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[synfig.git] / synfig-studio / images / layer_filter_colorcorrect_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Filter Color Correct Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
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541           <param name="expand">
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569       <bool value="false"/>
570     </param>
571     <param name="focus">
572       <vector>
573         <x>0.0000000000</x>
574         <y>0.0000000000</y>
575       </vector>
576     </param>
577   </layer>
578   <layer type="PasteCanvas" active="true" version="0.1" desc="contrast">
579     <param name="z_depth">
580       <real value="0.0000000000"/>
581     </param>
582     <param name="amount">
583       <real value="1.0000000000"/>
584     </param>
585     <param name="blend_method">
586       <integer value="0"/>
587     </param>
588     <param name="origin">
589       <vector>
590         <x>0.0000000000</x>
591         <y>0.1632803082</y>
592       </vector>
593     </param>
594     <param name="canvas">
595       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
596         <layer type="PasteCanvas" active="true" version="0.1">
597           <param name="z_depth">
598             <real value="0.0000000000"/>
599           </param>
600           <param name="amount">
601             <real value="1.0000000000"/>
602           </param>
603           <param name="blend_method">
604             <integer value="0"/>
605           </param>
606           <param name="origin">
607             <vector>
608               <x>0.0000000000</x>
609               <y>0.0000000000</y>
610             </vector>
611           </param>
612           <param name="canvas">
613             <canvas>
614               <layer type="region" active="true" version="0.1" desc="NewBLine047 Region">
615                 <param name="z_depth">
616                   <real value="0.0000000000"/>
617                 </param>
618                 <param name="amount">
619                   <real value="1.0000000000"/>
620                 </param>
621                 <param name="blend_method">
622                   <integer value="0"/>
623                 </param>
624                 <param name="color">
625                   <color>
626                     <r>0.172709</r>
627                     <g>0.660939</g>
628                     <b>1.000000</b>
629                     <a>1.000000</a>
630                   </color>
631                 </param>
632                 <param name="origin">
633                   <vector guid="53F7163ADB56F1EA9721D6E528FCCA11">
634                     <x>0.5070610046</x>
635                     <y>-2.0282440186</y>
636                   </vector>
637                 </param>
638                 <param name="invert">
639                   <bool value="false"/>
640                 </param>
641                 <param name="antialias">
642                   <bool value="true"/>
643                 </param>
644                 <param name="feather">
645                   <real value="0.0000000000"/>
646                 </param>
647                 <param name="blurtype">
648                   <integer value="1"/>
649                 </param>
650                 <param name="winding_style">
651                   <integer value="0"/>
652                 </param>
653                 <param name="bline">
654                   <bline type="bline_point" loop="true" guid="C35B06E11E39C98EA4147646B2DB9653">
655                     <entry>
656                       <composite type="bline_point">
657                         <point>
658                           <vector>
659                             <x>-3.4332947731</x>
660                             <y>1.4505136013</y>
661                           </vector>
662                         </point>
663                         <width>
664                           <real value="1.0000000000"/>
665                         </width>
666                         <origin>
667                           <real value="0.5000000000"/>
668                         </origin>
669                         <split>
670                           <bool value="false"/>
671                         </split>
672                         <t1>
673                           <radial_composite type="vector">
674                             <radius>
675                               <real value="0.0000000000"/>
676                             </radius>
677                             <theta>
678                               <angle value="0.000000"/>
679                             </theta>
680                           </radial_composite>
681                         </t1>
682                         <t2>
683                           <radial_composite type="vector">
684                             <radius>
685                               <real value="0.0000000000"/>
686                             </radius>
687                             <theta>
688                               <angle value="0.000000"/>
689                             </theta>
690                           </radial_composite>
691                         </t2>
692                       </composite>
693                     </entry>
694                     <entry>
695                       <composite type="bline_point">
696                         <point>
697                           <vector>
698                             <x>2.5088565350</x>
699                             <y>1.4639329910</y>
700                           </vector>
701                         </point>
702                         <width>
703                           <real value="1.0000000000"/>
704                         </width>
705                         <origin>
706                           <real value="0.5000000000"/>
707                         </origin>
708                         <split>
709                           <bool value="false"/>
710                         </split>
711                         <t1>
712                           <radial_composite type="vector">
713                             <radius>
714                               <real value="0.0000000000"/>
715                             </radius>
716                             <theta>
717                               <angle value="0.000000"/>
718                             </theta>
719                           </radial_composite>
720                         </t1>
721                         <t2>
722                           <radial_composite type="vector">
723                             <radius>
724                               <real value="0.0000000000"/>
725                             </radius>
726                             <theta>
727                               <angle value="0.000000"/>
728                             </theta>
729                           </radial_composite>
730                         </t2>
731                       </composite>
732                     </entry>
733                     <entry>
734                       <composite type="bline_point">
735                         <point>
736                           <vector>
737                             <x>2.5107734203</x>
738                             <y>-0.7274575830</y>
739                           </vector>
740                         </point>
741                         <width>
742                           <real value="1.0000000000"/>
743                         </width>
744                         <origin>
745                           <real value="0.5000000000"/>
746                         </origin>
747                         <split>
748                           <bool value="false"/>
749                         </split>
750                         <t1>
751                           <radial_composite type="vector">
752                             <radius>
753                               <real value="0.0000000000"/>
754                             </radius>
755                             <theta>
756                               <angle value="0.000000"/>
757                             </theta>
758                           </radial_composite>
759                         </t1>
760                         <t2>
761                           <radial_composite type="vector">
762                             <radius>
763                               <real value="0.0000000000"/>
764                             </radius>
765                             <theta>
766                               <angle value="0.000000"/>
767                             </theta>
768                           </radial_composite>
769                         </t2>
770                       </composite>
771                     </entry>
772                     <entry>
773                       <composite type="bline_point">
774                         <point>
775                           <vector>
776                             <x>-3.4313778877</x>
777                             <y>-0.7408769727</y>
778                           </vector>
779                         </point>
780                         <width>
781                           <real value="1.0000000000"/>
782                         </width>
783                         <origin>
784                           <real value="0.5000000000"/>
785                         </origin>
786                         <split>
787                           <bool value="false"/>
788                         </split>
789                         <t1>
790                           <radial_composite type="vector">
791                             <radius>
792                               <real value="0.0000000000"/>
793                             </radius>
794                             <theta>
795                               <angle value="0.000000"/>
796                             </theta>
797                           </radial_composite>
798                         </t1>
799                         <t2>
800                           <radial_composite type="vector">
801                             <radius>
802                               <real value="0.0000000000"/>
803                             </radius>
804                             <theta>
805                               <angle value="0.000000"/>
806                             </theta>
807                           </radial_composite>
808                         </t2>
809                       </composite>
810                     </entry>
811                   </bline>
812                 </param>
813               </layer>
814               <layer type="linear_gradient" active="true" version="0.0">
815                 <param name="z_depth">
816                   <real value="0.0000000000"/>
817                 </param>
818                 <param name="amount">
819                   <real value="1.0000000000"/>
820                 </param>
821                 <param name="blend_method">
822                   <integer value="13"/>
823                 </param>
824                 <param name="p1">
825                   <vector>
826                     <x>2.8751885891</x>
827                     <y>-0.8049778938</y>
828                   </vector>
829                 </param>
830                 <param name="p2">
831                   <vector>
832                     <x>-2.8650574684</x>
833                     <y>-0.7723628879</y>
834                   </vector>
835                 </param>
836                 <param name="gradient">
837                   <gradient>
838                     <color pos="0.000000">
839                       <r>1.000000</r>
840                       <g>1.000000</g>
841                       <b>1.000000</b>
842                       <a>1.000000</a>
843                     </color>
844                     <color pos="1.000000">
845                       <r>0.000000</r>
846                       <g>0.000000</g>
847                       <b>0.000000</b>
848                       <a>1.000000</a>
849                     </color>
850                   </gradient>
851                 </param>
852                 <param name="loop">
853                   <bool value="false"/>
854                 </param>
855                 <param name="zigzag">
856                   <bool value="false"/>
857                 </param>
858               </layer>
859             </canvas>
860           </param>
861           <param name="zoom">
862             <real value="0.0000000000"/>
863           </param>
864           <param name="time_offset">
865             <time value="0s"/>
866           </param>
867           <param name="children_lock">
868             <bool value="false"/>
869           </param>
870           <param name="focus">
871             <vector>
872               <x>0.0000000000</x>
873               <y>0.0000000000</y>
874             </vector>
875           </param>
876         </layer>
877         <layer type="outline" active="true" version="0.2" desc="NewBLine047 Outline">
878           <param name="z_depth">
879             <real value="0.0000000000"/>
880           </param>
881           <param name="amount">
882             <real value="1.0000000000"/>
883           </param>
884           <param name="blend_method">
885             <integer value="0"/>
886           </param>
887           <param name="color">
888             <color>
889               <r>0.000000</r>
890               <g>0.000000</g>
891               <b>0.000000</b>
892               <a>1.000000</a>
893             </color>
894           </param>
895           <param name="origin">
896             <vector guid="53F7163ADB56F1EA9721D6E528FCCA11">
897               <x>0.5070610046</x>
898               <y>-2.0282440186</y>
899             </vector>
900           </param>
901           <param name="invert">
902             <bool value="false"/>
903           </param>
904           <param name="antialias">
905             <bool value="true"/>
906           </param>
907           <param name="feather">
908             <real value="0.0000000000"/>
909           </param>
910           <param name="blurtype">
911             <integer value="1"/>
912           </param>
913           <param name="winding_style">
914             <integer value="0"/>
915           </param>
916           <param name="bline">
917             <bline type="bline_point" loop="true" guid="C35B06E11E39C98EA4147646B2DB9653">
918               <entry>
919                 <composite type="bline_point">
920                   <point>
921                     <vector>
922                       <x>-3.4332947731</x>
923                       <y>1.4505136013</y>
924                     </vector>
925                   </point>
926                   <width>
927                     <real value="1.0000000000"/>
928                   </width>
929                   <origin>
930                     <real value="0.5000000000"/>
931                   </origin>
932                   <split>
933                     <bool value="false"/>
934                   </split>
935                   <t1>
936                     <radial_composite type="vector">
937                       <radius>
938                         <real value="0.0000000000"/>
939                       </radius>
940                       <theta>
941                         <angle value="0.000000"/>
942                       </theta>
943                     </radial_composite>
944                   </t1>
945                   <t2>
946                     <radial_composite type="vector">
947                       <radius>
948                         <real value="0.0000000000"/>
949                       </radius>
950                       <theta>
951                         <angle value="0.000000"/>
952                       </theta>
953                     </radial_composite>
954                   </t2>
955                 </composite>
956               </entry>
957               <entry>
958                 <composite type="bline_point">
959                   <point>
960                     <vector>
961                       <x>2.5088565350</x>
962                       <y>1.4639329910</y>
963                     </vector>
964                   </point>
965                   <width>
966                     <real value="1.0000000000"/>
967                   </width>
968                   <origin>
969                     <real value="0.5000000000"/>
970                   </origin>
971                   <split>
972                     <bool value="false"/>
973                   </split>
974                   <t1>
975                     <radial_composite type="vector">
976                       <radius>
977                         <real value="0.0000000000"/>
978                       </radius>
979                       <theta>
980                         <angle value="0.000000"/>
981                       </theta>
982                     </radial_composite>
983                   </t1>
984                   <t2>
985                     <radial_composite type="vector">
986                       <radius>
987                         <real value="0.0000000000"/>
988                       </radius>
989                       <theta>
990                         <angle value="0.000000"/>
991                       </theta>
992                     </radial_composite>
993                   </t2>
994                 </composite>
995               </entry>
996               <entry>
997                 <composite type="bline_point">
998                   <point>
999                     <vector>
1000                       <x>2.5107734203</x>
1001                       <y>-0.7274575830</y>
1002                     </vector>
1003                   </point>
1004                   <width>
1005                     <real value="1.0000000000"/>
1006                   </width>
1007                   <origin>
1008                     <real value="0.5000000000"/>
1009                   </origin>
1010                   <split>
1011                     <bool value="false"/>
1012                   </split>
1013                   <t1>
1014                     <radial_composite type="vector">
1015                       <radius>
1016                         <real value="0.0000000000"/>
1017                       </radius>
1018                       <theta>
1019                         <angle value="0.000000"/>
1020                       </theta>
1021                     </radial_composite>
1022                   </t1>
1023                   <t2>
1024                     <radial_composite type="vector">
1025                       <radius>
1026                         <real value="0.0000000000"/>
1027                       </radius>
1028                       <theta>
1029                         <angle value="0.000000"/>
1030                       </theta>
1031                     </radial_composite>
1032                   </t2>
1033                 </composite>
1034               </entry>
1035               <entry>
1036                 <composite type="bline_point">
1037                   <point>
1038                     <vector>
1039                       <x>-3.4313778877</x>
1040                       <y>-0.7408769727</y>
1041                     </vector>
1042                   </point>
1043                   <width>
1044                     <real value="1.0000000000"/>
1045                   </width>
1046                   <origin>
1047                     <real value="0.5000000000"/>
1048                   </origin>
1049                   <split>
1050                     <bool value="false"/>
1051                   </split>
1052                   <t1>
1053                     <radial_composite type="vector">
1054                       <radius>
1055                         <real value="0.0000000000"/>
1056                       </radius>
1057                       <theta>
1058                         <angle value="0.000000"/>
1059                       </theta>
1060                     </radial_composite>
1061                   </t1>
1062                   <t2>
1063                     <radial_composite type="vector">
1064                       <radius>
1065                         <real value="0.0000000000"/>
1066                       </radius>
1067                       <theta>
1068                         <angle value="0.000000"/>
1069                       </theta>
1070                     </radial_composite>
1071                   </t2>
1072                 </composite>
1073               </entry>
1074             </bline>
1075           </param>
1076           <param name="width">
1077             <real value="0.2535303980"/>
1078           </param>
1079           <param name="expand">
1080             <real value="0.0000000000"/>
1081           </param>
1082           <param name="sharp_cusps">
1083             <bool value="true"/>
1084           </param>
1085           <param name="round_tip[0]">
1086             <bool value="true"/>
1087           </param>
1088           <param name="round_tip[1]">
1089             <bool value="true"/>
1090           </param>
1091           <param name="loopyness">
1092             <real value="1.0000000000"/>
1093           </param>
1094           <param name="homogeneous_width">
1095             <bool value="true"/>
1096           </param>
1097         </layer>
1098       </canvas>
1099     </param>
1100     <param name="zoom">
1101       <real value="0.0000000000"/>
1102     </param>
1103     <param name="time_offset">
1104       <time value="0s"/>
1105     </param>
1106     <param name="children_lock">
1107       <bool value="false"/>
1108     </param>
1109     <param name="focus">
1110       <vector>
1111         <x>0.0000000000</x>
1112         <y>0.0000000000</y>
1113       </vector>
1114     </param>
1115   </layer>
1116   <layer type="PasteCanvas" active="true" version="0.1" desc="cursor">
1117     <param name="z_depth">
1118       <real value="0.0000000000"/>
1119     </param>
1120     <param name="amount">
1121       <real value="1.0000000000"/>
1122     </param>
1123     <param name="blend_method">
1124       <integer value="0"/>
1125     </param>
1126     <param name="origin">
1127       <vector>
1128         <x>4.3269281387</x>
1129         <y>3.4294884205</y>
1130       </vector>
1131     </param>
1132     <param name="canvas">
1133       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
1134         <layer type="region" active="true" version="0.1" desc="Circle193Region">
1135           <param name="z_depth">
1136             <real value="0.0000000000"/>
1137           </param>
1138           <param name="amount">
1139             <real value="1.0000000000"/>
1140           </param>
1141           <param name="blend_method">
1142             <integer value="0"/>
1143           </param>
1144           <param name="color">
1145             <color>
1146               <r>1.000000</r>
1147               <g>1.000000</g>
1148               <b>0.000000</b>
1149               <a>1.000000</a>
1150             </color>
1151           </param>
1152           <param name="origin">
1153             <vector guid="2FEC2F6BD2CC47411FB82A44CE0F00FE">
1154               <x>-2.0272307396</x>
1155               <y>-0.9268242717</y>
1156             </vector>
1157           </param>
1158           <param name="invert">
1159             <bool value="false"/>
1160           </param>
1161           <param name="antialias">
1162             <bool value="true"/>
1163           </param>
1164           <param name="feather">
1165             <real value="0.0000000000"/>
1166           </param>
1167           <param name="blurtype">
1168             <integer value="1"/>
1169           </param>
1170           <param name="winding_style">
1171             <integer value="0"/>
1172           </param>
1173           <param name="bline">
1174             <bline type="bline_point" loop="true" guid="EB1AE5DB4AC17DC3605AB7A0052D61DD">
1175               <entry>
1176                 <composite type="bline_point">
1177                   <point>
1178                     <vector>
1179                       <x>0.6035410762</x>
1180                       <y>0.0793469474</y>
1181                     </vector>
1182                   </point>
1183                   <width>
1184                     <real value="1.0000000000"/>
1185                   </width>
1186                   <origin>
1187                     <real value="0.5000000000"/>
1188                   </origin>
1189                   <split>
1190                     <bool value="false"/>
1191                   </split>
1192                   <t1>
1193                     <radial_composite type="vector">
1194                       <radius>
1195                         <real value="1.6597344760"/>
1196                       </radius>
1197                       <theta>
1198                         <angle value="90.000000"/>
1199                       </theta>
1200                     </radial_composite>
1201                   </t1>
1202                   <t2>
1203                     <radial_composite type="vector">
1204                       <radius>
1205                         <real value="1.6597344760"/>
1206                       </radius>
1207                       <theta>
1208                         <angle value="90.000000"/>
1209                       </theta>
1210                     </radial_composite>
1211                   </t2>
1212                 </composite>
1213               </entry>
1214               <entry>
1215                 <composite type="bline_point">
1216                   <point>
1217                     <vector>
1218                       <x>-0.0324074067</x>
1219                       <y>0.2324828357</y>
1220                     </vector>
1221                   </point>
1222                   <width>
1223                     <real value="1.0000000000"/>
1224                   </width>
1225                   <origin>
1226                     <real value="0.5000000000"/>
1227                   </origin>
1228                   <split>
1229                     <bool value="false"/>
1230                   </split>
1231                   <t1>
1232                     <radial_composite type="vector">
1233                       <radius>
1234                         <real value="1.7006860265"/>
1235                       </radius>
1236                       <theta>
1237                         <angle value="-179.999985"/>
1238                       </theta>
1239                     </radial_composite>
1240                   </t1>
1241                   <t2>
1242                     <radial_composite type="vector">
1243                       <radius>
1244                         <real value="1.7006860265"/>
1245                       </radius>
1246                       <theta>
1247                         <angle value="-179.999985"/>
1248                       </theta>
1249                     </radial_composite>
1250                   </t2>
1251                 </composite>
1252               </entry>
1253               <entry>
1254                 <composite type="bline_point">
1255                   <point>
1256                     <vector>
1257                       <x>-0.6032152176</x>
1258                       <y>0.0793469474</y>
1259                     </vector>
1260                   </point>
1261                   <width>
1262                     <real value="1.0000000000"/>
1263                   </width>
1264                   <origin>
1265                     <real value="0.5000000000"/>
1266                   </origin>
1267                   <split>
1268                     <bool value="false"/>
1269                   </split>
1270                   <t1>
1271                     <radial_composite type="vector">
1272                       <radius>
1273                         <real value="1.7006860265"/>
1274                       </radius>
1275                       <theta>
1276                         <angle value="-89.999992"/>
1277                       </theta>
1278                     </radial_composite>
1279                   </t1>
1280                   <t2>
1281                     <radial_composite type="vector">
1282                       <radius>
1283                         <real value="1.7006860265"/>
1284                       </radius>
1285                       <theta>
1286                         <angle value="-89.999992"/>
1287                       </theta>
1288                     </radial_composite>
1289                   </t2>
1290                 </composite>
1291               </entry>
1292               <entry>
1293                 <composite type="bline_point">
1294                   <point>
1295                     <vector>
1296                       <x>-0.0161445662</x>
1297                       <y>-1.0621793270</y>
1298                     </vector>
1299                   </point>
1300                   <width>
1301                     <real value="1.0000000000"/>
1302                   </width>
1303                   <origin>
1304                     <real value="0.5000000000"/>
1305                   </origin>
1306                   <split>
1307                     <bool value="false"/>
1308                   </split>
1309                   <t1>
1310                     <radial_composite type="vector">
1311                       <radius>
1312                         <real value="1.7006860265"/>
1313                       </radius>
1314                       <theta>
1315                         <angle value="0.000001"/>
1316                       </theta>
1317                     </radial_composite>
1318                   </t1>
1319                   <t2>
1320                     <radial_composite type="vector">
1321                       <radius>
1322                         <real value="1.7006860265"/>
1323                       </radius>
1324                       <theta>
1325                         <angle value="0.000001"/>
1326                       </theta>
1327                     </radial_composite>
1328                   </t2>
1329                 </composite>
1330               </entry>
1331             </bline>
1332           </param>
1333         </layer>
1334         <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1335           <param name="z_depth">
1336             <real value="0.0000000000"/>
1337           </param>
1338           <param name="amount">
1339             <real value="1.0000000000"/>
1340           </param>
1341           <param name="blend_method">
1342             <integer value="0"/>
1343           </param>
1344           <param name="color">
1345             <color>
1346               <r>0.000000</r>
1347               <g>0.000000</g>
1348               <b>0.000000</b>
1349               <a>1.000000</a>
1350             </color>
1351           </param>
1352           <param name="origin">
1353             <vector guid="2FEC2F6BD2CC47411FB82A44CE0F00FE">
1354               <x>-2.0272307396</x>
1355               <y>-0.9268242717</y>
1356             </vector>
1357           </param>
1358           <param name="invert">
1359             <bool value="false"/>
1360           </param>
1361           <param name="antialias">
1362             <bool value="true"/>
1363           </param>
1364           <param name="feather">
1365             <real value="0.0000000000"/>
1366           </param>
1367           <param name="blurtype">
1368             <integer value="1"/>
1369           </param>
1370           <param name="winding_style">
1371             <integer value="0"/>
1372           </param>
1373           <param name="bline">
1374             <bline type="bline_point" loop="true" guid="EB1AE5DB4AC17DC3605AB7A0052D61DD">
1375               <entry>
1376                 <composite type="bline_point">
1377                   <point>
1378                     <vector>
1379                       <x>0.6035410762</x>
1380                       <y>0.0793469474</y>
1381                     </vector>
1382                   </point>
1383                   <width>
1384                     <real value="1.0000000000"/>
1385                   </width>
1386                   <origin>
1387                     <real value="0.5000000000"/>
1388                   </origin>
1389                   <split>
1390                     <bool value="false"/>
1391                   </split>
1392                   <t1>
1393                     <radial_composite type="vector">
1394                       <radius>
1395                         <real value="1.6597344760"/>
1396                       </radius>
1397                       <theta>
1398                         <angle value="90.000000"/>
1399                       </theta>
1400                     </radial_composite>
1401                   </t1>
1402                   <t2>
1403                     <radial_composite type="vector">
1404                       <radius>
1405                         <real value="1.6597344760"/>
1406                       </radius>
1407                       <theta>
1408                         <angle value="90.000000"/>
1409                       </theta>
1410                     </radial_composite>
1411                   </t2>
1412                 </composite>
1413               </entry>
1414               <entry>
1415                 <composite type="bline_point">
1416                   <point>
1417                     <vector>
1418                       <x>-0.0324074067</x>
1419                       <y>0.2324828357</y>
1420                     </vector>
1421                   </point>
1422                   <width>
1423                     <real value="1.0000000000"/>
1424                   </width>
1425                   <origin>
1426                     <real value="0.5000000000"/>
1427                   </origin>
1428                   <split>
1429                     <bool value="false"/>
1430                   </split>
1431                   <t1>
1432                     <radial_composite type="vector">
1433                       <radius>
1434                         <real value="1.7006860265"/>
1435                       </radius>
1436                       <theta>
1437                         <angle value="-179.999985"/>
1438                       </theta>
1439                     </radial_composite>
1440                   </t1>
1441                   <t2>
1442                     <radial_composite type="vector">
1443                       <radius>
1444                         <real value="1.7006860265"/>
1445                       </radius>
1446                       <theta>
1447                         <angle value="-179.999985"/>
1448                       </theta>
1449                     </radial_composite>
1450                   </t2>
1451                 </composite>
1452               </entry>
1453               <entry>
1454                 <composite type="bline_point">
1455                   <point>
1456                     <vector>
1457                       <x>-0.6032152176</x>
1458                       <y>0.0793469474</y>
1459                     </vector>
1460                   </point>
1461                   <width>
1462                     <real value="1.0000000000"/>
1463                   </width>
1464                   <origin>
1465                     <real value="0.5000000000"/>
1466                   </origin>
1467                   <split>
1468                     <bool value="false"/>
1469                   </split>
1470                   <t1>
1471                     <radial_composite type="vector">
1472                       <radius>
1473                         <real value="1.7006860265"/>
1474                       </radius>
1475                       <theta>
1476                         <angle value="-89.999992"/>
1477                       </theta>
1478                     </radial_composite>
1479                   </t1>
1480                   <t2>
1481                     <radial_composite type="vector">
1482                       <radius>
1483                         <real value="1.7006860265"/>
1484                       </radius>
1485                       <theta>
1486                         <angle value="-89.999992"/>
1487                       </theta>
1488                     </radial_composite>
1489                   </t2>
1490                 </composite>
1491               </entry>
1492               <entry>
1493                 <composite type="bline_point">
1494                   <point>
1495                     <vector>
1496                       <x>-0.0161445662</x>
1497                       <y>-1.0621793270</y>
1498                     </vector>
1499                   </point>
1500                   <width>
1501                     <real value="1.0000000000"/>
1502                   </width>
1503                   <origin>
1504                     <real value="0.5000000000"/>
1505                   </origin>
1506                   <split>
1507                     <bool value="false"/>
1508                   </split>
1509                   <t1>
1510                     <radial_composite type="vector">
1511                       <radius>
1512                         <real value="1.7006860265"/>
1513                       </radius>
1514                       <theta>
1515                         <angle value="0.000001"/>
1516                       </theta>
1517                     </radial_composite>
1518                   </t1>
1519                   <t2>
1520                     <radial_composite type="vector">
1521                       <radius>
1522                         <real value="1.7006860265"/>
1523                       </radius>
1524                       <theta>
1525                         <angle value="0.000001"/>
1526                       </theta>
1527                     </radial_composite>
1528                   </t2>
1529                 </composite>
1530               </entry>
1531             </bline>
1532           </param>
1533           <param name="width">
1534             <real value="0.4056485931"/>
1535           </param>
1536           <param name="expand">
1537             <real value="0.0000000000"/>
1538           </param>
1539           <param name="sharp_cusps">
1540             <bool value="true"/>
1541           </param>
1542           <param name="round_tip[0]">
1543             <bool value="true"/>
1544           </param>
1545           <param name="round_tip[1]">
1546             <bool value="true"/>
1547           </param>
1548           <param name="loopyness">
1549             <real value="1.0000000000"/>
1550           </param>
1551           <param name="homogeneous_width">
1552             <bool value="true"/>
1553           </param>
1554         </layer>
1555       </canvas>
1556     </param>
1557     <param name="zoom">
1558       <real value="0.2000000000"/>
1559     </param>
1560     <param name="time_offset">
1561       <time value="0s"/>
1562     </param>
1563     <param name="children_lock">
1564       <bool value="false"/>
1565     </param>
1566     <param name="focus">
1567       <vector>
1568         <x>-0.0636312962</x>
1569         <y>-0.6999442577</y>
1570       </vector>
1571     </param>
1572   </layer>
1573   <layer type="PasteCanvas" active="true" version="0.1" desc="cursor">
1574     <param name="z_depth">
1575       <real value="0.0000000000"/>
1576     </param>
1577     <param name="amount">
1578       <real value="1.0000000000"/>
1579     </param>
1580     <param name="blend_method">
1581       <integer value="0"/>
1582     </param>
1583     <param name="origin">
1584       <vector>
1585         <x>1.9797736406</x>
1586         <y>0.6249089837</y>
1587       </vector>
1588     </param>
1589     <param name="canvas">
1590       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
1591         <layer type="region" active="true" version="0.1" desc="Circle193Region">
1592           <param name="z_depth">
1593             <real value="0.0000000000"/>
1594           </param>
1595           <param name="amount">
1596             <real value="1.0000000000"/>
1597           </param>
1598           <param name="blend_method">
1599             <integer value="0"/>
1600           </param>
1601           <param name="color">
1602             <color>
1603               <r>1.000000</r>
1604               <g>1.000000</g>
1605               <b>0.000000</b>
1606               <a>1.000000</a>
1607             </color>
1608           </param>
1609           <param name="origin">
1610             <vector guid="90DB72721C431E114CE2A7184EA41493">
1611               <x>-1.9879124165</x>
1612               <y>-2.8416309357</y>
1613             </vector>
1614           </param>
1615           <param name="invert">
1616             <bool value="false"/>
1617           </param>
1618           <param name="antialias">
1619             <bool value="true"/>
1620           </param>
1621           <param name="feather">
1622             <real value="0.0000000000"/>
1623           </param>
1624           <param name="blurtype">
1625             <integer value="1"/>
1626           </param>
1627           <param name="winding_style">
1628             <integer value="0"/>
1629           </param>
1630           <param name="bline">
1631             <bline type="bline_point" loop="true" guid="542DB8C2844E249333003AFC858675B0">
1632               <entry>
1633                 <composite type="bline_point">
1634                   <point>
1635                     <vector>
1636                       <x>0.6035410762</x>
1637                       <y>0.0793469474</y>
1638                     </vector>
1639                   </point>
1640                   <width>
1641                     <real value="1.0000000000"/>
1642                   </width>
1643                   <origin>
1644                     <real value="0.5000000000"/>
1645                   </origin>
1646                   <split>
1647                     <bool value="false"/>
1648                   </split>
1649                   <t1>
1650                     <radial_composite type="vector">
1651                       <radius>
1652                         <real value="1.6597344760"/>
1653                       </radius>
1654                       <theta>
1655                         <angle value="90.000000"/>
1656                       </theta>
1657                     </radial_composite>
1658                   </t1>
1659                   <t2>
1660                     <radial_composite type="vector">
1661                       <radius>
1662                         <real value="1.6597344760"/>
1663                       </radius>
1664                       <theta>
1665                         <angle value="90.000000"/>
1666                       </theta>
1667                     </radial_composite>
1668                   </t2>
1669                 </composite>
1670               </entry>
1671               <entry>
1672                 <composite type="bline_point">
1673                   <point>
1674                     <vector>
1675                       <x>-0.0161445662</x>
1676                       <y>1.2861032486</y>
1677                     </vector>
1678                   </point>
1679                   <width>
1680                     <real value="1.0000000000"/>
1681                   </width>
1682                   <origin>
1683                     <real value="0.5000000000"/>
1684                   </origin>
1685                   <split>
1686                     <bool value="false"/>
1687                   </split>
1688                   <t1>
1689                     <radial_composite type="vector">
1690                       <radius>
1691                         <real value="1.7006860265"/>
1692                       </radius>
1693                       <theta>
1694                         <angle value="-179.999985"/>
1695                       </theta>
1696                     </radial_composite>
1697                   </t1>
1698                   <t2>
1699                     <radial_composite type="vector">
1700                       <radius>
1701                         <real value="1.7006860265"/>
1702                       </radius>
1703                       <theta>
1704                         <angle value="-179.999985"/>
1705                       </theta>
1706                     </radial_composite>
1707                   </t2>
1708                 </composite>
1709               </entry>
1710               <entry>
1711                 <composite type="bline_point">
1712                   <point>
1713                     <vector>
1714                       <x>-0.6032152176</x>
1715                       <y>0.0793469474</y>
1716                     </vector>
1717                   </point>
1718                   <width>
1719                     <real value="1.0000000000"/>
1720                   </width>
1721                   <origin>
1722                     <real value="0.5000000000"/>
1723                   </origin>
1724                   <split>
1725                     <bool value="false"/>
1726                   </split>
1727                   <t1>
1728                     <radial_composite type="vector">
1729                       <radius>
1730                         <real value="1.7006860265"/>
1731                       </radius>
1732                       <theta>
1733                         <angle value="-89.999992"/>
1734                       </theta>
1735                     </radial_composite>
1736                   </t1>
1737                   <t2>
1738                     <radial_composite type="vector">
1739                       <radius>
1740                         <real value="1.7006860265"/>
1741                       </radius>
1742                       <theta>
1743                         <angle value="-89.999992"/>
1744                       </theta>
1745                     </radial_composite>
1746                   </t2>
1747                 </composite>
1748               </entry>
1749               <entry>
1750                 <composite type="bline_point">
1751                   <point>
1752                     <vector>
1753                       <x>0.0334206522</x>
1754                       <y>-0.1002619565</y>
1755                     </vector>
1756                   </point>
1757                   <width>
1758                     <real value="1.0000000000"/>
1759                   </width>
1760                   <origin>
1761                     <real value="0.5000000000"/>
1762                   </origin>
1763                   <split>
1764                     <bool value="false"/>
1765                   </split>
1766                   <t1>
1767                     <radial_composite type="vector">
1768                       <radius>
1769                         <real value="1.7006860265"/>
1770                       </radius>
1771                       <theta>
1772                         <angle value="0.000001"/>
1773                       </theta>
1774                     </radial_composite>
1775                   </t1>
1776                   <t2>
1777                     <radial_composite type="vector">
1778                       <radius>
1779                         <real value="1.7006860265"/>
1780                       </radius>
1781                       <theta>
1782                         <angle value="0.000001"/>
1783                       </theta>
1784                     </radial_composite>
1785                   </t2>
1786                 </composite>
1787               </entry>
1788             </bline>
1789           </param>
1790         </layer>
1791         <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
1792           <param name="z_depth">
1793             <real value="0.0000000000"/>
1794           </param>
1795           <param name="amount">
1796             <real value="1.0000000000"/>
1797           </param>
1798           <param name="blend_method">
1799             <integer value="0"/>
1800           </param>
1801           <param name="color">
1802             <color>
1803               <r>0.000000</r>
1804               <g>0.000000</g>
1805               <b>0.000000</b>
1806               <a>1.000000</a>
1807             </color>
1808           </param>
1809           <param name="origin">
1810             <vector guid="90DB72721C431E114CE2A7184EA41493">
1811               <x>-1.9879124165</x>
1812               <y>-2.8416309357</y>
1813             </vector>
1814           </param>
1815           <param name="invert">
1816             <bool value="false"/>
1817           </param>
1818           <param name="antialias">
1819             <bool value="true"/>
1820           </param>
1821           <param name="feather">
1822             <real value="0.0000000000"/>
1823           </param>
1824           <param name="blurtype">
1825             <integer value="1"/>
1826           </param>
1827           <param name="winding_style">
1828             <integer value="0"/>
1829           </param>
1830           <param name="bline">
1831             <bline type="bline_point" loop="true" guid="542DB8C2844E249333003AFC858675B0">
1832               <entry>
1833                 <composite type="bline_point">
1834                   <point>
1835                     <vector>
1836                       <x>0.6035410762</x>
1837                       <y>0.0793469474</y>
1838                     </vector>
1839                   </point>
1840                   <width>
1841                     <real value="1.0000000000"/>
1842                   </width>
1843                   <origin>
1844                     <real value="0.5000000000"/>
1845                   </origin>
1846                   <split>
1847                     <bool value="false"/>
1848                   </split>
1849                   <t1>
1850                     <radial_composite type="vector">
1851                       <radius>
1852                         <real value="1.6597344760"/>
1853                       </radius>
1854                       <theta>
1855                         <angle value="90.000000"/>
1856                       </theta>
1857                     </radial_composite>
1858                   </t1>
1859                   <t2>
1860                     <radial_composite type="vector">
1861                       <radius>
1862                         <real value="1.6597344760"/>
1863                       </radius>
1864                       <theta>
1865                         <angle value="90.000000"/>
1866                       </theta>
1867                     </radial_composite>
1868                   </t2>
1869                 </composite>
1870               </entry>
1871               <entry>
1872                 <composite type="bline_point">
1873                   <point>
1874                     <vector>
1875                       <x>-0.0161445662</x>
1876                       <y>1.2861032486</y>
1877                     </vector>
1878                   </point>
1879                   <width>
1880                     <real value="1.0000000000"/>
1881                   </width>
1882                   <origin>
1883                     <real value="0.5000000000"/>
1884                   </origin>
1885                   <split>
1886                     <bool value="false"/>
1887                   </split>
1888                   <t1>
1889                     <radial_composite type="vector">
1890                       <radius>
1891                         <real value="1.7006860265"/>
1892                       </radius>
1893                       <theta>
1894                         <angle value="-179.999985"/>
1895                       </theta>
1896                     </radial_composite>
1897                   </t1>
1898                   <t2>
1899                     <radial_composite type="vector">
1900                       <radius>
1901                         <real value="1.7006860265"/>
1902                       </radius>
1903                       <theta>
1904                         <angle value="-179.999985"/>
1905                       </theta>
1906                     </radial_composite>
1907                   </t2>
1908                 </composite>
1909               </entry>
1910               <entry>
1911                 <composite type="bline_point">
1912                   <point>
1913                     <vector>
1914                       <x>-0.6032152176</x>
1915                       <y>0.0793469474</y>
1916                     </vector>
1917                   </point>
1918                   <width>
1919                     <real value="1.0000000000"/>
1920                   </width>
1921                   <origin>
1922                     <real value="0.5000000000"/>
1923                   </origin>
1924                   <split>
1925                     <bool value="false"/>
1926                   </split>
1927                   <t1>
1928                     <radial_composite type="vector">
1929                       <radius>
1930                         <real value="1.7006860265"/>
1931                       </radius>
1932                       <theta>
1933                         <angle value="-89.999992"/>
1934                       </theta>
1935                     </radial_composite>
1936                   </t1>
1937                   <t2>
1938                     <radial_composite type="vector">
1939                       <radius>
1940                         <real value="1.7006860265"/>
1941                       </radius>
1942                       <theta>
1943                         <angle value="-89.999992"/>
1944                       </theta>
1945                     </radial_composite>
1946                   </t2>
1947                 </composite>
1948               </entry>
1949               <entry>
1950                 <composite type="bline_point">
1951                   <point>
1952                     <vector>
1953                       <x>0.0334206522</x>
1954                       <y>-0.1002619565</y>
1955                     </vector>
1956                   </point>
1957                   <width>
1958                     <real value="1.0000000000"/>
1959                   </width>
1960                   <origin>
1961                     <real value="0.5000000000"/>
1962                   </origin>
1963                   <split>
1964                     <bool value="false"/>
1965                   </split>
1966                   <t1>
1967                     <radial_composite type="vector">
1968                       <radius>
1969                         <real value="1.7006860265"/>
1970                       </radius>
1971                       <theta>
1972                         <angle value="0.000001"/>
1973                       </theta>
1974                     </radial_composite>
1975                   </t1>
1976                   <t2>
1977                     <radial_composite type="vector">
1978                       <radius>
1979                         <real value="1.7006860265"/>
1980                       </radius>
1981                       <theta>
1982                         <angle value="0.000001"/>
1983                       </theta>
1984                     </radial_composite>
1985                   </t2>
1986                 </composite>
1987               </entry>
1988             </bline>
1989           </param>
1990           <param name="width">
1991             <real value="0.4056485931"/>
1992           </param>
1993           <param name="expand">
1994             <real value="0.0000000000"/>
1995           </param>
1996           <param name="sharp_cusps">
1997             <bool value="true"/>
1998           </param>
1999           <param name="round_tip[0]">
2000             <bool value="true"/>
2001           </param>
2002           <param name="round_tip[1]">
2003             <bool value="true"/>
2004           </param>
2005           <param name="loopyness">
2006             <real value="1.0000000000"/>
2007           </param>
2008           <param name="homogeneous_width">
2009             <bool value="true"/>
2010           </param>
2011         </layer>
2012       </canvas>
2013     </param>
2014     <param name="zoom">
2015       <real value="0.2000000000"/>
2016     </param>
2017     <param name="time_offset">
2018       <time value="0s"/>
2019     </param>
2020     <param name="children_lock">
2021       <bool value="false"/>
2022     </param>
2023     <param name="focus">
2024       <vector>
2025         <x>-0.0636312962</x>
2026         <y>-0.6999442577</y>
2027       </vector>
2028     </param>
2029   </layer>
2030   <layer type="zoom" active="true" version="0.1">
2031     <param name="amount">
2032       <real value="-1.2000000000"/>
2033     </param>
2034     <param name="center">
2035       <vector>
2036         <x>0.0000000000</x>
2037         <y>0.0000000000</y>
2038       </vector>
2039     </param>
2040   </layer>
2041 </canvas>