Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_stylize_shade_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Circle Icon</name>
4   <meta name="grid_show" content="0"/>
5   <meta name="grid_size" content="0.250000 0.250000"/>
6   <meta name="grid_snap" content="1"/>
7   <meta name="guide_show" content="1"/>
8   <meta name="guide_snap" content="0"/>
9   <meta name="onion_skin" content="0"/>
10   <defs>
11     <color id="outline">
12       <r>0.097626</r>
13       <g>0.016710</g>
14       <b>0.000000</b>
15       <a>1.000000</a>
16     </color>
17     <canvas id="Layer" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
18       <layer type="polygon" active="true" version="0.1">
19         <param name="z_depth">
20           <real value="0.0000000000"/>
21         </param>
22         <param name="amount">
23           <real value="0.5000000000"/>
24         </param>
25         <param name="blend_method">
26           <integer value="0"/>
27         </param>
28         <param name="color">
29           <color>
30             <r>0.000000</r>
31             <g>0.000000</g>
32             <b>0.000000</b>
33             <a>1.000000</a>
34           </color>
35         </param>
36         <param name="origin">
37           <vector>
38             <x>0.1000000015</x>
39             <y>-0.1000000015</y>
40           </vector>
41         </param>
42         <param name="invert">
43           <bool value="false"/>
44         </param>
45         <param name="antialias">
46           <bool value="true"/>
47         </param>
48         <param name="feather">
49           <real value="0.0000000000"/>
50         </param>
51         <param name="blurtype">
52           <integer value="1"/>
53         </param>
54         <param name="winding_style">
55           <integer value="0"/>
56         </param>
57         <param name="vector_list">
58           <dynamic_list type="vector">
59             <entry>
60               <vector>
61                 <x>-0.8000000119</x>
62                 <y>0.8000000119</y>
63               </vector>
64             </entry>
65             <entry>
66               <vector>
67                 <x>-0.8000000119</x>
68                 <y>-0.2000000030</y>
69               </vector>
70             </entry>
71             <entry>
72               <vector>
73                 <x>0.2000000030</x>
74                 <y>-0.2000000030</y>
75               </vector>
76             </entry>
77             <entry>
78               <vector>
79                 <x>0.2000000030</x>
80                 <y>0.8000000119</y>
81               </vector>
82             </entry>
83           </dynamic_list>
84         </param>
85       </layer>
86       <layer type="blur" active="true" version="0.2">
87         <param name="z_depth">
88           <real value="0.0000000000"/>
89         </param>
90         <param name="amount">
91           <real value="1.0000000000"/>
92         </param>
93         <param name="blend_method">
94           <integer value="1"/>
95         </param>
96         <param name="size">
97           <vector>
98             <x>0.2000000030</x>
99             <y>0.2000000030</y>
100           </vector>
101         </param>
102         <param name="type">
103           <integer value="1"/>
104         </param>
105       </layer>
106       <layer type="polygon" active="true" version="0.1">
107         <param name="z_depth">
108           <real value="0.0000000000"/>
109         </param>
110         <param name="amount">
111           <real value="1.0000000000"/>
112         </param>
113         <param name="blend_method">
114           <integer value="0"/>
115         </param>
116         <param name="color">
117           <color>
118             <r>0.000000</r>
119             <g>0.000000</g>
120             <b>0.000000</b>
121             <a>1.000000</a>
122           </color>
123         </param>
124         <param name="origin">
125           <vector>
126             <x>0.0000000000</x>
127             <y>0.0000000000</y>
128           </vector>
129         </param>
130         <param name="invert">
131           <bool value="false"/>
132         </param>
133         <param name="antialias">
134           <bool value="true"/>
135         </param>
136         <param name="feather">
137           <real value="0.0000000000"/>
138         </param>
139         <param name="blurtype">
140           <integer value="1"/>
141         </param>
142         <param name="winding_style">
143           <integer value="0"/>
144         </param>
145         <param name="vector_list">
146           <dynamic_list type="vector">
147             <entry>
148               <vector>
149                 <x>-0.8000000119</x>
150                 <y>0.8000000119</y>
151               </vector>
152             </entry>
153             <entry>
154               <vector>
155                 <x>-0.8000000119</x>
156                 <y>-0.2000000030</y>
157               </vector>
158             </entry>
159             <entry>
160               <vector>
161                 <x>0.2000000030</x>
162                 <y>-0.2000000030</y>
163               </vector>
164             </entry>
165             <entry>
166               <vector>
167                 <x>0.2000000030</x>
168                 <y>0.8000000119</y>
169               </vector>
170             </entry>
171           </dynamic_list>
172         </param>
173       </layer>
174       <layer type="polygon" active="true" version="0.1">
175         <param name="z_depth">
176           <real value="0.0000000000"/>
177         </param>
178         <param name="amount">
179           <real value="1.0000000000"/>
180         </param>
181         <param name="blend_method">
182           <integer value="0"/>
183         </param>
184         <param name="color">
185           <color>
186             <r>1.000000</r>
187             <g>0.900000</g>
188             <b>0.600000</b>
189             <a>1.000000</a>
190           </color>
191         </param>
192         <param name="origin">
193           <vector>
194             <x>0.0000000000</x>
195             <y>0.0000000000</y>
196           </vector>
197         </param>
198         <param name="invert">
199           <bool value="false"/>
200         </param>
201         <param name="antialias">
202           <bool value="true"/>
203         </param>
204         <param name="feather">
205           <real value="0.0000000000"/>
206         </param>
207         <param name="blurtype">
208           <integer value="1"/>
209         </param>
210         <param name="winding_style">
211           <integer value="0"/>
212         </param>
213         <param name="vector_list">
214           <dynamic_list type="vector">
215             <entry>
216               <vector>
217                 <x>-0.6999999881</x>
218                 <y>0.6999999881</y>
219               </vector>
220             </entry>
221             <entry>
222               <vector>
223                 <x>-0.6999999881</x>
224                 <y>-0.1000000015</y>
225               </vector>
226             </entry>
227             <entry>
228               <vector>
229                 <x>0.1000000015</x>
230                 <y>-0.1000000015</y>
231               </vector>
232             </entry>
233             <entry>
234               <vector>
235                 <x>0.1000000015</x>
236                 <y>0.6999999881</y>
237               </vector>
238             </entry>
239           </dynamic_list>
240         </param>
241       </layer>
242     </canvas>
243   </defs>
244   <layer type="PasteCanvas" active="false" version="0.1" desc="shadow">
245     <param name="z_depth">
246       <real value="0.0000000000"/>
247     </param>
248     <param name="amount">
249       <real value="1.0000000000"/>
250     </param>
251     <param name="blend_method">
252       <integer value="0"/>
253     </param>
254     <param name="origin">
255       <vector>
256         <x>0.0260416660</x>
257         <y>0.0000000000</y>
258       </vector>
259     </param>
260     <param name="canvas">
261       <canvas width="24" height="24" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000">
262         <layer type="SolidColor" active="false" version="0.1">
263           <param name="z_depth">
264             <real value="0.0000000000"/>
265           </param>
266           <param name="amount">
267             <real value="1.0000000000"/>
268           </param>
269           <param name="blend_method">
270             <integer value="0"/>
271           </param>
272           <param name="color">
273             <color>
274               <r>1.000000</r>
275               <g>1.000000</g>
276               <b>1.000000</b>
277               <a>1.000000</a>
278             </color>
279           </param>
280         </layer>
281         <layer type="radial_gradient" active="true" version="0.1">
282           <param name="z_depth">
283             <real value="0.0000000000"/>
284           </param>
285           <param name="amount">
286             <real value="1.0000000000"/>
287           </param>
288           <param name="blend_method">
289             <integer value="0"/>
290           </param>
291           <param name="gradient">
292             <gradient>
293               <color pos="0.000000">
294                 <r>0.250840</r>
295                 <g>0.259027</g>
296                 <b>0.238828</b>
297                 <a>1.000000</a>
298               </color>
299               <color pos="1.000000">
300                 <r>1.000000</r>
301                 <g>1.000000</g>
302                 <b>1.000000</b>
303                 <a>0.000000</a>
304               </color>
305             </gradient>
306           </param>
307           <param name="center">
308             <vector guid="3932F399D50014C71954B55ABEA98F38">
309               <x>0.0000000000</x>
310               <y>-0.8020833135</y>
311             </vector>
312           </param>
313           <param name="radius">
314             <real value="0.9816616975"/>
315           </param>
316           <param name="loop">
317             <bool value="false"/>
318           </param>
319           <param name="zigzag">
320             <bool value="false"/>
321           </param>
322         </layer>
323         <layer type="stretch" active="true" version="0.1">
324           <param name="amount">
325             <vector>
326               <x>0.8697916865</x>
327               <y>0.1302083284</y>
328             </vector>
329           </param>
330           <param name="center">
331             <vector guid="3932F399D50014C71954B55ABEA98F38">
332               <x>0.0000000000</x>
333               <y>-0.8020833135</y>
334             </vector>
335           </param>
336         </layer>
337       </canvas>
338     </param>
339     <param name="zoom">
340       <real value="0.0000000000"/>
341     </param>
342     <param name="time_offset">
343       <time value="0s"/>
344     </param>
345     <param name="children_lock">
346       <bool value="false"/>
347     </param>
348     <param name="focus">
349       <vector>
350         <x>0.0000000000</x>
351         <y>0.0000000000</y>
352       </vector>
353     </param>
354   </layer>
355   <layer type="PasteCanvas" active="true" version="0.1" desc="shade">
356     <param name="z_depth">
357       <real value="0.0000000000"/>
358     </param>
359     <param name="amount">
360       <real value="1.0000000000"/>
361     </param>
362     <param name="blend_method">
363       <integer value="0"/>
364     </param>
365     <param name="origin">
366       <vector>
367         <x>-0.2453812957</x>
368         <y>0.0028498452</y>
369       </vector>
370     </param>
371     <param name="canvas">
372       <canvas width="24" height="24" view-box="-1.000000 1.000000 1.000000 -1.000000">
373         <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
374           <param name="z_depth">
375             <real value="0.0000000000"/>
376           </param>
377           <param name="amount">
378             <real value="1.0000000000"/>
379           </param>
380           <param name="blend_method">
381             <integer value="0"/>
382           </param>
383           <param name="origin">
384             <vector>
385               <x>0.0660377368</x>
386               <y>0.1886792481</y>
387             </vector>
388           </param>
389           <param name="canvas">
390             <canvas>
391               <layer type="circle" active="true" version="0.1" desc="shade">
392                 <param name="z_depth">
393                   <real value="0.0000000000"/>
394                 </param>
395                 <param name="amount">
396                   <real value="1.0000000000"/>
397                 </param>
398                 <param name="blend_method">
399                   <integer value="0"/>
400                 </param>
401                 <param name="color">
402                   <color>
403                     <r>0.089194</r>
404                     <g>0.093876</g>
405                     <b>0.084642</b>
406                     <a>1.000000</a>
407                   </color>
408                 </param>
409                 <param name="radius">
410                   <real value="0.7500000219"/>
411                 </param>
412                 <param name="feather">
413                   <real value="0.0000000000"/>
414                 </param>
415                 <param name="origin">
416                   <vector>
417                     <x>0.0000000000</x>
418                     <y>0.0351379104</y>
419                   </vector>
420                 </param>
421                 <param name="invert">
422                   <bool value="false"/>
423                 </param>
424                 <param name="falloff">
425                   <integer value="1"/>
426                 </param>
427               </layer>
428               <layer type="translate" active="false" version="0.1">
429                 <param name="origin">
430                   <vector>
431                     <x>0.3333333433</x>
432                     <y>-0.3333333433</y>
433                   </vector>
434                 </param>
435               </layer>
436               <layer type="circle" active="true" version="0.1" desc="Circle056">
437                 <param name="z_depth">
438                   <real value="0.0000000000"/>
439                 </param>
440                 <param name="amount">
441                   <real value="1.0000000000"/>
442                 </param>
443                 <param name="blend_method">
444                   <integer value="0"/>
445                 </param>
446                 <param name="color">
447                   <color>
448                     <r>0.280124</r>
449                     <g>0.098689</g>
450                     <b>0.000023</b>
451                     <a>1.000000</a>
452                   </color>
453                 </param>
454                 <param name="radius">
455                   <real value="0.7500000219"/>
456                 </param>
457                 <param name="feather">
458                   <real value="0.0000000000"/>
459                 </param>
460                 <param name="origin">
461                   <vector guid="7712464BF57FCE67F6855520D6270952">
462                     <x>0.0000000000</x>
463                     <y>0.0351379104</y>
464                   </vector>
465                 </param>
466                 <param name="invert">
467                   <bool value="false"/>
468                 </param>
469                 <param name="falloff">
470                   <integer value="1"/>
471                 </param>
472               </layer>
473               <layer type="PasteCanvas" active="true" version="0.1">
474                 <param name="z_depth">
475                   <real value="0.0000000000"/>
476                 </param>
477                 <param name="amount">
478                   <real value="1.0000000000"/>
479                 </param>
480                 <param name="blend_method">
481                   <integer value="0"/>
482                 </param>
483                 <param name="origin">
484                   <vector>
485                     <x>0.0000000000</x>
486                     <y>0.0000000000</y>
487                   </vector>
488                 </param>
489                 <param name="canvas">
490                   <canvas>
491                     <layer type="circle" active="true" version="0.1" desc="Circle056">
492                       <param name="z_depth">
493                         <real value="0.0000000000"/>
494                       </param>
495                       <param name="amount">
496                         <real value="1.0000000000"/>
497                       </param>
498                       <param name="blend_method">
499                         <integer value="0"/>
500                       </param>
501                       <param name="color">
502                         <color>
503                           <r>0.819964</r>
504                           <g>0.493616</g>
505                           <b>0.157281</b>
506                           <a>1.000000</a>
507                         </color>
508                       </param>
509                       <param name="radius">
510                         <real value="0.6666666861"/>
511                       </param>
512                       <param name="feather">
513                         <real value="0.0000000000"/>
514                       </param>
515                       <param name="origin">
516                         <vector guid="7712464BF57FCE67F6855520D6270952">
517                           <x>0.0000000000</x>
518                           <y>0.0351379104</y>
519                         </vector>
520                       </param>
521                       <param name="invert">
522                         <bool value="false"/>
523                       </param>
524                       <param name="falloff">
525                         <integer value="1"/>
526                       </param>
527                     </layer>
528                     <layer type="PasteCanvas" active="true" version="0.1">
529                       <param name="z_depth">
530                         <real value="0.0000000000"/>
531                       </param>
532                       <param name="amount">
533                         <real value="1.0000000000"/>
534                       </param>
535                       <param name="blend_method">
536                         <integer value="13"/>
537                       </param>
538                       <param name="origin">
539                         <vector>
540                           <x>0.0000000000</x>
541                           <y>0.0000000000</y>
542                         </vector>
543                       </param>
544                       <param name="canvas">
545                         <canvas xres="2952.755900" yres="2952.755900">
546                           <layer type="circle" active="true" version="0.1" desc="Circle056">
547                             <param name="z_depth">
548                               <real value="0.0000000000"/>
549                             </param>
550                             <param name="amount">
551                               <real value="1.0000000000"/>
552                             </param>
553                             <param name="blend_method">
554                               <integer value="0"/>
555                             </param>
556                             <param name="color">
557                               <color>
558                                 <r>0.819964</r>
559                                 <g>0.493616</g>
560                                 <b>0.157281</b>
561                                 <a>1.000000</a>
562                               </color>
563                             </param>
564                             <param name="radius">
565                               <real value="0.5833333504"/>
566                             </param>
567                             <param name="feather">
568                               <real value="0.0000000000"/>
569                             </param>
570                             <param name="origin">
571                               <vector>
572                                 <x>0.0000000000</x>
573                                 <y>0.0351379104</y>
574                               </vector>
575                             </param>
576                             <param name="invert">
577                               <bool value="false"/>
578                             </param>
579                             <param name="falloff">
580                               <integer value="1"/>
581                             </param>
582                           </layer>
583                           <layer type="radial_gradient" active="true" version="0.1">
584                             <param name="z_depth">
585                               <real value="0.0000000000"/>
586                             </param>
587                             <param name="amount">
588                               <real value="1.0000000000"/>
589                             </param>
590                             <param name="blend_method">
591                               <integer value="0"/>
592                             </param>
593                             <param name="gradient">
594                               <gradient>
595                                 <color pos="0.000000">
596                                   <r>0.280124</r>
597                                   <g>0.098689</g>
598                                   <b>0.000023</b>
599                                   <a>1.000000</a>
600                                 </color>
601                                 <color pos="1.000000">
602                                   <r>0.819964</r>
603                                   <g>0.493616</g>
604                                   <b>0.157281</b>
605                                   <a>1.000000</a>
606                                 </color>
607                               </gradient>
608                             </param>
609                             <param name="center">
610                               <vector>
611                                 <x>-1.0000000000</x>
612                                 <y>1.0000000000</y>
613                               </vector>
614                             </param>
615                             <param name="radius">
616                               <real value="2.8284271247"/>
617                             </param>
618                             <param name="loop">
619                               <bool value="false"/>
620                             </param>
621                             <param name="zigzag">
622                               <bool value="false"/>
623                             </param>
624                           </layer>
625                         </canvas>
626                       </param>
627                       <param name="zoom">
628                         <real value="0.0000000000"/>
629                       </param>
630                       <param name="time_offset">
631                         <time value="0s"/>
632                       </param>
633                       <param name="children_lock">
634                         <bool value="false" static="true"/>
635                       </param>
636                       <param name="focus">
637                         <vector>
638                           <x>0.0000000000</x>
639                           <y>0.0000000000</y>
640                         </vector>
641                       </param>
642                     </layer>
643                   </canvas>
644                 </param>
645                 <param name="zoom">
646                   <real value="0.0000000000"/>
647                 </param>
648                 <param name="time_offset">
649                   <time value="0s"/>
650                 </param>
651                 <param name="children_lock">
652                   <bool value="false" static="true"/>
653                 </param>
654                 <param name="focus">
655                   <vector>
656                     <x>0.0000000000</x>
657                     <y>0.0000000000</y>
658                   </vector>
659                 </param>
660               </layer>
661             </canvas>
662           </param>
663           <param name="zoom">
664             <real value="0.0000000000"/>
665           </param>
666           <param name="time_offset">
667             <time value="0s"/>
668           </param>
669           <param name="children_lock">
670             <bool value="false" static="true"/>
671           </param>
672           <param name="focus">
673             <vector>
674               <x>0.0000000000</x>
675               <y>0.0000000000</y>
676             </vector>
677           </param>
678         </layer>
679         <layer type="shade" active="true" version="0.2">
680           <param name="z_depth">
681             <real value="0.0000000000"/>
682           </param>
683           <param name="amount">
684             <real value="1.0000000000"/>
685           </param>
686           <param name="blend_method">
687             <integer value="12"/>
688           </param>
689           <param name="color">
690             <color>
691               <r>0.089194</r>
692               <g>0.093876</g>
693               <b>0.084642</b>
694               <a>1.000000</a>
695             </color>
696           </param>
697           <param name="origin">
698             <vector>
699               <x>0.4166666865</x>
700               <y>-0.4166666865</y>
701             </vector>
702           </param>
703           <param name="size">
704             <vector>
705               <x>0.0833333358</x>
706               <y>0.0833333358</y>
707             </vector>
708           </param>
709           <param name="type">
710             <integer value="4"/>
711           </param>
712           <param name="invert">
713             <bool value="false"/>
714           </param>
715         </layer>
716       </canvas>
717     </param>
718     <param name="zoom">
719       <real value="0.0000000000"/>
720     </param>
721     <param name="time_offset">
722       <time value="0s"/>
723     </param>
724     <param name="children_lock">
725       <bool value="false" static="true"/>
726     </param>
727     <param name="focus">
728       <vector>
729         <x>0.0000000000</x>
730         <y>0.0000000000</y>
731       </vector>
732     </param>
733   </layer>
734 </canvas>