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[synfig.git] / synfig-studio / images / layer_geometry_outline_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Outline Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas width="128" height="128" view-box="-3.245196 3.245196 3.245196 -3.245196">
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
42                 <r>0.036113</r>
43                 <g>0.036189</g>
44                 <b>0.036189</b>
45                 <a>0.700000</a>
46               </color>
47               <color pos="0.564516">
48                 <r>0.012815</r>
49                 <g>0.012910</g>
50                 <b>0.012910</b>
51                 <a>0.300000</a>
52               </color>
53               <color pos="1.000000">
54                 <r>1.000000</r>
55                 <g>1.000000</g>
56                 <b>1.000000</b>
57                 <a>0.000000</a>
58               </color>
59             </gradient>
60           </param>
61           <param name="center">
62             <vector>
63               <x>0.0000000000</x>
64               <y>-1.1364002228</y>
65             </vector>
66           </param>
67           <param name="radius">
68             <real value="1.8879068686"/>
69           </param>
70           <param name="loop">
71             <bool value="false"/>
72           </param>
73           <param name="zigzag">
74             <bool value="false"/>
75           </param>
76         </layer>
77         <layer type="stretch" active="true" version="0.1">
78           <param name="amount">
79             <vector>
80               <x>1.6070324183</x>
81               <y>0.2128458172</y>
82             </vector>
83           </param>
84           <param name="center">
85             <vector>
86               <x>0.0000000000</x>
87               <y>-3.1892864704</y>
88             </vector>
89           </param>
90         </layer>
91       </canvas>
92     </param>
93     <param name="zoom">
94       <real value="0.0000000000"/>
95     </param>
96     <param name="time_offset">
97       <time value="0s"/>
98     </param>
99     <param name="children_lock">
100       <bool value="false"/>
101     </param>
102     <param name="focus">
103       <vector>
104         <x>0.0000000000</x>
105         <y>0.0000000000</y>
106       </vector>
107     </param>
108   </layer>
109   <layer type="outline" active="true" version="0.2" desc="outline">
110     <param name="z_depth">
111       <real value="0.0000000000"/>
112     </param>
113     <param name="amount">
114       <real value="1.0000000000"/>
115     </param>
116     <param name="blend_method">
117       <integer value="0"/>
118     </param>
119     <param name="color">
120       <color>
121         <r>0.000000</r>
122         <g>0.000000</g>
123         <b>0.000000</b>
124         <a>1.000000</a>
125       </color>
126     </param>
127     <param name="origin">
128       <vector>
129         <x>0.0000000000</x>
130         <y>0.0000000000</y>
131       </vector>
132     </param>
133     <param name="invert">
134       <bool value="false"/>
135     </param>
136     <param name="antialias">
137       <bool value="true"/>
138     </param>
139     <param name="feather">
140       <real value="0.0000000000"/>
141     </param>
142     <param name="blurtype">
143       <integer value="1"/>
144     </param>
145     <param name="winding_style">
146       <integer value="0"/>
147     </param>
148     <param name="bline">
149       <bline type="bline_point" loop="false">
150         <entry>
151           <composite type="bline_point">
152             <point>
153               <vector>
154                 <x>-0.6774355769</x>
155                 <y>3.0547001362</y>
156               </vector>
157             </point>
158             <width>
159               <real value="0.6530418446"/>
160             </width>
161             <origin>
162               <real value="0.5000000000"/>
163             </origin>
164             <split>
165               <bool value="false"/>
166             </split>
167             <t1>
168               <radial_composite type="vector">
169                 <radius>
170                   <real value="0.9054824814"/>
171                 </radius>
172                 <theta>
173                   <angle value="-120.666916"/>
174                 </theta>
175               </radial_composite>
176             </t1>
177             <t2>
178               <radial_composite type="vector">
179                 <radius>
180                   <real value="0.9054824814"/>
181                 </radius>
182                 <theta>
183                   <angle value="-120.666916"/>
184                 </theta>
185               </radial_composite>
186             </t2>
187           </composite>
188         </entry>
189         <entry>
190           <composite type="bline_point">
191             <point>
192               <vector>
193                 <x>-2.4764924049</x>
194                 <y>-1.0056726933</y>
195               </vector>
196             </point>
197             <width>
198               <real value="3.5238409900"/>
199             </width>
200             <origin>
201               <real value="0.5000000000"/>
202             </origin>
203             <split>
204               <bool value="false"/>
205             </split>
206             <t1>
207               <radial_composite type="vector">
208                 <radius>
209                   <real value="5.7369136407"/>
210                 </radius>
211                 <theta>
212                   <angle value="-52.003551"/>
213                 </theta>
214               </radial_composite>
215             </t1>
216             <t2>
217               <radial_composite type="vector">
218                 <radius>
219                   <real value="5.7369136407"/>
220                 </radius>
221                 <theta>
222                   <angle value="-52.003551"/>
223                 </theta>
224               </radial_composite>
225             </t2>
226           </composite>
227         </entry>
228         <entry>
229           <composite type="bline_point">
230             <point>
231               <vector>
232                 <x>2.5393686295</x>
233                 <y>0.0000000000</y>
234               </vector>
235             </point>
236             <width>
237               <real value="6.7033688633"/>
238             </width>
239             <origin>
240               <real value="0.5000000000"/>
241             </origin>
242             <split>
243               <bool value="true"/>
244             </split>
245             <t1>
246               <radial_composite type="vector">
247                 <radius>
248                   <real value="4.5414250034"/>
249                 </radius>
250                 <theta>
251                   <angle value="59.036251"/>
252                 </theta>
253               </radial_composite>
254             </t1>
255             <t2>
256               <radial_composite type="vector">
257                 <radius>
258                   <real value="4.9870604335"/>
259                 </radius>
260                 <theta>
261                   <angle value="51.340195"/>
262                 </theta>
263               </radial_composite>
264             </t2>
265           </composite>
266         </entry>
267       </bline>
268     </param>
269     <param name="width">
270       <real value="0.1901482087"/>
271     </param>
272     <param name="expand">
273       <real value="0.0000000000"/>
274     </param>
275     <param name="sharp_cusps">
276       <bool value="true"/>
277     </param>
278     <param name="round_tip[0]">
279       <bool value="true"/>
280     </param>
281     <param name="round_tip[1]">
282       <bool value="true"/>
283     </param>
284     <param name="loopyness">
285       <real value="1.0000000000"/>
286     </param>
287     <param name="homogeneous_width">
288       <bool value="true"/>
289     </param>
290   </layer>
291   <layer type="zoom" active="true" version="0.1">
292     <param name="amount">
293       <real value="-1.2000000000"/>
294     </param>
295     <param name="center">
296       <vector>
297         <x>0.0000000000</x>
298         <y>0.0000000000</y>
299       </vector>
300     </param>
301   </layer>
302 </canvas>