Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_other_plant_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Plant Icon</name>
4   <meta name="grid_show" content="0"/>
5   <meta name="grid_size" content="0.250000 0.250000"/>
6   <meta name="grid_snap" content="1"/>
7   <meta name="guide_show" content="1"/>
8   <meta name="guide_snap" content="0"/>
9   <meta name="onion_skin" content="0"/>
10   <defs>
11     <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
12       <layer type="polygon" active="true" version="0.1">
13         <param name="z_depth">
14           <real value="0.0000000000"/>
15         </param>
16         <param name="amount">
17           <real value="0.5000000000"/>
18         </param>
19         <param name="blend_method">
20           <integer value="0"/>
21         </param>
22         <param name="color">
23           <color>
24             <r>0.000000</r>
25             <g>0.000000</g>
26             <b>0.000000</b>
27             <a>1.000000</a>
28           </color>
29         </param>
30         <param name="origin">
31           <vector>
32             <x>0.1000000015</x>
33             <y>-0.1000000015</y>
34           </vector>
35         </param>
36         <param name="invert">
37           <bool value="false"/>
38         </param>
39         <param name="antialias">
40           <bool value="true"/>
41         </param>
42         <param name="feather">
43           <real value="0.0000000000"/>
44         </param>
45         <param name="blurtype">
46           <integer value="1"/>
47         </param>
48         <param name="winding_style">
49           <integer value="0"/>
50         </param>
51         <param name="vector_list">
52           <dynamic_list type="vector">
53             <entry>
54               <vector>
55                 <x>-0.8000000119</x>
56                 <y>0.8000000119</y>
57               </vector>
58             </entry>
59             <entry>
60               <vector>
61                 <x>-0.8000000119</x>
62                 <y>-0.2000000030</y>
63               </vector>
64             </entry>
65             <entry>
66               <vector>
67                 <x>0.2000000030</x>
68                 <y>-0.2000000030</y>
69               </vector>
70             </entry>
71             <entry>
72               <vector>
73                 <x>0.2000000030</x>
74                 <y>0.8000000119</y>
75               </vector>
76             </entry>
77           </dynamic_list>
78         </param>
79       </layer>
80       <layer type="blur" active="true" version="0.2">
81         <param name="z_depth">
82           <real value="0.0000000000"/>
83         </param>
84         <param name="amount">
85           <real value="1.0000000000"/>
86         </param>
87         <param name="blend_method">
88           <integer value="1"/>
89         </param>
90         <param name="size">
91           <vector>
92             <x>0.2000000030</x>
93             <y>0.2000000030</y>
94           </vector>
95         </param>
96         <param name="type">
97           <integer value="1"/>
98         </param>
99       </layer>
100       <layer type="polygon" active="true" version="0.1">
101         <param name="z_depth">
102           <real value="0.0000000000"/>
103         </param>
104         <param name="amount">
105           <real value="1.0000000000"/>
106         </param>
107         <param name="blend_method">
108           <integer value="0"/>
109         </param>
110         <param name="color">
111           <color>
112             <r>0.000000</r>
113             <g>0.000000</g>
114             <b>0.000000</b>
115             <a>1.000000</a>
116           </color>
117         </param>
118         <param name="origin">
119           <vector>
120             <x>0.0000000000</x>
121             <y>0.0000000000</y>
122           </vector>
123         </param>
124         <param name="invert">
125           <bool value="false"/>
126         </param>
127         <param name="antialias">
128           <bool value="true"/>
129         </param>
130         <param name="feather">
131           <real value="0.0000000000"/>
132         </param>
133         <param name="blurtype">
134           <integer value="1"/>
135         </param>
136         <param name="winding_style">
137           <integer value="0"/>
138         </param>
139         <param name="vector_list">
140           <dynamic_list type="vector">
141             <entry>
142               <vector>
143                 <x>-0.8000000119</x>
144                 <y>0.8000000119</y>
145               </vector>
146             </entry>
147             <entry>
148               <vector>
149                 <x>-0.8000000119</x>
150                 <y>-0.2000000030</y>
151               </vector>
152             </entry>
153             <entry>
154               <vector>
155                 <x>0.2000000030</x>
156                 <y>-0.2000000030</y>
157               </vector>
158             </entry>
159             <entry>
160               <vector>
161                 <x>0.2000000030</x>
162                 <y>0.8000000119</y>
163               </vector>
164             </entry>
165           </dynamic_list>
166         </param>
167       </layer>
168       <layer type="polygon" active="true" version="0.1">
169         <param name="z_depth">
170           <real value="0.0000000000"/>
171         </param>
172         <param name="amount">
173           <real value="1.0000000000"/>
174         </param>
175         <param name="blend_method">
176           <integer value="0"/>
177         </param>
178         <param name="color">
179           <color>
180             <r>1.000000</r>
181             <g>0.900000</g>
182             <b>0.600000</b>
183             <a>1.000000</a>
184           </color>
185         </param>
186         <param name="origin">
187           <vector>
188             <x>0.0000000000</x>
189             <y>0.0000000000</y>
190           </vector>
191         </param>
192         <param name="invert">
193           <bool value="false"/>
194         </param>
195         <param name="antialias">
196           <bool value="true"/>
197         </param>
198         <param name="feather">
199           <real value="0.0000000000"/>
200         </param>
201         <param name="blurtype">
202           <integer value="1"/>
203         </param>
204         <param name="winding_style">
205           <integer value="0"/>
206         </param>
207         <param name="vector_list">
208           <dynamic_list type="vector">
209             <entry>
210               <vector>
211                 <x>-0.6999999881</x>
212                 <y>0.6999999881</y>
213               </vector>
214             </entry>
215             <entry>
216               <vector>
217                 <x>-0.6999999881</x>
218                 <y>-0.1000000015</y>
219               </vector>
220             </entry>
221             <entry>
222               <vector>
223                 <x>0.1000000015</x>
224                 <y>-0.1000000015</y>
225               </vector>
226             </entry>
227             <entry>
228               <vector>
229                 <x>0.1000000015</x>
230                 <y>0.6999999881</y>
231               </vector>
232             </entry>
233           </dynamic_list>
234         </param>
235       </layer>
236     </canvas>
237   </defs>
238   <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
239     <param name="z_depth">
240       <real value="0.0000000000"/>
241     </param>
242     <param name="amount">
243       <real value="1.0000000000"/>
244     </param>
245     <param name="blend_method">
246       <integer value="0"/>
247     </param>
248     <param name="origin">
249       <vector>
250         <x>0.0000000000</x>
251         <y>0.0000000000</y>
252       </vector>
253     </param>
254     <param name="canvas">
255       <canvas width="48" height="48" xres="2952.755900" yres="2952.755900">
256         <layer type="radial_gradient" active="true" version="0.1">
257           <param name="z_depth">
258             <real value="0.0000000000"/>
259           </param>
260           <param name="amount">
261             <real value="1.0000000000"/>
262           </param>
263           <param name="blend_method">
264             <integer value="0"/>
265           </param>
266           <param name="gradient">
267             <gradient>
268               <color pos="0.021505">
269                 <r>0.036113</r>
270                 <g>0.036189</g>
271                 <b>0.036189</b>
272                 <a>0.500000</a>
273               </color>
274               <color pos="0.564516">
275                 <r>0.012815</r>
276                 <g>0.012910</g>
277                 <b>0.012910</b>
278                 <a>0.300000</a>
279               </color>
280               <color pos="1.000000">
281                 <r>1.000000</r>
282                 <g>1.000000</g>
283                 <b>1.000000</b>
284                 <a>0.000000</a>
285               </color>
286             </gradient>
287           </param>
288           <param name="center">
289             <vector>
290               <x>0.0231824834</x>
291               <y>-0.3358959258</y>
292             </vector>
293           </param>
294           <param name="radius">
295             <real value="1.2701032027"/>
296           </param>
297           <param name="loop">
298             <bool value="false"/>
299           </param>
300           <param name="zigzag">
301             <bool value="false"/>
302           </param>
303         </layer>
304         <layer type="stretch" active="true" version="0.1">
305           <param name="amount">
306             <vector>
307               <x>0.3660714328</x>
308               <y>0.2053571492</y>
309             </vector>
310           </param>
311           <param name="center">
312             <vector>
313               <x>0.0577321723</x>
314               <y>-0.8823245168</y>
315             </vector>
316           </param>
317         </layer>
318       </canvas>
319     </param>
320     <param name="zoom">
321       <real value="0.0000000000"/>
322     </param>
323     <param name="time_offset">
324       <time value="0s"/>
325     </param>
326     <param name="children_lock">
327       <bool value="false"/>
328     </param>
329     <param name="focus">
330       <vector>
331         <x>0.0000000000</x>
332         <y>0.0000000000</y>
333       </vector>
334     </param>
335   </layer>
336   <layer type="PasteCanvas" active="true" version="0.1">
337     <param name="z_depth">
338       <real value="0.0000000000"/>
339     </param>
340     <param name="amount">
341       <real value="1.0000000000"/>
342     </param>
343     <param name="blend_method">
344       <integer value="0"/>
345     </param>
346     <param name="origin">
347       <vector>
348         <x>0.0000000000</x>
349         <y>0.0000000000</y>
350       </vector>
351     </param>
352     <param name="canvas">
353       <canvas width="24" height="24">
354         <layer type="PasteCanvas" active="true" version="0.1">
355           <param name="z_depth">
356             <real value="0.0000000000"/>
357           </param>
358           <param name="amount">
359             <real value="1.0000000000"/>
360           </param>
361           <param name="blend_method">
362             <integer value="0"/>
363           </param>
364           <param name="origin">
365             <vector>
366               <x>0.0000000000</x>
367               <y>0.0000000000</y>
368             </vector>
369           </param>
370           <param name="canvas">
371             <canvas>
372               <layer type="region" active="true" version="0.1" desc="Rectangle.112 Region">
373                 <param name="z_depth">
374                   <real value="0.0000000000"/>
375                 </param>
376                 <param name="amount">
377                   <real value="1.0000000000"/>
378                 </param>
379                 <param name="blend_method">
380                   <integer value="0"/>
381                 </param>
382                 <param name="color">
383                   <color>
384                     <r>0.280124</r>
385                     <g>0.098689</g>
386                     <b>0.000023</b>
387                     <a>1.000000</a>
388                   </color>
389                 </param>
390                 <param name="origin">
391                   <vector>
392                     <x>0.0000000000</x>
393                     <y>0.0000000000</y>
394                   </vector>
395                 </param>
396                 <param name="invert">
397                   <bool value="false"/>
398                 </param>
399                 <param name="antialias">
400                   <bool value="true"/>
401                 </param>
402                 <param name="feather">
403                   <real value="0.0000000000"/>
404                 </param>
405                 <param name="blurtype">
406                   <integer value="1"/>
407                 </param>
408                 <param name="winding_style">
409                   <integer value="0"/>
410                 </param>
411                 <param name="bline">
412                   <bline type="bline_point" loop="true" guid="C9468637E37CBD83819FE00D9CCAB158">
413                     <entry>
414                       <composite type="bline_point">
415                         <point>
416                           <vector>
417                             <x>-0.1158980727</x>
418                             <y>-0.1000617743</y>
419                           </vector>
420                         </point>
421                         <width>
422                           <real value="1.0000000000"/>
423                         </width>
424                         <origin>
425                           <real value="0.4822646081"/>
426                         </origin>
427                         <split>
428                           <bool value="false"/>
429                         </split>
430                         <t1>
431                           <radial_composite type="vector">
432                             <radius>
433                               <real value="0.8450670107"/>
434                             </radius>
435                             <theta>
436                               <angle value="-92.122864"/>
437                             </theta>
438                           </radial_composite>
439                         </t1>
440                         <t2>
441                           <radial_composite type="vector">
442                             <radius>
443                               <real value="0.8450670107"/>
444                             </radius>
445                             <theta>
446                               <angle value="-92.122864"/>
447                             </theta>
448                           </radial_composite>
449                         </t2>
450                       </composite>
451                     </entry>
452                     <entry>
453                       <composite type="bline_point">
454                         <point>
455                           <vector>
456                             <x>-0.1923570186</x>
457                             <y>-0.8089383841</y>
458                           </vector>
459                         </point>
460                         <width>
461                           <real value="1.0000000000"/>
462                         </width>
463                         <origin>
464                           <real value="0.5000000000"/>
465                         </origin>
466                         <split>
467                           <bool value="false"/>
468                         </split>
469                         <t1>
470                           <radial_composite type="vector">
471                             <radius>
472                               <real value="0.3145312420"/>
473                             </radius>
474                             <theta>
475                               <angle value="-39.329330"/>
476                             </theta>
477                           </radial_composite>
478                         </t1>
479                         <t2>
480                           <radial_composite type="vector">
481                             <radius>
482                               <real value="0.3145312420"/>
483                             </radius>
484                             <theta>
485                               <angle value="-39.329330"/>
486                             </theta>
487                           </radial_composite>
488                         </t2>
489                       </composite>
490                     </entry>
491                     <entry>
492                       <composite type="bline_point">
493                         <point>
494                           <vector>
495                             <x>0.1990604699</x>
496                             <y>-0.8089383841</y>
497                           </vector>
498                         </point>
499                         <width>
500                           <real value="1.0000000000"/>
501                         </width>
502                         <origin>
503                           <real value="0.5000000000"/>
504                         </origin>
505                         <split>
506                           <bool value="false"/>
507                         </split>
508                         <t1>
509                           <radial_composite type="vector">
510                             <radius>
511                               <real value="0.3085023743"/>
512                             </radius>
513                             <theta>
514                               <angle value="21.037512"/>
515                             </theta>
516                           </radial_composite>
517                         </t1>
518                         <t2>
519                           <radial_composite type="vector">
520                             <radius>
521                               <real value="0.3085023743"/>
522                             </radius>
523                             <theta>
524                               <angle value="21.037512"/>
525                             </theta>
526                           </radial_composite>
527                         </t2>
528                       </composite>
529                     </entry>
530                     <entry>
531                       <composite type="bline_point">
532                         <point>
533                           <vector>
534                             <x>0.2372869551</x>
535                             <y>0.0047549577</y>
536                           </vector>
537                         </point>
538                         <width>
539                           <real value="1.0000000000"/>
540                         </width>
541                         <origin>
542                           <real value="0.7014976740"/>
543                         </origin>
544                         <split>
545                           <bool value="false"/>
546                         </split>
547                         <t1>
548                           <radial_composite type="vector">
549                             <radius>
550                               <real value="0.3485762767"/>
551                             </radius>
552                             <theta>
553                               <angle value="93.562347"/>
554                             </theta>
555                           </radial_composite>
556                         </t1>
557                         <t2>
558                           <radial_composite type="vector">
559                             <radius>
560                               <real value="0.3485762767"/>
561                             </radius>
562                             <theta>
563                               <angle value="93.562347"/>
564                             </theta>
565                           </radial_composite>
566                         </t2>
567                       </composite>
568                     </entry>
569                     <entry>
570                       <composite type="bline_point">
571                         <point>
572                           <vector>
573                             <x>0.5103808045</x>
574                             <y>0.3212899864</y>
575                           </vector>
576                         </point>
577                         <width>
578                           <real value="1.0000000000"/>
579                         </width>
580                         <origin>
581                           <real value="0.6850479245"/>
582                         </origin>
583                         <split>
584                           <bool value="true"/>
585                         </split>
586                         <t1>
587                           <radial_composite type="vector">
588                             <radius>
589                               <real value="0.6401157911"/>
590                             </radius>
591                             <theta>
592                               <angle value="90.603088"/>
593                             </theta>
594                           </radial_composite>
595                         </t1>
596                         <t2>
597                           <radial_composite type="vector">
598                             <radius>
599                               <real value="0.5133259886"/>
600                             </radius>
601                             <theta>
602                               <angle value="208.514542"/>
603                             </theta>
604                           </radial_composite>
605                         </t2>
606                       </composite>
607                     </entry>
608                     <entry>
609                       <composite type="bline_point">
610                         <point>
611                           <vector>
612                             <x>0.1906649470</x>
613                             <y>0.2170241475</y>
614                           </vector>
615                         </point>
616                         <width>
617                           <real value="1.0000000000"/>
618                         </width>
619                         <origin>
620                           <real value="0.3231876194"/>
621                         </origin>
622                         <split>
623                           <bool value="true"/>
624                         </split>
625                         <t1>
626                           <radial_composite type="vector">
627                             <radius>
628                               <real value="0.1657406574"/>
629                             </radius>
630                             <theta>
631                               <angle value="216.643890"/>
632                             </theta>
633                           </radial_composite>
634                         </t1>
635                         <t2>
636                           <radial_composite type="vector">
637                             <radius>
638                               <real value="0.4340384957"/>
639                             </radius>
640                             <theta>
641                               <angle value="117.258881"/>
642                             </theta>
643                           </radial_composite>
644                         </t2>
645                       </composite>
646                     </entry>
647                     <entry>
648                       <composite type="bline_point">
649                         <point>
650                           <vector>
651                             <x>0.1476517618</x>
652                             <y>0.6565871239</y>
653                           </vector>
654                         </point>
655                         <width>
656                           <real value="1.0000000000"/>
657                         </width>
658                         <origin>
659                           <real value="0.5000000000"/>
660                         </origin>
661                         <split>
662                           <bool value="false"/>
663                         </split>
664                         <t1>
665                           <radial_composite type="vector">
666                             <radius>
667                               <real value="0.2719418486"/>
668                             </radius>
669                             <theta>
670                               <angle value="158.240646"/>
671                             </theta>
672                           </radial_composite>
673                         </t1>
674                         <t2>
675                           <radial_composite type="vector">
676                             <radius>
677                               <real value="0.2719418486"/>
678                             </radius>
679                             <theta>
680                               <angle value="158.240646"/>
681                             </theta>
682                           </radial_composite>
683                         </t2>
684                       </composite>
685                     </entry>
686                     <entry>
687                       <composite type="bline_point">
688                         <point>
689                           <vector>
690                             <x>0.0575849414</x>
691                             <y>0.0739475936</y>
692                           </vector>
693                         </point>
694                         <width>
695                           <real value="1.0000000000"/>
696                         </width>
697                         <origin>
698                           <real value="0.8584530354"/>
699                         </origin>
700                         <split>
701                           <bool value="true"/>
702                         </split>
703                         <t1>
704                           <radial_composite type="vector">
705                             <radius>
706                               <real value="0.9894317843"/>
707                             </radius>
708                             <theta>
709                               <angle value="-74.649864"/>
710                             </theta>
711                           </radial_composite>
712                         </t1>
713                         <t2>
714                           <radial_composite type="vector">
715                             <radius>
716                               <real value="0.1183231037"/>
717                             </radius>
718                             <theta>
719                               <angle value="-108.434952"/>
720                             </theta>
721                           </radial_composite>
722                         </t2>
723                       </composite>
724                     </entry>
725                     <entry>
726                       <composite type="bline_point">
727                         <point>
728                           <vector>
729                             <x>-0.0060192998</x>
730                             <y>0.0598133206</y>
731                           </vector>
732                         </point>
733                         <width>
734                           <real value="1.0000000000"/>
735                         </width>
736                         <origin>
737                           <real value="0.2023650408"/>
738                         </origin>
739                         <split>
740                           <bool value="false"/>
741                         </split>
742                         <t1>
743                           <radial_composite type="vector">
744                             <radius>
745                               <real value="0.2258257922"/>
746                             </radius>
747                             <theta>
748                               <angle value="103.761551"/>
749                             </theta>
750                           </radial_composite>
751                         </t1>
752                         <t2>
753                           <radial_composite type="vector">
754                             <radius>
755                               <real value="0.2258257922"/>
756                             </radius>
757                             <theta>
758                               <angle value="103.761551"/>
759                             </theta>
760                           </radial_composite>
761                         </t2>
762                       </composite>
763                     </entry>
764                     <entry>
765                       <composite type="bline_point">
766                         <point>
767                           <vector>
768                             <x>-0.3737659454</x>
769                             <y>0.4921329618</y>
770                           </vector>
771                         </point>
772                         <width>
773                           <real value="1.0000000000"/>
774                         </width>
775                         <origin>
776                           <real value="0.5000000000"/>
777                         </origin>
778                         <split>
779                           <bool value="true"/>
780                         </split>
781                         <t1>
782                           <radial_composite type="vector">
783                             <radius>
784                               <real value="0.3320421189"/>
785                             </radius>
786                             <theta>
787                               <angle value="-157.786774"/>
788                             </theta>
789                           </radial_composite>
790                         </t1>
791                         <t2>
792                           <radial_composite type="vector">
793                             <radius>
794                               <real value="0.8678081819"/>
795                             </radius>
796                             <theta>
797                               <angle value="-47.424812"/>
798                             </theta>
799                           </radial_composite>
800                         </t2>
801                       </composite>
802                     </entry>
803                   </bline>
804                 </param>
805               </layer>
806               <layer type="linear_gradient" active="true" version="0.0">
807                 <param name="z_depth">
808                   <real value="0.0000000000"/>
809                 </param>
810                 <param name="amount">
811                   <real value="1.0000000000"/>
812                 </param>
813                 <param name="blend_method">
814                   <integer value="13"/>
815                 </param>
816                 <param name="p1">
817                   <vector>
818                     <x>1.0000000000</x>
819                     <y>-0.7500000000</y>
820                   </vector>
821                 </param>
822                 <param name="p2">
823                   <vector>
824                     <x>-1.0000000000</x>
825                     <y>-0.2500000000</y>
826                   </vector>
827                 </param>
828                 <param name="gradient">
829                   <gradient>
830                     <color pos="0.000000">
831                       <r>0.541798</r>
832                       <g>0.208360</g>
833                       <b>0.002586</b>
834                       <a>1.000000</a>
835                     </color>
836                     <color pos="1.000000">
837                       <r>0.280124</r>
838                       <g>0.098689</g>
839                       <b>0.000023</b>
840                       <a>1.000000</a>
841                     </color>
842                   </gradient>
843                 </param>
844                 <param name="loop">
845                   <bool value="false"/>
846                 </param>
847                 <param name="zigzag">
848                   <bool value="false"/>
849                 </param>
850               </layer>
851               <layer type="region" active="true" version="0.1" desc="NewBLine076&#x533A;&#x57DF;">
852                 <param name="z_depth">
853                   <real value="0.0000000000"/>
854                 </param>
855                 <param name="amount">
856                   <real value="1.0000000000"/>
857                 </param>
858                 <param name="blend_method">
859                   <integer value="13"/>
860                 </param>
861                 <param name="color">
862                   <color>
863                     <r>0.280124</r>
864                     <g>0.098689</g>
865                     <b>0.000023</b>
866                     <a>1.000000</a>
867                   </color>
868                 </param>
869                 <param name="origin">
870                   <vector>
871                     <x>0.0000000000</x>
872                     <y>0.0000000000</y>
873                   </vector>
874                 </param>
875                 <param name="invert">
876                   <bool value="false"/>
877                 </param>
878                 <param name="antialias">
879                   <bool value="true"/>
880                 </param>
881                 <param name="feather">
882                   <real value="0.0833333358"/>
883                 </param>
884                 <param name="blurtype">
885                   <integer value="1"/>
886                 </param>
887                 <param name="winding_style">
888                   <integer value="0"/>
889                 </param>
890                 <param name="bline">
891                   <bline type="bline_point" loop="true">
892                     <entry>
893                       <composite type="bline_point">
894                         <point>
895                           <vector>
896                             <x>0.1354166716</x>
897                             <y>0.0000000000</y>
898                           </vector>
899                         </point>
900                         <width>
901                           <real value="1.0000000000"/>
902                         </width>
903                         <origin>
904                           <real value="0.5000000000"/>
905                         </origin>
906                         <split>
907                           <bool value="false"/>
908                         </split>
909                         <t1>
910                           <radial_composite type="vector">
911                             <radius>
912                               <real value="0.6315789474"/>
913                             </radius>
914                             <theta>
915                               <angle value="-90.000000"/>
916                             </theta>
917                           </radial_composite>
918                         </t1>
919                         <t2>
920                           <radial_composite type="vector">
921                             <radius>
922                               <real value="0.6315789474"/>
923                             </radius>
924                             <theta>
925                               <angle value="-90.000000"/>
926                             </theta>
927                           </radial_composite>
928                         </t2>
929                       </composite>
930                     </entry>
931                     <entry>
932                       <composite type="bline_point">
933                         <point>
934                           <vector>
935                             <x>0.0729166642</x>
936                             <y>-0.7604166865</y>
937                           </vector>
938                         </point>
939                         <width>
940                           <real value="1.0000000000"/>
941                         </width>
942                         <origin>
943                           <real value="0.5000000000"/>
944                         </origin>
945                         <split>
946                           <bool value="false"/>
947                         </split>
948                         <t1>
949                           <radial_composite type="vector">
950                             <radius>
951                               <real value="0.6093750000"/>
952                             </radius>
953                             <theta>
954                               <angle value="-112.619858"/>
955                             </theta>
956                           </radial_composite>
957                         </t1>
958                         <t2>
959                           <radial_composite type="vector">
960                             <radius>
961                               <real value="0.6093750000"/>
962                             </radius>
963                             <theta>
964                               <angle value="-112.619858"/>
965                             </theta>
966                           </radial_composite>
967                         </t2>
968                       </composite>
969                     </entry>
970                     <entry>
971                       <composite type="bline_point">
972                         <point>
973                           <vector>
974                             <x>0.0827067643</x>
975                             <y>-0.9097744226</y>
976                           </vector>
977                         </point>
978                         <width>
979                           <real value="1.0000000000"/>
980                         </width>
981                         <origin>
982                           <real value="0.5000000000"/>
983                         </origin>
984                         <split>
985                           <bool value="false"/>
986                         </split>
987                         <t1>
988                           <radial_composite type="vector">
989                             <radius>
990                               <real value="0.2105263158"/>
991                             </radius>
992                             <theta>
993                               <angle value="0.000000"/>
994                             </theta>
995                           </radial_composite>
996                         </t1>
997                         <t2>
998                           <radial_composite type="vector">
999                             <radius>
1000                               <real value="0.2105263158"/>
1001                             </radius>
1002                             <theta>
1003                               <angle value="0.000000"/>
1004                             </theta>
1005                           </radial_composite>
1006                         </t2>
1007                       </composite>
1008                     </entry>
1009                     <entry>
1010                       <composite type="bline_point">
1011                         <point>
1012                           <vector>
1013                             <x>0.2731829584</x>
1014                             <y>-0.6340852380</y>
1015                           </vector>
1016                         </point>
1017                         <width>
1018                           <real value="1.0000000000"/>
1019                         </width>
1020                         <origin>
1021                           <real value="0.5000000000"/>
1022                         </origin>
1023                         <split>
1024                           <bool value="false"/>
1025                         </split>
1026                         <t1>
1027                           <radial_composite type="vector">
1028                             <radius>
1029                               <real value="0.3011275849"/>
1030                             </radius>
1031                             <theta>
1032                               <angle value="87.137596"/>
1033                             </theta>
1034                           </radial_composite>
1035                         </t1>
1036                         <t2>
1037                           <radial_composite type="vector">
1038                             <radius>
1039                               <real value="0.3011275849"/>
1040                             </radius>
1041                             <theta>
1042                               <angle value="87.137596"/>
1043                             </theta>
1044                           </radial_composite>
1045                         </t2>
1046                       </composite>
1047                     </entry>
1048                     <entry>
1049                       <composite type="bline_point">
1050                         <point>
1051                           <vector>
1052                             <x>0.2760416567</x>
1053                             <y>0.0416666679</y>
1054                           </vector>
1055                         </point>
1056                         <width>
1057                           <real value="1.0000000000"/>
1058                         </width>
1059                         <origin>
1060                           <real value="0.5000000000"/>
1061                         </origin>
1062                         <split>
1063                           <bool value="true"/>
1064                         </split>
1065                         <t1>
1066                           <radial_composite type="vector">
1067                             <radius>
1068                               <real value="0.4595450366"/>
1069                             </radius>
1070                             <theta>
1071                               <angle value="72.181107"/>
1072                             </theta>
1073                           </radial_composite>
1074                         </t1>
1075                         <t2>
1076                           <radial_composite type="vector">
1077                             <radius>
1078                               <real value="1.0880431474"/>
1079                             </radius>
1080                             <theta>
1081                               <angle value="35.059429"/>
1082                             </theta>
1083                           </radial_composite>
1084                         </t2>
1085                       </composite>
1086                     </entry>
1087                   </bline>
1088                 </param>
1089               </layer>
1090             </canvas>
1091           </param>
1092           <param name="zoom">
1093             <real value="0.0000000000"/>
1094           </param>
1095           <param name="time_offset">
1096             <time value="0s"/>
1097           </param>
1098           <param name="children_lock">
1099             <bool value="false"/>
1100           </param>
1101           <param name="focus">
1102             <vector>
1103               <x>0.0000000000</x>
1104               <y>0.0000000000</y>
1105             </vector>
1106           </param>
1107         </layer>
1108         <layer type="outline" active="true" version="0.2" desc="Rectangle.112 Outline">
1109           <param name="z_depth">
1110             <real value="0.0000000000"/>
1111           </param>
1112           <param name="amount">
1113             <real value="1.0000000000"/>
1114           </param>
1115           <param name="blend_method">
1116             <integer value="0"/>
1117           </param>
1118           <param name="color">
1119             <color>
1120               <r>0.195832</r>
1121               <g>0.067673</g>
1122               <b>0.000000</b>
1123               <a>1.000000</a>
1124             </color>
1125           </param>
1126           <param name="origin">
1127             <vector>
1128               <x>0.0000000000</x>
1129               <y>0.0000000000</y>
1130             </vector>
1131           </param>
1132           <param name="invert">
1133             <bool value="false"/>
1134           </param>
1135           <param name="antialias">
1136             <bool value="true"/>
1137           </param>
1138           <param name="feather">
1139             <real value="0.0000000000"/>
1140           </param>
1141           <param name="blurtype">
1142             <integer value="1"/>
1143           </param>
1144           <param name="winding_style">
1145             <integer value="0"/>
1146           </param>
1147           <param name="bline">
1148             <bline type="bline_point" loop="true" guid="C9468637E37CBD83819FE00D9CCAB158">
1149               <entry>
1150                 <composite type="bline_point">
1151                   <point>
1152                     <vector>
1153                       <x>-0.1158980727</x>
1154                       <y>-0.1000617743</y>
1155                     </vector>
1156                   </point>
1157                   <width>
1158                     <real value="1.0000000000"/>
1159                   </width>
1160                   <origin>
1161                     <real value="0.4822646081"/>
1162                   </origin>
1163                   <split>
1164                     <bool value="false"/>
1165                   </split>
1166                   <t1>
1167                     <radial_composite type="vector">
1168                       <radius>
1169                         <real value="0.8450670107"/>
1170                       </radius>
1171                       <theta>
1172                         <angle value="-92.122864"/>
1173                       </theta>
1174                     </radial_composite>
1175                   </t1>
1176                   <t2>
1177                     <radial_composite type="vector">
1178                       <radius>
1179                         <real value="0.8450670107"/>
1180                       </radius>
1181                       <theta>
1182                         <angle value="-92.122864"/>
1183                       </theta>
1184                     </radial_composite>
1185                   </t2>
1186                 </composite>
1187               </entry>
1188               <entry>
1189                 <composite type="bline_point">
1190                   <point>
1191                     <vector>
1192                       <x>-0.1923570186</x>
1193                       <y>-0.8089383841</y>
1194                     </vector>
1195                   </point>
1196                   <width>
1197                     <real value="1.0000000000"/>
1198                   </width>
1199                   <origin>
1200                     <real value="0.5000000000"/>
1201                   </origin>
1202                   <split>
1203                     <bool value="false"/>
1204                   </split>
1205                   <t1>
1206                     <radial_composite type="vector">
1207                       <radius>
1208                         <real value="0.3145312420"/>
1209                       </radius>
1210                       <theta>
1211                         <angle value="-39.329330"/>
1212                       </theta>
1213                     </radial_composite>
1214                   </t1>
1215                   <t2>
1216                     <radial_composite type="vector">
1217                       <radius>
1218                         <real value="0.3145312420"/>
1219                       </radius>
1220                       <theta>
1221                         <angle value="-39.329330"/>
1222                       </theta>
1223                     </radial_composite>
1224                   </t2>
1225                 </composite>
1226               </entry>
1227               <entry>
1228                 <composite type="bline_point">
1229                   <point>
1230                     <vector>
1231                       <x>0.1990604699</x>
1232                       <y>-0.8089383841</y>
1233                     </vector>
1234                   </point>
1235                   <width>
1236                     <real value="1.0000000000"/>
1237                   </width>
1238                   <origin>
1239                     <real value="0.5000000000"/>
1240                   </origin>
1241                   <split>
1242                     <bool value="false"/>
1243                   </split>
1244                   <t1>
1245                     <radial_composite type="vector">
1246                       <radius>
1247                         <real value="0.3085023743"/>
1248                       </radius>
1249                       <theta>
1250                         <angle value="21.037512"/>
1251                       </theta>
1252                     </radial_composite>
1253                   </t1>
1254                   <t2>
1255                     <radial_composite type="vector">
1256                       <radius>
1257                         <real value="0.3085023743"/>
1258                       </radius>
1259                       <theta>
1260                         <angle value="21.037512"/>
1261                       </theta>
1262                     </radial_composite>
1263                   </t2>
1264                 </composite>
1265               </entry>
1266               <entry>
1267                 <composite type="bline_point">
1268                   <point>
1269                     <vector>
1270                       <x>0.2372869551</x>
1271                       <y>0.0047549577</y>
1272                     </vector>
1273                   </point>
1274                   <width>
1275                     <real value="1.0000000000"/>
1276                   </width>
1277                   <origin>
1278                     <real value="0.7014976740"/>
1279                   </origin>
1280                   <split>
1281                     <bool value="false"/>
1282                   </split>
1283                   <t1>
1284                     <radial_composite type="vector">
1285                       <radius>
1286                         <real value="0.3485762767"/>
1287                       </radius>
1288                       <theta>
1289                         <angle value="93.562347"/>
1290                       </theta>
1291                     </radial_composite>
1292                   </t1>
1293                   <t2>
1294                     <radial_composite type="vector">
1295                       <radius>
1296                         <real value="0.3485762767"/>
1297                       </radius>
1298                       <theta>
1299                         <angle value="93.562347"/>
1300                       </theta>
1301                     </radial_composite>
1302                   </t2>
1303                 </composite>
1304               </entry>
1305               <entry>
1306                 <composite type="bline_point">
1307                   <point>
1308                     <vector>
1309                       <x>0.5103808045</x>
1310                       <y>0.3212899864</y>
1311                     </vector>
1312                   </point>
1313                   <width>
1314                     <real value="1.0000000000"/>
1315                   </width>
1316                   <origin>
1317                     <real value="0.6850479245"/>
1318                   </origin>
1319                   <split>
1320                     <bool value="true"/>
1321                   </split>
1322                   <t1>
1323                     <radial_composite type="vector">
1324                       <radius>
1325                         <real value="0.6401157911"/>
1326                       </radius>
1327                       <theta>
1328                         <angle value="90.603088"/>
1329                       </theta>
1330                     </radial_composite>
1331                   </t1>
1332                   <t2>
1333                     <radial_composite type="vector">
1334                       <radius>
1335                         <real value="0.5133259886"/>
1336                       </radius>
1337                       <theta>
1338                         <angle value="208.514542"/>
1339                       </theta>
1340                     </radial_composite>
1341                   </t2>
1342                 </composite>
1343               </entry>
1344               <entry>
1345                 <composite type="bline_point">
1346                   <point>
1347                     <vector>
1348                       <x>0.1906649470</x>
1349                       <y>0.2170241475</y>
1350                     </vector>
1351                   </point>
1352                   <width>
1353                     <real value="1.0000000000"/>
1354                   </width>
1355                   <origin>
1356                     <real value="0.3231876194"/>
1357                   </origin>
1358                   <split>
1359                     <bool value="true"/>
1360                   </split>
1361                   <t1>
1362                     <radial_composite type="vector">
1363                       <radius>
1364                         <real value="0.1657406574"/>
1365                       </radius>
1366                       <theta>
1367                         <angle value="216.643890"/>
1368                       </theta>
1369                     </radial_composite>
1370                   </t1>
1371                   <t2>
1372                     <radial_composite type="vector">
1373                       <radius>
1374                         <real value="0.4340384957"/>
1375                       </radius>
1376                       <theta>
1377                         <angle value="117.258881"/>
1378                       </theta>
1379                     </radial_composite>
1380                   </t2>
1381                 </composite>
1382               </entry>
1383               <entry>
1384                 <composite type="bline_point">
1385                   <point>
1386                     <vector>
1387                       <x>0.1476517618</x>
1388                       <y>0.6565871239</y>
1389                     </vector>
1390                   </point>
1391                   <width>
1392                     <real value="1.0000000000"/>
1393                   </width>
1394                   <origin>
1395                     <real value="0.5000000000"/>
1396                   </origin>
1397                   <split>
1398                     <bool value="false"/>
1399                   </split>
1400                   <t1>
1401                     <radial_composite type="vector">
1402                       <radius>
1403                         <real value="0.2719418486"/>
1404                       </radius>
1405                       <theta>
1406                         <angle value="158.240646"/>
1407                       </theta>
1408                     </radial_composite>
1409                   </t1>
1410                   <t2>
1411                     <radial_composite type="vector">
1412                       <radius>
1413                         <real value="0.2719418486"/>
1414                       </radius>
1415                       <theta>
1416                         <angle value="158.240646"/>
1417                       </theta>
1418                     </radial_composite>
1419                   </t2>
1420                 </composite>
1421               </entry>
1422               <entry>
1423                 <composite type="bline_point">
1424                   <point>
1425                     <vector>
1426                       <x>0.0575849414</x>
1427                       <y>0.0739475936</y>
1428                     </vector>
1429                   </point>
1430                   <width>
1431                     <real value="1.0000000000"/>
1432                   </width>
1433                   <origin>
1434                     <real value="0.8584530354"/>
1435                   </origin>
1436                   <split>
1437                     <bool value="true"/>
1438                   </split>
1439                   <t1>
1440                     <radial_composite type="vector">
1441                       <radius>
1442                         <real value="0.9894317843"/>
1443                       </radius>
1444                       <theta>
1445                         <angle value="-74.649864"/>
1446                       </theta>
1447                     </radial_composite>
1448                   </t1>
1449                   <t2>
1450                     <radial_composite type="vector">
1451                       <radius>
1452                         <real value="0.1183231037"/>
1453                       </radius>
1454                       <theta>
1455                         <angle value="-108.434952"/>
1456                       </theta>
1457                     </radial_composite>
1458                   </t2>
1459                 </composite>
1460               </entry>
1461               <entry>
1462                 <composite type="bline_point">
1463                   <point>
1464                     <vector>
1465                       <x>-0.0060192998</x>
1466                       <y>0.0598133206</y>
1467                     </vector>
1468                   </point>
1469                   <width>
1470                     <real value="1.0000000000"/>
1471                   </width>
1472                   <origin>
1473                     <real value="0.2023650408"/>
1474                   </origin>
1475                   <split>
1476                     <bool value="false"/>
1477                   </split>
1478                   <t1>
1479                     <radial_composite type="vector">
1480                       <radius>
1481                         <real value="0.2258257922"/>
1482                       </radius>
1483                       <theta>
1484                         <angle value="103.761551"/>
1485                       </theta>
1486                     </radial_composite>
1487                   </t1>
1488                   <t2>
1489                     <radial_composite type="vector">
1490                       <radius>
1491                         <real value="0.2258257922"/>
1492                       </radius>
1493                       <theta>
1494                         <angle value="103.761551"/>
1495                       </theta>
1496                     </radial_composite>
1497                   </t2>
1498                 </composite>
1499               </entry>
1500               <entry>
1501                 <composite type="bline_point">
1502                   <point>
1503                     <vector>
1504                       <x>-0.3737659454</x>
1505                       <y>0.4921329618</y>
1506                     </vector>
1507                   </point>
1508                   <width>
1509                     <real value="1.0000000000"/>
1510                   </width>
1511                   <origin>
1512                     <real value="0.5000000000"/>
1513                   </origin>
1514                   <split>
1515                     <bool value="true"/>
1516                   </split>
1517                   <t1>
1518                     <radial_composite type="vector">
1519                       <radius>
1520                         <real value="0.3320421189"/>
1521                       </radius>
1522                       <theta>
1523                         <angle value="-157.786774"/>
1524                       </theta>
1525                     </radial_composite>
1526                   </t1>
1527                   <t2>
1528                     <radial_composite type="vector">
1529                       <radius>
1530                         <real value="0.8678081819"/>
1531                       </radius>
1532                       <theta>
1533                         <angle value="-47.424812"/>
1534                       </theta>
1535                     </radial_composite>
1536                   </t2>
1537                 </composite>
1538               </entry>
1539             </bline>
1540           </param>
1541           <param name="width">
1542             <real value="0.0868055554"/>
1543           </param>
1544           <param name="expand">
1545             <real value="0.0000000000"/>
1546           </param>
1547           <param name="sharp_cusps">
1548             <bool value="true"/>
1549           </param>
1550           <param name="round_tip[0]">
1551             <bool value="true"/>
1552           </param>
1553           <param name="round_tip[1]">
1554             <bool value="true"/>
1555           </param>
1556           <param name="loopyness">
1557             <real value="1.0000000000"/>
1558           </param>
1559           <param name="homogeneous_width">
1560             <bool value="true"/>
1561           </param>
1562         </layer>
1563         <layer type="region" active="true" version="0.1" desc="Rectangle.113 Region">
1564           <param name="z_depth">
1565             <real value="0.0000000000"/>
1566           </param>
1567           <param name="amount">
1568             <real value="1.0000000000"/>
1569           </param>
1570           <param name="blend_method">
1571             <integer value="0"/>
1572           </param>
1573           <param name="color">
1574             <color>
1575               <r>0.073828</r>
1576               <g>0.329729</g>
1577               <b>0.000262</b>
1578               <a>1.000000</a>
1579             </color>
1580           </param>
1581           <param name="origin">
1582             <vector>
1583               <x>0.0000000000</x>
1584               <y>0.0000000000</y>
1585             </vector>
1586           </param>
1587           <param name="invert">
1588             <bool value="false"/>
1589           </param>
1590           <param name="antialias">
1591             <bool value="true"/>
1592           </param>
1593           <param name="feather">
1594             <real value="0.0000000000"/>
1595           </param>
1596           <param name="blurtype">
1597             <integer value="1"/>
1598           </param>
1599           <param name="winding_style">
1600             <integer value="0"/>
1601           </param>
1602           <param name="bline">
1603             <bline type="bline_point" loop="true" guid="84FAB1E561648B31C62AEC878C840C96">
1604               <entry>
1605                 <composite type="bline_point">
1606                   <point>
1607                     <vector>
1608                       <x>-0.9035457969</x>
1609                       <y>0.3637002409</y>
1610                     </vector>
1611                   </point>
1612                   <width>
1613                     <real value="1.0000000000"/>
1614                   </width>
1615                   <origin>
1616                     <real value="0.5000000000"/>
1617                   </origin>
1618                   <split>
1619                     <bool value="false"/>
1620                   </split>
1621                   <t1>
1622                     <radial_composite type="vector">
1623                       <radius>
1624                         <real value="0.5500981476"/>
1625                       </radius>
1626                       <theta>
1627                         <angle value="-103.938988"/>
1628                       </theta>
1629                     </radial_composite>
1630                   </t1>
1631                   <t2>
1632                     <radial_composite type="vector">
1633                       <radius>
1634                         <real value="0.5500981476"/>
1635                       </radius>
1636                       <theta>
1637                         <angle value="-103.938988"/>
1638                       </theta>
1639                     </radial_composite>
1640                   </t2>
1641                 </composite>
1642               </entry>
1643               <entry>
1644                 <composite type="bline_point">
1645                   <point>
1646                     <vector>
1647                       <x>-0.8436305523</x>
1648                       <y>-0.3551082313</y>
1649                     </vector>
1650                   </point>
1651                   <width>
1652                     <real value="1.0000000000"/>
1653                   </width>
1654                   <origin>
1655                     <real value="0.5000000000"/>
1656                   </origin>
1657                   <split>
1658                     <bool value="true"/>
1659                   </split>
1660                   <t1>
1661                     <radial_composite type="vector">
1662                       <radius>
1663                         <real value="0.7252944449"/>
1664                       </radius>
1665                       <theta>
1666                         <angle value="-70.320839"/>
1667                       </theta>
1668                     </radial_composite>
1669                   </t1>
1670                   <t2>
1671                     <radial_composite type="vector">
1672                       <radius>
1673                         <real value="1.1674478988"/>
1674                       </radius>
1675                       <theta>
1676                         <angle value="8.050320"/>
1677                       </theta>
1678                     </radial_composite>
1679                   </t2>
1680                 </composite>
1681               </entry>
1682               <entry>
1683                 <composite type="bline_point">
1684                   <point>
1685                     <vector>
1686                       <x>-0.1544291973</x>
1687                       <y>0.1234175637</y>
1688                     </vector>
1689                   </point>
1690                   <width>
1691                     <real value="1.0000000000"/>
1692                   </width>
1693                   <origin>
1694                     <real value="0.5000000000"/>
1695                   </origin>
1696                   <split>
1697                     <bool value="false"/>
1698                   </split>
1699                   <t1>
1700                     <radial_composite type="vector">
1701                       <radius>
1702                         <real value="0.5065431668"/>
1703                       </radius>
1704                       <theta>
1705                         <angle value="62.735134"/>
1706                       </theta>
1707                     </radial_composite>
1708                   </t1>
1709                   <t2>
1710                     <radial_composite type="vector">
1711                       <radius>
1712                         <real value="0.5065431668"/>
1713                       </radius>
1714                       <theta>
1715                         <angle value="62.735134"/>
1716                       </theta>
1717                     </radial_composite>
1718                   </t2>
1719                 </composite>
1720               </entry>
1721               <entry>
1722                 <composite type="bline_point">
1723                   <point>
1724                     <vector>
1725                       <x>-0.4062500000</x>
1726                       <y>0.4843750000</y>
1727                     </vector>
1728                   </point>
1729                   <width>
1730                     <real value="1.0000000000"/>
1731                   </width>
1732                   <origin>
1733                     <real value="0.5000000000"/>
1734                   </origin>
1735                   <split>
1736                     <bool value="true"/>
1737                   </split>
1738                   <t1>
1739                     <radial_composite type="vector">
1740                       <radius>
1741                         <real value="1.1113009737"/>
1742                       </radius>
1743                       <theta>
1744                         <angle value="-144.304398"/>
1745                       </theta>
1746                     </radial_composite>
1747                   </t1>
1748                   <t2>
1749                     <radial_composite type="vector">
1750                       <radius>
1751                         <real value="1.2278569655"/>
1752                       </radius>
1753                       <theta>
1754                         <angle value="-239.199158"/>
1755                       </theta>
1756                     </radial_composite>
1757                   </t2>
1758                 </composite>
1759               </entry>
1760             </bline>
1761           </param>
1762         </layer>
1763         <layer type="region" active="true" version="0.1" desc="Rectangle.113 Region">
1764           <param name="z_depth">
1765             <real value="0.0000000000"/>
1766           </param>
1767           <param name="amount">
1768             <real value="1.0000000000"/>
1769           </param>
1770           <param name="blend_method">
1771             <integer value="0"/>
1772           </param>
1773           <param name="color">
1774             <color>
1775               <r>0.073828</r>
1776               <g>0.329729</g>
1777               <b>0.000262</b>
1778               <a>1.000000</a>
1779             </color>
1780           </param>
1781           <param name="origin">
1782             <vector>
1783               <x>0.0000000000</x>
1784               <y>0.0000000000</y>
1785             </vector>
1786           </param>
1787           <param name="invert">
1788             <bool value="false"/>
1789           </param>
1790           <param name="antialias">
1791             <bool value="true"/>
1792           </param>
1793           <param name="feather">
1794             <real value="0.0000000000"/>
1795           </param>
1796           <param name="blurtype">
1797             <integer value="1"/>
1798           </param>
1799           <param name="winding_style">
1800             <integer value="0"/>
1801           </param>
1802           <param name="bline">
1803             <bline type="bline_point" loop="true" guid="5C5BFD4099201BADCD95C0FE4886EC45">
1804               <entry>
1805                 <composite type="bline_point">
1806                   <point>
1807                     <vector>
1808                       <x>0.4593086541</x>
1809                       <y>-0.0328022353</y>
1810                     </vector>
1811                   </point>
1812                   <width>
1813                     <real value="1.0000000000"/>
1814                   </width>
1815                   <origin>
1816                     <real value="0.5000000000"/>
1817                   </origin>
1818                   <split>
1819                     <bool value="false"/>
1820                   </split>
1821                   <t1>
1822                     <radial_composite type="vector">
1823                       <radius>
1824                         <real value="0.3528159585"/>
1825                       </radius>
1826                       <theta>
1827                         <angle value="-49.100399"/>
1828                       </theta>
1829                     </radial_composite>
1830                   </t1>
1831                   <t2>
1832                     <radial_composite type="vector">
1833                       <radius>
1834                         <real value="0.3528159585"/>
1835                       </radius>
1836                       <theta>
1837                         <angle value="-49.100399"/>
1838                       </theta>
1839                     </radial_composite>
1840                   </t2>
1841                 </composite>
1842               </entry>
1843               <entry>
1844                 <composite type="bline_point">
1845                   <point>
1846                     <vector>
1847                       <x>0.8570479751</x>
1848                       <y>-0.2453870475</y>
1849                     </vector>
1850                   </point>
1851                   <width>
1852                     <real value="1.0000000000"/>
1853                   </width>
1854                   <origin>
1855                     <real value="0.5000000000"/>
1856                   </origin>
1857                   <split>
1858                     <bool value="true"/>
1859                   </split>
1860                   <t1>
1861                     <radial_composite type="vector">
1862                       <radius>
1863                         <real value="0.4932689151"/>
1864                       </radius>
1865                       <theta>
1866                         <angle value="-10.537322"/>
1867                       </theta>
1868                     </radial_composite>
1869                   </t1>
1870                   <t2>
1871                     <radial_composite type="vector">
1872                       <radius>
1873                         <real value="1.1615848811"/>
1874                       </radius>
1875                       <theta>
1876                         <angle value="67.067894"/>
1877                       </theta>
1878                     </radial_composite>
1879                   </t2>
1880                 </composite>
1881               </entry>
1882               <entry>
1883                 <composite type="bline_point">
1884                   <point>
1885                     <vector>
1886                       <x>0.8635196686</x>
1887                       <y>0.3649370670</y>
1888                     </vector>
1889                   </point>
1890                   <width>
1891                     <real value="1.0000000000"/>
1892                   </width>
1893                   <origin>
1894                     <real value="0.5000000000"/>
1895                   </origin>
1896                   <split>
1897                     <bool value="false"/>
1898                   </split>
1899                   <t1>
1900                     <radial_composite type="vector">
1901                       <radius>
1902                         <real value="0.3439935779"/>
1903                       </radius>
1904                       <theta>
1905                         <angle value="140.398560"/>
1906                       </theta>
1907                     </radial_composite>
1908                   </t1>
1909                   <t2>
1910                     <radial_composite type="vector">
1911                       <radius>
1912                         <real value="0.3439935779"/>
1913                       </radius>
1914                       <theta>
1915                         <angle value="140.398560"/>
1916                       </theta>
1917                     </radial_composite>
1918                   </t2>
1919                 </composite>
1920               </entry>
1921               <entry>
1922                 <composite type="bline_point">
1923                   <point>
1924                     <vector>
1925                       <x>0.5169488788</x>
1926                       <y>0.3071631491</y>
1927                     </vector>
1928                   </point>
1929                   <width>
1930                     <real value="1.0000000000"/>
1931                   </width>
1932                   <origin>
1933                     <real value="0.5000000000"/>
1934                   </origin>
1935                   <split>
1936                     <bool value="true"/>
1937                   </split>
1938                   <t1>
1939                     <radial_composite type="vector">
1940                       <radius>
1941                         <real value="0.4985881485"/>
1942                       </radius>
1943                       <theta>
1944                         <angle value="-93.810448"/>
1945                       </theta>
1946                     </radial_composite>
1947                   </t1>
1948                   <t2>
1949                     <radial_composite type="vector">
1950                       <radius>
1951                         <real value="0.8400683854"/>
1952                       </radius>
1953                       <theta>
1954                         <angle value="-190.175522"/>
1955                       </theta>
1956                     </radial_composite>
1957                   </t2>
1958                 </composite>
1959               </entry>
1960             </bline>
1961           </param>
1962         </layer>
1963         <layer type="region" active="true" version="0.1" desc="Rectangle.113 Region">
1964           <param name="z_depth">
1965             <real value="0.0000000000"/>
1966           </param>
1967           <param name="amount">
1968             <real value="1.0000000000"/>
1969           </param>
1970           <param name="blend_method">
1971             <integer value="0"/>
1972           </param>
1973           <param name="color">
1974             <color>
1975               <r>0.073828</r>
1976               <g>0.329729</g>
1977               <b>0.000262</b>
1978               <a>1.000000</a>
1979             </color>
1980           </param>
1981           <param name="origin">
1982             <vector>
1983               <x>0.0000000000</x>
1984               <y>0.0000000000</y>
1985             </vector>
1986           </param>
1987           <param name="invert">
1988             <bool value="false"/>
1989           </param>
1990           <param name="antialias">
1991             <bool value="true"/>
1992           </param>
1993           <param name="feather">
1994             <real value="0.0000000000"/>
1995           </param>
1996           <param name="blurtype">
1997             <integer value="1"/>
1998           </param>
1999           <param name="winding_style">
2000             <integer value="0"/>
2001           </param>
2002           <param name="bline">
2003             <bline type="bline_point" loop="true" guid="AE004EB2BA0A6A56F9EAA51B216424EF">
2004               <entry>
2005                 <composite type="bline_point">
2006                   <point>
2007                     <vector>
2008                       <x>0.4729371667</x>
2009                       <y>0.4992963672</y>
2010                     </vector>
2011                   </point>
2012                   <width>
2013                     <real value="1.0000000000"/>
2014                   </width>
2015                   <origin>
2016                     <real value="0.5000000000"/>
2017                   </origin>
2018                   <split>
2019                     <bool value="false"/>
2020                   </split>
2021                   <t1>
2022                     <radial_composite type="vector">
2023                       <radius>
2024                         <real value="0.4514681029"/>
2025                       </radius>
2026                       <theta>
2027                         <angle value="31.546253"/>
2028                       </theta>
2029                     </radial_composite>
2030                   </t1>
2031                   <t2>
2032                     <radial_composite type="vector">
2033                       <radius>
2034                         <real value="0.4514681029"/>
2035                       </radius>
2036                       <theta>
2037                         <angle value="31.546253"/>
2038                       </theta>
2039                     </radial_composite>
2040                   </t2>
2041                 </composite>
2042               </entry>
2043               <entry>
2044                 <composite type="bline_point">
2045                   <point>
2046                     <vector>
2047                       <x>0.7251003385</x>
2048                       <y>0.8116776347</y>
2049                     </vector>
2050                   </point>
2051                   <width>
2052                     <real value="1.0000000000"/>
2053                   </width>
2054                   <origin>
2055                     <real value="0.5000000000"/>
2056                   </origin>
2057                   <split>
2058                     <bool value="true"/>
2059                   </split>
2060                   <t1>
2061                     <radial_composite type="vector">
2062                       <radius>
2063                         <real value="0.5966034941"/>
2064                       </radius>
2065                       <theta>
2066                         <angle value="60.524101"/>
2067                       </theta>
2068                     </radial_composite>
2069                   </t1>
2070                   <t2>
2071                     <radial_composite type="vector">
2072                       <radius>
2073                         <real value="0.6708225071"/>
2074                       </radius>
2075                       <theta>
2076                         <angle value="143.915817"/>
2077                       </theta>
2078                     </radial_composite>
2079                   </t2>
2080                 </composite>
2081               </entry>
2082               <entry>
2083                 <composite type="bline_point">
2084                   <point>
2085                     <vector>
2086                       <x>0.1070073694</x>
2087                       <y>0.9036934972</y>
2088                     </vector>
2089                   </point>
2090                   <width>
2091                     <real value="1.0000000000"/>
2092                   </width>
2093                   <origin>
2094                     <real value="0.5000000000"/>
2095                   </origin>
2096                   <split>
2097                     <bool value="false"/>
2098                   </split>
2099                   <t1>
2100                     <radial_composite type="vector">
2101                       <radius>
2102                         <real value="0.4408235954"/>
2103                       </radius>
2104                       <theta>
2105                         <angle value="203.165314"/>
2106                       </theta>
2107                     </radial_composite>
2108                   </t1>
2109                   <t2>
2110                     <radial_composite type="vector">
2111                       <radius>
2112                         <real value="0.4408235954"/>
2113                       </radius>
2114                       <theta>
2115                         <angle value="203.165314"/>
2116                       </theta>
2117                     </radial_composite>
2118                   </t2>
2119                 </composite>
2120               </entry>
2121               <entry>
2122                 <composite type="bline_point">
2123                   <point>
2124                     <vector>
2125                       <x>0.0889996216</x>
2126                       <y>0.5706643462</y>
2127                     </vector>
2128                   </point>
2129                   <width>
2130                     <real value="1.0000000000"/>
2131                   </width>
2132                   <origin>
2133                     <real value="0.5000000000"/>
2134                   </origin>
2135                   <split>
2136                     <bool value="true"/>
2137                   </split>
2138                   <t1>
2139                     <radial_composite type="vector">
2140                       <radius>
2141                         <real value="0.3898321856"/>
2142                       </radius>
2143                       <theta>
2144                         <angle value="-5.390494"/>
2145                       </theta>
2146                     </radial_composite>
2147                   </t1>
2148                   <t2>
2149                     <radial_composite type="vector">
2150                       <radius>
2151                         <real value="0.7131298484"/>
2152                       </radius>
2153                       <theta>
2154                         <angle value="-94.529091"/>
2155                       </theta>
2156                     </radial_composite>
2157                   </t2>
2158                 </composite>
2159               </entry>
2160             </bline>
2161           </param>
2162         </layer>
2163         <layer type="outline" active="true" version="0.2" desc="NewBLine065 Outline">
2164           <param name="z_depth">
2165             <real value="0.0000000000"/>
2166           </param>
2167           <param name="amount">
2168             <real value="0.5000000000"/>
2169           </param>
2170           <param name="blend_method">
2171             <integer value="0"/>
2172           </param>
2173           <param name="color">
2174             <color>
2175               <r>0.000000</r>
2176               <g>0.000000</g>
2177               <b>0.000000</b>
2178               <a>1.000000</a>
2179             </color>
2180           </param>
2181           <param name="origin">
2182             <vector>
2183               <x>0.0000000000</x>
2184               <y>0.0000000000</y>
2185             </vector>
2186           </param>
2187           <param name="invert">
2188             <bool value="false"/>
2189           </param>
2190           <param name="antialias">
2191             <bool value="true"/>
2192           </param>
2193           <param name="feather">
2194             <real value="0.1014123780"/>
2195           </param>
2196           <param name="blurtype">
2197             <integer value="1"/>
2198           </param>
2199           <param name="winding_style">
2200             <integer value="0"/>
2201           </param>
2202           <param name="bline">
2203             <bline type="bline_point" loop="false">
2204               <entry>
2205                 <composite type="bline_point">
2206                   <point>
2207                     <vector>
2208                       <x>-0.4270833433</x>
2209                       <y>0.4635416567</y>
2210                     </vector>
2211                   </point>
2212                   <width>
2213                     <real value="1.9224371687"/>
2214                   </width>
2215                   <origin>
2216                     <real value="0.5000000000"/>
2217                   </origin>
2218                   <split>
2219                     <bool value="false"/>
2220                   </split>
2221                   <t1>
2222                     <radial_composite type="vector">
2223                       <radius>
2224                         <real value="0.2872621299"/>
2225                       </radius>
2226                       <theta>
2227                         <angle value="202.380142"/>
2228                       </theta>
2229                     </radial_composite>
2230                   </t1>
2231                   <t2>
2232                     <radial_composite type="vector">
2233                       <radius>
2234                         <real value="0.2872621299"/>
2235                       </radius>
2236                       <theta>
2237                         <angle value="202.380142"/>
2238                       </theta>
2239                     </radial_composite>
2240                   </t2>
2241                 </composite>
2242               </entry>
2243               <entry>
2244                 <composite type="bline_point">
2245                   <point>
2246                     <vector>
2247                       <x>-0.8110772967</x>
2248                       <y>-0.3127444386</y>
2249                     </vector>
2250                   </point>
2251                   <width>
2252                     <real value="0.5157057527"/>
2253                   </width>
2254                   <origin>
2255                     <real value="0.5000000000"/>
2256                   </origin>
2257                   <split>
2258                     <bool value="false"/>
2259                   </split>
2260                   <t1>
2261                     <radial_composite type="vector">
2262                       <radius>
2263                         <real value="1.6774686682"/>
2264                       </radius>
2265                       <theta>
2266                         <angle value="-98.963448"/>
2267                       </theta>
2268                     </radial_composite>
2269                   </t1>
2270                   <t2>
2271                     <radial_composite type="vector">
2272                       <radius>
2273                         <real value="1.6774686682"/>
2274                       </radius>
2275                       <theta>
2276                         <angle value="-98.963448"/>
2277                       </theta>
2278                     </radial_composite>
2279                   </t2>
2280                 </composite>
2281               </entry>
2282             </bline>
2283           </param>
2284           <param name="width">
2285             <real value="0.0868055554"/>
2286           </param>
2287           <param name="expand">
2288             <real value="0.0000000000"/>
2289           </param>
2290           <param name="sharp_cusps">
2291             <bool value="true"/>
2292           </param>
2293           <param name="round_tip[0]">
2294             <bool value="true"/>
2295           </param>
2296           <param name="round_tip[1]">
2297             <bool value="true"/>
2298           </param>
2299           <param name="loopyness">
2300             <real value="1.0000000000"/>
2301           </param>
2302           <param name="homogeneous_width">
2303             <bool value="true"/>
2304           </param>
2305         </layer>
2306         <layer type="outline" active="true" version="0.2" desc="NewBLine066 Outline">
2307           <param name="z_depth">
2308             <real value="0.0000000000"/>
2309           </param>
2310           <param name="amount">
2311             <real value="0.5000000000"/>
2312           </param>
2313           <param name="blend_method">
2314             <integer value="0"/>
2315           </param>
2316           <param name="color">
2317             <color>
2318               <r>0.000013</r>
2319               <g>0.000000</g>
2320               <b>0.000000</b>
2321               <a>1.000000</a>
2322             </color>
2323           </param>
2324           <param name="origin">
2325             <vector>
2326               <x>0.0000000000</x>
2327               <y>0.0000000000</y>
2328             </vector>
2329           </param>
2330           <param name="invert">
2331             <bool value="false"/>
2332           </param>
2333           <param name="antialias">
2334             <bool value="true"/>
2335           </param>
2336           <param name="feather">
2337             <real value="0.1014123780"/>
2338           </param>
2339           <param name="blurtype">
2340             <integer value="1"/>
2341           </param>
2342           <param name="winding_style">
2343             <integer value="0"/>
2344           </param>
2345           <param name="bline">
2346             <bline type="bline_point" loop="false">
2347               <entry>
2348                 <composite type="bline_point">
2349                   <point>
2350                     <vector>
2351                       <x>0.1293250471</x>
2352                       <y>0.6079589725</y>
2353                     </vector>
2354                   </point>
2355                   <width>
2356                     <real value="1.5429788455"/>
2357                   </width>
2358                   <origin>
2359                     <real value="0.5000000000"/>
2360                   </origin>
2361                   <split>
2362                     <bool value="false"/>
2363                   </split>
2364                   <t1>
2365                     <radial_composite type="vector">
2366                       <radius>
2367                         <real value="0.0000000000"/>
2368                       </radius>
2369                       <theta>
2370                         <angle value="0.000000"/>
2371                       </theta>
2372                     </radial_composite>
2373                   </t1>
2374                   <t2>
2375                     <radial_composite type="vector">
2376                       <radius>
2377                         <real value="0.0000000000"/>
2378                       </radius>
2379                       <theta>
2380                         <angle value="0.000000"/>
2381                       </theta>
2382                     </radial_composite>
2383                   </t2>
2384                 </composite>
2385               </entry>
2386               <entry>
2387                 <composite type="bline_point">
2388                   <point>
2389                     <vector>
2390                       <x>0.7135416865</x>
2391                       <y>0.8072916865</y>
2392                     </vector>
2393                   </point>
2394                   <width>
2395                     <real value="0.3261609562"/>
2396                   </width>
2397                   <origin>
2398                     <real value="0.5000000000"/>
2399                   </origin>
2400                   <split>
2401                     <bool value="false"/>
2402                   </split>
2403                   <t1>
2404                     <radial_composite type="vector">
2405                       <radius>
2406                         <real value="1.3406794492"/>
2407                       </radius>
2408                       <theta>
2409                         <angle value="-1.875680"/>
2410                       </theta>
2411                     </radial_composite>
2412                   </t1>
2413                   <t2>
2414                     <radial_composite type="vector">
2415                       <radius>
2416                         <real value="1.3406794492"/>
2417                       </radius>
2418                       <theta>
2419                         <angle value="-1.875680"/>
2420                       </theta>
2421                     </radial_composite>
2422                   </t2>
2423                 </composite>
2424               </entry>
2425             </bline>
2426           </param>
2427           <param name="width">
2428             <real value="0.1302083331"/>
2429           </param>
2430           <param name="expand">
2431             <real value="0.0000000000"/>
2432           </param>
2433           <param name="sharp_cusps">
2434             <bool value="true"/>
2435           </param>
2436           <param name="round_tip[0]">
2437             <bool value="true"/>
2438           </param>
2439           <param name="round_tip[1]">
2440             <bool value="true"/>
2441           </param>
2442           <param name="loopyness">
2443             <real value="1.0000000000"/>
2444           </param>
2445           <param name="homogeneous_width">
2446             <bool value="true"/>
2447           </param>
2448         </layer>
2449         <layer type="outline" active="true" version="0.2" desc="NewBLine067 Outline">
2450           <param name="z_depth">
2451             <real value="0.0000000000"/>
2452           </param>
2453           <param name="amount">
2454             <real value="0.5000000000"/>
2455           </param>
2456           <param name="blend_method">
2457             <integer value="0"/>
2458           </param>
2459           <param name="color">
2460             <color>
2461               <r>0.000000</r>
2462               <g>0.000000</g>
2463               <b>0.000000</b>
2464               <a>1.000000</a>
2465             </color>
2466           </param>
2467           <param name="origin">
2468             <vector>
2469               <x>0.0000000000</x>
2470               <y>0.0000000000</y>
2471             </vector>
2472           </param>
2473           <param name="invert">
2474             <bool value="false"/>
2475           </param>
2476           <param name="antialias">
2477             <bool value="true"/>
2478           </param>
2479           <param name="feather">
2480             <real value="0.1014123780"/>
2481           </param>
2482           <param name="blurtype">
2483             <integer value="1"/>
2484           </param>
2485           <param name="winding_style">
2486             <integer value="0"/>
2487           </param>
2488           <param name="bline">
2489             <bline type="bline_point" loop="false">
2490               <entry>
2491                 <composite type="bline_point">
2492                   <point>
2493                     <vector>
2494                       <x>0.5208333135</x>
2495                       <y>0.2916666567</y>
2496                     </vector>
2497                   </point>
2498                   <width>
2499                     <real value="1.0000000000"/>
2500                   </width>
2501                   <origin>
2502                     <real value="0.5000000000"/>
2503                   </origin>
2504                   <split>
2505                     <bool value="false"/>
2506                   </split>
2507                   <t1>
2508                     <radial_composite type="vector">
2509                       <radius>
2510                         <real value="0.0594418059"/>
2511                       </radius>
2512                       <theta>
2513                         <angle value="136.076965"/>
2514                       </theta>
2515                     </radial_composite>
2516                   </t1>
2517                   <t2>
2518                     <radial_composite type="vector">
2519                       <radius>
2520                         <real value="0.0594418059"/>
2521                       </radius>
2522                       <theta>
2523                         <angle value="136.076965"/>
2524                       </theta>
2525                     </radial_composite>
2526                   </t2>
2527                 </composite>
2528               </entry>
2529               <entry>
2530                 <composite type="bline_point">
2531                   <point>
2532                     <vector>
2533                       <x>0.8620087504</x>
2534                       <y>-0.2150934935</y>
2535                     </vector>
2536                   </point>
2537                   <width>
2538                     <real value="0.2306306239"/>
2539                   </width>
2540                   <origin>
2541                     <real value="0.5000000000"/>
2542                   </origin>
2543                   <split>
2544                     <bool value="false"/>
2545                   </split>
2546                   <t1>
2547                     <radial_composite type="vector">
2548                       <radius>
2549                         <real value="1.4371746188"/>
2550                       </radius>
2551                       <theta>
2552                         <angle value="-79.028412"/>
2553                       </theta>
2554                     </radial_composite>
2555                   </t1>
2556                   <t2>
2557                     <radial_composite type="vector">
2558                       <radius>
2559                         <real value="1.4371746188"/>
2560                       </radius>
2561                       <theta>
2562                         <angle value="-79.028412"/>
2563                       </theta>
2564                     </radial_composite>
2565                   </t2>
2566                 </composite>
2567               </entry>
2568             </bline>
2569           </param>
2570           <param name="width">
2571             <real value="0.1302083331"/>
2572           </param>
2573           <param name="expand">
2574             <real value="0.0000000000"/>
2575           </param>
2576           <param name="sharp_cusps">
2577             <bool value="true"/>
2578           </param>
2579           <param name="round_tip[0]">
2580             <bool value="true"/>
2581           </param>
2582           <param name="round_tip[1]">
2583             <bool value="true"/>
2584           </param>
2585           <param name="loopyness">
2586             <real value="1.0000000000"/>
2587           </param>
2588           <param name="homogeneous_width">
2589             <bool value="true"/>
2590           </param>
2591         </layer>
2592         <layer type="outline" active="true" version="0.2" desc="Rectangle.113 Outline">
2593           <param name="z_depth">
2594             <real value="0.0000000000"/>
2595           </param>
2596           <param name="amount">
2597             <real value="1.0000000000"/>
2598           </param>
2599           <param name="blend_method">
2600             <integer value="0"/>
2601           </param>
2602           <param name="color">
2603             <color guid="A8E6AC69872D68AF453C63D464A1D239">
2604               <r>0.000000</r>
2605               <g>0.186042</g>
2606               <b>0.000000</b>
2607               <a>1.000000</a>
2608             </color>
2609           </param>
2610           <param name="origin">
2611             <vector>
2612               <x>0.0000000000</x>
2613               <y>0.0000000000</y>
2614             </vector>
2615           </param>
2616           <param name="invert">
2617             <bool value="false"/>
2618           </param>
2619           <param name="antialias">
2620             <bool value="true"/>
2621           </param>
2622           <param name="feather">
2623             <real value="0.0000000000"/>
2624           </param>
2625           <param name="blurtype">
2626             <integer value="1"/>
2627           </param>
2628           <param name="winding_style">
2629             <integer value="0"/>
2630           </param>
2631           <param name="bline">
2632             <bline type="bline_point" loop="true" guid="AE004EB2BA0A6A56F9EAA51B216424EF">
2633               <entry>
2634                 <composite type="bline_point">
2635                   <point>
2636                     <vector>
2637                       <x>0.4729371667</x>
2638                       <y>0.4992963672</y>
2639                     </vector>
2640                   </point>
2641                   <width>
2642                     <real value="1.0000000000"/>
2643                   </width>
2644                   <origin>
2645                     <real value="0.5000000000"/>
2646                   </origin>
2647                   <split>
2648                     <bool value="false"/>
2649                   </split>
2650                   <t1>
2651                     <radial_composite type="vector">
2652                       <radius>
2653                         <real value="0.4514681029"/>
2654                       </radius>
2655                       <theta>
2656                         <angle value="31.546253"/>
2657                       </theta>
2658                     </radial_composite>
2659                   </t1>
2660                   <t2>
2661                     <radial_composite type="vector">
2662                       <radius>
2663                         <real value="0.4514681029"/>
2664                       </radius>
2665                       <theta>
2666                         <angle value="31.546253"/>
2667                       </theta>
2668                     </radial_composite>
2669                   </t2>
2670                 </composite>
2671               </entry>
2672               <entry>
2673                 <composite type="bline_point">
2674                   <point>
2675                     <vector>
2676                       <x>0.7251003385</x>
2677                       <y>0.8116776347</y>
2678                     </vector>
2679                   </point>
2680                   <width>
2681                     <real value="1.0000000000"/>
2682                   </width>
2683                   <origin>
2684                     <real value="0.5000000000"/>
2685                   </origin>
2686                   <split>
2687                     <bool value="true"/>
2688                   </split>
2689                   <t1>
2690                     <radial_composite type="vector">
2691                       <radius>
2692                         <real value="0.5966034941"/>
2693                       </radius>
2694                       <theta>
2695                         <angle value="60.524101"/>
2696                       </theta>
2697                     </radial_composite>
2698                   </t1>
2699                   <t2>
2700                     <radial_composite type="vector">
2701                       <radius>
2702                         <real value="0.6708225071"/>
2703                       </radius>
2704                       <theta>
2705                         <angle value="143.915817"/>
2706                       </theta>
2707                     </radial_composite>
2708                   </t2>
2709                 </composite>
2710               </entry>
2711               <entry>
2712                 <composite type="bline_point">
2713                   <point>
2714                     <vector>
2715                       <x>0.1070073694</x>
2716                       <y>0.9036934972</y>
2717                     </vector>
2718                   </point>
2719                   <width>
2720                     <real value="1.0000000000"/>
2721                   </width>
2722                   <origin>
2723                     <real value="0.5000000000"/>
2724                   </origin>
2725                   <split>
2726                     <bool value="false"/>
2727                   </split>
2728                   <t1>
2729                     <radial_composite type="vector">
2730                       <radius>
2731                         <real value="0.4408235954"/>
2732                       </radius>
2733                       <theta>
2734                         <angle value="203.165314"/>
2735                       </theta>
2736                     </radial_composite>
2737                   </t1>
2738                   <t2>
2739                     <radial_composite type="vector">
2740                       <radius>
2741                         <real value="0.4408235954"/>
2742                       </radius>
2743                       <theta>
2744                         <angle value="203.165314"/>
2745                       </theta>
2746                     </radial_composite>
2747                   </t2>
2748                 </composite>
2749               </entry>
2750               <entry>
2751                 <composite type="bline_point">
2752                   <point>
2753                     <vector>
2754                       <x>0.0889996216</x>
2755                       <y>0.5706643462</y>
2756                     </vector>
2757                   </point>
2758                   <width>
2759                     <real value="1.0000000000"/>
2760                   </width>
2761                   <origin>
2762                     <real value="0.5000000000"/>
2763                   </origin>
2764                   <split>
2765                     <bool value="true"/>
2766                   </split>
2767                   <t1>
2768                     <radial_composite type="vector">
2769                       <radius>
2770                         <real value="0.3898321856"/>
2771                       </radius>
2772                       <theta>
2773                         <angle value="-5.390494"/>
2774                       </theta>
2775                     </radial_composite>
2776                   </t1>
2777                   <t2>
2778                     <radial_composite type="vector">
2779                       <radius>
2780                         <real value="0.7131298484"/>
2781                       </radius>
2782                       <theta>
2783                         <angle value="-94.529091"/>
2784                       </theta>
2785                     </radial_composite>
2786                   </t2>
2787                 </composite>
2788               </entry>
2789             </bline>
2790           </param>
2791           <param name="width">
2792             <real value="0.0868055554"/>
2793           </param>
2794           <param name="expand">
2795             <real value="0.0000000000"/>
2796           </param>
2797           <param name="sharp_cusps">
2798             <bool value="true"/>
2799           </param>
2800           <param name="round_tip[0]">
2801             <bool value="true"/>
2802           </param>
2803           <param name="round_tip[1]">
2804             <bool value="true"/>
2805           </param>
2806           <param name="loopyness">
2807             <real value="1.0000000000"/>
2808           </param>
2809           <param name="homogeneous_width">
2810             <bool value="true"/>
2811           </param>
2812         </layer>
2813         <layer type="outline" active="true" version="0.2" desc="Rectangle.113 Outline">
2814           <param name="z_depth">
2815             <real value="0.0000000000"/>
2816           </param>
2817           <param name="amount">
2818             <real value="1.0000000000"/>
2819           </param>
2820           <param name="blend_method">
2821             <integer value="0"/>
2822           </param>
2823           <param name="color">
2824             <color guid="A8E6AC69872D68AF453C63D464A1D239">
2825               <r>0.000000</r>
2826               <g>0.186042</g>
2827               <b>0.000000</b>
2828               <a>1.000000</a>
2829             </color>
2830           </param>
2831           <param name="origin">
2832             <vector>
2833               <x>0.0000000000</x>
2834               <y>0.0000000000</y>
2835             </vector>
2836           </param>
2837           <param name="invert">
2838             <bool value="false"/>
2839           </param>
2840           <param name="antialias">
2841             <bool value="true"/>
2842           </param>
2843           <param name="feather">
2844             <real value="0.0000000000"/>
2845           </param>
2846           <param name="blurtype">
2847             <integer value="1"/>
2848           </param>
2849           <param name="winding_style">
2850             <integer value="0"/>
2851           </param>
2852           <param name="bline">
2853             <bline type="bline_point" loop="true" guid="84FAB1E561648B31C62AEC878C840C96">
2854               <entry>
2855                 <composite type="bline_point">
2856                   <point>
2857                     <vector>
2858                       <x>-0.9035457969</x>
2859                       <y>0.3637002409</y>
2860                     </vector>
2861                   </point>
2862                   <width>
2863                     <real value="1.0000000000"/>
2864                   </width>
2865                   <origin>
2866                     <real value="0.5000000000"/>
2867                   </origin>
2868                   <split>
2869                     <bool value="false"/>
2870                   </split>
2871                   <t1>
2872                     <radial_composite type="vector">
2873                       <radius>
2874                         <real value="0.5500981476"/>
2875                       </radius>
2876                       <theta>
2877                         <angle value="-103.938988"/>
2878                       </theta>
2879                     </radial_composite>
2880                   </t1>
2881                   <t2>
2882                     <radial_composite type="vector">
2883                       <radius>
2884                         <real value="0.5500981476"/>
2885                       </radius>
2886                       <theta>
2887                         <angle value="-103.938988"/>
2888                       </theta>
2889                     </radial_composite>
2890                   </t2>
2891                 </composite>
2892               </entry>
2893               <entry>
2894                 <composite type="bline_point">
2895                   <point>
2896                     <vector>
2897                       <x>-0.8436305523</x>
2898                       <y>-0.3551082313</y>
2899                     </vector>
2900                   </point>
2901                   <width>
2902                     <real value="1.0000000000"/>
2903                   </width>
2904                   <origin>
2905                     <real value="0.5000000000"/>
2906                   </origin>
2907                   <split>
2908                     <bool value="true"/>
2909                   </split>
2910                   <t1>
2911                     <radial_composite type="vector">
2912                       <radius>
2913                         <real value="0.7252944449"/>
2914                       </radius>
2915                       <theta>
2916                         <angle value="-70.320839"/>
2917                       </theta>
2918                     </radial_composite>
2919                   </t1>
2920                   <t2>
2921                     <radial_composite type="vector">
2922                       <radius>
2923                         <real value="1.1674478988"/>
2924                       </radius>
2925                       <theta>
2926                         <angle value="8.050320"/>
2927                       </theta>
2928                     </radial_composite>
2929                   </t2>
2930                 </composite>
2931               </entry>
2932               <entry>
2933                 <composite type="bline_point">
2934                   <point>
2935                     <vector>
2936                       <x>-0.1544291973</x>
2937                       <y>0.1234175637</y>
2938                     </vector>
2939                   </point>
2940                   <width>
2941                     <real value="1.0000000000"/>
2942                   </width>
2943                   <origin>
2944                     <real value="0.5000000000"/>
2945                   </origin>
2946                   <split>
2947                     <bool value="false"/>
2948                   </split>
2949                   <t1>
2950                     <radial_composite type="vector">
2951                       <radius>
2952                         <real value="0.5065431668"/>
2953                       </radius>
2954                       <theta>
2955                         <angle value="62.735134"/>
2956                       </theta>
2957                     </radial_composite>
2958                   </t1>
2959                   <t2>
2960                     <radial_composite type="vector">
2961                       <radius>
2962                         <real value="0.5065431668"/>
2963                       </radius>
2964                       <theta>
2965                         <angle value="62.735134"/>
2966                       </theta>
2967                     </radial_composite>
2968                   </t2>
2969                 </composite>
2970               </entry>
2971               <entry>
2972                 <composite type="bline_point">
2973                   <point>
2974                     <vector>
2975                       <x>-0.4062500000</x>
2976                       <y>0.4843750000</y>
2977                     </vector>
2978                   </point>
2979                   <width>
2980                     <real value="1.0000000000"/>
2981                   </width>
2982                   <origin>
2983                     <real value="0.5000000000"/>
2984                   </origin>
2985                   <split>
2986                     <bool value="true"/>
2987                   </split>
2988                   <t1>
2989                     <radial_composite type="vector">
2990                       <radius>
2991                         <real value="1.1113009737"/>
2992                       </radius>
2993                       <theta>
2994                         <angle value="-144.304398"/>
2995                       </theta>
2996                     </radial_composite>
2997                   </t1>
2998                   <t2>
2999                     <radial_composite type="vector">
3000                       <radius>
3001                         <real value="1.2278569655"/>
3002                       </radius>
3003                       <theta>
3004                         <angle value="-239.199158"/>
3005                       </theta>
3006                     </radial_composite>
3007                   </t2>
3008                 </composite>
3009               </entry>
3010             </bline>
3011           </param>
3012           <param name="width">
3013             <real value="0.0868055554"/>
3014           </param>
3015           <param name="expand">
3016             <real value="0.0000000000"/>
3017           </param>
3018           <param name="sharp_cusps">
3019             <bool value="true"/>
3020           </param>
3021           <param name="round_tip[0]">
3022             <bool value="true"/>
3023           </param>
3024           <param name="round_tip[1]">
3025             <bool value="true"/>
3026           </param>
3027           <param name="loopyness">
3028             <real value="1.0000000000"/>
3029           </param>
3030           <param name="homogeneous_width">
3031             <bool value="true"/>
3032           </param>
3033         </layer>
3034         <layer type="outline" active="true" version="0.2" desc="Rectangle.113 Outline">
3035           <param name="z_depth">
3036             <real value="0.0000000000"/>
3037           </param>
3038           <param name="amount">
3039             <real value="1.0000000000"/>
3040           </param>
3041           <param name="blend_method">
3042             <integer value="0"/>
3043           </param>
3044           <param name="color">
3045             <color guid="A8E6AC69872D68AF453C63D464A1D239">
3046               <r>0.000000</r>
3047               <g>0.186042</g>
3048               <b>0.000000</b>
3049               <a>1.000000</a>
3050             </color>
3051           </param>
3052           <param name="origin">
3053             <vector>
3054               <x>0.0000000000</x>
3055               <y>0.0000000000</y>
3056             </vector>
3057           </param>
3058           <param name="invert">
3059             <bool value="false"/>
3060           </param>
3061           <param name="antialias">
3062             <bool value="true"/>
3063           </param>
3064           <param name="feather">
3065             <real value="0.0000000000"/>
3066           </param>
3067           <param name="blurtype">
3068             <integer value="1"/>
3069           </param>
3070           <param name="winding_style">
3071             <integer value="0"/>
3072           </param>
3073           <param name="bline">
3074             <bline type="bline_point" loop="true" guid="5C5BFD4099201BADCD95C0FE4886EC45">
3075               <entry>
3076                 <composite type="bline_point">
3077                   <point>
3078                     <vector>
3079                       <x>0.4593086541</x>
3080                       <y>-0.0328022353</y>
3081                     </vector>
3082                   </point>
3083                   <width>
3084                     <real value="1.0000000000"/>
3085                   </width>
3086                   <origin>
3087                     <real value="0.5000000000"/>
3088                   </origin>
3089                   <split>
3090                     <bool value="false"/>
3091                   </split>
3092                   <t1>
3093                     <radial_composite type="vector">
3094                       <radius>
3095                         <real value="0.3528159585"/>
3096                       </radius>
3097                       <theta>
3098                         <angle value="-49.100399"/>
3099                       </theta>
3100                     </radial_composite>
3101                   </t1>
3102                   <t2>
3103                     <radial_composite type="vector">
3104                       <radius>
3105                         <real value="0.3528159585"/>
3106                       </radius>
3107                       <theta>
3108                         <angle value="-49.100399"/>
3109                       </theta>
3110                     </radial_composite>
3111                   </t2>
3112                 </composite>
3113               </entry>
3114               <entry>
3115                 <composite type="bline_point">
3116                   <point>
3117                     <vector>
3118                       <x>0.8570479751</x>
3119                       <y>-0.2453870475</y>
3120                     </vector>
3121                   </point>
3122                   <width>
3123                     <real value="1.0000000000"/>
3124                   </width>
3125                   <origin>
3126                     <real value="0.5000000000"/>
3127                   </origin>
3128                   <split>
3129                     <bool value="true"/>
3130                   </split>
3131                   <t1>
3132                     <radial_composite type="vector">
3133                       <radius>
3134                         <real value="0.4932689151"/>
3135                       </radius>
3136                       <theta>
3137                         <angle value="-10.537322"/>
3138                       </theta>
3139                     </radial_composite>
3140                   </t1>
3141                   <t2>
3142                     <radial_composite type="vector">
3143                       <radius>
3144                         <real value="1.1615848811"/>
3145                       </radius>
3146                       <theta>
3147                         <angle value="67.067894"/>
3148                       </theta>
3149                     </radial_composite>
3150                   </t2>
3151                 </composite>
3152               </entry>
3153               <entry>
3154                 <composite type="bline_point">
3155                   <point>
3156                     <vector>
3157                       <x>0.8635196686</x>
3158                       <y>0.3649370670</y>
3159                     </vector>
3160                   </point>
3161                   <width>
3162                     <real value="1.0000000000"/>
3163                   </width>
3164                   <origin>
3165                     <real value="0.5000000000"/>
3166                   </origin>
3167                   <split>
3168                     <bool value="false"/>
3169                   </split>
3170                   <t1>
3171                     <radial_composite type="vector">
3172                       <radius>
3173                         <real value="0.3439935779"/>
3174                       </radius>
3175                       <theta>
3176                         <angle value="140.398560"/>
3177                       </theta>
3178                     </radial_composite>
3179                   </t1>
3180                   <t2>
3181                     <radial_composite type="vector">
3182                       <radius>
3183                         <real value="0.3439935779"/>
3184                       </radius>
3185                       <theta>
3186                         <angle value="140.398560"/>
3187                       </theta>
3188                     </radial_composite>
3189                   </t2>
3190                 </composite>
3191               </entry>
3192               <entry>
3193                 <composite type="bline_point">
3194                   <point>
3195                     <vector>
3196                       <x>0.5169488788</x>
3197                       <y>0.3071631491</y>
3198                     </vector>
3199                   </point>
3200                   <width>
3201                     <real value="1.0000000000"/>
3202                   </width>
3203                   <origin>
3204                     <real value="0.5000000000"/>
3205                   </origin>
3206                   <split>
3207                     <bool value="true"/>
3208                   </split>
3209                   <t1>
3210                     <radial_composite type="vector">
3211                       <radius>
3212                         <real value="0.4985881485"/>
3213                       </radius>
3214                       <theta>
3215                         <angle value="-93.810448"/>
3216                       </theta>
3217                     </radial_composite>
3218                   </t1>
3219                   <t2>
3220                     <radial_composite type="vector">
3221                       <radius>
3222                         <real value="0.8400683854"/>
3223                       </radius>
3224                       <theta>
3225                         <angle value="-190.175522"/>
3226                       </theta>
3227                     </radial_composite>
3228                   </t2>
3229                 </composite>
3230               </entry>
3231             </bline>
3232           </param>
3233           <param name="width">
3234             <real value="0.0868055554"/>
3235           </param>
3236           <param name="expand">
3237             <real value="0.0000000000"/>
3238           </param>
3239           <param name="sharp_cusps">
3240             <bool value="true"/>
3241           </param>
3242           <param name="round_tip[0]">
3243             <bool value="true"/>
3244           </param>
3245           <param name="round_tip[1]">
3246             <bool value="true"/>
3247           </param>
3248           <param name="loopyness">
3249             <real value="1.0000000000"/>
3250           </param>
3251           <param name="homogeneous_width">
3252             <bool value="true"/>
3253           </param>
3254         </layer>
3255       </canvas>
3256     </param>
3257     <param name="zoom">
3258       <real value="0.0000000000"/>
3259     </param>
3260     <param name="time_offset">
3261       <time value="0s"/>
3262     </param>
3263     <param name="children_lock">
3264       <bool value="false" static="true"/>
3265     </param>
3266     <param name="focus">
3267       <vector>
3268         <x>0.0000000000</x>
3269         <y>0.0000000000</y>
3270       </vector>
3271     </param>
3272   </layer>
3273 </canvas>