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[synfig.git] / synfig-studio / images / layer_geometry_circle_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Circle Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek), in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas width="128" height="128" view-box="-3.245196 3.245196 3.245196 -3.245196">
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
42                 <r>0.036113</r>
43                 <g>0.036189</g>
44                 <b>0.036189</b>
45                 <a>0.700000</a>
46               </color>
47               <color pos="0.564516">
48                 <r>0.012815</r>
49                 <g>0.012910</g>
50                 <b>0.012910</b>
51                 <a>0.300000</a>
52               </color>
53               <color pos="1.000000">
54                 <r>1.000000</r>
55                 <g>1.000000</g>
56                 <b>1.000000</b>
57                 <a>0.000000</a>
58               </color>
59             </gradient>
60           </param>
61           <param name="center">
62             <vector>
63               <x>0.0000000000</x>
64               <y>-1.1364002228</y>
65             </vector>
66           </param>
67           <param name="radius">
68             <real value="1.8879068686"/>
69           </param>
70           <param name="loop">
71             <bool value="false"/>
72           </param>
73           <param name="zigzag">
74             <bool value="false"/>
75           </param>
76         </layer>
77         <layer type="stretch" active="true" version="0.1">
78           <param name="amount">
79             <vector>
80               <x>1.6070324183</x>
81               <y>0.2128458172</y>
82             </vector>
83           </param>
84           <param name="center">
85             <vector>
86               <x>0.0000000000</x>
87               <y>-3.1892864704</y>
88             </vector>
89           </param>
90         </layer>
91       </canvas>
92     </param>
93     <param name="zoom">
94       <real value="0.0000000000"/>
95     </param>
96     <param name="time_offset">
97       <time value="0s"/>
98     </param>
99     <param name="children_lock">
100       <bool value="false"/>
101     </param>
102     <param name="focus">
103       <vector>
104         <x>0.0000000000</x>
105         <y>0.0000000000</y>
106       </vector>
107     </param>
108   </layer>
109   <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
110     <param name="z_depth">
111       <real value="0.0000000000"/>
112     </param>
113     <param name="amount">
114       <real value="1.0000000000"/>
115     </param>
116     <param name="blend_method">
117       <integer value="0"/>
118     </param>
119     <param name="origin">
120       <vector>
121         <x>0.0000000000</x>
122         <y>0.0000000000</y>
123       </vector>
124     </param>
125     <param name="canvas">
126       <canvas width="128" height="128" view-box="-3.245196 3.245196 3.245196 -3.245196">
127         <layer type="circle" active="true" version="0.1" desc="Circle White">
128           <param name="z_depth">
129             <real value="0.0000000000"/>
130           </param>
131           <param name="amount">
132             <real value="1.0000000000"/>
133           </param>
134           <param name="blend_method">
135             <integer value="0"/>
136           </param>
137           <param name="color">
138             <color>
139               <r>1.000000</r>
140               <g>1.000000</g>
141               <b>1.000000</b>
142               <a>1.000000</a>
143             </color>
144           </param>
145           <param name="radius">
146             <real value="2.6559058822"/>
147           </param>
148           <param name="feather">
149             <real value="0.0000000000"/>
150           </param>
151           <param name="origin">
152             <vector>
153               <x>0.0000000000</x>
154               <y>0.2596159875</y>
155             </vector>
156           </param>
157           <param name="invert">
158             <bool value="false"/>
159           </param>
160           <param name="falloff">
161             <integer value="1"/>
162           </param>
163         </layer>
164         <layer type="PasteCanvas" active="true" version="0.1" desc="Circle Gradient">
165           <param name="z_depth">
166             <real value="0.0000000000"/>
167           </param>
168           <param name="amount">
169             <real value="1.0000000000"/>
170           </param>
171           <param name="blend_method">
172             <integer value="0"/>
173           </param>
174           <param name="origin">
175             <vector>
176               <x>0.0000000000</x>
177               <y>0.0000000000</y>
178             </vector>
179           </param>
180           <param name="canvas">
181             <canvas>
182               <layer type="circle" active="true" version="0.1" desc="Circle0">
183                 <param name="z_depth">
184                   <real value="0.0000000000"/>
185                 </param>
186                 <param name="amount">
187                   <real value="1.0000000000"/>
188                 </param>
189                 <param name="blend_method">
190                   <integer value="0"/>
191                 </param>
192                 <param name="color">
193                   <color>
194                     <r>1.000000</r>
195                     <g>1.000000</g>
196                     <b>1.000000</b>
197                     <a>1.000000</a>
198                   </color>
199                 </param>
200                 <param name="radius">
201                   <real value="2.2310723151"/>
202                 </param>
203                 <param name="feather">
204                   <real value="0.0000000000"/>
205                 </param>
206                 <param name="origin">
207                   <vector>
208                     <x>0.0000000000</x>
209                     <y>0.2596159875</y>
210                   </vector>
211                 </param>
212                 <param name="invert">
213                   <bool value="false"/>
214                 </param>
215                 <param name="falloff">
216                   <integer value="1"/>
217                 </param>
218               </layer>
219               <layer type="linear_gradient" active="true" version="0.0">
220                 <param name="z_depth">
221                   <real value="0.0000000000"/>
222                 </param>
223                 <param name="amount">
224                   <real value="1.0000000000"/>
225                 </param>
226                 <param name="blend_method">
227                   <integer value="13"/>
228                 </param>
229                 <param name="p1">
230                   <vector>
231                     <x>2.5961599350</x>
232                     <y>0.1521185637</y>
233                   </vector>
234                 </param>
235                 <param name="p2">
236                   <vector>
237                     <x>-2.5961599350</x>
238                     <y>0.1521185637</y>
239                   </vector>
240                 </param>
241                 <param name="gradient">
242                   <gradient>
243                     <color pos="0.000000">
244                       <r>0.612066</r>
245                       <g>0.612066</g>
246                       <b>1.000000</b>
247                       <a>1.000000</a>
248                     </color>
249                     <color pos="1.000000">
250                       <r>0.793110</r>
251                       <g>0.793110</g>
252                       <b>1.000000</b>
253                       <a>1.000000</a>
254                     </color>
255                   </gradient>
256                 </param>
257                 <param name="loop">
258                   <bool value="false"/>
259                 </param>
260                 <param name="zigzag">
261                   <bool value="false"/>
262                 </param>
263               </layer>
264             </canvas>
265           </param>
266           <param name="zoom">
267             <real value="0.0000000000"/>
268           </param>
269           <param name="time_offset">
270             <time value="0s"/>
271           </param>
272           <param name="children_lock">
273             <bool value="false"/>
274           </param>
275           <param name="focus">
276             <vector>
277               <x>0.0000000000</x>
278               <y>0.0000000000</y>
279             </vector>
280           </param>
281         </layer>
282         <layer type="outline" active="true" version="0.2" desc="Circle">
283           <param name="z_depth">
284             <real value="0.0000000000"/>
285           </param>
286           <param name="amount">
287             <real value="1.0000000000"/>
288           </param>
289           <param name="blend_method">
290             <integer value="0"/>
291           </param>
292           <param name="color">
293             <color>
294               <r>0.000000</r>
295               <g>0.000000</g>
296               <b>0.000000</b>
297               <a>1.000000</a>
298             </color>
299           </param>
300           <param name="origin">
301             <vector>
302               <x>0.0000000000</x>
303               <y>0.2596159875</y>
304             </vector>
305           </param>
306           <param name="invert">
307             <bool value="false"/>
308           </param>
309           <param name="antialias">
310             <bool value="true"/>
311           </param>
312           <param name="feather">
313             <real value="0.0000000000"/>
314           </param>
315           <param name="blurtype">
316             <integer value="1"/>
317           </param>
318           <param name="winding_style">
319             <integer value="0"/>
320           </param>
321           <param name="bline">
322             <bline type="bline_point" loop="true">
323               <entry>
324                 <composite type="bline_point">
325                   <point>
326                     <vector>
327                       <x>2.6559059620</x>
328                       <y>0.0000000000</y>
329                     </vector>
330                   </point>
331                   <width>
332                     <real value="1.0000000000"/>
333                   </width>
334                   <origin>
335                     <real value="0.5000000000"/>
336                   </origin>
337                   <split>
338                     <bool value="false"/>
339                   </split>
340                   <t1>
341                     <radial_composite type="vector">
342                       <radius>
343                         <real value="10.6236235287"/>
344                       </radius>
345                       <theta>
346                         <angle value="90.000000"/>
347                       </theta>
348                     </radial_composite>
349                   </t1>
350                   <t2>
351                     <radial_composite type="vector">
352                       <radius>
353                         <real value="10.6236235287"/>
354                       </radius>
355                       <theta>
356                         <angle value="90.000000"/>
357                       </theta>
358                     </radial_composite>
359                   </t2>
360                 </composite>
361               </entry>
362               <entry>
363                 <composite type="bline_point">
364                   <point>
365                     <vector>
366                       <x>-2.6559059620</x>
367                       <y>-0.0000002322</y>
368                     </vector>
369                   </point>
370                   <width>
371                     <real value="1.0000000000"/>
372                   </width>
373                   <origin>
374                     <real value="0.5000000000"/>
375                   </origin>
376                   <split>
377                     <bool value="false"/>
378                   </split>
379                   <t1>
380                     <radial_composite type="vector">
381                       <radius>
382                         <real value="10.6236235287"/>
383                       </radius>
384                       <theta>
385                         <angle value="-89.999992"/>
386                       </theta>
387                     </radial_composite>
388                   </t1>
389                   <t2>
390                     <radial_composite type="vector">
391                       <radius>
392                         <real value="10.6236235287"/>
393                       </radius>
394                       <theta>
395                         <angle value="-89.999992"/>
396                       </theta>
397                     </radial_composite>
398                   </t2>
399                 </composite>
400               </entry>
401             </bline>
402           </param>
403           <param name="width">
404             <real value="0.3042371339"/>
405           </param>
406           <param name="expand">
407             <real value="0.0000000000"/>
408           </param>
409           <param name="sharp_cusps">
410             <bool value="true"/>
411           </param>
412           <param name="round_tip[0]">
413             <bool value="true"/>
414           </param>
415           <param name="round_tip[1]">
416             <bool value="true"/>
417           </param>
418           <param name="loopyness">
419             <real value="1.0000000000"/>
420           </param>
421           <param name="homogeneous_width">
422             <bool value="true"/>
423           </param>
424         </layer>
425       </canvas>
426     </param>
427     <param name="zoom">
428       <real value="0.0000000000"/>
429     </param>
430     <param name="time_offset">
431       <time value="0s"/>
432     </param>
433     <param name="children_lock">
434       <bool value="false"/>
435     </param>
436     <param name="focus">
437       <vector>
438         <x>0.0000000000</x>
439         <y>0.0000000000</y>
440       </vector>
441     </param>
442   </layer>
443   <layer type="zoom" active="true" version="0.1">
444     <param name="amount">
445       <real value="-1.2000000000"/>
446     </param>
447     <param name="center">
448       <vector>
449         <x>0.0000000000</x>
450         <y>0.0000000000</y>
451       </vector>
452     </param>
453   </layer>
454 </canvas>