Fix accidental upside down of the layer geometry circle icon file.
[synfig.git] / synfig-studio / images / layer_geometry_circle_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio: Layer: Circle Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.250000 0.250000"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <color id="outline">
13       <r>0.097626</r>
14       <g>0.016710</g>
15       <b>0.000000</b>
16       <a>1.000000</a>
17     </color>
18     <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
19       <layer type="polygon" active="true" version="0.1">
20         <param name="z_depth">
21           <real value="0.0000000000"/>
22         </param>
23         <param name="amount">
24           <real value="0.5000000000"/>
25         </param>
26         <param name="blend_method">
27           <integer value="0"/>
28         </param>
29         <param name="color">
30           <color>
31             <r>0.000000</r>
32             <g>0.000000</g>
33             <b>0.000000</b>
34             <a>1.000000</a>
35           </color>
36         </param>
37         <param name="origin">
38           <vector>
39             <x>0.1000000015</x>
40             <y>-0.1000000015</y>
41           </vector>
42         </param>
43         <param name="invert">
44           <bool value="false"/>
45         </param>
46         <param name="antialias">
47           <bool value="true"/>
48         </param>
49         <param name="feather">
50           <real value="0.0000000000"/>
51         </param>
52         <param name="blurtype">
53           <integer value="1"/>
54         </param>
55         <param name="winding_style">
56           <integer value="0"/>
57         </param>
58         <param name="vector_list">
59           <dynamic_list type="vector">
60             <entry>
61               <vector>
62                 <x>-0.8000000119</x>
63                 <y>0.8000000119</y>
64               </vector>
65             </entry>
66             <entry>
67               <vector>
68                 <x>-0.8000000119</x>
69                 <y>-0.2000000030</y>
70               </vector>
71             </entry>
72             <entry>
73               <vector>
74                 <x>0.2000000030</x>
75                 <y>-0.2000000030</y>
76               </vector>
77             </entry>
78             <entry>
79               <vector>
80                 <x>0.2000000030</x>
81                 <y>0.8000000119</y>
82               </vector>
83             </entry>
84           </dynamic_list>
85         </param>
86       </layer>
87       <layer type="blur" active="true" version="0.2">
88         <param name="z_depth">
89           <real value="0.0000000000"/>
90         </param>
91         <param name="amount">
92           <real value="1.0000000000"/>
93         </param>
94         <param name="blend_method">
95           <integer value="1"/>
96         </param>
97         <param name="size">
98           <vector>
99             <x>0.2000000030</x>
100             <y>0.2000000030</y>
101           </vector>
102         </param>
103         <param name="type">
104           <integer value="1"/>
105         </param>
106       </layer>
107       <layer type="polygon" active="true" version="0.1">
108         <param name="z_depth">
109           <real value="0.0000000000"/>
110         </param>
111         <param name="amount">
112           <real value="1.0000000000"/>
113         </param>
114         <param name="blend_method">
115           <integer value="0"/>
116         </param>
117         <param name="color">
118           <color>
119             <r>0.000000</r>
120             <g>0.000000</g>
121             <b>0.000000</b>
122             <a>1.000000</a>
123           </color>
124         </param>
125         <param name="origin">
126           <vector>
127             <x>0.0000000000</x>
128             <y>0.0000000000</y>
129           </vector>
130         </param>
131         <param name="invert">
132           <bool value="false"/>
133         </param>
134         <param name="antialias">
135           <bool value="true"/>
136         </param>
137         <param name="feather">
138           <real value="0.0000000000"/>
139         </param>
140         <param name="blurtype">
141           <integer value="1"/>
142         </param>
143         <param name="winding_style">
144           <integer value="0"/>
145         </param>
146         <param name="vector_list">
147           <dynamic_list type="vector">
148             <entry>
149               <vector>
150                 <x>-0.8000000119</x>
151                 <y>0.8000000119</y>
152               </vector>
153             </entry>
154             <entry>
155               <vector>
156                 <x>-0.8000000119</x>
157                 <y>-0.2000000030</y>
158               </vector>
159             </entry>
160             <entry>
161               <vector>
162                 <x>0.2000000030</x>
163                 <y>-0.2000000030</y>
164               </vector>
165             </entry>
166             <entry>
167               <vector>
168                 <x>0.2000000030</x>
169                 <y>0.8000000119</y>
170               </vector>
171             </entry>
172           </dynamic_list>
173         </param>
174       </layer>
175       <layer type="polygon" active="true" version="0.1">
176         <param name="z_depth">
177           <real value="0.0000000000"/>
178         </param>
179         <param name="amount">
180           <real value="1.0000000000"/>
181         </param>
182         <param name="blend_method">
183           <integer value="0"/>
184         </param>
185         <param name="color">
186           <color>
187             <r>1.000000</r>
188             <g>0.900000</g>
189             <b>0.600000</b>
190             <a>1.000000</a>
191           </color>
192         </param>
193         <param name="origin">
194           <vector>
195             <x>0.0000000000</x>
196             <y>0.0000000000</y>
197           </vector>
198         </param>
199         <param name="invert">
200           <bool value="false"/>
201         </param>
202         <param name="antialias">
203           <bool value="true"/>
204         </param>
205         <param name="feather">
206           <real value="0.0000000000"/>
207         </param>
208         <param name="blurtype">
209           <integer value="1"/>
210         </param>
211         <param name="winding_style">
212           <integer value="0"/>
213         </param>
214         <param name="vector_list">
215           <dynamic_list type="vector">
216             <entry>
217               <vector>
218                 <x>-0.6999999881</x>
219                 <y>0.6999999881</y>
220               </vector>
221             </entry>
222             <entry>
223               <vector>
224                 <x>-0.6999999881</x>
225                 <y>-0.1000000015</y>
226               </vector>
227             </entry>
228             <entry>
229               <vector>
230                 <x>0.1000000015</x>
231                 <y>-0.1000000015</y>
232               </vector>
233             </entry>
234             <entry>
235               <vector>
236                 <x>0.1000000015</x>
237                 <y>0.6999999881</y>
238               </vector>
239             </entry>
240           </dynamic_list>
241         </param>
242       </layer>
243     </canvas>
244   </defs>
245   <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
246     <param name="z_depth">
247       <real value="0.0000000000"/>
248     </param>
249     <param name="amount">
250       <real value="1.0000000000"/>
251     </param>
252     <param name="blend_method">
253       <integer value="0"/>
254     </param>
255     <param name="origin">
256       <vector>
257         <x>0.0000000000</x>
258         <y>0.0000000000</y>
259       </vector>
260     </param>
261     <param name="canvas">
262       <canvas width="24" height="24" xres="2952.755900" yres="2952.755900">
263         <layer type="SolidColor" active="false" version="0.1">
264           <param name="z_depth">
265             <real value="0.0000000000"/>
266           </param>
267           <param name="amount">
268             <real value="1.0000000000"/>
269           </param>
270           <param name="blend_method">
271             <integer value="0"/>
272           </param>
273           <param name="color">
274             <color>
275               <r>1.000000</r>
276               <g>1.000000</g>
277               <b>1.000000</b>
278               <a>1.000000</a>
279             </color>
280           </param>
281         </layer>
282         <layer type="PasteCanvas" active="true" version="0.1">
283           <param name="z_depth">
284             <real value="0.0000000000"/>
285           </param>
286           <param name="amount">
287             <real value="1.0000000000"/>
288           </param>
289           <param name="blend_method">
290             <integer value="0"/>
291           </param>
292           <param name="origin">
293             <vector>
294               <x>0.0000000000</x>
295               <y>0.0000000000</y>
296             </vector>
297           </param>
298           <param name="canvas">
299             <canvas>
300               <layer type="circle" active="false" version="0.1">
301                 <param name="z_depth">
302                   <real value="0.0000000000"/>
303                 </param>
304                 <param name="amount">
305                   <real value="1.0000000000"/>
306                 </param>
307                 <param name="blend_method">
308                   <integer value="0"/>
309                 </param>
310                 <param name="color">
311                   <color>
312                     <r>0.000000</r>
313                     <g>0.000000</g>
314                     <b>0.000000</b>
315                     <a>1.000000</a>
316                   </color>
317                 </param>
318                 <param name="radius">
319                   <real value="1.0000000000"/>
320                 </param>
321                 <param name="feather">
322                   <real value="0.0000000000"/>
323                 </param>
324                 <param name="origin">
325                   <vector>
326                     <x>0.0000000000</x>
327                     <y>0.0000000000</y>
328                   </vector>
329                 </param>
330                 <param name="invert">
331                   <bool value="false"/>
332                 </param>
333                 <param name="falloff">
334                   <integer value="1"/>
335                 </param>
336               </layer>
337               <layer type="radial_gradient" active="true" version="0.1">
338                 <param name="z_depth">
339                   <real value="0.0000000000"/>
340                 </param>
341                 <param name="amount">
342                   <real value="1.0000000000"/>
343                 </param>
344                 <param name="blend_method">
345                   <integer value="0"/>
346                 </param>
347                 <param name="gradient">
348                   <gradient>
349                     <color pos="0.000000">
350                       <r>0.000000</r>
351                       <g>0.000000</g>
352                       <b>0.000000</b>
353                       <a>0.900000</a>
354                     </color>
355                     <color pos="1.000000">
356                       <r>0.000000</r>
357                       <g>0.000000</g>
358                       <b>0.000000</b>
359                       <a>0.000000</a>
360                     </color>
361                   </gradient>
362                 </param>
363                 <param name="center">
364                   <vector>
365                     <x>0.0000000000</x>
366                     <y>0.0000000000</y>
367                   </vector>
368                 </param>
369                 <param name="radius">
370                   <real value="0.9816616975"/>
371                 </param>
372                 <param name="loop">
373                   <bool value="false"/>
374                 </param>
375                 <param name="zigzag">
376                   <bool value="false"/>
377                 </param>
378               </layer>
379               <layer type="warp" active="true" version="0.1">
380                 <param name="src_tl">
381                   <vector>
382                     <x>-1.0416666269</x>
383                     <y>1.0416666269</y>
384                   </vector>
385                 </param>
386                 <param name="src_br">
387                   <vector>
388                     <x>1.0416666269</x>
389                     <y>-1.0833333731</y>
390                   </vector>
391                 </param>
392                 <param name="dest_tl">
393                   <vector>
394                     <x>-0.6354166269</x>
395                     <y>-0.6999999881</y>
396                   </vector>
397                 </param>
398                 <param name="dest_tr">
399                   <vector>
400                     <x>0.6354166269</x>
401                     <y>-0.6999999881</y>
402                   </vector>
403                 </param>
404                 <param name="dest_br">
405                   <vector>
406                     <x>1.0000000000</x>
407                     <y>-1.0000000000</y>
408                   </vector>
409                 </param>
410                 <param name="dest_bl">
411                   <vector>
412                     <x>-1.0000000000</x>
413                     <y>-1.0000000000</y>
414                   </vector>
415                 </param>
416                 <param name="clip">
417                   <bool value="true"/>
418                 </param>
419                 <param name="horizon">
420                   <real value="4.0000000000"/>
421                 </param>
422               </layer>
423             </canvas>
424           </param>
425           <param name="zoom">
426             <real value="0.0000000000"/>
427           </param>
428           <param name="time_offset">
429             <time value="0s"/>
430           </param>
431           <param name="children_lock">
432             <bool value="false" static="true"/>
433           </param>
434           <param name="focus">
435             <vector>
436               <x>0.0000000000</x>
437               <y>0.0000000000</y>
438             </vector>
439           </param>
440         </layer>
441       </canvas>
442     </param>
443     <param name="zoom">
444       <real value="0.0000000000"/>
445     </param>
446     <param name="time_offset">
447       <time value="0s"/>
448     </param>
449     <param name="children_lock">
450       <bool value="false"/>
451     </param>
452     <param name="focus">
453       <vector>
454         <x>0.0000000000</x>
455         <y>0.0000000000</y>
456       </vector>
457     </param>
458   </layer>
459   <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
460     <param name="z_depth">
461       <real value="0.0000000000"/>
462     </param>
463     <param name="amount">
464       <real value="1.0000000000"/>
465     </param>
466     <param name="blend_method">
467       <integer value="0"/>
468     </param>
469     <param name="origin">
470       <vector>
471         <x>0.0000000000</x>
472         <y>0.0000000000</y>
473       </vector>
474     </param>
475     <param name="canvas">
476       <canvas width="24" height="24">
477         <layer type="circle" active="true" version="0.1" desc="Circle056">
478           <param name="z_depth">
479             <real value="0.0000000000"/>
480           </param>
481           <param name="amount">
482             <real value="1.0000000000"/>
483           </param>
484           <param name="blend_method">
485             <integer value="0"/>
486           </param>
487           <param name="color">
488             <color>
489               <r>0.010398</r>
490               <g>0.065754</g>
491               <b>0.246800</b>
492               <a>1.000000</a>
493             </color>
494           </param>
495           <param name="radius">
496             <real value="0.9333333447"/>
497           </param>
498           <param name="feather">
499             <real value="0.0000000000"/>
500           </param>
501           <param name="origin">
502             <vector guid="7712464BF57FCE67F6855520D6270952">
503               <x>-0.0052083335</x>
504               <y>0.0351379104</y>
505             </vector>
506           </param>
507           <param name="invert">
508             <bool value="false"/>
509           </param>
510           <param name="falloff">
511             <integer value="1"/>
512           </param>
513         </layer>
514         <layer type="PasteCanvas" active="true" version="0.1">
515           <param name="z_depth">
516             <real value="0.0000000000"/>
517           </param>
518           <param name="amount">
519             <real value="1.0000000000"/>
520           </param>
521           <param name="blend_method">
522             <integer value="0"/>
523           </param>
524           <param name="origin">
525             <vector>
526               <x>0.0000000000</x>
527               <y>0.0000000000</y>
528             </vector>
529           </param>
530           <param name="canvas">
531             <canvas>
532               <layer type="circle" active="true" version="0.1" desc="Circle056">
533                 <param name="z_depth">
534                   <real value="0.0000000000"/>
535                 </param>
536                 <param name="amount">
537                   <real value="1.0000000000"/>
538                 </param>
539                 <param name="blend_method">
540                   <integer value="0"/>
541                 </param>
542                 <param name="color">
543                   <color>
544                     <r>0.170138</r>
545                     <g>0.353741</g>
546                     <b>0.632043</b>
547                     <a>1.000000</a>
548                   </color>
549                 </param>
550                 <param name="radius">
551                   <real value="0.8500000089"/>
552                 </param>
553                 <param name="feather">
554                   <real value="0.0000000000"/>
555                 </param>
556                 <param name="origin">
557                   <vector guid="7712464BF57FCE67F6855520D6270952">
558                     <x>-0.0052083335</x>
559                     <y>0.0351379104</y>
560                   </vector>
561                 </param>
562                 <param name="invert">
563                   <bool value="false"/>
564                 </param>
565                 <param name="falloff">
566                   <integer value="1"/>
567                 </param>
568               </layer>
569               <layer type="PasteCanvas" active="true" version="0.1">
570                 <param name="z_depth">
571                   <real value="0.0000000000"/>
572                 </param>
573                 <param name="amount">
574                   <real value="1.0000000000"/>
575                 </param>
576                 <param name="blend_method">
577                   <integer value="13"/>
578                 </param>
579                 <param name="origin">
580                   <vector>
581                     <x>0.0000000000</x>
582                     <y>0.0000000000</y>
583                   </vector>
584                 </param>
585                 <param name="canvas">
586                   <canvas xres="2952.755900" yres="2952.755900">
587                     <layer type="circle" active="true" version="0.1" desc="Circle056">
588                       <param name="z_depth">
589                         <real value="0.0000000000"/>
590                       </param>
591                       <param name="amount">
592                         <real value="1.0000000000"/>
593                       </param>
594                       <param name="blend_method">
595                         <integer value="0"/>
596                       </param>
597                       <param name="color">
598                         <color>
599                           <r>0.244279</r>
600                           <g>0.431732</g>
601                           <b>0.721807</b>
602                           <a>1.000000</a>
603                         </color>
604                       </param>
605                       <param name="radius">
606                         <real value="0.7666666731"/>
607                       </param>
608                       <param name="feather">
609                         <real value="0.0000000000"/>
610                       </param>
611                       <param name="origin">
612                         <vector guid="7712464BF57FCE67F6855520D6270952">
613                           <x>-0.0052083335</x>
614                           <y>0.0351379104</y>
615                         </vector>
616                       </param>
617                       <param name="invert">
618                         <bool value="false"/>
619                       </param>
620                       <param name="falloff">
621                         <integer value="1"/>
622                       </param>
623                     </layer>
624                     <layer type="radial_gradient" active="true" version="0.1">
625                       <param name="z_depth">
626                         <real value="0.0000000000"/>
627                       </param>
628                       <param name="amount">
629                         <real value="1.0000000000"/>
630                       </param>
631                       <param name="blend_method">
632                         <integer value="13"/>
633                       </param>
634                       <param name="gradient">
635                         <gradient>
636                           <color pos="0.000000">
637                             <r>0.170138</r>
638                             <g>0.353741</g>
639                             <b>0.632043</b>
640                             <a>1.000000</a>
641                           </color>
642                           <color pos="1.000000">
643                             <r>0.030257</r>
644                             <g>0.130352</g>
645                             <b>0.378676</b>
646                             <a>1.000000</a>
647                           </color>
648                         </gradient>
649                       </param>
650                       <param name="center">
651                         <vector>
652                           <x>-1.0000000000</x>
653                           <y>1.0000000000</y>
654                         </vector>
655                       </param>
656                       <param name="radius">
657                         <real value="2.8284271247"/>
658                       </param>
659                       <param name="loop">
660                         <bool value="false"/>
661                       </param>
662                       <param name="zigzag">
663                         <bool value="false"/>
664                       </param>
665                     </layer>
666                   </canvas>
667                 </param>
668                 <param name="zoom">
669                   <real value="0.0000000000"/>
670                 </param>
671                 <param name="time_offset">
672                   <time value="0s"/>
673                 </param>
674                 <param name="children_lock">
675                   <bool value="false" static="true"/>
676                 </param>
677                 <param name="focus">
678                   <vector>
679                     <x>0.0000000000</x>
680                     <y>0.0000000000</y>
681                   </vector>
682                 </param>
683               </layer>
684             </canvas>
685           </param>
686           <param name="zoom">
687             <real value="0.0000000000"/>
688           </param>
689           <param name="time_offset">
690             <time value="0s"/>
691           </param>
692           <param name="children_lock">
693             <bool value="false" static="true"/>
694           </param>
695           <param name="focus">
696             <vector>
697               <x>0.0000000000</x>
698               <y>0.0000000000</y>
699             </vector>
700           </param>
701         </layer>
702       </canvas>
703     </param>
704     <param name="zoom">
705       <real value="0.0000000000"/>
706     </param>
707     <param name="time_offset">
708       <time value="0s"/>
709     </param>
710     <param name="children_lock">
711       <bool value="false" static="true"/>
712     </param>
713     <param name="focus">
714       <vector>
715         <x>0.0000000000</x>
716         <y>0.0000000000</y>
717       </vector>
718     </param>
719   </layer>
720 </canvas>