Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_geometry_outline_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Outline Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas view-box="-3.245196 3.245196 3.245196 -3.245196">
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
42                 <r>0.036113</r>
43                 <g>0.036189</g>
44                 <b>0.036189</b>
45                 <a>0.700000</a>
46               </color>
47               <color pos="0.564516">
48                 <r>0.012815</r>
49                 <g>0.012910</g>
50                 <b>0.012910</b>
51                 <a>0.300000</a>
52               </color>
53               <color pos="1.000000">
54                 <r>1.000000</r>
55                 <g>1.000000</g>
56                 <b>1.000000</b>
57                 <a>0.000000</a>
58               </color>
59             </gradient>
60           </param>
61           <param name="center">
62             <vector>
63               <x>0.0109685920</x>
64               <y>-1.1233776808</y>
65             </vector>
66           </param>
67           <param name="radius">
68             <real value="1.9417000405"/>
69           </param>
70           <param name="loop">
71             <bool value="false"/>
72           </param>
73           <param name="zigzag">
74             <bool value="false"/>
75           </param>
76         </layer>
77         <layer type="stretch" active="true" version="0.1">
78           <param name="amount">
79             <vector>
80               <x>0.4444444478</x>
81               <y>0.0522875823</y>
82             </vector>
83           </param>
84           <param name="center">
85             <vector>
86               <x>-0.2596159875</x>
87               <y>-0.7788479328</y>
88             </vector>
89           </param>
90         </layer>
91       </canvas>
92     </param>
93     <param name="zoom">
94       <real value="0.0000000000"/>
95     </param>
96     <param name="time_offset">
97       <time value="0s"/>
98     </param>
99     <param name="children_lock">
100       <bool value="false"/>
101     </param>
102     <param name="focus">
103       <vector>
104         <x>0.0000000000</x>
105         <y>0.0000000000</y>
106       </vector>
107     </param>
108   </layer>
109   <layer type="PasteCanvas" active="true" version="0.1" desc="outline">
110     <param name="z_depth">
111       <real value="0.0000000000"/>
112     </param>
113     <param name="amount">
114       <real value="1.0000000000"/>
115     </param>
116     <param name="blend_method">
117       <integer value="0"/>
118     </param>
119     <param name="origin">
120       <vector>
121         <x>0.0000000000</x>
122         <y>0.0000000000</y>
123       </vector>
124     </param>
125     <param name="canvas">
126       <canvas width="24" height="24">
127         <layer type="region" active="true" version="0.1" desc="NewBLine052&#x533A;&#x57DF;">
128           <param name="z_depth">
129             <real value="0.0000000000"/>
130           </param>
131           <param name="amount">
132             <real value="1.0000000000"/>
133           </param>
134           <param name="blend_method">
135             <integer value="0"/>
136           </param>
137           <param name="color">
138             <color>
139               <r>0.010398</r>
140               <g>0.065754</g>
141               <b>0.246800</b>
142               <a>1.000000</a>
143             </color>
144           </param>
145           <param name="origin">
146             <vector>
147               <x>0.0000000000</x>
148               <y>0.0000000000</y>
149             </vector>
150           </param>
151           <param name="invert">
152             <bool value="false"/>
153           </param>
154           <param name="antialias">
155             <bool value="true"/>
156           </param>
157           <param name="feather">
158             <real value="0.0000000000"/>
159           </param>
160           <param name="blurtype">
161             <integer value="1"/>
162           </param>
163           <param name="winding_style">
164             <integer value="0"/>
165           </param>
166           <param name="bline">
167             <bline type="bline_point" loop="true">
168               <entry>
169                 <composite type="bline_point">
170                   <point>
171                     <vector>
172                       <x>0.6818436384</x>
173                       <y>0.1725815088</y>
174                     </vector>
175                   </point>
176                   <width>
177                     <real value="1.0000000000"/>
178                   </width>
179                   <origin>
180                     <real value="0.5000000000"/>
181                   </origin>
182                   <split>
183                     <bool value="false"/>
184                   </split>
185                   <t1>
186                     <radial_composite type="vector">
187                       <radius>
188                         <real value="0.1623191649"/>
189                       </radius>
190                       <theta>
191                         <angle value="-130.236359"/>
192                       </theta>
193                     </radial_composite>
194                   </t1>
195                   <t2>
196                     <radial_composite type="vector">
197                       <radius>
198                         <real value="0.1623191649"/>
199                       </radius>
200                       <theta>
201                         <angle value="-130.236359"/>
202                       </theta>
203                     </radial_composite>
204                   </t2>
205                 </composite>
206               </entry>
207               <entry>
208                 <composite type="bline_point">
209                   <point>
210                     <vector>
211                       <x>0.5272998810</x>
212                       <y>-0.0276234560</y>
213                     </vector>
214                   </point>
215                   <width>
216                     <real value="1.0000000000"/>
217                   </width>
218                   <origin>
219                     <real value="0.5000000000"/>
220                   </origin>
221                   <split>
222                     <bool value="false"/>
223                   </split>
224                   <t1>
225                     <radial_composite type="vector">
226                       <radius>
227                         <real value="0.3433979913"/>
228                       </radius>
229                       <theta>
230                         <angle value="-134.076797"/>
231                       </theta>
232                     </radial_composite>
233                   </t1>
234                   <t2>
235                     <radial_composite type="vector">
236                       <radius>
237                         <real value="0.3433979913"/>
238                       </radius>
239                       <theta>
240                         <angle value="-134.076797"/>
241                       </theta>
242                     </radial_composite>
243                   </t2>
244                 </composite>
245               </entry>
246               <entry>
247                 <composite type="bline_point">
248                   <point>
249                     <vector>
250                       <x>-0.3789013028</x>
251                       <y>-0.4193515182</y>
252                     </vector>
253                   </point>
254                   <width>
255                     <real value="1.0000000000"/>
256                   </width>
257                   <origin>
258                     <real value="0.5000000000"/>
259                   </origin>
260                   <split>
261                     <bool value="false"/>
262                   </split>
263                   <t1>
264                     <radial_composite type="vector">
265                       <radius>
266                         <real value="1.1039345658"/>
267                       </radius>
268                       <theta>
269                         <angle value="173.893692"/>
270                       </theta>
271                     </radial_composite>
272                   </t1>
273                   <t2>
274                     <radial_composite type="vector">
275                       <radius>
276                         <real value="1.1039345658"/>
277                       </radius>
278                       <theta>
279                         <angle value="173.893692"/>
280                       </theta>
281                     </radial_composite>
282                   </t2>
283                 </composite>
284               </entry>
285               <entry>
286                 <composite type="bline_point">
287                   <point>
288                     <vector>
289                       <x>-0.6354166865</x>
290                       <y>0.1927083284</y>
291                     </vector>
292                   </point>
293                   <width>
294                     <real value="1.0000000000"/>
295                   </width>
296                   <origin>
297                     <real value="0.5000000000"/>
298                   </origin>
299                   <split>
300                     <bool value="false"/>
301                   </split>
302                   <t1>
303                     <radial_composite type="vector">
304                       <radius>
305                         <real value="1.0161983697"/>
306                       </radius>
307                       <theta>
308                         <angle value="72.361305"/>
309                       </theta>
310                     </radial_composite>
311                   </t1>
312                   <t2>
313                     <radial_composite type="vector">
314                       <radius>
315                         <real value="1.0161983697"/>
316                       </radius>
317                       <theta>
318                         <angle value="72.361305"/>
319                       </theta>
320                     </radial_composite>
321                   </t2>
322                 </composite>
323               </entry>
324               <entry>
325                 <composite type="bline_point">
326                   <point>
327                     <vector>
328                       <x>-0.1951147318</x>
329                       <y>0.8433097005</y>
330                     </vector>
331                   </point>
332                   <width>
333                     <real value="1.0000000000"/>
334                   </width>
335                   <origin>
336                     <real value="0.5000000000"/>
337                   </origin>
338                   <split>
339                     <bool value="true"/>
340                   </split>
341                   <t1>
342                     <radial_composite type="vector">
343                       <radius>
344                         <real value="0.2621020485"/>
345                       </radius>
346                       <theta>
347                         <angle value="40.369843"/>
348                       </theta>
349                     </radial_composite>
350                   </t1>
351                   <t2>
352                     <radial_composite type="vector">
353                       <radius>
354                         <real value="0.2901985507"/>
355                       </radius>
356                       <theta>
357                         <angle value="40.935863"/>
358                       </theta>
359                     </radial_composite>
360                   </t2>
361                 </composite>
362               </entry>
363               <entry>
364                 <composite type="bline_point">
365                   <point>
366                     <vector>
367                       <x>-0.3220894933</x>
368                       <y>0.9703158140</y>
369                     </vector>
370                   </point>
371                   <width>
372                     <real value="1.0000000000"/>
373                   </width>
374                   <origin>
375                     <real value="0.5000000000"/>
376                   </origin>
377                   <split>
378                     <bool value="false"/>
379                   </split>
380                   <t1>
381                     <radial_composite type="vector">
382                       <radius>
383                         <real value="0.3977545340"/>
384                       </radius>
385                       <theta>
386                         <angle value="-147.830460"/>
387                       </theta>
388                     </radial_composite>
389                   </t1>
390                   <t2>
391                     <radial_composite type="vector">
392                       <radius>
393                         <real value="0.3977545340"/>
394                       </radius>
395                       <theta>
396                         <angle value="-147.830460"/>
397                       </theta>
398                     </radial_composite>
399                   </t2>
400                 </composite>
401               </entry>
402               <entry>
403                 <composite type="bline_point">
404                   <point>
405                     <vector>
406                       <x>-0.9322916865</x>
407                       <y>0.1145833358</y>
408                     </vector>
409                   </point>
410                   <width>
411                     <real value="1.0000000000"/>
412                   </width>
413                   <origin>
414                     <real value="0.5000000000"/>
415                   </origin>
416                   <split>
417                     <bool value="false"/>
418                   </split>
419                   <t1>
420                     <radial_composite type="vector">
421                       <radius>
422                         <real value="1.1977354935"/>
423                       </radius>
424                       <theta>
425                         <angle value="-105.124008"/>
426                       </theta>
427                     </radial_composite>
428                   </t1>
429                   <t2>
430                     <radial_composite type="vector">
431                       <radius>
432                         <real value="1.1977354935"/>
433                       </radius>
434                       <theta>
435                         <angle value="-105.124008"/>
436                       </theta>
437                     </radial_composite>
438                   </t2>
439                 </composite>
440               </entry>
441               <entry>
442                 <composite type="bline_point">
443                   <point>
444                     <vector>
445                       <x>-0.3956996202</x>
446                       <y>-0.7713415623</y>
447                     </vector>
448                   </point>
449                   <width>
450                     <real value="1.0000000000"/>
451                   </width>
452                   <origin>
453                     <real value="0.5000000000"/>
454                   </origin>
455                   <split>
456                     <bool value="false"/>
457                   </split>
458                   <t1>
459                     <radial_composite type="vector">
460                       <radius>
461                         <real value="1.6046852202"/>
462                       </radius>
463                       <theta>
464                         <angle value="-5.398513"/>
465                       </theta>
466                     </radial_composite>
467                   </t1>
468                   <t2>
469                     <radial_composite type="vector">
470                       <radius>
471                         <real value="1.6046852202"/>
472                       </radius>
473                       <theta>
474                         <angle value="-5.398513"/>
475                       </theta>
476                     </radial_composite>
477                   </t2>
478                 </composite>
479               </entry>
480               <entry>
481                 <composite type="bline_point">
482                   <point>
483                     <vector>
484                       <x>0.9556884766</x>
485                       <y>-0.1773119271</y>
486                     </vector>
487                   </point>
488                   <width>
489                     <real value="1.0000000000"/>
490                   </width>
491                   <origin>
492                     <real value="0.5000000000"/>
493                   </origin>
494                   <split>
495                     <bool value="false"/>
496                   </split>
497                   <t1>
498                     <radial_composite type="vector">
499                       <radius>
500                         <real value="1.0224743011"/>
501                       </radius>
502                       <theta>
503                         <angle value="76.253204"/>
504                       </theta>
505                     </radial_composite>
506                   </t1>
507                   <t2>
508                     <radial_composite type="vector">
509                       <radius>
510                         <real value="1.0224743011"/>
511                       </radius>
512                       <theta>
513                         <angle value="76.253204"/>
514                       </theta>
515                     </radial_composite>
516                   </t2>
517                 </composite>
518               </entry>
519             </bline>
520           </param>
521         </layer>
522         <layer type="region" active="true" version="0.1" desc="NewBLine053&#x533A;&#x57DF;">
523           <param name="z_depth">
524             <real value="0.0000000000"/>
525           </param>
526           <param name="amount">
527             <real value="0.4000000060"/>
528           </param>
529           <param name="blend_method">
530             <integer value="13"/>
531           </param>
532           <param name="color">
533             <color>
534               <r>1.000000</r>
535               <g>1.000000</g>
536               <b>1.000000</b>
537               <a>1.000000</a>
538             </color>
539           </param>
540           <param name="origin">
541             <vector>
542               <x>0.0000000000</x>
543               <y>0.0000000000</y>
544             </vector>
545           </param>
546           <param name="invert">
547             <bool value="false"/>
548           </param>
549           <param name="antialias">
550             <bool value="true"/>
551           </param>
552           <param name="feather">
553             <real value="0.3549433229"/>
554           </param>
555           <param name="blurtype">
556             <integer value="1"/>
557           </param>
558           <param name="winding_style">
559             <integer value="0"/>
560           </param>
561           <param name="bline">
562             <bline type="bline_point" loop="true">
563               <entry>
564                 <composite type="bline_point">
565                   <point>
566                     <vector>
567                       <x>0.8076184988</x>
568                       <y>0.0427266620</y>
569                     </vector>
570                   </point>
571                   <width>
572                     <real value="1.0000000000"/>
573                   </width>
574                   <origin>
575                     <real value="0.5000000000"/>
576                   </origin>
577                   <split>
578                     <bool value="false"/>
579                   </split>
580                   <t1>
581                     <radial_composite type="vector">
582                       <radius>
583                         <real value="0.0087974372"/>
584                       </radius>
585                       <theta>
586                         <angle value="-90.000000"/>
587                       </theta>
588                     </radial_composite>
589                   </t1>
590                   <t2>
591                     <radial_composite type="vector">
592                       <radius>
593                         <real value="0.0087974372"/>
594                       </radius>
595                       <theta>
596                         <angle value="-90.000000"/>
597                       </theta>
598                     </radial_composite>
599                   </t2>
600                 </composite>
601               </entry>
602               <entry>
603                 <composite type="bline_point">
604                   <point>
605                     <vector>
606                       <x>0.5518900752</x>
607                       <y>-0.3168779910</y>
608                     </vector>
609                   </point>
610                   <width>
611                     <real value="1.0000000000"/>
612                   </width>
613                   <origin>
614                     <real value="0.5000000000"/>
615                   </origin>
616                   <split>
617                     <bool value="false"/>
618                   </split>
619                   <t1>
620                     <radial_composite type="vector">
621                       <radius>
622                         <real value="0.9625858354"/>
623                       </radius>
624                       <theta>
625                         <angle value="-149.215851"/>
626                       </theta>
627                     </radial_composite>
628                   </t1>
629                   <t2>
630                     <radial_composite type="vector">
631                       <radius>
632                         <real value="0.9625858354"/>
633                       </radius>
634                       <theta>
635                         <angle value="-149.215851"/>
636                       </theta>
637                     </radial_composite>
638                   </t2>
639                 </composite>
640               </entry>
641               <entry>
642                 <composite type="bline_point">
643                   <point>
644                     <vector>
645                       <x>-0.6928607821</x>
646                       <y>-0.3976158202</y>
647                     </vector>
648                   </point>
649                   <width>
650                     <real value="1.0000000000"/>
651                   </width>
652                   <origin>
653                     <real value="0.5000000000"/>
654                   </origin>
655                   <split>
656                     <bool value="true"/>
657                   </split>
658                   <t1>
659                     <radial_composite type="vector">
660                       <radius>
661                         <real value="1.3517948917"/>
662                       </radius>
663                       <theta>
664                         <angle value="142.405289"/>
665                       </theta>
666                     </radial_composite>
667                   </t1>
668                   <t2>
669                     <radial_composite type="vector">
670                       <radius>
671                         <real value="2.1508759454"/>
672                       </radius>
673                       <theta>
674                         <angle value="-18.518002"/>
675                       </theta>
676                     </radial_composite>
677                   </t2>
678                 </composite>
679               </entry>
680               <entry>
681                 <composite type="bline_point">
682                   <point>
683                     <vector>
684                       <x>0.6365758777</x>
685                       <y>-0.0225287490</y>
686                     </vector>
687                   </point>
688                   <width>
689                     <real value="1.0000000000"/>
690                   </width>
691                   <origin>
692                     <real value="0.5000000000"/>
693                   </origin>
694                   <split>
695                     <bool value="false"/>
696                   </split>
697                   <t1>
698                     <radial_composite type="vector">
699                       <radius>
700                         <real value="0.0829948664"/>
701                       </radius>
702                       <theta>
703                         <angle value="57.994617"/>
704                       </theta>
705                     </radial_composite>
706                   </t1>
707                   <t2>
708                     <radial_composite type="vector">
709                       <radius>
710                         <real value="0.0829948664"/>
711                       </radius>
712                       <theta>
713                         <angle value="57.994617"/>
714                       </theta>
715                     </radial_composite>
716                   </t2>
717                 </composite>
718               </entry>
719               <entry>
720                 <composite type="bline_point">
721                   <point>
722                     <vector>
723                       <x>0.7606988549</x>
724                       <y>0.1307010353</y>
725                     </vector>
726                   </point>
727                   <width>
728                     <real value="1.0000000000"/>
729                   </width>
730                   <origin>
731                     <real value="0.5000000000"/>
732                   </origin>
733                   <split>
734                     <bool value="false"/>
735                   </split>
736                   <t1>
737                     <radial_composite type="vector">
738                       <radius>
739                         <real value="0.1967166744"/>
740                       </radius>
741                       <theta>
742                         <angle value="10.304846"/>
743                       </theta>
744                     </radial_composite>
745                   </t1>
746                   <t2>
747                     <radial_composite type="vector">
748                       <radius>
749                         <real value="0.1967166744"/>
750                       </radius>
751                       <theta>
752                         <angle value="10.304846"/>
753                       </theta>
754                     </radial_composite>
755                   </t2>
756                 </composite>
757               </entry>
758             </bline>
759           </param>
760         </layer>
761         <layer type="region" active="true" version="0.1" desc="NewBLine053&#x533A;&#x57DF;">
762           <param name="z_depth">
763             <real value="0.0000000000"/>
764           </param>
765           <param name="amount">
766             <real value="0.3000000119"/>
767           </param>
768           <param name="blend_method">
769             <integer value="13"/>
770           </param>
771           <param name="color">
772             <color>
773               <r>1.000000</r>
774               <g>1.000000</g>
775               <b>1.000000</b>
776               <a>1.000000</a>
777             </color>
778           </param>
779           <param name="origin">
780             <vector>
781               <x>0.0000000000</x>
782               <y>0.0000000000</y>
783             </vector>
784           </param>
785           <param name="invert">
786             <bool value="false"/>
787           </param>
788           <param name="antialias">
789             <bool value="true"/>
790           </param>
791           <param name="feather">
792             <real value="0.1000000044"/>
793           </param>
794           <param name="blurtype">
795             <integer value="1"/>
796           </param>
797           <param name="winding_style">
798             <integer value="0"/>
799           </param>
800           <param name="bline">
801             <bline type="bline_point" loop="true">
802               <entry>
803                 <composite type="bline_point">
804                   <point>
805                     <vector>
806                       <x>0.7307027578</x>
807                       <y>0.0607721694</y>
808                     </vector>
809                   </point>
810                   <width>
811                     <real value="1.0000000000"/>
812                   </width>
813                   <origin>
814                     <real value="0.5000000000"/>
815                   </origin>
816                   <split>
817                     <bool value="false"/>
818                   </split>
819                   <t1>
820                     <radial_composite type="vector">
821                       <radius>
822                         <real value="0.0049609628"/>
823                       </radius>
824                       <theta>
825                         <angle value="-90.000000"/>
826                       </theta>
827                     </radial_composite>
828                   </t1>
829                   <t2>
830                     <radial_composite type="vector">
831                       <radius>
832                         <real value="0.0049609628"/>
833                       </radius>
834                       <theta>
835                         <angle value="-90.000000"/>
836                       </theta>
837                     </radial_composite>
838                   </t2>
839                 </composite>
840               </entry>
841               <entry>
842                 <composite type="bline_point">
843                   <point>
844                     <vector>
845                       <x>0.5093913078</x>
846                       <y>-0.1687360257</y>
847                     </vector>
848                   </point>
849                   <width>
850                     <real value="1.0000000000"/>
851                   </width>
852                   <origin>
853                     <real value="0.5000000000"/>
854                   </origin>
855                   <split>
856                     <bool value="false"/>
857                   </split>
858                   <t1>
859                     <radial_composite type="vector">
860                       <radius>
861                         <real value="0.5428117498"/>
862                       </radius>
863                       <theta>
864                         <angle value="-149.215851"/>
865                       </theta>
866                     </radial_composite>
867                   </t1>
868                   <t2>
869                     <radial_composite type="vector">
870                       <radius>
871                         <real value="0.5428117498"/>
872                       </radius>
873                       <theta>
874                         <angle value="-149.215851"/>
875                       </theta>
876                     </radial_composite>
877                   </t2>
878                 </composite>
879               </entry>
880               <entry>
881                 <composite type="bline_point">
882                   <point>
883                     <vector>
884                       <x>0.0995552316</x>
885                       <y>-0.3244737387</y>
886                     </vector>
887                   </point>
888                   <width>
889                     <real value="1.0000000000"/>
890                   </width>
891                   <origin>
892                     <real value="0.5000000000"/>
893                   </origin>
894                   <split>
895                     <bool value="true"/>
896                   </split>
897                   <t1>
898                     <radial_composite type="vector">
899                       <radius>
900                         <real value="0.7216490455"/>
901                       </radius>
902                       <theta>
903                         <angle value="193.799515"/>
904                       </theta>
905                     </radial_composite>
906                   </t1>
907                   <t2>
908                     <radial_composite type="vector">
909                       <radius>
910                         <real value="0.8447893469"/>
911                       </radius>
912                       <theta>
913                         <angle value="21.336857"/>
914                       </theta>
915                     </radial_composite>
916                   </t2>
917                 </composite>
918               </entry>
919               <entry>
920                 <composite type="bline_point">
921                   <point>
922                     <vector>
923                       <x>0.5216863751</x>
924                       <y>-0.0744737312</y>
925                     </vector>
926                   </point>
927                   <width>
928                     <real value="1.0000000000"/>
929                   </width>
930                   <origin>
931                     <real value="0.5000000000"/>
932                   </origin>
933                   <split>
934                     <bool value="false"/>
935                   </split>
936                   <t1>
937                     <radial_composite type="vector">
938                       <radius>
939                         <real value="0.1391029733"/>
940                       </radius>
941                       <theta>
942                         <angle value="45.000000"/>
943                       </theta>
944                     </radial_composite>
945                   </t1>
946                   <t2>
947                     <radial_composite type="vector">
948                       <radius>
949                         <real value="0.1391029733"/>
950                       </radius>
951                       <theta>
952                         <angle value="45.000000"/>
953                       </theta>
954                     </radial_composite>
955                   </t2>
956                 </composite>
957               </entry>
958               <entry>
959                 <composite type="bline_point">
960                   <point>
961                     <vector>
962                       <x>0.7042443156</x>
963                       <y>0.1103817895</y>
964                     </vector>
965                   </point>
966                   <width>
967                     <real value="1.0000000000"/>
968                   </width>
969                   <origin>
970                     <real value="0.5000000000"/>
971                   </origin>
972                   <split>
973                     <bool value="false"/>
974                   </split>
975                   <t1>
976                     <radial_composite type="vector">
977                       <radius>
978                         <real value="0.1109305000"/>
979                       </radius>
980                       <theta>
981                         <angle value="10.304846"/>
982                       </theta>
983                     </radial_composite>
984                   </t1>
985                   <t2>
986                     <radial_composite type="vector">
987                       <radius>
988                         <real value="0.1109305000"/>
989                       </radius>
990                       <theta>
991                         <angle value="10.304846"/>
992                       </theta>
993                     </radial_composite>
994                   </t2>
995                 </composite>
996               </entry>
997             </bline>
998           </param>
999         </layer>
1000         <layer type="region" active="true" version="0.1" desc="NewBLine054&#x533A;&#x57DF;">
1001           <param name="z_depth">
1002             <real value="0.0000000000"/>
1003           </param>
1004           <param name="amount">
1005             <real value="0.4000000060"/>
1006           </param>
1007           <param name="blend_method">
1008             <integer value="13"/>
1009           </param>
1010           <param name="color">
1011             <color>
1012               <r>1.000000</r>
1013               <g>1.000000</g>
1014               <b>1.000000</b>
1015               <a>1.000000</a>
1016             </color>
1017           </param>
1018           <param name="origin">
1019             <vector>
1020               <x>0.0000000000</x>
1021               <y>0.0000000000</y>
1022             </vector>
1023           </param>
1024           <param name="invert">
1025             <bool value="false"/>
1026           </param>
1027           <param name="antialias">
1028             <bool value="true"/>
1029           </param>
1030           <param name="feather">
1031             <real value="0.3042371339"/>
1032           </param>
1033           <param name="blurtype">
1034             <integer value="1"/>
1035           </param>
1036           <param name="winding_style">
1037             <integer value="0"/>
1038           </param>
1039           <param name="bline">
1040             <bline type="bline_point" loop="true">
1041               <entry>
1042                 <composite type="bline_point">
1043                   <point>
1044                     <vector>
1045                       <x>-0.7814257145</x>
1046                       <y>-0.5921655297</y>
1047                     </vector>
1048                   </point>
1049                   <width>
1050                     <real value="1.0000000000"/>
1051                   </width>
1052                   <origin>
1053                     <real value="0.5000000000"/>
1054                   </origin>
1055                   <split>
1056                     <bool value="true"/>
1057                   </split>
1058                   <t1>
1059                     <radial_composite type="vector">
1060                       <radius>
1061                         <real value="2.6046826770"/>
1062                       </radius>
1063                       <theta>
1064                         <angle value="307.026123"/>
1065                       </theta>
1066                     </radial_composite>
1067                   </t1>
1068                   <t2>
1069                     <radial_composite type="vector">
1070                       <radius>
1071                         <real value="2.7249281277"/>
1072                       </radius>
1073                       <theta>
1074                         <angle value="136.012512"/>
1075                       </theta>
1076                     </radial_composite>
1077                   </t2>
1078                 </composite>
1079               </entry>
1080               <entry>
1081                 <composite type="bline_point">
1082                   <point>
1083                     <vector>
1084                       <x>-0.2347843796</x>
1085                       <y>0.8978203535</y>
1086                     </vector>
1087                   </point>
1088                   <width>
1089                     <real value="1.0000000000"/>
1090                   </width>
1091                   <origin>
1092                     <real value="0.5000000000"/>
1093                   </origin>
1094                   <split>
1095                     <bool value="true"/>
1096                   </split>
1097                   <t1>
1098                     <radial_composite type="vector">
1099                       <radius>
1100                         <real value="0.5806051751"/>
1101                       </radius>
1102                       <theta>
1103                         <angle value="8.829270"/>
1104                       </theta>
1105                     </radial_composite>
1106                   </t1>
1107                   <t2>
1108                     <radial_composite type="vector">
1109                       <radius>
1110                         <real value="0.3315826105"/>
1111                       </radius>
1112                       <theta>
1113                         <angle value="-150.255112"/>
1114                       </theta>
1115                     </radial_composite>
1116                   </t2>
1117                 </composite>
1118               </entry>
1119             </bline>
1120           </param>
1121         </layer>
1122         <layer type="region" active="true" version="0.1" desc="NewBLine055&#x533A;&#x57DF;">
1123           <param name="z_depth">
1124             <real value="0.0000000000"/>
1125           </param>
1126           <param name="amount">
1127             <real value="0.5000000000"/>
1128           </param>
1129           <param name="blend_method">
1130             <integer value="13"/>
1131           </param>
1132           <param name="color">
1133             <color>
1134               <r>1.000000</r>
1135               <g>1.000000</g>
1136               <b>1.000000</b>
1137               <a>1.000000</a>
1138             </color>
1139           </param>
1140           <param name="origin">
1141             <vector>
1142               <x>0.0000000000</x>
1143               <y>0.0000000000</y>
1144             </vector>
1145           </param>
1146           <param name="invert">
1147             <bool value="false"/>
1148           </param>
1149           <param name="antialias">
1150             <bool value="true"/>
1151           </param>
1152           <param name="feather">
1153             <real value="0.2535309449"/>
1154           </param>
1155           <param name="blurtype">
1156             <integer value="1"/>
1157           </param>
1158           <param name="winding_style">
1159             <integer value="0"/>
1160           </param>
1161           <param name="bline">
1162             <bline type="bline_point" loop="true">
1163               <entry>
1164                 <composite type="bline_point">
1165                   <point>
1166                     <vector>
1167                       <x>0.7291759849</x>
1168                       <y>0.1399610043</y>
1169                     </vector>
1170                   </point>
1171                   <width>
1172                     <real value="1.0000000000"/>
1173                   </width>
1174                   <origin>
1175                     <real value="0.5000000000"/>
1176                   </origin>
1177                   <split>
1178                     <bool value="false"/>
1179                   </split>
1180                   <t1>
1181                     <radial_composite type="vector">
1182                       <radius>
1183                         <real value="0.1848054645"/>
1184                       </radius>
1185                       <theta>
1186                         <angle value="101.309929"/>
1187                       </theta>
1188                     </radial_composite>
1189                   </t1>
1190                   <t2>
1191                     <radial_composite type="vector">
1192                       <radius>
1193                         <real value="0.1848054645"/>
1194                       </radius>
1195                       <theta>
1196                         <angle value="101.309929"/>
1197                       </theta>
1198                     </radial_composite>
1199                   </t2>
1200                 </composite>
1201               </entry>
1202               <entry>
1203                 <composite type="bline_point">
1204                   <point>
1205                     <vector>
1206                       <x>0.9269059300</x>
1207                       <y>0.0372877568</y>
1208                     </vector>
1209                   </point>
1210                   <width>
1211                     <real value="1.0000000000"/>
1212                   </width>
1213                   <origin>
1214                     <real value="0.5000000000"/>
1215                   </origin>
1216                   <split>
1217                     <bool value="false"/>
1218                   </split>
1219                   <t1>
1220                     <radial_composite type="vector">
1221                       <radius>
1222                         <real value="0.3445197324"/>
1223                       </radius>
1224                       <theta>
1225                         <angle value="-87.788223"/>
1226                       </theta>
1227                     </radial_composite>
1228                   </t1>
1229                   <t2>
1230                     <radial_composite type="vector">
1231                       <radius>
1232                         <real value="0.3445197324"/>
1233                       </radius>
1234                       <theta>
1235                         <angle value="-87.788223"/>
1236                       </theta>
1237                     </radial_composite>
1238                   </t2>
1239                 </composite>
1240               </entry>
1241             </bline>
1242           </param>
1243         </layer>
1244         <layer type="region" active="true" version="0.1" desc="NewBLine056&#x533A;&#x57DF;">
1245           <param name="z_depth">
1246             <real value="0.0000000000"/>
1247           </param>
1248           <param name="amount">
1249             <real value="0.2000000030"/>
1250           </param>
1251           <param name="blend_method">
1252             <integer value="0"/>
1253           </param>
1254           <param name="color">
1255             <color>
1256               <r>1.000000</r>
1257               <g>1.000000</g>
1258               <b>1.000000</b>
1259               <a>1.000000</a>
1260             </color>
1261           </param>
1262           <param name="origin">
1263             <vector>
1264               <x>0.0000000000</x>
1265               <y>0.0000000000</y>
1266             </vector>
1267           </param>
1268           <param name="invert">
1269             <bool value="false"/>
1270           </param>
1271           <param name="antialias">
1272             <bool value="true"/>
1273           </param>
1274           <param name="feather">
1275             <real value="0.1521185669"/>
1276           </param>
1277           <param name="blurtype">
1278             <integer value="1"/>
1279           </param>
1280           <param name="winding_style">
1281             <integer value="0"/>
1282           </param>
1283           <param name="bline">
1284             <bline type="bline_point" loop="true">
1285               <entry>
1286                 <composite type="bline_point">
1287                   <point>
1288                     <vector>
1289                       <x>-0.2894620299</x>
1290                       <y>0.9992884398</y>
1291                     </vector>
1292                   </point>
1293                   <width>
1294                     <real value="1.0000000000"/>
1295                   </width>
1296                   <origin>
1297                     <real value="0.5000000000"/>
1298                   </origin>
1299                   <split>
1300                     <bool value="false"/>
1301                   </split>
1302                   <t1>
1303                     <radial_composite type="vector">
1304                       <radius>
1305                         <real value="0.0370309205"/>
1306                       </radius>
1307                       <theta>
1308                         <angle value="208.610458"/>
1309                       </theta>
1310                     </radial_composite>
1311                   </t1>
1312                   <t2>
1313                     <radial_composite type="vector">
1314                       <radius>
1315                         <real value="0.0370309205"/>
1316                       </radius>
1317                       <theta>
1318                         <angle value="208.610458"/>
1319                       </theta>
1320                     </radial_composite>
1321                   </t2>
1322                 </composite>
1323               </entry>
1324               <entry>
1325                 <composite type="bline_point">
1326                   <point>
1327                     <vector>
1328                       <x>-0.5661147237</x>
1329                       <y>0.7840723395</y>
1330                     </vector>
1331                   </point>
1332                   <width>
1333                     <real value="1.0000000000"/>
1334                   </width>
1335                   <origin>
1336                     <real value="0.5000000000"/>
1337                   </origin>
1338                   <split>
1339                     <bool value="false"/>
1340                   </split>
1341                   <t1>
1342                     <radial_composite type="vector">
1343                       <radius>
1344                         <real value="0.0673932441"/>
1345                       </radius>
1346                       <theta>
1347                         <angle value="-74.744881"/>
1348                       </theta>
1349                     </radial_composite>
1350                   </t1>
1351                   <t2>
1352                     <radial_composite type="vector">
1353                       <radius>
1354                         <real value="0.0673932441"/>
1355                       </radius>
1356                       <theta>
1357                         <angle value="-74.744881"/>
1358                       </theta>
1359                     </radial_composite>
1360                   </t2>
1361                 </composite>
1362               </entry>
1363               <entry>
1364                 <composite type="bline_point">
1365                   <point>
1366                     <vector>
1367                       <x>-0.2727148235</x>
1368                       <y>0.9657940269</y>
1369                     </vector>
1370                   </point>
1371                   <width>
1372                     <real value="1.0000000000"/>
1373                   </width>
1374                   <origin>
1375                     <real value="0.5000000000"/>
1376                   </origin>
1377                   <split>
1378                     <bool value="false"/>
1379                   </split>
1380                   <t1>
1381                     <radial_composite type="vector">
1382                       <radius>
1383                         <real value="0.0861636559"/>
1384                       </radius>
1385                       <theta>
1386                         <angle value="-5.906142"/>
1387                       </theta>
1388                     </radial_composite>
1389                   </t1>
1390                   <t2>
1391                     <radial_composite type="vector">
1392                       <radius>
1393                         <real value="0.0861636559"/>
1394                       </radius>
1395                       <theta>
1396                         <angle value="-5.906142"/>
1397                       </theta>
1398                     </radial_composite>
1399                   </t2>
1400                 </composite>
1401               </entry>
1402               <entry>
1403                 <composite type="bline_point">
1404                   <point>
1405                     <vector>
1406                       <x>-0.2244434953</x>
1407                       <y>1.0042140484</y>
1408                     </vector>
1409                   </point>
1410                   <width>
1411                     <real value="1.0000000000"/>
1412                   </width>
1413                   <origin>
1414                     <real value="0.5000000000"/>
1415                   </origin>
1416                   <split>
1417                     <bool value="false"/>
1418                   </split>
1419                   <t1>
1420                     <radial_composite type="vector">
1421                       <radius>
1422                         <real value="0.0626932639"/>
1423                       </radius>
1424                       <theta>
1425                         <angle value="135.000000"/>
1426                       </theta>
1427                     </radial_composite>
1428                   </t1>
1429                   <t2>
1430                     <radial_composite type="vector">
1431                       <radius>
1432                         <real value="0.0626932639"/>
1433                       </radius>
1434                       <theta>
1435                         <angle value="135.000000"/>
1436                       </theta>
1437                     </radial_composite>
1438                   </t2>
1439                 </composite>
1440               </entry>
1441             </bline>
1442           </param>
1443         </layer>
1444         <layer type="region" active="true" version="0.1" desc="NewBLine057&#x533A;&#x57DF;">
1445           <param name="z_depth">
1446             <real value="0.0000000000"/>
1447           </param>
1448           <param name="amount">
1449             <real value="0.5000000000"/>
1450           </param>
1451           <param name="blend_method">
1452             <integer value="13"/>
1453           </param>
1454           <param name="color">
1455             <color>
1456               <r>1.000000</r>
1457               <g>1.000000</g>
1458               <b>1.000000</b>
1459               <a>1.000000</a>
1460             </color>
1461           </param>
1462           <param name="origin">
1463             <vector>
1464               <x>0.0000000000</x>
1465               <y>0.0000000000</y>
1466             </vector>
1467           </param>
1468           <param name="invert">
1469             <bool value="false"/>
1470           </param>
1471           <param name="antialias">
1472             <bool value="true"/>
1473           </param>
1474           <param name="feather">
1475             <real value="0.1521185669"/>
1476           </param>
1477           <param name="blurtype">
1478             <integer value="1"/>
1479           </param>
1480           <param name="winding_style">
1481             <integer value="0"/>
1482           </param>
1483           <param name="bline">
1484             <bline type="bline_point" loop="true">
1485               <entry>
1486                 <composite type="bline_point">
1487                   <point>
1488                     <vector>
1489                       <x>-0.7042610049</x>
1490                       <y>0.5150163174</y>
1491                     </vector>
1492                   </point>
1493                   <width>
1494                     <real value="1.0000000000"/>
1495                   </width>
1496                   <origin>
1497                     <real value="0.5000000000"/>
1498                   </origin>
1499                   <split>
1500                     <bool value="true"/>
1501                   </split>
1502                   <t1>
1503                     <radial_composite type="vector">
1504                       <radius>
1505                         <real value="1.7298970891"/>
1506                       </radius>
1507                       <theta>
1508                         <angle value="-131.275955"/>
1509                       </theta>
1510                     </radial_composite>
1511                   </t1>
1512                   <t2>
1513                     <radial_composite type="vector">
1514                       <radius>
1515                         <real value="0.8754697037"/>
1516                       </radius>
1517                       <theta>
1518                         <angle value="37.626232"/>
1519                       </theta>
1520                     </radial_composite>
1521                   </t2>
1522                 </composite>
1523               </entry>
1524               <entry>
1525                 <composite type="bline_point">
1526                   <point>
1527                     <vector>
1528                       <x>-0.1327853054</x>
1529                       <y>1.0384639502</y>
1530                     </vector>
1531                   </point>
1532                   <width>
1533                     <real value="1.0000000000"/>
1534                   </width>
1535                   <origin>
1536                     <real value="0.5000000000"/>
1537                   </origin>
1538                   <split>
1539                     <bool value="true"/>
1540                   </split>
1541                   <t1>
1542                     <radial_composite type="vector">
1543                       <radius>
1544                         <real value="0.3355802021"/>
1545                       </radius>
1546                       <theta>
1547                         <angle value="10.985106"/>
1548                       </theta>
1549                     </radial_composite>
1550                   </t1>
1551                   <t2>
1552                     <radial_composite type="vector">
1553                       <radius>
1554                         <real value="0.1061580827"/>
1555                       </radius>
1556                       <theta>
1557                         <angle value="67.642860"/>
1558                       </theta>
1559                     </radial_composite>
1560                   </t2>
1561                 </composite>
1562               </entry>
1563             </bline>
1564           </param>
1565         </layer>
1566       </canvas>
1567     </param>
1568     <param name="zoom">
1569       <real value="0.0000000000"/>
1570     </param>
1571     <param name="time_offset">
1572       <time value="0s"/>
1573     </param>
1574     <param name="children_lock">
1575       <bool value="false" static="true"/>
1576     </param>
1577     <param name="focus">
1578       <vector>
1579         <x>0.0000000000</x>
1580         <y>0.0000000000</y>
1581       </vector>
1582     </param>
1583   </layer>
1584 </canvas>