Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_transform_rotate_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio: Layer: Rotate Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek), in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="SolidColor" active="false" version="0.1">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="color">
22       <color>
23         <r>0.859174</r>
24         <g>0.859174</g>
25         <b>0.843370</b>
26         <a>1.000000</a>
27       </color>
28     </param>
29   </layer>
30   <layer type="PasteCanvas" active="true" version="0.1" desc="back rectangle">
31     <param name="z_depth">
32       <real value="0.0000000000"/>
33     </param>
34     <param name="amount">
35       <real value="1.0000000000"/>
36     </param>
37     <param name="blend_method">
38       <integer value="0"/>
39     </param>
40     <param name="origin">
41       <vector>
42         <x>0.0000000000</x>
43         <y>0.0000000000</y>
44       </vector>
45     </param>
46     <param name="canvas">
47       <canvas width="24" height="24">
48         <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
49           <param name="z_depth">
50             <real value="0.0000000000"/>
51           </param>
52           <param name="amount">
53             <real value="1.0000000000"/>
54           </param>
55           <param name="blend_method">
56             <integer value="0"/>
57           </param>
58           <param name="origin">
59             <vector>
60               <x>0.0000000000</x>
61               <y>0.0000000000</y>
62             </vector>
63           </param>
64           <param name="canvas">
65             <canvas>
66               <layer type="radial_gradient" active="true" version="0.1">
67                 <param name="z_depth">
68                   <real value="0.0000000000"/>
69                 </param>
70                 <param name="amount">
71                   <real value="1.0000000000"/>
72                 </param>
73                 <param name="blend_method">
74                   <integer value="0"/>
75                 </param>
76                 <param name="gradient">
77                   <gradient>
78                     <color pos="0.000000">
79                       <r>0.089194</r>
80                       <g>0.093876</g>
81                       <b>0.084641</b>
82                       <a>1.000000</a>
83                     </color>
84                     <color pos="1.000000">
85                       <r>0.859174</r>
86                       <g>0.859174</g>
87                       <b>0.843370</b>
88                       <a>0.000000</a>
89                     </color>
90                   </gradient>
91                 </param>
92                 <param name="center">
93                   <vector>
94                     <x>0.0904147401</x>
95                     <y>0.1218783855</y>
96                   </vector>
97                 </param>
98                 <param name="radius">
99                   <real value="0.8781473218"/>
100                 </param>
101                 <param name="loop">
102                   <bool value="false"/>
103                 </param>
104                 <param name="zigzag">
105                   <bool value="false"/>
106                 </param>
107               </layer>
108               <layer type="blur" active="true" version="0.2">
109                 <param name="z_depth">
110                   <real value="0.0000000000"/>
111                 </param>
112                 <param name="amount">
113                   <real value="1.0000000000"/>
114                 </param>
115                 <param name="blend_method">
116                   <integer value="1" static="true"/>
117                 </param>
118                 <param name="size">
119                   <vector>
120                     <x>0.1666666716</x>
121                     <y>0.1666666716</y>
122                   </vector>
123                 </param>
124                 <param name="type">
125                   <integer value="1"/>
126                 </param>
127               </layer>
128               <layer type="warp" active="true" version="0.1">
129                 <param name="src_tl">
130                   <vector>
131                     <x>-1.0529100895</x>
132                     <y>0.7724867463</y>
133                   </vector>
134                 </param>
135                 <param name="src_br">
136                   <vector>
137                     <x>1.0476191044</x>
138                     <y>-0.7936508060</y>
139                   </vector>
140                 </param>
141                 <param name="dest_tl">
142                   <vector>
143                     <x>-1.0380550623</x>
144                     <y>0.3553148508</y>
145                   </vector>
146                 </param>
147                 <param name="dest_tr">
148                   <vector>
149                     <x>0.6666666865</x>
150                     <y>0.3492063582</y>
151                   </vector>
152                 </param>
153                 <param name="dest_br">
154                   <vector>
155                     <x>1.0370370150</x>
156                     <y>-0.3333333433</y>
157                   </vector>
158                 </param>
159                 <param name="dest_bl">
160                   <vector>
161                     <x>-0.6560846567</x>
162                     <y>-0.3280423284</y>
163                   </vector>
164                 </param>
165                 <param name="clip">
166                   <bool value="true"/>
167                 </param>
168                 <param name="horizon">
169                   <real value="4.0000000000"/>
170                 </param>
171               </layer>
172             </canvas>
173           </param>
174           <param name="zoom">
175             <real value="0.0000000000"/>
176           </param>
177           <param name="time_offset">
178             <time value="0s"/>
179           </param>
180           <param name="children_lock">
181             <bool value="false" static="true"/>
182           </param>
183           <param name="focus">
184             <vector>
185               <x>0.0000000000</x>
186               <y>0.0000000000</y>
187             </vector>
188           </param>
189         </layer>
190         <layer type="PasteCanvas" active="true" version="0.1" desc="rectangle">
191           <param name="z_depth">
192             <real value="0.0000000000"/>
193           </param>
194           <param name="amount">
195             <real value="1.0000000000"/>
196           </param>
197           <param name="blend_method">
198             <integer value="0"/>
199           </param>
200           <param name="origin">
201             <vector>
202               <x>0.0000000000</x>
203               <y>0.0000000000</y>
204             </vector>
205           </param>
206           <param name="canvas">
207             <canvas>
208               <layer type="region" active="true" version="0.1" desc="Rectangle.189&#x533A;&#x57DF;">
209                 <param name="z_depth">
210                   <real value="0.0000000000"/>
211                 </param>
212                 <param name="amount">
213                   <real value="1.0000000000"/>
214                 </param>
215                 <param name="blend_method">
216                   <integer value="0"/>
217                 </param>
218                 <param name="color">
219                   <color>
220                     <r>0.974300</r>
221                     <g>0.436813</g>
222                     <b>0.044553</b>
223                     <a>1.000000</a>
224                   </color>
225                 </param>
226                 <param name="origin">
227                   <vector guid="87930A077872D11CB30D2759913E12E6">
228                     <x>0.0000000000</x>
229                     <y>0.0000000000</y>
230                   </vector>
231                 </param>
232                 <param name="invert">
233                   <bool value="false"/>
234                 </param>
235                 <param name="antialias">
236                   <bool value="true"/>
237                 </param>
238                 <param name="feather">
239                   <real value="0.0000000000"/>
240                 </param>
241                 <param name="blurtype">
242                   <integer value="1"/>
243                 </param>
244                 <param name="winding_style">
245                   <integer value="0"/>
246                 </param>
247                 <param name="bline">
248                   <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
249                     <entry>
250                       <composite type="bline_point">
251                         <point>
252                           <vector>
253                             <x>-0.8550354242</x>
254                             <y>0.1185863316</y>
255                           </vector>
256                         </point>
257                         <width>
258                           <real value="1.0000000000"/>
259                         </width>
260                         <origin>
261                           <real value="0.5000000000"/>
262                         </origin>
263                         <split>
264                           <bool value="true"/>
265                         </split>
266                         <t1>
267                           <radial_composite type="vector">
268                             <radius>
269                               <real value="0.0000000000"/>
270                             </radius>
271                             <theta>
272                               <angle value="0.000000"/>
273                             </theta>
274                           </radial_composite>
275                         </t1>
276                         <t2>
277                           <radial_composite type="vector">
278                             <radius>
279                               <real value="0.0000000000"/>
280                             </radius>
281                             <theta>
282                               <angle value="0.000000"/>
283                             </theta>
284                           </radial_composite>
285                         </t2>
286                       </composite>
287                     </entry>
288                     <entry>
289                       <composite type="bline_point">
290                         <point>
291                           <vector>
292                             <x>0.0823737457</x>
293                             <y>0.1185863316</y>
294                           </vector>
295                         </point>
296                         <width>
297                           <real value="1.0000000000"/>
298                         </width>
299                         <origin>
300                           <real value="0.5000000000"/>
301                         </origin>
302                         <split>
303                           <bool value="true"/>
304                         </split>
305                         <t1>
306                           <radial_composite type="vector">
307                             <radius>
308                               <real value="0.0000000000"/>
309                             </radius>
310                             <theta>
311                               <angle value="0.000000"/>
312                             </theta>
313                           </radial_composite>
314                         </t1>
315                         <t2>
316                           <radial_composite type="vector">
317                             <radius>
318                               <real value="0.0000000000"/>
319                             </radius>
320                             <theta>
321                               <angle value="0.000000"/>
322                             </theta>
323                           </radial_composite>
324                         </t2>
325                       </composite>
326                     </entry>
327                     <entry>
328                       <composite type="bline_point">
329                         <point>
330                           <vector>
331                             <x>0.0823737457</x>
332                             <y>0.8688432574</y>
333                           </vector>
334                         </point>
335                         <width>
336                           <real value="1.0000000000"/>
337                         </width>
338                         <origin>
339                           <real value="0.5000000000"/>
340                         </origin>
341                         <split>
342                           <bool value="true"/>
343                         </split>
344                         <t1>
345                           <radial_composite type="vector">
346                             <radius>
347                               <real value="0.0000000000"/>
348                             </radius>
349                             <theta>
350                               <angle value="0.000000"/>
351                             </theta>
352                           </radial_composite>
353                         </t1>
354                         <t2>
355                           <radial_composite type="vector">
356                             <radius>
357                               <real value="0.0000000000"/>
358                             </radius>
359                             <theta>
360                               <angle value="0.000000"/>
361                             </theta>
362                           </radial_composite>
363                         </t2>
364                       </composite>
365                     </entry>
366                     <entry>
367                       <composite type="bline_point">
368                         <point>
369                           <vector>
370                             <x>-0.8550354242</x>
371                             <y>0.8688432574</y>
372                           </vector>
373                         </point>
374                         <width>
375                           <real value="1.0000000000"/>
376                         </width>
377                         <origin>
378                           <real value="0.5000000000"/>
379                         </origin>
380                         <split>
381                           <bool value="true"/>
382                         </split>
383                         <t1>
384                           <radial_composite type="vector">
385                             <radius>
386                               <real value="0.0000000000"/>
387                             </radius>
388                             <theta>
389                               <angle value="0.000000"/>
390                             </theta>
391                           </radial_composite>
392                         </t1>
393                         <t2>
394                           <radial_composite type="vector">
395                             <radius>
396                               <real value="0.0000000000"/>
397                             </radius>
398                             <theta>
399                               <angle value="0.000000"/>
400                             </theta>
401                           </radial_composite>
402                         </t2>
403                       </composite>
404                     </entry>
405                   </bline>
406                 </param>
407               </layer>
408               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
409                 <param name="z_depth">
410                   <real value="0.0000000000"/>
411                 </param>
412                 <param name="amount">
413                   <real value="1.0000000000"/>
414                 </param>
415                 <param name="blend_method">
416                   <integer value="13"/>
417                 </param>
418                 <param name="p1">
419                   <vector>
420                     <x>0.0530765392</x>
421                     <y>0.1436575651</y>
422                   </vector>
423                 </param>
424                 <param name="p2">
425                   <vector>
426                     <x>-0.8585072160</x>
427                     <y>0.8705406189</y>
428                   </vector>
429                 </param>
430                 <param name="gradient">
431                   <gradient>
432                     <color pos="0.000000">
433                       <r>0.180144</r>
434                       <g>0.078057</g>
435                       <b>0.201096</b>
436                       <a>1.000000</a>
437                     </color>
438                     <color pos="1.000000">
439                       <r>0.425905</r>
440                       <g>0.215764</g>
441                       <b>0.399293</b>
442                       <a>1.000000</a>
443                     </color>
444                   </gradient>
445                 </param>
446                 <param name="loop">
447                   <bool value="false"/>
448                 </param>
449                 <param name="zigzag">
450                   <bool value="false"/>
451                 </param>
452               </layer>
453               <layer type="outline" active="true" version="0.2" desc="Rectangle.189&#x8F6E;&#x5ED3;">
454                 <param name="z_depth">
455                   <real value="0.0000000000"/>
456                 </param>
457                 <param name="amount">
458                   <real value="1.0000000000"/>
459                 </param>
460                 <param name="blend_method">
461                   <integer value="13"/>
462                 </param>
463                 <param name="color">
464                   <color guid="3AB2A453D1F815D92E0953E1005E4709">
465                     <r>0.605714</r>
466                     <g>0.395572</g>
467                     <b>0.579100</b>
468                     <a>1.000000</a>
469                   </color>
470                 </param>
471                 <param name="origin">
472                   <vector guid="87930A077872D11CB30D2759913E12E6">
473                     <x>0.0000000000</x>
474                     <y>0.0000000000</y>
475                   </vector>
476                 </param>
477                 <param name="invert">
478                   <bool value="false"/>
479                 </param>
480                 <param name="antialias">
481                   <bool value="true"/>
482                 </param>
483                 <param name="feather">
484                   <real value="0.0000000000"/>
485                 </param>
486                 <param name="blurtype">
487                   <integer value="1"/>
488                 </param>
489                 <param name="winding_style">
490                   <integer value="0"/>
491                 </param>
492                 <param name="bline">
493                   <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
494                     <entry>
495                       <composite type="bline_point">
496                         <point>
497                           <vector>
498                             <x>-0.8550354242</x>
499                             <y>0.1185863316</y>
500                           </vector>
501                         </point>
502                         <width>
503                           <real value="1.0000000000"/>
504                         </width>
505                         <origin>
506                           <real value="0.5000000000"/>
507                         </origin>
508                         <split>
509                           <bool value="true"/>
510                         </split>
511                         <t1>
512                           <radial_composite type="vector">
513                             <radius>
514                               <real value="0.0000000000"/>
515                             </radius>
516                             <theta>
517                               <angle value="0.000000"/>
518                             </theta>
519                           </radial_composite>
520                         </t1>
521                         <t2>
522                           <radial_composite type="vector">
523                             <radius>
524                               <real value="0.0000000000"/>
525                             </radius>
526                             <theta>
527                               <angle value="0.000000"/>
528                             </theta>
529                           </radial_composite>
530                         </t2>
531                       </composite>
532                     </entry>
533                     <entry>
534                       <composite type="bline_point">
535                         <point>
536                           <vector>
537                             <x>0.0823737457</x>
538                             <y>0.1185863316</y>
539                           </vector>
540                         </point>
541                         <width>
542                           <real value="1.0000000000"/>
543                         </width>
544                         <origin>
545                           <real value="0.5000000000"/>
546                         </origin>
547                         <split>
548                           <bool value="true"/>
549                         </split>
550                         <t1>
551                           <radial_composite type="vector">
552                             <radius>
553                               <real value="0.0000000000"/>
554                             </radius>
555                             <theta>
556                               <angle value="0.000000"/>
557                             </theta>
558                           </radial_composite>
559                         </t1>
560                         <t2>
561                           <radial_composite type="vector">
562                             <radius>
563                               <real value="0.0000000000"/>
564                             </radius>
565                             <theta>
566                               <angle value="0.000000"/>
567                             </theta>
568                           </radial_composite>
569                         </t2>
570                       </composite>
571                     </entry>
572                     <entry>
573                       <composite type="bline_point">
574                         <point>
575                           <vector>
576                             <x>0.0823737457</x>
577                             <y>0.8688432574</y>
578                           </vector>
579                         </point>
580                         <width>
581                           <real value="1.0000000000"/>
582                         </width>
583                         <origin>
584                           <real value="0.5000000000"/>
585                         </origin>
586                         <split>
587                           <bool value="true"/>
588                         </split>
589                         <t1>
590                           <radial_composite type="vector">
591                             <radius>
592                               <real value="0.0000000000"/>
593                             </radius>
594                             <theta>
595                               <angle value="0.000000"/>
596                             </theta>
597                           </radial_composite>
598                         </t1>
599                         <t2>
600                           <radial_composite type="vector">
601                             <radius>
602                               <real value="0.0000000000"/>
603                             </radius>
604                             <theta>
605                               <angle value="0.000000"/>
606                             </theta>
607                           </radial_composite>
608                         </t2>
609                       </composite>
610                     </entry>
611                     <entry>
612                       <composite type="bline_point">
613                         <point>
614                           <vector>
615                             <x>-0.8550354242</x>
616                             <y>0.8688432574</y>
617                           </vector>
618                         </point>
619                         <width>
620                           <real value="1.0000000000"/>
621                         </width>
622                         <origin>
623                           <real value="0.5000000000"/>
624                         </origin>
625                         <split>
626                           <bool value="true"/>
627                         </split>
628                         <t1>
629                           <radial_composite type="vector">
630                             <radius>
631                               <real value="0.0000000000"/>
632                             </radius>
633                             <theta>
634                               <angle value="0.000000"/>
635                             </theta>
636                           </radial_composite>
637                         </t1>
638                         <t2>
639                           <radial_composite type="vector">
640                             <radius>
641                               <real value="0.0000000000"/>
642                             </radius>
643                             <theta>
644                               <angle value="0.000000"/>
645                             </theta>
646                           </radial_composite>
647                         </t2>
648                       </composite>
649                     </entry>
650                   </bline>
651                 </param>
652                 <param name="width">
653                   <real value="0.1666666715"/>
654                 </param>
655                 <param name="expand">
656                   <real value="0.0000000000"/>
657                 </param>
658                 <param name="sharp_cusps">
659                   <bool value="true"/>
660                 </param>
661                 <param name="round_tip[0]">
662                   <bool value="true"/>
663                 </param>
664                 <param name="round_tip[1]">
665                   <bool value="true"/>
666                 </param>
667                 <param name="loopyness">
668                   <real value="1.0000000000"/>
669                 </param>
670                 <param name="homogeneous_width">
671                   <bool value="true"/>
672                 </param>
673               </layer>
674               <layer type="outline" active="true" version="0.2" desc="Rectangle.189&#x8F6E;&#x5ED3;">
675                 <param name="z_depth">
676                   <real value="0.0000000000"/>
677                 </param>
678                 <param name="amount">
679                   <real value="1.0000000000"/>
680                 </param>
681                 <param name="blend_method">
682                   <integer value="0"/>
683                 </param>
684                 <param name="color">
685                   <color>
686                     <r>0.106156</r>
687                     <g>0.031551</g>
688                     <b>0.133209</b>
689                     <a>1.000000</a>
690                   </color>
691                 </param>
692                 <param name="origin">
693                   <vector>
694                     <x>0.0000000000</x>
695                     <y>0.0000000000</y>
696                   </vector>
697                 </param>
698                 <param name="invert">
699                   <bool value="false"/>
700                 </param>
701                 <param name="antialias">
702                   <bool value="true"/>
703                 </param>
704                 <param name="feather">
705                   <real value="0.0000000000"/>
706                 </param>
707                 <param name="blurtype">
708                   <integer value="1"/>
709                 </param>
710                 <param name="winding_style">
711                   <integer value="0"/>
712                 </param>
713                 <param name="bline">
714                   <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
715                     <entry>
716                       <composite type="bline_point">
717                         <point>
718                           <vector>
719                             <x>-0.8550354242</x>
720                             <y>0.1185863316</y>
721                           </vector>
722                         </point>
723                         <width>
724                           <real value="1.0000000000"/>
725                         </width>
726                         <origin>
727                           <real value="0.5000000000"/>
728                         </origin>
729                         <split>
730                           <bool value="true"/>
731                         </split>
732                         <t1>
733                           <radial_composite type="vector">
734                             <radius>
735                               <real value="0.0000000000"/>
736                             </radius>
737                             <theta>
738                               <angle value="0.000000"/>
739                             </theta>
740                           </radial_composite>
741                         </t1>
742                         <t2>
743                           <radial_composite type="vector">
744                             <radius>
745                               <real value="0.0000000000"/>
746                             </radius>
747                             <theta>
748                               <angle value="0.000000"/>
749                             </theta>
750                           </radial_composite>
751                         </t2>
752                       </composite>
753                     </entry>
754                     <entry>
755                       <composite type="bline_point">
756                         <point>
757                           <vector>
758                             <x>0.0823737457</x>
759                             <y>0.1185863316</y>
760                           </vector>
761                         </point>
762                         <width>
763                           <real value="1.0000000000"/>
764                         </width>
765                         <origin>
766                           <real value="0.5000000000"/>
767                         </origin>
768                         <split>
769                           <bool value="true"/>
770                         </split>
771                         <t1>
772                           <radial_composite type="vector">
773                             <radius>
774                               <real value="0.0000000000"/>
775                             </radius>
776                             <theta>
777                               <angle value="0.000000"/>
778                             </theta>
779                           </radial_composite>
780                         </t1>
781                         <t2>
782                           <radial_composite type="vector">
783                             <radius>
784                               <real value="0.0000000000"/>
785                             </radius>
786                             <theta>
787                               <angle value="0.000000"/>
788                             </theta>
789                           </radial_composite>
790                         </t2>
791                       </composite>
792                     </entry>
793                     <entry>
794                       <composite type="bline_point">
795                         <point>
796                           <vector>
797                             <x>0.0823737457</x>
798                             <y>0.8688432574</y>
799                           </vector>
800                         </point>
801                         <width>
802                           <real value="1.0000000000"/>
803                         </width>
804                         <origin>
805                           <real value="0.5000000000"/>
806                         </origin>
807                         <split>
808                           <bool value="true"/>
809                         </split>
810                         <t1>
811                           <radial_composite type="vector">
812                             <radius>
813                               <real value="0.0000000000"/>
814                             </radius>
815                             <theta>
816                               <angle value="0.000000"/>
817                             </theta>
818                           </radial_composite>
819                         </t1>
820                         <t2>
821                           <radial_composite type="vector">
822                             <radius>
823                               <real value="0.0000000000"/>
824                             </radius>
825                             <theta>
826                               <angle value="0.000000"/>
827                             </theta>
828                           </radial_composite>
829                         </t2>
830                       </composite>
831                     </entry>
832                     <entry>
833                       <composite type="bline_point">
834                         <point>
835                           <vector>
836                             <x>-0.8550354242</x>
837                             <y>0.8688432574</y>
838                           </vector>
839                         </point>
840                         <width>
841                           <real value="1.0000000000"/>
842                         </width>
843                         <origin>
844                           <real value="0.5000000000"/>
845                         </origin>
846                         <split>
847                           <bool value="true"/>
848                         </split>
849                         <t1>
850                           <radial_composite type="vector">
851                             <radius>
852                               <real value="0.0000000000"/>
853                             </radius>
854                             <theta>
855                               <angle value="0.000000"/>
856                             </theta>
857                           </radial_composite>
858                         </t1>
859                         <t2>
860                           <radial_composite type="vector">
861                             <radius>
862                               <real value="0.0000000000"/>
863                             </radius>
864                             <theta>
865                               <angle value="0.000000"/>
866                             </theta>
867                           </radial_composite>
868                         </t2>
869                       </composite>
870                     </entry>
871                   </bline>
872                 </param>
873                 <param name="width">
874                   <real value="0.0833333358"/>
875                 </param>
876                 <param name="expand">
877                   <real value="0.0000000000"/>
878                 </param>
879                 <param name="sharp_cusps">
880                   <bool value="true"/>
881                 </param>
882                 <param name="round_tip[0]">
883                   <bool value="true"/>
884                 </param>
885                 <param name="round_tip[1]">
886                   <bool value="true"/>
887                 </param>
888                 <param name="loopyness">
889                   <real value="1.0000000000"/>
890                 </param>
891                 <param name="homogeneous_width">
892                   <bool value="true"/>
893                 </param>
894               </layer>
895             </canvas>
896           </param>
897           <param name="zoom">
898             <real value="0.0000000000"/>
899           </param>
900           <param name="time_offset">
901             <time value="0s"/>
902           </param>
903           <param name="children_lock">
904             <bool value="false" static="true"/>
905           </param>
906           <param name="focus">
907             <vector>
908               <x>0.0000000000</x>
909               <y>0.0000000000</y>
910             </vector>
911           </param>
912         </layer>
913         <layer type="PasteCanvas" active="true" version="0.1" desc="arrow">
914           <param name="z_depth">
915             <real value="0.0000000000"/>
916           </param>
917           <param name="amount">
918             <real value="1.0000000000"/>
919           </param>
920           <param name="blend_method">
921             <integer value="0"/>
922           </param>
923           <param name="origin">
924             <vector>
925               <x>0.0000000000</x>
926               <y>0.0000000000</y>
927             </vector>
928           </param>
929           <param name="canvas">
930             <canvas>
931               <layer type="region" active="true" version="0.1" desc="Arrow Region">
932                 <param name="z_depth">
933                   <real value="0.0000000000"/>
934                 </param>
935                 <param name="amount">
936                   <real value="1.0000000000"/>
937                 </param>
938                 <param name="blend_method">
939                   <integer value="0"/>
940                 </param>
941                 <param name="color">
942                   <color>
943                     <r>1.000000</r>
944                     <g>1.000000</g>
945                     <b>1.000000</b>
946                     <a>1.000000</a>
947                   </color>
948                 </param>
949                 <param name="origin">
950                   <vector guid="3F84EE35D962034531971E646CA03243">
951                     <x>0.1622599959</x>
952                     <y>-0.3245199919</y>
953                   </vector>
954                 </param>
955                 <param name="invert">
956                   <bool value="false"/>
957                 </param>
958                 <param name="antialias">
959                   <bool value="true"/>
960                 </param>
961                 <param name="feather">
962                   <real value="0.0000000000"/>
963                 </param>
964                 <param name="blurtype">
965                   <integer value="1"/>
966                 </param>
967                 <param name="winding_style">
968                   <integer value="0"/>
969                 </param>
970                 <param name="bline">
971                   <bline type="bline_point" loop="true" guid="5CD419A5F42953C860AB8E26FBA6305D">
972                     <entry>
973                       <composite type="bline_point">
974                         <point>
975                           <vector>
976                             <x>0.1242582351</x>
977                             <y>1.2726873159</y>
978                           </vector>
979                         </point>
980                         <width>
981                           <real value="1.0000000000"/>
982                         </width>
983                         <origin>
984                           <real value="0.5000000000"/>
985                         </origin>
986                         <split>
987                           <bool value="true"/>
988                         </split>
989                         <t1>
990                           <radial_composite type="vector">
991                             <radius>
992                               <real value="0.4766565494"/>
993                             </radius>
994                             <theta>
995                               <angle value="90.000000"/>
996                             </theta>
997                           </radial_composite>
998                         </t1>
999                         <t2>
1000                           <radial_composite type="vector">
1001                             <radius>
1002                               <real value="0.8897564042"/>
1003                             </radius>
1004                             <theta>
1005                               <angle value="-0.000200"/>
1006                             </theta>
1007                           </radial_composite>
1008                         </t2>
1009                       </composite>
1010                     </entry>
1011                     <entry>
1012                       <composite type="bline_point">
1013                         <point>
1014                           <vector>
1015                             <x>0.5610301495</x>
1016                             <y>1.0500068665</y>
1017                           </vector>
1018                         </point>
1019                         <width>
1020                           <real value="1.0000000000"/>
1021                         </width>
1022                         <origin>
1023                           <real value="0.5000000000"/>
1024                         </origin>
1025                         <split>
1026                           <bool value="true"/>
1027                         </split>
1028                         <t1>
1029                           <radial_composite type="vector">
1030                             <radius>
1031                               <real value="0.5544289455"/>
1032                             </radius>
1033                             <theta>
1034                               <angle value="-90.000000"/>
1035                             </theta>
1036                           </radial_composite>
1037                         </t1>
1038                         <t2>
1039                           <radial_composite type="vector">
1040                             <radius>
1041                               <real value="0.3177710329"/>
1042                             </radius>
1043                             <theta>
1044                               <angle value="-90.000000"/>
1045                             </theta>
1046                           </radial_composite>
1047                         </t2>
1048                       </composite>
1049                     </entry>
1050                     <entry>
1051                       <composite type="bline_point">
1052                         <point>
1053                           <vector>
1054                             <x>0.5610301495</x>
1055                             <y>0.8359134197</y>
1056                           </vector>
1057                         </point>
1058                         <width>
1059                           <real value="1.0000000000"/>
1060                         </width>
1061                         <origin>
1062                           <real value="0.5000000000"/>
1063                         </origin>
1064                         <split>
1065                           <bool value="true"/>
1066                         </split>
1067                         <t1>
1068                           <radial_composite type="vector">
1069                             <radius>
1070                               <real value="0.1271082633"/>
1071                             </radius>
1072                             <theta>
1073                               <angle value="-90.000000"/>
1074                             </theta>
1075                           </radial_composite>
1076                         </t1>
1077                         <t2>
1078                           <radial_composite type="vector">
1079                             <radius>
1080                               <real value="0.1271082633"/>
1081                             </radius>
1082                             <theta>
1083                               <angle value="0.000000"/>
1084                             </theta>
1085                           </radial_composite>
1086                         </t2>
1087                       </composite>
1088                     </entry>
1089                     <entry>
1090                       <composite type="bline_point">
1091                         <point>
1092                           <vector>
1093                             <x>0.7921575904</x>
1094                             <y>0.8359134197</y>
1095                           </vector>
1096                         </point>
1097                         <width>
1098                           <real value="1.0000000000"/>
1099                         </width>
1100                         <origin>
1101                           <real value="0.5000000000"/>
1102                         </origin>
1103                         <split>
1104                           <bool value="false"/>
1105                         </split>
1106                         <t1>
1107                           <radial_composite type="vector">
1108                             <radius>
1109                               <real value="0.0000000000"/>
1110                             </radius>
1111                             <theta>
1112                               <angle value="0.000000"/>
1113                             </theta>
1114                           </radial_composite>
1115                         </t1>
1116                         <t2>
1117                           <radial_composite type="vector">
1118                             <radius>
1119                               <real value="0.0000000000"/>
1120                             </radius>
1121                             <theta>
1122                               <angle value="0.000000"/>
1123                             </theta>
1124                           </radial_composite>
1125                         </t2>
1126                       </composite>
1127                     </entry>
1128                     <entry>
1129                       <composite type="bline_point">
1130                         <point>
1131                           <vector>
1132                             <x>0.4582076073</x>
1133                             <y>0.5276520252</y>
1134                           </vector>
1135                         </point>
1136                         <width>
1137                           <real value="1.0000000000"/>
1138                         </width>
1139                         <origin>
1140                           <real value="0.5000000000"/>
1141                         </origin>
1142                         <split>
1143                           <bool value="true"/>
1144                         </split>
1145                         <t1>
1146                           <radial_composite type="vector">
1147                             <radius>
1148                               <real value="0.4963735603"/>
1149                             </radius>
1150                             <theta>
1151                               <angle value="-140.194427"/>
1152                             </theta>
1153                           </radial_composite>
1154                         </t1>
1155                         <t2>
1156                           <radial_composite type="vector">
1157                             <radius>
1158                               <real value="0.3595163922"/>
1159                             </radius>
1160                             <theta>
1161                               <angle value="135.000000"/>
1162                             </theta>
1163                           </radial_composite>
1164                         </t2>
1165                       </composite>
1166                     </entry>
1167                     <entry>
1168                       <composite type="bline_point">
1169                         <point>
1170                           <vector>
1171                             <x>0.1242576763</x>
1172                             <y>0.8359134197</y>
1173                           </vector>
1174                         </point>
1175                         <width>
1176                           <real value="1.0000000000"/>
1177                         </width>
1178                         <origin>
1179                           <real value="0.5000000000"/>
1180                         </origin>
1181                         <split>
1182                           <bool value="false"/>
1183                         </split>
1184                         <t1>
1185                           <radial_composite type="vector">
1186                             <radius>
1187                               <real value="0.0000000000"/>
1188                             </radius>
1189                             <theta>
1190                               <angle value="0.000000"/>
1191                             </theta>
1192                           </radial_composite>
1193                         </t1>
1194                         <t2>
1195                           <radial_composite type="vector">
1196                             <radius>
1197                               <real value="0.0000000000"/>
1198                             </radius>
1199                             <theta>
1200                               <angle value="0.000000"/>
1201                             </theta>
1202                           </radial_composite>
1203                         </t2>
1204                       </composite>
1205                     </entry>
1206                     <entry>
1207                       <composite type="bline_point">
1208                         <point>
1209                           <vector>
1210                             <x>0.3553849459</x>
1211                             <y>0.8359134197</y>
1212                           </vector>
1213                         </point>
1214                         <width>
1215                           <real value="1.0000000000"/>
1216                         </width>
1217                         <origin>
1218                           <real value="0.5000000000"/>
1219                         </origin>
1220                         <split>
1221                           <bool value="true"/>
1222                         </split>
1223                         <t1>
1224                           <radial_composite type="vector">
1225                             <radius>
1226                               <real value="0.1271082633"/>
1227                             </radius>
1228                             <theta>
1229                               <angle value="0.000000"/>
1230                             </theta>
1231                           </radial_composite>
1232                         </t1>
1233                         <t2>
1234                           <radial_composite type="vector">
1235                             <radius>
1236                               <real value="0.0635522599"/>
1237                             </radius>
1238                             <theta>
1239                               <angle value="90.001968"/>
1240                             </theta>
1241                           </radial_composite>
1242                         </t2>
1243                       </composite>
1244                     </entry>
1245                     <entry>
1246                       <composite type="bline_point">
1247                         <point>
1248                           <vector>
1249                             <x>0.3553858697</x>
1250                             <y>0.9642878771</y>
1251                           </vector>
1252                         </point>
1253                         <width>
1254                           <real value="1.0000000000"/>
1255                         </width>
1256                         <origin>
1257                           <real value="0.5000000000"/>
1258                         </origin>
1259                         <split>
1260                           <bool value="true"/>
1261                         </split>
1262                         <t1>
1263                           <radial_composite type="vector">
1264                             <radius>
1265                               <real value="0.1271103935"/>
1266                             </radius>
1267                             <theta>
1268                               <angle value="89.999023"/>
1269                             </theta>
1270                           </radial_composite>
1271                         </t1>
1272                         <t2>
1273                           <radial_composite type="vector">
1274                             <radius>
1275                               <real value="0.3177710329"/>
1276                             </radius>
1277                             <theta>
1278                               <angle value="90.000000"/>
1279                             </theta>
1280                           </radial_composite>
1281                         </t2>
1282                       </composite>
1283                     </entry>
1284                     <entry>
1285                       <composite type="bline_point">
1286                         <point>
1287                           <vector>
1288                             <x>0.1242576763</x>
1289                             <y>1.0670409203</y>
1290                           </vector>
1291                         </point>
1292                         <width>
1293                           <real value="1.0000000000"/>
1294                         </width>
1295                         <origin>
1296                           <real value="0.5000000000"/>
1297                         </origin>
1298                         <split>
1299                           <bool value="true"/>
1300                         </split>
1301                         <t1>
1302                           <radial_composite type="vector">
1303                             <radius>
1304                               <real value="0.6355420657"/>
1305                             </radius>
1306                             <theta>
1307                               <angle value="-180.000000"/>
1308                             </theta>
1309                           </radial_composite>
1310                         </t1>
1311                         <t2>
1312                           <radial_composite type="vector">
1313                             <radius>
1314                               <real value="0.1588855165"/>
1315                             </radius>
1316                             <theta>
1317                               <angle value="90.000000"/>
1318                             </theta>
1319                           </radial_composite>
1320                         </t2>
1321                       </composite>
1322                     </entry>
1323                   </bline>
1324                 </param>
1325               </layer>
1326               <layer type="bevel" active="true" version="0.2">
1327                 <param name="z_depth">
1328                   <real value="0.0000000000"/>
1329                 </param>
1330                 <param name="amount">
1331                   <real value="1.0000000000"/>
1332                 </param>
1333                 <param name="blend_method">
1334                   <integer value="13"/>
1335                 </param>
1336                 <param name="type">
1337                   <integer value="1"/>
1338                 </param>
1339                 <param name="color1">
1340                   <color>
1341                     <r>1.000000</r>
1342                     <g>1.000000</g>
1343                     <b>1.000000</b>
1344                     <a>1.000000</a>
1345                   </color>
1346                 </param>
1347                 <param name="color2">
1348                   <color>
1349                     <r>0.000000</r>
1350                     <g>0.000000</g>
1351                     <b>0.000000</b>
1352                     <a>1.000000</a>
1353                   </color>
1354                 </param>
1355                 <param name="angle">
1356                   <angle value="135.000000"/>
1357                 </param>
1358                 <param name="depth">
1359                   <real value="0.1250000036"/>
1360                 </param>
1361                 <param name="softness">
1362                   <real value="0.0416666679"/>
1363                 </param>
1364                 <param name="use_luma">
1365                   <bool value="false"/>
1366                 </param>
1367                 <param name="solid">
1368                   <bool value="false"/>
1369                 </param>
1370               </layer>
1371               <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
1372                 <param name="z_depth">
1373                   <real value="0.0000000000"/>
1374                 </param>
1375                 <param name="amount">
1376                   <real value="1.0000000000"/>
1377                 </param>
1378                 <param name="blend_method">
1379                   <integer value="0"/>
1380                 </param>
1381                 <param name="color">
1382                   <color>
1383                     <r>0.106156</r>
1384                     <g>0.031551</g>
1385                     <b>0.133209</b>
1386                     <a>1.000000</a>
1387                   </color>
1388                 </param>
1389                 <param name="origin">
1390                   <vector guid="3F84EE35D962034531971E646CA03243">
1391                     <x>0.1622599959</x>
1392                     <y>-0.3245199919</y>
1393                   </vector>
1394                 </param>
1395                 <param name="invert">
1396                   <bool value="false"/>
1397                 </param>
1398                 <param name="antialias">
1399                   <bool value="true"/>
1400                 </param>
1401                 <param name="feather">
1402                   <real value="0.0000000000"/>
1403                 </param>
1404                 <param name="blurtype">
1405                   <integer value="1"/>
1406                 </param>
1407                 <param name="winding_style">
1408                   <integer value="0"/>
1409                 </param>
1410                 <param name="bline">
1411                   <bline type="bline_point" loop="true" guid="5CD419A5F42953C860AB8E26FBA6305D">
1412                     <entry>
1413                       <composite type="bline_point">
1414                         <point>
1415                           <vector>
1416                             <x>0.1242582351</x>
1417                             <y>1.2726873159</y>
1418                           </vector>
1419                         </point>
1420                         <width>
1421                           <real value="1.0000000000"/>
1422                         </width>
1423                         <origin>
1424                           <real value="0.5000000000"/>
1425                         </origin>
1426                         <split>
1427                           <bool value="true"/>
1428                         </split>
1429                         <t1>
1430                           <radial_composite type="vector">
1431                             <radius>
1432                               <real value="0.4766565494"/>
1433                             </radius>
1434                             <theta>
1435                               <angle value="90.000000"/>
1436                             </theta>
1437                           </radial_composite>
1438                         </t1>
1439                         <t2>
1440                           <radial_composite type="vector">
1441                             <radius>
1442                               <real value="0.8897564042"/>
1443                             </radius>
1444                             <theta>
1445                               <angle value="-0.000200"/>
1446                             </theta>
1447                           </radial_composite>
1448                         </t2>
1449                       </composite>
1450                     </entry>
1451                     <entry>
1452                       <composite type="bline_point">
1453                         <point>
1454                           <vector>
1455                             <x>0.5610301495</x>
1456                             <y>1.0500068665</y>
1457                           </vector>
1458                         </point>
1459                         <width>
1460                           <real value="1.0000000000"/>
1461                         </width>
1462                         <origin>
1463                           <real value="0.5000000000"/>
1464                         </origin>
1465                         <split>
1466                           <bool value="true"/>
1467                         </split>
1468                         <t1>
1469                           <radial_composite type="vector">
1470                             <radius>
1471                               <real value="0.5544289455"/>
1472                             </radius>
1473                             <theta>
1474                               <angle value="-90.000000"/>
1475                             </theta>
1476                           </radial_composite>
1477                         </t1>
1478                         <t2>
1479                           <radial_composite type="vector">
1480                             <radius>
1481                               <real value="0.3177710329"/>
1482                             </radius>
1483                             <theta>
1484                               <angle value="-90.000000"/>
1485                             </theta>
1486                           </radial_composite>
1487                         </t2>
1488                       </composite>
1489                     </entry>
1490                     <entry>
1491                       <composite type="bline_point">
1492                         <point>
1493                           <vector>
1494                             <x>0.5610301495</x>
1495                             <y>0.8359134197</y>
1496                           </vector>
1497                         </point>
1498                         <width>
1499                           <real value="1.0000000000"/>
1500                         </width>
1501                         <origin>
1502                           <real value="0.5000000000"/>
1503                         </origin>
1504                         <split>
1505                           <bool value="true"/>
1506                         </split>
1507                         <t1>
1508                           <radial_composite type="vector">
1509                             <radius>
1510                               <real value="0.1271082633"/>
1511                             </radius>
1512                             <theta>
1513                               <angle value="-90.000000"/>
1514                             </theta>
1515                           </radial_composite>
1516                         </t1>
1517                         <t2>
1518                           <radial_composite type="vector">
1519                             <radius>
1520                               <real value="0.1271082633"/>
1521                             </radius>
1522                             <theta>
1523                               <angle value="0.000000"/>
1524                             </theta>
1525                           </radial_composite>
1526                         </t2>
1527                       </composite>
1528                     </entry>
1529                     <entry>
1530                       <composite type="bline_point">
1531                         <point>
1532                           <vector>
1533                             <x>0.7921575904</x>
1534                             <y>0.8359134197</y>
1535                           </vector>
1536                         </point>
1537                         <width>
1538                           <real value="1.0000000000"/>
1539                         </width>
1540                         <origin>
1541                           <real value="0.5000000000"/>
1542                         </origin>
1543                         <split>
1544                           <bool value="false"/>
1545                         </split>
1546                         <t1>
1547                           <radial_composite type="vector">
1548                             <radius>
1549                               <real value="0.0000000000"/>
1550                             </radius>
1551                             <theta>
1552                               <angle value="0.000000"/>
1553                             </theta>
1554                           </radial_composite>
1555                         </t1>
1556                         <t2>
1557                           <radial_composite type="vector">
1558                             <radius>
1559                               <real value="0.0000000000"/>
1560                             </radius>
1561                             <theta>
1562                               <angle value="0.000000"/>
1563                             </theta>
1564                           </radial_composite>
1565                         </t2>
1566                       </composite>
1567                     </entry>
1568                     <entry>
1569                       <composite type="bline_point">
1570                         <point>
1571                           <vector>
1572                             <x>0.4582076073</x>
1573                             <y>0.5276520252</y>
1574                           </vector>
1575                         </point>
1576                         <width>
1577                           <real value="1.0000000000"/>
1578                         </width>
1579                         <origin>
1580                           <real value="0.5000000000"/>
1581                         </origin>
1582                         <split>
1583                           <bool value="true"/>
1584                         </split>
1585                         <t1>
1586                           <radial_composite type="vector">
1587                             <radius>
1588                               <real value="0.4963735603"/>
1589                             </radius>
1590                             <theta>
1591                               <angle value="-140.194427"/>
1592                             </theta>
1593                           </radial_composite>
1594                         </t1>
1595                         <t2>
1596                           <radial_composite type="vector">
1597                             <radius>
1598                               <real value="0.3595163922"/>
1599                             </radius>
1600                             <theta>
1601                               <angle value="135.000000"/>
1602                             </theta>
1603                           </radial_composite>
1604                         </t2>
1605                       </composite>
1606                     </entry>
1607                     <entry>
1608                       <composite type="bline_point">
1609                         <point>
1610                           <vector>
1611                             <x>0.1242576763</x>
1612                             <y>0.8359134197</y>
1613                           </vector>
1614                         </point>
1615                         <width>
1616                           <real value="1.0000000000"/>
1617                         </width>
1618                         <origin>
1619                           <real value="0.5000000000"/>
1620                         </origin>
1621                         <split>
1622                           <bool value="false"/>
1623                         </split>
1624                         <t1>
1625                           <radial_composite type="vector">
1626                             <radius>
1627                               <real value="0.0000000000"/>
1628                             </radius>
1629                             <theta>
1630                               <angle value="0.000000"/>
1631                             </theta>
1632                           </radial_composite>
1633                         </t1>
1634                         <t2>
1635                           <radial_composite type="vector">
1636                             <radius>
1637                               <real value="0.0000000000"/>
1638                             </radius>
1639                             <theta>
1640                               <angle value="0.000000"/>
1641                             </theta>
1642                           </radial_composite>
1643                         </t2>
1644                       </composite>
1645                     </entry>
1646                     <entry>
1647                       <composite type="bline_point">
1648                         <point>
1649                           <vector>
1650                             <x>0.3553849459</x>
1651                             <y>0.8359134197</y>
1652                           </vector>
1653                         </point>
1654                         <width>
1655                           <real value="1.0000000000"/>
1656                         </width>
1657                         <origin>
1658                           <real value="0.5000000000"/>
1659                         </origin>
1660                         <split>
1661                           <bool value="true"/>
1662                         </split>
1663                         <t1>
1664                           <radial_composite type="vector">
1665                             <radius>
1666                               <real value="0.1271082633"/>
1667                             </radius>
1668                             <theta>
1669                               <angle value="0.000000"/>
1670                             </theta>
1671                           </radial_composite>
1672                         </t1>
1673                         <t2>
1674                           <radial_composite type="vector">
1675                             <radius>
1676                               <real value="0.0635522599"/>
1677                             </radius>
1678                             <theta>
1679                               <angle value="90.001968"/>
1680                             </theta>
1681                           </radial_composite>
1682                         </t2>
1683                       </composite>
1684                     </entry>
1685                     <entry>
1686                       <composite type="bline_point">
1687                         <point>
1688                           <vector>
1689                             <x>0.3553858697</x>
1690                             <y>0.9642878771</y>
1691                           </vector>
1692                         </point>
1693                         <width>
1694                           <real value="1.0000000000"/>
1695                         </width>
1696                         <origin>
1697                           <real value="0.5000000000"/>
1698                         </origin>
1699                         <split>
1700                           <bool value="true"/>
1701                         </split>
1702                         <t1>
1703                           <radial_composite type="vector">
1704                             <radius>
1705                               <real value="0.1271103935"/>
1706                             </radius>
1707                             <theta>
1708                               <angle value="89.999023"/>
1709                             </theta>
1710                           </radial_composite>
1711                         </t1>
1712                         <t2>
1713                           <radial_composite type="vector">
1714                             <radius>
1715                               <real value="0.3177710329"/>
1716                             </radius>
1717                             <theta>
1718                               <angle value="90.000000"/>
1719                             </theta>
1720                           </radial_composite>
1721                         </t2>
1722                       </composite>
1723                     </entry>
1724                     <entry>
1725                       <composite type="bline_point">
1726                         <point>
1727                           <vector>
1728                             <x>0.1242576763</x>
1729                             <y>1.0670409203</y>
1730                           </vector>
1731                         </point>
1732                         <width>
1733                           <real value="1.0000000000"/>
1734                         </width>
1735                         <origin>
1736                           <real value="0.5000000000"/>
1737                         </origin>
1738                         <split>
1739                           <bool value="true"/>
1740                         </split>
1741                         <t1>
1742                           <radial_composite type="vector">
1743                             <radius>
1744                               <real value="0.6355420657"/>
1745                             </radius>
1746                             <theta>
1747                               <angle value="-180.000000"/>
1748                             </theta>
1749                           </radial_composite>
1750                         </t1>
1751                         <t2>
1752                           <radial_composite type="vector">
1753                             <radius>
1754                               <real value="0.1588855165"/>
1755                             </radius>
1756                             <theta>
1757                               <angle value="90.000000"/>
1758                             </theta>
1759                           </radial_composite>
1760                         </t2>
1761                       </composite>
1762                     </entry>
1763                   </bline>
1764                 </param>
1765                 <param name="width">
1766                   <real value="0.0833333358"/>
1767                 </param>
1768                 <param name="expand">
1769                   <real value="0.0000000000"/>
1770                 </param>
1771                 <param name="sharp_cusps">
1772                   <bool value="true"/>
1773                 </param>
1774                 <param name="round_tip[0]">
1775                   <bool value="true"/>
1776                 </param>
1777                 <param name="round_tip[1]">
1778                   <bool value="true"/>
1779                 </param>
1780                 <param name="loopyness">
1781                   <real value="1.0000000000"/>
1782                 </param>
1783                 <param name="homogeneous_width">
1784                   <bool value="true"/>
1785                 </param>
1786               </layer>
1787             </canvas>
1788           </param>
1789           <param name="zoom">
1790             <real value="0.0000000000"/>
1791           </param>
1792           <param name="time_offset">
1793             <time value="0s"/>
1794           </param>
1795           <param name="children_lock">
1796             <bool value="false"/>
1797           </param>
1798           <param name="focus">
1799             <vector>
1800               <x>0.0000000000</x>
1801               <y>0.0000000000</y>
1802             </vector>
1803           </param>
1804         </layer>
1805       </canvas>
1806     </param>
1807     <param name="zoom">
1808       <real value="0.0000000000"/>
1809     </param>
1810     <param name="time_offset">
1811       <time value="0s"/>
1812     </param>
1813     <param name="children_lock">
1814       <bool value="false" static="true"/>
1815     </param>
1816     <param name="focus">
1817       <vector>
1818         <x>0.0000000000</x>
1819         <y>0.0000000000</y>
1820       </vector>
1821     </param>
1822   </layer>
1823   <layer type="PasteCanvas" active="true" version="0.1" desc="front rectangle">
1824     <param name="z_depth">
1825       <real value="0.0000000000"/>
1826     </param>
1827     <param name="amount">
1828       <real value="1.0000000000"/>
1829     </param>
1830     <param name="blend_method">
1831       <integer value="0"/>
1832     </param>
1833     <param name="origin">
1834       <vector>
1835         <x>0.0000000000</x>
1836         <y>0.0000000000</y>
1837       </vector>
1838     </param>
1839     <param name="canvas">
1840       <canvas width="24" height="24">
1841         <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
1842           <param name="z_depth">
1843             <real value="0.0000000000"/>
1844           </param>
1845           <param name="amount">
1846             <real value="1.0000000000"/>
1847           </param>
1848           <param name="blend_method">
1849             <integer value="0"/>
1850           </param>
1851           <param name="origin">
1852             <vector>
1853               <x>0.0000000000</x>
1854               <y>0.0000000000</y>
1855             </vector>
1856           </param>
1857           <param name="canvas">
1858             <canvas>
1859               <layer type="radial_gradient" active="true" version="0.1">
1860                 <param name="z_depth">
1861                   <real value="0.0000000000"/>
1862                 </param>
1863                 <param name="amount">
1864                   <real value="1.0000000000"/>
1865                 </param>
1866                 <param name="blend_method">
1867                   <integer value="0"/>
1868                 </param>
1869                 <param name="gradient">
1870                   <gradient>
1871                     <color pos="0.000000">
1872                       <r>0.005811</r>
1873                       <g>0.000000</g>
1874                       <b>0.000000</b>
1875                       <a>0.700000</a>
1876                     </color>
1877                     <color pos="1.000000">
1878                       <r>0.856476</r>
1879                       <g>0.857373</g>
1880                       <b>0.857373</b>
1881                       <a>0.000000</a>
1882                     </color>
1883                   </gradient>
1884                 </param>
1885                 <param name="center">
1886                   <vector>
1887                     <x>0.1261243373</x>
1888                     <y>-0.0713275522</y>
1889                   </vector>
1890                 </param>
1891                 <param name="radius">
1892                   <real value="0.7192142226"/>
1893                 </param>
1894                 <param name="loop">
1895                   <bool value="false"/>
1896                 </param>
1897                 <param name="zigzag">
1898                   <bool value="false"/>
1899                 </param>
1900               </layer>
1901               <layer type="blur" active="true" version="0.2">
1902                 <param name="z_depth">
1903                   <real value="0.0000000000"/>
1904                 </param>
1905                 <param name="amount">
1906                   <real value="1.0000000000"/>
1907                 </param>
1908                 <param name="blend_method">
1909                   <integer value="1" static="true"/>
1910                 </param>
1911                 <param name="size">
1912                   <vector>
1913                     <x>0.1666666716</x>
1914                     <y>0.1666666716</y>
1915                   </vector>
1916                 </param>
1917                 <param name="type">
1918                   <integer value="1"/>
1919                 </param>
1920               </layer>
1921               <layer type="warp" active="true" version="0.1">
1922                 <param name="src_tl">
1923                   <vector>
1924                     <x>-0.7627606988</x>
1925                     <y>0.5241147876</y>
1926                   </vector>
1927                 </param>
1928                 <param name="src_br">
1929                   <vector>
1930                     <x>0.8305827379</x>
1931                     <y>-0.8677055836</y>
1932                   </vector>
1933                 </param>
1934                 <param name="dest_tl">
1935                   <vector>
1936                     <x>-0.8207560778</x>
1937                     <y>-0.6389631629</y>
1938                   </vector>
1939                 </param>
1940                 <param name="dest_tr">
1941                   <vector>
1942                     <x>0.8558355570</x>
1943                     <y>-0.6389631629</y>
1944                   </vector>
1945                 </param>
1946                 <param name="dest_br">
1947                   <vector>
1948                     <x>0.9954048991</x>
1949                     <y>-0.9906666279</y>
1950                   </vector>
1951                 </param>
1952                 <param name="dest_bl">
1953                   <vector>
1954                     <x>-0.9829182029</x>
1955                     <y>-0.9906666279</y>
1956                   </vector>
1957                 </param>
1958                 <param name="clip">
1959                   <bool value="true"/>
1960                 </param>
1961                 <param name="horizon">
1962                   <real value="2.0000000000"/>
1963                 </param>
1964               </layer>
1965             </canvas>
1966           </param>
1967           <param name="zoom">
1968             <real value="0.0000000000"/>
1969           </param>
1970           <param name="time_offset">
1971             <time value="0s"/>
1972           </param>
1973           <param name="children_lock">
1974             <bool value="false" static="true"/>
1975           </param>
1976           <param name="focus">
1977             <vector>
1978               <x>0.0000000000</x>
1979               <y>0.0000000000</y>
1980             </vector>
1981           </param>
1982         </layer>
1983         <layer type="PasteCanvas" active="true" version="0.1" desc="rectangle">
1984           <param name="z_depth">
1985             <real value="0.0000000000"/>
1986           </param>
1987           <param name="amount">
1988             <real value="1.0000000000"/>
1989           </param>
1990           <param name="blend_method">
1991             <integer value="0"/>
1992           </param>
1993           <param name="origin">
1994             <vector>
1995               <x>0.0000000000</x>
1996               <y>0.0000000000</y>
1997             </vector>
1998           </param>
1999           <param name="canvas">
2000             <canvas>
2001               <layer type="region" active="true" version="0.1" desc="Rectangle.189&#x533A;&#x57DF;">
2002                 <param name="z_depth">
2003                   <real value="0.0000000000"/>
2004                 </param>
2005                 <param name="amount">
2006                   <real value="1.0000000000"/>
2007                 </param>
2008                 <param name="blend_method">
2009                   <integer value="0"/>
2010                 </param>
2011                 <param name="color">
2012                   <color>
2013                     <r>0.974300</r>
2014                     <g>0.436813</g>
2015                     <b>0.044553</b>
2016                     <a>1.000000</a>
2017                   </color>
2018                 </param>
2019                 <param name="origin">
2020                   <vector guid="515F6C913CE9CE888DB10AE20EAD8566">
2021                     <x>0.0000000000</x>
2022                     <y>0.0000000000</y>
2023                   </vector>
2024                 </param>
2025                 <param name="invert">
2026                   <bool value="false"/>
2027                 </param>
2028                 <param name="antialias">
2029                   <bool value="true"/>
2030                 </param>
2031                 <param name="feather">
2032                   <real value="0.0000000000"/>
2033                 </param>
2034                 <param name="blurtype">
2035                   <integer value="1"/>
2036                 </param>
2037                 <param name="winding_style">
2038                   <integer value="0"/>
2039                 </param>
2040                 <param name="bline">
2041                   <bline type="bline_point" loop="true">
2042                     <entry>
2043                       <composite type="bline_point">
2044                         <point>
2045                           <vector>
2046                             <x>-0.8550354242</x>
2047                             <y>0.1558824927</y>
2048                           </vector>
2049                         </point>
2050                         <width>
2051                           <real value="1.0000000000"/>
2052                         </width>
2053                         <origin>
2054                           <real value="0.5000000000"/>
2055                         </origin>
2056                         <split>
2057                           <bool value="true"/>
2058                         </split>
2059                         <t1>
2060                           <radial_composite type="vector">
2061                             <radius>
2062                               <real value="0.0000000000"/>
2063                             </radius>
2064                             <theta>
2065                               <angle value="0.000000"/>
2066                             </theta>
2067                           </radial_composite>
2068                         </t1>
2069                         <t2>
2070                           <radial_composite type="vector">
2071                             <radius>
2072                               <real value="0.0000000000"/>
2073                             </radius>
2074                             <theta>
2075                               <angle value="0.000000"/>
2076                             </theta>
2077                           </radial_composite>
2078                         </t2>
2079                       </composite>
2080                     </entry>
2081                     <entry>
2082                       <composite type="bline_point">
2083                         <point>
2084                           <vector>
2085                             <x>0.0450776033</x>
2086                             <y>0.1558824927</y>
2087                           </vector>
2088                         </point>
2089                         <width>
2090                           <real value="1.0000000000"/>
2091                         </width>
2092                         <origin>
2093                           <real value="0.5000000000"/>
2094                         </origin>
2095                         <split>
2096                           <bool value="true"/>
2097                         </split>
2098                         <t1>
2099                           <radial_composite type="vector">
2100                             <radius>
2101                               <real value="0.0000000000"/>
2102                             </radius>
2103                             <theta>
2104                               <angle value="0.000000"/>
2105                             </theta>
2106                           </radial_composite>
2107                         </t1>
2108                         <t2>
2109                           <radial_composite type="vector">
2110                             <radius>
2111                               <real value="0.0000000000"/>
2112                             </radius>
2113                             <theta>
2114                               <angle value="0.000000"/>
2115                             </theta>
2116                           </radial_composite>
2117                         </t2>
2118                       </composite>
2119                     </entry>
2120                     <entry>
2121                       <composite type="bline_point">
2122                         <point>
2123                           <vector>
2124                             <x>0.0450776033</x>
2125                             <y>0.8688432574</y>
2126                           </vector>
2127                         </point>
2128                         <width>
2129                           <real value="1.0000000000"/>
2130                         </width>
2131                         <origin>
2132                           <real value="0.5000000000"/>
2133                         </origin>
2134                         <split>
2135                           <bool value="true"/>
2136                         </split>
2137                         <t1>
2138                           <radial_composite type="vector">
2139                             <radius>
2140                               <real value="0.0000000000"/>
2141                             </radius>
2142                             <theta>
2143                               <angle value="0.000000"/>
2144                             </theta>
2145                           </radial_composite>
2146                         </t1>
2147                         <t2>
2148                           <radial_composite type="vector">
2149                             <radius>
2150                               <real value="0.0000000000"/>
2151                             </radius>
2152                             <theta>
2153                               <angle value="0.000000"/>
2154                             </theta>
2155                           </radial_composite>
2156                         </t2>
2157                       </composite>
2158                     </entry>
2159                     <entry>
2160                       <composite type="bline_point">
2161                         <point>
2162                           <vector>
2163                             <x>-0.8550354242</x>
2164                             <y>0.8688432574</y>
2165                           </vector>
2166                         </point>
2167                         <width>
2168                           <real value="1.0000000000"/>
2169                         </width>
2170                         <origin>
2171                           <real value="0.5000000000"/>
2172                         </origin>
2173                         <split>
2174                           <bool value="true"/>
2175                         </split>
2176                         <t1>
2177                           <radial_composite type="vector">
2178                             <radius>
2179                               <real value="0.0000000000"/>
2180                             </radius>
2181                             <theta>
2182                               <angle value="0.000000"/>
2183                             </theta>
2184                           </radial_composite>
2185                         </t1>
2186                         <t2>
2187                           <radial_composite type="vector">
2188                             <radius>
2189                               <real value="0.0000000000"/>
2190                             </radius>
2191                             <theta>
2192                               <angle value="0.000000"/>
2193                             </theta>
2194                           </radial_composite>
2195                         </t2>
2196                       </composite>
2197                     </entry>
2198                   </bline>
2199                 </param>
2200               </layer>
2201               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
2202                 <param name="z_depth">
2203                   <real value="0.0000000000"/>
2204                 </param>
2205                 <param name="amount">
2206                   <real value="1.0000000000"/>
2207                 </param>
2208                 <param name="blend_method">
2209                   <integer value="13"/>
2210                 </param>
2211                 <param name="p1">
2212                   <vector>
2213                     <x>-0.8637695909</x>
2214                     <y>0.8737964630</y>
2215                   </vector>
2216                 </param>
2217                 <param name="p2">
2218                   <vector>
2219                     <x>0.0423890799</x>
2220                     <y>0.1544746310</y>
2221                   </vector>
2222                 </param>
2223                 <param name="gradient">
2224                   <gradient>
2225                     <color pos="0.000000">
2226                       <r>0.180144</r>
2227                       <g>0.078057</g>
2228                       <b>0.201096</b>
2229                       <a>1.000000</a>
2230                     </color>
2231                     <color pos="1.000000">
2232                       <r>0.425905</r>
2233                       <g>0.215764</g>
2234                       <b>0.399293</b>
2235                       <a>1.000000</a>
2236                     </color>
2237                   </gradient>
2238                 </param>
2239                 <param name="loop">
2240                   <bool value="false"/>
2241                 </param>
2242                 <param name="zigzag">
2243                   <bool value="false"/>
2244                 </param>
2245               </layer>
2246               <layer type="outline" active="true" version="0.2" desc="Rectangle.189&#x8F6E;&#x5ED3;">
2247                 <param name="z_depth">
2248                   <real value="0.0000000000"/>
2249                 </param>
2250                 <param name="amount">
2251                   <real value="1.0000000000"/>
2252                 </param>
2253                 <param name="blend_method">
2254                   <integer value="13"/>
2255                 </param>
2256                 <param name="color">
2257                   <color guid="3AB2A453D1F815D92E0953E1005E4709">
2258                     <r>0.605714</r>
2259                     <g>0.395572</g>
2260                     <b>0.579100</b>
2261                     <a>1.000000</a>
2262                   </color>
2263                 </param>
2264                 <param name="origin">
2265                   <vector guid="515F6C913CE9CE888DB10AE20EAD8566">
2266                     <x>0.0000000000</x>
2267                     <y>0.0000000000</y>
2268                   </vector>
2269                 </param>
2270                 <param name="invert">
2271                   <bool value="false"/>
2272                 </param>
2273                 <param name="antialias">
2274                   <bool value="true"/>
2275                 </param>
2276                 <param name="feather">
2277                   <real value="0.0000000000"/>
2278                 </param>
2279                 <param name="blurtype">
2280                   <integer value="1"/>
2281                 </param>
2282                 <param name="winding_style">
2283                   <integer value="0"/>
2284                 </param>
2285                 <param name="bline">
2286                   <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
2287                     <entry>
2288                       <composite type="bline_point">
2289                         <point>
2290                           <vector>
2291                             <x>-0.8550354242</x>
2292                             <y>0.1185863316</y>
2293                           </vector>
2294                         </point>
2295                         <width>
2296                           <real value="1.0000000000"/>
2297                         </width>
2298                         <origin>
2299                           <real value="0.5000000000"/>
2300                         </origin>
2301                         <split>
2302                           <bool value="true"/>
2303                         </split>
2304                         <t1>
2305                           <radial_composite type="vector">
2306                             <radius>
2307                               <real value="0.0000000000"/>
2308                             </radius>
2309                             <theta>
2310                               <angle value="0.000000"/>
2311                             </theta>
2312                           </radial_composite>
2313                         </t1>
2314                         <t2>
2315                           <radial_composite type="vector">
2316                             <radius>
2317                               <real value="0.0000000000"/>
2318                             </radius>
2319                             <theta>
2320                               <angle value="0.000000"/>
2321                             </theta>
2322                           </radial_composite>
2323                         </t2>
2324                       </composite>
2325                     </entry>
2326                     <entry>
2327                       <composite type="bline_point">
2328                         <point>
2329                           <vector>
2330                             <x>0.0823737457</x>
2331                             <y>0.1185863316</y>
2332                           </vector>
2333                         </point>
2334                         <width>
2335                           <real value="1.0000000000"/>
2336                         </width>
2337                         <origin>
2338                           <real value="0.5000000000"/>
2339                         </origin>
2340                         <split>
2341                           <bool value="true"/>
2342                         </split>
2343                         <t1>
2344                           <radial_composite type="vector">
2345                             <radius>
2346                               <real value="0.0000000000"/>
2347                             </radius>
2348                             <theta>
2349                               <angle value="0.000000"/>
2350                             </theta>
2351                           </radial_composite>
2352                         </t1>
2353                         <t2>
2354                           <radial_composite type="vector">
2355                             <radius>
2356                               <real value="0.0000000000"/>
2357                             </radius>
2358                             <theta>
2359                               <angle value="0.000000"/>
2360                             </theta>
2361                           </radial_composite>
2362                         </t2>
2363                       </composite>
2364                     </entry>
2365                     <entry>
2366                       <composite type="bline_point">
2367                         <point>
2368                           <vector>
2369                             <x>0.0823737457</x>
2370                             <y>0.8688432574</y>
2371                           </vector>
2372                         </point>
2373                         <width>
2374                           <real value="1.0000000000"/>
2375                         </width>
2376                         <origin>
2377                           <real value="0.5000000000"/>
2378                         </origin>
2379                         <split>
2380                           <bool value="true"/>
2381                         </split>
2382                         <t1>
2383                           <radial_composite type="vector">
2384                             <radius>
2385                               <real value="0.0000000000"/>
2386                             </radius>
2387                             <theta>
2388                               <angle value="0.000000"/>
2389                             </theta>
2390                           </radial_composite>
2391                         </t1>
2392                         <t2>
2393                           <radial_composite type="vector">
2394                             <radius>
2395                               <real value="0.0000000000"/>
2396                             </radius>
2397                             <theta>
2398                               <angle value="0.000000"/>
2399                             </theta>
2400                           </radial_composite>
2401                         </t2>
2402                       </composite>
2403                     </entry>
2404                     <entry>
2405                       <composite type="bline_point">
2406                         <point>
2407                           <vector>
2408                             <x>-0.8550354242</x>
2409                             <y>0.8688432574</y>
2410                           </vector>
2411                         </point>
2412                         <width>
2413                           <real value="1.0000000000"/>
2414                         </width>
2415                         <origin>
2416                           <real value="0.5000000000"/>
2417                         </origin>
2418                         <split>
2419                           <bool value="true"/>
2420                         </split>
2421                         <t1>
2422                           <radial_composite type="vector">
2423                             <radius>
2424                               <real value="0.0000000000"/>
2425                             </radius>
2426                             <theta>
2427                               <angle value="0.000000"/>
2428                             </theta>
2429                           </radial_composite>
2430                         </t1>
2431                         <t2>
2432                           <radial_composite type="vector">
2433                             <radius>
2434                               <real value="0.0000000000"/>
2435                             </radius>
2436                             <theta>
2437                               <angle value="0.000000"/>
2438                             </theta>
2439                           </radial_composite>
2440                         </t2>
2441                       </composite>
2442                     </entry>
2443                   </bline>
2444                 </param>
2445                 <param name="width">
2446                   <real value="0.1666666715"/>
2447                 </param>
2448                 <param name="expand">
2449                   <real value="0.0000000000"/>
2450                 </param>
2451                 <param name="sharp_cusps">
2452                   <bool value="true"/>
2453                 </param>
2454                 <param name="round_tip[0]">
2455                   <bool value="true"/>
2456                 </param>
2457                 <param name="round_tip[1]">
2458                   <bool value="true"/>
2459                 </param>
2460                 <param name="loopyness">
2461                   <real value="1.0000000000"/>
2462                 </param>
2463                 <param name="homogeneous_width">
2464                   <bool value="true"/>
2465                 </param>
2466               </layer>
2467               <layer type="outline" active="true" version="0.2" desc="Rectangle.189&#x8F6E;&#x5ED3;">
2468                 <param name="z_depth">
2469                   <real value="0.0000000000"/>
2470                 </param>
2471                 <param name="amount">
2472                   <real value="1.0000000000"/>
2473                 </param>
2474                 <param name="blend_method">
2475                   <integer value="0"/>
2476                 </param>
2477                 <param name="color">
2478                   <color>
2479                     <r>0.106156</r>
2480                     <g>0.031551</g>
2481                     <b>0.133209</b>
2482                     <a>1.000000</a>
2483                   </color>
2484                 </param>
2485                 <param name="origin">
2486                   <vector>
2487                     <x>0.0000000000</x>
2488                     <y>0.0000000000</y>
2489                   </vector>
2490                 </param>
2491                 <param name="invert">
2492                   <bool value="false"/>
2493                 </param>
2494                 <param name="antialias">
2495                   <bool value="true"/>
2496                 </param>
2497                 <param name="feather">
2498                   <real value="0.0000000000"/>
2499                 </param>
2500                 <param name="blurtype">
2501                   <integer value="1"/>
2502                 </param>
2503                 <param name="winding_style">
2504                   <integer value="0"/>
2505                 </param>
2506                 <param name="bline">
2507                   <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
2508                     <entry>
2509                       <composite type="bline_point">
2510                         <point>
2511                           <vector>
2512                             <x>-0.8550354242</x>
2513                             <y>0.1185863316</y>
2514                           </vector>
2515                         </point>
2516                         <width>
2517                           <real value="1.0000000000"/>
2518                         </width>
2519                         <origin>
2520                           <real value="0.5000000000"/>
2521                         </origin>
2522                         <split>
2523                           <bool value="true"/>
2524                         </split>
2525                         <t1>
2526                           <radial_composite type="vector">
2527                             <radius>
2528                               <real value="0.0000000000"/>
2529                             </radius>
2530                             <theta>
2531                               <angle value="0.000000"/>
2532                             </theta>
2533                           </radial_composite>
2534                         </t1>
2535                         <t2>
2536                           <radial_composite type="vector">
2537                             <radius>
2538                               <real value="0.0000000000"/>
2539                             </radius>
2540                             <theta>
2541                               <angle value="0.000000"/>
2542                             </theta>
2543                           </radial_composite>
2544                         </t2>
2545                       </composite>
2546                     </entry>
2547                     <entry>
2548                       <composite type="bline_point">
2549                         <point>
2550                           <vector>
2551                             <x>0.0823737457</x>
2552                             <y>0.1185863316</y>
2553                           </vector>
2554                         </point>
2555                         <width>
2556                           <real value="1.0000000000"/>
2557                         </width>
2558                         <origin>
2559                           <real value="0.5000000000"/>
2560                         </origin>
2561                         <split>
2562                           <bool value="true"/>
2563                         </split>
2564                         <t1>
2565                           <radial_composite type="vector">
2566                             <radius>
2567                               <real value="0.0000000000"/>
2568                             </radius>
2569                             <theta>
2570                               <angle value="0.000000"/>
2571                             </theta>
2572                           </radial_composite>
2573                         </t1>
2574                         <t2>
2575                           <radial_composite type="vector">
2576                             <radius>
2577                               <real value="0.0000000000"/>
2578                             </radius>
2579                             <theta>
2580                               <angle value="0.000000"/>
2581                             </theta>
2582                           </radial_composite>
2583                         </t2>
2584                       </composite>
2585                     </entry>
2586                     <entry>
2587                       <composite type="bline_point">
2588                         <point>
2589                           <vector>
2590                             <x>0.0823737457</x>
2591                             <y>0.8688432574</y>
2592                           </vector>
2593                         </point>
2594                         <width>
2595                           <real value="1.0000000000"/>
2596                         </width>
2597                         <origin>
2598                           <real value="0.5000000000"/>
2599                         </origin>
2600                         <split>
2601                           <bool value="true"/>
2602                         </split>
2603                         <t1>
2604                           <radial_composite type="vector">
2605                             <radius>
2606                               <real value="0.0000000000"/>
2607                             </radius>
2608                             <theta>
2609                               <angle value="0.000000"/>
2610                             </theta>
2611                           </radial_composite>
2612                         </t1>
2613                         <t2>
2614                           <radial_composite type="vector">
2615                             <radius>
2616                               <real value="0.0000000000"/>
2617                             </radius>
2618                             <theta>
2619                               <angle value="0.000000"/>
2620                             </theta>
2621                           </radial_composite>
2622                         </t2>
2623                       </composite>
2624                     </entry>
2625                     <entry>
2626                       <composite type="bline_point">
2627                         <point>
2628                           <vector>
2629                             <x>-0.8550354242</x>
2630                             <y>0.8688432574</y>
2631                           </vector>
2632                         </point>
2633                         <width>
2634                           <real value="1.0000000000"/>
2635                         </width>
2636                         <origin>
2637                           <real value="0.5000000000"/>
2638                         </origin>
2639                         <split>
2640                           <bool value="true"/>
2641                         </split>
2642                         <t1>
2643                           <radial_composite type="vector">
2644                             <radius>
2645                               <real value="0.0000000000"/>
2646                             </radius>
2647                             <theta>
2648                               <angle value="0.000000"/>
2649                             </theta>
2650                           </radial_composite>
2651                         </t1>
2652                         <t2>
2653                           <radial_composite type="vector">
2654                             <radius>
2655                               <real value="0.0000000000"/>
2656                             </radius>
2657                             <theta>
2658                               <angle value="0.000000"/>
2659                             </theta>
2660                           </radial_composite>
2661                         </t2>
2662                       </composite>
2663                     </entry>
2664                   </bline>
2665                 </param>
2666                 <param name="width">
2667                   <real value="0.0833333358"/>
2668                 </param>
2669                 <param name="expand">
2670                   <real value="0.0000000000"/>
2671                 </param>
2672                 <param name="sharp_cusps">
2673                   <bool value="true"/>
2674                 </param>
2675                 <param name="round_tip[0]">
2676                   <bool value="true"/>
2677                 </param>
2678                 <param name="round_tip[1]">
2679                   <bool value="true"/>
2680                 </param>
2681                 <param name="loopyness">
2682                   <real value="1.0000000000"/>
2683                 </param>
2684                 <param name="homogeneous_width">
2685                   <bool value="true"/>
2686                 </param>
2687               </layer>
2688               <layer type="rotate" active="true" version="0.1">
2689                 <param name="origin">
2690                   <vector>
2691                     <x>0.0416666679</x>
2692                     <y>0.3020833135</y>
2693                   </vector>
2694                 </param>
2695                 <param name="amount">
2696                   <angle value="-225.000000"/>
2697                 </param>
2698               </layer>
2699             </canvas>
2700           </param>
2701           <param name="zoom">
2702             <real value="0.0000000000"/>
2703           </param>
2704           <param name="time_offset">
2705             <time value="0s"/>
2706           </param>
2707           <param name="children_lock">
2708             <bool value="false" static="true"/>
2709           </param>
2710           <param name="focus">
2711             <vector>
2712               <x>0.0000000000</x>
2713               <y>0.0000000000</y>
2714             </vector>
2715           </param>
2716         </layer>
2717         <layer type="PasteCanvas" active="true" version="0.1" desc="arrow">
2718           <param name="z_depth">
2719             <real value="0.0000000000"/>
2720           </param>
2721           <param name="amount">
2722             <real value="1.0000000000"/>
2723           </param>
2724           <param name="blend_method">
2725             <integer value="0"/>
2726           </param>
2727           <param name="origin">
2728             <vector>
2729               <x>0.0000000000</x>
2730               <y>0.0000000000</y>
2731             </vector>
2732           </param>
2733           <param name="canvas">
2734             <canvas>
2735               <layer type="region" active="true" version="0.1" desc="Arrow Region">
2736                 <param name="z_depth">
2737                   <real value="0.0000000000"/>
2738                 </param>
2739                 <param name="amount">
2740                   <real value="1.0000000000"/>
2741                 </param>
2742                 <param name="blend_method">
2743                   <integer value="0"/>
2744                 </param>
2745                 <param name="color">
2746                   <color>
2747                     <r>1.000000</r>
2748                     <g>1.000000</g>
2749                     <b>1.000000</b>
2750                     <a>1.000000</a>
2751                   </color>
2752                 </param>
2753                 <param name="origin">
2754                   <vector guid="E94888A39DF91CD10F2B33DFF333A5C3">
2755                     <x>0.1622599959</x>
2756                     <y>-0.3245199919</y>
2757                   </vector>
2758                 </param>
2759                 <param name="invert">
2760                   <bool value="false"/>
2761                 </param>
2762                 <param name="antialias">
2763                   <bool value="true"/>
2764                 </param>
2765                 <param name="feather">
2766                   <real value="0.0000000000"/>
2767                 </param>
2768                 <param name="blurtype">
2769                   <integer value="1"/>
2770                 </param>
2771                 <param name="winding_style">
2772                   <integer value="0"/>
2773                 </param>
2774                 <param name="bline">
2775                   <bline type="bline_point" loop="true" guid="8A187F33B0B24C5C5E17A39D6435A7DD">
2776                     <entry>
2777                       <composite type="bline_point">
2778                         <point>
2779                           <vector>
2780                             <x>0.1299463660</x>
2781                             <y>1.2726873159</y>
2782                           </vector>
2783                         </point>
2784                         <width>
2785                           <real value="1.0000000000"/>
2786                         </width>
2787                         <origin>
2788                           <real value="0.5000000000"/>
2789                         </origin>
2790                         <split>
2791                           <bool value="true"/>
2792                         </split>
2793                         <t1>
2794                           <radial_composite type="vector">
2795                             <radius>
2796                               <real value="0.4766565494"/>
2797                             </radius>
2798                             <theta>
2799                               <angle value="90.000000"/>
2800                             </theta>
2801                           </radial_composite>
2802                         </t1>
2803                         <t2>
2804                           <radial_composite type="vector">
2805                             <radius>
2806                               <real value="0.8897564042"/>
2807                             </radius>
2808                             <theta>
2809                               <angle value="-0.000200"/>
2810                             </theta>
2811                           </radial_composite>
2812                         </t2>
2813                       </composite>
2814                     </entry>
2815                     <entry>
2816                       <composite type="bline_point">
2817                         <point>
2818                           <vector>
2819                             <x>0.5667182803</x>
2820                             <y>1.0500068665</y>
2821                           </vector>
2822                         </point>
2823                         <width>
2824                           <real value="1.0000000000"/>
2825                         </width>
2826                         <origin>
2827                           <real value="0.5000000000"/>
2828                         </origin>
2829                         <split>
2830                           <bool value="true"/>
2831                         </split>
2832                         <t1>
2833                           <radial_composite type="vector">
2834                             <radius>
2835                               <real value="0.5544289455"/>
2836                             </radius>
2837                             <theta>
2838                               <angle value="-90.000000"/>
2839                             </theta>
2840                           </radial_composite>
2841                         </t1>
2842                         <t2>
2843                           <radial_composite type="vector">
2844                             <radius>
2845                               <real value="0.3177710329"/>
2846                             </radius>
2847                             <theta>
2848                               <angle value="-90.000000"/>
2849                             </theta>
2850                           </radial_composite>
2851                         </t2>
2852                       </composite>
2853                     </entry>
2854                     <entry>
2855                       <composite type="bline_point">
2856                         <point>
2857                           <vector>
2858                             <x>0.5667182803</x>
2859                             <y>0.8359134197</y>
2860                           </vector>
2861                         </point>
2862                         <width>
2863                           <real value="1.0000000000"/>
2864                         </width>
2865                         <origin>
2866                           <real value="0.5000000000"/>
2867                         </origin>
2868                         <split>
2869                           <bool value="true"/>
2870                         </split>
2871                         <t1>
2872                           <radial_composite type="vector">
2873                             <radius>
2874                               <real value="0.1271082633"/>
2875                             </radius>
2876                             <theta>
2877                               <angle value="-90.000000"/>
2878                             </theta>
2879                           </radial_composite>
2880                         </t1>
2881                         <t2>
2882                           <radial_composite type="vector">
2883                             <radius>
2884                               <real value="0.1271082633"/>
2885                             </radius>
2886                             <theta>
2887                               <angle value="0.000000"/>
2888                             </theta>
2889                           </radial_composite>
2890                         </t2>
2891                       </composite>
2892                     </entry>
2893                     <entry>
2894                       <composite type="bline_point">
2895                         <point>
2896                           <vector>
2897                             <x>0.7978457212</x>
2898                             <y>0.8359134197</y>
2899                           </vector>
2900                         </point>
2901                         <width>
2902                           <real value="1.0000000000"/>
2903                         </width>
2904                         <origin>
2905                           <real value="0.5000000000"/>
2906                         </origin>
2907                         <split>
2908                           <bool value="false"/>
2909                         </split>
2910                         <t1>
2911                           <radial_composite type="vector">
2912                             <radius>
2913                               <real value="0.0000000000"/>
2914                             </radius>
2915                             <theta>
2916                               <angle value="0.000000"/>
2917                             </theta>
2918                           </radial_composite>
2919                         </t1>
2920                         <t2>
2921                           <radial_composite type="vector">
2922                             <radius>
2923                               <real value="0.0000000000"/>
2924                             </radius>
2925                             <theta>
2926                               <angle value="0.000000"/>
2927                             </theta>
2928                           </radial_composite>
2929                         </t2>
2930                       </composite>
2931                     </entry>
2932                     <entry>
2933                       <composite type="bline_point">
2934                         <point>
2935                           <vector>
2936                             <x>0.4638957381</x>
2937                             <y>0.5276520252</y>
2938                           </vector>
2939                         </point>
2940                         <width>
2941                           <real value="1.0000000000"/>
2942                         </width>
2943                         <origin>
2944                           <real value="0.5000000000"/>
2945                         </origin>
2946                         <split>
2947                           <bool value="true"/>
2948                         </split>
2949                         <t1>
2950                           <radial_composite type="vector">
2951                             <radius>
2952                               <real value="0.4963735603"/>
2953                             </radius>
2954                             <theta>
2955                               <angle value="-140.194427"/>
2956                             </theta>
2957                           </radial_composite>
2958                         </t1>
2959                         <t2>
2960                           <radial_composite type="vector">
2961                             <radius>
2962                               <real value="0.3595163922"/>
2963                             </radius>
2964                             <theta>
2965                               <angle value="135.000000"/>
2966                             </theta>
2967                           </radial_composite>
2968                         </t2>
2969                       </composite>
2970                     </entry>
2971                     <entry>
2972                       <composite type="bline_point">
2973                         <point>
2974                           <vector>
2975                             <x>0.1299458295</x>
2976                             <y>0.8359134197</y>
2977                           </vector>
2978                         </point>
2979                         <width>
2980                           <real value="1.0000000000"/>
2981                         </width>
2982                         <origin>
2983                           <real value="0.5000000000"/>
2984                         </origin>
2985                         <split>
2986                           <bool value="false"/>
2987                         </split>
2988                         <t1>
2989                           <radial_composite type="vector">
2990                             <radius>
2991                               <real value="0.0000000000"/>
2992                             </radius>
2993                             <theta>
2994                               <angle value="0.000000"/>
2995                             </theta>
2996                           </radial_composite>
2997                         </t1>
2998                         <t2>
2999                           <radial_composite type="vector">
3000                             <radius>
3001                               <real value="0.0000000000"/>
3002                             </radius>
3003                             <theta>
3004                               <angle value="0.000000"/>
3005                             </theta>
3006                           </radial_composite>
3007                         </t2>
3008                       </composite>
3009                     </entry>
3010                     <entry>
3011                       <composite type="bline_point">
3012                         <point>
3013                           <vector>
3014                             <x>0.3610731363</x>
3015                             <y>0.8359134197</y>
3016                           </vector>
3017                         </point>
3018                         <width>
3019                           <real value="1.0000000000"/>
3020                         </width>
3021                         <origin>
3022                           <real value="0.5000000000"/>
3023                         </origin>
3024                         <split>
3025                           <bool value="true"/>
3026                         </split>
3027                         <t1>
3028                           <radial_composite type="vector">
3029                             <radius>
3030                               <real value="0.1271082633"/>
3031                             </radius>
3032                             <theta>
3033                               <angle value="0.000000"/>
3034                             </theta>
3035                           </radial_composite>
3036                         </t1>
3037                         <t2>
3038                           <radial_composite type="vector">
3039                             <radius>
3040                               <real value="0.0635522599"/>
3041                             </radius>
3042                             <theta>
3043                               <angle value="90.001968"/>
3044                             </theta>
3045                           </radial_composite>
3046                         </t2>
3047                       </composite>
3048                     </entry>
3049                     <entry>
3050                       <composite type="bline_point">
3051                         <point>
3052                           <vector>
3053                             <x>0.3610740304</x>
3054                             <y>0.9642878771</y>
3055                           </vector>
3056                         </point>
3057                         <width>
3058                           <real value="1.0000000000"/>
3059                         </width>
3060                         <origin>
3061                           <real value="0.5000000000"/>
3062                         </origin>
3063                         <split>
3064                           <bool value="true"/>
3065                         </split>
3066                         <t1>
3067                           <radial_composite type="vector">
3068                             <radius>
3069                               <real value="0.1271103935"/>
3070                             </radius>
3071                             <theta>
3072                               <angle value="89.999023"/>
3073                             </theta>
3074                           </radial_composite>
3075                         </t1>
3076                         <t2>
3077                           <radial_composite type="vector">
3078                             <radius>
3079                               <real value="0.3177710329"/>
3080                             </radius>
3081                             <theta>
3082                               <angle value="90.000000"/>
3083                             </theta>
3084                           </radial_composite>
3085                         </t2>
3086                       </composite>
3087                     </entry>
3088                     <entry>
3089                       <composite type="bline_point">
3090                         <point>
3091                           <vector>
3092                             <x>0.1299458295</x>
3093                             <y>1.0670409203</y>
3094                           </vector>
3095                         </point>
3096                         <width>
3097                           <real value="1.0000000000"/>
3098                         </width>
3099                         <origin>
3100                           <real value="0.5000000000"/>
3101                         </origin>
3102                         <split>
3103                           <bool value="true"/>
3104                         </split>
3105                         <t1>
3106                           <radial_composite type="vector">
3107                             <radius>
3108                               <real value="0.6355420657"/>
3109                             </radius>
3110                             <theta>
3111                               <angle value="-180.000000"/>
3112                             </theta>
3113                           </radial_composite>
3114                         </t1>
3115                         <t2>
3116                           <radial_composite type="vector">
3117                             <radius>
3118                               <real value="0.1588855165"/>
3119                             </radius>
3120                             <theta>
3121                               <angle value="90.000000"/>
3122                             </theta>
3123                           </radial_composite>
3124                         </t2>
3125                       </composite>
3126                     </entry>
3127                   </bline>
3128                 </param>
3129               </layer>
3130               <layer type="bevel" active="true" version="0.2">
3131                 <param name="z_depth">
3132                   <real value="0.0000000000"/>
3133                 </param>
3134                 <param name="amount">
3135                   <real value="1.0000000000"/>
3136                 </param>
3137                 <param name="blend_method">
3138                   <integer value="13"/>
3139                 </param>
3140                 <param name="type">
3141                   <integer value="1"/>
3142                 </param>
3143                 <param name="color1">
3144                   <color>
3145                     <r>1.000000</r>
3146                     <g>1.000000</g>
3147                     <b>1.000000</b>
3148                     <a>1.000000</a>
3149                   </color>
3150                 </param>
3151                 <param name="color2">
3152                   <color>
3153                     <r>0.000000</r>
3154                     <g>0.000000</g>
3155                     <b>0.000000</b>
3156                     <a>1.000000</a>
3157                   </color>
3158                 </param>
3159                 <param name="angle">
3160                   <angle value="-135.000000"/>
3161                 </param>
3162                 <param name="depth">
3163                   <real value="0.1250000036"/>
3164                 </param>
3165                 <param name="softness">
3166                   <real value="0.0416666679"/>
3167                 </param>
3168                 <param name="use_luma">
3169                   <bool value="false"/>
3170                 </param>
3171                 <param name="solid">
3172                   <bool value="false"/>
3173                 </param>
3174               </layer>
3175               <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
3176                 <param name="z_depth">
3177                   <real value="0.0000000000"/>
3178                 </param>
3179                 <param name="amount">
3180                   <real value="1.0000000000"/>
3181                 </param>
3182                 <param name="blend_method">
3183                   <integer value="0"/>
3184                 </param>
3185                 <param name="color">
3186                   <color>
3187                     <r>0.106156</r>
3188                     <g>0.031551</g>
3189                     <b>0.133209</b>
3190                     <a>1.000000</a>
3191                   </color>
3192                 </param>
3193                 <param name="origin">
3194                   <vector guid="E94888A39DF91CD10F2B33DFF333A5C3">
3195                     <x>0.1622599959</x>
3196                     <y>-0.3245199919</y>
3197                   </vector>
3198                 </param>
3199                 <param name="invert">
3200                   <bool value="false"/>
3201                 </param>
3202                 <param name="antialias">
3203                   <bool value="true"/>
3204                 </param>
3205                 <param name="feather">
3206                   <real value="0.0000000000"/>
3207                 </param>
3208                 <param name="blurtype">
3209                   <integer value="1"/>
3210                 </param>
3211                 <param name="winding_style">
3212                   <integer value="0"/>
3213                 </param>
3214                 <param name="bline">
3215                   <bline type="bline_point" loop="true" guid="8A187F33B0B24C5C5E17A39D6435A7DD">
3216                     <entry>
3217                       <composite type="bline_point">
3218                         <point>
3219                           <vector>
3220                             <x>0.1299463660</x>
3221                             <y>1.2726873159</y>
3222                           </vector>
3223                         </point>
3224                         <width>
3225                           <real value="1.0000000000"/>
3226                         </width>
3227                         <origin>
3228                           <real value="0.5000000000"/>
3229                         </origin>
3230                         <split>
3231                           <bool value="true"/>
3232                         </split>
3233                         <t1>
3234                           <radial_composite type="vector">
3235                             <radius>
3236                               <real value="0.4766565494"/>
3237                             </radius>
3238                             <theta>
3239                               <angle value="90.000000"/>
3240                             </theta>
3241                           </radial_composite>
3242                         </t1>
3243                         <t2>
3244                           <radial_composite type="vector">
3245                             <radius>
3246                               <real value="0.8897564042"/>
3247                             </radius>
3248                             <theta>
3249                               <angle value="-0.000200"/>
3250                             </theta>
3251                           </radial_composite>
3252                         </t2>
3253                       </composite>
3254                     </entry>
3255                     <entry>
3256                       <composite type="bline_point">
3257                         <point>
3258                           <vector>
3259                             <x>0.5667182803</x>
3260                             <y>1.0500068665</y>
3261                           </vector>
3262                         </point>
3263                         <width>
3264                           <real value="1.0000000000"/>
3265                         </width>
3266                         <origin>
3267                           <real value="0.5000000000"/>
3268                         </origin>
3269                         <split>
3270                           <bool value="true"/>
3271                         </split>
3272                         <t1>
3273                           <radial_composite type="vector">
3274                             <radius>
3275                               <real value="0.5544289455"/>
3276                             </radius>
3277                             <theta>
3278                               <angle value="-90.000000"/>
3279                             </theta>
3280                           </radial_composite>
3281                         </t1>
3282                         <t2>
3283                           <radial_composite type="vector">
3284                             <radius>
3285                               <real value="0.3177710329"/>
3286                             </radius>
3287                             <theta>
3288                               <angle value="-90.000000"/>
3289                             </theta>
3290                           </radial_composite>
3291                         </t2>
3292                       </composite>
3293                     </entry>
3294                     <entry>
3295                       <composite type="bline_point">
3296                         <point>
3297                           <vector>
3298                             <x>0.5667182803</x>
3299                             <y>0.8359134197</y>
3300                           </vector>
3301                         </point>
3302                         <width>
3303                           <real value="1.0000000000"/>
3304                         </width>
3305                         <origin>
3306                           <real value="0.5000000000"/>
3307                         </origin>
3308                         <split>
3309                           <bool value="true"/>
3310                         </split>
3311                         <t1>
3312                           <radial_composite type="vector">
3313                             <radius>
3314                               <real value="0.1271082633"/>
3315                             </radius>
3316                             <theta>
3317                               <angle value="-90.000000"/>
3318                             </theta>
3319                           </radial_composite>
3320                         </t1>
3321                         <t2>
3322                           <radial_composite type="vector">
3323                             <radius>
3324                               <real value="0.1271082633"/>
3325                             </radius>
3326                             <theta>
3327                               <angle value="0.000000"/>
3328                             </theta>
3329                           </radial_composite>
3330                         </t2>
3331                       </composite>
3332                     </entry>
3333                     <entry>
3334                       <composite type="bline_point">
3335                         <point>
3336                           <vector>
3337                             <x>0.7978457212</x>
3338                             <y>0.8359134197</y>
3339                           </vector>
3340                         </point>
3341                         <width>
3342                           <real value="1.0000000000"/>
3343                         </width>
3344                         <origin>
3345                           <real value="0.5000000000"/>
3346                         </origin>
3347                         <split>
3348                           <bool value="false"/>
3349                         </split>
3350                         <t1>
3351                           <radial_composite type="vector">
3352                             <radius>
3353                               <real value="0.0000000000"/>
3354                             </radius>
3355                             <theta>
3356                               <angle value="0.000000"/>
3357                             </theta>
3358                           </radial_composite>
3359                         </t1>
3360                         <t2>
3361                           <radial_composite type="vector">
3362                             <radius>
3363                               <real value="0.0000000000"/>
3364                             </radius>
3365                             <theta>
3366                               <angle value="0.000000"/>
3367                             </theta>
3368                           </radial_composite>
3369                         </t2>
3370                       </composite>
3371                     </entry>
3372                     <entry>
3373                       <composite type="bline_point">
3374                         <point>
3375                           <vector>
3376                             <x>0.4638957381</x>
3377                             <y>0.5276520252</y>
3378                           </vector>
3379                         </point>
3380                         <width>
3381                           <real value="1.0000000000"/>
3382                         </width>
3383                         <origin>
3384                           <real value="0.5000000000"/>
3385                         </origin>
3386                         <split>
3387                           <bool value="true"/>
3388                         </split>
3389                         <t1>
3390                           <radial_composite type="vector">
3391                             <radius>
3392                               <real value="0.4963735603"/>
3393                             </radius>
3394                             <theta>
3395                               <angle value="-140.194427"/>
3396                             </theta>
3397                           </radial_composite>
3398                         </t1>
3399                         <t2>
3400                           <radial_composite type="vector">
3401                             <radius>
3402                               <real value="0.3595163922"/>
3403                             </radius>
3404                             <theta>
3405                               <angle value="135.000000"/>
3406                             </theta>
3407                           </radial_composite>
3408                         </t2>
3409                       </composite>
3410                     </entry>
3411                     <entry>
3412                       <composite type="bline_point">
3413                         <point>
3414                           <vector>
3415                             <x>0.1299458295</x>
3416                             <y>0.8359134197</y>
3417                           </vector>
3418                         </point>
3419                         <width>
3420                           <real value="1.0000000000"/>
3421                         </width>
3422                         <origin>
3423                           <real value="0.5000000000"/>
3424                         </origin>
3425                         <split>
3426                           <bool value="false"/>
3427                         </split>
3428                         <t1>
3429                           <radial_composite type="vector">
3430                             <radius>
3431                               <real value="0.0000000000"/>
3432                             </radius>
3433                             <theta>
3434                               <angle value="0.000000"/>
3435                             </theta>
3436                           </radial_composite>
3437                         </t1>
3438                         <t2>
3439                           <radial_composite type="vector">
3440                             <radius>
3441                               <real value="0.0000000000"/>
3442                             </radius>
3443                             <theta>
3444                               <angle value="0.000000"/>
3445                             </theta>
3446                           </radial_composite>
3447                         </t2>
3448                       </composite>
3449                     </entry>
3450                     <entry>
3451                       <composite type="bline_point">
3452                         <point>
3453                           <vector>
3454                             <x>0.3610731363</x>
3455                             <y>0.8359134197</y>
3456                           </vector>
3457                         </point>
3458                         <width>
3459                           <real value="1.0000000000"/>
3460                         </width>
3461                         <origin>
3462                           <real value="0.5000000000"/>
3463                         </origin>
3464                         <split>
3465                           <bool value="true"/>
3466                         </split>
3467                         <t1>
3468                           <radial_composite type="vector">
3469                             <radius>
3470                               <real value="0.1271082633"/>
3471                             </radius>
3472                             <theta>
3473                               <angle value="0.000000"/>
3474                             </theta>
3475                           </radial_composite>
3476                         </t1>
3477                         <t2>
3478                           <radial_composite type="vector">
3479                             <radius>
3480                               <real value="0.0635522599"/>
3481                             </radius>
3482                             <theta>
3483                               <angle value="90.001968"/>
3484                             </theta>
3485                           </radial_composite>
3486                         </t2>
3487                       </composite>
3488                     </entry>
3489                     <entry>
3490                       <composite type="bline_point">
3491                         <point>
3492                           <vector>
3493                             <x>0.3610740304</x>
3494                             <y>0.9642878771</y>
3495                           </vector>
3496                         </point>
3497                         <width>
3498                           <real value="1.0000000000"/>
3499                         </width>
3500                         <origin>
3501                           <real value="0.5000000000"/>
3502                         </origin>
3503                         <split>
3504                           <bool value="true"/>
3505                         </split>
3506                         <t1>
3507                           <radial_composite type="vector">
3508                             <radius>
3509                               <real value="0.1271103935"/>
3510                             </radius>
3511                             <theta>
3512                               <angle value="89.999023"/>
3513                             </theta>
3514                           </radial_composite>
3515                         </t1>
3516                         <t2>
3517                           <radial_composite type="vector">
3518                             <radius>
3519                               <real value="0.3177710329"/>
3520                             </radius>
3521                             <theta>
3522                               <angle value="90.000000"/>
3523                             </theta>
3524                           </radial_composite>
3525                         </t2>
3526                       </composite>
3527                     </entry>
3528                     <entry>
3529                       <composite type="bline_point">
3530                         <point>
3531                           <vector>
3532                             <x>0.1299458295</x>
3533                             <y>1.0670409203</y>
3534                           </vector>
3535                         </point>
3536                         <width>
3537                           <real value="1.0000000000"/>
3538                         </width>
3539                         <origin>
3540                           <real value="0.5000000000"/>
3541                         </origin>
3542                         <split>
3543                           <bool value="true"/>
3544                         </split>
3545                         <t1>
3546                           <radial_composite type="vector">
3547                             <radius>
3548                               <real value="0.6355420657"/>
3549                             </radius>
3550                             <theta>
3551                               <angle value="-180.000000"/>
3552                             </theta>
3553                           </radial_composite>
3554                         </t1>
3555                         <t2>
3556                           <radial_composite type="vector">
3557                             <radius>
3558                               <real value="0.1588855165"/>
3559                             </radius>
3560                             <theta>
3561                               <angle value="90.000000"/>
3562                             </theta>
3563                           </radial_composite>
3564                         </t2>
3565                       </composite>
3566                     </entry>
3567                   </bline>
3568                 </param>
3569                 <param name="width">
3570                   <real value="0.0833333358"/>
3571                 </param>
3572                 <param name="expand">
3573                   <real value="0.0000000000"/>
3574                 </param>
3575                 <param name="sharp_cusps">
3576                   <bool value="true"/>
3577                 </param>
3578                 <param name="round_tip[0]">
3579                   <bool value="true"/>
3580                 </param>
3581                 <param name="round_tip[1]">
3582                   <bool value="true"/>
3583                 </param>
3584                 <param name="loopyness">
3585                   <real value="1.0000000000"/>
3586                 </param>
3587                 <param name="homogeneous_width">
3588                   <bool value="true"/>
3589                 </param>
3590               </layer>
3591               <layer type="rotate" active="true" version="0.1">
3592                 <param name="origin">
3593                   <vector>
3594                     <x>0.0000000000</x>
3595                     <y>0.0729166642</y>
3596                   </vector>
3597                 </param>
3598                 <param name="amount">
3599                   <angle value="180.000000"/>
3600                 </param>
3601               </layer>
3602             </canvas>
3603           </param>
3604           <param name="zoom">
3605             <real value="0.0000000000"/>
3606           </param>
3607           <param name="time_offset">
3608             <time value="0s"/>
3609           </param>
3610           <param name="children_lock">
3611             <bool value="false"/>
3612           </param>
3613           <param name="focus">
3614             <vector>
3615               <x>0.0000000000</x>
3616               <y>0.0000000000</y>
3617             </vector>
3618           </param>
3619         </layer>
3620       </canvas>
3621     </param>
3622     <param name="zoom">
3623       <real value="0.0000000000"/>
3624     </param>
3625     <param name="time_offset">
3626       <time value="0s"/>
3627     </param>
3628     <param name="children_lock">
3629       <bool value="false" static="true"/>
3630     </param>
3631     <param name="focus">
3632       <vector>
3633         <x>0.0000000000</x>
3634         <y>0.0000000000</y>
3635       </vector>
3636     </param>
3637   </layer>
3638 </canvas>