ae92a54524becb3c29e1302e7a62322843d66f21
[synfig.git] / synfig-studio / images / layer_stylize_shade_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Stylisize Shade Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <real value="5.0000000000" id="to"/>
13     <duplicate type="real" to="to" id="Index 1">
14       <from>
15         <real value="0.0000000000"/>
16       </from>
17       <step>
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19       </step>
20     </duplicate>
21   </defs>
22   <layer type="PasteCanvas" active="true" version="0.1">
23     <param name="z_depth">
24       <real value="0.0000000000"/>
25     </param>
26     <param name="amount">
27       <real value="1.0000000000"/>
28     </param>
29     <param name="blend_method">
30       <integer value="0"/>
31     </param>
32     <param name="origin">
33       <vector>
34         <x>-0.5357930660</x>
35         <y>0.0053411694</y>
36       </vector>
37     </param>
38     <param name="canvas">
39       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
40         <layer type="region" active="true" version="0.1" desc="Circle019 Region">
41           <param name="z_depth">
42             <real value="0.0000000000"/>
43           </param>
44           <param name="amount">
45             <real value="0.4000000060"/>
46           </param>
47           <param name="blend_method">
48             <integer value="0"/>
49           </param>
50           <param name="color">
51             <color>
52               <r>0.000000</r>
53               <g>0.000000</g>
54               <b>0.000000</b>
55               <a>1.000000</a>
56             </color>
57           </param>
58           <param name="origin">
59             <vector>
60               <x>1.1345134974</x>
61               <y>-2.3823561668</y>
62             </vector>
63           </param>
64           <param name="invert">
65             <bool value="false"/>
66           </param>
67           <param name="antialias">
68             <bool value="false"/>
69           </param>
70           <param name="feather">
71             <real value="0.4867794142"/>
72           </param>
73           <param name="blurtype">
74             <integer value="1"/>
75           </param>
76           <param name="winding_style">
77             <integer value="0"/>
78           </param>
79           <param name="bline">
80             <bline type="bline_point" loop="true">
81               <entry>
82                 <composite type="bline_point">
83                   <point>
84                     <vector>
85                       <x>1.7945270538</x>
86                       <y>-0.0484752767</y>
87                     </vector>
88                   </point>
89                   <width>
90                     <real value="1.0000000000"/>
91                   </width>
92                   <origin>
93                     <real value="0.5000000000"/>
94                   </origin>
95                   <split>
96                     <bool value="true"/>
97                   </split>
98                   <t1>
99                     <radial_composite type="vector">
100                       <radius>
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102                       </radius>
103                       <theta>
104                         <angle value="90.000000"/>
105                       </theta>
106                     </radial_composite>
107                   </t1>
108                   <t2>
109                     <radial_composite type="vector">
110                       <radius>
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112                       </radius>
113                       <theta>
114                         <angle value="90.000000"/>
115                       </theta>
116                     </radial_composite>
117                   </t2>
118                 </composite>
119               </entry>
120               <entry>
121                 <composite type="bline_point">
122                   <point>
123                     <vector>
124                       <x>-0.2045137584</x>
125                       <y>0.4893692732</y>
126                     </vector>
127                   </point>
128                   <width>
129                     <real value="1.0000000000"/>
130                   </width>
131                   <origin>
132                     <real value="0.5000000000"/>
133                   </origin>
134                   <split>
135                     <bool value="false"/>
136                   </split>
137                   <t1>
138                     <radial_composite type="vector">
139                       <radius>
140                         <real value="4.7435666483"/>
141                       </radius>
142                       <theta>
143                         <angle value="-179.999985"/>
144                       </theta>
145                     </radial_composite>
146                   </t1>
147                   <t2>
148                     <radial_composite type="vector">
149                       <radius>
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151                       </radius>
152                       <theta>
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154                       </theta>
155                     </radial_composite>
156                   </t2>
157                 </composite>
158               </entry>
159               <entry>
160                 <composite type="bline_point">
161                   <point>
162                     <vector>
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165                     </vector>
166                   </point>
167                   <width>
168                     <real value="1.0000000000"/>
169                   </width>
170                   <origin>
171                     <real value="0.5000000000"/>
172                   </origin>
173                   <split>
174                     <bool value="false"/>
175                   </split>
176                   <t1>
177                     <radial_composite type="vector">
178                       <radius>
179                         <real value="0.8542030127"/>
180                       </radius>
181                       <theta>
182                         <angle value="-89.999992"/>
183                       </theta>
184                     </radial_composite>
185                   </t1>
186                   <t2>
187                     <radial_composite type="vector">
188                       <radius>
189                         <real value="0.8542030127"/>
190                       </radius>
191                       <theta>
192                         <angle value="-89.999992"/>
193                       </theta>
194                     </radial_composite>
195                   </t2>
196                 </composite>
197               </entry>
198               <entry>
199                 <composite type="bline_point">
200                   <point>
201                     <vector>
202                       <x>-0.2045136392</x>
203                       <y>-0.5417450666</y>
204                     </vector>
205                   </point>
206                   <width>
207                     <real value="1.0000000000"/>
208                   </width>
209                   <origin>
210                     <real value="0.5000000000"/>
211                   </origin>
212                   <split>
213                     <bool value="false"/>
214                   </split>
215                   <t1>
216                     <radial_composite type="vector">
217                       <radius>
218                         <real value="4.7435666483"/>
219                       </radius>
220                       <theta>
221                         <angle value="0.000001"/>
222                       </theta>
223                     </radial_composite>
224                   </t1>
225                   <t2>
226                     <radial_composite type="vector">
227                       <radius>
228                         <real value="4.7435666483"/>
229                       </radius>
230                       <theta>
231                         <angle value="0.000001"/>
232                       </theta>
233                     </radial_composite>
234                   </t2>
235                 </composite>
236               </entry>
237             </bline>
238           </param>
239         </layer>
240         <layer type="PasteCanvas" active="true" version="0.1">
241           <param name="z_depth">
242             <real value="0.0000000000"/>
243           </param>
244           <param name="amount">
245             <real value="1.0000000000"/>
246           </param>
247           <param name="blend_method">
248             <integer value="0"/>
249           </param>
250           <param name="origin">
251             <vector>
252               <x>2.7019019127</x>
253               <y>-2.3777461052</y>
254             </vector>
255           </param>
256           <param name="canvas">
257             <canvas>
258               <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
259                 <param name="z_depth">
260                   <real value="0.0000000000"/>
261                 </param>
262                 <param name="amount">
263                   <real value="1.0000000000"/>
264                 </param>
265                 <param name="blend_method">
266                   <integer value="0"/>
267                 </param>
268                 <param name="color">
269                   <color>
270                     <r>0.000000</r>
271                     <g>0.000000</g>
272                     <b>0.000000</b>
273                     <a>1.000000</a>
274                   </color>
275                 </param>
276                 <param name="origin">
277                   <vector guid="0B40AD27251D1D820EA4D8C39CE572FE">
278                     <x>0.0000000000</x>
279                     <y>0.0000000000</y>
280                   </vector>
281                 </param>
282                 <param name="invert">
283                   <bool value="false"/>
284                 </param>
285                 <param name="antialias">
286                   <bool value="true"/>
287                 </param>
288                 <param name="feather">
289                   <real value="0.0000000000"/>
290                 </param>
291                 <param name="blurtype">
292                   <integer value="1"/>
293                 </param>
294                 <param name="winding_style">
295                   <integer value="0"/>
296                 </param>
297                 <param name="bline">
298                   <bline type="bline_point" loop="true" guid="FC8968E680B58C6D9CE88BBD32CA5D37">
299                     <entry>
300                       <composite type="bline_point">
301                         <point>
302                           <vector>
303                             <x>-2.1418292522</x>
304                             <y>1.9795695543</y>
305                           </vector>
306                         </point>
307                         <width>
308                           <real value="1.0000000000"/>
309                         </width>
310                         <origin>
311                           <real value="0.5000000000"/>
312                         </origin>
313                         <split>
314                           <bool value="false"/>
315                         </split>
316                         <t1>
317                           <radial_composite type="vector">
318                             <radius>
319                               <real value="3.0986099378"/>
320                             </radius>
321                             <theta>
322                               <angle value="43.726967"/>
323                             </theta>
324                           </radial_composite>
325                         </t1>
326                         <t2>
327                           <radial_composite type="vector">
328                             <radius>
329                               <real value="3.0986099378"/>
330                             </radius>
331                             <theta>
332                               <angle value="43.726967"/>
333                             </theta>
334                           </radial_composite>
335                         </t2>
336                       </composite>
337                     </entry>
338                     <entry>
339                       <composite type="bline_point">
340                         <point>
341                           <vector>
342                             <x>-0.1622598022</x>
343                             <y>0.3894235194</y>
344                           </vector>
345                         </point>
346                         <width>
347                           <real value="1.0000000000"/>
348                         </width>
349                         <origin>
350                           <real value="0.5000000000"/>
351                         </origin>
352                         <split>
353                           <bool value="false"/>
354                         </split>
355                         <t1>
356                           <radial_composite type="vector">
357                             <radius>
358                               <real value="3.3100999200"/>
359                             </radius>
360                             <theta>
361                               <angle value="-90.000000"/>
362                             </theta>
363                           </radial_composite>
364                         </t1>
365                         <t2>
366                           <radial_composite type="vector">
367                             <radius>
368                               <real value="3.3100999200"/>
369                             </radius>
370                             <theta>
371                               <angle value="-90.000000"/>
372                             </theta>
373                           </radial_composite>
374                         </t2>
375                       </composite>
376                     </entry>
377                   </bline>
378                 </param>
379                 <param name="width">
380                   <real value="0.1947117657"/>
381                 </param>
382                 <param name="expand">
383                   <real value="0.0000000000"/>
384                 </param>
385                 <param name="sharp_cusps">
386                   <bool value="true"/>
387                 </param>
388                 <param name="round_tip[0]">
389                   <bool value="true"/>
390                 </param>
391                 <param name="round_tip[1]">
392                   <bool value="true"/>
393                 </param>
394                 <param name="loopyness">
395                   <real value="1.0000000000"/>
396                 </param>
397                 <param name="homogeneous_width">
398                   <bool value="true"/>
399                 </param>
400               </layer>
401               <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
402                 <param name="z_depth">
403                   <real value="0.0000000000"/>
404                 </param>
405                 <param name="amount">
406                   <real value="1.0000000000"/>
407                 </param>
408                 <param name="blend_method">
409                   <integer value="0"/>
410                 </param>
411                 <param name="color">
412                   <color>
413                     <r>0.302085</r>
414                     <g>0.302085</g>
415                     <b>0.302086</b>
416                     <a>1.000000</a>
417                   </color>
418                 </param>
419                 <param name="origin">
420                   <vector guid="0B40AD27251D1D820EA4D8C39CE572FE">
421                     <x>0.0000000000</x>
422                     <y>0.0000000000</y>
423                   </vector>
424                 </param>
425                 <param name="invert">
426                   <bool value="false"/>
427                 </param>
428                 <param name="antialias">
429                   <bool value="true"/>
430                 </param>
431                 <param name="feather">
432                   <real value="0.0000000000"/>
433                 </param>
434                 <param name="blurtype">
435                   <integer value="1"/>
436                 </param>
437                 <param name="winding_style">
438                   <integer value="0"/>
439                 </param>
440                 <param name="bline">
441                   <bline type="bline_point" loop="true" guid="FC8968E680B58C6D9CE88BBD32CA5D37">
442                     <entry>
443                       <composite type="bline_point">
444                         <point>
445                           <vector>
446                             <x>-2.1418292522</x>
447                             <y>1.9795695543</y>
448                           </vector>
449                         </point>
450                         <width>
451                           <real value="1.0000000000"/>
452                         </width>
453                         <origin>
454                           <real value="0.5000000000"/>
455                         </origin>
456                         <split>
457                           <bool value="false"/>
458                         </split>
459                         <t1>
460                           <radial_composite type="vector">
461                             <radius>
462                               <real value="3.0986099378"/>
463                             </radius>
464                             <theta>
465                               <angle value="43.726967"/>
466                             </theta>
467                           </radial_composite>
468                         </t1>
469                         <t2>
470                           <radial_composite type="vector">
471                             <radius>
472                               <real value="3.0986099378"/>
473                             </radius>
474                             <theta>
475                               <angle value="43.726967"/>
476                             </theta>
477                           </radial_composite>
478                         </t2>
479                       </composite>
480                     </entry>
481                     <entry>
482                       <composite type="bline_point">
483                         <point>
484                           <vector>
485                             <x>-0.1622598022</x>
486                             <y>0.3894235194</y>
487                           </vector>
488                         </point>
489                         <width>
490                           <real value="1.0000000000"/>
491                         </width>
492                         <origin>
493                           <real value="0.5000000000"/>
494                         </origin>
495                         <split>
496                           <bool value="false"/>
497                         </split>
498                         <t1>
499                           <radial_composite type="vector">
500                             <radius>
501                               <real value="3.3100999200"/>
502                             </radius>
503                             <theta>
504                               <angle value="-90.000000"/>
505                             </theta>
506                           </radial_composite>
507                         </t1>
508                         <t2>
509                           <radial_composite type="vector">
510                             <radius>
511                               <real value="3.3100999200"/>
512                             </radius>
513                             <theta>
514                               <angle value="-90.000000"/>
515                             </theta>
516                           </radial_composite>
517                         </t2>
518                       </composite>
519                     </entry>
520                   </bline>
521                 </param>
522               </layer>
523               <layer type="shade" active="true" version="0.2">
524                 <param name="z_depth">
525                   <real value="0.0000000000"/>
526                 </param>
527                 <param name="amount">
528                   <real value="1.0000000000"/>
529                 </param>
530                 <param name="blend_method">
531                   <integer value="12"/>
532                 </param>
533                 <param name="color">
534                   <color>
535                     <r>0.000000</r>
536                     <g>0.000000</g>
537                     <b>0.000000</b>
538                     <a>1.000000</a>
539                   </color>
540                 </param>
541                 <param name="origin">
542                   <vector>
543                     <x>0.5073790550</x>
544                     <y>0.2779279649</y>
545                   </vector>
546                 </param>
547                 <param name="size">
548                   <vector>
549                     <x>0.0000000000</x>
550                     <y>0.3808430433</y>
551                   </vector>
552                 </param>
553                 <param name="type">
554                   <integer value="1"/>
555                 </param>
556                 <param name="invert">
557                   <bool value="false"/>
558                 </param>
559               </layer>
560               <layer type="bevel" active="false" version="0.2">
561                 <param name="z_depth">
562                   <real value="0.0000000000"/>
563                 </param>
564                 <param name="amount">
565                   <real value="1.0000000000"/>
566                 </param>
567                 <param name="blend_method">
568                   <integer value="0"/>
569                 </param>
570                 <param name="type">
571                   <integer value="1"/>
572                 </param>
573                 <param name="color1">
574                   <color>
575                     <r>1.000000</r>
576                     <g>1.000000</g>
577                     <b>1.000000</b>
578                     <a>1.000000</a>
579                   </color>
580                 </param>
581                 <param name="color2">
582                   <color>
583                     <r>0.000000</r>
584                     <g>0.000000</g>
585                     <b>0.000000</b>
586                     <a>1.000000</a>
587                   </color>
588                 </param>
589                 <param name="angle">
590                   <angle value="80.000000"/>
591                 </param>
592                 <param name="depth">
593                   <real value="0.0973558828"/>
594                 </param>
595                 <param name="softness">
596                   <real value="0.0324519609"/>
597                 </param>
598                 <param name="use_luma">
599                   <bool value="false"/>
600                 </param>
601                 <param name="solid">
602                   <bool value="false"/>
603                 </param>
604               </layer>
605             </canvas>
606           </param>
607           <param name="zoom">
608             <real value="0.7500000000"/>
609           </param>
610           <param name="time_offset">
611             <time value="0s"/>
612           </param>
613           <param name="children_lock">
614             <bool value="false"/>
615           </param>
616           <param name="focus">
617             <vector>
618               <x>0.0000000000</x>
619               <y>-0.0324519612</y>
620             </vector>
621           </param>
622         </layer>
623       </canvas>
624     </param>
625     <param name="zoom">
626       <real value="0.0000000000"/>
627     </param>
628     <param name="time_offset">
629       <time value="0s"/>
630     </param>
631     <param name="children_lock">
632       <bool value="false"/>
633     </param>
634     <param name="focus">
635       <vector>
636         <x>0.2761868834</x>
637         <y>-0.0920622945</y>
638       </vector>
639     </param>
640   </layer>
641   <layer type="zoom" active="true" version="0.1">
642     <param name="amount">
643       <real value="-1.2000000000"/>
644     </param>
645     <param name="center">
646       <vector>
647         <x>0.0000000000</x>
648         <y>0.0000000000</y>
649       </vector>
650     </param>
651   </layer>
652 </canvas>