Set the proper local name string for some icons that were victim of a copy - paste.
[synfig.git] / synfig-studio / images / mirror_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Mirror Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="Lower rectangle shadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas>
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.000000">
42                 <r>0.300000</r>
43                 <g>0.300000</g>
44                 <b>0.300000</b>
45                 <a>1.000000</a>
46               </color>
47               <color pos="1.000000">
48                 <r>1.000000</r>
49                 <g>1.000000</g>
50                 <b>1.000000</b>
51                 <a>0.000000</a>
52               </color>
53             </gradient>
54           </param>
55           <param name="center">
56             <vector>
57               <x>0.0000000000</x>
58               <y>0.0000000000</y>
59             </vector>
60           </param>
61           <param name="radius">
62             <real value="2.4078271871"/>
63           </param>
64           <param name="loop">
65             <bool value="false"/>
66           </param>
67           <param name="zigzag">
68             <bool value="false"/>
69           </param>
70         </layer>
71         <layer type="warp" active="true" version="0.1">
72           <param name="src_tl">
73             <vector>
74               <x>-2.5961599350</x>
75               <y>2.5961599350</y>
76             </vector>
77           </param>
78           <param name="src_br">
79             <vector>
80               <x>2.6703450680</x>
81               <y>-2.1673052311</y>
82             </vector>
83           </param>
84           <param name="dest_tl">
85             <vector>
86               <x>-3.2451999187</x>
87               <y>-1.6225999594</y>
88             </vector>
89           </param>
90           <param name="dest_tr">
91             <vector>
92               <x>2.7584199905</x>
93               <y>-1.6225999594</y>
94             </vector>
95           </param>
96           <param name="dest_br">
97             <vector>
98               <x>3.2451999187</x>
99               <y>-2.9206800461</y>
100             </vector>
101           </param>
102           <param name="dest_bl">
103             <vector>
104               <x>-2.7584199905</x>
105               <y>-2.9206800461</y>
106             </vector>
107           </param>
108           <param name="clip">
109             <bool value="true"/>
110           </param>
111           <param name="horizon">
112             <real value="2.0000000000"/>
113           </param>
114         </layer>
115       </canvas>
116     </param>
117     <param name="zoom">
118       <real value="0.0000000000"/>
119     </param>
120     <param name="time_offset">
121       <time value="0s"/>
122     </param>
123     <param name="children_lock">
124       <bool value="false"/>
125     </param>
126   </layer>
127   <layer type="PasteCanvas" active="true" version="0.1" desc="Left side of Rectangle with gradient">
128     <param name="z_depth">
129       <real value="0.0000000000"/>
130     </param>
131     <param name="amount">
132       <real value="1.0000000000"/>
133     </param>
134     <param name="blend_method">
135       <integer value="0"/>
136     </param>
137     <param name="origin">
138       <vector>
139         <x>0.4867799878</x>
140         <y>-0.6490399837</y>
141       </vector>
142     </param>
143     <param name="canvas">
144       <canvas>
145         <layer type="rectangle" active="true" version="0.2" desc="Dark Blue Rectangle">
146           <param name="z_depth">
147             <real value="0.0000000000"/>
148           </param>
149           <param name="amount">
150             <real value="1.0000000000"/>
151           </param>
152           <param name="blend_method">
153             <integer value="0"/>
154           </param>
155           <param name="color">
156             <color>
157               <r>0.011238</r>
158               <g>0.065656</g>
159               <b>0.247059</b>
160               <a>1.000000</a>
161             </color>
162           </param>
163           <param name="point1">
164             <vector>
165               <x>-3.6021683216</x>
166               <y>-1.4278855324</y>
167             </vector>
168           </param>
169           <param name="point2">
170             <vector>
171               <x>2.3689925671</x>
172               <y>2.9855811596</y>
173             </vector>
174           </param>
175           <param name="expand">
176             <real value="0.0000000000"/>
177           </param>
178           <param name="invert">
179             <bool value="false"/>
180           </param>
181         </layer>
182         <layer type="rectangle" active="true" version="0.2" desc="Light Blue Rectangle">
183           <param name="z_depth">
184             <real value="0.0000000000"/>
185           </param>
186           <param name="amount">
187             <real value="1.0000000000"/>
188           </param>
189           <param name="blend_method">
190             <integer value="0"/>
191           </param>
192           <param name="color">
193             <color>
194               <r>0.172611</r>
195               <g>0.349351</g>
196               <b>0.629024</b>
197               <a>1.000000</a>
198             </color>
199           </param>
200           <param name="point1">
201             <vector>
202               <x>-3.3425526619</x>
203               <y>-1.1682698727</y>
204             </vector>
205           </param>
206           <param name="point2">
207             <vector>
208               <x>1.8497612476</x>
209               <y>2.7259654999</y>
210             </vector>
211           </param>
212           <param name="expand">
213             <real value="0.0000000000"/>
214           </param>
215           <param name="invert">
216             <bool value="false"/>
217           </param>
218         </layer>
219         <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
220           <param name="z_depth">
221             <real value="0.0000000000"/>
222           </param>
223           <param name="amount">
224             <real value="1.0000000000"/>
225           </param>
226           <param name="blend_method">
227             <integer value="0"/>
228           </param>
229           <param name="origin">
230             <vector>
231               <x>-1.7848598957</x>
232               <y>1.9471199512</y>
233             </vector>
234           </param>
235           <param name="canvas">
236             <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
237               <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
238                 <param name="z_depth">
239                   <real value="0.0000000000"/>
240                 </param>
241                 <param name="amount">
242                   <real value="1.0000000000"/>
243                 </param>
244                 <param name="blend_method">
245                   <integer value="0"/>
246                 </param>
247                 <param name="color">
248                   <color>
249                     <r>1.000000</r>
250                     <g>1.000000</g>
251                     <b>1.000000</b>
252                     <a>1.000000</a>
253                   </color>
254                 </param>
255                 <param name="point1">
256                   <vector>
257                     <x>-1.2980769873</x>
258                     <y>-2.8557741642</y>
259                   </vector>
260                 </param>
261                 <param name="point2">
262                   <vector>
263                     <x>3.6346211433</x>
264                     <y>0.5192298293</y>
265                   </vector>
266                 </param>
267                 <param name="expand">
268                   <real value="0.0000000000"/>
269                 </param>
270                 <param name="invert">
271                   <bool value="false"/>
272                 </param>
273               </layer>
274               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
275                 <param name="z_depth">
276                   <real value="0.0000000000"/>
277                 </param>
278                 <param name="amount">
279                   <real value="1.0000000000"/>
280                 </param>
281                 <param name="blend_method">
282                   <integer value="13"/>
283                 </param>
284                 <param name="p1">
285                   <vector>
286                     <x>-1.7848600149</x>
287                     <y>-1.1358200312</y>
288                   </vector>
289                 </param>
290                 <param name="p2">
291                   <vector>
292                     <x>6.0036196709</x>
293                     <y>-1.1358200312</y>
294                   </vector>
295                 </param>
296                 <param name="gradient">
297                   <gradient>
298                     <color pos="0.000000">
299                       <r>0.028991</r>
300                       <g>0.133209</g>
301                       <b>0.374624</b>
302                       <a>1.000000</a>
303                     </color>
304                     <color pos="1.000000">
305                       <r>1.000000</r>
306                       <g>1.000000</g>
307                       <b>1.000000</b>
308                       <a>1.000000</a>
309                     </color>
310                   </gradient>
311                 </param>
312                 <param name="loop">
313                   <bool value="false"/>
314                 </param>
315                 <param name="zigzag">
316                   <bool value="false"/>
317                 </param>
318               </layer>
319             </canvas>
320           </param>
321           <param name="zoom">
322             <real value="0.0000000000"/>
323           </param>
324           <param name="time_offset">
325             <time value="0s"/>
326           </param>
327           <param name="children_lock">
328             <bool value="false"/>
329           </param>
330         </layer>
331       </canvas>
332     </param>
333     <param name="zoom">
334       <real value="0.0000000000"/>
335     </param>
336     <param name="time_offset">
337       <time value="0s"/>
338     </param>
339     <param name="children_lock">
340       <bool value="false"/>
341     </param>
342   </layer>
343   <layer type="PasteCanvas" active="true" version="0.1" desc="Right side of Rectangle with gradient">
344     <param name="z_depth">
345       <real value="0.0000000000"/>
346     </param>
347     <param name="amount">
348       <real value="1.0000000000"/>
349     </param>
350     <param name="blend_method">
351       <integer value="0"/>
352     </param>
353     <param name="origin">
354       <vector>
355         <x>0.4867799878</x>
356         <y>-0.6490399837</y>
357       </vector>
358     </param>
359     <param name="canvas">
360       <canvas>
361         <layer type="rectangle" active="true" version="0.2" desc="Dark Blue Rectangle">
362           <param name="z_depth">
363             <real value="0.0000000000"/>
364           </param>
365           <param name="amount">
366             <real value="1.0000000000"/>
367           </param>
368           <param name="blend_method">
369             <integer value="0"/>
370           </param>
371           <param name="color">
372             <color>
373               <r>0.011238</r>
374               <g>0.065656</g>
375               <b>0.247404</b>
376               <a>1.000000</a>
377             </color>
378           </param>
379           <param name="point1">
380             <vector>
381               <x>-3.6021683216</x>
382               <y>-1.4278855324</y>
383             </vector>
384           </param>
385           <param name="point2">
386             <vector>
387               <x>2.3689925671</x>
388               <y>2.9855811596</y>
389             </vector>
390           </param>
391           <param name="expand">
392             <real value="0.0000000000"/>
393           </param>
394           <param name="invert">
395             <bool value="false"/>
396           </param>
397         </layer>
398         <layer type="rectangle" active="true" version="0.2" desc="Light Blue Rectangle">
399           <param name="z_depth">
400             <real value="0.0000000000"/>
401           </param>
402           <param name="amount">
403             <real value="1.0000000000"/>
404           </param>
405           <param name="blend_method">
406             <integer value="0"/>
407           </param>
408           <param name="color">
409             <color>
410               <r>0.172611</r>
411               <g>0.349351</g>
412               <b>0.629024</b>
413               <a>1.000000</a>
414             </color>
415           </param>
416           <param name="point1">
417             <vector>
418               <x>-3.3425526619</x>
419               <y>-1.1682698727</y>
420             </vector>
421           </param>
422           <param name="point2">
423             <vector>
424               <x>2.1093769073</x>
425               <y>2.7259654999</y>
426             </vector>
427           </param>
428           <param name="expand">
429             <real value="0.0000000000"/>
430           </param>
431           <param name="invert">
432             <bool value="false"/>
433           </param>
434         </layer>
435         <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
436           <param name="z_depth">
437             <real value="0.0000000000"/>
438           </param>
439           <param name="amount">
440             <real value="1.0000000000"/>
441           </param>
442           <param name="blend_method">
443             <integer value="0"/>
444           </param>
445           <param name="origin">
446             <vector>
447               <x>-1.7848598957</x>
448               <y>1.9471199512</y>
449             </vector>
450           </param>
451           <param name="canvas">
452             <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
453               <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
454                 <param name="z_depth">
455                   <real value="0.0000000000"/>
456                 </param>
457                 <param name="amount">
458                   <real value="1.0000000000"/>
459                 </param>
460                 <param name="blend_method">
461                   <integer value="0"/>
462                 </param>
463                 <param name="color">
464                   <color>
465                     <r>1.000000</r>
466                     <g>1.000000</g>
467                     <b>1.000000</b>
468                     <a>1.000000</a>
469                   </color>
470                 </param>
471                 <param name="point1">
472                   <vector>
473                     <x>-1.2980769873</x>
474                     <y>-2.8557741642</y>
475                   </vector>
476                 </param>
477                 <param name="point2">
478                   <vector>
479                     <x>3.6346211433</x>
480                     <y>0.5192298293</y>
481                   </vector>
482                 </param>
483                 <param name="expand">
484                   <real value="0.0000000000"/>
485                 </param>
486                 <param name="invert">
487                   <bool value="false"/>
488                 </param>
489               </layer>
490               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
491                 <param name="z_depth">
492                   <real value="0.0000000000"/>
493                 </param>
494                 <param name="amount">
495                   <real value="1.0000000000"/>
496                 </param>
497                 <param name="blend_method">
498                   <integer value="13"/>
499                 </param>
500                 <param name="p1">
501                   <vector>
502                     <x>-1.7848600149</x>
503                     <y>1.9471199512</y>
504                   </vector>
505                 </param>
506                 <param name="p2">
507                   <vector>
508                     <x>2.9206800461</x>
509                     <y>-4.0564999580</y>
510                   </vector>
511                 </param>
512                 <param name="gradient">
513                   <gradient>
514                     <color pos="0.000000">
515                       <r>0.028991</r>
516                       <g>0.133209</g>
517                       <b>0.374624</b>
518                       <a>1.000000</a>
519                     </color>
520                     <color pos="1.000000">
521                       <r>1.000000</r>
522                       <g>1.000000</g>
523                       <b>1.000000</b>
524                       <a>1.000000</a>
525                     </color>
526                   </gradient>
527                 </param>
528                 <param name="loop">
529                   <bool value="false"/>
530                 </param>
531                 <param name="zigzag">
532                   <bool value="false"/>
533                 </param>
534               </layer>
535             </canvas>
536           </param>
537           <param name="zoom">
538             <real value="0.0000000000"/>
539           </param>
540           <param name="time_offset">
541             <time value="0s"/>
542           </param>
543           <param name="children_lock">
544             <bool value="false"/>
545           </param>
546         </layer>
547         <layer type="warp" active="true" version="0.1">
548           <param name="src_tl">
549             <vector>
550               <x>-0.3245199919</x>
551               <y>3.4074599743</y>
552             </vector>
553           </param>
554           <param name="src_br">
555             <vector>
556               <x>2.4338998795</x>
557               <y>-1.6225999594</y>
558             </vector>
559           </param>
560           <param name="dest_tl">
561             <vector>
562               <x>-0.3245199919</x>
563               <y>3.4074599743</y>
564             </vector>
565           </param>
566           <param name="dest_tr">
567             <vector>
568               <x>2.7584199905</x>
569               <y>4.5432796478</y>
570             </vector>
571           </param>
572           <param name="dest_br">
573             <vector>
574               <x>2.7584199905</x>
575               <y>-2.7584199905</y>
576             </vector>
577           </param>
578           <param name="dest_bl">
579             <vector>
580               <x>-0.3245199919</x>
581               <y>-1.6225999594</y>
582             </vector>
583           </param>
584           <param name="clip">
585             <bool value="true"/>
586           </param>
587           <param name="horizon">
588             <real value="4.0000000000"/>
589           </param>
590         </layer>
591       </canvas>
592     </param>
593     <param name="zoom">
594       <real value="0.0000000000"/>
595     </param>
596     <param name="time_offset">
597       <time value="0s"/>
598     </param>
599     <param name="children_lock">
600       <bool value="false"/>
601     </param>
602   </layer>
603   <layer type="PasteCanvas" active="true" version="0.1" desc="Right Arrow">
604     <param name="z_depth">
605       <real value="0.0000000000"/>
606     </param>
607     <param name="amount">
608       <real value="1.0000000000"/>
609     </param>
610     <param name="blend_method">
611       <integer value="0"/>
612     </param>
613     <param name="origin">
614       <vector>
615         <x>2.3631684780</x>
616         <y>0.0000000000</y>
617       </vector>
618     </param>
619     <param name="canvas">
620       <canvas>
621         <layer type="region" active="true" version="0.1" desc="White Arrow Region">
622           <param name="z_depth">
623             <real value="0.0000000000"/>
624           </param>
625           <param name="amount">
626             <real value="1.0000000000"/>
627           </param>
628           <param name="blend_method">
629             <integer value="0"/>
630           </param>
631           <param name="color">
632             <color>
633               <r>1.000000</r>
634               <g>1.000000</g>
635               <b>1.000000</b>
636               <a>1.000000</a>
637             </color>
638           </param>
639           <param name="offset">
640             <vector>
641               <x>0.1622599959</x>
642               <y>0.0000000000</y>
643             </vector>
644           </param>
645           <param name="invert">
646             <bool value="false"/>
647           </param>
648           <param name="antialias">
649             <bool value="true"/>
650           </param>
651           <param name="feather">
652             <real value="0.0000000000"/>
653           </param>
654           <param name="blurtype">
655             <integer value="1"/>
656           </param>
657           <param name="bline">
658             <bline type="bline_point" loop="true" guid="7657492A4ABC834F265403B8440FADAF">
659               <entry>
660                 <composite type="bline_point">
661                   <c1>
662                     <vector>
663                       <x>-2.5254285336</x>
664                       <y>-0.4867799878</y>
665                     </vector>
666                   </c1>
667                   <c2>
668                     <real value="1.0000000000"/>
669                   </c2>
670                   <c3>
671                     <real value="0.5000000000"/>
672                   </c3>
673                   <c4>
674                     <bool value="true"/>
675                   </c4>
676                   <c5>
677                     <radial_composite type="vector">
678                       <c0>
679                         <real value="0.4867799878"/>
680                       </c0>
681                       <c1>
682                         <angle value="-90.000000"/>
683                       </c1>
684                     </radial_composite>
685                   </c5>
686                   <c6>
687                     <radial_composite type="vector">
688                       <c0>
689                         <real value="0.4867799878"/>
690                       </c0>
691                       <c1>
692                         <angle value="0.000000"/>
693                       </c1>
694                     </radial_composite>
695                   </c6>
696                 </composite>
697               </entry>
698               <entry>
699                 <composite type="bline_point">
700                   <c1>
701                     <vector>
702                       <x>-1.7141284943</x>
703                       <y>-0.4867799878</y>
704                     </vector>
705                   </c1>
706                   <c2>
707                     <real value="1.0000000000"/>
708                   </c2>
709                   <c3>
710                     <real value="0.5000000000"/>
711                   </c3>
712                   <c4>
713                     <bool value="true"/>
714                   </c4>
715                   <c5>
716                     <radial_composite type="vector">
717                       <c0>
718                         <real value="0.4867799878"/>
719                       </c0>
720                       <c1>
721                         <angle value="0.000000"/>
722                       </c1>
723                     </radial_composite>
724                   </c5>
725                   <c6>
726                     <radial_composite type="vector">
727                       <c0>
728                         <real value="0.4867799878"/>
729                       </c0>
730                       <c1>
731                         <angle value="0.000000"/>
732                       </c1>
733                     </radial_composite>
734                   </c6>
735                 </composite>
736               </entry>
737               <entry>
738                 <composite type="bline_point">
739                   <c1>
740                     <vector>
741                       <x>-1.1940643787</x>
742                       <y>-0.4867799878</y>
743                     </vector>
744                   </c1>
745                   <c2>
746                     <real value="1.0000000000"/>
747                   </c2>
748                   <c3>
749                     <real value="0.5000000000"/>
750                   </c3>
751                   <c4>
752                     <bool value="false"/>
753                   </c4>
754                   <c5>
755                     <radial_composite type="vector">
756                       <c0>
757                         <real value="0.0000000000"/>
758                       </c0>
759                       <c1>
760                         <angle value="-180.000000"/>
761                       </c1>
762                     </radial_composite>
763                   </c5>
764                   <c6>
765                     <radial_composite type="vector">
766                       <c0>
767                         <real value="0.0000000000"/>
768                       </c0>
769                       <c1>
770                         <angle value="-180.000000"/>
771                       </c1>
772                     </radial_composite>
773                   </c6>
774                 </composite>
775               </entry>
776               <entry>
777                 <composite type="bline_point">
778                   <c1>
779                     <vector>
780                       <x>-1.1940643787</x>
781                       <y>-1.1358199120</y>
782                     </vector>
783                   </c1>
784                   <c2>
785                     <real value="1.0000000000"/>
786                   </c2>
787                   <c3>
788                     <real value="0.5000000000"/>
789                   </c3>
790                   <c4>
791                     <bool value="false"/>
792                   </c4>
793                   <c5>
794                     <radial_composite type="vector">
795                       <c0>
796                         <real value="0.0000000000"/>
797                       </c0>
798                       <c1>
799                         <angle value="0.000000"/>
800                       </c1>
801                     </radial_composite>
802                   </c5>
803                   <c6>
804                     <radial_composite type="vector">
805                       <c0>
806                         <real value="0.0000000000"/>
807                       </c0>
808                       <c1>
809                         <angle value="0.000000"/>
810                       </c1>
811                     </radial_composite>
812                   </c6>
813                 </composite>
814               </entry>
815               <entry>
816                 <composite type="bline_point">
817                   <c1>
818                     <vector>
819                       <x>-0.0582443662</x>
820                       <y>0.0000000000</y>
821                     </vector>
822                   </c1>
823                   <c2>
824                     <real value="1.0000000000"/>
825                   </c2>
826                   <c3>
827                     <real value="0.5000000000"/>
828                   </c3>
829                   <c4>
830                     <bool value="false"/>
831                   </c4>
832                   <c5>
833                     <radial_composite type="vector">
834                       <c0>
835                         <real value="0.0000000000"/>
836                       </c0>
837                       <c1>
838                         <angle value="-180.000000"/>
839                       </c1>
840                     </radial_composite>
841                   </c5>
842                   <c6>
843                     <radial_composite type="vector">
844                       <c0>
845                         <real value="0.0000000000"/>
846                       </c0>
847                       <c1>
848                         <angle value="-180.000000"/>
849                       </c1>
850                     </radial_composite>
851                   </c6>
852                 </composite>
853               </entry>
854               <entry>
855                 <composite type="bline_point">
856                   <c1>
857                     <vector>
858                       <x>-1.1940643787</x>
859                       <y>1.1358199120</y>
860                     </vector>
861                   </c1>
862                   <c2>
863                     <real value="1.0000000000"/>
864                   </c2>
865                   <c3>
866                     <real value="0.5000000000"/>
867                   </c3>
868                   <c4>
869                     <bool value="false"/>
870                   </c4>
871                   <c5>
872                     <radial_composite type="vector">
873                       <c0>
874                         <real value="0.0000000000"/>
875                       </c0>
876                       <c1>
877                         <angle value="-180.000000"/>
878                       </c1>
879                     </radial_composite>
880                   </c5>
881                   <c6>
882                     <radial_composite type="vector">
883                       <c0>
884                         <real value="0.0000000000"/>
885                       </c0>
886                       <c1>
887                         <angle value="-180.000000"/>
888                       </c1>
889                     </radial_composite>
890                   </c6>
891                 </composite>
892               </entry>
893               <entry>
894                 <composite type="bline_point">
895                   <c1>
896                     <vector>
897                       <x>-1.1940643787</x>
898                       <y>0.4867799878</y>
899                     </vector>
900                   </c1>
901                   <c2>
902                     <real value="1.0000000000"/>
903                   </c2>
904                   <c3>
905                     <real value="0.5000000000"/>
906                   </c3>
907                   <c4>
908                     <bool value="false"/>
909                   </c4>
910                   <c5>
911                     <radial_composite type="vector">
912                       <c0>
913                         <real value="0.0000000000"/>
914                       </c0>
915                       <c1>
916                         <angle value="0.000000"/>
917                       </c1>
918                     </radial_composite>
919                   </c5>
920                   <c6>
921                     <radial_composite type="vector">
922                       <c0>
923                         <real value="0.0000000000"/>
924                       </c0>
925                       <c1>
926                         <angle value="0.000000"/>
927                       </c1>
928                     </radial_composite>
929                   </c6>
930                 </composite>
931               </entry>
932               <entry>
933                 <composite type="bline_point">
934                   <c1>
935                     <vector>
936                       <x>-1.5185843706</x>
937                       <y>0.4867799878</y>
938                     </vector>
939                   </c1>
940                   <c2>
941                     <real value="1.0000000000"/>
942                   </c2>
943                   <c3>
944                     <real value="0.5000000000"/>
945                   </c3>
946                   <c4>
947                     <bool value="true"/>
948                   </c4>
949                   <c5>
950                     <radial_composite type="vector">
951                       <c0>
952                         <real value="0.0000000000"/>
953                       </c0>
954                       <c1>
955                         <angle value="-180.000000"/>
956                       </c1>
957                     </radial_composite>
958                   </c5>
959                   <c6>
960                     <radial_composite type="vector">
961                       <c0>
962                         <real value="0.4867799878"/>
963                       </c0>
964                       <c1>
965                         <angle value="180.000000"/>
966                       </c1>
967                     </radial_composite>
968                   </c6>
969                 </composite>
970               </entry>
971               <entry>
972                 <composite type="bline_point">
973                   <c1>
974                     <vector>
975                       <x>-2.5254285336</x>
976                       <y>0.4867799878</y>
977                     </vector>
978                   </c1>
979                   <c2>
980                     <real value="1.0000000000"/>
981                   </c2>
982                   <c3>
983                     <real value="0.5000000000"/>
984                   </c3>
985                   <c4>
986                     <bool value="true"/>
987                   </c4>
988                   <c5>
989                     <radial_composite type="vector">
990                       <c0>
991                         <real value="0.4867799878"/>
992                       </c0>
993                       <c1>
994                         <angle value="-180.000000"/>
995                       </c1>
996                     </radial_composite>
997                   </c5>
998                   <c6>
999                     <radial_composite type="vector">
1000                       <c0>
1001                         <real value="0.4867799878"/>
1002                       </c0>
1003                       <c1>
1004                         <angle value="-90.000000"/>
1005                       </c1>
1006                     </radial_composite>
1007                   </c6>
1008                 </composite>
1009               </entry>
1010             </bline>
1011           </param>
1012         </layer>
1013         <layer type="region" active="true" version="0.1" desc="Light blue Arrow Region">
1014           <param name="z_depth">
1015             <real value="0.0000000000"/>
1016           </param>
1017           <param name="amount">
1018             <real value="1.0000000000"/>
1019           </param>
1020           <param name="blend_method">
1021             <integer value="0"/>
1022           </param>
1023           <param name="color">
1024             <color>
1025               <r>0.447059</r>
1026               <g>0.623529</g>
1027               <b>0.811765</b>
1028               <a>1.000000</a>
1029             </color>
1030           </param>
1031           <param name="offset">
1032             <vector guid="80F6181CA1918EAE33C34EC82856397B">
1033               <x>0.1622599959</x>
1034               <y>0.0000000000</y>
1035             </vector>
1036           </param>
1037           <param name="invert">
1038             <bool value="false"/>
1039           </param>
1040           <param name="antialias">
1041             <bool value="true"/>
1042           </param>
1043           <param name="feather">
1044             <real value="0.0000000000"/>
1045           </param>
1046           <param name="blurtype">
1047             <integer value="1"/>
1048           </param>
1049           <param name="bline">
1050             <bline type="bline_point" loop="true">
1051               <entry>
1052                 <composite type="bline_point">
1053                   <c1>
1054                     <vector>
1055                       <x>-2.3631684780</x>
1056                       <y>-0.3245199919</y>
1057                     </vector>
1058                   </c1>
1059                   <c2>
1060                     <real value="1.0000000000"/>
1061                   </c2>
1062                   <c3>
1063                     <real value="0.5000000000"/>
1064                   </c3>
1065                   <c4>
1066                     <bool value="true"/>
1067                   </c4>
1068                   <c5>
1069                     <radial_composite type="vector">
1070                       <c0>
1071                         <real value="0.4867799878"/>
1072                       </c0>
1073                       <c1>
1074                         <angle value="-90.000000"/>
1075                       </c1>
1076                     </radial_composite>
1077                   </c5>
1078                   <c6>
1079                     <radial_composite type="vector">
1080                       <c0>
1081                         <real value="0.4867799879"/>
1082                       </c0>
1083                       <c1>
1084                         <angle value="0.000000"/>
1085                       </c1>
1086                     </radial_composite>
1087                   </c6>
1088                 </composite>
1089               </entry>
1090               <entry>
1091                 <composite type="bline_point">
1092                   <c1>
1093                     <vector>
1094                       <x>-1.3896085024</x>
1095                       <y>-0.3245199919</y>
1096                     </vector>
1097                   </c1>
1098                   <c2>
1099                     <real value="1.0000000000"/>
1100                   </c2>
1101                   <c3>
1102                     <real value="0.5000000000"/>
1103                   </c3>
1104                   <c4>
1105                     <bool value="true"/>
1106                   </c4>
1107                   <c5>
1108                     <radial_composite type="vector">
1109                       <c0>
1110                         <real value="0.4867799878"/>
1111                       </c0>
1112                       <c1>
1113                         <angle value="0.000000"/>
1114                       </c1>
1115                     </radial_composite>
1116                   </c5>
1117                   <c6>
1118                     <radial_composite type="vector">
1119                       <c0>
1120                         <real value="0.4867799881"/>
1121                       </c0>
1122                       <c1>
1123                         <angle value="0.000000"/>
1124                       </c1>
1125                     </radial_composite>
1126                   </c6>
1127                 </composite>
1128               </entry>
1129               <entry>
1130                 <composite type="bline_point">
1131                   <c1>
1132                     <vector>
1133                       <x>-1.0650885105</x>
1134                       <y>-0.3245199919</y>
1135                     </vector>
1136                   </c1>
1137                   <c2>
1138                     <real value="1.0000000000"/>
1139                   </c2>
1140                   <c3>
1141                     <real value="0.5000000000"/>
1142                   </c3>
1143                   <c4>
1144                     <bool value="false"/>
1145                   </c4>
1146                   <c5>
1147                     <radial_composite type="vector">
1148                       <c0>
1149                         <real value="0.0000000000"/>
1150                       </c0>
1151                       <c1>
1152                         <angle value="-180.000000"/>
1153                       </c1>
1154                     </radial_composite>
1155                   </c5>
1156                   <c6>
1157                     <radial_composite type="vector">
1158                       <c0>
1159                         <real value="0.0000000000"/>
1160                       </c0>
1161                       <c1>
1162                         <angle value="-180.000000"/>
1163                       </c1>
1164                     </radial_composite>
1165                   </c6>
1166                 </composite>
1167               </entry>
1168               <entry>
1169                 <composite type="bline_point">
1170                   <c1>
1171                     <vector>
1172                       <x>-1.0650885105</x>
1173                       <y>-0.8112999797</y>
1174                     </vector>
1175                   </c1>
1176                   <c2>
1177                     <real value="1.0000000000"/>
1178                   </c2>
1179                   <c3>
1180                     <real value="0.5000000000"/>
1181                   </c3>
1182                   <c4>
1183                     <bool value="false"/>
1184                   </c4>
1185                   <c5>
1186                     <radial_composite type="vector">
1187                       <c0>
1188                         <real value="0.0000000000"/>
1189                       </c0>
1190                       <c1>
1191                         <angle value="-180.000000"/>
1192                       </c1>
1193                     </radial_composite>
1194                   </c5>
1195                   <c6>
1196                     <radial_composite type="vector">
1197                       <c0>
1198                         <real value="0.0000000000"/>
1199                       </c0>
1200                       <c1>
1201                         <angle value="-180.000000"/>
1202                       </c1>
1203                     </radial_composite>
1204                   </c6>
1205                 </composite>
1206               </entry>
1207               <entry>
1208                 <composite type="bline_point">
1209                   <c1>
1210                     <vector>
1211                       <x>-0.2537885308</x>
1212                       <y>0.0000000000</y>
1213                     </vector>
1214                   </c1>
1215                   <c2>
1216                     <real value="1.0000000000"/>
1217                   </c2>
1218                   <c3>
1219                     <real value="0.5000000000"/>
1220                   </c3>
1221                   <c4>
1222                     <bool value="false"/>
1223                   </c4>
1224                   <c5>
1225                     <radial_composite type="vector">
1226                       <c0>
1227                         <real value="0.0000000000"/>
1228                       </c0>
1229                       <c1>
1230                         <angle value="0.000000"/>
1231                       </c1>
1232                     </radial_composite>
1233                   </c5>
1234                   <c6>
1235                     <radial_composite type="vector">
1236                       <c0>
1237                         <real value="0.0000000000"/>
1238                       </c0>
1239                       <c1>
1240                         <angle value="0.000000"/>
1241                       </c1>
1242                     </radial_composite>
1243                   </c6>
1244                 </composite>
1245               </entry>
1246               <entry>
1247                 <composite type="bline_point">
1248                   <c1>
1249                     <vector>
1250                       <x>-1.0650885105</x>
1251                       <y>0.8112999797</y>
1252                     </vector>
1253                   </c1>
1254                   <c2>
1255                     <real value="1.0000000000"/>
1256                   </c2>
1257                   <c3>
1258                     <real value="0.5000000000"/>
1259                   </c3>
1260                   <c4>
1261                     <bool value="false"/>
1262                   </c4>
1263                   <c5>
1264                     <radial_composite type="vector">
1265                       <c0>
1266                         <real value="0.0000000000"/>
1267                       </c0>
1268                       <c1>
1269                         <angle value="0.000000"/>
1270                       </c1>
1271                     </radial_composite>
1272                   </c5>
1273                   <c6>
1274                     <radial_composite type="vector">
1275                       <c0>
1276                         <real value="0.0000000000"/>
1277                       </c0>
1278                       <c1>
1279                         <angle value="0.000000"/>
1280                       </c1>
1281                     </radial_composite>
1282                   </c6>
1283                 </composite>
1284               </entry>
1285               <entry>
1286                 <composite type="bline_point">
1287                   <c1>
1288                     <vector>
1289                       <x>-1.0650885105</x>
1290                       <y>0.3245199919</y>
1291                     </vector>
1292                   </c1>
1293                   <c2>
1294                     <real value="1.0000000000"/>
1295                   </c2>
1296                   <c3>
1297                     <real value="0.5000000000"/>
1298                   </c3>
1299                   <c4>
1300                     <bool value="false"/>
1301                   </c4>
1302                   <c5>
1303                     <radial_composite type="vector">
1304                       <c0>
1305                         <real value="0.0000000000"/>
1306                       </c0>
1307                       <c1>
1308                         <angle value="0.000000"/>
1309                       </c1>
1310                     </radial_composite>
1311                   </c5>
1312                   <c6>
1313                     <radial_composite type="vector">
1314                       <c0>
1315                         <real value="0.0000000000"/>
1316                       </c0>
1317                       <c1>
1318                         <angle value="0.000000"/>
1319                       </c1>
1320                     </radial_composite>
1321                   </c6>
1322                 </composite>
1323               </entry>
1324               <entry>
1325                 <composite type="bline_point">
1326                   <c1>
1327                     <vector>
1328                       <x>-1.3896085024</x>
1329                       <y>0.3245199919</y>
1330                     </vector>
1331                   </c1>
1332                   <c2>
1333                     <real value="1.0000000000"/>
1334                   </c2>
1335                   <c3>
1336                     <real value="0.5000000000"/>
1337                   </c3>
1338                   <c4>
1339                     <bool value="true"/>
1340                   </c4>
1341                   <c5>
1342                     <radial_composite type="vector">
1343                       <c0>
1344                         <real value="0.0000000000"/>
1345                       </c0>
1346                       <c1>
1347                         <angle value="-180.000000"/>
1348                       </c1>
1349                     </radial_composite>
1350                   </c5>
1351                   <c6>
1352                     <radial_composite type="vector">
1353                       <c0>
1354                         <real value="0.4867799878"/>
1355                       </c0>
1356                       <c1>
1357                         <angle value="180.000000"/>
1358                       </c1>
1359                     </radial_composite>
1360                   </c6>
1361                 </composite>
1362               </entry>
1363               <entry>
1364                 <composite type="bline_point">
1365                   <c1>
1366                     <vector>
1367                       <x>-2.3631684780</x>
1368                       <y>0.3245199919</y>
1369                     </vector>
1370                   </c1>
1371                   <c2>
1372                     <real value="1.0000000000"/>
1373                   </c2>
1374                   <c3>
1375                     <real value="0.5000000000"/>
1376                   </c3>
1377                   <c4>
1378                     <bool value="true"/>
1379                   </c4>
1380                   <c5>
1381                     <radial_composite type="vector">
1382                       <c0>
1383                         <real value="0.4867799878"/>
1384                       </c0>
1385                       <c1>
1386                         <angle value="-180.000000"/>
1387                       </c1>
1388                     </radial_composite>
1389                   </c5>
1390                   <c6>
1391                     <radial_composite type="vector">
1392                       <c0>
1393                         <real value="0.4867799879"/>
1394                       </c0>
1395                       <c1>
1396                         <angle value="-90.000000"/>
1397                       </c1>
1398                     </radial_composite>
1399                   </c6>
1400                 </composite>
1401               </entry>
1402             </bline>
1403           </param>
1404         </layer>
1405         <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
1406           <param name="z_depth">
1407             <real value="0.0000000000"/>
1408           </param>
1409           <param name="amount">
1410             <real value="1.0000000000"/>
1411           </param>
1412           <param name="blend_method">
1413             <integer value="0"/>
1414           </param>
1415           <param name="color">
1416             <color>
1417               <r>0.011238</r>
1418               <g>0.065656</g>
1419               <b>0.247404</b>
1420               <a>1.000000</a>
1421             </color>
1422           </param>
1423           <param name="offset">
1424             <vector guid="80F6181CA1918EAE33C34EC82856397B">
1425               <x>0.1622599959</x>
1426               <y>0.0000000000</y>
1427             </vector>
1428           </param>
1429           <param name="invert">
1430             <bool value="false"/>
1431           </param>
1432           <param name="antialias">
1433             <bool value="true"/>
1434           </param>
1435           <param name="feather">
1436             <real value="0.0000000000"/>
1437           </param>
1438           <param name="blurtype">
1439             <integer value="1"/>
1440           </param>
1441           <param name="bline">
1442             <bline type="bline_point" loop="true" guid="7657492A4ABC834F265403B8440FADAF">
1443               <entry>
1444                 <composite type="bline_point">
1445                   <c1>
1446                     <vector>
1447                       <x>-2.5254285336</x>
1448                       <y>-0.4867799878</y>
1449                     </vector>
1450                   </c1>
1451                   <c2>
1452                     <real value="1.0000000000"/>
1453                   </c2>
1454                   <c3>
1455                     <real value="0.5000000000"/>
1456                   </c3>
1457                   <c4>
1458                     <bool value="true"/>
1459                   </c4>
1460                   <c5>
1461                     <radial_composite type="vector">
1462                       <c0>
1463                         <real value="0.4867799878"/>
1464                       </c0>
1465                       <c1>
1466                         <angle value="-90.000000"/>
1467                       </c1>
1468                     </radial_composite>
1469                   </c5>
1470                   <c6>
1471                     <radial_composite type="vector">
1472                       <c0>
1473                         <real value="0.4867799878"/>
1474                       </c0>
1475                       <c1>
1476                         <angle value="0.000000"/>
1477                       </c1>
1478                     </radial_composite>
1479                   </c6>
1480                 </composite>
1481               </entry>
1482               <entry>
1483                 <composite type="bline_point">
1484                   <c1>
1485                     <vector>
1486                       <x>-1.7141284943</x>
1487                       <y>-0.4867799878</y>
1488                     </vector>
1489                   </c1>
1490                   <c2>
1491                     <real value="1.0000000000"/>
1492                   </c2>
1493                   <c3>
1494                     <real value="0.5000000000"/>
1495                   </c3>
1496                   <c4>
1497                     <bool value="true"/>
1498                   </c4>
1499                   <c5>
1500                     <radial_composite type="vector">
1501                       <c0>
1502                         <real value="0.4867799878"/>
1503                       </c0>
1504                       <c1>
1505                         <angle value="0.000000"/>
1506                       </c1>
1507                     </radial_composite>
1508                   </c5>
1509                   <c6>
1510                     <radial_composite type="vector">
1511                       <c0>
1512                         <real value="0.4867799878"/>
1513                       </c0>
1514                       <c1>
1515                         <angle value="0.000000"/>
1516                       </c1>
1517                     </radial_composite>
1518                   </c6>
1519                 </composite>
1520               </entry>
1521               <entry>
1522                 <composite type="bline_point">
1523                   <c1>
1524                     <vector>
1525                       <x>-1.1940643787</x>
1526                       <y>-0.4867799878</y>
1527                     </vector>
1528                   </c1>
1529                   <c2>
1530                     <real value="1.0000000000"/>
1531                   </c2>
1532                   <c3>
1533                     <real value="0.5000000000"/>
1534                   </c3>
1535                   <c4>
1536                     <bool value="false"/>
1537                   </c4>
1538                   <c5>
1539                     <radial_composite type="vector">
1540                       <c0>
1541                         <real value="0.0000000000"/>
1542                       </c0>
1543                       <c1>
1544                         <angle value="-180.000000"/>
1545                       </c1>
1546                     </radial_composite>
1547                   </c5>
1548                   <c6>
1549                     <radial_composite type="vector">
1550                       <c0>
1551                         <real value="0.0000000000"/>
1552                       </c0>
1553                       <c1>
1554                         <angle value="-180.000000"/>
1555                       </c1>
1556                     </radial_composite>
1557                   </c6>
1558                 </composite>
1559               </entry>
1560               <entry>
1561                 <composite type="bline_point">
1562                   <c1>
1563                     <vector>
1564                       <x>-1.1940643787</x>
1565                       <y>-1.1358199120</y>
1566                     </vector>
1567                   </c1>
1568                   <c2>
1569                     <real value="1.0000000000"/>
1570                   </c2>
1571                   <c3>
1572                     <real value="0.5000000000"/>
1573                   </c3>
1574                   <c4>
1575                     <bool value="false"/>
1576                   </c4>
1577                   <c5>
1578                     <radial_composite type="vector">
1579                       <c0>
1580                         <real value="0.0000000000"/>
1581                       </c0>
1582                       <c1>
1583                         <angle value="0.000000"/>
1584                       </c1>
1585                     </radial_composite>
1586                   </c5>
1587                   <c6>
1588                     <radial_composite type="vector">
1589                       <c0>
1590                         <real value="0.0000000000"/>
1591                       </c0>
1592                       <c1>
1593                         <angle value="0.000000"/>
1594                       </c1>
1595                     </radial_composite>
1596                   </c6>
1597                 </composite>
1598               </entry>
1599               <entry>
1600                 <composite type="bline_point">
1601                   <c1>
1602                     <vector>
1603                       <x>-0.0582443662</x>
1604                       <y>0.0000000000</y>
1605                     </vector>
1606                   </c1>
1607                   <c2>
1608                     <real value="1.0000000000"/>
1609                   </c2>
1610                   <c3>
1611                     <real value="0.5000000000"/>
1612                   </c3>
1613                   <c4>
1614                     <bool value="false"/>
1615                   </c4>
1616                   <c5>
1617                     <radial_composite type="vector">
1618                       <c0>
1619                         <real value="0.0000000000"/>
1620                       </c0>
1621                       <c1>
1622                         <angle value="-180.000000"/>
1623                       </c1>
1624                     </radial_composite>
1625                   </c5>
1626                   <c6>
1627                     <radial_composite type="vector">
1628                       <c0>
1629                         <real value="0.0000000000"/>
1630                       </c0>
1631                       <c1>
1632                         <angle value="-180.000000"/>
1633                       </c1>
1634                     </radial_composite>
1635                   </c6>
1636                 </composite>
1637               </entry>
1638               <entry>
1639                 <composite type="bline_point">
1640                   <c1>
1641                     <vector>
1642                       <x>-1.1940643787</x>
1643                       <y>1.1358199120</y>
1644                     </vector>
1645                   </c1>
1646                   <c2>
1647                     <real value="1.0000000000"/>
1648                   </c2>
1649                   <c3>
1650                     <real value="0.5000000000"/>
1651                   </c3>
1652                   <c4>
1653                     <bool value="false"/>
1654                   </c4>
1655                   <c5>
1656                     <radial_composite type="vector">
1657                       <c0>
1658                         <real value="0.0000000000"/>
1659                       </c0>
1660                       <c1>
1661                         <angle value="-180.000000"/>
1662                       </c1>
1663                     </radial_composite>
1664                   </c5>
1665                   <c6>
1666                     <radial_composite type="vector">
1667                       <c0>
1668                         <real value="0.0000000000"/>
1669                       </c0>
1670                       <c1>
1671                         <angle value="-180.000000"/>
1672                       </c1>
1673                     </radial_composite>
1674                   </c6>
1675                 </composite>
1676               </entry>
1677               <entry>
1678                 <composite type="bline_point">
1679                   <c1>
1680                     <vector>
1681                       <x>-1.1940643787</x>
1682                       <y>0.4867799878</y>
1683                     </vector>
1684                   </c1>
1685                   <c2>
1686                     <real value="1.0000000000"/>
1687                   </c2>
1688                   <c3>
1689                     <real value="0.5000000000"/>
1690                   </c3>
1691                   <c4>
1692                     <bool value="false"/>
1693                   </c4>
1694                   <c5>
1695                     <radial_composite type="vector">
1696                       <c0>
1697                         <real value="0.0000000000"/>
1698                       </c0>
1699                       <c1>
1700                         <angle value="0.000000"/>
1701                       </c1>
1702                     </radial_composite>
1703                   </c5>
1704                   <c6>
1705                     <radial_composite type="vector">
1706                       <c0>
1707                         <real value="0.0000000000"/>
1708                       </c0>
1709                       <c1>
1710                         <angle value="0.000000"/>
1711                       </c1>
1712                     </radial_composite>
1713                   </c6>
1714                 </composite>
1715               </entry>
1716               <entry>
1717                 <composite type="bline_point">
1718                   <c1>
1719                     <vector>
1720                       <x>-1.5185843706</x>
1721                       <y>0.4867799878</y>
1722                     </vector>
1723                   </c1>
1724                   <c2>
1725                     <real value="1.0000000000"/>
1726                   </c2>
1727                   <c3>
1728                     <real value="0.5000000000"/>
1729                   </c3>
1730                   <c4>
1731                     <bool value="true"/>
1732                   </c4>
1733                   <c5>
1734                     <radial_composite type="vector">
1735                       <c0>
1736                         <real value="0.0000000000"/>
1737                       </c0>
1738                       <c1>
1739                         <angle value="-180.000000"/>
1740                       </c1>
1741                     </radial_composite>
1742                   </c5>
1743                   <c6>
1744                     <radial_composite type="vector">
1745                       <c0>
1746                         <real value="0.4867799878"/>
1747                       </c0>
1748                       <c1>
1749                         <angle value="180.000000"/>
1750                       </c1>
1751                     </radial_composite>
1752                   </c6>
1753                 </composite>
1754               </entry>
1755               <entry>
1756                 <composite type="bline_point">
1757                   <c1>
1758                     <vector>
1759                       <x>-2.5254285336</x>
1760                       <y>0.4867799878</y>
1761                     </vector>
1762                   </c1>
1763                   <c2>
1764                     <real value="1.0000000000"/>
1765                   </c2>
1766                   <c3>
1767                     <real value="0.5000000000"/>
1768                   </c3>
1769                   <c4>
1770                     <bool value="true"/>
1771                   </c4>
1772                   <c5>
1773                     <radial_composite type="vector">
1774                       <c0>
1775                         <real value="0.4867799878"/>
1776                       </c0>
1777                       <c1>
1778                         <angle value="-180.000000"/>
1779                       </c1>
1780                     </radial_composite>
1781                   </c5>
1782                   <c6>
1783                     <radial_composite type="vector">
1784                       <c0>
1785                         <real value="0.4867799878"/>
1786                       </c0>
1787                       <c1>
1788                         <angle value="-90.000000"/>
1789                       </c1>
1790                     </radial_composite>
1791                   </c6>
1792                 </composite>
1793               </entry>
1794             </bline>
1795           </param>
1796           <param name="width">
1797             <real value="0.1947117657"/>
1798           </param>
1799           <param name="expand">
1800             <real value="0.0000000000"/>
1801           </param>
1802           <param name="sharp_cusps">
1803             <bool value="true"/>
1804           </param>
1805           <param name="round_tip[0]">
1806             <bool value="true"/>
1807           </param>
1808           <param name="round_tip[1]">
1809             <bool value="true"/>
1810           </param>
1811           <param name="loopyness">
1812             <real value="1.0000000000"/>
1813           </param>
1814           <param name="homogeneous_width">
1815             <bool value="true"/>
1816           </param>
1817         </layer>
1818         <layer type="linear_gradient" active="true" version="0.0">
1819           <param name="z_depth">
1820             <real value="0.0000000000"/>
1821           </param>
1822           <param name="amount">
1823             <real value="1.0000000000"/>
1824           </param>
1825           <param name="blend_method">
1826             <integer value="19"/>
1827           </param>
1828           <param name="p1">
1829             <vector>
1830               <x>-1.8763884306</x>
1831               <y>0.0000000000</y>
1832             </vector>
1833           </param>
1834           <param name="p2">
1835             <vector>
1836               <x>-2.2009084225</x>
1837               <y>0.0000000000</y>
1838             </vector>
1839           </param>
1840           <param name="gradient">
1841             <gradient>
1842               <color pos="0.000000">
1843                 <r>0.011238</r>
1844                 <g>0.065656</g>
1845                 <b>0.247059</b>
1846                 <a>0.000000</a>
1847               </color>
1848               <color pos="1.000000">
1849                 <r>1.000000</r>
1850                 <g>1.000000</g>
1851                 <b>1.000000</b>
1852                 <a>1.000000</a>
1853               </color>
1854             </gradient>
1855           </param>
1856           <param name="loop">
1857             <bool value="false"/>
1858           </param>
1859           <param name="zigzag">
1860             <bool value="false"/>
1861           </param>
1862         </layer>
1863       </canvas>
1864     </param>
1865     <param name="zoom">
1866       <real value="0.0000000000"/>
1867     </param>
1868     <param name="time_offset">
1869       <time value="0s"/>
1870     </param>
1871     <param name="children_lock">
1872       <bool value="false"/>
1873     </param>
1874   </layer>
1875   <layer type="PasteCanvas" active="true" version="0.1" desc="Left Arrow">
1876     <param name="z_depth">
1877       <real value="0.0000000000"/>
1878     </param>
1879     <param name="amount">
1880       <real value="1.0000000000"/>
1881     </param>
1882     <param name="blend_method">
1883       <integer value="0"/>
1884     </param>
1885     <param name="origin">
1886       <vector>
1887         <x>0.0000000000</x>
1888         <y>0.0000000000</y>
1889       </vector>
1890     </param>
1891     <param name="canvas">
1892       <canvas>
1893         <layer type="region" active="true" version="0.1" desc="White Arrow Region">
1894           <param name="z_depth">
1895             <real value="0.0000000000"/>
1896           </param>
1897           <param name="amount">
1898             <real value="1.0000000000"/>
1899           </param>
1900           <param name="blend_method">
1901             <integer value="0"/>
1902           </param>
1903           <param name="color">
1904             <color>
1905               <r>1.000000</r>
1906               <g>1.000000</g>
1907               <b>1.000000</b>
1908               <a>1.000000</a>
1909             </color>
1910           </param>
1911           <param name="offset">
1912             <vector>
1913               <x>0.1622599959</x>
1914               <y>0.0000000000</y>
1915             </vector>
1916           </param>
1917           <param name="invert">
1918             <bool value="false"/>
1919           </param>
1920           <param name="antialias">
1921             <bool value="true"/>
1922           </param>
1923           <param name="feather">
1924             <real value="0.0000000000"/>
1925           </param>
1926           <param name="blurtype">
1927             <integer value="1"/>
1928           </param>
1929           <param name="bline">
1930             <bline type="bline_point" loop="true">
1931               <entry>
1932                 <composite type="bline_point">
1933                   <c1>
1934                     <vector>
1935                       <x>-0.1622599959</x>
1936                       <y>-0.4867799878</y>
1937                     </vector>
1938                   </c1>
1939                   <c2>
1940                     <real value="1.0000000000"/>
1941                   </c2>
1942                   <c3>
1943                     <real value="0.5000000000"/>
1944                   </c3>
1945                   <c4>
1946                     <bool value="true"/>
1947                   </c4>
1948                   <c5>
1949                     <radial_composite type="vector">
1950                       <c0>
1951                         <real value="0.4867799878"/>
1952                       </c0>
1953                       <c1>
1954                         <angle value="-90.000000"/>
1955                       </c1>
1956                     </radial_composite>
1957                   </c5>
1958                   <c6>
1959                     <radial_composite type="vector">
1960                       <c0>
1961                         <real value="1.4603399634"/>
1962                       </c0>
1963                       <c1>
1964                         <angle value="180.000000"/>
1965                       </c1>
1966                     </radial_composite>
1967                   </c6>
1968                 </composite>
1969               </entry>
1970               <entry>
1971                 <composite type="bline_point">
1972                   <c1>
1973                     <vector>
1974                       <x>-0.8112999797</x>
1975                       <y>-0.4867799878</y>
1976                     </vector>
1977                   </c1>
1978                   <c2>
1979                     <real value="1.0000000000"/>
1980                   </c2>
1981                   <c3>
1982                     <real value="0.5000000000"/>
1983                   </c3>
1984                   <c4>
1985                     <bool value="true"/>
1986                   </c4>
1987                   <c5>
1988                     <radial_composite type="vector">
1989                       <c0>
1990                         <real value="1.4603399634"/>
1991                       </c0>
1992                       <c1>
1993                         <angle value="-180.000000"/>
1994                       </c1>
1995                     </radial_composite>
1996                   </c5>
1997                   <c6>
1998                     <radial_composite type="vector">
1999                       <c0>
2000                         <real value="0.9735599756"/>
2001                       </c0>
2002                       <c1>
2003                         <angle value="180.000000"/>
2004                       </c1>
2005                     </radial_composite>
2006                   </c6>
2007                 </composite>
2008               </entry>
2009               <entry>
2010                 <composite type="bline_point">
2011                   <c1>
2012                     <vector>
2013                       <x>-1.4603400230</x>
2014                       <y>-0.4867799878</y>
2015                     </vector>
2016                   </c1>
2017                   <c2>
2018                     <real value="1.0000000000"/>
2019                   </c2>
2020                   <c3>
2021                     <real value="0.5000000000"/>
2022                   </c3>
2023                   <c4>
2024                     <bool value="false"/>
2025                   </c4>
2026                   <c5>
2027                     <radial_composite type="vector">
2028                       <c0>
2029                         <real value="0.0000000000"/>
2030                       </c0>
2031                       <c1>
2032                         <angle value="-180.000000"/>
2033                       </c1>
2034                     </radial_composite>
2035                   </c5>
2036                   <c6>
2037                     <radial_composite type="vector">
2038                       <c0>
2039                         <real value="0.0000000000"/>
2040                       </c0>
2041                       <c1>
2042                         <angle value="-180.000000"/>
2043                       </c1>
2044                     </radial_composite>
2045                   </c6>
2046                 </composite>
2047               </entry>
2048               <entry>
2049                 <composite type="bline_point">
2050                   <c1>
2051                     <vector>
2052                       <x>-1.4603400230</x>
2053                       <y>-1.1358199120</y>
2054                     </vector>
2055                   </c1>
2056                   <c2>
2057                     <real value="1.0000000000"/>
2058                   </c2>
2059                   <c3>
2060                     <real value="0.5000000000"/>
2061                   </c3>
2062                   <c4>
2063                     <bool value="false"/>
2064                   </c4>
2065                   <c5>
2066                     <radial_composite type="vector">
2067                       <c0>
2068                         <real value="0.0000000000"/>
2069                       </c0>
2070                       <c1>
2071                         <angle value="0.000000"/>
2072                       </c1>
2073                     </radial_composite>
2074                   </c5>
2075                   <c6>
2076                     <radial_composite type="vector">
2077                       <c0>
2078                         <real value="0.0000000000"/>
2079                       </c0>
2080                       <c1>
2081                         <angle value="0.000000"/>
2082                       </c1>
2083                     </radial_composite>
2084                   </c6>
2085                 </composite>
2086               </entry>
2087               <entry>
2088                 <composite type="bline_point">
2089                   <c1>
2090                     <vector>
2091                       <x>-2.5961599350</x>
2092                       <y>0.0000000000</y>
2093                     </vector>
2094                   </c1>
2095                   <c2>
2096                     <real value="1.0000000000"/>
2097                   </c2>
2098                   <c3>
2099                     <real value="0.5000000000"/>
2100                   </c3>
2101                   <c4>
2102                     <bool value="false"/>
2103                   </c4>
2104                   <c5>
2105                     <radial_composite type="vector">
2106                       <c0>
2107                         <real value="0.0000000000"/>
2108                       </c0>
2109                       <c1>
2110                         <angle value="-180.000000"/>
2111                       </c1>
2112                     </radial_composite>
2113                   </c5>
2114                   <c6>
2115                     <radial_composite type="vector">
2116                       <c0>
2117                         <real value="0.0000000000"/>
2118                       </c0>
2119                       <c1>
2120                         <angle value="-180.000000"/>
2121                       </c1>
2122                     </radial_composite>
2123                   </c6>
2124                 </composite>
2125               </entry>
2126               <entry>
2127                 <composite type="bline_point">
2128                   <c1>
2129                     <vector>
2130                       <x>-1.4603400230</x>
2131                       <y>1.1358199120</y>
2132                     </vector>
2133                   </c1>
2134                   <c2>
2135                     <real value="1.0000000000"/>
2136                   </c2>
2137                   <c3>
2138                     <real value="0.5000000000"/>
2139                   </c3>
2140                   <c4>
2141                     <bool value="false"/>
2142                   </c4>
2143                   <c5>
2144                     <radial_composite type="vector">
2145                       <c0>
2146                         <real value="0.0000000000"/>
2147                       </c0>
2148                       <c1>
2149                         <angle value="-180.000000"/>
2150                       </c1>
2151                     </radial_composite>
2152                   </c5>
2153                   <c6>
2154                     <radial_composite type="vector">
2155                       <c0>
2156                         <real value="0.0000000000"/>
2157                       </c0>
2158                       <c1>
2159                         <angle value="-180.000000"/>
2160                       </c1>
2161                     </radial_composite>
2162                   </c6>
2163                 </composite>
2164               </entry>
2165               <entry>
2166                 <composite type="bline_point">
2167                   <c1>
2168                     <vector>
2169                       <x>-1.4603400230</x>
2170                       <y>0.4867799878</y>
2171                     </vector>
2172                   </c1>
2173                   <c2>
2174                     <real value="1.0000000000"/>
2175                   </c2>
2176                   <c3>
2177                     <real value="0.5000000000"/>
2178                   </c3>
2179                   <c4>
2180                     <bool value="false"/>
2181                   </c4>
2182                   <c5>
2183                     <radial_composite type="vector">
2184                       <c0>
2185                         <real value="0.0000000000"/>
2186                       </c0>
2187                       <c1>
2188                         <angle value="0.000000"/>
2189                       </c1>
2190                     </radial_composite>
2191                   </c5>
2192                   <c6>
2193                     <radial_composite type="vector">
2194                       <c0>
2195                         <real value="0.0000000000"/>
2196                       </c0>
2197                       <c1>
2198                         <angle value="0.000000"/>
2199                       </c1>
2200                     </radial_composite>
2201                   </c6>
2202                 </composite>
2203               </entry>
2204               <entry>
2205                 <composite type="bline_point">
2206                   <c1>
2207                     <vector>
2208                       <x>-1.1358199120</x>
2209                       <y>0.4867799878</y>
2210                     </vector>
2211                   </c1>
2212                   <c2>
2213                     <real value="1.0000000000"/>
2214                   </c2>
2215                   <c3>
2216                     <real value="0.5000000000"/>
2217                   </c3>
2218                   <c4>
2219                     <bool value="true"/>
2220                   </c4>
2221                   <c5>
2222                     <radial_composite type="vector">
2223                       <c0>
2224                         <real value="0.0000000000"/>
2225                       </c0>
2226                       <c1>
2227                         <angle value="-180.000000"/>
2228                       </c1>
2229                     </radial_composite>
2230                   </c5>
2231                   <c6>
2232                     <radial_composite type="vector">
2233                       <c0>
2234                         <real value="0.4867799878"/>
2235                       </c0>
2236                       <c1>
2237                         <angle value="0.000000"/>
2238                       </c1>
2239                     </radial_composite>
2240                   </c6>
2241                 </composite>
2242               </entry>
2243               <entry>
2244                 <composite type="bline_point">
2245                   <c1>
2246                     <vector>
2247                       <x>-0.1622599959</x>
2248                       <y>0.4867799878</y>
2249                     </vector>
2250                   </c1>
2251                   <c2>
2252                     <real value="1.0000000000"/>
2253                   </c2>
2254                   <c3>
2255                     <real value="0.5000000000"/>
2256                   </c3>
2257                   <c4>
2258                     <bool value="true"/>
2259                   </c4>
2260                   <c5>
2261                     <radial_composite type="vector">
2262                       <c0>
2263                         <real value="0.4867799878"/>
2264                       </c0>
2265                       <c1>
2266                         <angle value="0.000000"/>
2267                       </c1>
2268                     </radial_composite>
2269                   </c5>
2270                   <c6>
2271                     <radial_composite type="vector">
2272                       <c0>
2273                         <real value="0.4867799878"/>
2274                       </c0>
2275                       <c1>
2276                         <angle value="-90.000000"/>
2277                       </c1>
2278                     </radial_composite>
2279                   </c6>
2280                 </composite>
2281               </entry>
2282             </bline>
2283           </param>
2284         </layer>
2285         <layer type="region" active="true" version="0.1" desc="light blue arrow Region">
2286           <param name="z_depth">
2287             <real value="0.0000000000"/>
2288           </param>
2289           <param name="amount">
2290             <real value="1.0000000000"/>
2291           </param>
2292           <param name="blend_method">
2293             <integer value="0"/>
2294           </param>
2295           <param name="color">
2296             <color>
2297               <r>0.447059</r>
2298               <g>0.623529</g>
2299               <b>0.811765</b>
2300               <a>1.000000</a>
2301             </color>
2302           </param>
2303           <param name="offset">
2304             <vector>
2305               <x>0.1622599959</x>
2306               <y>0.0000000000</y>
2307             </vector>
2308           </param>
2309           <param name="invert">
2310             <bool value="false"/>
2311           </param>
2312           <param name="antialias">
2313             <bool value="true"/>
2314           </param>
2315           <param name="feather">
2316             <real value="0.0000000000"/>
2317           </param>
2318           <param name="blurtype">
2319             <integer value="1"/>
2320           </param>
2321           <param name="bline">
2322             <bline type="bline_point" loop="true">
2323               <entry>
2324                 <composite type="bline_point">
2325                   <c1>
2326                     <vector>
2327                       <x>-0.3245199919</x>
2328                       <y>-0.3245199919</y>
2329                     </vector>
2330                   </c1>
2331                   <c2>
2332                     <real value="1.0000000000"/>
2333                   </c2>
2334                   <c3>
2335                     <real value="0.5000000000"/>
2336                   </c3>
2337                   <c4>
2338                     <bool value="true"/>
2339                   </c4>
2340                   <c5>
2341                     <radial_composite type="vector">
2342                       <c0>
2343                         <real value="0.4867799878"/>
2344                       </c0>
2345                       <c1>
2346                         <angle value="-90.000000"/>
2347                       </c1>
2348                     </radial_composite>
2349                   </c5>
2350                   <c6>
2351                     <radial_composite type="vector">
2352                       <c0>
2353                         <real value="0.4867799876"/>
2354                       </c0>
2355                       <c1>
2356                         <angle value="180.000000"/>
2357                       </c1>
2358                     </radial_composite>
2359                   </c6>
2360                 </composite>
2361               </entry>
2362               <entry>
2363                 <composite type="bline_point">
2364                   <c1>
2365                     <vector>
2366                       <x>-1.1358199120</x>
2367                       <y>-0.3245199919</y>
2368                     </vector>
2369                   </c1>
2370                   <c2>
2371                     <real value="1.0000000000"/>
2372                   </c2>
2373                   <c3>
2374                     <real value="0.5000000000"/>
2375                   </c3>
2376                   <c4>
2377                     <bool value="true"/>
2378                   </c4>
2379                   <c5>
2380                     <radial_composite type="vector">
2381                       <c0>
2382                         <real value="0.4867799878"/>
2383                       </c0>
2384                       <c1>
2385                         <angle value="-180.000000"/>
2386                       </c1>
2387                     </radial_composite>
2388                   </c5>
2389                   <c6>
2390                     <radial_composite type="vector">
2391                       <c0>
2392                         <real value="0.4867799878"/>
2393                       </c0>
2394                       <c1>
2395                         <angle value="180.000000"/>
2396                       </c1>
2397                     </radial_composite>
2398                   </c6>
2399                 </composite>
2400               </entry>
2401               <entry>
2402                 <composite type="bline_point">
2403                   <c1>
2404                     <vector>
2405                       <x>-1.6225999594</x>
2406                       <y>-0.3245199919</y>
2407                     </vector>
2408                   </c1>
2409                   <c2>
2410                     <real value="1.0000000000"/>
2411                   </c2>
2412                   <c3>
2413                     <real value="0.5000000000"/>
2414                   </c3>
2415                   <c4>
2416                     <bool value="false"/>
2417                   </c4>
2418                   <c5>
2419                     <radial_composite type="vector">
2420                       <c0>
2421                         <real value="0.0000000000"/>
2422                       </c0>
2423                       <c1>
2424                         <angle value="-180.000000"/>
2425                       </c1>
2426                     </radial_composite>
2427                   </c5>
2428                   <c6>
2429                     <radial_composite type="vector">
2430                       <c0>
2431                         <real value="0.0000000000"/>
2432                       </c0>
2433                       <c1>
2434                         <angle value="-180.000000"/>
2435                       </c1>
2436                     </radial_composite>
2437                   </c6>
2438                 </composite>
2439               </entry>
2440               <entry>
2441                 <composite type="bline_point">
2442                   <c1>
2443                     <vector>
2444                       <x>-1.6225999594</x>
2445                       <y>-0.8112999797</y>
2446                     </vector>
2447                   </c1>
2448                   <c2>
2449                     <real value="1.0000000000"/>
2450                   </c2>
2451                   <c3>
2452                     <real value="0.5000000000"/>
2453                   </c3>
2454                   <c4>
2455                     <bool value="false"/>
2456                   </c4>
2457                   <c5>
2458                     <radial_composite type="vector">
2459                       <c0>
2460                         <real value="0.0000000000"/>
2461                       </c0>
2462                       <c1>
2463                         <angle value="0.000000"/>
2464                       </c1>
2465                     </radial_composite>
2466                   </c5>
2467                   <c6>
2468                     <radial_composite type="vector">
2469                       <c0>
2470                         <real value="0.0000000000"/>
2471                       </c0>
2472                       <c1>
2473                         <angle value="0.000000"/>
2474                       </c1>
2475                     </radial_composite>
2476                   </c6>
2477                 </composite>
2478               </entry>
2479               <entry>
2480                 <composite type="bline_point">
2481                   <c1>
2482                     <vector>
2483                       <x>-2.4338998795</x>
2484                       <y>0.0000000000</y>
2485                     </vector>
2486                   </c1>
2487                   <c2>
2488                     <real value="1.0000000000"/>
2489                   </c2>
2490                   <c3>
2491                     <real value="0.5000000000"/>
2492                   </c3>
2493                   <c4>
2494                     <bool value="false"/>
2495                   </c4>
2496                   <c5>
2497                     <radial_composite type="vector">
2498                       <c0>
2499                         <real value="0.0000000000"/>
2500                       </c0>
2501                       <c1>
2502                         <angle value="-180.000000"/>
2503                       </c1>
2504                     </radial_composite>
2505                   </c5>
2506                   <c6>
2507                     <radial_composite type="vector">
2508                       <c0>
2509                         <real value="0.0000000000"/>
2510                       </c0>
2511                       <c1>
2512                         <angle value="-180.000000"/>
2513                       </c1>
2514                     </radial_composite>
2515                   </c6>
2516                 </composite>
2517               </entry>
2518               <entry>
2519                 <composite type="bline_point">
2520                   <c1>
2521                     <vector>
2522                       <x>-1.6225999594</x>
2523                       <y>0.8112999797</y>
2524                     </vector>
2525                   </c1>
2526                   <c2>
2527                     <real value="1.0000000000"/>
2528                   </c2>
2529                   <c3>
2530                     <real value="0.5000000000"/>
2531                   </c3>
2532                   <c4>
2533                     <bool value="false"/>
2534                   </c4>
2535                   <c5>
2536                     <radial_composite type="vector">
2537                       <c0>
2538                         <real value="0.0000000000"/>
2539                       </c0>
2540                       <c1>
2541                         <angle value="-180.000000"/>
2542                       </c1>
2543                     </radial_composite>
2544                   </c5>
2545                   <c6>
2546                     <radial_composite type="vector">
2547                       <c0>
2548                         <real value="0.0000000000"/>
2549                       </c0>
2550                       <c1>
2551                         <angle value="-180.000000"/>
2552                       </c1>
2553                     </radial_composite>
2554                   </c6>
2555                 </composite>
2556               </entry>
2557               <entry>
2558                 <composite type="bline_point">
2559                   <c1>
2560                     <vector>
2561                       <x>-1.6225999594</x>
2562                       <y>0.3245199919</y>
2563                     </vector>
2564                   </c1>
2565                   <c2>
2566                     <real value="1.0000000000"/>
2567                   </c2>
2568                   <c3>
2569                     <real value="0.5000000000"/>
2570                   </c3>
2571                   <c4>
2572                     <bool value="false"/>
2573                   </c4>
2574                   <c5>
2575                     <radial_composite type="vector">
2576                       <c0>
2577                         <real value="0.0000000000"/>
2578                       </c0>
2579                       <c1>
2580                         <angle value="0.000000"/>
2581                       </c1>
2582                     </radial_composite>
2583                   </c5>
2584                   <c6>
2585                     <radial_composite type="vector">
2586                       <c0>
2587                         <real value="0.0000000000"/>
2588                       </c0>
2589                       <c1>
2590                         <angle value="0.000000"/>
2591                       </c1>
2592                     </radial_composite>
2593                   </c6>
2594                 </composite>
2595               </entry>
2596               <entry>
2597                 <composite type="bline_point">
2598                   <c1>
2599                     <vector>
2600                       <x>-1.2980799675</x>
2601                       <y>0.3245199919</y>
2602                     </vector>
2603                   </c1>
2604                   <c2>
2605                     <real value="1.0000000000"/>
2606                   </c2>
2607                   <c3>
2608                     <real value="0.5000000000"/>
2609                   </c3>
2610                   <c4>
2611                     <bool value="true"/>
2612                   </c4>
2613                   <c5>
2614                     <radial_composite type="vector">
2615                       <c0>
2616                         <real value="0.0000000000"/>
2617                       </c0>
2618                       <c1>
2619                         <angle value="-180.000000"/>
2620                       </c1>
2621                     </radial_composite>
2622                   </c5>
2623                   <c6>
2624                     <radial_composite type="vector">
2625                       <c0>
2626                         <real value="0.4867799878"/>
2627                       </c0>
2628                       <c1>
2629                         <angle value="0.000000"/>
2630                       </c1>
2631                     </radial_composite>
2632                   </c6>
2633                 </composite>
2634               </entry>
2635               <entry>
2636                 <composite type="bline_point">
2637                   <c1>
2638                     <vector>
2639                       <x>-0.3245199919</x>
2640                       <y>0.3245199919</y>
2641                     </vector>
2642                   </c1>
2643                   <c2>
2644                     <real value="1.0000000000"/>
2645                   </c2>
2646                   <c3>
2647                     <real value="0.5000000000"/>
2648                   </c3>
2649                   <c4>
2650                     <bool value="true"/>
2651                   </c4>
2652                   <c5>
2653                     <radial_composite type="vector">
2654                       <c0>
2655                         <real value="0.4867799878"/>
2656                       </c0>
2657                       <c1>
2658                         <angle value="0.000000"/>
2659                       </c1>
2660                     </radial_composite>
2661                   </c5>
2662                   <c6>
2663                     <radial_composite type="vector">
2664                       <c0>
2665                         <real value="0.4867799879"/>
2666                       </c0>
2667                       <c1>
2668                         <angle value="-90.000000"/>
2669                       </c1>
2670                     </radial_composite>
2671                   </c6>
2672                 </composite>
2673               </entry>
2674             </bline>
2675           </param>
2676         </layer>
2677         <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
2678           <param name="z_depth">
2679             <real value="0.0000000000"/>
2680           </param>
2681           <param name="amount">
2682             <real value="1.0000000000"/>
2683           </param>
2684           <param name="blend_method">
2685             <integer value="0"/>
2686           </param>
2687           <param name="color">
2688             <color>
2689               <r>0.011238</r>
2690               <g>0.065656</g>
2691               <b>0.247404</b>
2692               <a>1.000000</a>
2693             </color>
2694           </param>
2695           <param name="offset">
2696             <vector>
2697               <x>0.1622599959</x>
2698               <y>0.0000000000</y>
2699             </vector>
2700           </param>
2701           <param name="invert">
2702             <bool value="false"/>
2703           </param>
2704           <param name="antialias">
2705             <bool value="true"/>
2706           </param>
2707           <param name="feather">
2708             <real value="0.0000000000"/>
2709           </param>
2710           <param name="blurtype">
2711             <integer value="1"/>
2712           </param>
2713           <param name="bline">
2714             <bline type="bline_point" loop="true">
2715               <entry>
2716                 <composite type="bline_point">
2717                   <c1>
2718                     <vector>
2719                       <x>-0.1622599959</x>
2720                       <y>-0.4867799878</y>
2721                     </vector>
2722                   </c1>
2723                   <c2>
2724                     <real value="1.0000000000"/>
2725                   </c2>
2726                   <c3>
2727                     <real value="0.5000000000"/>
2728                   </c3>
2729                   <c4>
2730                     <bool value="true"/>
2731                   </c4>
2732                   <c5>
2733                     <radial_composite type="vector">
2734                       <c0>
2735                         <real value="0.4867799878"/>
2736                       </c0>
2737                       <c1>
2738                         <angle value="-90.000000"/>
2739                       </c1>
2740                     </radial_composite>
2741                   </c5>
2742                   <c6>
2743                     <radial_composite type="vector">
2744                       <c0>
2745                         <real value="0.4867799878"/>
2746                       </c0>
2747                       <c1>
2748                         <angle value="-180.000000"/>
2749                       </c1>
2750                     </radial_composite>
2751                   </c6>
2752                 </composite>
2753               </entry>
2754               <entry>
2755                 <composite type="bline_point">
2756                   <c1>
2757                     <vector>
2758                       <x>-0.9735599756</x>
2759                       <y>-0.4867799878</y>
2760                     </vector>
2761                   </c1>
2762                   <c2>
2763                     <real value="1.0000000000"/>
2764                   </c2>
2765                   <c3>
2766                     <real value="0.5000000000"/>
2767                   </c3>
2768                   <c4>
2769                     <bool value="true"/>
2770                   </c4>
2771                   <c5>
2772                     <radial_composite type="vector">
2773                       <c0>
2774                         <real value="0.4867799878"/>
2775                       </c0>
2776                       <c1>
2777                         <angle value="-180.000000"/>
2778                       </c1>
2779                     </radial_composite>
2780                   </c5>
2781                   <c6>
2782                     <radial_composite type="vector">
2783                       <c0>
2784                         <real value="0.4867799877"/>
2785                       </c0>
2786                       <c1>
2787                         <angle value="-180.000000"/>
2788                       </c1>
2789                     </radial_composite>
2790                   </c6>
2791                 </composite>
2792               </entry>
2793               <entry>
2794                 <composite type="bline_point">
2795                   <c1>
2796                     <vector>
2797                       <x>-1.4603400230</x>
2798                       <y>-0.4867799878</y>
2799                     </vector>
2800                   </c1>
2801                   <c2>
2802                     <real value="1.0000000000"/>
2803                   </c2>
2804                   <c3>
2805                     <real value="0.5000000000"/>
2806                   </c3>
2807                   <c4>
2808                     <bool value="false"/>
2809                   </c4>
2810                   <c5>
2811                     <radial_composite type="vector">
2812                       <c0>
2813                         <real value="0.0000000000"/>
2814                       </c0>
2815                       <c1>
2816                         <angle value="-180.000000"/>
2817                       </c1>
2818                     </radial_composite>
2819                   </c5>
2820                   <c6>
2821                     <radial_composite type="vector">
2822                       <c0>
2823                         <real value="0.0000000000"/>
2824                       </c0>
2825                       <c1>
2826                         <angle value="-180.000000"/>
2827                       </c1>
2828                     </radial_composite>
2829                   </c6>
2830                 </composite>
2831               </entry>
2832               <entry>
2833                 <composite type="bline_point">
2834                   <c1>
2835                     <vector>
2836                       <x>-1.4603400230</x>
2837                       <y>-1.1358199120</y>
2838                     </vector>
2839                   </c1>
2840                   <c2>
2841                     <real value="1.0000000000"/>
2842                   </c2>
2843                   <c3>
2844                     <real value="0.5000000000"/>
2845                   </c3>
2846                   <c4>
2847                     <bool value="false"/>
2848                   </c4>
2849                   <c5>
2850                     <radial_composite type="vector">
2851                       <c0>
2852                         <real value="0.0000000000"/>
2853                       </c0>
2854                       <c1>
2855                         <angle value="0.000000"/>
2856                       </c1>
2857                     </radial_composite>
2858                   </c5>
2859                   <c6>
2860                     <radial_composite type="vector">
2861                       <c0>
2862                         <real value="0.0000000000"/>
2863                       </c0>
2864                       <c1>
2865                         <angle value="0.000000"/>
2866                       </c1>
2867                     </radial_composite>
2868                   </c6>
2869                 </composite>
2870               </entry>
2871               <entry>
2872                 <composite type="bline_point">
2873                   <c1>
2874                     <vector>
2875                       <x>-2.5961599350</x>
2876                       <y>0.0000000000</y>
2877                     </vector>
2878                   </c1>
2879                   <c2>
2880                     <real value="1.0000000000"/>
2881                   </c2>
2882                   <c3>
2883                     <real value="0.5000000000"/>
2884                   </c3>
2885                   <c4>
2886                     <bool value="false"/>
2887                   </c4>
2888                   <c5>
2889                     <radial_composite type="vector">
2890                       <c0>
2891                         <real value="0.0000000000"/>
2892                       </c0>
2893                       <c1>
2894                         <angle value="-180.000000"/>
2895                       </c1>
2896                     </radial_composite>
2897                   </c5>
2898                   <c6>
2899                     <radial_composite type="vector">
2900                       <c0>
2901                         <real value="0.0000000000"/>
2902                       </c0>
2903                       <c1>
2904                         <angle value="-180.000000"/>
2905                       </c1>
2906                     </radial_composite>
2907                   </c6>
2908                 </composite>
2909               </entry>
2910               <entry>
2911                 <composite type="bline_point">
2912                   <c1>
2913                     <vector>
2914                       <x>-1.4603400230</x>
2915                       <y>1.1358199120</y>
2916                     </vector>
2917                   </c1>
2918                   <c2>
2919                     <real value="1.0000000000"/>
2920                   </c2>
2921                   <c3>
2922                     <real value="0.5000000000"/>
2923                   </c3>
2924                   <c4>
2925                     <bool value="false"/>
2926                   </c4>
2927                   <c5>
2928                     <radial_composite type="vector">
2929                       <c0>
2930                         <real value="0.0000000000"/>
2931                       </c0>
2932                       <c1>
2933                         <angle value="-180.000000"/>
2934                       </c1>
2935                     </radial_composite>
2936                   </c5>
2937                   <c6>
2938                     <radial_composite type="vector">
2939                       <c0>
2940                         <real value="0.0000000000"/>
2941                       </c0>
2942                       <c1>
2943                         <angle value="-180.000000"/>
2944                       </c1>
2945                     </radial_composite>
2946                   </c6>
2947                 </composite>
2948               </entry>
2949               <entry>
2950                 <composite type="bline_point">
2951                   <c1>
2952                     <vector>
2953                       <x>-1.4603400230</x>
2954                       <y>0.4867799878</y>
2955                     </vector>
2956                   </c1>
2957                   <c2>
2958                     <real value="1.0000000000"/>
2959                   </c2>
2960                   <c3>
2961                     <real value="0.5000000000"/>
2962                   </c3>
2963                   <c4>
2964                     <bool value="false"/>
2965                   </c4>
2966                   <c5>
2967                     <radial_composite type="vector">
2968                       <c0>
2969                         <real value="0.0000000000"/>
2970                       </c0>
2971                       <c1>
2972                         <angle value="0.000000"/>
2973                       </c1>
2974                     </radial_composite>
2975                   </c5>
2976                   <c6>
2977                     <radial_composite type="vector">
2978                       <c0>
2979                         <real value="0.0000000000"/>
2980                       </c0>
2981                       <c1>
2982                         <angle value="0.000000"/>
2983                       </c1>
2984                     </radial_composite>
2985                   </c6>
2986                 </composite>
2987               </entry>
2988               <entry>
2989                 <composite type="bline_point">
2990                   <c1>
2991                     <vector>
2992                       <x>-1.1358199120</x>
2993                       <y>0.4867799878</y>
2994                     </vector>
2995                   </c1>
2996                   <c2>
2997                     <real value="1.0000000000"/>
2998                   </c2>
2999                   <c3>
3000                     <real value="0.5000000000"/>
3001                   </c3>
3002                   <c4>
3003                     <bool value="true"/>
3004                   </c4>
3005                   <c5>
3006                     <radial_composite type="vector">
3007                       <c0>
3008                         <real value="0.0000000000"/>
3009                       </c0>
3010                       <c1>
3011                         <angle value="-180.000000"/>
3012                       </c1>
3013                     </radial_composite>
3014                   </c5>
3015                   <c6>
3016                     <radial_composite type="vector">
3017                       <c0>
3018                         <real value="0.4867799878"/>
3019                       </c0>
3020                       <c1>
3021                         <angle value="0.000000"/>
3022                       </c1>
3023                     </radial_composite>
3024                   </c6>
3025                 </composite>
3026               </entry>
3027               <entry>
3028                 <composite type="bline_point">
3029                   <c1>
3030                     <vector>
3031                       <x>-0.1622599959</x>
3032                       <y>0.4867799878</y>
3033                     </vector>
3034                   </c1>
3035                   <c2>
3036                     <real value="1.0000000000"/>
3037                   </c2>
3038                   <c3>
3039                     <real value="0.5000000000"/>
3040                   </c3>
3041                   <c4>
3042                     <bool value="true"/>
3043                   </c4>
3044                   <c5>
3045                     <radial_composite type="vector">
3046                       <c0>
3047                         <real value="0.4867799878"/>
3048                       </c0>
3049                       <c1>
3050                         <angle value="0.000000"/>
3051                       </c1>
3052                     </radial_composite>
3053                   </c5>
3054                   <c6>
3055                     <radial_composite type="vector">
3056                       <c0>
3057                         <real value="0.4867799878"/>
3058                       </c0>
3059                       <c1>
3060                         <angle value="-90.000000"/>
3061                       </c1>
3062                     </radial_composite>
3063                   </c6>
3064                 </composite>
3065               </entry>
3066             </bline>
3067           </param>
3068           <param name="width">
3069             <real value="0.1947117657"/>
3070           </param>
3071           <param name="expand">
3072             <real value="0.0000000000"/>
3073           </param>
3074           <param name="sharp_cusps">
3075             <bool value="true"/>
3076           </param>
3077           <param name="round_tip[0]">
3078             <bool value="true"/>
3079           </param>
3080           <param name="round_tip[1]">
3081             <bool value="true"/>
3082           </param>
3083           <param name="loopyness">
3084             <real value="1.0000000000"/>
3085           </param>
3086           <param name="homogeneous_width">
3087             <bool value="true"/>
3088           </param>
3089         </layer>
3090         <layer type="linear_gradient" active="true" version="0.0">
3091           <param name="z_depth">
3092             <real value="0.0000000000"/>
3093           </param>
3094           <param name="amount">
3095             <real value="1.0000000000"/>
3096           </param>
3097           <param name="blend_method">
3098             <integer value="19"/>
3099           </param>
3100           <param name="p1">
3101             <vector>
3102               <x>-0.6490399837</x>
3103               <y>0.0000000000</y>
3104             </vector>
3105           </param>
3106           <param name="p2">
3107             <vector>
3108               <x>0.0000000000</x>
3109               <y>0.0000000000</y>
3110             </vector>
3111           </param>
3112           <param name="gradient">
3113             <gradient>
3114               <color pos="0.000000">
3115                 <r>0.011238</r>
3116                 <g>0.065656</g>
3117                 <b>0.247059</b>
3118                 <a>0.000000</a>
3119               </color>
3120               <color pos="1.000000">
3121                 <r>1.000000</r>
3122                 <g>1.000000</g>
3123                 <b>1.000000</b>
3124                 <a>1.000000</a>
3125               </color>
3126             </gradient>
3127           </param>
3128           <param name="loop">
3129             <bool value="false"/>
3130           </param>
3131           <param name="zigzag">
3132             <bool value="false"/>
3133           </param>
3134         </layer>
3135       </canvas>
3136     </param>
3137     <param name="zoom">
3138       <real value="0.0000000000"/>
3139     </param>
3140     <param name="time_offset">
3141       <time value="0s"/>
3142     </param>
3143     <param name="children_lock">
3144       <bool value="false"/>
3145     </param>
3146   </layer>
3147 </canvas>