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[synfig.git] / synfig-studio / images / layer_other_pastecanvas_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Pasted Canvas Icon</name>
4   <layer type="PasteCanvas" active="true" version="0.1" desc="drop shadow" group="group">
5     <param name="z_depth">
6       <real value="0.0000000000"/>
7     </param>
8     <param name="amount">
9       <real value="1.0000000000"/>
10     </param>
11     <param name="blend_method">
12       <integer value="0"/>
13     </param>
14     <param name="origin">
15       <vector>
16         <x>0.0000000000</x>
17         <y>0.0000000000</y>
18       </vector>
19     </param>
20     <param name="canvas">
21       <canvas end-time="5s">
22         <layer type="SolidColor" active="false" version="0.1">
23           <param name="z_depth">
24             <real value="0.0000000000"/>
25           </param>
26           <param name="amount">
27             <real value="1.0000000000"/>
28           </param>
29           <param name="blend_method">
30             <integer value="0"/>
31           </param>
32           <param name="color">
33             <color>
34               <r>0.541798</r>
35               <g>0.208360</g>
36               <b>0.002586</b>
37               <a>1.000000</a>
38             </color>
39           </param>
40         </layer>
41         <layer type="radial_gradient" active="true" version="0.1">
42           <param name="z_depth">
43             <real value="0.0000000000"/>
44           </param>
45           <param name="amount">
46             <real value="1.0000000000"/>
47           </param>
48           <param name="blend_method">
49             <integer value="0"/>
50           </param>
51           <param name="gradient">
52             <gradient>
53               <color pos="0.000000">
54                 <r>0.000000</r>
55                 <g>0.000000</g>
56                 <b>0.000000</b>
57                 <a>0.753012</a>
58               </color>
59               <color pos="1.000000">
60                 <r>0.000000</r>
61                 <g>0.000000</g>
62                 <b>0.000000</b>
63                 <a>0.000000</a>
64               </color>
65             </gradient>
66           </param>
67           <param name="center">
68             <vector>
69               <x>-0.0007005745</x>
70               <y>-0.0846308917</y>
71             </vector>
72           </param>
73           <param name="radius">
74             <real value="0.9946625306"/>
75           </param>
76           <param name="loop">
77             <bool value="false"/>
78           </param>
79           <param name="zigzag">
80             <bool value="false"/>
81           </param>
82         </layer>
83         <layer type="stretch" active="true" version="0.1">
84           <param name="amount">
85             <vector>
86               <x>1.0000000000</x>
87               <y>0.2286811471</y>
88             </vector>
89           </param>
90           <param name="center">
91             <vector>
92               <x>0.0000000000</x>
93               <y>-0.9188736081</y>
94             </vector>
95           </param>
96         </layer>
97         <layer type="blur" active="true" version="0.2">
98           <param name="z_depth">
99             <real value="0.0000000000"/>
100           </param>
101           <param name="amount">
102             <real value="1.0000000000"/>
103           </param>
104           <param name="blend_method">
105             <integer value="1" static="true"/>
106           </param>
107           <param name="size">
108             <vector>
109               <x>0.1000000015</x>
110               <y>0.1000000015</y>
111             </vector>
112           </param>
113           <param name="type">
114             <integer value="1"/>
115           </param>
116         </layer>
117       </canvas>
118     </param>
119     <param name="zoom">
120       <real value="0.0000000000"/>
121     </param>
122     <param name="time_offset">
123       <time value="0s"/>
124     </param>
125     <param name="children_lock">
126       <bool value="false"/>
127     </param>
128     <param name="focus">
129       <vector>
130         <x>0.0000000000</x>
131         <y>0.0000000000</y>
132       </vector>
133     </param>
134   </layer>
135   <layer type="PasteCanvas" active="true" version="0.1" desc="pill">
136     <param name="z_depth">
137       <real value="0.0000000000"/>
138     </param>
139     <param name="amount">
140       <real value="1.0000000000"/>
141     </param>
142     <param name="blend_method">
143       <integer value="0"/>
144     </param>
145     <param name="origin">
146       <vector>
147         <x>0.0000000000</x>
148         <y>0.0000000000</y>
149       </vector>
150     </param>
151     <param name="canvas">
152       <canvas end-time="5s">
153         <layer type="PasteCanvas" active="true" version="0.1">
154           <param name="z_depth">
155             <real value="0.0000000000"/>
156           </param>
157           <param name="amount">
158             <real value="1.0000000000"/>
159           </param>
160           <param name="blend_method">
161             <integer value="0"/>
162           </param>
163           <param name="origin">
164             <vector>
165               <x>0.0000000000</x>
166               <y>0.0000000000</y>
167             </vector>
168           </param>
169           <param name="canvas">
170             <canvas>
171               <layer type="region" active="true" version="0.1" desc="Rectangle.154 Region">
172                 <param name="z_depth">
173                   <real value="0.0000000000"/>
174                 </param>
175                 <param name="amount">
176                   <real value="1.0000000000"/>
177                 </param>
178                 <param name="blend_method">
179                   <integer value="0"/>
180                 </param>
181                 <param name="color">
182                   <color>
183                     <r>0.170138</r>
184                     <g>0.353741</g>
185                     <b>0.632043</b>
186                     <a>1.000000</a>
187                   </color>
188                 </param>
189                 <param name="origin">
190                   <vector guid="2440045DF63C6E4FD6EA9AC6173170F6">
191                     <x>0.0000000000</x>
192                     <y>0.0000000000</y>
193                   </vector>
194                 </param>
195                 <param name="invert">
196                   <bool value="false"/>
197                 </param>
198                 <param name="antialias">
199                   <bool value="true"/>
200                 </param>
201                 <param name="feather">
202                   <real value="0.0000000000"/>
203                 </param>
204                 <param name="blurtype">
205                   <integer value="1"/>
206                 </param>
207                 <param name="winding_style">
208                   <integer value="0"/>
209                 </param>
210                 <param name="bline">
211                   <bline type="bline_point" loop="true" guid="DF1C6152E266EF954D6865B37DA81425">
212                     <entry>
213                       <composite type="bline_point">
214                         <point>
215                           <vector>
216                             <x>-0.9452971816</x>
217                             <y>0.0038117205</y>
218                           </vector>
219                         </point>
220                         <width>
221                           <real value="1.0000000000"/>
222                         </width>
223                         <origin>
224                           <real value="0.5188763142"/>
225                         </origin>
226                         <split>
227                           <bool value="false"/>
228                         </split>
229                         <t1>
230                           <radial_composite type="vector">
231                             <radius>
232                               <real value="1.8318396707"/>
233                             </radius>
234                             <theta>
235                               <angle value="-90.000000"/>
236                             </theta>
237                           </radial_composite>
238                         </t1>
239                         <t2>
240                           <radial_composite type="vector">
241                             <radius>
242                               <real value="1.8318396707"/>
243                             </radius>
244                             <theta>
245                               <angle value="-90.000000"/>
246                             </theta>
247                           </radial_composite>
248                         </t2>
249                       </composite>
250                     </entry>
251                     <entry>
252                       <composite type="bline_point">
253                         <point>
254                           <vector>
255                             <x>-0.5156165957</x>
256                             <y>-0.7002620697</y>
257                           </vector>
258                         </point>
259                         <width>
260                           <real value="1.0000000000"/>
261                         </width>
262                         <origin>
263                           <real value="0.5000000000"/>
264                         </origin>
265                         <split>
266                           <bool value="false"/>
267                         </split>
268                         <t1>
269                           <radial_composite type="vector">
270                             <radius>
271                               <real value="0.0000000000"/>
272                             </radius>
273                             <theta>
274                               <angle value="0.000000"/>
275                             </theta>
276                           </radial_composite>
277                         </t1>
278                         <t2>
279                           <radial_composite type="vector">
280                             <radius>
281                               <real value="0.0000000000"/>
282                             </radius>
283                             <theta>
284                               <angle value="0.000000"/>
285                             </theta>
286                           </radial_composite>
287                         </t2>
288                       </composite>
289                     </entry>
290                     <entry>
291                       <composite type="bline_point">
292                         <point>
293                           <vector>
294                             <x>0.0000000000</x>
295                             <y>-0.7002620697</y>
296                           </vector>
297                         </point>
298                         <width>
299                           <real value="1.0000000000"/>
300                         </width>
301                         <origin>
302                           <real value="0.4941919148"/>
303                         </origin>
304                         <split>
305                           <bool value="false"/>
306                         </split>
307                         <t1>
308                           <radial_composite type="vector">
309                             <radius>
310                               <real value="1.2738960196"/>
311                             </radius>
312                             <theta>
313                               <angle value="0.000000"/>
314                             </theta>
315                           </radial_composite>
316                         </t1>
317                         <t2>
318                           <radial_composite type="vector">
319                             <radius>
320                               <real value="1.2738960196"/>
321                             </radius>
322                             <theta>
323                               <angle value="0.000000"/>
324                             </theta>
325                           </radial_composite>
326                         </t2>
327                       </composite>
328                     </entry>
329                     <entry>
330                       <composite type="bline_point">
331                         <point>
332                           <vector>
333                             <x>0.5156165957</x>
334                             <y>-0.7002620697</y>
335                           </vector>
336                         </point>
337                         <width>
338                           <real value="1.0000000000"/>
339                         </width>
340                         <origin>
341                           <real value="0.5000000000"/>
342                         </origin>
343                         <split>
344                           <bool value="false"/>
345                         </split>
346                         <t1>
347                           <radial_composite type="vector">
348                             <radius>
349                               <real value="0.0000000000"/>
350                             </radius>
351                             <theta>
352                               <angle value="0.000000"/>
353                             </theta>
354                           </radial_composite>
355                         </t1>
356                         <t2>
357                           <radial_composite type="vector">
358                             <radius>
359                               <real value="0.0000000000"/>
360                             </radius>
361                             <theta>
362                               <angle value="0.000000"/>
363                             </theta>
364                           </radial_composite>
365                         </t2>
366                       </composite>
367                     </entry>
368                     <entry>
369                       <composite type="bline_point">
370                         <point>
371                           <vector>
372                             <x>0.9452971816</x>
373                             <y>0.0038117205</y>
374                           </vector>
375                         </point>
376                         <width>
377                           <real value="1.0000000000"/>
378                         </width>
379                         <origin>
380                           <real value="0.5217803717"/>
381                         </origin>
382                         <split>
383                           <bool value="false"/>
384                         </split>
385                         <t1>
386                           <radial_composite type="vector">
387                             <radius>
388                               <real value="1.8252373508"/>
389                             </radius>
390                             <theta>
391                               <angle value="90.000000"/>
392                             </theta>
393                           </radial_composite>
394                         </t1>
395                         <t2>
396                           <radial_composite type="vector">
397                             <radius>
398                               <real value="1.8252373508"/>
399                             </radius>
400                             <theta>
401                               <angle value="90.000000"/>
402                             </theta>
403                           </radial_composite>
404                         </t2>
405                       </composite>
406                     </entry>
407                     <entry>
408                       <composite type="bline_point">
409                         <point>
410                           <vector>
411                             <x>0.5156165957</x>
412                             <y>0.7078855038</y>
413                           </vector>
414                         </point>
415                         <width>
416                           <real value="1.0000000000"/>
417                         </width>
418                         <origin>
419                           <real value="0.5000000000"/>
420                         </origin>
421                         <split>
422                           <bool value="false"/>
423                         </split>
424                         <t1>
425                           <radial_composite type="vector">
426                             <radius>
427                               <real value="0.0000000000"/>
428                             </radius>
429                             <theta>
430                               <angle value="0.000000"/>
431                             </theta>
432                           </radial_composite>
433                         </t1>
434                         <t2>
435                           <radial_composite type="vector">
436                             <radius>
437                               <real value="0.0000000000"/>
438                             </radius>
439                             <theta>
440                               <angle value="0.000000"/>
441                             </theta>
442                           </radial_composite>
443                         </t2>
444                       </composite>
445                     </entry>
446                     <entry>
447                       <composite type="bline_point">
448                         <point>
449                           <vector>
450                             <x>0.0000000000</x>
451                             <y>0.7078855038</y>
452                           </vector>
453                         </point>
454                         <width>
455                           <real value="1.0000000000"/>
456                         </width>
457                         <origin>
458                           <real value="0.4988383949"/>
459                         </origin>
460                         <split>
461                           <bool value="false"/>
462                         </split>
463                         <t1>
464                           <radial_composite type="vector">
465                             <radius>
466                               <real value="1.2860398559"/>
467                             </radius>
468                             <theta>
469                               <angle value="180.000000"/>
470                             </theta>
471                           </radial_composite>
472                         </t1>
473                         <t2>
474                           <radial_composite type="vector">
475                             <radius>
476                               <real value="1.2860398559"/>
477                             </radius>
478                             <theta>
479                               <angle value="180.000000"/>
480                             </theta>
481                           </radial_composite>
482                         </t2>
483                       </composite>
484                     </entry>
485                     <entry>
486                       <composite type="bline_point">
487                         <point>
488                           <vector>
489                             <x>-0.5156165957</x>
490                             <y>0.7078855038</y>
491                           </vector>
492                         </point>
493                         <width>
494                           <real value="1.0000000000"/>
495                         </width>
496                         <origin>
497                           <real value="0.5000000000"/>
498                         </origin>
499                         <split>
500                           <bool value="false"/>
501                         </split>
502                         <t1>
503                           <radial_composite type="vector">
504                             <radius>
505                               <real value="0.0000000000"/>
506                             </radius>
507                             <theta>
508                               <angle value="0.000000"/>
509                             </theta>
510                           </radial_composite>
511                         </t1>
512                         <t2>
513                           <radial_composite type="vector">
514                             <radius>
515                               <real value="0.0000000000"/>
516                             </radius>
517                             <theta>
518                               <angle value="0.000000"/>
519                             </theta>
520                           </radial_composite>
521                         </t2>
522                       </composite>
523                     </entry>
524                   </bline>
525                 </param>
526               </layer>
527               <layer type="linear_gradient" active="true" version="0.0">
528                 <param name="z_depth">
529                   <real value="0.0000000000"/>
530                 </param>
531                 <param name="amount">
532                   <real value="1.0000000000"/>
533                 </param>
534                 <param name="blend_method">
535                   <integer value="21"/>
536                 </param>
537                 <param name="p1">
538                   <vector>
539                     <x>0.3179682493</x>
540                     <y>0.5962009430</y>
541                   </vector>
542                 </param>
543                 <param name="p2">
544                   <vector>
545                     <x>0.3210109770</x>
546                     <y>-0.7701209188</y>
547                   </vector>
548                 </param>
549                 <param name="gradient">
550                   <gradient>
551                     <color pos="0.000000">
552                       <r>1.000000</r>
553                       <g>1.000000</g>
554                       <b>1.000000</b>
555                       <a>1.000000</a>
556                     </color>
557                     <color pos="0.940741">
558                       <r>0.070740</r>
559                       <g>0.070740</g>
560                       <b>0.070740</b>
561                       <a>1.000000</a>
562                     </color>
563                   </gradient>
564                 </param>
565                 <param name="loop">
566                   <bool value="false"/>
567                 </param>
568                 <param name="zigzag">
569                   <bool value="false"/>
570                 </param>
571               </layer>
572             </canvas>
573           </param>
574           <param name="zoom">
575             <real value="0.0000000000"/>
576           </param>
577           <param name="time_offset">
578             <time value="0s"/>
579           </param>
580           <param name="children_lock">
581             <bool value="false" static="true"/>
582           </param>
583           <param name="focus">
584             <vector>
585               <x>0.0000000000</x>
586               <y>0.0000000000</y>
587             </vector>
588           </param>
589         </layer>
590         <layer type="PasteCanvas" active="true" version="0.1">
591           <param name="z_depth">
592             <real value="0.0000000000"/>
593           </param>
594           <param name="amount">
595             <real value="1.0000000000"/>
596           </param>
597           <param name="blend_method">
598             <integer value="0"/>
599           </param>
600           <param name="origin">
601             <vector>
602               <x>0.0000000000</x>
603               <y>0.0000000000</y>
604             </vector>
605           </param>
606           <param name="canvas">
607             <canvas>
608               <layer type="region" active="true" version="0.1" desc="Rectangle.154 Region">
609                 <param name="z_depth">
610                   <real value="0.0000000000"/>
611                 </param>
612                 <param name="amount">
613                   <real value="1.0000000000"/>
614                 </param>
615                 <param name="blend_method">
616                   <integer value="0"/>
617                 </param>
618                 <param name="color">
619                   <color>
620                     <r>0.030257</r>
621                     <g>0.130352</g>
622                     <b>0.378676</b>
623                     <a>1.000000</a>
624                   </color>
625                 </param>
626                 <param name="origin">
627                   <vector>
628                     <x>0.0000000000</x>
629                     <y>0.0000000000</y>
630                   </vector>
631                 </param>
632                 <param name="invert">
633                   <bool value="false"/>
634                 </param>
635                 <param name="antialias">
636                   <bool value="true"/>
637                 </param>
638                 <param name="feather">
639                   <real value="0.0000000000"/>
640                 </param>
641                 <param name="blurtype">
642                   <integer value="1"/>
643                 </param>
644                 <param name="winding_style">
645                   <integer value="0"/>
646                 </param>
647                 <param name="bline">
648                   <bline type="bline_point" loop="true">
649                     <entry>
650                       <composite type="bline_point">
651                         <point>
652                           <vector>
653                             <x>-0.9452971816</x>
654                             <y>0.0038117205</y>
655                           </vector>
656                         </point>
657                         <width>
658                           <real value="1.0000000000"/>
659                         </width>
660                         <origin>
661                           <real value="0.5188763142"/>
662                         </origin>
663                         <split>
664                           <bool value="false"/>
665                         </split>
666                         <t1>
667                           <radial_composite type="vector">
668                             <radius>
669                               <real value="1.8318396707"/>
670                             </radius>
671                             <theta>
672                               <angle value="-90.000000"/>
673                             </theta>
674                           </radial_composite>
675                         </t1>
676                         <t2>
677                           <radial_composite type="vector">
678                             <radius>
679                               <real value="1.8318396707"/>
680                             </radius>
681                             <theta>
682                               <angle value="-90.000000"/>
683                             </theta>
684                           </radial_composite>
685                         </t2>
686                       </composite>
687                     </entry>
688                     <entry>
689                       <composite type="bline_point">
690                         <point>
691                           <vector>
692                             <x>-0.5156165957</x>
693                             <y>-0.7002620697</y>
694                           </vector>
695                         </point>
696                         <width>
697                           <real value="1.0000000000"/>
698                         </width>
699                         <origin>
700                           <real value="0.5000000000"/>
701                         </origin>
702                         <split>
703                           <bool value="false"/>
704                         </split>
705                         <t1>
706                           <radial_composite type="vector">
707                             <radius>
708                               <real value="0.0000000000"/>
709                             </radius>
710                             <theta>
711                               <angle value="0.000000"/>
712                             </theta>
713                           </radial_composite>
714                         </t1>
715                         <t2>
716                           <radial_composite type="vector">
717                             <radius>
718                               <real value="0.0000000000"/>
719                             </radius>
720                             <theta>
721                               <angle value="0.000000"/>
722                             </theta>
723                           </radial_composite>
724                         </t2>
725                       </composite>
726                     </entry>
727                     <entry>
728                       <composite type="bline_point">
729                         <point>
730                           <vector>
731                             <x>0.0000000000</x>
732                             <y>-0.7002620697</y>
733                           </vector>
734                         </point>
735                         <width>
736                           <real value="1.0000000000"/>
737                         </width>
738                         <origin>
739                           <real value="0.4941919148"/>
740                         </origin>
741                         <split>
742                           <bool value="true"/>
743                         </split>
744                         <t1>
745                           <radial_composite type="vector">
746                             <radius>
747                               <real value="0.0000000000"/>
748                             </radius>
749                             <theta>
750                               <angle value="0.000000"/>
751                             </theta>
752                           </radial_composite>
753                         </t1>
754                         <t2>
755                           <radial_composite type="vector">
756                             <radius>
757                               <real value="0.0000000000"/>
758                             </radius>
759                             <theta>
760                               <angle value="0.000000"/>
761                             </theta>
762                           </radial_composite>
763                         </t2>
764                       </composite>
765                     </entry>
766                     <entry>
767                       <composite type="bline_point">
768                         <point>
769                           <vector>
770                             <x>0.0000000000</x>
771                             <y>0.7078855038</y>
772                           </vector>
773                         </point>
774                         <width>
775                           <real value="1.0000000000"/>
776                         </width>
777                         <origin>
778                           <real value="0.4988383949"/>
779                         </origin>
780                         <split>
781                           <bool value="true"/>
782                         </split>
783                         <t1>
784                           <radial_composite type="vector">
785                             <radius>
786                               <real value="0.0000000000"/>
787                             </radius>
788                             <theta>
789                               <angle value="0.000000"/>
790                             </theta>
791                           </radial_composite>
792                         </t1>
793                         <t2>
794                           <radial_composite type="vector">
795                             <radius>
796                               <real value="0.0000000000"/>
797                             </radius>
798                             <theta>
799                               <angle value="0.000000"/>
800                             </theta>
801                           </radial_composite>
802                         </t2>
803                       </composite>
804                     </entry>
805                     <entry>
806                       <composite type="bline_point">
807                         <point>
808                           <vector>
809                             <x>-0.5156165957</x>
810                             <y>0.7078855038</y>
811                           </vector>
812                         </point>
813                         <width>
814                           <real value="1.0000000000"/>
815                         </width>
816                         <origin>
817                           <real value="0.5000000000"/>
818                         </origin>
819                         <split>
820                           <bool value="false"/>
821                         </split>
822                         <t1>
823                           <radial_composite type="vector">
824                             <radius>
825                               <real value="0.0000000000"/>
826                             </radius>
827                             <theta>
828                               <angle value="0.000000"/>
829                             </theta>
830                           </radial_composite>
831                         </t1>
832                         <t2>
833                           <radial_composite type="vector">
834                             <radius>
835                               <real value="0.0000000000"/>
836                             </radius>
837                             <theta>
838                               <angle value="0.000000"/>
839                             </theta>
840                           </radial_composite>
841                         </t2>
842                       </composite>
843                     </entry>
844                   </bline>
845                 </param>
846               </layer>
847               <layer type="linear_gradient" active="true" version="0.0">
848                 <param name="z_depth">
849                   <real value="0.0000000000"/>
850                 </param>
851                 <param name="amount">
852                   <real value="1.0000000000"/>
853                 </param>
854                 <param name="blend_method">
855                   <integer value="21"/>
856                 </param>
857                 <param name="p1">
858                   <vector>
859                     <x>-0.5222832561</x>
860                     <y>0.5060606003</y>
861                   </vector>
862                 </param>
863                 <param name="p2">
864                   <vector>
865                     <x>-0.5192278624</x>
866                     <y>-0.7227939963</y>
867                   </vector>
868                 </param>
869                 <param name="gradient">
870                   <gradient>
871                     <color pos="0.000000">
872                       <r>0.260589</r>
873                       <g>0.580137</g>
874                       <b>0.147914</b>
875                       <a>1.000000</a>
876                     </color>
877                     <color pos="0.925926">
878                       <r>-0.025302</r>
879                       <g>0.158524</g>
880                       <b>-0.025213</b>
881                       <a>1.000000</a>
882                     </color>
883                   </gradient>
884                 </param>
885                 <param name="loop">
886                   <bool value="false"/>
887                 </param>
888                 <param name="zigzag">
889                   <bool value="false"/>
890                 </param>
891               </layer>
892             </canvas>
893           </param>
894           <param name="zoom">
895             <real value="0.0000000000"/>
896           </param>
897           <param name="time_offset">
898             <time value="0s"/>
899           </param>
900           <param name="children_lock">
901             <bool value="false"/>
902           </param>
903           <param name="focus">
904             <vector>
905               <x>0.0000000000</x>
906               <y>0.0000000000</y>
907             </vector>
908           </param>
909         </layer>
910         <layer type="region" active="true" version="0.1" desc="Circle045&#x533A;&#x57DF;">
911           <param name="z_depth">
912             <real value="0.0000000000"/>
913           </param>
914           <param name="amount">
915             <real value="1.0000000000"/>
916           </param>
917           <param name="blend_method">
918             <integer value="13"/>
919           </param>
920           <param name="color">
921             <color>
922               <r>0.000000</r>
923               <g>0.000000</g>
924               <b>0.000000</b>
925               <a>0.202312</a>
926             </color>
927           </param>
928           <param name="origin">
929             <vector>
930               <x>0.0000000000</x>
931               <y>0.0000000000</y>
932             </vector>
933           </param>
934           <param name="invert">
935             <bool value="false"/>
936           </param>
937           <param name="antialias">
938             <bool value="true"/>
939           </param>
940           <param name="feather">
941             <real value="0.1464843747"/>
942           </param>
943           <param name="blurtype">
944             <integer value="1"/>
945           </param>
946           <param name="winding_style">
947             <integer value="0"/>
948           </param>
949           <param name="bline">
950             <bline type="bline_point" loop="true">
951               <entry>
952                 <composite type="bline_point">
953                   <point>
954                     <vector>
955                       <x>0.9022637010</x>
956                       <y>0.0567707084</y>
957                     </vector>
958                   </point>
959                   <width>
960                     <real value="1.0000000000"/>
961                   </width>
962                   <origin>
963                     <real value="0.5000000000"/>
964                   </origin>
965                   <split>
966                     <bool value="true"/>
967                   </split>
968                   <t1>
969                     <radial_composite type="vector">
970                       <radius>
971                         <real value="2.7016309985"/>
972                       </radius>
973                       <theta>
974                         <angle value="89.590874"/>
975                       </theta>
976                     </radial_composite>
977                   </t1>
978                   <t2>
979                     <radial_composite type="vector">
980                       <radius>
981                         <real value="0.4862291598"/>
982                       </radius>
983                       <theta>
984                         <angle value="90.000000"/>
985                       </theta>
986                     </radial_composite>
987                   </t2>
988                 </composite>
989               </entry>
990               <entry>
991                 <composite type="bline_point">
992                   <point>
993                     <vector>
994                       <x>0.7252321839</x>
995                       <y>0.4208026528</y>
996                     </vector>
997                   </point>
998                   <width>
999                     <real value="1.0000000000"/>
1000                   </width>
1001                   <origin>
1002                     <real value="0.5000000000"/>
1003                   </origin>
1004                   <split>
1005                     <bool value="false"/>
1006                   </split>
1007                   <t1>
1008                     <radial_composite type="vector">
1009                       <radius>
1010                         <real value="0.2152935035"/>
1011                       </radius>
1012                       <theta>
1013                         <angle value="-179.999985"/>
1014                       </theta>
1015                     </radial_composite>
1016                   </t1>
1017                   <t2>
1018                     <radial_composite type="vector">
1019                       <radius>
1020                         <real value="0.2152935035"/>
1021                       </radius>
1022                       <theta>
1023                         <angle value="-179.999985"/>
1024                       </theta>
1025                     </radial_composite>
1026                   </t2>
1027                 </composite>
1028               </entry>
1029               <entry>
1030                 <composite type="bline_point">
1031                   <point>
1032                     <vector>
1033                       <x>0.7646610141</x>
1034                       <y>0.0829769224</y>
1035                     </vector>
1036                   </point>
1037                   <width>
1038                     <real value="1.0000000000"/>
1039                   </width>
1040                   <origin>
1041                     <real value="0.5000000000"/>
1042                   </origin>
1043                   <split>
1044                     <bool value="true"/>
1045                   </split>
1046                   <t1>
1047                     <radial_composite type="vector">
1048                       <radius>
1049                         <real value="0.3930932933"/>
1050                       </radius>
1051                       <theta>
1052                         <angle value="-90.000000"/>
1053                       </theta>
1054                     </radial_composite>
1055                   </t1>
1056                   <t2>
1057                     <radial_composite type="vector">
1058                       <radius>
1059                         <real value="1.3365171975"/>
1060                       </radius>
1061                       <theta>
1062                         <angle value="-90.000000"/>
1063                       </theta>
1064                     </radial_composite>
1065                   </t2>
1066                 </composite>
1067               </entry>
1068               <entry>
1069                 <composite type="bline_point">
1070                   <point>
1071                     <vector>
1072                       <x>0.0475939326</x>
1073                       <y>-0.3468050659</y>
1074                     </vector>
1075                   </point>
1076                   <width>
1077                     <real value="1.0000000000"/>
1078                   </width>
1079                   <origin>
1080                     <real value="0.5000000000"/>
1081                   </origin>
1082                   <split>
1083                     <bool value="false"/>
1084                   </split>
1085                   <t1>
1086                     <radial_composite type="vector">
1087                       <radius>
1088                         <real value="0.7706158073"/>
1089                       </radius>
1090                       <theta>
1091                         <angle value="-88.858391"/>
1092                       </theta>
1093                     </radial_composite>
1094                   </t1>
1095                   <t2>
1096                     <radial_composite type="vector">
1097                       <radius>
1098                         <real value="0.7706158073"/>
1099                       </radius>
1100                       <theta>
1101                         <angle value="-88.858391"/>
1102                       </theta>
1103                     </radial_composite>
1104                   </t2>
1105                 </composite>
1106               </entry>
1107             </bline>
1108           </param>
1109         </layer>
1110         <layer type="region" active="true" version="0.1" desc="Circle045&#x533A;&#x57DF;">
1111           <param name="z_depth">
1112             <real value="0.0000000000"/>
1113           </param>
1114           <param name="amount">
1115             <real value="1.0000000000"/>
1116           </param>
1117           <param name="blend_method">
1118             <integer value="13"/>
1119           </param>
1120           <param name="color">
1121             <color>
1122               <r>1.000000</r>
1123               <g>1.000000</g>
1124               <b>1.000000</b>
1125               <a>0.763006</a>
1126             </color>
1127           </param>
1128           <param name="origin">
1129             <vector>
1130               <x>0.0000000000</x>
1131               <y>0.0000000000</y>
1132             </vector>
1133           </param>
1134           <param name="invert">
1135             <bool value="false"/>
1136           </param>
1137           <param name="antialias">
1138             <bool value="true"/>
1139           </param>
1140           <param name="feather">
1141             <real value="0.2083333394"/>
1142           </param>
1143           <param name="blurtype">
1144             <integer value="1"/>
1145           </param>
1146           <param name="winding_style">
1147             <integer value="0"/>
1148           </param>
1149           <param name="bline">
1150             <bline type="bline_point" loop="true">
1151               <entry>
1152                 <composite type="bline_point">
1153                   <point>
1154                     <vector>
1155                       <x>-0.1616918892</x>
1156                       <y>0.6612481475</y>
1157                     </vector>
1158                   </point>
1159                   <width>
1160                     <real value="1.0000000000"/>
1161                   </width>
1162                   <origin>
1163                     <real value="0.5000000000"/>
1164                   </origin>
1165                   <split>
1166                     <bool value="false"/>
1167                   </split>
1168                   <t1>
1169                     <radial_composite type="vector">
1170                       <radius>
1171                         <real value="0.1611564984"/>
1172                       </radius>
1173                       <theta>
1174                         <angle value="111.373665"/>
1175                       </theta>
1176                     </radial_composite>
1177                   </t1>
1178                   <t2>
1179                     <radial_composite type="vector">
1180                       <radius>
1181                         <real value="0.1611564984"/>
1182                       </radius>
1183                       <theta>
1184                         <angle value="111.373665"/>
1185                       </theta>
1186                     </radial_composite>
1187                   </t2>
1188                 </composite>
1189               </entry>
1190               <entry>
1191                 <composite type="bline_point">
1192                   <point>
1193                     <vector>
1194                       <x>-0.6230367422</x>
1195                       <y>0.6363779902</y>
1196                     </vector>
1197                   </point>
1198                   <width>
1199                     <real value="1.0000000000"/>
1200                   </width>
1201                   <origin>
1202                     <real value="0.5000000000"/>
1203                   </origin>
1204                   <split>
1205                     <bool value="false"/>
1206                   </split>
1207                   <t1>
1208                     <radial_composite type="vector">
1209                       <radius>
1210                         <real value="0.2160197829"/>
1211                       </radius>
1212                       <theta>
1213                         <angle value="-157.682999"/>
1214                       </theta>
1215                     </radial_composite>
1216                   </t1>
1217                   <t2>
1218                     <radial_composite type="vector">
1219                       <radius>
1220                         <real value="0.2160197829"/>
1221                       </radius>
1222                       <theta>
1223                         <angle value="-157.682999"/>
1224                       </theta>
1225                     </radial_composite>
1226                   </t2>
1227                 </composite>
1228               </entry>
1229               <entry>
1230                 <composite type="bline_point">
1231                   <point>
1232                     <vector>
1233                       <x>-0.7385769486</x>
1234                       <y>0.4895866513</y>
1235                     </vector>
1236                   </point>
1237                   <width>
1238                     <real value="1.0000000000"/>
1239                   </width>
1240                   <origin>
1241                     <real value="0.5000000000"/>
1242                   </origin>
1243                   <split>
1244                     <bool value="false"/>
1245                   </split>
1246                   <t1>
1247                     <radial_composite type="vector">
1248                       <radius>
1249                         <real value="0.1611565427"/>
1250                       </radius>
1251                       <theta>
1252                         <angle value="-68.626312"/>
1253                       </theta>
1254                     </radial_composite>
1255                   </t1>
1256                   <t2>
1257                     <radial_composite type="vector">
1258                       <radius>
1259                         <real value="0.1611565427"/>
1260                       </radius>
1261                       <theta>
1262                         <angle value="-68.626312"/>
1263                       </theta>
1264                     </radial_composite>
1265                   </t2>
1266                 </composite>
1267               </entry>
1268               <entry>
1269                 <composite type="bline_point">
1270                   <point>
1271                     <vector>
1272                       <x>-0.5366919041</x>
1273                       <y>0.5466647744</y>
1274                     </vector>
1275                   </point>
1276                   <width>
1277                     <real value="1.0000000000"/>
1278                   </width>
1279                   <origin>
1280                     <real value="0.5000000000"/>
1281                   </origin>
1282                   <split>
1283                     <bool value="false"/>
1284                   </split>
1285                   <t1>
1286                     <radial_composite type="vector">
1287                       <radius>
1288                         <real value="0.2160198005"/>
1289                       </radius>
1290                       <theta>
1291                         <angle value="22.316982"/>
1292                       </theta>
1293                     </radial_composite>
1294                   </t1>
1295                   <t2>
1296                     <radial_composite type="vector">
1297                       <radius>
1298                         <real value="0.2160198005"/>
1299                       </radius>
1300                       <theta>
1301                         <angle value="22.316982"/>
1302                       </theta>
1303                     </radial_composite>
1304                   </t2>
1305                 </composite>
1306               </entry>
1307             </bline>
1308           </param>
1309         </layer>
1310         <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
1311           <param name="z_depth">
1312             <real value="0.0000000000"/>
1313           </param>
1314           <param name="amount">
1315             <real value="1.0000000000"/>
1316           </param>
1317           <param name="blend_method">
1318             <integer value="0"/>
1319           </param>
1320           <param name="color">
1321             <color guid="D263F6E0F33E223961A43CF880B51E10">
1322               <r>0.000000</r>
1323               <g>0.189107</g>
1324               <b>0.000000</b>
1325               <a>1.000000</a>
1326             </color>
1327           </param>
1328           <param name="origin">
1329             <vector>
1330               <x>0.0000000000</x>
1331               <y>0.0000000000</y>
1332             </vector>
1333           </param>
1334           <param name="invert">
1335             <bool value="false"/>
1336           </param>
1337           <param name="antialias">
1338             <bool value="true"/>
1339           </param>
1340           <param name="feather">
1341             <real value="0.0000000000"/>
1342           </param>
1343           <param name="blurtype">
1344             <integer value="1"/>
1345           </param>
1346           <param name="winding_style">
1347             <integer value="0"/>
1348           </param>
1349           <param name="bline">
1350             <bline type="bline_point" loop="false">
1351               <entry>
1352                 <composite type="bline_point">
1353                   <point>
1354                     <vector>
1355                       <x>0.0000000000</x>
1356                       <y>0.7078855038</y>
1357                     </vector>
1358                   </point>
1359                   <width>
1360                     <real value="1.0000000000"/>
1361                   </width>
1362                   <origin>
1363                     <real value="0.5000000000"/>
1364                   </origin>
1365                   <split>
1366                     <bool value="false"/>
1367                   </split>
1368                   <t1>
1369                     <radial_composite type="vector">
1370                       <radius>
1371                         <real value="0.0000000000"/>
1372                       </radius>
1373                       <theta>
1374                         <angle value="0.000000"/>
1375                       </theta>
1376                     </radial_composite>
1377                   </t1>
1378                   <t2>
1379                     <radial_composite type="vector">
1380                       <radius>
1381                         <real value="0.0000000000"/>
1382                       </radius>
1383                       <theta>
1384                         <angle value="0.000000"/>
1385                       </theta>
1386                     </radial_composite>
1387                   </t2>
1388                 </composite>
1389               </entry>
1390               <entry>
1391                 <composite type="bline_point">
1392                   <point>
1393                     <vector>
1394                       <x>0.0000000000</x>
1395                       <y>-0.7002620697</y>
1396                     </vector>
1397                   </point>
1398                   <width>
1399                     <real value="1.0000000000"/>
1400                   </width>
1401                   <origin>
1402                     <real value="0.5000000000"/>
1403                   </origin>
1404                   <split>
1405                     <bool value="false"/>
1406                   </split>
1407                   <t1>
1408                     <radial_composite type="vector">
1409                       <radius>
1410                         <real value="0.0000000000"/>
1411                       </radius>
1412                       <theta>
1413                         <angle value="0.000000"/>
1414                       </theta>
1415                     </radial_composite>
1416                   </t1>
1417                   <t2>
1418                     <radial_composite type="vector">
1419                       <radius>
1420                         <real value="0.0000000000"/>
1421                       </radius>
1422                       <theta>
1423                         <angle value="0.000000"/>
1424                       </theta>
1425                     </radial_composite>
1426                   </t2>
1427                 </composite>
1428               </entry>
1429             </bline>
1430           </param>
1431           <param name="width">
1432             <real value="0.0416666679"/>
1433           </param>
1434           <param name="expand">
1435             <real value="0.0000000000"/>
1436           </param>
1437           <param name="sharp_cusps">
1438             <bool value="true"/>
1439           </param>
1440           <param name="round_tip[0]">
1441             <bool value="true"/>
1442           </param>
1443           <param name="round_tip[1]">
1444             <bool value="true"/>
1445           </param>
1446           <param name="loopyness">
1447             <real value="1.0000000000"/>
1448           </param>
1449           <param name="homogeneous_width">
1450             <bool value="true"/>
1451           </param>
1452         </layer>
1453         <layer type="region" active="true" version="0.1" desc="Circle045&#x533A;&#x57DF;">
1454           <param name="z_depth">
1455             <real value="0.0000000000"/>
1456           </param>
1457           <param name="amount">
1458             <real value="0.1000000015"/>
1459           </param>
1460           <param name="blend_method">
1461             <integer value="13"/>
1462           </param>
1463           <param name="color">
1464             <color>
1465               <r>1.000000</r>
1466               <g>1.000000</g>
1467               <b>1.000000</b>
1468               <a>0.763006</a>
1469             </color>
1470           </param>
1471           <param name="origin">
1472             <vector>
1473               <x>0.0000000000</x>
1474               <y>0.0000000000</y>
1475             </vector>
1476           </param>
1477           <param name="invert">
1478             <bool value="false"/>
1479           </param>
1480           <param name="antialias">
1481             <bool value="true"/>
1482           </param>
1483           <param name="feather">
1484             <real value="0.0833333358"/>
1485           </param>
1486           <param name="blurtype">
1487             <integer value="1"/>
1488           </param>
1489           <param name="winding_style">
1490             <integer value="0"/>
1491           </param>
1492           <param name="bline">
1493             <bline type="bline_point" loop="true">
1494               <entry>
1495                 <composite type="bline_point">
1496                   <point>
1497                     <vector>
1498                       <x>0.6513344646</x>
1499                       <y>-0.5462401509</y>
1500                     </vector>
1501                   </point>
1502                   <width>
1503                     <real value="1.0000000000"/>
1504                   </width>
1505                   <origin>
1506                     <real value="0.5000000000"/>
1507                   </origin>
1508                   <split>
1509                     <bool value="false"/>
1510                   </split>
1511                   <t1>
1512                     <radial_composite type="vector">
1513                       <radius>
1514                         <real value="0.0995377532"/>
1515                       </radius>
1516                       <theta>
1517                         <angle value="103.700432"/>
1518                       </theta>
1519                     </radial_composite>
1520                   </t1>
1521                   <t2>
1522                     <radial_composite type="vector">
1523                       <radius>
1524                         <real value="0.0995377532"/>
1525                       </radius>
1526                       <theta>
1527                         <angle value="103.700432"/>
1528                       </theta>
1529                     </radial_composite>
1530                   </t2>
1531                 </composite>
1532               </entry>
1533               <entry>
1534                 <composite type="bline_point">
1535                   <point>
1536                     <vector>
1537                       <x>0.0043151998</x>
1538                       <y>-0.5482324362</y>
1539                     </vector>
1540                   </point>
1541                   <width>
1542                     <real value="1.0000000000"/>
1543                   </width>
1544                   <origin>
1545                     <real value="0.5000000000"/>
1546                   </origin>
1547                   <split>
1548                     <bool value="false"/>
1549                   </split>
1550                   <t1>
1551                     <radial_composite type="vector">
1552                       <radius>
1553                         <real value="1.3196067799"/>
1554                       </radius>
1555                       <theta>
1556                         <angle value="-179.558014"/>
1557                       </theta>
1558                     </radial_composite>
1559                   </t1>
1560                   <t2>
1561                     <radial_composite type="vector">
1562                       <radius>
1563                         <real value="1.3196067799"/>
1564                       </radius>
1565                       <theta>
1566                         <angle value="-179.558014"/>
1567                       </theta>
1568                     </radial_composite>
1569                   </t2>
1570                 </composite>
1571               </entry>
1572               <entry>
1573                 <composite type="bline_point">
1574                   <point>
1575                     <vector>
1576                       <x>-0.6263926029</x>
1577                       <y>-0.5482324362</y>
1578                     </vector>
1579                   </point>
1580                   <width>
1581                     <real value="1.0000000000"/>
1582                   </width>
1583                   <origin>
1584                     <real value="0.5000000000"/>
1585                   </origin>
1586                   <split>
1587                     <bool value="false"/>
1588                   </split>
1589                   <t1>
1590                     <radial_composite type="vector">
1591                       <radius>
1592                         <real value="0.0998580444"/>
1593                       </radius>
1594                       <theta>
1595                         <angle value="-96.970207"/>
1596                       </theta>
1597                     </radial_composite>
1598                   </t1>
1599                   <t2>
1600                     <radial_composite type="vector">
1601                       <radius>
1602                         <real value="0.0998580444"/>
1603                       </radius>
1604                       <theta>
1605                         <angle value="-96.970207"/>
1606                       </theta>
1607                     </radial_composite>
1608                   </t2>
1609                 </composite>
1610               </entry>
1611               <entry>
1612                 <composite type="bline_point">
1613                   <point>
1614                     <vector>
1615                       <x>-0.0032882958</x>
1616                       <y>-0.5868026614</y>
1617                     </vector>
1618                   </point>
1619                   <width>
1620                     <real value="1.0000000000"/>
1621                   </width>
1622                   <origin>
1623                     <real value="0.5000000000"/>
1624                   </origin>
1625                   <split>
1626                     <bool value="false"/>
1627                   </split>
1628                   <t1>
1629                     <radial_composite type="vector">
1630                       <radius>
1631                         <real value="0.8026908260"/>
1632                       </radius>
1633                       <theta>
1634                         <angle value="-0.002617"/>
1635                       </theta>
1636                     </radial_composite>
1637                   </t1>
1638                   <t2>
1639                     <radial_composite type="vector">
1640                       <radius>
1641                         <real value="0.8026908260"/>
1642                       </radius>
1643                       <theta>
1644                         <angle value="-0.002617"/>
1645                       </theta>
1646                     </radial_composite>
1647                   </t2>
1648                 </composite>
1649               </entry>
1650             </bline>
1651           </param>
1652         </layer>
1653         <layer type="outline" active="true" version="0.2" desc="Rectangle.154 Outline">
1654           <param name="z_depth">
1655             <real value="0.0000000000"/>
1656           </param>
1657           <param name="amount">
1658             <real value="1.0000000000"/>
1659           </param>
1660           <param name="blend_method">
1661             <integer value="0"/>
1662           </param>
1663           <param name="color">
1664             <color guid="D263F6E0F33E223961A43CF880B51E10">
1665               <r>0.000000</r>
1666               <g>0.189107</g>
1667               <b>0.000000</b>
1668               <a>1.000000</a>
1669             </color>
1670           </param>
1671           <param name="origin">
1672             <vector guid="2440045DF63C6E4FD6EA9AC6173170F6">
1673               <x>0.0000000000</x>
1674               <y>0.0000000000</y>
1675             </vector>
1676           </param>
1677           <param name="invert">
1678             <bool value="false"/>
1679           </param>
1680           <param name="antialias">
1681             <bool value="true"/>
1682           </param>
1683           <param name="feather">
1684             <real value="0.0000000000"/>
1685           </param>
1686           <param name="blurtype">
1687             <integer value="1"/>
1688           </param>
1689           <param name="winding_style">
1690             <integer value="0"/>
1691           </param>
1692           <param name="bline">
1693             <bline type="bline_point" loop="true" guid="DF1C6152E266EF954D6865B37DA81425">
1694               <entry>
1695                 <composite type="bline_point">
1696                   <point>
1697                     <vector>
1698                       <x>-0.9452971816</x>
1699                       <y>0.0038117205</y>
1700                     </vector>
1701                   </point>
1702                   <width>
1703                     <real value="1.0000000000"/>
1704                   </width>
1705                   <origin>
1706                     <real value="0.5188763142"/>
1707                   </origin>
1708                   <split>
1709                     <bool value="false"/>
1710                   </split>
1711                   <t1>
1712                     <radial_composite type="vector">
1713                       <radius>
1714                         <real value="1.8318396707"/>
1715                       </radius>
1716                       <theta>
1717                         <angle value="-90.000000"/>
1718                       </theta>
1719                     </radial_composite>
1720                   </t1>
1721                   <t2>
1722                     <radial_composite type="vector">
1723                       <radius>
1724                         <real value="1.8318396707"/>
1725                       </radius>
1726                       <theta>
1727                         <angle value="-90.000000"/>
1728                       </theta>
1729                     </radial_composite>
1730                   </t2>
1731                 </composite>
1732               </entry>
1733               <entry>
1734                 <composite type="bline_point">
1735                   <point>
1736                     <vector>
1737                       <x>-0.5156165957</x>
1738                       <y>-0.7002620697</y>
1739                     </vector>
1740                   </point>
1741                   <width>
1742                     <real value="1.0000000000"/>
1743                   </width>
1744                   <origin>
1745                     <real value="0.5000000000"/>
1746                   </origin>
1747                   <split>
1748                     <bool value="false"/>
1749                   </split>
1750                   <t1>
1751                     <radial_composite type="vector">
1752                       <radius>
1753                         <real value="0.0000000000"/>
1754                       </radius>
1755                       <theta>
1756                         <angle value="0.000000"/>
1757                       </theta>
1758                     </radial_composite>
1759                   </t1>
1760                   <t2>
1761                     <radial_composite type="vector">
1762                       <radius>
1763                         <real value="0.0000000000"/>
1764                       </radius>
1765                       <theta>
1766                         <angle value="0.000000"/>
1767                       </theta>
1768                     </radial_composite>
1769                   </t2>
1770                 </composite>
1771               </entry>
1772               <entry>
1773                 <composite type="bline_point">
1774                   <point>
1775                     <vector>
1776                       <x>0.0000000000</x>
1777                       <y>-0.7002620697</y>
1778                     </vector>
1779                   </point>
1780                   <width>
1781                     <real value="1.0000000000"/>
1782                   </width>
1783                   <origin>
1784                     <real value="0.4941919148"/>
1785                   </origin>
1786                   <split>
1787                     <bool value="false"/>
1788                   </split>
1789                   <t1>
1790                     <radial_composite type="vector">
1791                       <radius>
1792                         <real value="1.2738960196"/>
1793                       </radius>
1794                       <theta>
1795                         <angle value="0.000000"/>
1796                       </theta>
1797                     </radial_composite>
1798                   </t1>
1799                   <t2>
1800                     <radial_composite type="vector">
1801                       <radius>
1802                         <real value="1.2738960196"/>
1803                       </radius>
1804                       <theta>
1805                         <angle value="0.000000"/>
1806                       </theta>
1807                     </radial_composite>
1808                   </t2>
1809                 </composite>
1810               </entry>
1811               <entry>
1812                 <composite type="bline_point">
1813                   <point>
1814                     <vector>
1815                       <x>0.5156165957</x>
1816                       <y>-0.7002620697</y>
1817                     </vector>
1818                   </point>
1819                   <width>
1820                     <real value="1.0000000000"/>
1821                   </width>
1822                   <origin>
1823                     <real value="0.5000000000"/>
1824                   </origin>
1825                   <split>
1826                     <bool value="false"/>
1827                   </split>
1828                   <t1>
1829                     <radial_composite type="vector">
1830                       <radius>
1831                         <real value="0.0000000000"/>
1832                       </radius>
1833                       <theta>
1834                         <angle value="0.000000"/>
1835                       </theta>
1836                     </radial_composite>
1837                   </t1>
1838                   <t2>
1839                     <radial_composite type="vector">
1840                       <radius>
1841                         <real value="0.0000000000"/>
1842                       </radius>
1843                       <theta>
1844                         <angle value="0.000000"/>
1845                       </theta>
1846                     </radial_composite>
1847                   </t2>
1848                 </composite>
1849               </entry>
1850               <entry>
1851                 <composite type="bline_point">
1852                   <point>
1853                     <vector>
1854                       <x>0.9452971816</x>
1855                       <y>0.0038117205</y>
1856                     </vector>
1857                   </point>
1858                   <width>
1859                     <real value="1.0000000000"/>
1860                   </width>
1861                   <origin>
1862                     <real value="0.5217803717"/>
1863                   </origin>
1864                   <split>
1865                     <bool value="false"/>
1866                   </split>
1867                   <t1>
1868                     <radial_composite type="vector">
1869                       <radius>
1870                         <real value="1.8252373508"/>
1871                       </radius>
1872                       <theta>
1873                         <angle value="90.000000"/>
1874                       </theta>
1875                     </radial_composite>
1876                   </t1>
1877                   <t2>
1878                     <radial_composite type="vector">
1879                       <radius>
1880                         <real value="1.8252373508"/>
1881                       </radius>
1882                       <theta>
1883                         <angle value="90.000000"/>
1884                       </theta>
1885                     </radial_composite>
1886                   </t2>
1887                 </composite>
1888               </entry>
1889               <entry>
1890                 <composite type="bline_point">
1891                   <point>
1892                     <vector>
1893                       <x>0.5156165957</x>
1894                       <y>0.7078855038</y>
1895                     </vector>
1896                   </point>
1897                   <width>
1898                     <real value="1.0000000000"/>
1899                   </width>
1900                   <origin>
1901                     <real value="0.5000000000"/>
1902                   </origin>
1903                   <split>
1904                     <bool value="false"/>
1905                   </split>
1906                   <t1>
1907                     <radial_composite type="vector">
1908                       <radius>
1909                         <real value="0.0000000000"/>
1910                       </radius>
1911                       <theta>
1912                         <angle value="0.000000"/>
1913                       </theta>
1914                     </radial_composite>
1915                   </t1>
1916                   <t2>
1917                     <radial_composite type="vector">
1918                       <radius>
1919                         <real value="0.0000000000"/>
1920                       </radius>
1921                       <theta>
1922                         <angle value="0.000000"/>
1923                       </theta>
1924                     </radial_composite>
1925                   </t2>
1926                 </composite>
1927               </entry>
1928               <entry>
1929                 <composite type="bline_point">
1930                   <point>
1931                     <vector>
1932                       <x>0.0000000000</x>
1933                       <y>0.7078855038</y>
1934                     </vector>
1935                   </point>
1936                   <width>
1937                     <real value="1.0000000000"/>
1938                   </width>
1939                   <origin>
1940                     <real value="0.4988383949"/>
1941                   </origin>
1942                   <split>
1943                     <bool value="false"/>
1944                   </split>
1945                   <t1>
1946                     <radial_composite type="vector">
1947                       <radius>
1948                         <real value="1.2860398559"/>
1949                       </radius>
1950                       <theta>
1951                         <angle value="180.000000"/>
1952                       </theta>
1953                     </radial_composite>
1954                   </t1>
1955                   <t2>
1956                     <radial_composite type="vector">
1957                       <radius>
1958                         <real value="1.2860398559"/>
1959                       </radius>
1960                       <theta>
1961                         <angle value="180.000000"/>
1962                       </theta>
1963                     </radial_composite>
1964                   </t2>
1965                 </composite>
1966               </entry>
1967               <entry>
1968                 <composite type="bline_point">
1969                   <point>
1970                     <vector>
1971                       <x>-0.5156165957</x>
1972                       <y>0.7078855038</y>
1973                     </vector>
1974                   </point>
1975                   <width>
1976                     <real value="1.0000000000"/>
1977                   </width>
1978                   <origin>
1979                     <real value="0.5000000000"/>
1980                   </origin>
1981                   <split>
1982                     <bool value="false"/>
1983                   </split>
1984                   <t1>
1985                     <radial_composite type="vector">
1986                       <radius>
1987                         <real value="0.0000000000"/>
1988                       </radius>
1989                       <theta>
1990                         <angle value="0.000000"/>
1991                       </theta>
1992                     </radial_composite>
1993                   </t1>
1994                   <t2>
1995                     <radial_composite type="vector">
1996                       <radius>
1997                         <real value="0.0000000000"/>
1998                       </radius>
1999                       <theta>
2000                         <angle value="0.000000"/>
2001                       </theta>
2002                     </radial_composite>
2003                   </t2>
2004                 </composite>
2005               </entry>
2006             </bline>
2007           </param>
2008           <param name="width">
2009             <real value="0.0833333358"/>
2010           </param>
2011           <param name="expand">
2012             <real value="0.0000000000"/>
2013           </param>
2014           <param name="sharp_cusps">
2015             <bool value="true"/>
2016           </param>
2017           <param name="round_tip[0]">
2018             <bool value="true"/>
2019           </param>
2020           <param name="round_tip[1]">
2021             <bool value="true"/>
2022           </param>
2023           <param name="loopyness">
2024             <real value="1.0000000000"/>
2025           </param>
2026           <param name="homogeneous_width">
2027             <bool value="true"/>
2028           </param>
2029         </layer>
2030         <layer type="outline" active="true" version="0.2" desc="outline green">
2031           <param name="z_depth">
2032             <real value="0.0000000000"/>
2033           </param>
2034           <param name="amount">
2035             <real value="1.0000000000"/>
2036           </param>
2037           <param name="blend_method">
2038             <integer value="0"/>
2039           </param>
2040           <param name="color">
2041             <color>
2042               <r>0.000000</r>
2043               <g>0.154113</g>
2044               <b>0.000000</b>
2045               <a>1.000000</a>
2046             </color>
2047           </param>
2048           <param name="origin">
2049             <vector>
2050               <x>0.0000000000</x>
2051               <y>0.0000000000</y>
2052             </vector>
2053           </param>
2054           <param name="invert">
2055             <bool value="false"/>
2056           </param>
2057           <param name="antialias">
2058             <bool value="true"/>
2059           </param>
2060           <param name="feather">
2061             <real value="0.0000000000"/>
2062           </param>
2063           <param name="blurtype">
2064             <integer value="1"/>
2065           </param>
2066           <param name="winding_style">
2067             <integer value="0"/>
2068           </param>
2069           <param name="bline">
2070             <bline type="bline_point" loop="false">
2071               <entry>
2072                 <composite type="bline_point">
2073                   <point>
2074                     <vector>
2075                       <x>0.0000000000</x>
2076                       <y>0.7078855038</y>
2077                     </vector>
2078                   </point>
2079                   <width>
2080                     <real value="1.0000000000"/>
2081                   </width>
2082                   <origin>
2083                     <real value="0.4988383949"/>
2084                   </origin>
2085                   <split>
2086                     <bool value="false"/>
2087                   </split>
2088                   <t1>
2089                     <radial_composite type="vector">
2090                       <radius>
2091                         <real value="1.2860398559"/>
2092                       </radius>
2093                       <theta>
2094                         <angle value="180.000000"/>
2095                       </theta>
2096                     </radial_composite>
2097                   </t1>
2098                   <t2>
2099                     <radial_composite type="vector">
2100                       <radius>
2101                         <real value="1.2860398559"/>
2102                       </radius>
2103                       <theta>
2104                         <angle value="180.000000"/>
2105                       </theta>
2106                     </radial_composite>
2107                   </t2>
2108                 </composite>
2109               </entry>
2110               <entry>
2111                 <composite type="bline_point">
2112                   <point>
2113                     <vector>
2114                       <x>-0.5156165957</x>
2115                       <y>0.7078855038</y>
2116                     </vector>
2117                   </point>
2118                   <width>
2119                     <real value="1.0000000000"/>
2120                   </width>
2121                   <origin>
2122                     <real value="0.5000000000"/>
2123                   </origin>
2124                   <split>
2125                     <bool value="false"/>
2126                   </split>
2127                   <t1>
2128                     <radial_composite type="vector">
2129                       <radius>
2130                         <real value="0.0000000000"/>
2131                       </radius>
2132                       <theta>
2133                         <angle value="0.000000"/>
2134                       </theta>
2135                     </radial_composite>
2136                   </t1>
2137                   <t2>
2138                     <radial_composite type="vector">
2139                       <radius>
2140                         <real value="0.0000000000"/>
2141                       </radius>
2142                       <theta>
2143                         <angle value="0.000000"/>
2144                       </theta>
2145                     </radial_composite>
2146                   </t2>
2147                 </composite>
2148               </entry>
2149               <entry>
2150                 <composite type="bline_point">
2151                   <point>
2152                     <vector>
2153                       <x>-0.9452971816</x>
2154                       <y>0.0038117205</y>
2155                     </vector>
2156                   </point>
2157                   <width>
2158                     <real value="1.0000000000"/>
2159                   </width>
2160                   <origin>
2161                     <real value="0.5188763142"/>
2162                   </origin>
2163                   <split>
2164                     <bool value="false"/>
2165                   </split>
2166                   <t1>
2167                     <radial_composite type="vector">
2168                       <radius>
2169                         <real value="1.8318396707"/>
2170                       </radius>
2171                       <theta>
2172                         <angle value="-90.000000"/>
2173                       </theta>
2174                     </radial_composite>
2175                   </t1>
2176                   <t2>
2177                     <radial_composite type="vector">
2178                       <radius>
2179                         <real value="1.8318396707"/>
2180                       </radius>
2181                       <theta>
2182                         <angle value="-90.000000"/>
2183                       </theta>
2184                     </radial_composite>
2185                   </t2>
2186                 </composite>
2187               </entry>
2188               <entry>
2189                 <composite type="bline_point">
2190                   <point>
2191                     <vector>
2192                       <x>-0.5156165957</x>
2193                       <y>-0.7002620697</y>
2194                     </vector>
2195                   </point>
2196                   <width>
2197                     <real value="1.0000000000"/>
2198                   </width>
2199                   <origin>
2200                     <real value="0.5000000000"/>
2201                   </origin>
2202                   <split>
2203                     <bool value="false"/>
2204                   </split>
2205                   <t1>
2206                     <radial_composite type="vector">
2207                       <radius>
2208                         <real value="0.0000000000"/>
2209                       </radius>
2210                       <theta>
2211                         <angle value="0.000000"/>
2212                       </theta>
2213                     </radial_composite>
2214                   </t1>
2215                   <t2>
2216                     <radial_composite type="vector">
2217                       <radius>
2218                         <real value="0.0000000000"/>
2219                       </radius>
2220                       <theta>
2221                         <angle value="0.000000"/>
2222                       </theta>
2223                     </radial_composite>
2224                   </t2>
2225                 </composite>
2226               </entry>
2227               <entry>
2228                 <composite type="bline_point">
2229                   <point>
2230                     <vector>
2231                       <x>0.0000000000</x>
2232                       <y>-0.7002620697</y>
2233                     </vector>
2234                   </point>
2235                   <width>
2236                     <real value="1.0000000000"/>
2237                   </width>
2238                   <origin>
2239                     <real value="0.4941919148"/>
2240                   </origin>
2241                   <split>
2242                     <bool value="false"/>
2243                   </split>
2244                   <t1>
2245                     <radial_composite type="vector">
2246                       <radius>
2247                         <real value="1.2738960196"/>
2248                       </radius>
2249                       <theta>
2250                         <angle value="0.000000"/>
2251                       </theta>
2252                     </radial_composite>
2253                   </t1>
2254                   <t2>
2255                     <radial_composite type="vector">
2256                       <radius>
2257                         <real value="1.2738960196"/>
2258                       </radius>
2259                       <theta>
2260                         <angle value="0.000000"/>
2261                       </theta>
2262                     </radial_composite>
2263                   </t2>
2264                 </composite>
2265               </entry>
2266             </bline>
2267           </param>
2268           <param name="width">
2269             <real value="0.0833333358"/>
2270           </param>
2271           <param name="expand">
2272             <real value="0.0000000000"/>
2273           </param>
2274           <param name="sharp_cusps">
2275             <bool value="true"/>
2276           </param>
2277           <param name="round_tip[0]">
2278             <bool value="false"/>
2279           </param>
2280           <param name="round_tip[1]">
2281             <bool value="false"/>
2282           </param>
2283           <param name="loopyness">
2284             <real value="1.0000000000"/>
2285           </param>
2286           <param name="homogeneous_width">
2287             <bool value="true"/>
2288           </param>
2289         </layer>
2290         <layer type="outline" active="true" version="0.2" desc="outline gray">
2291           <param name="z_depth">
2292             <real value="0.0000000000"/>
2293           </param>
2294           <param name="amount">
2295             <real value="1.0000000000"/>
2296           </param>
2297           <param name="blend_method">
2298             <integer value="0"/>
2299           </param>
2300           <param name="color">
2301             <color>
2302               <r>0.089194</r>
2303               <g>0.093876</g>
2304               <b>0.084642</b>
2305               <a>1.000000</a>
2306             </color>
2307           </param>
2308           <param name="origin">
2309             <vector>
2310               <x>0.0000000000</x>
2311               <y>0.0000000000</y>
2312             </vector>
2313           </param>
2314           <param name="invert">
2315             <bool value="false"/>
2316           </param>
2317           <param name="antialias">
2318             <bool value="true"/>
2319           </param>
2320           <param name="feather">
2321             <real value="0.0000000000"/>
2322           </param>
2323           <param name="blurtype">
2324             <integer value="1"/>
2325           </param>
2326           <param name="winding_style">
2327             <integer value="0"/>
2328           </param>
2329           <param name="bline">
2330             <bline type="bline_point" loop="false">
2331               <entry>
2332                 <composite type="bline_point">
2333                   <point>
2334                     <vector>
2335                       <x>0.0000000000</x>
2336                       <y>-0.7002620697</y>
2337                     </vector>
2338                   </point>
2339                   <width>
2340                     <real value="1.0000000000"/>
2341                   </width>
2342                   <origin>
2343                     <real value="0.4941919148"/>
2344                   </origin>
2345                   <split>
2346                     <bool value="false"/>
2347                   </split>
2348                   <t1>
2349                     <radial_composite type="vector">
2350                       <radius>
2351                         <real value="1.2738960196"/>
2352                       </radius>
2353                       <theta>
2354                         <angle value="0.000000"/>
2355                       </theta>
2356                     </radial_composite>
2357                   </t1>
2358                   <t2>
2359                     <radial_composite type="vector">
2360                       <radius>
2361                         <real value="1.2738960196"/>
2362                       </radius>
2363                       <theta>
2364                         <angle value="0.000000"/>
2365                       </theta>
2366                     </radial_composite>
2367                   </t2>
2368                 </composite>
2369               </entry>
2370               <entry>
2371                 <composite type="bline_point">
2372                   <point>
2373                     <vector>
2374                       <x>0.5156165957</x>
2375                       <y>-0.7002620697</y>
2376                     </vector>
2377                   </point>
2378                   <width>
2379                     <real value="1.0000000000"/>
2380                   </width>
2381                   <origin>
2382                     <real value="0.5000000000"/>
2383                   </origin>
2384                   <split>
2385                     <bool value="false"/>
2386                   </split>
2387                   <t1>
2388                     <radial_composite type="vector">
2389                       <radius>
2390                         <real value="0.0000000000"/>
2391                       </radius>
2392                       <theta>
2393                         <angle value="0.000000"/>
2394                       </theta>
2395                     </radial_composite>
2396                   </t1>
2397                   <t2>
2398                     <radial_composite type="vector">
2399                       <radius>
2400                         <real value="0.0000000000"/>
2401                       </radius>
2402                       <theta>
2403                         <angle value="0.000000"/>
2404                       </theta>
2405                     </radial_composite>
2406                   </t2>
2407                 </composite>
2408               </entry>
2409               <entry>
2410                 <composite type="bline_point">
2411                   <point>
2412                     <vector>
2413                       <x>0.9452971816</x>
2414                       <y>0.0038117205</y>
2415                     </vector>
2416                   </point>
2417                   <width>
2418                     <real value="1.0000000000"/>
2419                   </width>
2420                   <origin>
2421                     <real value="0.5217803717"/>
2422                   </origin>
2423                   <split>
2424                     <bool value="false"/>
2425                   </split>
2426                   <t1>
2427                     <radial_composite type="vector">
2428                       <radius>
2429                         <real value="1.8252373508"/>
2430                       </radius>
2431                       <theta>
2432                         <angle value="90.000000"/>
2433                       </theta>
2434                     </radial_composite>
2435                   </t1>
2436                   <t2>
2437                     <radial_composite type="vector">
2438                       <radius>
2439                         <real value="1.8252373508"/>
2440                       </radius>
2441                       <theta>
2442                         <angle value="90.000000"/>
2443                       </theta>
2444                     </radial_composite>
2445                   </t2>
2446                 </composite>
2447               </entry>
2448               <entry>
2449                 <composite type="bline_point">
2450                   <point>
2451                     <vector>
2452                       <x>0.5156165957</x>
2453                       <y>0.7078855038</y>
2454                     </vector>
2455                   </point>
2456                   <width>
2457                     <real value="1.0000000000"/>
2458                   </width>
2459                   <origin>
2460                     <real value="0.5000000000"/>
2461                   </origin>
2462                   <split>
2463                     <bool value="false"/>
2464                   </split>
2465                   <t1>
2466                     <radial_composite type="vector">
2467                       <radius>
2468                         <real value="0.0000000000"/>
2469                       </radius>
2470                       <theta>
2471                         <angle value="0.000000"/>
2472                       </theta>
2473                     </radial_composite>
2474                   </t1>
2475                   <t2>
2476                     <radial_composite type="vector">
2477                       <radius>
2478                         <real value="0.0000000000"/>
2479                       </radius>
2480                       <theta>
2481                         <angle value="0.000000"/>
2482                       </theta>
2483                     </radial_composite>
2484                   </t2>
2485                 </composite>
2486               </entry>
2487               <entry>
2488                 <composite type="bline_point">
2489                   <point>
2490                     <vector>
2491                       <x>0.0000000000</x>
2492                       <y>0.7078855038</y>
2493                     </vector>
2494                   </point>
2495                   <width>
2496                     <real value="1.0000000000"/>
2497                   </width>
2498                   <origin>
2499                     <real value="0.4988383949"/>
2500                   </origin>
2501                   <split>
2502                     <bool value="false"/>
2503                   </split>
2504                   <t1>
2505                     <radial_composite type="vector">
2506                       <radius>
2507                         <real value="1.2860398559"/>
2508                       </radius>
2509                       <theta>
2510                         <angle value="180.000000"/>
2511                       </theta>
2512                     </radial_composite>
2513                   </t1>
2514                   <t2>
2515                     <radial_composite type="vector">
2516                       <radius>
2517                         <real value="1.2860398559"/>
2518                       </radius>
2519                       <theta>
2520                         <angle value="180.000000"/>
2521                       </theta>
2522                     </radial_composite>
2523                   </t2>
2524                 </composite>
2525               </entry>
2526             </bline>
2527           </param>
2528           <param name="width">
2529             <real value="0.0833333358"/>
2530           </param>
2531           <param name="expand">
2532             <real value="0.0000000000"/>
2533           </param>
2534           <param name="sharp_cusps">
2535             <bool value="true"/>
2536           </param>
2537           <param name="round_tip[0]">
2538             <bool value="false"/>
2539           </param>
2540           <param name="round_tip[1]">
2541             <bool value="false"/>
2542           </param>
2543           <param name="loopyness">
2544             <real value="1.0000000000"/>
2545           </param>
2546           <param name="homogeneous_width">
2547             <bool value="true"/>
2548           </param>
2549         </layer>
2550       </canvas>
2551     </param>
2552     <param name="zoom">
2553       <real value="0.0000000000"/>
2554     </param>
2555     <param name="time_offset">
2556       <time value="0s"/>
2557     </param>
2558     <param name="children_lock">
2559       <bool value="false"/>
2560     </param>
2561     <param name="focus">
2562       <vector>
2563         <x>0.0000000000</x>
2564         <y>0.0000000000</y>
2565       </vector>
2566     </param>
2567   </layer>
2568 </canvas>