Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_geometry_star_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Star Icon</name>
4   <meta name="grid_show" content="0"/>
5   <meta name="grid_size" content="0.250000 0.250000"/>
6   <meta name="grid_snap" content="1"/>
7   <meta name="guide_show" content="1"/>
8   <meta name="guide_snap" content="0"/>
9   <meta name="onion_skin" content="0"/>
10   <defs>
11     <color id="outline">
12       <r>0.097626</r>
13       <g>0.016710</g>
14       <b>0.000000</b>
15       <a>1.000000</a>
16     </color>
17     <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
18       <layer type="polygon" active="true" version="0.1">
19         <param name="z_depth">
20           <real value="0.0000000000"/>
21         </param>
22         <param name="amount">
23           <real value="0.5000000000"/>
24         </param>
25         <param name="blend_method">
26           <integer value="0"/>
27         </param>
28         <param name="color">
29           <color>
30             <r>0.000000</r>
31             <g>0.000000</g>
32             <b>0.000000</b>
33             <a>1.000000</a>
34           </color>
35         </param>
36         <param name="origin">
37           <vector>
38             <x>0.1000000015</x>
39             <y>-0.1000000015</y>
40           </vector>
41         </param>
42         <param name="invert">
43           <bool value="false"/>
44         </param>
45         <param name="antialias">
46           <bool value="true"/>
47         </param>
48         <param name="feather">
49           <real value="0.0000000000"/>
50         </param>
51         <param name="blurtype">
52           <integer value="1"/>
53         </param>
54         <param name="winding_style">
55           <integer value="0"/>
56         </param>
57         <param name="vector_list">
58           <dynamic_list type="vector">
59             <entry>
60               <vector>
61                 <x>-0.8000000119</x>
62                 <y>0.8000000119</y>
63               </vector>
64             </entry>
65             <entry>
66               <vector>
67                 <x>-0.8000000119</x>
68                 <y>-0.2000000030</y>
69               </vector>
70             </entry>
71             <entry>
72               <vector>
73                 <x>0.2000000030</x>
74                 <y>-0.2000000030</y>
75               </vector>
76             </entry>
77             <entry>
78               <vector>
79                 <x>0.2000000030</x>
80                 <y>0.8000000119</y>
81               </vector>
82             </entry>
83           </dynamic_list>
84         </param>
85       </layer>
86       <layer type="blur" active="true" version="0.2">
87         <param name="z_depth">
88           <real value="0.0000000000"/>
89         </param>
90         <param name="amount">
91           <real value="1.0000000000"/>
92         </param>
93         <param name="blend_method">
94           <integer value="1"/>
95         </param>
96         <param name="size">
97           <vector>
98             <x>0.2000000030</x>
99             <y>0.2000000030</y>
100           </vector>
101         </param>
102         <param name="type">
103           <integer value="1"/>
104         </param>
105       </layer>
106       <layer type="polygon" active="true" version="0.1">
107         <param name="z_depth">
108           <real value="0.0000000000"/>
109         </param>
110         <param name="amount">
111           <real value="1.0000000000"/>
112         </param>
113         <param name="blend_method">
114           <integer value="0"/>
115         </param>
116         <param name="color">
117           <color>
118             <r>0.000000</r>
119             <g>0.000000</g>
120             <b>0.000000</b>
121             <a>1.000000</a>
122           </color>
123         </param>
124         <param name="origin">
125           <vector>
126             <x>0.0000000000</x>
127             <y>0.0000000000</y>
128           </vector>
129         </param>
130         <param name="invert">
131           <bool value="false"/>
132         </param>
133         <param name="antialias">
134           <bool value="true"/>
135         </param>
136         <param name="feather">
137           <real value="0.0000000000"/>
138         </param>
139         <param name="blurtype">
140           <integer value="1"/>
141         </param>
142         <param name="winding_style">
143           <integer value="0"/>
144         </param>
145         <param name="vector_list">
146           <dynamic_list type="vector">
147             <entry>
148               <vector>
149                 <x>-0.8000000119</x>
150                 <y>0.8000000119</y>
151               </vector>
152             </entry>
153             <entry>
154               <vector>
155                 <x>-0.8000000119</x>
156                 <y>-0.2000000030</y>
157               </vector>
158             </entry>
159             <entry>
160               <vector>
161                 <x>0.2000000030</x>
162                 <y>-0.2000000030</y>
163               </vector>
164             </entry>
165             <entry>
166               <vector>
167                 <x>0.2000000030</x>
168                 <y>0.8000000119</y>
169               </vector>
170             </entry>
171           </dynamic_list>
172         </param>
173       </layer>
174       <layer type="polygon" active="true" version="0.1">
175         <param name="z_depth">
176           <real value="0.0000000000"/>
177         </param>
178         <param name="amount">
179           <real value="1.0000000000"/>
180         </param>
181         <param name="blend_method">
182           <integer value="0"/>
183         </param>
184         <param name="color">
185           <color>
186             <r>1.000000</r>
187             <g>0.900000</g>
188             <b>0.600000</b>
189             <a>1.000000</a>
190           </color>
191         </param>
192         <param name="origin">
193           <vector>
194             <x>0.0000000000</x>
195             <y>0.0000000000</y>
196           </vector>
197         </param>
198         <param name="invert">
199           <bool value="false"/>
200         </param>
201         <param name="antialias">
202           <bool value="true"/>
203         </param>
204         <param name="feather">
205           <real value="0.0000000000"/>
206         </param>
207         <param name="blurtype">
208           <integer value="1"/>
209         </param>
210         <param name="winding_style">
211           <integer value="0"/>
212         </param>
213         <param name="vector_list">
214           <dynamic_list type="vector">
215             <entry>
216               <vector>
217                 <x>-0.6999999881</x>
218                 <y>0.6999999881</y>
219               </vector>
220             </entry>
221             <entry>
222               <vector>
223                 <x>-0.6999999881</x>
224                 <y>-0.1000000015</y>
225               </vector>
226             </entry>
227             <entry>
228               <vector>
229                 <x>0.1000000015</x>
230                 <y>-0.1000000015</y>
231               </vector>
232             </entry>
233             <entry>
234               <vector>
235                 <x>0.1000000015</x>
236                 <y>0.6999999881</y>
237               </vector>
238             </entry>
239           </dynamic_list>
240         </param>
241       </layer>
242     </canvas>
243   </defs>
244   <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
245     <param name="z_depth">
246       <real value="0.0000000000"/>
247     </param>
248     <param name="amount">
249       <real value="1.0000000000"/>
250     </param>
251     <param name="blend_method">
252       <integer value="0"/>
253     </param>
254     <param name="origin">
255       <vector>
256         <x>0.0000000000</x>
257         <y>0.0000000000</y>
258       </vector>
259     </param>
260     <param name="canvas">
261       <canvas width="24" height="24" xres="2952.755900" yres="2952.755900">
262         <layer type="SolidColor" active="false" version="0.1">
263           <param name="z_depth">
264             <real value="0.0000000000"/>
265           </param>
266           <param name="amount">
267             <real value="1.0000000000"/>
268           </param>
269           <param name="blend_method">
270             <integer value="0"/>
271           </param>
272           <param name="color">
273             <color>
274               <r>1.000000</r>
275               <g>1.000000</g>
276               <b>1.000000</b>
277               <a>1.000000</a>
278             </color>
279           </param>
280         </layer>
281         <layer type="radial_gradient" active="true" version="0.1">
282           <param name="z_depth">
283             <real value="0.0000000000"/>
284           </param>
285           <param name="amount">
286             <real value="1.0000000000"/>
287           </param>
288           <param name="blend_method">
289             <integer value="0"/>
290           </param>
291           <param name="gradient">
292             <gradient>
293               <color pos="0.021505">
294                 <r>0.036113</r>
295                 <g>0.036189</g>
296                 <b>0.036189</b>
297                 <a>0.253012</a>
298               </color>
299               <color pos="0.564516">
300                 <r>0.012815</r>
301                 <g>0.012910</g>
302                 <b>0.012910</b>
303                 <a>0.144578</a>
304               </color>
305               <color pos="1.000000">
306                 <r>1.000000</r>
307                 <g>1.000000</g>
308                 <b>1.000000</b>
309                 <a>0.000000</a>
310               </color>
311             </gradient>
312           </param>
313           <param name="center">
314             <vector>
315               <x>0.0000000000</x>
316               <y>-0.9645572901</y>
317             </vector>
318           </param>
319           <param name="radius">
320             <real value="1.0469853812"/>
321           </param>
322           <param name="loop">
323             <bool value="false"/>
324           </param>
325           <param name="zigzag">
326             <bool value="false"/>
327           </param>
328         </layer>
329         <layer type="stretch" active="true" version="0.1">
330           <param name="amount">
331             <vector>
332               <x>0.8645833135</x>
333               <y>0.1083332896</y>
334             </vector>
335           </param>
336           <param name="center">
337             <vector>
338               <x>0.0000000000</x>
339               <y>-0.8020833135</y>
340             </vector>
341           </param>
342         </layer>
343       </canvas>
344     </param>
345     <param name="zoom">
346       <real value="0.0000000000"/>
347     </param>
348     <param name="time_offset">
349       <time value="0s"/>
350     </param>
351     <param name="children_lock">
352       <bool value="false"/>
353     </param>
354     <param name="focus">
355       <vector>
356         <x>0.0000000000</x>
357         <y>0.0000000000</y>
358       </vector>
359     </param>
360   </layer>
361   <layer type="PasteCanvas" active="true" version="0.1" desc="star">
362     <param name="z_depth">
363       <real value="0.0000000000"/>
364     </param>
365     <param name="amount">
366       <real value="1.0000000000"/>
367     </param>
368     <param name="blend_method">
369       <integer value="0"/>
370     </param>
371     <param name="origin">
372       <vector>
373         <x>0.0000000000</x>
374         <y>0.0000000000</y>
375       </vector>
376     </param>
377     <param name="canvas">
378       <canvas width="24" height="24">
379         <layer type="star" active="true" version="0.1" desc="Star046">
380           <param name="z_depth">
381             <real value="0.0000000000"/>
382           </param>
383           <param name="amount">
384             <real value="1.0000000000"/>
385           </param>
386           <param name="blend_method">
387             <integer value="0"/>
388           </param>
389           <param name="color">
390             <color>
391               <r>0.030257</r>
392               <g>0.130352</g>
393               <b>0.378676</b>
394               <a>1.000000</a>
395             </color>
396           </param>
397           <param name="origin">
398             <vector guid="D4096BB22987F9A78961C0C980A44230">
399               <x>0.0000000000</x>
400               <y>-0.0541666672</y>
401             </vector>
402           </param>
403           <param name="invert">
404             <bool value="false"/>
405           </param>
406           <param name="antialias">
407             <bool value="true"/>
408           </param>
409           <param name="feather">
410             <real value="0.0000000000"/>
411           </param>
412           <param name="blurtype">
413             <integer value="1"/>
414           </param>
415           <param name="winding_style">
416             <integer value="0"/>
417           </param>
418           <param name="radius1">
419             <real value="1.0416666971"/>
420           </param>
421           <param name="radius2">
422             <real value="0.5583333337"/>
423           </param>
424           <param name="angle">
425             <angle value="90.000015"/>
426           </param>
427           <param name="points">
428             <integer value="5"/>
429           </param>
430           <param name="regular_polygon">
431             <bool value="false"/>
432           </param>
433         </layer>
434         <layer type="star" active="true" version="0.1" desc="Star046">
435           <param name="z_depth">
436             <real value="0.0000000000"/>
437           </param>
438           <param name="amount">
439             <real value="1.0000000000"/>
440           </param>
441           <param name="blend_method">
442             <integer value="0"/>
443           </param>
444           <param name="color">
445             <color>
446               <r>0.170138</r>
447               <g>0.353741</g>
448               <b>0.632043</b>
449               <a>1.000000</a>
450             </color>
451           </param>
452           <param name="origin">
453             <vector guid="D4096BB22987F9A78961C0C980A44230">
454               <x>0.0000000000</x>
455               <y>-0.0541666672</y>
456             </vector>
457           </param>
458           <param name="invert">
459             <bool value="false"/>
460           </param>
461           <param name="antialias">
462             <bool value="true"/>
463           </param>
464           <param name="feather">
465             <real value="0.0000000000"/>
466           </param>
467           <param name="blurtype">
468             <integer value="1"/>
469           </param>
470           <param name="winding_style">
471             <integer value="0"/>
472           </param>
473           <param name="radius1">
474             <real value="0.8416667230"/>
475           </param>
476           <param name="radius2">
477             <real value="0.4416666954"/>
478           </param>
479           <param name="angle">
480             <angle value="90.000015"/>
481           </param>
482           <param name="points">
483             <integer value="5"/>
484           </param>
485           <param name="regular_polygon">
486             <bool value="false"/>
487           </param>
488         </layer>
489         <layer type="PasteCanvas" active="true" version="0.1">
490           <param name="z_depth">
491             <real value="0.0000000000"/>
492           </param>
493           <param name="amount">
494             <real value="1.0000000000"/>
495           </param>
496           <param name="blend_method">
497             <integer value="0"/>
498           </param>
499           <param name="origin">
500             <vector>
501               <x>0.0000000000</x>
502               <y>0.0000000000</y>
503             </vector>
504           </param>
505           <param name="canvas">
506             <canvas>
507               <layer type="star" active="true" version="0.1" desc="Star046">
508                 <param name="z_depth">
509                   <real value="0.0000000000"/>
510                 </param>
511                 <param name="amount">
512                   <real value="1.0000000000"/>
513                 </param>
514                 <param name="blend_method">
515                   <integer value="0"/>
516                 </param>
517                 <param name="color">
518                   <color>
519                     <r>0.778097</r>
520                     <g>0.801259</g>
521                     <b>0.378676</b>
522                     <a>1.000000</a>
523                   </color>
524                 </param>
525                 <param name="origin">
526                   <vector guid="D4096BB22987F9A78961C0C980A44230">
527                     <x>0.0000000000</x>
528                     <y>-0.0541666672</y>
529                   </vector>
530                 </param>
531                 <param name="invert">
532                   <bool value="false"/>
533                 </param>
534                 <param name="antialias">
535                   <bool value="true"/>
536                 </param>
537                 <param name="feather">
538                   <real value="0.0000000000"/>
539                 </param>
540                 <param name="blurtype">
541                   <integer value="1"/>
542                 </param>
543                 <param name="winding_style">
544                   <integer value="0"/>
545                 </param>
546                 <param name="radius1">
547                   <real value="0.6916667027"/>
548                 </param>
549                 <param name="radius2">
550                   <real value="0.3612359494"/>
551                 </param>
552                 <param name="angle">
553                   <angle value="90.000015"/>
554                 </param>
555                 <param name="points">
556                   <integer value="5"/>
557                 </param>
558                 <param name="regular_polygon">
559                   <bool value="false"/>
560                 </param>
561               </layer>
562               <layer type="radial_gradient" active="true" version="0.1">
563                 <param name="z_depth">
564                   <real value="0.0000000000"/>
565                 </param>
566                 <param name="amount">
567                   <real value="1.0000000000"/>
568                 </param>
569                 <param name="blend_method">
570                   <integer value="13"/>
571                 </param>
572                 <param name="gradient">
573                   <gradient>
574                     <color pos="0.000000">
575                       <r>0.170138</r>
576                       <g>0.353741</g>
577                       <b>0.632043</b>
578                       <a>1.000000</a>
579                     </color>
580                     <color pos="1.000000">
581                       <r>0.030257</r>
582                       <g>0.130352</g>
583                       <b>0.378676</b>
584                       <a>1.000000</a>
585                     </color>
586                   </gradient>
587                 </param>
588                 <param name="center">
589                   <vector>
590                     <x>-1.0000000000</x>
591                     <y>1.0000000000</y>
592                   </vector>
593                 </param>
594                 <param name="radius">
595                   <real value="2.8284271247"/>
596                 </param>
597                 <param name="loop">
598                   <bool value="false"/>
599                 </param>
600                 <param name="zigzag">
601                   <bool value="false"/>
602                 </param>
603               </layer>
604             </canvas>
605           </param>
606           <param name="zoom">
607             <real value="0.0000000000"/>
608           </param>
609           <param name="time_offset">
610             <time value="0s"/>
611           </param>
612           <param name="children_lock">
613             <bool value="false" static="true"/>
614           </param>
615           <param name="focus">
616             <vector>
617               <x>0.0000000000</x>
618               <y>0.0000000000</y>
619             </vector>
620           </param>
621         </layer>
622       </canvas>
623     </param>
624     <param name="zoom">
625       <real value="0.0000000000"/>
626     </param>
627     <param name="time_offset">
628       <time value="0s"/>
629     </param>
630     <param name="children_lock">
631       <bool value="false" static="true"/>
632     </param>
633     <param name="focus">
634       <vector>
635         <x>0.0000000000</x>
636         <y>0.0000000000</y>
637       </vector>
638     </param>
639   </layer>
640 </canvas>