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[synfig.git] / synfig-studio / images / layer_gradient_curve_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Curve Gradient Icon</name>
4   <desc>Timothee Giet 2010 GPL2 Based on linear gradient icon by Chris Norman, in 2010 by Yu Chen (jcome)</desc>
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35           </param>
36           <param name="blend_method">
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38           </param>
39           <param name="p1">
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109             </vector>
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111           <param name="clip">
112             <bool value="true"/>
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114           <param name="horizon">
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118       </canvas>
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120     <param name="zoom">
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122     </param>
123     <param name="time_offset">
124       <time value="0s"/>
125     </param>
126     <param name="children_lock">
127       <bool value="false"/>
128     </param>
129     <param name="focus">
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131         <x>0.0000000000</x>
132         <y>0.0000000000</y>
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136   <layer type="PasteCanvas" active="true" version="0.1" desc="curve gradient">
137     <param name="z_depth">
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139     </param>
140     <param name="amount">
141       <real value="1.0000000000"/>
142     </param>
143     <param name="blend_method">
144       <integer value="0"/>
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146     <param name="origin">
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154         <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
155           <param name="z_depth">
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158           <param name="amount">
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160           </param>
161           <param name="blend_method">
162             <integer value="0"/>
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164           <param name="color">
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167               <g>1.000000</g>
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170             </color>
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184           <param name="expand">
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187           <param name="invert">
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190         </layer>
191         <layer type="PasteCanvas" active="true" version="0.1" desc="gradient">
192           <param name="z_depth">
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194           </param>
195           <param name="amount">
196             <real value="1.0000000000"/>
197           </param>
198           <param name="blend_method">
199             <integer value="0"/>
200           </param>
201           <param name="origin">
202             <vector>
203               <x>0.0000000000</x>
204               <y>0.0000000000</y>
205             </vector>
206           </param>
207           <param name="canvas">
208             <canvas>
209               <layer type="rectangle" active="true" version="0.2" desc="Rectangle">
210                 <param name="z_depth">
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212                 </param>
213                 <param name="amount">
214                   <real value="1.0000000000"/>
215                 </param>
216                 <param name="blend_method">
217                   <integer value="0"/>
218                 </param>
219                 <param name="color">
220                   <color>
221                     <r>1.000000</r>
222                     <g>1.000000</g>
223                     <b>1.000000</b>
224                     <a>1.000000</a>
225                   </color>
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236                     <y>1.9798951149</y>
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239                 <param name="expand">
240                   <real value="0.0000000000"/>
241                 </param>
242                 <param name="invert">
243                   <bool value="false"/>
244                 </param>
245               </layer>
246               <layer type="curve_gradient" active="true" version="0.0">
247                 <param name="z_depth">
248                   <real value="0.0000000000"/>
249                 </param>
250                 <param name="amount">
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252                 </param>
253                 <param name="blend_method">
254                   <integer value="13"/>
255                 </param>
256                 <param name="origin">
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260                   </vector>
261                 </param>
262                 <param name="width">
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265                 <param name="bline">
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277                         </width>
278                         <origin>
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303                         </t2>
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305                     </entry>
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308                         <point>
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316                         </width>
317                         <origin>
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319                         </origin>
320                         <split>
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323                         <t1>
324                           <radial_composite type="vector">
325                             <radius>
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330                             </theta>
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332                         </t1>
333                         <t2>
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356                         <origin>
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362                         <t1>
363                           <radial_composite type="vector">
364                             <radius>
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367                             <theta>
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369                             </theta>
370                           </radial_composite>
371                         </t1>
372                         <t2>
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374                             <radius>
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377                             <theta>
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383                     </entry>
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395                         <origin>
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437                       <a>1.000000</a>
438                     </color>
439                   </gradient>
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441                 <param name="loop">
442                   <bool value="false"/>
443                 </param>
444                 <param name="zigzag">
445                   <bool value="false"/>
446                 </param>
447                 <param name="perpendicular">
448                   <bool value="false"/>
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450                 <param name="fast">
451                   <bool value="true"/>
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453               </layer>
454             </canvas>
455           </param>
456           <param name="zoom">
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459           <param name="time_offset">
460             <time value="0s"/>
461           </param>
462           <param name="children_lock">
463             <bool value="false"/>
464           </param>
465           <param name="focus">
466             <vector>
467               <x>0.0000000000</x>
468               <y>0.0000000000</y>
469             </vector>
470           </param>
471         </layer>
472         <layer type="outline" active="true" version="0.2" desc="Outline">
473           <param name="z_depth">
474             <real value="0.0000000000"/>
475           </param>
476           <param name="amount">
477             <real value="1.0000000000"/>
478           </param>
479           <param name="blend_method">
480             <integer value="0"/>
481           </param>
482           <param name="color">
483             <color>
484               <r>0.000000</r>
485               <g>0.000000</g>
486               <b>0.000000</b>
487               <a>1.000000</a>
488             </color>
489           </param>
490           <param name="origin">
491             <vector>
492               <x>0.0000000000</x>
493               <y>-0.1014123783</y>
494             </vector>
495           </param>
496           <param name="invert">
497             <bool value="false"/>
498           </param>
499           <param name="antialias">
500             <bool value="true"/>
501           </param>
502           <param name="feather">
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505           <param name="blurtype">
506             <integer value="1"/>
507           </param>
508           <param name="winding_style">
509             <integer value="0"/>
510           </param>
511           <param name="bline">
512             <bline type="bline_point" loop="true">
513               <entry>
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523                   </width>
524                   <origin>
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526                   </origin>
527                   <split>
528                     <bool value="true"/>
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530                   <t1>
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539                   </t1>
540                   <t2>
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549                   </t2>
550                 </composite>
551               </entry>
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557                       <y>-2.5961599350</y>
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559                   </point>
560                   <width>
561                     <real value="1.0000000000"/>
562                   </width>
563                   <origin>
564                     <real value="0.5000000000"/>
565                   </origin>
566                   <split>
567                     <bool value="true"/>
568                   </split>
569                   <t1>
570                     <radial_composite type="vector">
571                       <radius>
572                         <real value="1.5576959252"/>
573                       </radius>
574                       <theta>
575                         <angle value="0.000000"/>
576                       </theta>
577                     </radial_composite>
578                   </t1>
579                   <t2>
580                     <radial_composite type="vector">
581                       <radius>
582                         <real value="1.5576959252"/>
583                       </radius>
584                       <theta>
585                         <angle value="-270.000000"/>
586                       </theta>
587                     </radial_composite>
588                   </t2>
589                 </composite>
590               </entry>
591               <entry>
592                 <composite type="bline_point">
593                   <point>
594                     <vector>
595                       <x>2.5961599350</x>
596                       <y>2.5961599350</y>
597                     </vector>
598                   </point>
599                   <width>
600                     <real value="1.0000000000"/>
601                   </width>
602                   <origin>
603                     <real value="0.5000000000"/>
604                   </origin>
605                   <split>
606                     <bool value="true"/>
607                   </split>
608                   <t1>
609                     <radial_composite type="vector">
610                       <radius>
611                         <real value="1.5576959252"/>
612                       </radius>
613                       <theta>
614                         <angle value="90.000000"/>
615                       </theta>
616                     </radial_composite>
617                   </t1>
618                   <t2>
619                     <radial_composite type="vector">
620                       <radius>
621                         <real value="1.5576959252"/>
622                       </radius>
623                       <theta>
624                         <angle value="180.000000"/>
625                       </theta>
626                     </radial_composite>
627                   </t2>
628                 </composite>
629               </entry>
630               <entry>
631                 <composite type="bline_point">
632                   <point>
633                     <vector>
634                       <x>-2.5961599350</x>
635                       <y>2.5961599350</y>
636                     </vector>
637                   </point>
638                   <width>
639                     <real value="1.0000000000"/>
640                   </width>
641                   <origin>
642                     <real value="0.5000000000"/>
643                   </origin>
644                   <split>
645                     <bool value="true"/>
646                   </split>
647                   <t1>
648                     <radial_composite type="vector">
649                       <radius>
650                         <real value="0.7788479626"/>
651                       </radius>
652                       <theta>
653                         <angle value="-180.000000"/>
654                       </theta>
655                     </radial_composite>
656                   </t1>
657                   <t2>
658                     <radial_composite type="vector">
659                       <radius>
660                         <real value="0.7788479626"/>
661                       </radius>
662                       <theta>
663                         <angle value="-90.000000"/>
664                       </theta>
665                     </radial_composite>
666                   </t2>
667                 </composite>
668               </entry>
669             </bline>
670           </param>
671           <param name="width">
672             <real value="0.3042371402"/>
673           </param>
674           <param name="expand">
675             <real value="0.0000000000"/>
676           </param>
677           <param name="sharp_cusps">
678             <bool value="true"/>
679           </param>
680           <param name="round_tip[0]">
681             <bool value="true"/>
682           </param>
683           <param name="round_tip[1]">
684             <bool value="true"/>
685           </param>
686           <param name="loopyness">
687             <real value="1.0000000000"/>
688           </param>
689           <param name="homogeneous_width">
690             <bool value="true"/>
691           </param>
692         </layer>
693       </canvas>
694     </param>
695     <param name="zoom">
696       <real value="0.0000000000"/>
697     </param>
698     <param name="time_offset">
699       <time value="0s"/>
700     </param>
701     <param name="children_lock">
702       <bool value="false"/>
703     </param>
704     <param name="focus">
705       <vector>
706         <x>0.0000000000</x>
707         <y>0.0000000000</y>
708       </vector>
709     </param>
710   </layer>
711   <layer type="zoom" active="true" version="0.1">
712     <param name="amount">
713       <real value="-1.2000000000"/>
714     </param>
715     <param name="center">
716       <vector>
717         <x>0.0000000000</x>
718         <y>0.0000000000</y>
719       </vector>
720     </param>
721   </layer>
722 </canvas>