92deaf5ce440f8d2879379f5cfe607ab1b0c67c1
[synfig.git] / synfig-studio / images / layer_other_text_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Text Icon</name>
4   <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.324520 0.324520"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="radial_gradient" active="true" version="0.1">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="gradient">
22       <gradient>
23         <color pos="0.021505">
24           <r>0.036189</r>
25           <g>0.036189</g>
26           <b>0.036189</b>
27           <a>1.000000</a>
28         </color>
29         <color pos="0.564516">
30           <r>0.012910</r>
31           <g>0.012910</g>
32           <b>0.012910</b>
33           <a>0.731343</a>
34         </color>
35         <color pos="1.000000">
36           <r>1.000000</r>
37           <g>1.000000</g>
38           <b>1.000000</b>
39           <a>0.000000</a>
40         </color>
41       </gradient>
42     </param>
43     <param name="center">
44       <vector>
45         <x>0.0000000000</x>
46         <y>0.0000000000</y>
47       </vector>
48     </param>
49     <param name="radius">
50       <real value="1.7765365254"/>
51     </param>
52     <param name="loop">
53       <bool value="false"/>
54     </param>
55     <param name="zigzag">
56       <bool value="false"/>
57     </param>
58   </layer>
59   <layer type="stretch" active="true" version="0.1">
60     <param name="amount">
61       <vector>
62         <x>1.6070324183</x>
63         <y>0.3102017045</y>
64       </vector>
65     </param>
66     <param name="center">
67       <vector>
68         <x>0.0000000000</x>
69         <y>-3.4489021301</y>
70       </vector>
71     </param>
72   </layer>
73   <layer type="PasteCanvas" active="true" version="0.1" desc="interior">
74     <param name="z_depth">
75       <real value="0.0000000000"/>
76     </param>
77     <param name="amount">
78       <real value="1.0000000000"/>
79     </param>
80     <param name="blend_method">
81       <integer value="0"/>
82     </param>
83     <param name="origin">
84       <vector>
85         <x>0.0000000000</x>
86         <y>0.0000000000</y>
87       </vector>
88     </param>
89     <param name="canvas">
90       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
91         <layer type="PasteCanvas" active="true" version="0.1" desc="filling">
92           <param name="z_depth">
93             <real value="0.0000000000"/>
94           </param>
95           <param name="amount">
96             <real value="1.0000000000"/>
97           </param>
98           <param name="blend_method">
99             <integer value="0"/>
100           </param>
101           <param name="origin">
102             <vector>
103               <x>0.0000000000</x>
104               <y>0.0000000000</y>
105             </vector>
106           </param>
107           <param name="canvas">
108             <canvas>
109               <layer type="region" active="true" version="0.1" desc="A">
110                 <param name="z_depth">
111                   <real value="0.0000000000"/>
112                 </param>
113                 <param name="amount">
114                   <real value="1.0000000000"/>
115                 </param>
116                 <param name="blend_method">
117                   <integer value="0"/>
118                 </param>
119                 <param name="color">
120                   <color>
121                     <r>1.000000</r>
122                     <g>1.000000</g>
123                     <b>1.000000</b>
124                     <a>1.000000</a>
125                   </color>
126                 </param>
127                 <param name="origin">
128                   <vector>
129                     <x>0.0000000000</x>
130                     <y>0.0000000000</y>
131                   </vector>
132                 </param>
133                 <param name="invert">
134                   <bool value="false"/>
135                 </param>
136                 <param name="antialias">
137                   <bool value="true"/>
138                 </param>
139                 <param name="feather">
140                   <real value="0.0000000000"/>
141                 </param>
142                 <param name="blurtype">
143                   <integer value="1"/>
144                 </param>
145                 <param name="winding_style">
146                   <integer value="0"/>
147                 </param>
148                 <param name="bline">
149                   <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
150                     <entry>
151                       <composite type="bline_point">
152                         <point>
153                           <vector>
154                             <x>1.3328331709</x>
155                             <y>-1.5989754200</y>
156                           </vector>
157                         </point>
158                         <width>
159                           <real value="1.0000000000"/>
160                         </width>
161                         <origin>
162                           <real value="0.5000000000"/>
163                         </origin>
164                         <split>
165                           <bool value="true"/>
166                         </split>
167                         <t1>
168                           <radial_composite type="vector">
169                             <radius>
170                               <real value="0.0000000000"/>
171                             </radius>
172                             <theta>
173                               <angle value="0.000000"/>
174                             </theta>
175                           </radial_composite>
176                         </t1>
177                         <t2>
178                           <radial_composite type="vector">
179                             <radius>
180                               <real value="0.0000000000"/>
181                             </radius>
182                             <theta>
183                               <angle value="0.000000"/>
184                             </theta>
185                           </radial_composite>
186                         </t2>
187                       </composite>
188                     </entry>
189                     <entry>
190                       <composite type="bline_point">
191                         <point>
192                           <vector>
193                             <x>-1.3515033722</x>
194                             <y>-1.5989754200</y>
195                           </vector>
196                         </point>
197                         <width>
198                           <real value="1.0000000000"/>
199                         </width>
200                         <origin>
201                           <real value="0.5000000000"/>
202                         </origin>
203                         <split>
204                           <bool value="true"/>
205                         </split>
206                         <t1>
207                           <radial_composite type="vector">
208                             <radius>
209                               <real value="0.0000000000"/>
210                             </radius>
211                             <theta>
212                               <angle value="0.000000"/>
213                             </theta>
214                           </radial_composite>
215                         </t1>
216                         <t2>
217                           <radial_composite type="vector">
218                             <radius>
219                               <real value="0.0000000000"/>
220                             </radius>
221                             <theta>
222                               <angle value="0.000000"/>
223                             </theta>
224                           </radial_composite>
225                         </t2>
226                       </composite>
227                     </entry>
228                     <entry>
229                       <composite type="bline_point">
230                         <point>
231                           <vector>
232                             <x>-1.6543942690</x>
233                             <y>-2.5721487999</y>
234                           </vector>
235                         </point>
236                         <width>
237                           <real value="1.0000000000"/>
238                         </width>
239                         <origin>
240                           <real value="0.5000000000"/>
241                         </origin>
242                         <split>
243                           <bool value="true"/>
244                         </split>
245                         <t1>
246                           <radial_composite type="vector">
247                             <radius>
248                               <real value="0.0000000000"/>
249                             </radius>
250                             <theta>
251                               <angle value="0.000000"/>
252                             </theta>
253                           </radial_composite>
254                         </t1>
255                         <t2>
256                           <radial_composite type="vector">
257                             <radius>
258                               <real value="0.0000000000"/>
259                             </radius>
260                             <theta>
261                               <angle value="0.000000"/>
262                             </theta>
263                           </radial_composite>
264                         </t2>
265                       </composite>
266                     </entry>
267                     <entry>
268                       <composite type="bline_point">
269                         <point>
270                           <vector>
271                             <x>-2.8276066780</x>
272                             <y>-2.5721487999</y>
273                           </vector>
274                         </point>
275                         <width>
276                           <real value="1.0000000000"/>
277                         </width>
278                         <origin>
279                           <real value="0.5000000000"/>
280                         </origin>
281                         <split>
282                           <bool value="true"/>
283                         </split>
284                         <t1>
285                           <radial_composite type="vector">
286                             <radius>
287                               <real value="0.0000000000"/>
288                             </radius>
289                             <theta>
290                               <angle value="0.000000"/>
291                             </theta>
292                           </radial_composite>
293                         </t1>
294                         <t2>
295                           <radial_composite type="vector">
296                             <radius>
297                               <real value="0.0000000000"/>
298                             </radius>
299                             <theta>
300                               <angle value="0.000000"/>
301                             </theta>
302                           </radial_composite>
303                         </t2>
304                       </composite>
305                     </entry>
306                     <entry>
307                       <composite type="bline_point">
308                         <point>
309                           <vector>
310                             <x>-0.7600739598</x>
311                             <y>2.8449206352</y>
312                           </vector>
313                         </point>
314                         <width>
315                           <real value="1.0000000000"/>
316                         </width>
317                         <origin>
318                           <real value="0.5000000000"/>
319                         </origin>
320                         <split>
321                           <bool value="true"/>
322                         </split>
323                         <t1>
324                           <radial_composite type="vector">
325                             <radius>
326                               <real value="0.0000000000"/>
327                             </radius>
328                             <theta>
329                               <angle value="0.000000"/>
330                             </theta>
331                           </radial_composite>
332                         </t1>
333                         <t2>
334                           <radial_composite type="vector">
335                             <radius>
336                               <real value="0.0000000000"/>
337                             </radius>
338                             <theta>
339                               <angle value="0.000000"/>
340                             </theta>
341                           </radial_composite>
342                         </t2>
343                       </composite>
344                     </entry>
345                     <entry>
346                       <composite type="bline_point">
347                         <point>
348                           <vector>
349                             <x>0.8354287744</x>
350                             <y>2.8449206352</y>
351                           </vector>
352                         </point>
353                         <width>
354                           <real value="1.0000000000"/>
355                         </width>
356                         <origin>
357                           <real value="0.5000000000"/>
358                         </origin>
359                         <split>
360                           <bool value="true"/>
361                         </split>
362                         <t1>
363                           <radial_composite type="vector">
364                             <radius>
365                               <real value="0.0000000000"/>
366                             </radius>
367                             <theta>
368                               <angle value="0.000000"/>
369                             </theta>
370                           </radial_composite>
371                         </t1>
372                         <t2>
373                           <radial_composite type="vector">
374                             <radius>
375                               <real value="0.0000000000"/>
376                             </radius>
377                             <theta>
378                               <angle value="0.000000"/>
379                             </theta>
380                           </radial_composite>
381                         </t2>
382                       </composite>
383                     </entry>
384                     <entry>
385                       <composite type="bline_point">
386                         <point>
387                           <vector>
388                             <x>2.8667397499</x>
389                             <y>-2.5576670170</y>
390                           </vector>
391                         </point>
392                         <width>
393                           <real value="1.0000000000"/>
394                         </width>
395                         <origin>
396                           <real value="0.5000000000"/>
397                         </origin>
398                         <split>
399                           <bool value="true"/>
400                         </split>
401                         <t1>
402                           <radial_composite type="vector">
403                             <radius>
404                               <real value="0.0000000000"/>
405                             </radius>
406                             <theta>
407                               <angle value="0.000000"/>
408                             </theta>
409                           </radial_composite>
410                         </t1>
411                         <t2>
412                           <radial_composite type="vector">
413                             <radius>
414                               <real value="0.0000000000"/>
415                             </radius>
416                             <theta>
417                               <angle value="0.000000"/>
418                             </theta>
419                           </radial_composite>
420                         </t2>
421                       </composite>
422                     </entry>
423                     <entry>
424                       <composite type="bline_point">
425                         <point>
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427                             <x>1.7163097858</x>
428                             <y>-2.5576670170</y>
429                           </vector>
430                         </point>
431                         <width>
432                           <real value="1.0000000000"/>
433                         </width>
434                         <origin>
435                           <real value="0.5000000000"/>
436                         </origin>
437                         <split>
438                           <bool value="true"/>
439                         </split>
440                         <t1>
441                           <radial_composite type="vector">
442                             <radius>
443                               <real value="0.0000000000"/>
444                             </radius>
445                             <theta>
446                               <angle value="0.000000"/>
447                             </theta>
448                           </radial_composite>
449                         </t1>
450                         <t2>
451                           <radial_composite type="vector">
452                             <radius>
453                               <real value="0.0000000000"/>
454                             </radius>
455                             <theta>
456                               <angle value="0.000000"/>
457                             </theta>
458                           </radial_composite>
459                         </t2>
460                       </composite>
461                     </entry>
462                   </bline>
463                 </param>
464               </layer>
465               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
466                 <param name="z_depth">
467                   <real value="0.0000000000"/>
468                 </param>
469                 <param name="amount">
470                   <real value="1.0000000000"/>
471                 </param>
472                 <param name="blend_method">
473                   <integer value="13"/>
474                 </param>
475                 <param name="p1">
476                   <vector>
477                     <x>-0.9870144725</x>
478                     <y>1.5960564613</y>
479                   </vector>
480                 </param>
481                 <param name="p2">
482                   <vector>
483                     <x>1.4410723448</x>
484                     <y>-1.2588839531</y>
485                   </vector>
486                 </param>
487                 <param name="gradient">
488                   <gradient>
489                     <color pos="0.000000">
490                       <r>0.122233</r>
491                       <g>0.122449</g>
492                       <b>0.122233</b>
493                       <a>1.000000</a>
494                     </color>
495                     <color pos="1.000000">
496                       <r>0.011832</r>
497                       <g>0.011832</g>
498                       <b>0.012264</b>
499                       <a>1.000000</a>
500                     </color>
501                   </gradient>
502                 </param>
503                 <param name="loop">
504                   <bool value="false"/>
505                 </param>
506                 <param name="zigzag">
507                   <bool value="false"/>
508                 </param>
509               </layer>
510             </canvas>
511           </param>
512           <param name="zoom">
513             <real value="0.0000000000"/>
514           </param>
515           <param name="time_offset">
516             <time value="0s"/>
517           </param>
518           <param name="children_lock">
519             <bool value="false"/>
520           </param>
521           <param name="focus">
522             <vector>
523               <x>0.0000000000</x>
524               <y>0.0000000000</y>
525             </vector>
526           </param>
527         </layer>
528         <layer type="PasteCanvas" active="true" version="0.1" desc="Inner bright">
529           <param name="z_depth">
530             <real value="0.0000000000"/>
531           </param>
532           <param name="amount">
533             <real value="1.0000000000"/>
534           </param>
535           <param name="blend_method">
536             <integer value="0"/>
537           </param>
538           <param name="origin">
539             <vector>
540               <x>0.0000000000</x>
541               <y>0.0000000000</y>
542             </vector>
543           </param>
544           <param name="canvas">
545             <canvas>
546               <layer type="outline" active="true" version="0.2" desc="A">
547                 <param name="z_depth">
548                   <real value="0.0000000000"/>
549                 </param>
550                 <param name="amount">
551                   <real value="1.0000000000"/>
552                 </param>
553                 <param name="blend_method">
554                   <integer value="0"/>
555                 </param>
556                 <param name="color">
557                   <color>
558                     <r>1.000000</r>
559                     <g>1.000000</g>
560                     <b>0.999972</b>
561                     <a>1.000000</a>
562                   </color>
563                 </param>
564                 <param name="origin">
565                   <vector>
566                     <x>0.0000000000</x>
567                     <y>0.0000000000</y>
568                   </vector>
569                 </param>
570                 <param name="invert">
571                   <bool value="false"/>
572                 </param>
573                 <param name="antialias">
574                   <bool value="true"/>
575                 </param>
576                 <param name="feather">
577                   <real value="0.0000000000"/>
578                 </param>
579                 <param name="blurtype">
580                   <integer value="1"/>
581                 </param>
582                 <param name="winding_style">
583                   <integer value="0"/>
584                 </param>
585                 <param name="bline">
586                   <bline type="bline_point" loop="true">
587                     <entry>
588                       <composite type="bline_point">
589                         <point>
590                           <vector>
591                             <x>1.4444633722</x>
592                             <y>-1.4626319408</y>
593                           </vector>
594                         </point>
595                         <width>
596                           <real value="1.0000000000"/>
597                         </width>
598                         <origin>
599                           <real value="0.5000000000"/>
600                         </origin>
601                         <split>
602                           <bool value="true"/>
603                         </split>
604                         <t1>
605                           <radial_composite type="vector">
606                             <radius>
607                               <real value="0.0000000000"/>
608                             </radius>
609                             <theta>
610                               <angle value="0.000000"/>
611                             </theta>
612                           </radial_composite>
613                         </t1>
614                         <t2>
615                           <radial_composite type="vector">
616                             <radius>
617                               <real value="0.0000000000"/>
618                             </radius>
619                             <theta>
620                               <angle value="0.000000"/>
621                             </theta>
622                           </radial_composite>
623                         </t2>
624                       </composite>
625                     </entry>
626                     <entry>
627                       <composite type="bline_point">
628                         <point>
629                           <vector>
630                             <x>-1.4637980461</x>
631                             <y>-1.4466253519</y>
632                           </vector>
633                         </point>
634                         <width>
635                           <real value="1.0000000000"/>
636                         </width>
637                         <origin>
638                           <real value="0.5000000000"/>
639                         </origin>
640                         <split>
641                           <bool value="true"/>
642                         </split>
643                         <t1>
644                           <radial_composite type="vector">
645                             <radius>
646                               <real value="0.0000000000"/>
647                             </radius>
648                             <theta>
649                               <angle value="0.000000"/>
650                             </theta>
651                           </radial_composite>
652                         </t1>
653                         <t2>
654                           <radial_composite type="vector">
655                             <radius>
656                               <real value="0.0000000000"/>
657                             </radius>
658                             <theta>
659                               <angle value="0.000000"/>
660                             </theta>
661                           </radial_composite>
662                         </t2>
663                       </composite>
664                     </entry>
665                     <entry>
666                       <composite type="bline_point">
667                         <point>
668                           <vector>
669                             <x>-1.7722994089</x>
670                             <y>-2.4195909500</y>
671                           </vector>
672                         </point>
673                         <width>
674                           <real value="1.0000000000"/>
675                         </width>
676                         <origin>
677                           <real value="0.5000000000"/>
678                         </origin>
679                         <split>
680                           <bool value="true"/>
681                         </split>
682                         <t1>
683                           <radial_composite type="vector">
684                             <radius>
685                               <real value="0.0000000000"/>
686                             </radius>
687                             <theta>
688                               <angle value="0.000000"/>
689                             </theta>
690                           </radial_composite>
691                         </t1>
692                         <t2>
693                           <radial_composite type="vector">
694                             <radius>
695                               <real value="0.0000000000"/>
696                             </radius>
697                             <theta>
698                               <angle value="0.000000"/>
699                             </theta>
700                           </radial_composite>
701                         </t2>
702                       </composite>
703                     </entry>
704                     <entry>
705                       <composite type="bline_point">
706                         <point>
707                           <vector>
708                             <x>-2.6048722267</x>
709                             <y>-2.4197824001</y>
710                           </vector>
711                         </point>
712                         <width>
713                           <real value="1.0000000000"/>
714                         </width>
715                         <origin>
716                           <real value="0.5000000000"/>
717                         </origin>
718                         <split>
719                           <bool value="true"/>
720                         </split>
721                         <t1>
722                           <radial_composite type="vector">
723                             <radius>
724                               <real value="0.0000000000"/>
725                             </radius>
726                             <theta>
727                               <angle value="0.000000"/>
728                             </theta>
729                           </radial_composite>
730                         </t1>
731                         <t2>
732                           <radial_composite type="vector">
733                             <radius>
734                               <real value="0.0000000000"/>
735                             </radius>
736                             <theta>
737                               <angle value="0.000000"/>
738                             </theta>
739                           </radial_composite>
740                         </t2>
741                       </composite>
742                     </entry>
743                     <entry>
744                       <composite type="bline_point">
745                         <point>
746                           <vector>
747                             <x>-0.6569486260</x>
748                             <y>2.6944108009</y>
749                           </vector>
750                         </point>
751                         <width>
752                           <real value="1.0000000000"/>
753                         </width>
754                         <origin>
755                           <real value="0.5000000000"/>
756                         </origin>
757                         <split>
758                           <bool value="true"/>
759                         </split>
760                         <t1>
761                           <radial_composite type="vector">
762                             <radius>
763                               <real value="0.0000000000"/>
764                             </radius>
765                             <theta>
766                               <angle value="0.000000"/>
767                             </theta>
768                           </radial_composite>
769                         </t1>
770                         <t2>
771                           <radial_composite type="vector">
772                             <radius>
773                               <real value="0.0000000000"/>
774                             </radius>
775                             <theta>
776                               <angle value="0.000000"/>
777                             </theta>
778                           </radial_composite>
779                         </t2>
780                       </composite>
781                     </entry>
782                     <entry>
783                       <composite type="bline_point">
784                         <point>
785                           <vector>
786                             <x>0.7075762153</x>
787                             <y>2.6944108009</y>
788                           </vector>
789                         </point>
790                         <width>
791                           <real value="1.0000000000"/>
792                         </width>
793                         <origin>
794                           <real value="0.5000000000"/>
795                         </origin>
796                         <split>
797                           <bool value="true"/>
798                         </split>
799                         <t1>
800                           <radial_composite type="vector">
801                             <radius>
802                               <real value="0.0000000000"/>
803                             </radius>
804                             <theta>
805                               <angle value="0.000000"/>
806                             </theta>
807                           </radial_composite>
808                         </t1>
809                         <t2>
810                           <radial_composite type="vector">
811                             <radius>
812                               <real value="0.0000000000"/>
813                             </radius>
814                             <theta>
815                               <angle value="0.000000"/>
816                             </theta>
817                           </radial_composite>
818                         </t2>
819                       </composite>
820                     </entry>
821                     <entry>
822                       <composite type="bline_point">
823                         <point>
824                           <vector>
825                             <x>2.6455960274</x>
826                             <y>-2.4195909500</y>
827                           </vector>
828                         </point>
829                         <width>
830                           <real value="1.0000000000"/>
831                         </width>
832                         <origin>
833                           <real value="0.5000000000"/>
834                         </origin>
835                         <split>
836                           <bool value="true"/>
837                         </split>
838                         <t1>
839                           <radial_composite type="vector">
840                             <radius>
841                               <real value="0.0000000000"/>
842                             </radius>
843                             <theta>
844                               <angle value="0.000000"/>
845                             </theta>
846                           </radial_composite>
847                         </t1>
848                         <t2>
849                           <radial_composite type="vector">
850                             <radius>
851                               <real value="0.0000000000"/>
852                             </radius>
853                             <theta>
854                               <angle value="0.000000"/>
855                             </theta>
856                           </radial_composite>
857                         </t2>
858                       </composite>
859                     </entry>
860                     <entry>
861                       <composite type="bline_point">
862                         <point>
863                           <vector>
864                             <x>1.8268811703</x>
865                             <y>-2.4195909500</y>
866                           </vector>
867                         </point>
868                         <width>
869                           <real value="1.0000000000"/>
870                         </width>
871                         <origin>
872                           <real value="0.5000000000"/>
873                         </origin>
874                         <split>
875                           <bool value="true"/>
876                         </split>
877                         <t1>
878                           <radial_composite type="vector">
879                             <radius>
880                               <real value="0.0000000000"/>
881                             </radius>
882                             <theta>
883                               <angle value="0.000000"/>
884                             </theta>
885                           </radial_composite>
886                         </t1>
887                         <t2>
888                           <radial_composite type="vector">
889                             <radius>
890                               <real value="0.0000000000"/>
891                             </radius>
892                             <theta>
893                               <angle value="0.000000"/>
894                             </theta>
895                           </radial_composite>
896                         </t2>
897                       </composite>
898                     </entry>
899                   </bline>
900                 </param>
901                 <param name="width">
902                   <real value="0.1947117657"/>
903                 </param>
904                 <param name="expand">
905                   <real value="0.0000000000"/>
906                 </param>
907                 <param name="sharp_cusps">
908                   <bool value="true"/>
909                 </param>
910                 <param name="round_tip[0]">
911                   <bool value="true"/>
912                 </param>
913                 <param name="round_tip[1]">
914                   <bool value="true"/>
915                 </param>
916                 <param name="loopyness">
917                   <real value="1.0000000000"/>
918                 </param>
919                 <param name="homogeneous_width">
920                   <bool value="true"/>
921                 </param>
922               </layer>
923               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
924                 <param name="z_depth">
925                   <real value="0.0000000000"/>
926                 </param>
927                 <param name="amount">
928                   <real value="1.0000000000"/>
929                 </param>
930                 <param name="blend_method">
931                   <integer value="19"/>
932                 </param>
933                 <param name="p1">
934                   <vector>
935                     <x>-0.1559827924</x>
936                     <y>0.8094826937</y>
937                   </vector>
938                 </param>
939                 <param name="p2">
940                   <vector>
941                     <x>-1.2790821791</x>
942                     <y>1.5311524868</y>
943                   </vector>
944                 </param>
945                 <param name="gradient">
946                   <gradient>
947                     <color pos="0.000000">
948                       <r>1.000000</r>
949                       <g>1.000000</g>
950                       <b>1.000000</b>
951                       <a>1.000000</a>
952                     </color>
953                     <color pos="1.000000">
954                       <r>0.070740</r>
955                       <g>0.070740</g>
956                       <b>0.070740</b>
957                       <a>0.000000</a>
958                     </color>
959                   </gradient>
960                 </param>
961                 <param name="loop">
962                   <bool value="false"/>
963                 </param>
964                 <param name="zigzag">
965                   <bool value="false"/>
966                 </param>
967               </layer>
968               <layer type="SolidColor" active="true" version="0.1">
969                 <param name="z_depth">
970                   <real value="0.0000000000"/>
971                 </param>
972                 <param name="amount">
973                   <real value="1.0000000000"/>
974                 </param>
975                 <param name="blend_method">
976                   <integer value="13"/>
977                 </param>
978                 <param name="color">
979                   <color>
980                     <r>0.547074</r>
981                     <g>0.547074</g>
982                     <b>0.547074</b>
983                     <a>1.000000</a>
984                   </color>
985                 </param>
986               </layer>
987             </canvas>
988           </param>
989           <param name="zoom">
990             <real value="0.0000000000"/>
991           </param>
992           <param name="time_offset">
993             <time value="0s"/>
994           </param>
995           <param name="children_lock">
996             <bool value="false"/>
997           </param>
998           <param name="focus">
999             <vector>
1000               <x>0.0000000000</x>
1001               <y>0.0000000000</y>
1002             </vector>
1003           </param>
1004         </layer>
1005       </canvas>
1006     </param>
1007     <param name="zoom">
1008       <real value="0.0000000000"/>
1009     </param>
1010     <param name="time_offset">
1011       <time value="0s"/>
1012     </param>
1013     <param name="children_lock">
1014       <bool value="false"/>
1015     </param>
1016     <param name="focus">
1017       <vector>
1018         <x>0.0000000000</x>
1019         <y>0.0000000000</y>
1020       </vector>
1021     </param>
1022   </layer>
1023   <layer type="outline" active="true" version="0.2" desc="A">
1024     <param name="z_depth">
1025       <real value="0.0000000000"/>
1026     </param>
1027     <param name="amount">
1028       <real value="1.0000000000"/>
1029     </param>
1030     <param name="blend_method">
1031       <integer value="0"/>
1032     </param>
1033     <param name="color">
1034       <color>
1035         <r>0.000000</r>
1036         <g>0.000000</g>
1037         <b>-0.000032</b>
1038         <a>1.000000</a>
1039       </color>
1040     </param>
1041     <param name="origin">
1042       <vector>
1043         <x>0.0000000000</x>
1044         <y>0.0000000000</y>
1045       </vector>
1046     </param>
1047     <param name="invert">
1048       <bool value="false"/>
1049     </param>
1050     <param name="antialias">
1051       <bool value="true"/>
1052     </param>
1053     <param name="feather">
1054       <real value="0.0000000000"/>
1055     </param>
1056     <param name="blurtype">
1057       <integer value="1"/>
1058     </param>
1059     <param name="winding_style">
1060       <integer value="0"/>
1061     </param>
1062     <param name="bline">
1063       <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
1064         <entry>
1065           <composite type="bline_point">
1066             <point>
1067               <vector>
1068                 <x>1.3328331709</x>
1069                 <y>-1.5989754200</y>
1070               </vector>
1071             </point>
1072             <width>
1073               <real value="1.0000000000"/>
1074             </width>
1075             <origin>
1076               <real value="0.5000000000"/>
1077             </origin>
1078             <split>
1079               <bool value="true"/>
1080             </split>
1081             <t1>
1082               <radial_composite type="vector">
1083                 <radius>
1084                   <real value="0.0000000000"/>
1085                 </radius>
1086                 <theta>
1087                   <angle value="0.000000"/>
1088                 </theta>
1089               </radial_composite>
1090             </t1>
1091             <t2>
1092               <radial_composite type="vector">
1093                 <radius>
1094                   <real value="0.0000000000"/>
1095                 </radius>
1096                 <theta>
1097                   <angle value="0.000000"/>
1098                 </theta>
1099               </radial_composite>
1100             </t2>
1101           </composite>
1102         </entry>
1103         <entry>
1104           <composite type="bline_point">
1105             <point>
1106               <vector>
1107                 <x>-1.3515033722</x>
1108                 <y>-1.5989754200</y>
1109               </vector>
1110             </point>
1111             <width>
1112               <real value="1.0000000000"/>
1113             </width>
1114             <origin>
1115               <real value="0.5000000000"/>
1116             </origin>
1117             <split>
1118               <bool value="true"/>
1119             </split>
1120             <t1>
1121               <radial_composite type="vector">
1122                 <radius>
1123                   <real value="0.0000000000"/>
1124                 </radius>
1125                 <theta>
1126                   <angle value="0.000000"/>
1127                 </theta>
1128               </radial_composite>
1129             </t1>
1130             <t2>
1131               <radial_composite type="vector">
1132                 <radius>
1133                   <real value="0.0000000000"/>
1134                 </radius>
1135                 <theta>
1136                   <angle value="0.000000"/>
1137                 </theta>
1138               </radial_composite>
1139             </t2>
1140           </composite>
1141         </entry>
1142         <entry>
1143           <composite type="bline_point">
1144             <point>
1145               <vector>
1146                 <x>-1.6543942690</x>
1147                 <y>-2.5721487999</y>
1148               </vector>
1149             </point>
1150             <width>
1151               <real value="1.0000000000"/>
1152             </width>
1153             <origin>
1154               <real value="0.5000000000"/>
1155             </origin>
1156             <split>
1157               <bool value="true"/>
1158             </split>
1159             <t1>
1160               <radial_composite type="vector">
1161                 <radius>
1162                   <real value="0.0000000000"/>
1163                 </radius>
1164                 <theta>
1165                   <angle value="0.000000"/>
1166                 </theta>
1167               </radial_composite>
1168             </t1>
1169             <t2>
1170               <radial_composite type="vector">
1171                 <radius>
1172                   <real value="0.0000000000"/>
1173                 </radius>
1174                 <theta>
1175                   <angle value="0.000000"/>
1176                 </theta>
1177               </radial_composite>
1178             </t2>
1179           </composite>
1180         </entry>
1181         <entry>
1182           <composite type="bline_point">
1183             <point>
1184               <vector>
1185                 <x>-2.8276066780</x>
1186                 <y>-2.5721487999</y>
1187               </vector>
1188             </point>
1189             <width>
1190               <real value="1.0000000000"/>
1191             </width>
1192             <origin>
1193               <real value="0.5000000000"/>
1194             </origin>
1195             <split>
1196               <bool value="true"/>
1197             </split>
1198             <t1>
1199               <radial_composite type="vector">
1200                 <radius>
1201                   <real value="0.0000000000"/>
1202                 </radius>
1203                 <theta>
1204                   <angle value="0.000000"/>
1205                 </theta>
1206               </radial_composite>
1207             </t1>
1208             <t2>
1209               <radial_composite type="vector">
1210                 <radius>
1211                   <real value="0.0000000000"/>
1212                 </radius>
1213                 <theta>
1214                   <angle value="0.000000"/>
1215                 </theta>
1216               </radial_composite>
1217             </t2>
1218           </composite>
1219         </entry>
1220         <entry>
1221           <composite type="bline_point">
1222             <point>
1223               <vector>
1224                 <x>-0.7600739598</x>
1225                 <y>2.8449206352</y>
1226               </vector>
1227             </point>
1228             <width>
1229               <real value="1.0000000000"/>
1230             </width>
1231             <origin>
1232               <real value="0.5000000000"/>
1233             </origin>
1234             <split>
1235               <bool value="true"/>
1236             </split>
1237             <t1>
1238               <radial_composite type="vector">
1239                 <radius>
1240                   <real value="0.0000000000"/>
1241                 </radius>
1242                 <theta>
1243                   <angle value="0.000000"/>
1244                 </theta>
1245               </radial_composite>
1246             </t1>
1247             <t2>
1248               <radial_composite type="vector">
1249                 <radius>
1250                   <real value="0.0000000000"/>
1251                 </radius>
1252                 <theta>
1253                   <angle value="0.000000"/>
1254                 </theta>
1255               </radial_composite>
1256             </t2>
1257           </composite>
1258         </entry>
1259         <entry>
1260           <composite type="bline_point">
1261             <point>
1262               <vector>
1263                 <x>0.8354287744</x>
1264                 <y>2.8449206352</y>
1265               </vector>
1266             </point>
1267             <width>
1268               <real value="1.0000000000"/>
1269             </width>
1270             <origin>
1271               <real value="0.5000000000"/>
1272             </origin>
1273             <split>
1274               <bool value="true"/>
1275             </split>
1276             <t1>
1277               <radial_composite type="vector">
1278                 <radius>
1279                   <real value="0.0000000000"/>
1280                 </radius>
1281                 <theta>
1282                   <angle value="0.000000"/>
1283                 </theta>
1284               </radial_composite>
1285             </t1>
1286             <t2>
1287               <radial_composite type="vector">
1288                 <radius>
1289                   <real value="0.0000000000"/>
1290                 </radius>
1291                 <theta>
1292                   <angle value="0.000000"/>
1293                 </theta>
1294               </radial_composite>
1295             </t2>
1296           </composite>
1297         </entry>
1298         <entry>
1299           <composite type="bline_point">
1300             <point>
1301               <vector>
1302                 <x>2.8667397499</x>
1303                 <y>-2.5576670170</y>
1304               </vector>
1305             </point>
1306             <width>
1307               <real value="1.0000000000"/>
1308             </width>
1309             <origin>
1310               <real value="0.5000000000"/>
1311             </origin>
1312             <split>
1313               <bool value="true"/>
1314             </split>
1315             <t1>
1316               <radial_composite type="vector">
1317                 <radius>
1318                   <real value="0.0000000000"/>
1319                 </radius>
1320                 <theta>
1321                   <angle value="0.000000"/>
1322                 </theta>
1323               </radial_composite>
1324             </t1>
1325             <t2>
1326               <radial_composite type="vector">
1327                 <radius>
1328                   <real value="0.0000000000"/>
1329                 </radius>
1330                 <theta>
1331                   <angle value="0.000000"/>
1332                 </theta>
1333               </radial_composite>
1334             </t2>
1335           </composite>
1336         </entry>
1337         <entry>
1338           <composite type="bline_point">
1339             <point>
1340               <vector>
1341                 <x>1.7163097858</x>
1342                 <y>-2.5576670170</y>
1343               </vector>
1344             </point>
1345             <width>
1346               <real value="1.0000000000"/>
1347             </width>
1348             <origin>
1349               <real value="0.5000000000"/>
1350             </origin>
1351             <split>
1352               <bool value="true"/>
1353             </split>
1354             <t1>
1355               <radial_composite type="vector">
1356                 <radius>
1357                   <real value="0.0000000000"/>
1358                 </radius>
1359                 <theta>
1360                   <angle value="0.000000"/>
1361                 </theta>
1362               </radial_composite>
1363             </t1>
1364             <t2>
1365               <radial_composite type="vector">
1366                 <radius>
1367                   <real value="0.0000000000"/>
1368                 </radius>
1369                 <theta>
1370                   <angle value="0.000000"/>
1371                 </theta>
1372               </radial_composite>
1373             </t2>
1374           </composite>
1375         </entry>
1376       </bline>
1377     </param>
1378     <param name="width">
1379       <real value="0.1622598047"/>
1380     </param>
1381     <param name="expand">
1382       <real value="0.0000000000"/>
1383     </param>
1384     <param name="sharp_cusps">
1385       <bool value="false"/>
1386     </param>
1387     <param name="round_tip[0]">
1388       <bool value="true"/>
1389     </param>
1390     <param name="round_tip[1]">
1391       <bool value="true"/>
1392     </param>
1393     <param name="loopyness">
1394       <real value="1.0000000000"/>
1395     </param>
1396     <param name="homogeneous_width">
1397       <bool value="true"/>
1398     </param>
1399   </layer>
1400   <layer type="region" active="true" version="0.1" desc="A hole">
1401     <param name="z_depth">
1402       <real value="0.0000000000"/>
1403     </param>
1404     <param name="amount">
1405       <real value="1.0000000000"/>
1406     </param>
1407     <param name="blend_method">
1408       <integer value="19"/>
1409     </param>
1410     <param name="color">
1411       <color>
1412         <r>1.000000</r>
1413         <g>1.000000</g>
1414         <b>1.000000</b>
1415         <a>1.000000</a>
1416       </color>
1417     </param>
1418     <param name="origin">
1419       <vector>
1420         <x>0.0000000000</x>
1421         <y>0.0000000000</y>
1422       </vector>
1423     </param>
1424     <param name="invert">
1425       <bool value="false"/>
1426     </param>
1427     <param name="antialias">
1428       <bool value="true"/>
1429     </param>
1430     <param name="feather">
1431       <real value="0.0000000000"/>
1432     </param>
1433     <param name="blurtype">
1434       <integer value="1"/>
1435     </param>
1436     <param name="winding_style">
1437       <integer value="0"/>
1438     </param>
1439     <param name="bline">
1440       <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
1441         <entry>
1442           <composite type="bline_point">
1443             <point>
1444               <vector>
1445                 <x>0.0000000000</x>
1446                 <y>1.9024590254</y>
1447               </vector>
1448             </point>
1449             <width>
1450               <real value="1.0000000000"/>
1451             </width>
1452             <origin>
1453               <real value="0.5000000000"/>
1454             </origin>
1455             <split>
1456               <bool value="false"/>
1457             </split>
1458             <t1>
1459               <radial_composite type="vector">
1460                 <radius>
1461                   <real value="0.0000000000"/>
1462                 </radius>
1463                 <theta>
1464                   <angle value="0.000000"/>
1465                 </theta>
1466               </radial_composite>
1467             </t1>
1468             <t2>
1469               <radial_composite type="vector">
1470                 <radius>
1471                   <real value="0.0000000000"/>
1472                 </radius>
1473                 <theta>
1474                   <angle value="0.000000"/>
1475                 </theta>
1476               </radial_composite>
1477             </t2>
1478           </composite>
1479         </entry>
1480         <entry>
1481           <composite type="bline_point">
1482             <point>
1483               <vector>
1484                 <x>0.8326944113</x>
1485                 <y>-0.4500553310</y>
1486               </vector>
1487             </point>
1488             <width>
1489               <real value="1.0000000000"/>
1490             </width>
1491             <origin>
1492               <real value="0.5000000000"/>
1493             </origin>
1494             <split>
1495               <bool value="false"/>
1496             </split>
1497             <t1>
1498               <radial_composite type="vector">
1499                 <radius>
1500                   <real value="0.0000000000"/>
1501                 </radius>
1502                 <theta>
1503                   <angle value="0.000000"/>
1504                 </theta>
1505               </radial_composite>
1506             </t1>
1507             <t2>
1508               <radial_composite type="vector">
1509                 <radius>
1510                   <real value="0.0000000000"/>
1511                 </radius>
1512                 <theta>
1513                   <angle value="0.000000"/>
1514                 </theta>
1515               </radial_composite>
1516             </t2>
1517           </composite>
1518         </entry>
1519         <entry>
1520           <composite type="bline_point">
1521             <point>
1522               <vector>
1523                 <x>-0.8326944113</x>
1524                 <y>-0.4500553310</y>
1525               </vector>
1526             </point>
1527             <width>
1528               <real value="1.0000000000"/>
1529             </width>
1530             <origin>
1531               <real value="0.5000000000"/>
1532             </origin>
1533             <split>
1534               <bool value="false"/>
1535             </split>
1536             <t1>
1537               <radial_composite type="vector">
1538                 <radius>
1539                   <real value="0.0000000000"/>
1540                 </radius>
1541                 <theta>
1542                   <angle value="0.000000"/>
1543                 </theta>
1544               </radial_composite>
1545             </t1>
1546             <t2>
1547               <radial_composite type="vector">
1548                 <radius>
1549                   <real value="0.0000000000"/>
1550                 </radius>
1551                 <theta>
1552                   <angle value="0.000000"/>
1553                 </theta>
1554               </radial_composite>
1555             </t2>
1556           </composite>
1557         </entry>
1558       </bline>
1559     </param>
1560   </layer>
1561   <layer type="outline" active="true" version="0.2" desc="A hole">
1562     <param name="z_depth">
1563       <real value="0.0000000000"/>
1564     </param>
1565     <param name="amount">
1566       <real value="1.0000000000"/>
1567     </param>
1568     <param name="blend_method">
1569       <integer value="0"/>
1570     </param>
1571     <param name="color">
1572       <color>
1573         <r>0.000000</r>
1574         <g>0.000000</g>
1575         <b>0.000000</b>
1576         <a>1.000000</a>
1577       </color>
1578     </param>
1579     <param name="origin">
1580       <vector>
1581         <x>0.0000000000</x>
1582         <y>0.0000000000</y>
1583       </vector>
1584     </param>
1585     <param name="invert">
1586       <bool value="false"/>
1587     </param>
1588     <param name="antialias">
1589       <bool value="true"/>
1590     </param>
1591     <param name="feather">
1592       <real value="0.0000000000"/>
1593     </param>
1594     <param name="blurtype">
1595       <integer value="1"/>
1596     </param>
1597     <param name="winding_style">
1598       <integer value="0"/>
1599     </param>
1600     <param name="bline">
1601       <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
1602         <entry>
1603           <composite type="bline_point">
1604             <point>
1605               <vector>
1606                 <x>0.0000000000</x>
1607                 <y>1.9024590254</y>
1608               </vector>
1609             </point>
1610             <width>
1611               <real value="1.0000000000"/>
1612             </width>
1613             <origin>
1614               <real value="0.5000000000"/>
1615             </origin>
1616             <split>
1617               <bool value="false"/>
1618             </split>
1619             <t1>
1620               <radial_composite type="vector">
1621                 <radius>
1622                   <real value="0.0000000000"/>
1623                 </radius>
1624                 <theta>
1625                   <angle value="0.000000"/>
1626                 </theta>
1627               </radial_composite>
1628             </t1>
1629             <t2>
1630               <radial_composite type="vector">
1631                 <radius>
1632                   <real value="0.0000000000"/>
1633                 </radius>
1634                 <theta>
1635                   <angle value="0.000000"/>
1636                 </theta>
1637               </radial_composite>
1638             </t2>
1639           </composite>
1640         </entry>
1641         <entry>
1642           <composite type="bline_point">
1643             <point>
1644               <vector>
1645                 <x>0.8326944113</x>
1646                 <y>-0.4500553310</y>
1647               </vector>
1648             </point>
1649             <width>
1650               <real value="1.0000000000"/>
1651             </width>
1652             <origin>
1653               <real value="0.5000000000"/>
1654             </origin>
1655             <split>
1656               <bool value="false"/>
1657             </split>
1658             <t1>
1659               <radial_composite type="vector">
1660                 <radius>
1661                   <real value="0.0000000000"/>
1662                 </radius>
1663                 <theta>
1664                   <angle value="0.000000"/>
1665                 </theta>
1666               </radial_composite>
1667             </t1>
1668             <t2>
1669               <radial_composite type="vector">
1670                 <radius>
1671                   <real value="0.0000000000"/>
1672                 </radius>
1673                 <theta>
1674                   <angle value="0.000000"/>
1675                 </theta>
1676               </radial_composite>
1677             </t2>
1678           </composite>
1679         </entry>
1680         <entry>
1681           <composite type="bline_point">
1682             <point>
1683               <vector>
1684                 <x>-0.8326944113</x>
1685                 <y>-0.4500553310</y>
1686               </vector>
1687             </point>
1688             <width>
1689               <real value="1.0000000000"/>
1690             </width>
1691             <origin>
1692               <real value="0.5000000000"/>
1693             </origin>
1694             <split>
1695               <bool value="false"/>
1696             </split>
1697             <t1>
1698               <radial_composite type="vector">
1699                 <radius>
1700                   <real value="0.0000000000"/>
1701                 </radius>
1702                 <theta>
1703                   <angle value="0.000000"/>
1704                 </theta>
1705               </radial_composite>
1706             </t1>
1707             <t2>
1708               <radial_composite type="vector">
1709                 <radius>
1710                   <real value="0.0000000000"/>
1711                 </radius>
1712                 <theta>
1713                   <angle value="0.000000"/>
1714                 </theta>
1715               </radial_composite>
1716             </t2>
1717           </composite>
1718         </entry>
1719       </bline>
1720     </param>
1721     <param name="width">
1722       <real value="0.1947117657"/>
1723     </param>
1724     <param name="expand">
1725       <real value="0.0000000000"/>
1726     </param>
1727     <param name="sharp_cusps">
1728       <bool value="true"/>
1729     </param>
1730     <param name="round_tip[0]">
1731       <bool value="true"/>
1732     </param>
1733     <param name="round_tip[1]">
1734       <bool value="true"/>
1735     </param>
1736     <param name="loopyness">
1737       <real value="1.0000000000"/>
1738     </param>
1739     <param name="homogeneous_width">
1740       <bool value="true"/>
1741     </param>
1742   </layer>
1743   <layer type="outline" active="true" version="0.2" desc="bright">
1744     <param name="z_depth">
1745       <real value="0.0000000000"/>
1746     </param>
1747     <param name="amount">
1748       <real value="1.0000000000"/>
1749     </param>
1750     <param name="blend_method">
1751       <integer value="0"/>
1752     </param>
1753     <param name="color">
1754       <color>
1755         <r>0.484528</r>
1756         <g>0.484528</g>
1757         <b>0.484528</b>
1758         <a>1.000000</a>
1759       </color>
1760     </param>
1761     <param name="origin">
1762       <vector>
1763         <x>0.0000000000</x>
1764         <y>0.0000000000</y>
1765       </vector>
1766     </param>
1767     <param name="invert">
1768       <bool value="false"/>
1769     </param>
1770     <param name="antialias">
1771       <bool value="true"/>
1772     </param>
1773     <param name="feather">
1774       <real value="0.0000000000"/>
1775     </param>
1776     <param name="blurtype">
1777       <integer value="1"/>
1778     </param>
1779     <param name="winding_style">
1780       <integer value="0"/>
1781     </param>
1782     <param name="bline">
1783       <bline type="bline_point" loop="false">
1784         <entry>
1785           <composite type="bline_point">
1786             <point>
1787               <vector>
1788                 <x>-0.9735588431</x>
1789                 <y>-0.6490392089</y>
1790               </vector>
1791             </point>
1792             <width>
1793               <real value="1.0000000000"/>
1794             </width>
1795             <origin>
1796               <real value="0.5000000000"/>
1797             </origin>
1798             <split>
1799               <bool value="false"/>
1800             </split>
1801             <t1>
1802               <radial_composite type="vector">
1803                 <radius>
1804                   <real value="0.0094239985"/>
1805                 </radius>
1806                 <theta>
1807                   <angle value="-93.945190"/>
1808                 </theta>
1809               </radial_composite>
1810             </t1>
1811             <t2>
1812               <radial_composite type="vector">
1813                 <radius>
1814                   <real value="0.0094239985"/>
1815                 </radius>
1816                 <theta>
1817                   <angle value="-93.945190"/>
1818                 </theta>
1819               </radial_composite>
1820             </t2>
1821           </composite>
1822         </entry>
1823         <entry>
1824           <composite type="bline_point">
1825             <point>
1826               <vector>
1827                 <x>0.9735588431</x>
1828                 <y>-0.6490392089</y>
1829               </vector>
1830             </point>
1831             <width>
1832               <real value="1.0000000000"/>
1833             </width>
1834             <origin>
1835               <real value="0.5000000000"/>
1836             </origin>
1837             <split>
1838               <bool value="false"/>
1839             </split>
1840             <t1>
1841               <radial_composite type="vector">
1842                 <radius>
1843                   <real value="0.0000000000"/>
1844                 </radius>
1845                 <theta>
1846                   <angle value="0.000000"/>
1847                 </theta>
1848               </radial_composite>
1849             </t1>
1850             <t2>
1851               <radial_composite type="vector">
1852                 <radius>
1853                   <real value="0.0000000000"/>
1854                 </radius>
1855                 <theta>
1856                   <angle value="0.000000"/>
1857                 </theta>
1858               </radial_composite>
1859             </t2>
1860           </composite>
1861         </entry>
1862       </bline>
1863     </param>
1864     <param name="width">
1865       <real value="0.1947117657"/>
1866     </param>
1867     <param name="expand">
1868       <real value="0.0000000000"/>
1869     </param>
1870     <param name="sharp_cusps">
1871       <bool value="true"/>
1872     </param>
1873     <param name="round_tip[0]">
1874       <bool value="true"/>
1875     </param>
1876     <param name="round_tip[1]">
1877       <bool value="true"/>
1878     </param>
1879     <param name="loopyness">
1880       <real value="1.0000000000"/>
1881     </param>
1882     <param name="homogeneous_width">
1883       <bool value="true"/>
1884     </param>
1885   </layer>
1886   <layer type="zoom" active="true" version="0.1">
1887     <param name="amount">
1888       <real value="-1.2000000000"/>
1889     </param>
1890     <param name="center">
1891       <vector>
1892         <x>0.0000000000</x>
1893         <y>0.0000000000</y>
1894       </vector>
1895     </param>
1896   </layer>
1897 </canvas>