071be3e5df6b5dabdb1e7e473d91ca964d711837
[synfig.git] / synfig-studio / images / layer_geometry_checkerboard_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Checkerboard Layer Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Carlos L&#xF3;pez (genete), in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.454327 0.454327"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>-0.0507061891</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
29         <layer type="linear_gradient" active="true" version="0.0">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="p1">
40             <vector>
41               <x>-0.6323263645</x>
42               <y>7.7884917259</y>
43             </vector>
44           </param>
45           <param name="p2">
46             <vector>
47               <x>-0.3517891169</x>
48               <y>-2.5961844921</y>
49             </vector>
50           </param>
51           <param name="gradient">
52             <gradient>
53               <color pos="0.000000">
54                 <r>0.064115</r>
55                 <g>0.064115</g>
56                 <b>0.064115</b>
57                 <a>1.000000</a>
58               </color>
59               <color pos="1.000000">
60                 <r>1.000000</r>
61                 <g>1.000000</g>
62                 <b>1.000000</b>
63                 <a>0.000000</a>
64               </color>
65             </gradient>
66           </param>
67           <param name="loop">
68             <bool value="false"/>
69           </param>
70           <param name="zigzag">
71             <bool value="false"/>
72           </param>
73         </layer>
74         <layer type="warp" active="true" version="0.1">
75           <param name="src_tl">
76             <vector>
77               <x>-2.6927909851</x>
78               <y>2.8879861832</y>
79             </vector>
80           </param>
81           <param name="src_br">
82             <vector>
83               <x>2.6927909851</x>
84               <y>-2.3365437984</y>
85             </vector>
86           </param>
87           <param name="dest_tl">
88             <vector>
89               <x>-2.7088961601</x>
90               <y>-2.5454537868</y>
91             </vector>
92           </param>
93           <param name="dest_tr">
94             <vector>
95               <x>2.6927909851</x>
96               <y>-2.5454537868</y>
97             </vector>
98           </param>
99           <param name="dest_br">
100             <vector>
101               <x>3.2120192051</x>
102               <y>-3.1153881550</y>
103             </vector>
104           </param>
105           <param name="dest_bl">
106             <vector>
107               <x>-2.1896641254</x>
108               <y>-3.1153917313</y>
109             </vector>
110           </param>
111           <param name="clip">
112             <bool value="true"/>
113           </param>
114           <param name="horizon">
115             <real value="2.0000000000"/>
116           </param>
117         </layer>
118       </canvas>
119     </param>
120     <param name="zoom">
121       <real value="0.0000000000"/>
122     </param>
123     <param name="time_offset">
124       <time value="0s"/>
125     </param>
126     <param name="children_lock">
127       <bool value="false"/>
128     </param>
129     <param name="focus">
130       <vector>
131         <x>0.0000000000</x>
132         <y>0.0000000000</y>
133       </vector>
134     </param>
135   </layer>
136   <layer type="PasteCanvas" active="true" version="0.1" desc="checkerboard">
137     <param name="z_depth">
138       <real value="0.0000000000"/>
139     </param>
140     <param name="amount">
141       <real value="1.0000000000"/>
142     </param>
143     <param name="blend_method">
144       <integer value="0"/>
145     </param>
146     <param name="origin">
147       <vector>
148         <x>0.0000000000</x>
149         <y>0.0000000000</y>
150       </vector>
151     </param>
152     <param name="canvas">
153       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
154         <layer type="PasteCanvas" active="true" version="0.1" desc="gradient">
155           <param name="z_depth">
156             <real value="0.0000000000"/>
157           </param>
158           <param name="amount">
159             <real value="1.0000000000"/>
160           </param>
161           <param name="blend_method">
162             <integer value="0"/>
163           </param>
164           <param name="origin">
165             <vector>
166               <x>0.0000000000</x>
167               <y>0.0000000000</y>
168             </vector>
169           </param>
170           <param name="canvas">
171             <canvas>
172               <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
173                 <param name="z_depth">
174                   <real value="0.0000000000"/>
175                 </param>
176                 <param name="amount">
177                   <real value="1.0000000000"/>
178                 </param>
179                 <param name="blend_method">
180                   <integer value="0"/>
181                 </param>
182                 <param name="color">
183                   <color>
184                     <r>1.000000</r>
185                     <g>1.000000</g>
186                     <b>1.000000</b>
187                     <a>1.000000</a>
188                   </color>
189                 </param>
190                 <param name="point1">
191                   <vector>
192                     <x>-2.5637049675</x>
193                     <y>-2.3365411758</y>
194                   </vector>
195                 </param>
196                 <param name="point2">
197                   <vector>
198                     <x>2.5312528610</x>
199                     <y>2.7259647846</y>
200                   </vector>
201                 </param>
202                 <param name="expand">
203                   <real value="0.0000000000"/>
204                 </param>
205                 <param name="invert">
206                   <bool value="false"/>
207                 </param>
208               </layer>
209               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
210                 <param name="z_depth">
211                   <real value="0.0000000000"/>
212                 </param>
213                 <param name="amount">
214                   <real value="1.0000000000"/>
215                 </param>
216                 <param name="blend_method">
217                   <integer value="13"/>
218                 </param>
219                 <param name="p1">
220                   <vector>
221                     <x>2.5312528610</x>
222                     <y>-2.3365411758</y>
223                   </vector>
224                 </param>
225                 <param name="p2">
226                   <vector>
227                     <x>-2.5961568356</x>
228                     <y>2.6610608101</y>
229                   </vector>
230                 </param>
231                 <param name="gradient">
232                   <gradient>
233                     <color pos="0.000000">
234                       <r>0.064115</r>
235                       <g>0.064115</g>
236                       <b>0.064115</b>
237                       <a>1.000000</a>
238                     </color>
239                     <color pos="1.000000">
240                       <r>1.000000</r>
241                       <g>1.000000</g>
242                       <b>1.000000</b>
243                       <a>1.000000</a>
244                     </color>
245                   </gradient>
246                 </param>
247                 <param name="loop">
248                   <bool value="false"/>
249                 </param>
250                 <param name="zigzag">
251                   <bool value="false"/>
252                 </param>
253               </layer>
254             </canvas>
255           </param>
256           <param name="zoom">
257             <real value="0.0000000000"/>
258           </param>
259           <param name="time_offset">
260             <time value="0s"/>
261           </param>
262           <param name="children_lock">
263             <bool value="false"/>
264           </param>
265           <param name="focus">
266             <vector>
267               <x>0.0000000000</x>
268               <y>0.0000000000</y>
269             </vector>
270           </param>
271         </layer>
272         <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle">
273           <param name="z_depth">
274             <real value="0.0000000000"/>
275           </param>
276           <param name="amount">
277             <real value="1.0000000000"/>
278           </param>
279           <param name="blend_method">
280             <integer value="0"/>
281           </param>
282           <param name="origin">
283             <vector>
284               <x>0.0000000000</x>
285               <y>0.2596159875</y>
286             </vector>
287           </param>
288           <param name="canvas">
289             <canvas>
290               <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
291                 <param name="z_depth">
292                   <real value="0.0000000000"/>
293                 </param>
294                 <param name="amount">
295                   <real value="1.0000000000"/>
296                 </param>
297                 <param name="blend_method">
298                   <integer value="0"/>
299                 </param>
300                 <param name="color">
301                   <color>
302                     <r>1.000000</r>
303                     <g>1.000000</g>
304                     <b>1.000000</b>
305                     <a>1.000000</a>
306                   </color>
307                 </param>
308                 <param name="point1">
309                   <vector>
310                     <x>-2.1738083363</x>
311                     <y>-2.2583372593</y>
312                   </vector>
313                 </param>
314                 <param name="point2">
315                   <vector>
316                     <x>2.1705572605</x>
317                     <y>2.0811810493</y>
318                   </vector>
319                 </param>
320                 <param name="expand">
321                   <real value="0.0000000000"/>
322                 </param>
323                 <param name="invert">
324                   <bool value="false"/>
325                 </param>
326               </layer>
327               <layer type="checker_board" active="true" version="0.1">
328                 <param name="z_depth">
329                   <real value="0.0000000000"/>
330                 </param>
331                 <param name="amount">
332                   <real value="1.0000000000"/>
333                 </param>
334                 <param name="blend_method">
335                   <integer value="13"/>
336                 </param>
337                 <param name="color">
338                   <color>
339                     <r>0.000000</r>
340                     <g>0.000000</g>
341                     <b>0.000000</b>
342                     <a>1.000000</a>
343                   </color>
344                 </param>
345                 <param name="origin">
346                   <vector>
347                     <x>-0.0106399870</x>
348                     <y>-0.0893761963</y>
349                   </vector>
350                 </param>
351                 <param name="size">
352                   <vector>
353                     <x>1.0895347595</x>
354                     <y>1.0895347595</y>
355                   </vector>
356                 </param>
357               </layer>
358             </canvas>
359           </param>
360           <param name="zoom">
361             <real value="0.0000000000"/>
362           </param>
363           <param name="time_offset">
364             <time value="0s"/>
365           </param>
366           <param name="children_lock">
367             <bool value="false"/>
368           </param>
369           <param name="focus">
370             <vector>
371               <x>0.0000000000</x>
372               <y>0.0000000000</y>
373             </vector>
374           </param>
375         </layer>
376         <layer type="outline" active="true" version="0.2" desc="Outline">
377           <param name="z_depth">
378             <real value="0.0000000000"/>
379           </param>
380           <param name="amount">
381             <real value="1.0000000000"/>
382           </param>
383           <param name="blend_method">
384             <integer value="0"/>
385           </param>
386           <param name="color">
387             <color>
388               <r>0.000000</r>
389               <g>0.000000</g>
390               <b>0.000000</b>
391               <a>1.000000</a>
392             </color>
393           </param>
394           <param name="origin">
395             <vector>
396               <x>0.0000000000</x>
397               <y>0.1315760463</y>
398             </vector>
399           </param>
400           <param name="invert">
401             <bool value="false"/>
402           </param>
403           <param name="antialias">
404             <bool value="true"/>
405           </param>
406           <param name="feather">
407             <real value="0.0000000000"/>
408           </param>
409           <param name="blurtype">
410             <integer value="1"/>
411           </param>
412           <param name="winding_style">
413             <integer value="0"/>
414           </param>
415           <param name="bline">
416             <bline type="bline_point" loop="true">
417               <entry>
418                 <composite type="bline_point">
419                   <point>
420                     <vector>
421                       <x>-2.5961599350</x>
422                       <y>-2.5961599350</y>
423                     </vector>
424                   </point>
425                   <width>
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427                   </width>
428                   <origin>
429                     <real value="0.5000000000"/>
430                   </origin>
431                   <split>
432                     <bool value="true"/>
433                   </split>
434                   <t1>
435                     <radial_composite type="vector">
436                       <radius>
437                         <real value="2.7395687250"/>
438                       </radius>
439                       <theta>
440                         <angle value="-90.000000"/>
441                       </theta>
442                     </radial_composite>
443                   </t1>
444                   <t2>
445                     <radial_composite type="vector">
446                       <radius>
447                         <real value="2.3365438879"/>
448                       </radius>
449                       <theta>
450                         <angle value="0.000000"/>
451                       </theta>
452                     </radial_composite>
453                   </t2>
454                 </composite>
455               </entry>
456               <entry>
457                 <composite type="bline_point">
458                   <point>
459                     <vector>
460                       <x>2.5961599350</x>
461                       <y>-2.5961599350</y>
462                     </vector>
463                   </point>
464                   <width>
465                     <real value="1.0000000000"/>
466                   </width>
467                   <origin>
468                     <real value="0.5000000000"/>
469                   </origin>
470                   <split>
471                     <bool value="true"/>
472                   </split>
473                   <t1>
474                     <radial_composite type="vector">
475                       <radius>
476                         <real value="1.5576959252"/>
477                       </radius>
478                       <theta>
479                         <angle value="0.000000"/>
480                       </theta>
481                     </radial_composite>
482                   </t1>
483                   <t2>
484                     <radial_composite type="vector">
485                       <radius>
486                         <real value="1.5576959252"/>
487                       </radius>
488                       <theta>
489                         <angle value="-270.000000"/>
490                       </theta>
491                     </radial_composite>
492                   </t2>
493                 </composite>
494               </entry>
495               <entry>
496                 <composite type="bline_point">
497                   <point>
498                     <vector>
499                       <x>2.5961599350</x>
500                       <y>2.5961599350</y>
501                     </vector>
502                   </point>
503                   <width>
504                     <real value="1.0000000000"/>
505                   </width>
506                   <origin>
507                     <real value="0.5000000000"/>
508                   </origin>
509                   <split>
510                     <bool value="true"/>
511                   </split>
512                   <t1>
513                     <radial_composite type="vector">
514                       <radius>
515                         <real value="1.5576959252"/>
516                       </radius>
517                       <theta>
518                         <angle value="90.000000"/>
519                       </theta>
520                     </radial_composite>
521                   </t1>
522                   <t2>
523                     <radial_composite type="vector">
524                       <radius>
525                         <real value="1.5576959252"/>
526                       </radius>
527                       <theta>
528                         <angle value="180.000000"/>
529                       </theta>
530                     </radial_composite>
531                   </t2>
532                 </composite>
533               </entry>
534               <entry>
535                 <composite type="bline_point">
536                   <point>
537                     <vector>
538                       <x>-2.5961599350</x>
539                       <y>2.5961599350</y>
540                     </vector>
541                   </point>
542                   <width>
543                     <real value="1.0000000000"/>
544                   </width>
545                   <origin>
546                     <real value="0.5000000000"/>
547                   </origin>
548                   <split>
549                     <bool value="true"/>
550                   </split>
551                   <t1>
552                     <radial_composite type="vector">
553                       <radius>
554                         <real value="0.7193069002"/>
555                       </radius>
556                       <theta>
557                         <angle value="-180.424026"/>
558                       </theta>
559                     </radial_composite>
560                   </t1>
561                   <t2>
562                     <radial_composite type="vector">
563                       <radius>
564                         <real value="0.7788479626"/>
565                       </radius>
566                       <theta>
567                         <angle value="-90.000000"/>
568                       </theta>
569                     </radial_composite>
570                   </t2>
571                 </composite>
572               </entry>
573             </bline>
574           </param>
575           <param name="width">
576             <real value="0.3042371402"/>
577           </param>
578           <param name="expand">
579             <real value="0.0000000000"/>
580           </param>
581           <param name="sharp_cusps">
582             <bool value="true"/>
583           </param>
584           <param name="round_tip[0]">
585             <bool value="true"/>
586           </param>
587           <param name="round_tip[1]">
588             <bool value="true"/>
589           </param>
590           <param name="loopyness">
591             <real value="1.0000000000"/>
592           </param>
593           <param name="homogeneous_width">
594             <bool value="true"/>
595           </param>
596         </layer>
597       </canvas>
598     </param>
599     <param name="zoom">
600       <real value="0.0000000000"/>
601     </param>
602     <param name="time_offset">
603       <time value="0s"/>
604     </param>
605     <param name="children_lock">
606       <bool value="false"/>
607     </param>
608     <param name="focus">
609       <vector>
610         <x>0.0000000000</x>
611         <y>0.0000000000</y>
612       </vector>
613     </param>
614   </layer>
615   <layer type="zoom" active="true" version="0.1">
616     <param name="amount">
617       <real value="-1.2000000000"/>
618     </param>
619     <param name="center">
620       <vector>
621         <x>0.0000000000</x>
622         <y>0.0000000000</y>
623       </vector>
624     </param>
625   </layer>
626 </canvas>