163ADB56F1EA9721D6E528FCCA11">
341               <x>0.5118562579</x>
342               <y>-1.6633703709</y>
343             </vector>
344           </param>
345           <param name="invert">
346             <bool value="false"/>
347           </param>
348           <param name="antialias">
349             <bool value="true"/>
350           </param>
351           <param name="feather">
352             <real value="0.0000000000"/>
353           </param>
354           <param name="blurtype">
355             <integer value="1"/>
356           </param>
357           <param name="winding_style">
358             <integer value="0"/>
359           </param>
360           <param name="bline">
361             <bline type="bline_point" loop="true" guid="C35B06E11E39C98EA4147646B2DB9653">
362               <entry>
363                 <composite type="bline_point">
364                   <point>
365                     <vector>
366                       <x>-3.4332947731</x>
367                       <y>0.8821151853</y>
368                     </vector>
369                   </point>
370                   <width>
371                     <real value="1.0000000000"/>
372                   </width>
373                   <origin>
374                     <real value="0.5000000000"/>
375                   </origin>
376                   <split>
377                     <bool value="false"/>
378                   </split>
379                   <t1>
380                     <radial_composite type="vector">
381                       <radius>
382                         <real value="0.0000000000"/>
383                       </radius>
384                       <theta>
385                         <angle value="0.000000"/>
386                       </theta>
387                     </radial_composite>
388                   </t1>
389                   <t2>
390                     <radial_composite type="vector">
391                       <radius>
392                         <real value="0.0000000000"/>
393                       </radius>
394                       <theta>
395                         <angle value="0.000000"/>
396                       </theta>
397                     </radial_composite>
398                   </t2>
399                 </composite>
400               </entry>
401               <entry>
402                 <composite type="bline_point">
403                   <point>
404                     <vector>
405                       <x>2.5088565350</x>
406                       <y>0.8955345750</y>
407                     </vector>
408                   </point>
409                   <width>
410                     <real value="1.0000000000"/>
411                   </width>
412                   <origin>
413                     <real value="0.5000000000"/>
414                   </origin>
415                   <split>
416                     <bool value="false"/>
417                   </split>
418                   <t1>
419                     <radial_composite type="vector">
420                       <radius>
421                         <real value="0.0000000000"/>
422                       </radius>
423                       <theta>
424                         <angle value="0.000000"/>
425                       </theta>
426                     </radial_composite>
427                   </t1>
428                   <t2>
429                     <radial_composite type="vector">
430                       <radius>
431                         <real value="0.0000000000"/>
432                       </radius>
433                       <theta>
434                         <angle value="0.000000"/>
435                       </theta>
436                     </radial_composite>
437                   </t2>
438                 </composite>
439               </entry>
440               <entry>
441                 <composite type="bline_point">
442                   <point>
443                     <vector>
444                       <x>2.5107734203</x>
445                       <y>-0.7274575830</y>
446                     </vector>
447                   </point>
448                   <width>
449                     <real value="1.0000000000"/>
450                   </width>
451                   <origin>
452                     <real value="0.5000000000"/>
453                   </origin>
454                   <split>
455                     <bool value="false"/>
456                   </split>
457                   <t1>
458                     <radial_composite type="vector">
459                       <radius>
460                         <real value="0.0000000000"/>
461                       </radius>
462                       <theta>
463                         <angle value="0.000000"/>
464                       </theta>
465                     </radial_composite>
466                   </t1>
467                   <t2>
468                     <radial_composite type="vector">
469                       <radius>
470                         <real value="0.0000000000"/>
471                       </radius>
472                       <theta>
473                         <angle value="0.000000"/>
474                       </theta>
475                     </radial_composite>
476                   </t2>
477                 </composite>
478               </entry>
479               <entry>
480                 <composite type="bline_point">
481                   <point>
482                     <vector>
483                       <x>-3.4313778877</x>
484                       <y>-0.7408769727</y>
485                     </vector>
486                   </point>
487                   <width>
488                     <real value="1.0000000000"/>
489                   </width>
490                   <origin>
491                     <real value="0.5000000000"/>
492                   </origin>
493                   <split>
494                     <bool value="false"/>
495                   </split>
496                   <t1>
497                     <radial_composite type="vector">
498                       <radius>
499                         <real value="0.0000000000"/>
500                       </radius>
501                       <theta>
502                         <angle value="0.000000"/>
503                       </theta>
504                     </radial_composite>
505                   </t1>
506                   <t2>
507                     <radial_composite type="vector">
508                       <radius>
509                         <real value="0.0000000000"/>
510                       </radius>
511                       <theta>
512                         <angle value="0.000000"/>
513                       </theta>
514                     </radial_composite>
515                   </t2>
516                 </composite>
517               </entry>
518             </bline>
519           </param>
520           <param name="width">
521             <real value="0.2535303980"/>
522           </param>
523           <param name="expand">
524             <real value="0.0000000000"/>
525           </param>
526           <param name="sharp_cusps">
527             <bool value="true"/>
528           </param>
529           <param name="round_tip[0]">
530             <bool value="true"/>
531           </param>
532           <param name="round_tip[1]">
533             <bool value="true"/>
534           </param>
535           <param name="loopyness">
536             <real value="1.0000000000"/>
537           </param>
538           <param name="homogeneous_width">
539             <bool value="true"/>
540           </param>
541         </layer>
542       </canvas>
543     </param>
544     <param name="zoom">
545       <real value="0.0000000000"/>
546     </param>
547     <param name="time_offset">
548       <time value="0s"/>
549     </param>
550     <param name="children_lock">
551       <bool value="false"/>
552     </param>
553     <param name="focus">
554       <vector>
555         <x>0.0000000000</x>
556         <y>0.0000000000</y>
557       </vector>
558     </param>
559   </layer>
560   <layer type="PasteCanvas" active="true" version="0.1" desc="clamp 1">
561     <param name="z_depth">
562       <real value="0.0000000000"/>
563     </param>
564     <param name="amount">
565       <real value="1.0000000000"/>
566     </param>
567     <param name="blend_method">
568       <integer value="0"/>
569     </param>
570     <param name="origin">
571       <vector>
572         <x>0.1735391468</x>
573         <y>0.0663734600</y>
574       </vector>
575     </param>
576     <param name="canvas">
577       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
578         <layer type="region" active="true" version="0.1" desc="wing007 Region">
579           <param name="z_depth">
580             <real value="0.0000000000"/>
581           </param>
582           <param name="amount">
583             <real value="1.0000000000"/>
584           </param>
585           <param name="blend_method">
586             <integer value="0"/>
587           </param>
588           <param name="color">
589             <color>
590               <r>0.707547</r>
591               <g>0.040368</g>
592               <b>0.000000</b>
593               <a>1.000000</a>
594             </color>
595           </param>
596           <param name="origin">
597             <vector>
598               <x>0.0000000000</x>
599               <y>0.0000000000</y>
600             </vector>
601           </param>
602           <param name="invert">
603             <bool value="false"/>
604           </param>
605           <param name="antialias">
606             <bool value="true"/>
607           </param>
608           <param name="feather">
609             <real value="0.0000000000"/>
610           </param>
611           <param name="blurtype">
612             <integer value="1"/>
613           </param>
614           <param name="winding_style">
615             <integer value="0"/>
616           </param>
617           <param name="bline">
618             <bline type="bline_point" loop="true" guid="82DDDE770C75EC43D82C2F00C5DB1A3A">
619               <entry>
620                 <composite type="bline_point">
621                   <point>
622                     <vector>
623                       <x>-2.1630048752</x>
624                       <y>2.4029171467</y>
625                     </vector>
626                   </point>
627                   <width>
628                     <real value="1.0000000000"/>
629                   </width>
630                   <origin>
631                     <real value="0.5000000000"/>
632                   </origin>
633                   <split>
634                     <bool value="false"/>
635                   </split>
636                   <t1>
637                     <radial_composite type="vector">
638                       <radius>
639                         <real value="0.0000000000"/>
640                       </radius>
641                       <theta>
642                         <angle value="0.000000"/>
643                       </theta>
644                     </radial_composite>
645                   </t1>
646                   <t2>
647                     <radial_composite type="vector">
648                       <radius>
649                         <real value="0.0000000000"/>
650                       </radius>
651                       <theta>
652                         <angle value="0.000000"/>
653                       </theta>
654                     </radial_composite>
655                   </t2>
656                 </composite>
657               </entry>
658               <entry>
659                 <composite type="bline_point">
660                   <point>
661                     <vector>
662                       <x>-1.6437729597</x>
663                       <y>1.8836852312</y>
664                     </vector>
665                   </point>
666                   <width>
667                     <real value="1.0000000000"/>
668                   </width>
669                   <origin>
670                     <real value="0.5000000000"/>
671                   </origin>
672                   <split>
673                     <bool value="false"/>
674                   </split>
675                   <t1>
676                     <radial_composite type="vector">
677                       <radius>
678                         <real value="0.0000000000"/>
679                       </radius>
680                       <theta>
681                         <angle value="0.000000"/>
682                       </theta>
683                     </radial_composite>
684                   </t1>
685                   <t2>
686                     <radial_composite type="vector">
687                       <radius>
688                         <real value="0.0000000000"/>
689                       </radius>
690                       <theta>
691                         <angle value="0.000000"/>
692                       </theta>
693                     </radial_composite>
694                   </t2>
695                 </composite>
696               </entry>
697               <entry>
698                 <composite type="bline_point">
699                   <point>
700                     <vector>
701                       <x>-1.6437726021</x>
702                       <y>-1.7509386539</y>
703                     </vector>
704                   </point>
705                   <width>
706                     <real value="1.0000000000"/>
707                   </width>
708                   <origin>
709                     <real value="0.5000000000"/>
710                   </origin>
711                   <split>
712                     <bool value="false"/>
713                   </split>
714                   <t1>
715                     <radial_composite type="vector">
716                       <radius>
717                         <real value="0.0000000000"/>
718                       </radius>
719                       <theta>
720                         <angle value="0.000000"/>
721                       </theta>
722                     </radial_composite>
723                   </t1>
724                   <t2>
725                     <radial_composite type="vector">
726                       <radius>
727                         <real value="0.0000000000"/>
728                       </radius>
729                       <theta>
730                         <angle value="0.000000"/>
731                       </theta>
732                     </radial_composite>
733                   </t2>
734                 </composite>
735               </entry>
736               <entry>
737                 <composite type="bline_point">
738                   <point>
739                     <vector>
740                       <x>-2.1630046368</x>
741                       <y>-2.2701706886</y>
742                     </vector>
743                   </point>
744                   <width>
745                     <real value="1.0000000000"/>
746                   </width>
747                   <origin>
748                     <real value="0.5000000000"/>
749                   </origin>
750                   <split>
751                     <bool value="false"/>
752                   </split>
753                   <t1>
754                     <radial_composite type="vector">
755                       <radius>
756                         <real value="0.0000000000"/>
757                       </radius>
758                       <theta>
759                         <angle value="0.000000"/>
760                       </theta>
761                     </radial_composite>
762                   </t1>
763                   <t2>
764                     <radial_composite type="vector">
765                       <radius>
766                         <real value="0.0000000000"/>
767                       </radius>
768                       <theta>
769                         <angle value="0.000000"/>
770                       </theta>
771                     </radial_composite>
772                   </t2>
773                 </composite>
774               </entry>
775               <entry>
776                 <composite type="bline_point">
777                   <point>
778                     <vector>
779                       <x>-2.1630043983</x>
780                       <y>-2.7894024849</y>
781                     </vector>
782                   </point>
783                   <width>
784                     <real value="1.0000000000"/>
785                   </width>
786                   <origin>
787                     <real value="0.5000000000"/>
788                   </origin>
789                   <split>
790                     <bool value="false"/>
791                   </split>
792                   <t1>
793                     <radial_composite type="vector">
794                       <radius>
795                         <real value="0.0000000000"/>
796                       </radius>
797                       <theta>
798                         <angle value="0.000000"/>
799                       </theta>
800                     </radial_composite>
801                   </t1>
802                   <t2>
803                     <radial_composite type="vector">
804                       <radius>
805                         <real value="0.0000000000"/>
806                       </radius>
807                       <theta>
808                         <angle value="0.000000"/>
809                       </theta>
810                     </radial_composite>
811                   </t2>
812                 </composite>
813               </entry>
814               <entry>
815                 <composite type="bline_point">
816                   <point>
817                     <vector>
818                       <x>-1.1245405674</x>
819                       <y>-2.0105545521</y>
820                     </vector>
821                   </point>
822                   <width>
823                     <real value="1.0000000000"/>
824                   </width>
825                   <origin>
826                     <real value="0.5000000000"/>
827                   </origin>
828                   <split>
829                     <bool value="false"/>
830                   </split>
831                   <t1>
832                     <radial_composite type="vector">
833                       <radius>
834                         <real value="0.0000000000"/>
835                       </radius>
836                       <theta>
837                         <angle value="0.000000"/>
838                       </theta>
839                     </radial_composite>
840                   </t1>
841                   <t2>
842                     <radial_composite type="vector">
843                       <radius>
844                         <real value="0.0000000000"/>
845                       </radius>
846                       <theta>
847                         <angle value="0.000000"/>
848                       </theta>
849                     </radial_composite>
850                   </t2>
851                 </composite>
852               </entry>
853               <entry>
854                 <composite type="bline_point">
855                   <point>
856                     <vector>
857                       <x>-1.1245409250</x>
858                       <y>2.1433012486</y>
859                     </vector>
860                   </point>
861                   <width>
862                     <real value="1.0000000000"/>
863                   </width>
864                   <origin>
865                     <real value="0.5000000000"/>
866                   </origin>
867                   <split>
868                     <bool value="false"/>
869                   </split>
870                   <t1>
871                     <radial_composite type="vector">
872                       <radius>
873                         <real value="0.0000000000"/>
874                       </radius>
875                       <theta>
876                         <angle value="0.000000"/>
877                       </theta>
878                     </radial_composite>
879                   </t1>
880                   <t2>
881                     <radial_composite type="vector">
882                       <radius>
883                         <real value="0.0000000000"/>
884                       </radius>
885                       <theta>
886                         <angle value="0.000000"/>
887                       </theta>
888                     </radial_composite>
889                   </t2>
890                 </composite>
891               </entry>
892               <entry>
893                 <composite type="bline_point">
894                   <point>
895                     <vector>
896                       <x>-2.1630051136</x>
897                       <y>2.9221491814</y>
898                     </vector>
899                   </point>
900                   <width>
901                     <real value="1.0000000000"/>
902                   </width>
903                   <origin>
904                     <real value="0.5000000000"/>
905                   </origin>
906                   <split>
907                     <bool value="false"/>
908                   </split>
909                   <t1>
910                     <radial_composite type="vector">
911                       <radius>
912                         <real value="0.0000000000"/>
913                       </radius>
914                       <theta>
915                         <angle value="0.000000"/>
916                       </theta>
917                     </radial_composite>
918                   </t1>
919                   <t2>
920                     <radial_composite type="vector">
921                       <radius>
922                         <real value="0.0000000000"/>
923                       </radius>
924                       <theta>
925                         <angle value="0.000000"/>
926                       </theta>
927                     </radial_composite>
928                   </t2>
929                 </composite>
930               </entry>
931             </bline>
932           </param>
933         </layer>
934         <layer type="outline" active="true" version="0.2" desc="wing007 Outline">
935           <param name="z_depth">
936             <real value="0.0000000000"/>
937           </param>
938           <param name="amount">
939             <real value="1.0000000000"/>
940           </param>
941           <param name="blend_method">
942             <integer value="0"/>
943           </param>
944           <param name="color">
945             <color>
946               <r>0.000000</r>
947               <g>0.000000</g>
948               <b>0.000000</b>
949               <a>1.000000</a>
950             </color>
951           </param>
952           <param name="origin">
953             <vector>
954               <x>0.0000000000</x>
955               <y>0.0000000000</y>
956             </vector>
957           </param>
958           <param name="invert">
959             <bool value="false"/>
960           </param>
961           <param name="antialias">
962             <bool value="true"/>
963           </param>
964           <param name="feather">
965             <real value="0.0000000000"/>
966           </param>
967           <param name="blurtype">
968             <integer value="1"/>
969           </param>
970           <param name="winding_style">
971             <integer value="0"/>
972           </param>
973           <param name="bline">
974             <bline type="bline_point" loop="true" guid="82DDDE770C75EC43D82C2F00C5DB1A3A">
975               <entry>
976                 <composite type="bline_point">
977                   <point>
978                     <vector>
979                       <x>-2.1630048752</x>
980                       <y>2.4029171467</y>
981                     </vector>
982                   </point>
983                   <width>
984                     <real value="1.0000000000"/>
985                   </width>
986                   <origin>
987                     <real value="0.5000000000"/>
988                   </origin>
989                   <split>
990                     <bool value="false"/>
991                   </split>
992                   <t1>
993                     <radial_composite type="vector">
994                       <radius>
995                         <real value="0.0000000000"/>
996                       </radius>
997                       <theta>
998                         <angle value="0.000000"/>
999                       </theta>
1000                     </radial_composite>
1001                   </t1>
1002                   <t2>
1003                     <radial_composite type="vector">
1004                       <radius>
1005                         <real value="0.0000000000"/>
1006                       </radius>
1007                       <theta>
1008                         <angle value="0.000000"/>
1009                       </theta>
1010                     </radial_composite>
1011                   </t2>
1012                 </composite>
1013               </entry>
1014               <entry>
1015                 <composite type="bline_point">
1016                   <point>
1017                     <vector>
1018                       <x>-1.6437729597</x>
1019                       <y>1.8836852312</y>
1020                     </vector>
1021                   </point>
1022                   <width>
1023                     <real value="1.0000000000"/>
1024                   </width>
1025                   <origin>
1026                     <real value="0.5000000000"/>
1027                   </origin>
1028                   <split>
1029                     <bool value="false"/>
1030                   </split>
1031                   <t1>
1032                     <radial_composite type="vector">
1033                       <radius>
1034                         <real value="0.0000000000"/>
1035                       </radius>
1036                       <theta>
1037                         <angle value="0.000000"/>
1038                       </theta>
1039                     </radial_composite>
1040                   </t1>
1041                   <t2>
1042                     <radial_composite type="vector">
1043                       <radius>
1044                         <real value="0.0000000000"/>
1045                       </radius>
1046                       <theta>
1047                         <angle value="0.000000"/>
1048                       </theta>
1049                     </radial_composite>
1050                   </t2>
1051                 </composite>
1052               </entry>
1053               <entry>
1054                 <composite type="bline_point">
1055                   <point>
1056                     <vector>
1057                       <x>-1.6437726021</x>
1058                       <y>-1.7509386539</y>
1059                     </vector>
1060                   </point>
1061                   <width>
1062                     <real value="1.0000000000"/>
1063                   </width>
1064                   <origin>
1065                     <real value="0.5000000000"/>
1066                   </origin>
1067                   <split>
1068                     <bool value="false"/>
1069                   </split>
1070                   <t1>
1071                     <radial_composite type="vector">
1072                       <radius>
1073                         <real value="0.0000000000"/>
1074                       </radius>
1075                       <theta>
1076                         <angle value="0.000000"/>
1077                       </theta>
1078                     </radial_composite>
1079                   </t1>
1080                   <t2>
1081                     <radial_composite type="vector">
1082                       <radius>
1083                         <real value="0.0000000000"/>
1084                       </radius>
1085                       <theta>
1086                         <angle value="0.000000"/>
1087                       </theta>
1088                     </radial_composite>
1089                   </t2>
1090                 </composite>
1091               </entry>
1092               <entry>
1093                 <composite type="bline_point">
1094                   <point>
1095                     <vector>
1096                       <x>-2.1630046368</x>
1097                       <y>-2.2701706886</y>
1098                     </vector>
1099                   </point>
1100                   <width>
1101                     <real value="1.0000000000"/>
1102                   </width>
1103                   <origin>
1104                     <real value="0.5000000000"/>
1105                   </origin>
1106                   <split>
1107                     <bool value="false"/>
1108                   </split>
1109                   <t1>
1110                     <radial_composite type="vector">
1111                       <radius>
1112                         <real value="0.0000000000"/>
1113                       </radius>
1114                       <theta>
1115                         <angle value="0.000000"/>
1116                       </theta>
1117                     </radial_composite>
1118                   </t1>
1119                   <t2>
1120                     <radial_composite type="vector">
1121                       <radius>
1122                         <real value="0.0000000000"/>
1123                       </radius>
1124                       <theta>
1125                         <angle value="0.000000"/>
1126                       </theta>
1127                     </radial_composite>
1128                   </t2>
1129                 </composite>
1130               </entry>
1131               <entry>
1132                 <composite type="bline_point">
1133                   <point>
1134                     <vector>
1135                       <x>-2.1630043983</x>
1136                       <y>-2.7894024849</y>
1137                     </vector>
1138                   </point>
1139                   <width>
1140                     <real value="1.0000000000"/>
1141                   </width>
1142                   <origin>
1143                     <real value="0.5000000000"/>
1144                   </origin>
1145                   <split>
1146                     <bool value="false"/>
1147                   </split>
1148                   <t1>
1149                     <radial_composite type="vector">
1150                       <radius>
1151                         <real value="0.0000000000"/>
1152                       </radius>
1153                       <theta>
1154                         <angle value="0.000000"/>
1155                       </theta>
1156                     </radial_composite>
1157                   </t1>
1158                   <t2>
1159                     <radial_composite type="vector">
1160                       <radius>
1161                         <real value="0.0000000000"/>
1162                       </radius>
1163                       <theta>
1164                         <angle value="0.000000"/>
1165                       </theta>
1166                     </radial_composite>
1167                   </t2>
1168                 </composite>
1169               </entry>
1170               <entry>
1171                 <composite type="bline_point">
1172                   <point>
1173                     <vector>
1174                       <x>-1.1245405674</x>
1175                       <y>-2.0105545521</y>
1176                     </vector>
1177                   </point>
1178                   <width>
1179                     <real value="1.0000000000"/>
1180                   </width>
1181                   <origin>
1182                     <real value="0.5000000000"/>
1183                   </origin>
1184                   <split>
1185                     <bool value="false"/>
1186                   </split>
1187                   <t1>
1188                     <radial_composite type="vector">
1189                       <radius>
1190                         <real value="0.0000000000"/>
1191                       </radius>
1192                       <theta>
1193                         <angle value="0.000000"/>
1194                       </theta>
1195                     </radial_composite>
1196                   </t1>
1197                   <t2>
1198                     <radial_composite type="vector">
1199                       <radius>
1200                         <real value="0.0000000000"/>
1201                       </radius>
1202                       <theta>
1203                         <angle value="0.000000"/>
1204                       </theta>
1205                     </radial_composite>
1206                   </t2>
1207                 </composite>
1208               </entry>
1209               <entry>
1210                 <composite type="bline_point">
1211                   <point>
1212                     <vector>
1213                       <x>-1.1245409250</x>
1214                       <y>2.1433012486</y>
1215                     </vector>
1216                   </point>
1217                   <width>
1218                     <real value="1.0000000000"/>
1219                   </width>
1220                   <origin>
1221                     <real value="0.5000000000"/>
1222                   </origin>
1223                   <split>
1224                     <bool value="false"/>
1225                   </split>
1226                   <t1>
1227                     <radial_composite type="vector">
1228                       <radius>
1229                         <real value="0.0000000000"/>
1230                       </radius>
1231                       <theta>
1232                         <angle value="0.000000"/>
1233                       </theta>
1234                     </radial_composite>
1235                   </t1>
1236                   <t2>
1237                     <radial_composite type="vector">
1238                       <radius>
1239                         <real value="0.0000000000"/>
1240                       </radius>
1241                       <theta>
1242                         <angle value="0.000000"/>
1243                       </theta>
1244                     </radial_composite>
1245                   </t2>
1246                 </composite>
1247               </entry>
1248               <entry>
1249                 <composite type="bline_point">
1250                   <point>
1251                     <vector>
1252                       <x>-2.1630051136</x>
1253                       <y>2.9221491814</y>
1254                     </vector>
1255                   </point>
1256                   <width>
1257                     <real value="1.0000000000"/>
1258                   </width>
1259                   <origin>
1260                     <real value="0.5000000000"/>
1261                   </origin>
1262                   <split>
1263                     <bool value="false"/>
1264                   </split>
1265                   <t1>
1266                     <radial_composite type="vector">
1267                       <radius>
1268                         <real value="0.0000000000"/>
1269                       </radius>
1270                       <theta>
1271                         <angle value="0.000000"/>
1272                       </theta>
1273                     </radial_composite>
1274                   </t1>
1275                   <t2>
1276                     <radial_composite type="vector">
1277                       <radius>
1278                         <real value="0.0000000000"/>
1279                       </radius>
1280                       <theta>
1281                         <angle value="0.000000"/>
1282                       </theta>
1283                     </radial_composite>
1284                   </t2>
1285                 </composite>
1286               </entry>
1287             </bline>
1288           </param>
1289           <param name="width">
1290             <real value="0.1947117657"/>
1291           </param>
1292           <param name="expand">
1293             <real value="0.0000000000"/>
1294           </param>
1295           <param name="sharp_cusps">
1296             <bool value="true"/>
1297           </param>
1298           <param name="round_tip[0]">
1299             <bool value="true"/>
1300           </param>
1301           <param name="round_tip[1]">
1302             <bool value="true"/>
1303           </param>
1304           <param name="loopyness">
1305             <real value="1.0000000000"/>
1306           </param>
1307           <param name="homogeneous_width">
1308             <bool value="true"/>
1309           </param>
1310         </layer>
1311         <layer type="rotate" active="true" version="0.1">
1312           <param name="origin">
1313             <vector>
1314               <x>0.0000000000</x>
1315               <y>0.0000000000</y>
1316             </vector>
1317           </param>
1318           <param name="amount">
1319             <angle value="-180.000000"/>
1320           </param>
1321         </layer>
1322       </canvas>
1323     </param>
1324     <param name="zoom">
1325       <real value="0.0000000000"/>
1326     </param>
1327     <param name="time_offset">
1328       <time value="0s"/>
1329     </param>
1330     <param name="children_lock">
1331       <bool value="false"/>
1332     </param>
1333     <param name="focus">
1334       <vector>
1335         <x>0.0000000000</x>
1336         <y>0.0000000000</y>
1337       </vector>
1338     </param>
1339   </layer>
1340   <layer type="PasteCanvas" active="true" version="0.1" desc="clamp 1">
1341     <param name="z_depth">
1342       <real value="0.0000000000"/>
1343     </param>
1344     <param name="amount">
1345       <real value="1.0000000000"/>
1346     </param>
1347     <param name="blend_method">
1348       <integer value="0"/>
1349     </param>
1350     <param name="origin">
1351       <vector>
1352         <x>0.3731059134</x>
1353         <y>0.0039621345</y>
1354       </vector>
1355     </param>
1356     <param name="canvas">
1357       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
1358         <layer type="region" active="true" version="0.1" desc="wing007 Region">
1359           <param name="z_depth">
1360             <real value="0.0000000000"/>
1361           </param>
1362           <param name="amount">
1363             <real value="1.0000000000"/>
1364           </param>
1365           <param name="blend_method">
1366             <integer value="0"/>
1367           </param>
1368           <param name="color">
1369             <color>
1370               <r>0.707547</r>
1371               <g>0.040368</g>
1372               <b>0.000000</b>
1373               <a>1.000000</a>
1374             </color>
1375           </param>
1376           <param name="origin">
1377             <vector>
1378               <x>0.0000000000</x>
1379               <y>0.0000000000</y>
1380             </vector>
1381           </param>
1382           <param name="invert">
1383             <bool value="false"/>
1384           </param>
1385           <param name="antialias">
1386             <bool value="true"/>
1387           </param>
1388           <param name="feather">
1389             <real value="0.0000000000"/>
1390           </param>
1391           <param name="blurtype">
1392             <integer value="1"/>
1393           </param>
1394           <param name="winding_style">
1395             <integer value="0"/>
1396           </param>
1397           <param name="bline">
1398             <bline type="bline_point" loop="true" guid="0BC104868C0D991A443520541B36CDC1">
1399               <entry>
1400                 <composite type="bline_point">
1401                   <point>
1402                     <vector>
1403                       <x>-1.9308018684</x>
1404                       <y>2.3325817585</y>
1405                     </vector>
1406                   </point>
1407                   <width>
1408                     <real value="1.0000000000"/>
1409                   </width>
1410                   <origin>
1411                     <real value="0.5000000000"/>
1412                   </origin>
1413                   <split>
1414                     <bool value="false"/>
1415                   </split>
1416                   <t1>
1417                     <radial_composite type="vector">
1418                       <radius>
1419                         <real value="0.0000000000"/>
1420                       </radius>
1421                       <theta>
1422                         <angle value="0.000000"/>
1423                       </theta>
1424                     </radial_composite>
1425                   </t1>
1426                   <t2>
1427                     <radial_composite type="vector">
1428                       <radius>
1429                         <real value="0.0000000000"/>
1430                       </radius>
1431                       <theta>
1432                         <angle value="0.000000"/>
1433                       </theta>
1434                     </radial_composite>
1435                   </t2>
1436                 </composite>
1437               </entry>
1438               <entry>
1439                 <composite type="bline_point">
1440                   <point>
1441                     <vector>
1442                       <x>-1.4115698338</x>
1443                       <y>1.8133497238</y>
1444                     </vector>
1445                   </point>
1446                   <width>
1447                     <real value="1.0000000000"/>
1448                   </width>
1449                   <origin>
1450                     <real value="0.5000000000"/>
1451                   </origin>
1452                   <split>
1453                     <bool value="false"/>
1454                   </split>
1455                   <t1>
1456                     <radial_composite type="vector">
1457                       <radius>
1458                         <real value="0.0000000000"/>
1459                       </radius>
1460                       <theta>
1461                         <angle value="0.000000"/>
1462                       </theta>
1463                     </radial_composite>
1464                   </t1>
1465                   <t2>
1466                     <radial_composite type="vector">
1467                       <radius>
1468                         <real value="0.0000000000"/>
1469                       </radius>
1470                       <theta>
1471                         <angle value="0.000000"/>
1472                       </theta>
1473                     </radial_composite>
1474                   </t2>
1475                 </composite>
1476               </entry>
1477               <entry>
1478                 <composite type="bline_point">
1479                   <point>
1480                     <vector>
1481                       <x>-1.4115698338</x>
1482                       <y>-1.8212740421</y>
1483                     </vector>
1484                   </point>
1485                   <width>
1486                     <real value="1.0000000000"/>
1487                   </width>
1488                   <origin>
1489                     <real value="0.5000000000"/>
1490                   </origin>
1491                   <split>
1492                     <bool value="false"/>
1493                   </split>
1494                   <t1>
1495                     <radial_composite type="vector">
1496                       <radius>
1497                         <real value="0.0000000000"/>
1498                       </radius>
1499                       <theta>
1500                         <angle value="0.000000"/>
1501                       </theta>
1502                     </radial_composite>
1503                   </t1>
1504                   <t2>
1505                     <radial_composite type="vector">
1506                       <radius>
1507                         <real value="0.0000000000"/>
1508                       </radius>
1509                       <theta>
1510                         <angle value="0.000000"/>
1511                       </theta>
1512                     </radial_composite>
1513                   </t2>
1514                 </composite>
1515               </entry>
1516               <entry>
1517                 <composite type="bline_point">
1518                   <point>
1519                     <vector>
1520                       <x>-1.9308018684</x>
1521                       <y>-2.3405060768</y>
1522                     </vector>
1523                   </point>
1524                   <width>
1525                     <real value="1.0000000000"/>
1526                   </width>
1527                   <origin>
1528                     <real value="0.5000000000"/>
1529                   </origin>
1530                   <split>
1531                     <bool value="false"/>
1532                   </split>
1533                   <t1>
1534                     <radial_composite type="vector">
1535                       <radius>
1536                         <real value="0.0000000000"/>
1537                       </radius>
1538                       <theta>
1539                         <angle value="0.000000"/>
1540                       </theta>
1541                     </radial_composite>
1542                   </t1>
1543                   <t2>
1544                     <radial_composite type="vector">
1545                       <radius>
1546                         <real value="0.0000000000"/>
1547                       </radius>
1548                       <theta>
1549                         <angle value="0.000000"/>
1550                       </theta>
1551                     </radial_composite>
1552                   </t2>
1553                 </composite>
1554               </entry>
1555               <entry>
1556                 <composite type="bline_point">
1557                   <point>
1558                     <vector>
1559                       <x>-1.9308018684</x>
1560                       <y>-2.8597381115</y>
1561                     </vector>
1562                   </point>
1563                   <width>
1564                     <real value="1.0000000000"/>
1565                   </width>
1566                   <origin>
1567                     <real value="0.5000000000"/>
1568                   </origin>
1569                   <split>
1570                     <bool value="false"/>
1571                   </split>
1572                   <t1>
1573                     <radial_composite type="vector">
1574                       <radius>
1575                         <real value="0.0000000000"/>
1576                       </radius>
1577                       <theta>
1578                         <angle value="0.000000"/>
1579                       </theta>
1580                     </radial_composite>
1581                   </t1>
1582                   <t2>
1583                     <radial_composite type="vector">
1584                       <radius>
1585                         <real value="0.0000000000"/>
1586                       </radius>
1587                       <theta>
1588                         <angle value="0.000000"/>
1589                       </theta>
1590                     </radial_composite>
1591                   </t2>
1592                 </composite>
1593               </entry>
1594               <entry>
1595                 <composite type="bline_point">
1596                   <point>
1597                     <vector>
1598                       <x>-0.8923378587</x>
1599                       <y>-2.0808899403</y>
1600                     </vector>
1601                   </point>
1602                   <width>
1603                     <real value="1.0000000000"/>
1604                   </width>
1605                   <origin>
1606                     <real value="0.5000000000"/>
1607                   </origin>
1608                   <split>
1609                     <bool value="false"/>
1610                   </split>
1611                   <t1>
1612                     <radial_composite type="vector">
1613                       <radius>
1614                         <real value="0.0000000000"/>
1615                       </radius>
1616                       <theta>
1617                         <angle value="0.000000"/>
1618                       </theta>
1619                     </radial_composite>
1620                   </t1>
1621                   <t2>
1622                     <radial_composite type="vector">
1623                       <radius>
1624                         <real value="0.0000000000"/>
1625                       </radius>
1626                       <theta>
1627                         <angle value="0.000000"/>
1628                       </theta>
1629                     </radial_composite>
1630                   </t2>
1631                 </composite>
1632               </entry>
1633               <entry>
1634                 <composite type="bline_point">
1635                   <point>
1636                     <vector>
1637                       <x>-0.8923378587</x>
1638                       <y>2.0729658604</y>
1639                     </vector>
1640                   </point>
1641                   <width>
1642                     <real value="1.0000000000"/>
1643                   </width>
1644                   <origin>
1645                     <real value="0.5000000000"/>
1646                   </origin>
1647                   <split>
1648                     <bool value="false"/>
1649                   </split>
1650                   <t1>
1651                     <radial_composite type="vector">
1652                       <radius>
1653                         <real value="0.0000000000"/>
1654                       </radius>
1655                       <theta>
1656                         <angle value="0.000000"/>
1657                       </theta>
1658                     </radial_composite>
1659                   </t1>
1660                   <t2>
1661                     <radial_composite type="vector">
1662                       <radius>
1663                         <real value="0.0000000000"/>
1664                       </radius>
1665                       <theta>
1666                         <angle value="0.000000"/>
1667                       </theta>
1668                     </radial_composite>
1669                   </t2>
1670                 </composite>
1671               </entry>
1672               <entry>
1673                 <composite type="bline_point">
1674                   <point>
1675                     <vector>
1676                       <x>-1.9308018684</x>
1677                       <y>2.8518137932</y>
1678                     </vector>
1679                   </point>
1680                   <width>
1681                     <real value="1.0000000000"/>
1682                   </width>
1683                   <origin>
1684                     <real value="0.5000000000"/>
1685                   </origin>
1686                   <split>
1687                     <bool value="false"/>
1688                   </split>
1689                   <t1>
1690                     <radial_composite type="vector">
1691                       <radius>
1692                         <real value="0.0000000000"/>
1693                       </radius>
1694                       <theta>
1695                         <angle value="0.000000"/>
1696                       </theta>
1697                     </radial_composite>
1698                   </t1>
1699                   <t2>
1700                     <radial_composite type="vector">
1701                       <radius>
1702                         <real value="0.0000000000"/>
1703                       </radius>
1704                       <theta>
1705                         <angle value="0.000000"/>
1706                       </theta>
1707                     </radial_composite>
1708                   </t2>
1709                 </composite>
1710               </entry>
1711             </bline>
1712           </param>
1713         </layer>
1714         <layer type="outline" active="true" version="0.2" desc="wing007 Outline">
1715           <param name="z_depth">
1716             <real value="0.0000000000"/>
1717           </param>
1718           <param name="amount">
1719             <real value="1.0000000000"/>
1720           </param>
1721           <param name="blend_method">
1722             <integer value="0"/>
1723           </param>
1724           <param name="color">
1725             <color>
1726               <r>0.000000</r>
1727               <g>0.000000</g>
1728               <b>0.000000</b>
1729               <a>1.000000</a>
1730             </color>
1731           </param>
1732           <param name="origin">
1733             <vector>
1734               <x>0.0000000000</x>
1735               <y>0.0000000000</y>
1736             </vector>
1737           </param>
1738           <param name="invert">
1739             <bool value="false"/>
1740           </param>
1741           <param name="antialias">
1742             <bool value="true"/>
1743           </param>
1744           <param name="feather">
1745             <real value="0.0000000000"/>
1746           </param>
1747           <param name="blurtype">
1748             <integer value="1"/>
1749           </param>
1750           <param name="winding_style">
1751             <integer value="0"/>
1752           </param>
1753           <param name="bline">
1754             <bline type="bline_point" loop="true" guid="0BC104868C0D991A443520541B36CDC1">
1755               <entry>
1756                 <composite type="bline_point">
1757                   <point>
1758                     <vector>
1759                       <x>-1.9308018684</x>
1760                       <y>2.3325817585</y>
1761                     </vector>
1762                   </point>
1763                   <width>
1764                     <real value="1.0000000000"/>
1765                   </width>
1766                   <origin>
1767                     <real value="0.5000000000"/>
1768                   </origin>
1769                   <split>
1770                     <bool value="false"/>
1771                   </split>
1772                   <t1>
1773                     <radial_composite type="vector">
1774                       <radius>
1775                         <real value="0.0000000000"/>
1776                       </radius>
1777                       <theta>
1778                         <angle value="0.000000"/>
1779                       </theta>
1780                     </radial_composite>
1781                   </t1>
1782                   <t2>
1783                     <radial_composite type="vector">
1784                       <radius>
1785                         <real value="0.0000000000"/>
1786                       </radius>
1787                       <theta>
1788                         <angle value="0.000000"/>
1789                       </theta>
1790                     </radial_composite>
1791                   </t2>
1792                 </composite>
1793               </entry>
1794               <entry>
1795                 <composite type="bline_point">
1796                   <point>
1797                     <vector>
1798                       <x>-1.4115698338</x>
1799                       <y>1.8133497238</y>
1800                     </vector>
1801                   </point>
1802                   <width>
1803                     <real value="1.0000000000"/>
1804                   </width>
1805                   <origin>
1806                     <real value="0.5000000000"/>
1807                   </origin>
1808                   <split>
1809                     <bool value="false"/>
1810                   </split>
1811                   <t1>
1812                     <radial_composite type="vector">
1813                       <radius>
1814                         <real value="0.0000000000"/>
1815                       </radius>
1816                       <theta>
1817                         <angle value="0.000000"/>
1818                       </theta>
1819                     </radial_composite>
1820                   </t1>
1821                   <t2>
1822                     <radial_composite type="vector">
1823                       <radius>
1824                         <real value="0.0000000000"/>
1825                       </radius>
1826                       <theta>
1827                         <angle value="0.000000"/>
1828                       </theta>
1829                     </radial_composite>
1830                   </t2>
1831                 </composite>
1832               </entry>
1833               <entry>
1834                 <composite type="bline_point">
1835                   <point>
1836                     <vector>
1837                       <x>-1.4115698338</x>
1838                       <y>-1.8212740421</y>
1839                     </vector>
1840                   </point>
1841                   <width>
1842                     <real value="1.0000000000"/>
1843                   </width>
1844                   <origin>
1845                     <real value="0.5000000000"/>
1846                   </origin>
1847                   <split>
1848                     <bool value="false"/>
1849                   </split>
1850                   <t1>
1851                     <radial_composite type="vector">
1852                       <radius>
1853                         <real value="0.0000000000"/>
1854                       </radius>
1855                       <theta>
1856                         <angle value="0.000000"/>
1857                       </theta>
1858                     </radial_composite>
1859                   </t1>
1860                   <t2>
1861                     <radial_composite type="vector">
1862                       <radius>
1863                         <real value="0.0000000000"/>
1864                       </radius>
1865                       <theta>
1866                         <angle value="0.000000"/>
1867                       </theta>
1868                     </radial_composite>
1869                   </t2>
1870                 </composite>
1871               </entry>
1872               <entry>
1873                 <composite type="bline_point">
1874                   <point>
1875                     <vector>
1876                       <x>-1.9308018684</x>
1877                       <y>-2.3405060768</y>
1878                     </vector>
1879                   </point>
1880                   <width>
1881                     <real value="1.0000000000"/>
1882                   </width>
1883                   <origin>
1884                     <real value="0.5000000000"/>
1885                   </origin>
1886                   <split>
1887                     <bool value="false"/>
1888                   </split>
1889                   <t1>
1890                     <radial_composite type="vector">
1891                       <radius>
1892                         <real value="0.0000000000"/>
1893                       </radius>
1894                       <theta>
1895                         <angle value="0.000000"/>
1896                       </theta>
1897                     </radial_composite>
1898                   </t1>
1899                   <t2>
1900                     <radial_composite type="vector">
1901                       <radius>
1902                         <real value="0.0000000000"/>
1903                       </radius>
1904                       <theta>
1905                         <angle value="0.000000"/>
1906                       </theta>
1907                     </radial_composite>
1908                   </t2>
1909                 </composite>
1910               </entry>
1911               <entry>
1912                 <composite type="bline_point">
1913                   <point>
1914                     <vector>
1915                       <x>-1.9308018684</x>
1916                       <y>-2.8597381115</y>
1917                     </vector>
1918                   </point>
1919                   <width>
1920                     <real value="1.0000000000"/>
1921                   </width>
1922                   <origin>
1923                     <real value="0.5000000000"/>
1924                   </origin>
1925                   <split>
1926                     <bool value="false"/>
1927                   </split>
1928                   <t1>
1929                     <radial_composite type="vector">
1930                       <radius>
1931                         <real value="0.0000000000"/>
1932                       </radius>
1933                       <theta>
1934                         <angle value="0.000000"/>
1935                       </theta>
1936                     </radial_composite>
1937                   </t1>
1938                   <t2>
1939                     <radial_composite type="vector">
1940                       <radius>
1941                         <real value="0.0000000000"/>
1942                       </radius>
1943                       <theta>
1944                         <angle value="0.000000"/>
1945                       </theta>
1946                     </radial_composite>
1947                   </t2>
1948                 </composite>
1949               </entry>
1950               <entry>
1951                 <composite type="bline_point">
1952                   <point>
1953                     <vector>
1954                       <x>-0.8923378587</x>
1955                       <y>-2.0808899403</y>
1956                     </vector>
1957                   </point>
1958                   <width>
1959                     <real value="1.0000000000"/>
1960                   </width>
1961                   <origin>
1962                     <real value="0.5000000000"/>
1963                   </origin>
1964                   <split>
1965                     <bool value="false"/>
1966                   </split>
1967                   <t1>
1968                     <radial_composite type="vector">
1969                       <radius>
1970                         <real value="0.0000000000"/>
1971                       </radius>
1972                       <theta>
1973                         <angle value="0.000000"/>
1974                       </theta>
1975                     </radial_composite>
1976                   </t1>
1977                   <t2>
1978                     <radial_composite type="vector">
1979                       <radius>
1980                         <real value="0.0000000000"/>
1981                       </radius>
1982                       <theta>
1983                         <angle value="0.000000"/>
1984                       </theta>
1985                     </radial_composite>
1986                   </t2>
1987                 </composite>
1988               </entry>
1989               <entry>
1990                 <composite type="bline_point">
1991                   <point>
1992                     <vector>
1993                       <x>-0.8923378587</x>
1994                       <y>2.0729658604</y>
1995                     </vector>
1996                   </point>
1997                   <width>
1998                     <real value="1.0000000000"/>
1999                   </width>
2000                   <origin>
2001                     <real value="0.5000000000"/>
2002                   </origin>
2003                   <split>
2004                     <bool value="false"/>
2005                   </split>
2006                   <t1>
2007                     <radial_composite type="vector">
2008                       <radius>
2009                         <real value="0.0000000000"/>
2010                       </radius>
2011                       <theta>
2012                         <angle value="0.000000"/>
2013                       </theta>
2014                     </radial_composite>
2015                   </t1>
2016                   <t2>
2017                     <radial_composite type="vector">
2018                       <radius>
2019                         <real value="0.0000000000"/>
2020                       </radius>
2021                       <theta>
2022                         <angle value="0.000000"/>
2023                       </theta>
2024                     </radial_composite>
2025                   </t2>
2026                 </composite>
2027               </entry>
2028               <entry>
2029                 <composite type="bline_point">
2030                   <point>
2031                     <vector>
2032                       <x>-1.9308018684</x>
2033                       <y>2.8518137932</y>
2034                     </vector>
2035                   </point>
2036                   <width>
2037                     <real value="1.0000000000"/>
2038                   </width>
2039                   <origin>
2040                     <real value="0.5000000000"/>
2041                   </origin>
2042                   <split>
2043                     <bool value="false"/>
2044                   </split>
2045                   <t1>
2046                     <radial_composite type="vector">
2047                       <radius>
2048                         <real value="0.0000000000"/>
2049                       </radius>
2050                       <theta>
2051                         <angle value="0.000000"/>
2052                       </theta>
2053                     </radial_composite>
2054                   </t1>
2055                   <t2>
2056                     <radial_composite type="vector">
2057                       <radius>
2058                         <real value="0.0000000000"/>
2059                       </radius>
2060                       <theta>
2061                         <angle value="0.000000"/>
2062                       </theta>
2063                     </radial_composite>
2064                   </t2>
2065                 </composite>
2066               </entry>
2067             </bline>
2068           </param>
2069           <param name="width">
2070             <real value="0.1947117657"/>
2071           </param>
2072           <param name="expand">
2073             <real value="0.0000000000"/>
2074           </param>
2075           <param name="sharp_cusps">
2076             <bool value="true"/>
2077           </param>
2078           <param name="round_tip[0]">
2079             <bool value="true"/>
2080           </param>
2081           <param name="round_tip[1]">
2082             <bool value="true"/>
2083           </param>
2084           <param name="loopyness">
2085             <real value="1.0000000000"/>
2086           </param>
2087           <param name="homogeneous_width">
2088             <bool value="true"/>
2089           </param>
2090         </layer>
2091       </canvas>
2092     </param>
2093     <param name="zoom">
2094       <real value="0.0000000000"/>
2095     </param>
2096     <param name="time_offset">
2097       <time value="0s"/>
2098     </param>
2099     <param name="children_lock">
2100       <bool value="false"/>
2101     </param>
2102     <param name="focus">
2103       <vector>
2104         <x>0.0000000000</x>
2105         <y>0.0000000000</y>
2106       </vector>
2107     </param>
2108   </layer>
2109   <layer type="zoom" active="true" version="0.1">
2110     <param name="amount">
2111       <real value="-1.2000000000"/>
2112     </param>
2113     <param name="center">
2114       <vector>
2115         <x>0.0000000000</x>
2116         <y>0.0000000000</y>
2117       </vector>
2118     </param>
2119   </layer>
2120 </canvas>